xref: /aosp_15_r20/frameworks/av/services/oboeservice/AAudioServiceEndpointPlay.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "AAudioServiceEndpointPlay"
18*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
20*ec779b8eSAndroid Build Coastguard Worker 
21*ec779b8eSAndroid Build Coastguard Worker #include <assert.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <map>
23*ec779b8eSAndroid Build Coastguard Worker #include <mutex>
24*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioSystem.h>
25*ec779b8eSAndroid Build Coastguard Worker #include <utils/Singleton.h>
26*ec779b8eSAndroid Build Coastguard Worker 
27*ec779b8eSAndroid Build Coastguard Worker #include "AAudioEndpointManager.h"
28*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpoint.h"
29*ec779b8eSAndroid Build Coastguard Worker #include <algorithm>
30*ec779b8eSAndroid Build Coastguard Worker #include <mutex>
31*ec779b8eSAndroid Build Coastguard Worker #include <vector>
32*ec779b8eSAndroid Build Coastguard Worker 
33*ec779b8eSAndroid Build Coastguard Worker #include "core/AudioStreamBuilder.h"
34*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpoint.h"
35*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceStreamShared.h"
36*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpointPlay.h"
37*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpointShared.h"
38*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceStreamBase.h"
39*ec779b8eSAndroid Build Coastguard Worker 
40*ec779b8eSAndroid Build Coastguard Worker using namespace android;  // TODO just import names needed
41*ec779b8eSAndroid Build Coastguard Worker using namespace aaudio;   // TODO just import names needed
42*ec779b8eSAndroid Build Coastguard Worker 
43*ec779b8eSAndroid Build Coastguard Worker #define BURSTS_PER_BUFFER_DEFAULT   2
44*ec779b8eSAndroid Build Coastguard Worker 
AAudioServiceEndpointPlay(AAudioService & audioService)45*ec779b8eSAndroid Build Coastguard Worker AAudioServiceEndpointPlay::AAudioServiceEndpointPlay(AAudioService& audioService)
46*ec779b8eSAndroid Build Coastguard Worker         : AAudioServiceEndpointShared(
47*ec779b8eSAndroid Build Coastguard Worker                 new AudioStreamInternalPlay(audioService.asAAudioServiceInterface(), true)) {}
48*ec779b8eSAndroid Build Coastguard Worker 
open(const aaudio::AAudioStreamRequest & request)49*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointPlay::open(const aaudio::AAudioStreamRequest &request) {
50*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t result = AAudioServiceEndpointShared::open(request);
51*ec779b8eSAndroid Build Coastguard Worker     if (result == AAUDIO_OK) {
52*ec779b8eSAndroid Build Coastguard Worker         mMixer.allocate(getStreamInternal()->getSamplesPerFrame(),
53*ec779b8eSAndroid Build Coastguard Worker                         getStreamInternal()->getFramesPerBurst());
54*ec779b8eSAndroid Build Coastguard Worker 
55*ec779b8eSAndroid Build Coastguard Worker         int32_t burstsPerBuffer = AudioSystem::getAAudioMixerBurstCount();
56*ec779b8eSAndroid Build Coastguard Worker         if (burstsPerBuffer == 0) {
57*ec779b8eSAndroid Build Coastguard Worker             mLatencyTuningEnabled = true;
58*ec779b8eSAndroid Build Coastguard Worker             burstsPerBuffer = BURSTS_PER_BUFFER_DEFAULT;
59*ec779b8eSAndroid Build Coastguard Worker         }
60*ec779b8eSAndroid Build Coastguard Worker         int32_t desiredBufferSize = burstsPerBuffer * getStreamInternal()->getFramesPerBurst();
61*ec779b8eSAndroid Build Coastguard Worker         getStreamInternal()->setBufferSize(desiredBufferSize);
62*ec779b8eSAndroid Build Coastguard Worker     }
63*ec779b8eSAndroid Build Coastguard Worker     return result;
64*ec779b8eSAndroid Build Coastguard Worker }
65*ec779b8eSAndroid Build Coastguard Worker 
66*ec779b8eSAndroid Build Coastguard Worker // Mix data from each application stream and write result to the shared MMAP stream.
callbackLoop()67*ec779b8eSAndroid Build Coastguard Worker void *AAudioServiceEndpointPlay::callbackLoop() {
68*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() entering >>>>>>>>>>>>>>> MIXER", __func__);
69*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t result = AAUDIO_OK;
70*ec779b8eSAndroid Build Coastguard Worker     int64_t timeoutNanos = getStreamInternal()->calculateReasonableTimeout();
71*ec779b8eSAndroid Build Coastguard Worker 
72*ec779b8eSAndroid Build Coastguard Worker     // result might be a frame count
73*ec779b8eSAndroid Build Coastguard Worker     while (mCallbackEnabled.load() && getStreamInternal()->isActive() && (result >= 0)) {
74*ec779b8eSAndroid Build Coastguard Worker         // Mix data from each active stream.
75*ec779b8eSAndroid Build Coastguard Worker         mMixer.clear();
76*ec779b8eSAndroid Build Coastguard Worker 
77*ec779b8eSAndroid Build Coastguard Worker         { // brackets are for lock_guard
78*ec779b8eSAndroid Build Coastguard Worker             int index = 0;
79*ec779b8eSAndroid Build Coastguard Worker             int64_t mmapFramesWritten = getStreamInternal()->getFramesWritten();
80*ec779b8eSAndroid Build Coastguard Worker 
81*ec779b8eSAndroid Build Coastguard Worker             std::lock_guard <std::mutex> lock(mLockStreams);
82*ec779b8eSAndroid Build Coastguard Worker             for (const auto& clientStream : mRegisteredStreams) {
83*ec779b8eSAndroid Build Coastguard Worker                 int64_t clientFramesRead = 0;
84*ec779b8eSAndroid Build Coastguard Worker                 bool allowUnderflow = true;
85*ec779b8eSAndroid Build Coastguard Worker 
86*ec779b8eSAndroid Build Coastguard Worker                 if (clientStream->isSuspended()) {
87*ec779b8eSAndroid Build Coastguard Worker                     continue; // dead stream
88*ec779b8eSAndroid Build Coastguard Worker                 }
89*ec779b8eSAndroid Build Coastguard Worker 
90*ec779b8eSAndroid Build Coastguard Worker                 aaudio_stream_state_t state = clientStream->getState();
91*ec779b8eSAndroid Build Coastguard Worker                 if (state == AAUDIO_STREAM_STATE_STOPPING ||
92*ec779b8eSAndroid Build Coastguard Worker                     state == AAUDIO_STREAM_STATE_PAUSING) {
93*ec779b8eSAndroid Build Coastguard Worker                     allowUnderflow = false; // just read what is already in the FIFO
94*ec779b8eSAndroid Build Coastguard Worker                 } else if (state != AAUDIO_STREAM_STATE_STARTED) {
95*ec779b8eSAndroid Build Coastguard Worker                     continue; // this stream is not running so skip it.
96*ec779b8eSAndroid Build Coastguard Worker                 }
97*ec779b8eSAndroid Build Coastguard Worker 
98*ec779b8eSAndroid Build Coastguard Worker                 sp<AAudioServiceStreamShared> streamShared =
99*ec779b8eSAndroid Build Coastguard Worker                         static_cast<AAudioServiceStreamShared *>(clientStream.get());
100*ec779b8eSAndroid Build Coastguard Worker 
101*ec779b8eSAndroid Build Coastguard Worker                 {
102*ec779b8eSAndroid Build Coastguard Worker                     // Lock the AudioFifo to protect against close.
103*ec779b8eSAndroid Build Coastguard Worker                     std::lock_guard <std::mutex> lock(streamShared->audioDataQueueLock);
104*ec779b8eSAndroid Build Coastguard Worker                     std::shared_ptr<SharedRingBuffer> audioDataQueue
105*ec779b8eSAndroid Build Coastguard Worker                             = streamShared->getAudioDataQueue_l();
106*ec779b8eSAndroid Build Coastguard Worker                     std::shared_ptr<FifoBuffer> fifo;
107*ec779b8eSAndroid Build Coastguard Worker                     if (audioDataQueue && (fifo = audioDataQueue->getFifoBuffer())) {
108*ec779b8eSAndroid Build Coastguard Worker 
109*ec779b8eSAndroid Build Coastguard Worker                         // Determine offset between framePosition in client's stream
110*ec779b8eSAndroid Build Coastguard Worker                         // vs the underlying MMAP stream.
111*ec779b8eSAndroid Build Coastguard Worker                         clientFramesRead = fifo->getReadCounter();
112*ec779b8eSAndroid Build Coastguard Worker                         // These two indices refer to the same frame.
113*ec779b8eSAndroid Build Coastguard Worker                         int64_t positionOffset = mmapFramesWritten - clientFramesRead;
114*ec779b8eSAndroid Build Coastguard Worker                         streamShared->setTimestampPositionOffset(positionOffset);
115*ec779b8eSAndroid Build Coastguard Worker 
116*ec779b8eSAndroid Build Coastguard Worker                         int32_t framesMixed = mMixer.mix(index, fifo, allowUnderflow);
117*ec779b8eSAndroid Build Coastguard Worker 
118*ec779b8eSAndroid Build Coastguard Worker                         if (streamShared->isFlowing()) {
119*ec779b8eSAndroid Build Coastguard Worker                             // Consider it an underflow if we got less than a burst
120*ec779b8eSAndroid Build Coastguard Worker                             // after the data started flowing.
121*ec779b8eSAndroid Build Coastguard Worker                             bool underflowed = allowUnderflow
122*ec779b8eSAndroid Build Coastguard Worker                                                && framesMixed < mMixer.getFramesPerBurst();
123*ec779b8eSAndroid Build Coastguard Worker                             if (underflowed) {
124*ec779b8eSAndroid Build Coastguard Worker                                 streamShared->incrementXRunCount();
125*ec779b8eSAndroid Build Coastguard Worker                             }
126*ec779b8eSAndroid Build Coastguard Worker                         } else if (framesMixed > 0) {
127*ec779b8eSAndroid Build Coastguard Worker                             // Mark beginning of data flow after a start.
128*ec779b8eSAndroid Build Coastguard Worker                             streamShared->setFlowing(true);
129*ec779b8eSAndroid Build Coastguard Worker                         }
130*ec779b8eSAndroid Build Coastguard Worker                         clientFramesRead = fifo->getReadCounter();
131*ec779b8eSAndroid Build Coastguard Worker                     }
132*ec779b8eSAndroid Build Coastguard Worker                 }
133*ec779b8eSAndroid Build Coastguard Worker 
134*ec779b8eSAndroid Build Coastguard Worker                 if (clientFramesRead > 0) {
135*ec779b8eSAndroid Build Coastguard Worker                     // This timestamp represents the completion of data being read out of the
136*ec779b8eSAndroid Build Coastguard Worker                     // client buffer. It is sent to the client and used in the timing model
137*ec779b8eSAndroid Build Coastguard Worker                     // to decide when the client has room to write more data.
138*ec779b8eSAndroid Build Coastguard Worker                     Timestamp timestamp(clientFramesRead, AudioClock::getNanoseconds());
139*ec779b8eSAndroid Build Coastguard Worker                     streamShared->markTransferTime(timestamp);
140*ec779b8eSAndroid Build Coastguard Worker                 }
141*ec779b8eSAndroid Build Coastguard Worker 
142*ec779b8eSAndroid Build Coastguard Worker                 index++; // just used for labelling tracks in systrace
143*ec779b8eSAndroid Build Coastguard Worker             }
144*ec779b8eSAndroid Build Coastguard Worker         }
145*ec779b8eSAndroid Build Coastguard Worker 
146*ec779b8eSAndroid Build Coastguard Worker         // Write mixer output to stream using a blocking write.
147*ec779b8eSAndroid Build Coastguard Worker         result = getStreamInternal()->write(mMixer.getOutputBuffer(),
148*ec779b8eSAndroid Build Coastguard Worker                                             getFramesPerBurst(), timeoutNanos);
149*ec779b8eSAndroid Build Coastguard Worker         if (result == AAUDIO_ERROR_DISCONNECTED) {
150*ec779b8eSAndroid Build Coastguard Worker             ALOGD("%s() write() returned AAUDIO_ERROR_DISCONNECTED", __func__);
151*ec779b8eSAndroid Build Coastguard Worker             AAudioServiceEndpointShared::handleDisconnectRegisteredStreamsAsync();
152*ec779b8eSAndroid Build Coastguard Worker             break;
153*ec779b8eSAndroid Build Coastguard Worker         } else if (result != getFramesPerBurst()) {
154*ec779b8eSAndroid Build Coastguard Worker             ALOGW("callbackLoop() wrote %d / %d",
155*ec779b8eSAndroid Build Coastguard Worker                   result, getFramesPerBurst());
156*ec779b8eSAndroid Build Coastguard Worker             break;
157*ec779b8eSAndroid Build Coastguard Worker         }
158*ec779b8eSAndroid Build Coastguard Worker     }
159*ec779b8eSAndroid Build Coastguard Worker 
160*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() exiting, enabled = %d, state = %d, result = %d <<<<<<<<<<<<< MIXER",
161*ec779b8eSAndroid Build Coastguard Worker           __func__, mCallbackEnabled.load(), getStreamInternal()->getState(), result);
162*ec779b8eSAndroid Build Coastguard Worker     return nullptr; // TODO review
163*ec779b8eSAndroid Build Coastguard Worker }
164