xref: /aosp_15_r20/frameworks/av/services/oboeservice/AAudioThread.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #ifndef AAUDIO_THREAD_H
18*ec779b8eSAndroid Build Coastguard Worker #define AAUDIO_THREAD_H
19*ec779b8eSAndroid Build Coastguard Worker 
20*ec779b8eSAndroid Build Coastguard Worker #include <atomic>
21*ec779b8eSAndroid Build Coastguard Worker #include <thread>
22*ec779b8eSAndroid Build Coastguard Worker 
23*ec779b8eSAndroid Build Coastguard Worker #include <aaudio/AAudio.h>
24*ec779b8eSAndroid Build Coastguard Worker 
25*ec779b8eSAndroid Build Coastguard Worker namespace aaudio {
26*ec779b8eSAndroid Build Coastguard Worker 
27*ec779b8eSAndroid Build Coastguard Worker /**
28*ec779b8eSAndroid Build Coastguard Worker  * Abstract class similar to Java Runnable.
29*ec779b8eSAndroid Build Coastguard Worker  */
30*ec779b8eSAndroid Build Coastguard Worker class Runnable {
31*ec779b8eSAndroid Build Coastguard Worker public:
32*ec779b8eSAndroid Build Coastguard Worker     Runnable() = default;
33*ec779b8eSAndroid Build Coastguard Worker     virtual ~Runnable() = default;
34*ec779b8eSAndroid Build Coastguard Worker 
35*ec779b8eSAndroid Build Coastguard Worker     virtual void run() = 0;
36*ec779b8eSAndroid Build Coastguard Worker };
37*ec779b8eSAndroid Build Coastguard Worker 
38*ec779b8eSAndroid Build Coastguard Worker /**
39*ec779b8eSAndroid Build Coastguard Worker  * Abstraction for a host dependent thread.
40*ec779b8eSAndroid Build Coastguard Worker  */
41*ec779b8eSAndroid Build Coastguard Worker class AAudioThread
42*ec779b8eSAndroid Build Coastguard Worker {
43*ec779b8eSAndroid Build Coastguard Worker public:
44*ec779b8eSAndroid Build Coastguard Worker     AAudioThread();
45*ec779b8eSAndroid Build Coastguard Worker 
46*ec779b8eSAndroid Build Coastguard Worker     explicit AAudioThread(const char *prefix);
47*ec779b8eSAndroid Build Coastguard Worker 
48*ec779b8eSAndroid Build Coastguard Worker     virtual ~AAudioThread();
49*ec779b8eSAndroid Build Coastguard Worker 
50*ec779b8eSAndroid Build Coastguard Worker     /**
51*ec779b8eSAndroid Build Coastguard Worker      * Start the thread running.
52*ec779b8eSAndroid Build Coastguard Worker      */
53*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t start(Runnable *runnable = nullptr);
54*ec779b8eSAndroid Build Coastguard Worker 
55*ec779b8eSAndroid Build Coastguard Worker     /**
56*ec779b8eSAndroid Build Coastguard Worker      * Join the thread.
57*ec779b8eSAndroid Build Coastguard Worker      * The caller must somehow tell the thread to exit before calling join().
58*ec779b8eSAndroid Build Coastguard Worker      */
59*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t stop();
60*ec779b8eSAndroid Build Coastguard Worker 
61*ec779b8eSAndroid Build Coastguard Worker     /**
62*ec779b8eSAndroid Build Coastguard Worker      * This will get called in the thread.
63*ec779b8eSAndroid Build Coastguard Worker      * Override this or pass a Runnable to start().
64*ec779b8eSAndroid Build Coastguard Worker      */
run()65*ec779b8eSAndroid Build Coastguard Worker     virtual void run() {};
66*ec779b8eSAndroid Build Coastguard Worker 
67*ec779b8eSAndroid Build Coastguard Worker     void dispatch(); // called internally from 'C' thread wrapper
68*ec779b8eSAndroid Build Coastguard Worker 
69*ec779b8eSAndroid Build Coastguard Worker private:
70*ec779b8eSAndroid Build Coastguard Worker 
71*ec779b8eSAndroid Build Coastguard Worker     void setup(const char *prefix);
72*ec779b8eSAndroid Build Coastguard Worker 
73*ec779b8eSAndroid Build Coastguard Worker     Runnable    *mRunnable = nullptr;
74*ec779b8eSAndroid Build Coastguard Worker     bool         mHasThread = false;
75*ec779b8eSAndroid Build Coastguard Worker     std::thread  mThread;
76*ec779b8eSAndroid Build Coastguard Worker 
77*ec779b8eSAndroid Build Coastguard Worker     static std::atomic<uint32_t> mNextThreadIndex;
78*ec779b8eSAndroid Build Coastguard Worker     char         mName[16]; // max length for a pthread_name
79*ec779b8eSAndroid Build Coastguard Worker };
80*ec779b8eSAndroid Build Coastguard Worker 
81*ec779b8eSAndroid Build Coastguard Worker } /* namespace aaudio */
82*ec779b8eSAndroid Build Coastguard Worker 
83*ec779b8eSAndroid Build Coastguard Worker #endif ///AAUDIO_THREAD_H
84