xref: /aosp_15_r20/frameworks/base/libs/androidfw/AssetsProvider.cpp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Worker /*
2*d57664e9SAndroid Build Coastguard Worker  * Copyright (C) 2021 The Android Open Source Project
3*d57664e9SAndroid Build Coastguard Worker  *
4*d57664e9SAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*d57664e9SAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*d57664e9SAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*d57664e9SAndroid Build Coastguard Worker  *
8*d57664e9SAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*d57664e9SAndroid Build Coastguard Worker  *
10*d57664e9SAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*d57664e9SAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*d57664e9SAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*d57664e9SAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*d57664e9SAndroid Build Coastguard Worker  * limitations under the License.
15*d57664e9SAndroid Build Coastguard Worker  */
16*d57664e9SAndroid Build Coastguard Worker 
17*d57664e9SAndroid Build Coastguard Worker #include "androidfw/AssetsProvider.h"
18*d57664e9SAndroid Build Coastguard Worker 
19*d57664e9SAndroid Build Coastguard Worker #include <sys/stat.h>
20*d57664e9SAndroid Build Coastguard Worker 
21*d57664e9SAndroid Build Coastguard Worker #include <android-base/errors.h>
22*d57664e9SAndroid Build Coastguard Worker #include <android-base/stringprintf.h>
23*d57664e9SAndroid Build Coastguard Worker #include <android-base/utf8.h>
24*d57664e9SAndroid Build Coastguard Worker #include <ziparchive/zip_archive.h>
25*d57664e9SAndroid Build Coastguard Worker 
26*d57664e9SAndroid Build Coastguard Worker namespace android {
27*d57664e9SAndroid Build Coastguard Worker namespace {
28*d57664e9SAndroid Build Coastguard Worker constexpr const char* kEmptyDebugString = "<empty>";
29*d57664e9SAndroid Build Coastguard Worker } // namespace
30*d57664e9SAndroid Build Coastguard Worker 
Open(const std::string & path,Asset::AccessMode mode,bool * file_exists) const31*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> AssetsProvider::Open(const std::string& path, Asset::AccessMode mode,
32*d57664e9SAndroid Build Coastguard Worker                                             bool* file_exists) const {
33*d57664e9SAndroid Build Coastguard Worker   return OpenInternal(path, mode, file_exists);
34*d57664e9SAndroid Build Coastguard Worker }
35*d57664e9SAndroid Build Coastguard Worker 
CreateAssetFromFile(const std::string & path)36*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> AssetsProvider::CreateAssetFromFile(const std::string& path) {
37*d57664e9SAndroid Build Coastguard Worker   base::unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_CLOEXEC));
38*d57664e9SAndroid Build Coastguard Worker   if (!fd.ok()) {
39*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Failed to open file '" << path << "': " << base::SystemErrorCodeToString(errno);
40*d57664e9SAndroid Build Coastguard Worker     return {};
41*d57664e9SAndroid Build Coastguard Worker   }
42*d57664e9SAndroid Build Coastguard Worker 
43*d57664e9SAndroid Build Coastguard Worker   return CreateAssetFromFd(std::move(fd), path.c_str());
44*d57664e9SAndroid Build Coastguard Worker }
45*d57664e9SAndroid Build Coastguard Worker 
CreateAssetFromFd(base::unique_fd fd,const char * path,off64_t offset,off64_t length)46*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> AssetsProvider::CreateAssetFromFd(base::unique_fd fd,
47*d57664e9SAndroid Build Coastguard Worker                                                          const char* path,
48*d57664e9SAndroid Build Coastguard Worker                                                          off64_t offset,
49*d57664e9SAndroid Build Coastguard Worker                                                          off64_t length) {
50*d57664e9SAndroid Build Coastguard Worker   CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength;
51*d57664e9SAndroid Build Coastguard Worker   CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is "
52*d57664e9SAndroid Build Coastguard Worker                                                  << kUnknownLength;
53*d57664e9SAndroid Build Coastguard Worker   if (length == kUnknownLength) {
54*d57664e9SAndroid Build Coastguard Worker     length = lseek64(fd, 0, SEEK_END);
55*d57664e9SAndroid Build Coastguard Worker     if (length < 0) {
56*d57664e9SAndroid Build Coastguard Worker       LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': "
57*d57664e9SAndroid Build Coastguard Worker                  << base::SystemErrorCodeToString(errno);
58*d57664e9SAndroid Build Coastguard Worker       return {};
59*d57664e9SAndroid Build Coastguard Worker     }
60*d57664e9SAndroid Build Coastguard Worker   }
61*d57664e9SAndroid Build Coastguard Worker 
62*d57664e9SAndroid Build Coastguard Worker   incfs::IncFsFileMap file_map;
63*d57664e9SAndroid Build Coastguard Worker   if (!file_map.Create(fd, offset, static_cast<size_t>(length), path)) {
64*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Failed to mmap file '" << ((path != nullptr) ? path : "anon") << "': "
65*d57664e9SAndroid Build Coastguard Worker                << base::SystemErrorCodeToString(errno);
66*d57664e9SAndroid Build Coastguard Worker     return {};
67*d57664e9SAndroid Build Coastguard Worker   }
68*d57664e9SAndroid Build Coastguard Worker 
69*d57664e9SAndroid Build Coastguard Worker   // If `path` is set, do not pass ownership of the `fd` to the new Asset since
70*d57664e9SAndroid Build Coastguard Worker   // Asset::openFileDescriptor can use `path` to create new file descriptors.
71*d57664e9SAndroid Build Coastguard Worker   return Asset::createFromUncompressedMap(std::move(file_map),
72*d57664e9SAndroid Build Coastguard Worker                                           Asset::AccessMode::ACCESS_RANDOM,
73*d57664e9SAndroid Build Coastguard Worker                                           (path != nullptr) ? base::unique_fd(-1) : std::move(fd));
74*d57664e9SAndroid Build Coastguard Worker }
75*d57664e9SAndroid Build Coastguard Worker 
GetPath() const76*d57664e9SAndroid Build Coastguard Worker const std::string* ZipAssetsProvider::PathOrDebugName::GetPath() const {
77*d57664e9SAndroid Build Coastguard Worker   return is_path_ ? &value_ : nullptr;
78*d57664e9SAndroid Build Coastguard Worker }
79*d57664e9SAndroid Build Coastguard Worker 
GetDebugName() const80*d57664e9SAndroid Build Coastguard Worker const std::string& ZipAssetsProvider::PathOrDebugName::GetDebugName() const {
81*d57664e9SAndroid Build Coastguard Worker   return value_;
82*d57664e9SAndroid Build Coastguard Worker }
83*d57664e9SAndroid Build Coastguard Worker 
operator ()(ZipArchive * a) const84*d57664e9SAndroid Build Coastguard Worker void ZipAssetsProvider::ZipCloser::operator()(ZipArchive* a) const {
85*d57664e9SAndroid Build Coastguard Worker   ::CloseArchive(a);
86*d57664e9SAndroid Build Coastguard Worker }
87*d57664e9SAndroid Build Coastguard Worker 
ZipAssetsProvider(ZipArchiveHandle handle,PathOrDebugName && path,package_property_t flags,time_t last_mod_time)88*d57664e9SAndroid Build Coastguard Worker ZipAssetsProvider::ZipAssetsProvider(ZipArchiveHandle handle, PathOrDebugName&& path,
89*d57664e9SAndroid Build Coastguard Worker                                      package_property_t flags, time_t last_mod_time)
90*d57664e9SAndroid Build Coastguard Worker     : zip_handle_(handle),
91*d57664e9SAndroid Build Coastguard Worker       name_(std::move(path)),
92*d57664e9SAndroid Build Coastguard Worker       flags_(flags),
93*d57664e9SAndroid Build Coastguard Worker       last_mod_time_(last_mod_time) {}
94*d57664e9SAndroid Build Coastguard Worker 
Create(std::string path,package_property_t flags,base::unique_fd fd)95*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<ZipAssetsProvider> ZipAssetsProvider::Create(std::string path,
96*d57664e9SAndroid Build Coastguard Worker                                                              package_property_t flags,
97*d57664e9SAndroid Build Coastguard Worker                                                              base::unique_fd fd) {
98*d57664e9SAndroid Build Coastguard Worker   const auto released_fd = fd.ok() ? fd.release() : -1;
99*d57664e9SAndroid Build Coastguard Worker   ZipArchiveHandle handle;
100*d57664e9SAndroid Build Coastguard Worker   if (int32_t result = released_fd < 0 ? OpenArchive(path.c_str(), &handle)
101*d57664e9SAndroid Build Coastguard Worker                                        : OpenArchiveFd(released_fd, path.c_str(), &handle)) {
102*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Failed to open APK '" << path << "': " << ::ErrorCodeString(result);
103*d57664e9SAndroid Build Coastguard Worker     CloseArchive(handle);
104*d57664e9SAndroid Build Coastguard Worker     return {};
105*d57664e9SAndroid Build Coastguard Worker   }
106*d57664e9SAndroid Build Coastguard Worker 
107*d57664e9SAndroid Build Coastguard Worker   struct stat sb{.st_mtime = -1};
108*d57664e9SAndroid Build Coastguard Worker   // Skip all up-to-date checks if the file won't ever change.
109*d57664e9SAndroid Build Coastguard Worker   if (!isReadonlyFilesystem(path.c_str())) {
110*d57664e9SAndroid Build Coastguard Worker     if ((released_fd < 0 ? stat(path.c_str(), &sb) : fstat(released_fd, &sb)) < 0) {
111*d57664e9SAndroid Build Coastguard Worker       // Stat requires execute permissions on all directories path to the file. If the process does
112*d57664e9SAndroid Build Coastguard Worker       // not have execute permissions on this file, allow the zip to be opened but IsUpToDate() will
113*d57664e9SAndroid Build Coastguard Worker       // always have to return true.
114*d57664e9SAndroid Build Coastguard Worker       PLOG(WARNING) << "Failed to stat file '" << path << "'";
115*d57664e9SAndroid Build Coastguard Worker     }
116*d57664e9SAndroid Build Coastguard Worker   }
117*d57664e9SAndroid Build Coastguard Worker 
118*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<ZipAssetsProvider>(
119*d57664e9SAndroid Build Coastguard Worker       new ZipAssetsProvider(handle, PathOrDebugName::Path(std::move(path)), flags, sb.st_mtime));
120*d57664e9SAndroid Build Coastguard Worker }
121*d57664e9SAndroid Build Coastguard Worker 
Create(base::unique_fd fd,std::string friendly_name,package_property_t flags,off64_t offset,off64_t len)122*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<ZipAssetsProvider> ZipAssetsProvider::Create(base::unique_fd fd,
123*d57664e9SAndroid Build Coastguard Worker                                                              std::string friendly_name,
124*d57664e9SAndroid Build Coastguard Worker                                                              package_property_t flags,
125*d57664e9SAndroid Build Coastguard Worker                                                              off64_t offset,
126*d57664e9SAndroid Build Coastguard Worker                                                              off64_t len) {
127*d57664e9SAndroid Build Coastguard Worker   ZipArchiveHandle handle;
128*d57664e9SAndroid Build Coastguard Worker   const int released_fd = fd.release();
129*d57664e9SAndroid Build Coastguard Worker   const int32_t result = (len == AssetsProvider::kUnknownLength)
130*d57664e9SAndroid Build Coastguard Worker       ? ::OpenArchiveFd(released_fd, friendly_name.c_str(), &handle)
131*d57664e9SAndroid Build Coastguard Worker       : ::OpenArchiveFdRange(released_fd, friendly_name.c_str(), &handle, len, offset);
132*d57664e9SAndroid Build Coastguard Worker 
133*d57664e9SAndroid Build Coastguard Worker   if (result != 0) {
134*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset
135*d57664e9SAndroid Build Coastguard Worker                << " and length " << len << ": " << ::ErrorCodeString(result);
136*d57664e9SAndroid Build Coastguard Worker     CloseArchive(handle);
137*d57664e9SAndroid Build Coastguard Worker     return {};
138*d57664e9SAndroid Build Coastguard Worker   }
139*d57664e9SAndroid Build Coastguard Worker 
140*d57664e9SAndroid Build Coastguard Worker   struct stat sb{.st_mtime = -1};
141*d57664e9SAndroid Build Coastguard Worker   // Skip all up-to-date checks if the file won't ever change.
142*d57664e9SAndroid Build Coastguard Worker   if (!isReadonlyFilesystem(released_fd)) {
143*d57664e9SAndroid Build Coastguard Worker     if (fstat(released_fd, &sb) < 0) {
144*d57664e9SAndroid Build Coastguard Worker       // Stat requires execute permissions on all directories path to the file. If the process does
145*d57664e9SAndroid Build Coastguard Worker       // not have execute permissions on this file, allow the zip to be opened but IsUpToDate() will
146*d57664e9SAndroid Build Coastguard Worker       // always have to return true.
147*d57664e9SAndroid Build Coastguard Worker       LOG(WARNING) << "Failed to fstat file '" << friendly_name
148*d57664e9SAndroid Build Coastguard Worker                    << "': " << base::SystemErrorCodeToString(errno);
149*d57664e9SAndroid Build Coastguard Worker     }
150*d57664e9SAndroid Build Coastguard Worker   }
151*d57664e9SAndroid Build Coastguard Worker 
152*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<ZipAssetsProvider>(new ZipAssetsProvider(
153*d57664e9SAndroid Build Coastguard Worker       handle, PathOrDebugName::DebugName(std::move(friendly_name)), flags, sb.st_mtime));
154*d57664e9SAndroid Build Coastguard Worker }
155*d57664e9SAndroid Build Coastguard Worker 
OpenInternal(const std::string & path,Asset::AccessMode mode,bool * file_exists) const156*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> ZipAssetsProvider::OpenInternal(const std::string& path,
157*d57664e9SAndroid Build Coastguard Worker                                                        Asset::AccessMode mode,
158*d57664e9SAndroid Build Coastguard Worker                                                        bool* file_exists) const {
159*d57664e9SAndroid Build Coastguard Worker     if (file_exists != nullptr) {
160*d57664e9SAndroid Build Coastguard Worker       *file_exists = false;
161*d57664e9SAndroid Build Coastguard Worker     }
162*d57664e9SAndroid Build Coastguard Worker 
163*d57664e9SAndroid Build Coastguard Worker     ZipEntry entry;
164*d57664e9SAndroid Build Coastguard Worker     if (FindEntry(zip_handle_.get(), path, &entry) != 0) {
165*d57664e9SAndroid Build Coastguard Worker       return {};
166*d57664e9SAndroid Build Coastguard Worker     }
167*d57664e9SAndroid Build Coastguard Worker 
168*d57664e9SAndroid Build Coastguard Worker     if (file_exists != nullptr) {
169*d57664e9SAndroid Build Coastguard Worker       *file_exists = true;
170*d57664e9SAndroid Build Coastguard Worker     }
171*d57664e9SAndroid Build Coastguard Worker 
172*d57664e9SAndroid Build Coastguard Worker     const int fd = GetFileDescriptor(zip_handle_.get());
173*d57664e9SAndroid Build Coastguard Worker     const off64_t fd_offset = GetFileDescriptorOffset(zip_handle_.get());
174*d57664e9SAndroid Build Coastguard Worker     const bool incremental_hardening = (flags_ & PROPERTY_DISABLE_INCREMENTAL_HARDENING) == 0U;
175*d57664e9SAndroid Build Coastguard Worker     incfs::IncFsFileMap asset_map;
176*d57664e9SAndroid Build Coastguard Worker     if (entry.method == kCompressDeflated) {
177*d57664e9SAndroid Build Coastguard Worker       if (!asset_map.Create(fd, entry.offset + fd_offset, entry.compressed_length,
178*d57664e9SAndroid Build Coastguard Worker                             name_.GetDebugName().c_str(), incremental_hardening)) {
179*d57664e9SAndroid Build Coastguard Worker         LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName()
180*d57664e9SAndroid Build Coastguard Worker                    << "'";
181*d57664e9SAndroid Build Coastguard Worker         return {};
182*d57664e9SAndroid Build Coastguard Worker       }
183*d57664e9SAndroid Build Coastguard Worker 
184*d57664e9SAndroid Build Coastguard Worker       std::unique_ptr<Asset> asset =
185*d57664e9SAndroid Build Coastguard Worker           Asset::createFromCompressedMap(std::move(asset_map), entry.uncompressed_length, mode);
186*d57664e9SAndroid Build Coastguard Worker       if (asset == nullptr) {
187*d57664e9SAndroid Build Coastguard Worker         LOG(ERROR) << "Failed to decompress '" << path << "' in APK '" << name_.GetDebugName()
188*d57664e9SAndroid Build Coastguard Worker                    << "'";
189*d57664e9SAndroid Build Coastguard Worker         return {};
190*d57664e9SAndroid Build Coastguard Worker       }
191*d57664e9SAndroid Build Coastguard Worker       return asset;
192*d57664e9SAndroid Build Coastguard Worker     }
193*d57664e9SAndroid Build Coastguard Worker 
194*d57664e9SAndroid Build Coastguard Worker     if (!asset_map.Create(fd, entry.offset + fd_offset, entry.uncompressed_length,
195*d57664e9SAndroid Build Coastguard Worker                           name_.GetDebugName().c_str(), incremental_hardening)) {
196*d57664e9SAndroid Build Coastguard Worker       LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName() << "'";
197*d57664e9SAndroid Build Coastguard Worker       return {};
198*d57664e9SAndroid Build Coastguard Worker     }
199*d57664e9SAndroid Build Coastguard Worker 
200*d57664e9SAndroid Build Coastguard Worker     base::unique_fd ufd;
201*d57664e9SAndroid Build Coastguard Worker     if (name_.GetPath() == nullptr) {
202*d57664e9SAndroid Build Coastguard Worker       // If the zip name does not represent a path, create a new `fd` for the new Asset to own in
203*d57664e9SAndroid Build Coastguard Worker       // order to create new file descriptors using Asset::openFileDescriptor. If the zip name is a
204*d57664e9SAndroid Build Coastguard Worker       // path, it will be used to create new file descriptors.
205*d57664e9SAndroid Build Coastguard Worker       ufd = base::unique_fd(dup(fd));
206*d57664e9SAndroid Build Coastguard Worker       if (!ufd.ok()) {
207*d57664e9SAndroid Build Coastguard Worker         LOG(ERROR) << "Unable to dup fd '" << path << "' in APK '" << name_.GetDebugName() << "'";
208*d57664e9SAndroid Build Coastguard Worker         return {};
209*d57664e9SAndroid Build Coastguard Worker       }
210*d57664e9SAndroid Build Coastguard Worker     }
211*d57664e9SAndroid Build Coastguard Worker 
212*d57664e9SAndroid Build Coastguard Worker     auto asset = Asset::createFromUncompressedMap(std::move(asset_map), mode, std::move(ufd));
213*d57664e9SAndroid Build Coastguard Worker     if (asset == nullptr) {
214*d57664e9SAndroid Build Coastguard Worker       LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName() << "'";
215*d57664e9SAndroid Build Coastguard Worker       return {};
216*d57664e9SAndroid Build Coastguard Worker     }
217*d57664e9SAndroid Build Coastguard Worker     return asset;
218*d57664e9SAndroid Build Coastguard Worker }
219*d57664e9SAndroid Build Coastguard Worker 
ForEachFile(const std::string & root_path,base::function_ref<void (StringPiece,FileType)> f) const220*d57664e9SAndroid Build Coastguard Worker bool ZipAssetsProvider::ForEachFile(
221*d57664e9SAndroid Build Coastguard Worker     const std::string& root_path,
222*d57664e9SAndroid Build Coastguard Worker     base::function_ref<void(StringPiece, FileType)> f) const {
223*d57664e9SAndroid Build Coastguard Worker     std::string root_path_full = root_path;
224*d57664e9SAndroid Build Coastguard Worker     if (root_path_full.back() != '/') {
225*d57664e9SAndroid Build Coastguard Worker       root_path_full += '/';
226*d57664e9SAndroid Build Coastguard Worker     }
227*d57664e9SAndroid Build Coastguard Worker 
228*d57664e9SAndroid Build Coastguard Worker     void* cookie;
229*d57664e9SAndroid Build Coastguard Worker     if (StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) {
230*d57664e9SAndroid Build Coastguard Worker       return false;
231*d57664e9SAndroid Build Coastguard Worker     }
232*d57664e9SAndroid Build Coastguard Worker 
233*d57664e9SAndroid Build Coastguard Worker     std::string name;
234*d57664e9SAndroid Build Coastguard Worker     ::ZipEntry entry{};
235*d57664e9SAndroid Build Coastguard Worker 
236*d57664e9SAndroid Build Coastguard Worker     // We need to hold back directories because many paths will contain them and we want to only
237*d57664e9SAndroid Build Coastguard Worker     // surface one.
238*d57664e9SAndroid Build Coastguard Worker     std::set<std::string> dirs{};
239*d57664e9SAndroid Build Coastguard Worker 
240*d57664e9SAndroid Build Coastguard Worker     int32_t result;
241*d57664e9SAndroid Build Coastguard Worker     while ((result = Next(cookie, &entry, &name)) == 0) {
242*d57664e9SAndroid Build Coastguard Worker       StringPiece full_file_path(name);
243*d57664e9SAndroid Build Coastguard Worker       StringPiece leaf_file_path = full_file_path.substr(root_path_full.size());
244*d57664e9SAndroid Build Coastguard Worker 
245*d57664e9SAndroid Build Coastguard Worker       if (!leaf_file_path.empty()) {
246*d57664e9SAndroid Build Coastguard Worker         auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/');
247*d57664e9SAndroid Build Coastguard Worker         if (iter != leaf_file_path.end()) {
248*d57664e9SAndroid Build Coastguard Worker           std::string dir(leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)));
249*d57664e9SAndroid Build Coastguard Worker           dirs.insert(std::move(dir));
250*d57664e9SAndroid Build Coastguard Worker         } else {
251*d57664e9SAndroid Build Coastguard Worker           f(leaf_file_path, kFileTypeRegular);
252*d57664e9SAndroid Build Coastguard Worker         }
253*d57664e9SAndroid Build Coastguard Worker       }
254*d57664e9SAndroid Build Coastguard Worker     }
255*d57664e9SAndroid Build Coastguard Worker     EndIteration(cookie);
256*d57664e9SAndroid Build Coastguard Worker 
257*d57664e9SAndroid Build Coastguard Worker     // Now present the unique directories.
258*d57664e9SAndroid Build Coastguard Worker     for (const std::string& dir : dirs) {
259*d57664e9SAndroid Build Coastguard Worker       f(dir, kFileTypeDirectory);
260*d57664e9SAndroid Build Coastguard Worker     }
261*d57664e9SAndroid Build Coastguard Worker 
262*d57664e9SAndroid Build Coastguard Worker     // -1 is end of iteration, anything else is an error.
263*d57664e9SAndroid Build Coastguard Worker     return result == -1;
264*d57664e9SAndroid Build Coastguard Worker }
265*d57664e9SAndroid Build Coastguard Worker 
GetCrc(std::string_view path) const266*d57664e9SAndroid Build Coastguard Worker std::optional<uint32_t> ZipAssetsProvider::GetCrc(std::string_view path) const {
267*d57664e9SAndroid Build Coastguard Worker   ::ZipEntry entry;
268*d57664e9SAndroid Build Coastguard Worker   if (FindEntry(zip_handle_.get(), path, &entry) != 0) {
269*d57664e9SAndroid Build Coastguard Worker     return {};
270*d57664e9SAndroid Build Coastguard Worker   }
271*d57664e9SAndroid Build Coastguard Worker   return entry.crc32;
272*d57664e9SAndroid Build Coastguard Worker }
273*d57664e9SAndroid Build Coastguard Worker 
GetPath() const274*d57664e9SAndroid Build Coastguard Worker std::optional<std::string_view> ZipAssetsProvider::GetPath() const {
275*d57664e9SAndroid Build Coastguard Worker   if (name_.GetPath() != nullptr) {
276*d57664e9SAndroid Build Coastguard Worker     return *name_.GetPath();
277*d57664e9SAndroid Build Coastguard Worker   }
278*d57664e9SAndroid Build Coastguard Worker   return {};
279*d57664e9SAndroid Build Coastguard Worker }
280*d57664e9SAndroid Build Coastguard Worker 
GetDebugName() const281*d57664e9SAndroid Build Coastguard Worker const std::string& ZipAssetsProvider::GetDebugName() const {
282*d57664e9SAndroid Build Coastguard Worker   return name_.GetDebugName();
283*d57664e9SAndroid Build Coastguard Worker }
284*d57664e9SAndroid Build Coastguard Worker 
IsUpToDate() const285*d57664e9SAndroid Build Coastguard Worker bool ZipAssetsProvider::IsUpToDate() const {
286*d57664e9SAndroid Build Coastguard Worker   if (last_mod_time_ == -1) {
287*d57664e9SAndroid Build Coastguard Worker     return true;
288*d57664e9SAndroid Build Coastguard Worker   }
289*d57664e9SAndroid Build Coastguard Worker   struct stat sb{};
290*d57664e9SAndroid Build Coastguard Worker   if (fstat(GetFileDescriptor(zip_handle_.get()), &sb) < 0) {
291*d57664e9SAndroid Build Coastguard Worker     // If fstat fails on the zip archive, return true so the zip archive the resource system does
292*d57664e9SAndroid Build Coastguard Worker     // attempt to refresh the ApkAsset.
293*d57664e9SAndroid Build Coastguard Worker     return true;
294*d57664e9SAndroid Build Coastguard Worker   }
295*d57664e9SAndroid Build Coastguard Worker   return last_mod_time_ == sb.st_mtime;
296*d57664e9SAndroid Build Coastguard Worker }
297*d57664e9SAndroid Build Coastguard Worker 
DirectoryAssetsProvider(std::string && path,time_t last_mod_time)298*d57664e9SAndroid Build Coastguard Worker DirectoryAssetsProvider::DirectoryAssetsProvider(std::string&& path, time_t last_mod_time)
299*d57664e9SAndroid Build Coastguard Worker     : dir_(std::move(path)), last_mod_time_(last_mod_time) {}
300*d57664e9SAndroid Build Coastguard Worker 
Create(std::string path)301*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<DirectoryAssetsProvider> DirectoryAssetsProvider::Create(std::string path) {
302*d57664e9SAndroid Build Coastguard Worker   struct stat sb;
303*d57664e9SAndroid Build Coastguard Worker   const int result = stat(path.c_str(), &sb);
304*d57664e9SAndroid Build Coastguard Worker   if (result == -1) {
305*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Failed to find directory '" << path << "'.";
306*d57664e9SAndroid Build Coastguard Worker     return nullptr;
307*d57664e9SAndroid Build Coastguard Worker   }
308*d57664e9SAndroid Build Coastguard Worker 
309*d57664e9SAndroid Build Coastguard Worker   if (!S_ISDIR(sb.st_mode)) {
310*d57664e9SAndroid Build Coastguard Worker     LOG(ERROR) << "Path '" << path << "' is not a directory.";
311*d57664e9SAndroid Build Coastguard Worker     return nullptr;
312*d57664e9SAndroid Build Coastguard Worker   }
313*d57664e9SAndroid Build Coastguard Worker 
314*d57664e9SAndroid Build Coastguard Worker   if (path.back() != OS_PATH_SEPARATOR) {
315*d57664e9SAndroid Build Coastguard Worker     path += OS_PATH_SEPARATOR;
316*d57664e9SAndroid Build Coastguard Worker   }
317*d57664e9SAndroid Build Coastguard Worker 
318*d57664e9SAndroid Build Coastguard Worker   const bool isReadonly = isReadonlyFilesystem(path.c_str());
319*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<DirectoryAssetsProvider>(
320*d57664e9SAndroid Build Coastguard Worker       new DirectoryAssetsProvider(std::move(path), isReadonly ? -1 : sb.st_mtime));
321*d57664e9SAndroid Build Coastguard Worker }
322*d57664e9SAndroid Build Coastguard Worker 
OpenInternal(const std::string & path,Asset::AccessMode,bool * file_exists) const323*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> DirectoryAssetsProvider::OpenInternal(const std::string& path,
324*d57664e9SAndroid Build Coastguard Worker                                                              Asset::AccessMode /* mode */,
325*d57664e9SAndroid Build Coastguard Worker                                                              bool* file_exists) const {
326*d57664e9SAndroid Build Coastguard Worker   const std::string resolved_path = dir_ + path;
327*d57664e9SAndroid Build Coastguard Worker   if (file_exists != nullptr) {
328*d57664e9SAndroid Build Coastguard Worker     struct stat sb{};
329*d57664e9SAndroid Build Coastguard Worker     *file_exists = (stat(resolved_path.c_str(), &sb) != -1) && S_ISREG(sb.st_mode);
330*d57664e9SAndroid Build Coastguard Worker   }
331*d57664e9SAndroid Build Coastguard Worker 
332*d57664e9SAndroid Build Coastguard Worker   return CreateAssetFromFile(resolved_path);
333*d57664e9SAndroid Build Coastguard Worker }
334*d57664e9SAndroid Build Coastguard Worker 
ForEachFile(const std::string &,base::function_ref<void (StringPiece,FileType)>) const335*d57664e9SAndroid Build Coastguard Worker bool DirectoryAssetsProvider::ForEachFile(
336*d57664e9SAndroid Build Coastguard Worker     const std::string& /* root_path */,
337*d57664e9SAndroid Build Coastguard Worker     base::function_ref<void(StringPiece, FileType)> /* f */) const {
338*d57664e9SAndroid Build Coastguard Worker   return true;
339*d57664e9SAndroid Build Coastguard Worker }
340*d57664e9SAndroid Build Coastguard Worker 
GetPath() const341*d57664e9SAndroid Build Coastguard Worker std::optional<std::string_view> DirectoryAssetsProvider::GetPath() const {
342*d57664e9SAndroid Build Coastguard Worker   return dir_;
343*d57664e9SAndroid Build Coastguard Worker }
344*d57664e9SAndroid Build Coastguard Worker 
GetDebugName() const345*d57664e9SAndroid Build Coastguard Worker const std::string& DirectoryAssetsProvider::GetDebugName() const {
346*d57664e9SAndroid Build Coastguard Worker   return dir_;
347*d57664e9SAndroid Build Coastguard Worker }
348*d57664e9SAndroid Build Coastguard Worker 
IsUpToDate() const349*d57664e9SAndroid Build Coastguard Worker bool DirectoryAssetsProvider::IsUpToDate() const {
350*d57664e9SAndroid Build Coastguard Worker   if (last_mod_time_ == -1) {
351*d57664e9SAndroid Build Coastguard Worker     return true;
352*d57664e9SAndroid Build Coastguard Worker   }
353*d57664e9SAndroid Build Coastguard Worker   struct stat sb;
354*d57664e9SAndroid Build Coastguard Worker   if (stat(dir_.c_str(), &sb) < 0) {
355*d57664e9SAndroid Build Coastguard Worker     // If stat fails on the zip archive, return true so the zip archive the resource system does
356*d57664e9SAndroid Build Coastguard Worker     // attempt to refresh the ApkAsset.
357*d57664e9SAndroid Build Coastguard Worker     return true;
358*d57664e9SAndroid Build Coastguard Worker   }
359*d57664e9SAndroid Build Coastguard Worker   return last_mod_time_ == sb.st_mtime;
360*d57664e9SAndroid Build Coastguard Worker }
361*d57664e9SAndroid Build Coastguard Worker 
MultiAssetsProvider(std::unique_ptr<AssetsProvider> && primary,std::unique_ptr<AssetsProvider> && secondary)362*d57664e9SAndroid Build Coastguard Worker MultiAssetsProvider::MultiAssetsProvider(std::unique_ptr<AssetsProvider>&& primary,
363*d57664e9SAndroid Build Coastguard Worker                                          std::unique_ptr<AssetsProvider>&& secondary)
364*d57664e9SAndroid Build Coastguard Worker     : primary_(std::move(primary)), secondary_(std::move(secondary)) {
365*d57664e9SAndroid Build Coastguard Worker   debug_name_ = primary_->GetDebugName() + " and " + secondary_->GetDebugName();
366*d57664e9SAndroid Build Coastguard Worker   path_ = (primary_->GetDebugName() != kEmptyDebugString) ? primary_->GetPath()
367*d57664e9SAndroid Build Coastguard Worker                                                           : secondary_->GetPath();
368*d57664e9SAndroid Build Coastguard Worker }
369*d57664e9SAndroid Build Coastguard Worker 
Create(std::unique_ptr<AssetsProvider> && primary,std::unique_ptr<AssetsProvider> && secondary)370*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<AssetsProvider> MultiAssetsProvider::Create(
371*d57664e9SAndroid Build Coastguard Worker     std::unique_ptr<AssetsProvider>&& primary, std::unique_ptr<AssetsProvider>&& secondary) {
372*d57664e9SAndroid Build Coastguard Worker   if (primary == nullptr || secondary == nullptr) {
373*d57664e9SAndroid Build Coastguard Worker     return nullptr;
374*d57664e9SAndroid Build Coastguard Worker   }
375*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<MultiAssetsProvider>(new MultiAssetsProvider(std::move(primary),
376*d57664e9SAndroid Build Coastguard Worker                                                                       std::move(secondary)));
377*d57664e9SAndroid Build Coastguard Worker }
378*d57664e9SAndroid Build Coastguard Worker 
OpenInternal(const std::string & path,Asset::AccessMode mode,bool * file_exists) const379*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> MultiAssetsProvider::OpenInternal(const std::string& path,
380*d57664e9SAndroid Build Coastguard Worker                                                          Asset::AccessMode mode,
381*d57664e9SAndroid Build Coastguard Worker                                                          bool* file_exists) const {
382*d57664e9SAndroid Build Coastguard Worker   auto asset = primary_->Open(path, mode, file_exists);
383*d57664e9SAndroid Build Coastguard Worker   return (asset) ? std::move(asset) : secondary_->Open(path, mode, file_exists);
384*d57664e9SAndroid Build Coastguard Worker }
385*d57664e9SAndroid Build Coastguard Worker 
ForEachFile(const std::string & root_path,base::function_ref<void (StringPiece,FileType)> f) const386*d57664e9SAndroid Build Coastguard Worker bool MultiAssetsProvider::ForEachFile(
387*d57664e9SAndroid Build Coastguard Worker     const std::string& root_path,
388*d57664e9SAndroid Build Coastguard Worker     base::function_ref<void(StringPiece, FileType)> f) const {
389*d57664e9SAndroid Build Coastguard Worker   return primary_->ForEachFile(root_path, f) && secondary_->ForEachFile(root_path, f);
390*d57664e9SAndroid Build Coastguard Worker }
391*d57664e9SAndroid Build Coastguard Worker 
GetPath() const392*d57664e9SAndroid Build Coastguard Worker std::optional<std::string_view> MultiAssetsProvider::GetPath() const {
393*d57664e9SAndroid Build Coastguard Worker   return path_;
394*d57664e9SAndroid Build Coastguard Worker }
395*d57664e9SAndroid Build Coastguard Worker 
GetDebugName() const396*d57664e9SAndroid Build Coastguard Worker const std::string& MultiAssetsProvider::GetDebugName() const {
397*d57664e9SAndroid Build Coastguard Worker   return debug_name_;
398*d57664e9SAndroid Build Coastguard Worker }
399*d57664e9SAndroid Build Coastguard Worker 
IsUpToDate() const400*d57664e9SAndroid Build Coastguard Worker bool MultiAssetsProvider::IsUpToDate() const {
401*d57664e9SAndroid Build Coastguard Worker   return primary_->IsUpToDate() && secondary_->IsUpToDate();
402*d57664e9SAndroid Build Coastguard Worker }
403*d57664e9SAndroid Build Coastguard Worker 
EmptyAssetsProvider(std::optional<std::string> && path)404*d57664e9SAndroid Build Coastguard Worker EmptyAssetsProvider::EmptyAssetsProvider(std::optional<std::string>&& path) :
405*d57664e9SAndroid Build Coastguard Worker     path_(std::move(path)) {}
406*d57664e9SAndroid Build Coastguard Worker 
Create()407*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create() {
408*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider({}));
409*d57664e9SAndroid Build Coastguard Worker }
410*d57664e9SAndroid Build Coastguard Worker 
Create(std::string path)411*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create(std::string path) {
412*d57664e9SAndroid Build Coastguard Worker   return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider(std::move(path)));
413*d57664e9SAndroid Build Coastguard Worker }
414*d57664e9SAndroid Build Coastguard Worker 
OpenInternal(const std::string &,Asset::AccessMode,bool * file_exists) const415*d57664e9SAndroid Build Coastguard Worker std::unique_ptr<Asset> EmptyAssetsProvider::OpenInternal(const std::string& /* path */,
416*d57664e9SAndroid Build Coastguard Worker                                                          Asset::AccessMode /* mode */,
417*d57664e9SAndroid Build Coastguard Worker                                                          bool* file_exists) const {
418*d57664e9SAndroid Build Coastguard Worker   if (file_exists) {
419*d57664e9SAndroid Build Coastguard Worker     *file_exists = false;
420*d57664e9SAndroid Build Coastguard Worker   }
421*d57664e9SAndroid Build Coastguard Worker   return nullptr;
422*d57664e9SAndroid Build Coastguard Worker }
423*d57664e9SAndroid Build Coastguard Worker 
ForEachFile(const std::string &,base::function_ref<void (StringPiece,FileType)>) const424*d57664e9SAndroid Build Coastguard Worker bool EmptyAssetsProvider::ForEachFile(
425*d57664e9SAndroid Build Coastguard Worker     const std::string& /* root_path */,
426*d57664e9SAndroid Build Coastguard Worker     base::function_ref<void(StringPiece, FileType)> /* f */) const {
427*d57664e9SAndroid Build Coastguard Worker   return true;
428*d57664e9SAndroid Build Coastguard Worker }
429*d57664e9SAndroid Build Coastguard Worker 
GetPath() const430*d57664e9SAndroid Build Coastguard Worker std::optional<std::string_view> EmptyAssetsProvider::GetPath() const {
431*d57664e9SAndroid Build Coastguard Worker   if (path_.has_value()) {
432*d57664e9SAndroid Build Coastguard Worker     return *path_;
433*d57664e9SAndroid Build Coastguard Worker   }
434*d57664e9SAndroid Build Coastguard Worker   return {};
435*d57664e9SAndroid Build Coastguard Worker }
436*d57664e9SAndroid Build Coastguard Worker 
GetDebugName() const437*d57664e9SAndroid Build Coastguard Worker const std::string& EmptyAssetsProvider::GetDebugName() const {
438*d57664e9SAndroid Build Coastguard Worker   if (path_.has_value()) {
439*d57664e9SAndroid Build Coastguard Worker     return *path_;
440*d57664e9SAndroid Build Coastguard Worker   }
441*d57664e9SAndroid Build Coastguard Worker   const static std::string kEmpty = kEmptyDebugString;
442*d57664e9SAndroid Build Coastguard Worker   return kEmpty;
443*d57664e9SAndroid Build Coastguard Worker }
444*d57664e9SAndroid Build Coastguard Worker 
IsUpToDate() const445*d57664e9SAndroid Build Coastguard Worker bool EmptyAssetsProvider::IsUpToDate() const {
446*d57664e9SAndroid Build Coastguard Worker   return true;
447*d57664e9SAndroid Build Coastguard Worker }
448*d57664e9SAndroid Build Coastguard Worker 
449*d57664e9SAndroid Build Coastguard Worker }  // namespace android
450