xref: /aosp_15_r20/frameworks/base/graphics/proto/Android.bp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Workerpackage {
2*d57664e9SAndroid Build Coastguard Worker    default_team: "trendy_team_android_gpu",
3*d57664e9SAndroid Build Coastguard Worker    // See: http://go/android-license-faq
4*d57664e9SAndroid Build Coastguard Worker    // A large-scale-change added 'default_applicable_licenses' to import
5*d57664e9SAndroid Build Coastguard Worker    // all of the 'license_kinds' from "frameworks_base_license"
6*d57664e9SAndroid Build Coastguard Worker    // to get the below license kinds:
7*d57664e9SAndroid Build Coastguard Worker    //   SPDX-license-identifier-Apache-2.0
8*d57664e9SAndroid Build Coastguard Worker    default_applicable_licenses: ["frameworks_base_license"],
9*d57664e9SAndroid Build Coastguard Worker}
10*d57664e9SAndroid Build Coastguard Worker
11*d57664e9SAndroid Build Coastguard Workerjava_library_static {
12*d57664e9SAndroid Build Coastguard Worker    name: "updatable-driver-protos",
13*d57664e9SAndroid Build Coastguard Worker    host_supported: true,
14*d57664e9SAndroid Build Coastguard Worker    proto: {
15*d57664e9SAndroid Build Coastguard Worker        type: "lite",
16*d57664e9SAndroid Build Coastguard Worker    },
17*d57664e9SAndroid Build Coastguard Worker    srcs: ["updatable_driver.proto"],
18*d57664e9SAndroid Build Coastguard Worker    jarjar_rules: "jarjar-rules.txt",
19*d57664e9SAndroid Build Coastguard Worker    sdk_version: "30",
20*d57664e9SAndroid Build Coastguard Worker}
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