1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #ifndef AAUDIO_AAUDIO_SERVICE_STREAM_MMAP_H 18*ec779b8eSAndroid Build Coastguard Worker #define AAUDIO_AAUDIO_SERVICE_STREAM_MMAP_H 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <atomic> 21*ec779b8eSAndroid Build Coastguard Worker 22*ec779b8eSAndroid Build Coastguard Worker #include <android-base/thread_annotations.h> 23*ec779b8eSAndroid Build Coastguard Worker #include <android-base/unique_fd.h> 24*ec779b8eSAndroid Build Coastguard Worker #include <media/audiohal/StreamHalInterface.h> 25*ec779b8eSAndroid Build Coastguard Worker #include <media/MmapStreamCallback.h> 26*ec779b8eSAndroid Build Coastguard Worker #include <media/MmapStreamInterface.h> 27*ec779b8eSAndroid Build Coastguard Worker #include <utils/RefBase.h> 28*ec779b8eSAndroid Build Coastguard Worker #include <utils/String16.h> 29*ec779b8eSAndroid Build Coastguard Worker #include <utils/Vector.h> 30*ec779b8eSAndroid Build Coastguard Worker 31*ec779b8eSAndroid Build Coastguard Worker #include "binding/AAudioServiceMessage.h" 32*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceStreamBase.h" 33*ec779b8eSAndroid Build Coastguard Worker #include "binding/AudioEndpointParcelable.h" 34*ec779b8eSAndroid Build Coastguard Worker #include "SharedMemoryProxy.h" 35*ec779b8eSAndroid Build Coastguard Worker #include "TimestampScheduler.h" 36*ec779b8eSAndroid Build Coastguard Worker #include "utility/MonotonicCounter.h" 37*ec779b8eSAndroid Build Coastguard Worker 38*ec779b8eSAndroid Build Coastguard Worker namespace aaudio { 39*ec779b8eSAndroid Build Coastguard Worker 40*ec779b8eSAndroid Build Coastguard Worker /** 41*ec779b8eSAndroid Build Coastguard Worker * These corresponds to an EXCLUSIVE mode MMAP client stream. 42*ec779b8eSAndroid Build Coastguard Worker * It has exclusive use of one AAudioServiceEndpointMMAP to communicate with the underlying 43*ec779b8eSAndroid Build Coastguard Worker * device or port. 44*ec779b8eSAndroid Build Coastguard Worker */ 45*ec779b8eSAndroid Build Coastguard Worker class AAudioServiceStreamMMAP : public AAudioServiceStreamBase { 46*ec779b8eSAndroid Build Coastguard Worker 47*ec779b8eSAndroid Build Coastguard Worker public: 48*ec779b8eSAndroid Build Coastguard Worker AAudioServiceStreamMMAP(android::AAudioService &aAudioService, 49*ec779b8eSAndroid Build Coastguard Worker bool inService); 50*ec779b8eSAndroid Build Coastguard Worker ~AAudioServiceStreamMMAP() override = default; 51*ec779b8eSAndroid Build Coastguard Worker 52*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t open(const aaudio::AAudioStreamRequest &request) override 53*ec779b8eSAndroid Build Coastguard Worker EXCLUDES(mUpMessageQueueLock); 54*ec779b8eSAndroid Build Coastguard Worker 55*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t startClient(const android::AudioClient& client, 56*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr, 57*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t *clientHandle) override; 58*ec779b8eSAndroid Build Coastguard Worker 59*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t stopClient(audio_port_handle_t clientHandle) override; 60*ec779b8eSAndroid Build Coastguard Worker getTypeText()61*ec779b8eSAndroid Build Coastguard Worker const char *getTypeText() const override { return "MMAP"; } 62*ec779b8eSAndroid Build Coastguard Worker 63*ec779b8eSAndroid Build Coastguard Worker protected: 64*ec779b8eSAndroid Build Coastguard Worker 65*ec779b8eSAndroid Build Coastguard Worker /** 66*ec779b8eSAndroid Build Coastguard Worker * Stop the flow of data so that start() can resume without loss of data. 67*ec779b8eSAndroid Build Coastguard Worker * 68*ec779b8eSAndroid Build Coastguard Worker * This is not guaranteed to be synchronous but it currently is. 69*ec779b8eSAndroid Build Coastguard Worker * An AAUDIO_SERVICE_EVENT_PAUSED will be sent to the client when complete. 70*ec779b8eSAndroid Build Coastguard Worker */ 71*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t pause_l() REQUIRES(mLock) override; 72*ec779b8eSAndroid Build Coastguard Worker 73*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t stop_l() REQUIRES(mLock) override; 74*ec779b8eSAndroid Build Coastguard Worker 75*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t standby_l() REQUIRES(mLock) override; isStandbyImplemented()76*ec779b8eSAndroid Build Coastguard Worker bool isStandbyImplemented() override { 77*ec779b8eSAndroid Build Coastguard Worker return true; 78*ec779b8eSAndroid Build Coastguard Worker } 79*ec779b8eSAndroid Build Coastguard Worker 80*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t exitStandby_l(AudioEndpointParcelable* parcelable) REQUIRES(mLock) override; 81*ec779b8eSAndroid Build Coastguard Worker 82*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t getAudioDataDescription_l( 83*ec779b8eSAndroid Build Coastguard Worker AudioEndpointParcelable* parcelable) REQUIRES(mLock) override; 84*ec779b8eSAndroid Build Coastguard Worker 85*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t getFreeRunningPosition_l(int64_t *positionFrames, 86*ec779b8eSAndroid Build Coastguard Worker int64_t *timeNanos) REQUIRES(mLock) override; 87*ec779b8eSAndroid Build Coastguard Worker 88*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t getHardwareTimestamp_l( 89*ec779b8eSAndroid Build Coastguard Worker int64_t *positionFrames, int64_t *timeNanos) REQUIRES(mLock) override; 90*ec779b8eSAndroid Build Coastguard Worker 91*ec779b8eSAndroid Build Coastguard Worker int64_t nextDataReportTime_l() REQUIRES(mLock) override; 92*ec779b8eSAndroid Build Coastguard Worker 93*ec779b8eSAndroid Build Coastguard Worker void reportData_l() REQUIRES(mLock) override; 94*ec779b8eSAndroid Build Coastguard Worker 95*ec779b8eSAndroid Build Coastguard Worker /** 96*ec779b8eSAndroid Build Coastguard Worker * Device specific startup. 97*ec779b8eSAndroid Build Coastguard Worker * @return AAUDIO_OK or negative error. 98*ec779b8eSAndroid Build Coastguard Worker */ 99*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t startDevice_l() REQUIRES(mLock) override; 100*ec779b8eSAndroid Build Coastguard Worker 101*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t startClient_l(const android::AudioClient& client, 102*ec779b8eSAndroid Build Coastguard Worker const audio_attributes_t *attr, 103*ec779b8eSAndroid Build Coastguard Worker audio_port_handle_t *clientHandle) REQUIRES(mLock) override; 104*ec779b8eSAndroid Build Coastguard Worker 105*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t stopClient_l(audio_port_handle_t clientHandle) REQUIRES(mLock) override; 106*ec779b8eSAndroid Build Coastguard Worker 107*ec779b8eSAndroid Build Coastguard Worker private: 108*ec779b8eSAndroid Build Coastguard Worker 109*ec779b8eSAndroid Build Coastguard Worker bool mInService = false; 110*ec779b8eSAndroid Build Coastguard Worker }; 111*ec779b8eSAndroid Build Coastguard Worker 112*ec779b8eSAndroid Build Coastguard Worker } // namespace aaudio 113*ec779b8eSAndroid Build Coastguard Worker 114*ec779b8eSAndroid Build Coastguard Worker #endif //AAUDIO_AAUDIO_SERVICE_STREAM_MMAP_H 115