xref: /aosp_15_r20/frameworks/av/services/oboeservice/AAudioServiceEndpointMMAP.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "AAudioServiceEndpointMMAP"
18*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
19*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
20*ec779b8eSAndroid Build Coastguard Worker 
21*ec779b8eSAndroid Build Coastguard Worker #include <algorithm>
22*ec779b8eSAndroid Build Coastguard Worker #include <assert.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <map>
24*ec779b8eSAndroid Build Coastguard Worker #include <mutex>
25*ec779b8eSAndroid Build Coastguard Worker #include <set>
26*ec779b8eSAndroid Build Coastguard Worker #include <sstream>
27*ec779b8eSAndroid Build Coastguard Worker #include <thread>
28*ec779b8eSAndroid Build Coastguard Worker #include <utils/Singleton.h>
29*ec779b8eSAndroid Build Coastguard Worker #include <vector>
30*ec779b8eSAndroid Build Coastguard Worker 
31*ec779b8eSAndroid Build Coastguard Worker #include "AAudioEndpointManager.h"
32*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpoint.h"
33*ec779b8eSAndroid Build Coastguard Worker 
34*ec779b8eSAndroid Build Coastguard Worker #include "core/AudioStreamBuilder.h"
35*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpoint.h"
36*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceStreamShared.h"
37*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpointPlay.h"
38*ec779b8eSAndroid Build Coastguard Worker #include "AAudioServiceEndpointMMAP.h"
39*ec779b8eSAndroid Build Coastguard Worker 
40*ec779b8eSAndroid Build Coastguard Worker #include <com_android_media_aaudio.h>
41*ec779b8eSAndroid Build Coastguard Worker 
42*ec779b8eSAndroid Build Coastguard Worker #define AAUDIO_BUFFER_CAPACITY_MIN    (4 * 512)
43*ec779b8eSAndroid Build Coastguard Worker #define AAUDIO_SAMPLE_RATE_DEFAULT    48000
44*ec779b8eSAndroid Build Coastguard Worker 
45*ec779b8eSAndroid Build Coastguard Worker // This is an estimate of the time difference between the HW and the MMAP time.
46*ec779b8eSAndroid Build Coastguard Worker // TODO Get presentation timestamps from the HAL instead of using these estimates.
47*ec779b8eSAndroid Build Coastguard Worker #define OUTPUT_ESTIMATED_HARDWARE_OFFSET_NANOS  (3 * AAUDIO_NANOS_PER_MILLISECOND)
48*ec779b8eSAndroid Build Coastguard Worker #define INPUT_ESTIMATED_HARDWARE_OFFSET_NANOS   (-1 * AAUDIO_NANOS_PER_MILLISECOND)
49*ec779b8eSAndroid Build Coastguard Worker 
50*ec779b8eSAndroid Build Coastguard Worker #define AAUDIO_MAX_OPEN_ATTEMPTS    10
51*ec779b8eSAndroid Build Coastguard Worker 
52*ec779b8eSAndroid Build Coastguard Worker using namespace android;  // TODO just import names needed
53*ec779b8eSAndroid Build Coastguard Worker using namespace aaudio;   // TODO just import names needed
54*ec779b8eSAndroid Build Coastguard Worker 
AAudioServiceEndpointMMAP(AAudioService & audioService)55*ec779b8eSAndroid Build Coastguard Worker AAudioServiceEndpointMMAP::AAudioServiceEndpointMMAP(AAudioService &audioService)
56*ec779b8eSAndroid Build Coastguard Worker         : mMmapStream(nullptr)
57*ec779b8eSAndroid Build Coastguard Worker         , mAAudioService(audioService) {}
58*ec779b8eSAndroid Build Coastguard Worker 
dump() const59*ec779b8eSAndroid Build Coastguard Worker std::string AAudioServiceEndpointMMAP::dump() const {
60*ec779b8eSAndroid Build Coastguard Worker     std::stringstream result;
61*ec779b8eSAndroid Build Coastguard Worker 
62*ec779b8eSAndroid Build Coastguard Worker     result << "  MMAP: framesTransferred = " << mFramesTransferred.get();
63*ec779b8eSAndroid Build Coastguard Worker     result << ", HW nanos = " << mHardwareTimeOffsetNanos;
64*ec779b8eSAndroid Build Coastguard Worker     result << ", port handle = " << mPortHandle;
65*ec779b8eSAndroid Build Coastguard Worker     result << ", audio data FD = " << mAudioDataWrapper->getDataFileDescriptor();
66*ec779b8eSAndroid Build Coastguard Worker     result << "\n";
67*ec779b8eSAndroid Build Coastguard Worker 
68*ec779b8eSAndroid Build Coastguard Worker     result << "    HW Offset Micros:     " <<
69*ec779b8eSAndroid Build Coastguard Worker                                       (getHardwareTimeOffsetNanos()
70*ec779b8eSAndroid Build Coastguard Worker                                        / AAUDIO_NANOS_PER_MICROSECOND) << "\n";
71*ec779b8eSAndroid Build Coastguard Worker 
72*ec779b8eSAndroid Build Coastguard Worker     result << AAudioServiceEndpoint::dump();
73*ec779b8eSAndroid Build Coastguard Worker     return result.str();
74*ec779b8eSAndroid Build Coastguard Worker }
75*ec779b8eSAndroid Build Coastguard Worker 
76*ec779b8eSAndroid Build Coastguard Worker namespace {
77*ec779b8eSAndroid Build Coastguard Worker 
78*ec779b8eSAndroid Build Coastguard Worker const static std::map<audio_format_t, audio_format_t> NEXT_FORMAT_TO_TRY = {
79*ec779b8eSAndroid Build Coastguard Worker         {AUDIO_FORMAT_PCM_FLOAT,         AUDIO_FORMAT_PCM_32_BIT},
80*ec779b8eSAndroid Build Coastguard Worker         {AUDIO_FORMAT_PCM_32_BIT,        AUDIO_FORMAT_PCM_24_BIT_PACKED},
81*ec779b8eSAndroid Build Coastguard Worker         {AUDIO_FORMAT_PCM_24_BIT_PACKED, AUDIO_FORMAT_PCM_8_24_BIT},
82*ec779b8eSAndroid Build Coastguard Worker         {AUDIO_FORMAT_PCM_8_24_BIT,      AUDIO_FORMAT_PCM_16_BIT}
83*ec779b8eSAndroid Build Coastguard Worker };
84*ec779b8eSAndroid Build Coastguard Worker 
getNextFormatToTry(audio_format_t curFormat)85*ec779b8eSAndroid Build Coastguard Worker audio_format_t getNextFormatToTry(audio_format_t curFormat) {
86*ec779b8eSAndroid Build Coastguard Worker     const auto it = NEXT_FORMAT_TO_TRY.find(curFormat);
87*ec779b8eSAndroid Build Coastguard Worker     return it != NEXT_FORMAT_TO_TRY.end() ? it->second : curFormat;
88*ec779b8eSAndroid Build Coastguard Worker }
89*ec779b8eSAndroid Build Coastguard Worker 
90*ec779b8eSAndroid Build Coastguard Worker struct configComp {
operator ()__anon112ed0c40111::configComp91*ec779b8eSAndroid Build Coastguard Worker     bool operator() (const audio_config_base_t& lhs, const audio_config_base_t& rhs) const {
92*ec779b8eSAndroid Build Coastguard Worker         if (lhs.sample_rate != rhs.sample_rate) {
93*ec779b8eSAndroid Build Coastguard Worker             return lhs.sample_rate < rhs.sample_rate;
94*ec779b8eSAndroid Build Coastguard Worker         } else if (lhs.channel_mask != rhs.channel_mask) {
95*ec779b8eSAndroid Build Coastguard Worker             return lhs.channel_mask < rhs.channel_mask;
96*ec779b8eSAndroid Build Coastguard Worker         } else {
97*ec779b8eSAndroid Build Coastguard Worker             return lhs.format < rhs.format;
98*ec779b8eSAndroid Build Coastguard Worker         }
99*ec779b8eSAndroid Build Coastguard Worker     }
100*ec779b8eSAndroid Build Coastguard Worker };
101*ec779b8eSAndroid Build Coastguard Worker 
102*ec779b8eSAndroid Build Coastguard Worker } // namespace
103*ec779b8eSAndroid Build Coastguard Worker 
open(const aaudio::AAudioStreamRequest & request)104*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::open(const aaudio::AAudioStreamRequest &request) {
105*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t result = AAUDIO_OK;
106*ec779b8eSAndroid Build Coastguard Worker     mAudioDataWrapper = std::make_unique<SharedMemoryWrapper>();
107*ec779b8eSAndroid Build Coastguard Worker     copyFrom(request.getConstantConfiguration());
108*ec779b8eSAndroid Build Coastguard Worker     mRequestedDeviceId = android::getFirstDeviceId(getDeviceIds());
109*ec779b8eSAndroid Build Coastguard Worker 
110*ec779b8eSAndroid Build Coastguard Worker     mMmapClient.attributionSource = request.getAttributionSource();
111*ec779b8eSAndroid Build Coastguard Worker     // TODO b/182392769: use attribution source util
112*ec779b8eSAndroid Build Coastguard Worker     mMmapClient.attributionSource.uid = VALUE_OR_FATAL(
113*ec779b8eSAndroid Build Coastguard Worker         legacy2aidl_uid_t_int32_t(IPCThreadState::self()->getCallingUid()));
114*ec779b8eSAndroid Build Coastguard Worker     mMmapClient.attributionSource.pid = VALUE_OR_FATAL(
115*ec779b8eSAndroid Build Coastguard Worker         legacy2aidl_pid_t_int32_t(IPCThreadState::self()->getCallingPid()));
116*ec779b8eSAndroid Build Coastguard Worker 
117*ec779b8eSAndroid Build Coastguard Worker     audio_format_t audioFormat = getFormat();
118*ec779b8eSAndroid Build Coastguard Worker     int32_t sampleRate = getSampleRate();
119*ec779b8eSAndroid Build Coastguard Worker     if (sampleRate == AAUDIO_UNSPECIFIED) {
120*ec779b8eSAndroid Build Coastguard Worker         sampleRate = AAUDIO_SAMPLE_RATE_DEFAULT;
121*ec779b8eSAndroid Build Coastguard Worker     }
122*ec779b8eSAndroid Build Coastguard Worker 
123*ec779b8eSAndroid Build Coastguard Worker     const aaudio_direction_t direction = getDirection();
124*ec779b8eSAndroid Build Coastguard Worker     audio_config_base_t config;
125*ec779b8eSAndroid Build Coastguard Worker     config.format = audioFormat;
126*ec779b8eSAndroid Build Coastguard Worker     config.sample_rate = sampleRate;
127*ec779b8eSAndroid Build Coastguard Worker     config.channel_mask = AAudio_getChannelMaskForOpen(
128*ec779b8eSAndroid Build Coastguard Worker             getChannelMask(), getSamplesPerFrame(), direction == AAUDIO_DIRECTION_INPUT);
129*ec779b8eSAndroid Build Coastguard Worker 
130*ec779b8eSAndroid Build Coastguard Worker     std::set<audio_config_base_t, configComp> configsTried;
131*ec779b8eSAndroid Build Coastguard Worker     int32_t numberOfAttempts = 0;
132*ec779b8eSAndroid Build Coastguard Worker     while (numberOfAttempts < AAUDIO_MAX_OPEN_ATTEMPTS) {
133*ec779b8eSAndroid Build Coastguard Worker         if (configsTried.find(config) != configsTried.end()) {
134*ec779b8eSAndroid Build Coastguard Worker             // APM returning something that has already tried.
135*ec779b8eSAndroid Build Coastguard Worker             ALOGW("Have already tried to open with format=%#x and sr=%d, but failed before",
136*ec779b8eSAndroid Build Coastguard Worker                   config.format, config.sample_rate);
137*ec779b8eSAndroid Build Coastguard Worker             break;
138*ec779b8eSAndroid Build Coastguard Worker         }
139*ec779b8eSAndroid Build Coastguard Worker         configsTried.insert(config);
140*ec779b8eSAndroid Build Coastguard Worker 
141*ec779b8eSAndroid Build Coastguard Worker         audio_config_base_t previousConfig = config;
142*ec779b8eSAndroid Build Coastguard Worker         result = openWithConfig(&config);
143*ec779b8eSAndroid Build Coastguard Worker         if (result != AAUDIO_ERROR_UNAVAILABLE) {
144*ec779b8eSAndroid Build Coastguard Worker             // Return if it is successful or there is an error that is not
145*ec779b8eSAndroid Build Coastguard Worker             // AAUDIO_ERROR_UNAVAILABLE happens.
146*ec779b8eSAndroid Build Coastguard Worker             ALOGI("Opened format=%#x sr=%d, with result=%d", previousConfig.format,
147*ec779b8eSAndroid Build Coastguard Worker                     previousConfig.sample_rate, result);
148*ec779b8eSAndroid Build Coastguard Worker             break;
149*ec779b8eSAndroid Build Coastguard Worker         }
150*ec779b8eSAndroid Build Coastguard Worker 
151*ec779b8eSAndroid Build Coastguard Worker         // Try other formats if the config from APM is the same as our current config.
152*ec779b8eSAndroid Build Coastguard Worker         // Some HALs may report its format support incorrectly.
153*ec779b8eSAndroid Build Coastguard Worker         if ((previousConfig.format == config.format) &&
154*ec779b8eSAndroid Build Coastguard Worker                 (previousConfig.sample_rate == config.sample_rate)) {
155*ec779b8eSAndroid Build Coastguard Worker             config.format = getNextFormatToTry(config.format);
156*ec779b8eSAndroid Build Coastguard Worker         }
157*ec779b8eSAndroid Build Coastguard Worker 
158*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s() %#x %d failed, perhaps due to format or sample rate. Try again with %#x %d",
159*ec779b8eSAndroid Build Coastguard Worker                 __func__, previousConfig.format, previousConfig.sample_rate, config.format,
160*ec779b8eSAndroid Build Coastguard Worker                 config.sample_rate);
161*ec779b8eSAndroid Build Coastguard Worker         numberOfAttempts++;
162*ec779b8eSAndroid Build Coastguard Worker     }
163*ec779b8eSAndroid Build Coastguard Worker     return result;
164*ec779b8eSAndroid Build Coastguard Worker }
165*ec779b8eSAndroid Build Coastguard Worker 
openWithConfig(audio_config_base_t * config)166*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::openWithConfig(
167*ec779b8eSAndroid Build Coastguard Worker         audio_config_base_t* config) {
168*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t result = AAUDIO_OK;
169*ec779b8eSAndroid Build Coastguard Worker     audio_config_base_t currentConfig = *config;
170*ec779b8eSAndroid Build Coastguard Worker     android::DeviceIdVector deviceIds;
171*ec779b8eSAndroid Build Coastguard Worker 
172*ec779b8eSAndroid Build Coastguard Worker     const audio_attributes_t attributes = getAudioAttributesFrom(this);
173*ec779b8eSAndroid Build Coastguard Worker 
174*ec779b8eSAndroid Build Coastguard Worker     if (mRequestedDeviceId != AAUDIO_UNSPECIFIED) {
175*ec779b8eSAndroid Build Coastguard Worker         deviceIds.push_back(mRequestedDeviceId);
176*ec779b8eSAndroid Build Coastguard Worker     }
177*ec779b8eSAndroid Build Coastguard Worker 
178*ec779b8eSAndroid Build Coastguard Worker     const aaudio_direction_t direction = getDirection();
179*ec779b8eSAndroid Build Coastguard Worker 
180*ec779b8eSAndroid Build Coastguard Worker     if (direction == AAUDIO_DIRECTION_OUTPUT) {
181*ec779b8eSAndroid Build Coastguard Worker         mHardwareTimeOffsetNanos = OUTPUT_ESTIMATED_HARDWARE_OFFSET_NANOS; // frames at DAC later
182*ec779b8eSAndroid Build Coastguard Worker 
183*ec779b8eSAndroid Build Coastguard Worker     } else if (direction == AAUDIO_DIRECTION_INPUT) {
184*ec779b8eSAndroid Build Coastguard Worker         mHardwareTimeOffsetNanos = INPUT_ESTIMATED_HARDWARE_OFFSET_NANOS; // frames at ADC earlier
185*ec779b8eSAndroid Build Coastguard Worker 
186*ec779b8eSAndroid Build Coastguard Worker     } else {
187*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s() invalid direction = %d", __func__, direction);
188*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_ILLEGAL_ARGUMENT;
189*ec779b8eSAndroid Build Coastguard Worker     }
190*ec779b8eSAndroid Build Coastguard Worker 
191*ec779b8eSAndroid Build Coastguard Worker     const MmapStreamInterface::stream_direction_t streamDirection =
192*ec779b8eSAndroid Build Coastguard Worker             (direction == AAUDIO_DIRECTION_OUTPUT)
193*ec779b8eSAndroid Build Coastguard Worker             ? MmapStreamInterface::DIRECTION_OUTPUT
194*ec779b8eSAndroid Build Coastguard Worker             : MmapStreamInterface::DIRECTION_INPUT;
195*ec779b8eSAndroid Build Coastguard Worker 
196*ec779b8eSAndroid Build Coastguard Worker     const aaudio_session_id_t requestedSessionId = getSessionId();
197*ec779b8eSAndroid Build Coastguard Worker     audio_session_t sessionId = AAudioConvert_aaudioToAndroidSessionId(requestedSessionId);
198*ec779b8eSAndroid Build Coastguard Worker 
199*ec779b8eSAndroid Build Coastguard Worker     // Open HAL stream. Set mMmapStream
200*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s trying to open MMAP stream with format=%#x, "
201*ec779b8eSAndroid Build Coastguard Worker           "sample_rate=%u, channel_mask=%#x, device=%s",
202*ec779b8eSAndroid Build Coastguard Worker           __func__, config->format, config->sample_rate,
203*ec779b8eSAndroid Build Coastguard Worker           config->channel_mask, android::toString(deviceIds).c_str());
204*ec779b8eSAndroid Build Coastguard Worker 
205*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
206*ec779b8eSAndroid Build Coastguard Worker     const status_t status = MmapStreamInterface::openMmapStream(streamDirection,
207*ec779b8eSAndroid Build Coastguard Worker                                                                 &attributes,
208*ec779b8eSAndroid Build Coastguard Worker                                                                 config,
209*ec779b8eSAndroid Build Coastguard Worker                                                                 mMmapClient,
210*ec779b8eSAndroid Build Coastguard Worker                                                                 &deviceIds,
211*ec779b8eSAndroid Build Coastguard Worker                                                                 &sessionId,
212*ec779b8eSAndroid Build Coastguard Worker                                                                 this, // callback
213*ec779b8eSAndroid Build Coastguard Worker                                                                 mMmapStream,
214*ec779b8eSAndroid Build Coastguard Worker                                                                 &mPortHandle);
215*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() mMapClient.attributionSource = %s => portHandle = %d\n",
216*ec779b8eSAndroid Build Coastguard Worker           __func__, mMmapClient.attributionSource.toString().c_str(), mPortHandle);
217*ec779b8eSAndroid Build Coastguard Worker     if (status != OK) {
218*ec779b8eSAndroid Build Coastguard Worker         // This can happen if the resource is busy or the config does
219*ec779b8eSAndroid Build Coastguard Worker         // not match the hardware.
220*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s() - openMmapStream() returned status=%d, suggested format=%#x, sample_rate=%u, "
221*ec779b8eSAndroid Build Coastguard Worker               "channel_mask=%#x",
222*ec779b8eSAndroid Build Coastguard Worker               __func__, status, config->format, config->sample_rate, config->channel_mask);
223*ec779b8eSAndroid Build Coastguard Worker         // Keep the channel mask of the current config
224*ec779b8eSAndroid Build Coastguard Worker         config->channel_mask = currentConfig.channel_mask;
225*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_UNAVAILABLE;
226*ec779b8eSAndroid Build Coastguard Worker     }
227*ec779b8eSAndroid Build Coastguard Worker 
228*ec779b8eSAndroid Build Coastguard Worker     if (deviceIds.empty()) {
229*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s() - openMmapStream() failed to set deviceIds", __func__);
230*ec779b8eSAndroid Build Coastguard Worker     }
231*ec779b8eSAndroid Build Coastguard Worker     setDeviceIds(deviceIds);
232*ec779b8eSAndroid Build Coastguard Worker 
233*ec779b8eSAndroid Build Coastguard Worker     if (sessionId == AUDIO_SESSION_ALLOCATE) {
234*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s() - openMmapStream() failed to set sessionId", __func__);
235*ec779b8eSAndroid Build Coastguard Worker     }
236*ec779b8eSAndroid Build Coastguard Worker 
237*ec779b8eSAndroid Build Coastguard Worker     const aaudio_session_id_t actualSessionId =
238*ec779b8eSAndroid Build Coastguard Worker             (requestedSessionId == AAUDIO_SESSION_ID_NONE)
239*ec779b8eSAndroid Build Coastguard Worker             ? AAUDIO_SESSION_ID_NONE
240*ec779b8eSAndroid Build Coastguard Worker             : (aaudio_session_id_t) sessionId;
241*ec779b8eSAndroid Build Coastguard Worker     setSessionId(actualSessionId);
242*ec779b8eSAndroid Build Coastguard Worker 
243*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s(format = 0x%X) deviceIds = %s, sessionId = %d",
244*ec779b8eSAndroid Build Coastguard Worker           __func__, config->format, toString(getDeviceIds()).c_str(), getSessionId());
245*ec779b8eSAndroid Build Coastguard Worker 
246*ec779b8eSAndroid Build Coastguard Worker     // Create MMAP/NOIRQ buffer.
247*ec779b8eSAndroid Build Coastguard Worker     result = createMmapBuffer_l();
248*ec779b8eSAndroid Build Coastguard Worker     if (result != AAUDIO_OK) {
249*ec779b8eSAndroid Build Coastguard Worker         goto error;
250*ec779b8eSAndroid Build Coastguard Worker     }
251*ec779b8eSAndroid Build Coastguard Worker 
252*ec779b8eSAndroid Build Coastguard Worker     // Get information about the stream and pass it back to the caller.
253*ec779b8eSAndroid Build Coastguard Worker     setChannelMask(AAudioConvert_androidToAAudioChannelMask(
254*ec779b8eSAndroid Build Coastguard Worker             config->channel_mask, getDirection() == AAUDIO_DIRECTION_INPUT,
255*ec779b8eSAndroid Build Coastguard Worker             AAudio_isChannelIndexMask(config->channel_mask)));
256*ec779b8eSAndroid Build Coastguard Worker 
257*ec779b8eSAndroid Build Coastguard Worker     setFormat(config->format);
258*ec779b8eSAndroid Build Coastguard Worker     setSampleRate(config->sample_rate);
259*ec779b8eSAndroid Build Coastguard Worker     setHardwareSampleRate(getSampleRate());
260*ec779b8eSAndroid Build Coastguard Worker     setHardwareFormat(getFormat());
261*ec779b8eSAndroid Build Coastguard Worker     setHardwareSamplesPerFrame(AAudioConvert_channelMaskToCount(getChannelMask()));
262*ec779b8eSAndroid Build Coastguard Worker 
263*ec779b8eSAndroid Build Coastguard Worker     // If the position is not updated while the timestamp is updated for more than a certain amount,
264*ec779b8eSAndroid Build Coastguard Worker     // the timestamp reported from the HAL may not be accurate. Here, a timestamp grace period is
265*ec779b8eSAndroid Build Coastguard Worker     // set as 5 burst size. We may want to update this value if there is any report from OEMs saying
266*ec779b8eSAndroid Build Coastguard Worker     // that is too short.
267*ec779b8eSAndroid Build Coastguard Worker     static constexpr int kTimestampGraceBurstCount = 5;
268*ec779b8eSAndroid Build Coastguard Worker     mTimestampGracePeriodMs = ((int64_t) kTimestampGraceBurstCount * mFramesPerBurst
269*ec779b8eSAndroid Build Coastguard Worker             * AAUDIO_MILLIS_PER_SECOND) / getSampleRate();
270*ec779b8eSAndroid Build Coastguard Worker 
271*ec779b8eSAndroid Build Coastguard Worker     mDataReportOffsetNanos = ((int64_t)mTimestampGracePeriodMs) * AAUDIO_NANOS_PER_MILLISECOND;
272*ec779b8eSAndroid Build Coastguard Worker 
273*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() got rate = %d, channels = %d channelMask = %#x, deviceIds = %s, capacity = %d\n",
274*ec779b8eSAndroid Build Coastguard Worker           __func__, getSampleRate(), getSamplesPerFrame(), getChannelMask(),
275*ec779b8eSAndroid Build Coastguard Worker           android::toString(deviceIds).c_str(), getBufferCapacity());
276*ec779b8eSAndroid Build Coastguard Worker 
277*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() got format = 0x%X = %s, frame size = %d, burst size = %d",
278*ec779b8eSAndroid Build Coastguard Worker           __func__, getFormat(), audio_format_to_string(getFormat()),
279*ec779b8eSAndroid Build Coastguard Worker           calculateBytesPerFrame(), mFramesPerBurst);
280*ec779b8eSAndroid Build Coastguard Worker 
281*ec779b8eSAndroid Build Coastguard Worker     return result;
282*ec779b8eSAndroid Build Coastguard Worker 
283*ec779b8eSAndroid Build Coastguard Worker error:
284*ec779b8eSAndroid Build Coastguard Worker     close_l();
285*ec779b8eSAndroid Build Coastguard Worker     // restore original requests
286*ec779b8eSAndroid Build Coastguard Worker     android::DeviceIdVector requestedDeviceIds;
287*ec779b8eSAndroid Build Coastguard Worker     if (mRequestedDeviceId != AAUDIO_UNSPECIFIED) {
288*ec779b8eSAndroid Build Coastguard Worker         requestedDeviceIds.push_back(mRequestedDeviceId);
289*ec779b8eSAndroid Build Coastguard Worker     }
290*ec779b8eSAndroid Build Coastguard Worker     setDeviceIds(requestedDeviceIds);
291*ec779b8eSAndroid Build Coastguard Worker     setSessionId(requestedSessionId);
292*ec779b8eSAndroid Build Coastguard Worker     return result;
293*ec779b8eSAndroid Build Coastguard Worker }
294*ec779b8eSAndroid Build Coastguard Worker 
close()295*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::close() {
296*ec779b8eSAndroid Build Coastguard Worker     bool closedIt = false;
297*ec779b8eSAndroid Build Coastguard Worker     {
298*ec779b8eSAndroid Build Coastguard Worker         const std::lock_guard<std::mutex> lock(mMmapStreamLock);
299*ec779b8eSAndroid Build Coastguard Worker         closedIt = close_l();
300*ec779b8eSAndroid Build Coastguard Worker     }
301*ec779b8eSAndroid Build Coastguard Worker     if (closedIt) {
302*ec779b8eSAndroid Build Coastguard Worker         // TODO Why is this needed?
303*ec779b8eSAndroid Build Coastguard Worker         AudioClock::sleepForNanos(100 * AAUDIO_NANOS_PER_MILLISECOND);
304*ec779b8eSAndroid Build Coastguard Worker     }
305*ec779b8eSAndroid Build Coastguard Worker }
306*ec779b8eSAndroid Build Coastguard Worker 
close_l()307*ec779b8eSAndroid Build Coastguard Worker bool AAudioServiceEndpointMMAP::close_l() { // requires mMmapStreamLock
308*ec779b8eSAndroid Build Coastguard Worker     bool closedIt = false;
309*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream != nullptr) {
310*ec779b8eSAndroid Build Coastguard Worker         // Needs to be explicitly cleared or CTS will fail but it is not clear why.
311*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s() clear mMmapStream", __func__);
312*ec779b8eSAndroid Build Coastguard Worker         mMmapStream.clear();
313*ec779b8eSAndroid Build Coastguard Worker         closedIt = true;
314*ec779b8eSAndroid Build Coastguard Worker     }
315*ec779b8eSAndroid Build Coastguard Worker     return closedIt;
316*ec779b8eSAndroid Build Coastguard Worker }
317*ec779b8eSAndroid Build Coastguard Worker 
startStream(sp<AAudioServiceStreamBase> stream,audio_port_handle_t * clientHandle __unused)318*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::startStream(sp<AAudioServiceStreamBase> stream,
319*ec779b8eSAndroid Build Coastguard Worker                                                    audio_port_handle_t *clientHandle __unused) {
320*ec779b8eSAndroid Build Coastguard Worker     // Start the client on behalf of the AAudio service.
321*ec779b8eSAndroid Build Coastguard Worker     // Use the port handle that was provided by openMmapStream().
322*ec779b8eSAndroid Build Coastguard Worker     audio_port_handle_t tempHandle = mPortHandle;
323*ec779b8eSAndroid Build Coastguard Worker     audio_attributes_t attr = {};
324*ec779b8eSAndroid Build Coastguard Worker     if (stream != nullptr) {
325*ec779b8eSAndroid Build Coastguard Worker         attr = getAudioAttributesFrom(stream.get());
326*ec779b8eSAndroid Build Coastguard Worker     }
327*ec779b8eSAndroid Build Coastguard Worker     const aaudio_result_t result = startClient(
328*ec779b8eSAndroid Build Coastguard Worker             mMmapClient, stream == nullptr ? nullptr : &attr, &tempHandle);
329*ec779b8eSAndroid Build Coastguard Worker     // When AudioFlinger is passed a valid port handle then it should not change it.
330*ec779b8eSAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL_IF(tempHandle != mPortHandle,
331*ec779b8eSAndroid Build Coastguard Worker                         "%s() port handle not expected to change from %d to %d",
332*ec779b8eSAndroid Build Coastguard Worker                         __func__, mPortHandle, tempHandle);
333*ec779b8eSAndroid Build Coastguard Worker     ALOGV("%s() mPortHandle = %d", __func__, mPortHandle);
334*ec779b8eSAndroid Build Coastguard Worker     return result;
335*ec779b8eSAndroid Build Coastguard Worker }
336*ec779b8eSAndroid Build Coastguard Worker 
stopStream(sp<AAudioServiceStreamBase>,audio_port_handle_t clientHandle)337*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::stopStream(sp<AAudioServiceStreamBase> /*stream*/,
338*ec779b8eSAndroid Build Coastguard Worker                                                       audio_port_handle_t clientHandle) {
339*ec779b8eSAndroid Build Coastguard Worker     mFramesTransferred.reset32();
340*ec779b8eSAndroid Build Coastguard Worker 
341*ec779b8eSAndroid Build Coastguard Worker     // Round 64-bit counter up to a multiple of the buffer capacity.
342*ec779b8eSAndroid Build Coastguard Worker     // This is required because the 64-bit counter is used as an index
343*ec779b8eSAndroid Build Coastguard Worker     // into a circular buffer and the actual HW position is reset to zero
344*ec779b8eSAndroid Build Coastguard Worker     // when the stream is stopped.
345*ec779b8eSAndroid Build Coastguard Worker     mFramesTransferred.roundUp64(getBufferCapacity());
346*ec779b8eSAndroid Build Coastguard Worker 
347*ec779b8eSAndroid Build Coastguard Worker     // Use the port handle that was provided by openMmapStream().
348*ec779b8eSAndroid Build Coastguard Worker     aaudio_result_t result = stopClient(mPortHandle);
349*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s(%d): called stopClient(%d=mPortHandle), returning %d", __func__,
350*ec779b8eSAndroid Build Coastguard Worker           (int)clientHandle, mPortHandle, result);
351*ec779b8eSAndroid Build Coastguard Worker     return result;
352*ec779b8eSAndroid Build Coastguard Worker }
353*ec779b8eSAndroid Build Coastguard Worker 
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandlePtr)354*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::startClient(const android::AudioClient& client,
355*ec779b8eSAndroid Build Coastguard Worker                                                        const audio_attributes_t *attr,
356*ec779b8eSAndroid Build Coastguard Worker                                                        audio_port_handle_t *portHandlePtr) {
357*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
358*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
359*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): called after mMmapStream set to NULL", __func__);
360*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
361*ec779b8eSAndroid Build Coastguard Worker     } else if (!isConnected()) {
362*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(): MMAP stream was disconnected", __func__);
363*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_DISCONNECTED;
364*ec779b8eSAndroid Build Coastguard Worker     } else {
365*ec779b8eSAndroid Build Coastguard Worker         aaudio_result_t result = AAudioConvert_androidToAAudioResult(
366*ec779b8eSAndroid Build Coastguard Worker                 mMmapStream->start(client, attr, portHandlePtr));
367*ec779b8eSAndroid Build Coastguard Worker         if (!isConnected() && (portHandlePtr != nullptr)) {
368*ec779b8eSAndroid Build Coastguard Worker             ALOGD("%s(): MMAP stream DISCONNECTED after starting port %d, will stop it",
369*ec779b8eSAndroid Build Coastguard Worker                   __func__, *portHandlePtr);
370*ec779b8eSAndroid Build Coastguard Worker             mMmapStream->stop(*portHandlePtr);
371*ec779b8eSAndroid Build Coastguard Worker             *portHandlePtr = AUDIO_PORT_HANDLE_NONE;
372*ec779b8eSAndroid Build Coastguard Worker             result = AAUDIO_ERROR_DISCONNECTED;
373*ec779b8eSAndroid Build Coastguard Worker         }
374*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(): returning port %d, result %d", __func__,
375*ec779b8eSAndroid Build Coastguard Worker               (portHandlePtr == nullptr) ? -1 : *portHandlePtr, result);
376*ec779b8eSAndroid Build Coastguard Worker         return result;
377*ec779b8eSAndroid Build Coastguard Worker     }
378*ec779b8eSAndroid Build Coastguard Worker }
379*ec779b8eSAndroid Build Coastguard Worker 
stopClient(audio_port_handle_t portHandle)380*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::stopClient(audio_port_handle_t portHandle) {
381*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
382*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
383*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s(%d): called after mMmapStream set to NULL", __func__, (int)portHandle);
384*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
385*ec779b8eSAndroid Build Coastguard Worker     } else {
386*ec779b8eSAndroid Build Coastguard Worker         aaudio_result_t result = AAudioConvert_androidToAAudioResult(
387*ec779b8eSAndroid Build Coastguard Worker                 mMmapStream->stop(portHandle));
388*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(%d): returning %d", __func__, (int)portHandle, result);
389*ec779b8eSAndroid Build Coastguard Worker         return result;
390*ec779b8eSAndroid Build Coastguard Worker     }
391*ec779b8eSAndroid Build Coastguard Worker }
392*ec779b8eSAndroid Build Coastguard Worker 
standby()393*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::standby() {
394*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
395*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
396*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): called after mMmapStream set to NULL", __func__);
397*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
398*ec779b8eSAndroid Build Coastguard Worker     } else {
399*ec779b8eSAndroid Build Coastguard Worker         return AAudioConvert_androidToAAudioResult(mMmapStream->standby());
400*ec779b8eSAndroid Build Coastguard Worker     }
401*ec779b8eSAndroid Build Coastguard Worker }
402*ec779b8eSAndroid Build Coastguard Worker 
exitStandby(AudioEndpointParcelable * parcelable)403*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::exitStandby(AudioEndpointParcelable* parcelable) {
404*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
405*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
406*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
407*ec779b8eSAndroid Build Coastguard Worker     }
408*ec779b8eSAndroid Build Coastguard Worker     mAudioDataWrapper->reset();
409*ec779b8eSAndroid Build Coastguard Worker     const aaudio_result_t result = createMmapBuffer_l();
410*ec779b8eSAndroid Build Coastguard Worker     if (result == AAUDIO_OK) {
411*ec779b8eSAndroid Build Coastguard Worker         getDownDataDescription(parcelable);
412*ec779b8eSAndroid Build Coastguard Worker     }
413*ec779b8eSAndroid Build Coastguard Worker     return result;
414*ec779b8eSAndroid Build Coastguard Worker }
415*ec779b8eSAndroid Build Coastguard Worker 
416*ec779b8eSAndroid Build Coastguard Worker // Get free-running DSP or DMA hardware position from the HAL.
getFreeRunningPosition(int64_t * positionFrames,int64_t * timeNanos)417*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::getFreeRunningPosition(int64_t *positionFrames,
418*ec779b8eSAndroid Build Coastguard Worker                                                                 int64_t *timeNanos) {
419*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
420*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
421*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): called after mMmapStream set to NULL", __func__);
422*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
423*ec779b8eSAndroid Build Coastguard Worker     }
424*ec779b8eSAndroid Build Coastguard Worker     struct audio_mmap_position position;
425*ec779b8eSAndroid Build Coastguard Worker     status_t status = mMmapStream->getMmapPosition(&position);
426*ec779b8eSAndroid Build Coastguard Worker     ALOGV("%s() status= %d, pos = %d, nanos = %lld\n",
427*ec779b8eSAndroid Build Coastguard Worker           __func__, status, position.position_frames, (long long) position.time_nanoseconds);
428*ec779b8eSAndroid Build Coastguard Worker     if (status == INVALID_OPERATION) {
429*ec779b8eSAndroid Build Coastguard Worker         // The HAL can return INVALID_OPERATION when the position is UNKNOWN.
430*ec779b8eSAndroid Build Coastguard Worker         // That can cause SHARED MMAP to break. So coerce it to NOT_ENOUGH_DATA.
431*ec779b8eSAndroid Build Coastguard Worker         // That will get converted to AAUDIO_ERROR_UNAVAILABLE.
432*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): change INVALID_OPERATION to NOT_ENOUGH_DATA", __func__);
433*ec779b8eSAndroid Build Coastguard Worker         status = NOT_ENOUGH_DATA; // see b/376467258
434*ec779b8eSAndroid Build Coastguard Worker     }
435*ec779b8eSAndroid Build Coastguard Worker 
436*ec779b8eSAndroid Build Coastguard Worker     const aaudio_result_t result = AAudioConvert_androidToAAudioResult(status);
437*ec779b8eSAndroid Build Coastguard Worker     if (result == AAUDIO_ERROR_UNAVAILABLE) {
438*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): getMmapPosition() has no position data available", __func__);
439*ec779b8eSAndroid Build Coastguard Worker     } else if (result != AAUDIO_OK) {
440*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s(): getMmapPosition() returned status %d", __func__, status);
441*ec779b8eSAndroid Build Coastguard Worker     } else {
442*ec779b8eSAndroid Build Coastguard Worker         // Convert 32-bit position to 64-bit position.
443*ec779b8eSAndroid Build Coastguard Worker         mFramesTransferred.update32(position.position_frames);
444*ec779b8eSAndroid Build Coastguard Worker         *positionFrames = mFramesTransferred.get();
445*ec779b8eSAndroid Build Coastguard Worker         *timeNanos = position.time_nanoseconds;
446*ec779b8eSAndroid Build Coastguard Worker     }
447*ec779b8eSAndroid Build Coastguard Worker     return result;
448*ec779b8eSAndroid Build Coastguard Worker }
449*ec779b8eSAndroid Build Coastguard Worker 
getTimestamp(int64_t *,int64_t *)450*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::getTimestamp(int64_t* /*positionFrames*/,
451*ec779b8eSAndroid Build Coastguard Worker                                                         int64_t* /*timeNanos*/) {
452*ec779b8eSAndroid Build Coastguard Worker     return 0; // TODO
453*ec779b8eSAndroid Build Coastguard Worker }
454*ec779b8eSAndroid Build Coastguard Worker 
455*ec779b8eSAndroid Build Coastguard Worker // This is called by onTearDown() in a separate thread to avoid deadlocks.
handleTearDownAsync(audio_port_handle_t portHandle)456*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::handleTearDownAsync(audio_port_handle_t portHandle) {
457*ec779b8eSAndroid Build Coastguard Worker     // Are we tearing down the EXCLUSIVE MMAP stream?
458*ec779b8eSAndroid Build Coastguard Worker     if (isStreamRegistered(portHandle)) {
459*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(%d) tearing down this entire MMAP endpoint", __func__, portHandle);
460*ec779b8eSAndroid Build Coastguard Worker         disconnectRegisteredStreams();
461*ec779b8eSAndroid Build Coastguard Worker     } else {
462*ec779b8eSAndroid Build Coastguard Worker         // Must be a SHARED stream?
463*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(%d) disconnect a specific stream", __func__, portHandle);
464*ec779b8eSAndroid Build Coastguard Worker         const aaudio_result_t result = mAAudioService.disconnectStreamByPortHandle(portHandle);
465*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s(%d) disconnectStreamByPortHandle returned %d", __func__, portHandle, result);
466*ec779b8eSAndroid Build Coastguard Worker     }
467*ec779b8eSAndroid Build Coastguard Worker };
468*ec779b8eSAndroid Build Coastguard Worker 
469*ec779b8eSAndroid Build Coastguard Worker // This is called by AudioFlinger when it wants to destroy a stream.
onTearDown(audio_port_handle_t portHandle)470*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::onTearDown(audio_port_handle_t portHandle) {
471*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s(portHandle = %d) called", __func__, portHandle);
472*ec779b8eSAndroid Build Coastguard Worker     const android::sp<AAudioServiceEndpointMMAP> holdEndpoint(this);
473*ec779b8eSAndroid Build Coastguard Worker     std::thread asyncTask([holdEndpoint, portHandle]() {
474*ec779b8eSAndroid Build Coastguard Worker         holdEndpoint->handleTearDownAsync(portHandle);
475*ec779b8eSAndroid Build Coastguard Worker     });
476*ec779b8eSAndroid Build Coastguard Worker     asyncTask.detach();
477*ec779b8eSAndroid Build Coastguard Worker }
478*ec779b8eSAndroid Build Coastguard Worker 
onVolumeChanged(float volume)479*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::onVolumeChanged(float volume) {
480*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() volume = %f", __func__, volume);
481*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mLockStreams);
482*ec779b8eSAndroid Build Coastguard Worker     for(const auto& stream : mRegisteredStreams) {
483*ec779b8eSAndroid Build Coastguard Worker         stream->onVolumeChanged(volume);
484*ec779b8eSAndroid Build Coastguard Worker     }
485*ec779b8eSAndroid Build Coastguard Worker };
486*ec779b8eSAndroid Build Coastguard Worker 
onRoutingChanged(const android::DeviceIdVector & deviceIds)487*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::onRoutingChanged(const android::DeviceIdVector& deviceIds) {
488*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() called with dev %s, old = %s", __func__, android::toString(deviceIds).c_str(),
489*ec779b8eSAndroid Build Coastguard Worker           android::toString(getDeviceIds()).c_str());
490*ec779b8eSAndroid Build Coastguard Worker     if (!android::areDeviceIdsEqual(getDeviceIds(), deviceIds)) {
491*ec779b8eSAndroid Build Coastguard Worker         if (!getDeviceIds().empty()) {
492*ec779b8eSAndroid Build Coastguard Worker             // When there is a routing changed, mmap stream should be disconnected. Set `mConnected`
493*ec779b8eSAndroid Build Coastguard Worker             // as false here so that there won't be a new stream connected to this endpoint.
494*ec779b8eSAndroid Build Coastguard Worker             mConnected.store(false);
495*ec779b8eSAndroid Build Coastguard Worker             const android::sp<AAudioServiceEndpointMMAP> holdEndpoint(this);
496*ec779b8eSAndroid Build Coastguard Worker             std::thread asyncTask([holdEndpoint, deviceIds]() {
497*ec779b8eSAndroid Build Coastguard Worker                 ALOGD("onRoutingChanged() asyncTask launched");
498*ec779b8eSAndroid Build Coastguard Worker                 // When routing changed, the stream is disconnected and cannot be used except for
499*ec779b8eSAndroid Build Coastguard Worker                 // closing. In that case, it should be safe to release all registered streams.
500*ec779b8eSAndroid Build Coastguard Worker                 // This can help release service side resource in case the client doesn't close
501*ec779b8eSAndroid Build Coastguard Worker                 // the stream after receiving disconnect event.
502*ec779b8eSAndroid Build Coastguard Worker                 holdEndpoint->releaseRegisteredStreams();
503*ec779b8eSAndroid Build Coastguard Worker                 holdEndpoint->setDeviceIds(deviceIds);
504*ec779b8eSAndroid Build Coastguard Worker             });
505*ec779b8eSAndroid Build Coastguard Worker             asyncTask.detach();
506*ec779b8eSAndroid Build Coastguard Worker         } else {
507*ec779b8eSAndroid Build Coastguard Worker             setDeviceIds(deviceIds);
508*ec779b8eSAndroid Build Coastguard Worker         }
509*ec779b8eSAndroid Build Coastguard Worker     }
510*ec779b8eSAndroid Build Coastguard Worker };
511*ec779b8eSAndroid Build Coastguard Worker 
512*ec779b8eSAndroid Build Coastguard Worker /**
513*ec779b8eSAndroid Build Coastguard Worker  * Get an immutable description of the data queue from the HAL.
514*ec779b8eSAndroid Build Coastguard Worker  */
getDownDataDescription(AudioEndpointParcelable * parcelable)515*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::getDownDataDescription(
516*ec779b8eSAndroid Build Coastguard Worker         AudioEndpointParcelable* parcelable)
517*ec779b8eSAndroid Build Coastguard Worker {
518*ec779b8eSAndroid Build Coastguard Worker     if (mAudioDataWrapper->setupFifoBuffer(calculateBytesPerFrame(), getBufferCapacity())
519*ec779b8eSAndroid Build Coastguard Worker         != AAUDIO_OK) {
520*ec779b8eSAndroid Build Coastguard Worker         ALOGE("Failed to setup audio data wrapper, will not be able to "
521*ec779b8eSAndroid Build Coastguard Worker               "set data for sound dose computation");
522*ec779b8eSAndroid Build Coastguard Worker         // This will not affect the audio processing capability
523*ec779b8eSAndroid Build Coastguard Worker     }
524*ec779b8eSAndroid Build Coastguard Worker     // Gather information on the data queue based on HAL info.
525*ec779b8eSAndroid Build Coastguard Worker     mAudioDataWrapper->fillParcelable(parcelable, parcelable->mDownDataQueueParcelable,
526*ec779b8eSAndroid Build Coastguard Worker                                       calculateBytesPerFrame(), mFramesPerBurst,
527*ec779b8eSAndroid Build Coastguard Worker                                       getBufferCapacity(),
528*ec779b8eSAndroid Build Coastguard Worker                                       getDirection() == AAUDIO_DIRECTION_OUTPUT
529*ec779b8eSAndroid Build Coastguard Worker                                               ? SharedMemoryWrapper::WRITE
530*ec779b8eSAndroid Build Coastguard Worker                                               : SharedMemoryWrapper::NONE);
531*ec779b8eSAndroid Build Coastguard Worker     return AAUDIO_OK;
532*ec779b8eSAndroid Build Coastguard Worker }
533*ec779b8eSAndroid Build Coastguard Worker 
getExternalPosition(uint64_t * positionFrames,int64_t * timeNanos)534*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::getExternalPosition(uint64_t *positionFrames,
535*ec779b8eSAndroid Build Coastguard Worker                                                                int64_t *timeNanos)
536*ec779b8eSAndroid Build Coastguard Worker {
537*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
538*ec779b8eSAndroid Build Coastguard Worker     if (mHalExternalPositionStatus != AAUDIO_OK) {
539*ec779b8eSAndroid Build Coastguard Worker         return mHalExternalPositionStatus;
540*ec779b8eSAndroid Build Coastguard Worker     }
541*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
542*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): called after mMmapStream set to NULL", __func__);
543*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
544*ec779b8eSAndroid Build Coastguard Worker     }
545*ec779b8eSAndroid Build Coastguard Worker     uint64_t tempPositionFrames;
546*ec779b8eSAndroid Build Coastguard Worker     int64_t tempTimeNanos;
547*ec779b8eSAndroid Build Coastguard Worker     const status_t status = mMmapStream->getExternalPosition(&tempPositionFrames, &tempTimeNanos);
548*ec779b8eSAndroid Build Coastguard Worker     if (status != OK) {
549*ec779b8eSAndroid Build Coastguard Worker         // getExternalPosition reports error. The HAL may not support the API. Cache the result
550*ec779b8eSAndroid Build Coastguard Worker         // so that the call will not go to the HAL next time.
551*ec779b8eSAndroid Build Coastguard Worker         mHalExternalPositionStatus = AAudioConvert_androidToAAudioResult(status);
552*ec779b8eSAndroid Build Coastguard Worker         return mHalExternalPositionStatus;
553*ec779b8eSAndroid Build Coastguard Worker     }
554*ec779b8eSAndroid Build Coastguard Worker 
555*ec779b8eSAndroid Build Coastguard Worker     // If the HAL keeps reporting the same position or timestamp, the HAL may be having some issues
556*ec779b8eSAndroid Build Coastguard Worker     // to report correct external position. In that case, we will not trust the values reported from
557*ec779b8eSAndroid Build Coastguard Worker     // the HAL. Ideally, we may want to stop querying external position if the HAL cannot report
558*ec779b8eSAndroid Build Coastguard Worker     // correct position within a period. But it may not be a good idea to get system time too often.
559*ec779b8eSAndroid Build Coastguard Worker     // In that case, a maximum number of frozen external position is defined so that if the
560*ec779b8eSAndroid Build Coastguard Worker     // count of the same timestamp or position is reported by the HAL continuously, the values from
561*ec779b8eSAndroid Build Coastguard Worker     // the HAL will no longer be trusted.
562*ec779b8eSAndroid Build Coastguard Worker     static constexpr int kMaxFrozenCount = 20;
563*ec779b8eSAndroid Build Coastguard Worker     // If the HAL version is less than 7.0, the getPresentationPosition is an optional API.
564*ec779b8eSAndroid Build Coastguard Worker     // If the HAL version is 7.0 or later, the getPresentationPosition is a mandatory API.
565*ec779b8eSAndroid Build Coastguard Worker     // In that case, even the returned status is NO_ERROR, it doesn't indicate the returned
566*ec779b8eSAndroid Build Coastguard Worker     // position is a valid one. Do a simple validation, which is checking if the position is
567*ec779b8eSAndroid Build Coastguard Worker     // forward within half a second or not, here so that this function can return error if
568*ec779b8eSAndroid Build Coastguard Worker     // the validation fails. Note that we don't only apply this validation logic to HAL API
569*ec779b8eSAndroid Build Coastguard Worker     // less than 7.0. The reason is that there is a chance the HAL is not reporting the
570*ec779b8eSAndroid Build Coastguard Worker     // timestamp and position correctly.
571*ec779b8eSAndroid Build Coastguard Worker     if (mLastPositionFrames > tempPositionFrames) {
572*ec779b8eSAndroid Build Coastguard Worker         // If the position is going backwards, there must be something wrong with the HAL.
573*ec779b8eSAndroid Build Coastguard Worker         // In that case, we do not trust the values reported by the HAL.
574*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s position is going backwards, last position(%jd) current position(%jd)",
575*ec779b8eSAndroid Build Coastguard Worker               __func__, mLastPositionFrames, tempPositionFrames);
576*ec779b8eSAndroid Build Coastguard Worker         mHalExternalPositionStatus = AAUDIO_ERROR_INTERNAL;
577*ec779b8eSAndroid Build Coastguard Worker         return mHalExternalPositionStatus;
578*ec779b8eSAndroid Build Coastguard Worker     } else if (mLastPositionFrames == tempPositionFrames) {
579*ec779b8eSAndroid Build Coastguard Worker         if (tempTimeNanos - mTimestampNanosForLastPosition >
580*ec779b8eSAndroid Build Coastguard Worker                 AAUDIO_NANOS_PER_MILLISECOND * mTimestampGracePeriodMs) {
581*ec779b8eSAndroid Build Coastguard Worker             ALOGW("%s, the reported position is not changed within %d msec. "
582*ec779b8eSAndroid Build Coastguard Worker                   "Set the external position as not supported", __func__, mTimestampGracePeriodMs);
583*ec779b8eSAndroid Build Coastguard Worker             mHalExternalPositionStatus = AAUDIO_ERROR_INTERNAL;
584*ec779b8eSAndroid Build Coastguard Worker             return mHalExternalPositionStatus;
585*ec779b8eSAndroid Build Coastguard Worker         }
586*ec779b8eSAndroid Build Coastguard Worker         mFrozenPositionCount++;
587*ec779b8eSAndroid Build Coastguard Worker     } else {
588*ec779b8eSAndroid Build Coastguard Worker         mFrozenPositionCount = 0;
589*ec779b8eSAndroid Build Coastguard Worker     }
590*ec779b8eSAndroid Build Coastguard Worker 
591*ec779b8eSAndroid Build Coastguard Worker     if (mTimestampNanosForLastPosition > tempTimeNanos) {
592*ec779b8eSAndroid Build Coastguard Worker         // If the timestamp is going backwards, there must be something wrong with the HAL.
593*ec779b8eSAndroid Build Coastguard Worker         // In that case, we do not trust the values reported by the HAL.
594*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s timestamp is going backwards, last timestamp(%jd), current timestamp(%jd)",
595*ec779b8eSAndroid Build Coastguard Worker               __func__, mTimestampNanosForLastPosition, tempTimeNanos);
596*ec779b8eSAndroid Build Coastguard Worker         mHalExternalPositionStatus = AAUDIO_ERROR_INTERNAL;
597*ec779b8eSAndroid Build Coastguard Worker         return mHalExternalPositionStatus;
598*ec779b8eSAndroid Build Coastguard Worker     } else if (mTimestampNanosForLastPosition == tempTimeNanos) {
599*ec779b8eSAndroid Build Coastguard Worker         mFrozenTimestampCount++;
600*ec779b8eSAndroid Build Coastguard Worker     } else {
601*ec779b8eSAndroid Build Coastguard Worker         mFrozenTimestampCount = 0;
602*ec779b8eSAndroid Build Coastguard Worker     }
603*ec779b8eSAndroid Build Coastguard Worker 
604*ec779b8eSAndroid Build Coastguard Worker     if (mFrozenTimestampCount + mFrozenPositionCount > kMaxFrozenCount) {
605*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s too many frozen external position from HAL.", __func__);
606*ec779b8eSAndroid Build Coastguard Worker         mHalExternalPositionStatus = AAUDIO_ERROR_INTERNAL;
607*ec779b8eSAndroid Build Coastguard Worker         return mHalExternalPositionStatus;
608*ec779b8eSAndroid Build Coastguard Worker     }
609*ec779b8eSAndroid Build Coastguard Worker 
610*ec779b8eSAndroid Build Coastguard Worker     mLastPositionFrames = tempPositionFrames;
611*ec779b8eSAndroid Build Coastguard Worker     mTimestampNanosForLastPosition = tempTimeNanos;
612*ec779b8eSAndroid Build Coastguard Worker 
613*ec779b8eSAndroid Build Coastguard Worker     // Only update the timestamp and position when they looks valid.
614*ec779b8eSAndroid Build Coastguard Worker     *positionFrames = tempPositionFrames;
615*ec779b8eSAndroid Build Coastguard Worker     *timeNanos = tempTimeNanos;
616*ec779b8eSAndroid Build Coastguard Worker     return mHalExternalPositionStatus;
617*ec779b8eSAndroid Build Coastguard Worker }
618*ec779b8eSAndroid Build Coastguard Worker 
619*ec779b8eSAndroid Build Coastguard Worker // mMmapStreamLock should be held when calling this function.
createMmapBuffer_l()620*ec779b8eSAndroid Build Coastguard Worker aaudio_result_t AAudioServiceEndpointMMAP::createMmapBuffer_l()
621*ec779b8eSAndroid Build Coastguard Worker {
622*ec779b8eSAndroid Build Coastguard Worker     memset(&mMmapBufferinfo, 0, sizeof(struct audio_mmap_buffer_info));
623*ec779b8eSAndroid Build Coastguard Worker     int32_t minSizeFrames = getBufferCapacity();
624*ec779b8eSAndroid Build Coastguard Worker     if (minSizeFrames <= 0) { // zero will get rejected
625*ec779b8eSAndroid Build Coastguard Worker         minSizeFrames = AAUDIO_BUFFER_CAPACITY_MIN;
626*ec779b8eSAndroid Build Coastguard Worker     }
627*ec779b8eSAndroid Build Coastguard Worker 
628*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
629*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s(): called after mMmapStream set to NULL", __func__);
630*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_NULL;
631*ec779b8eSAndroid Build Coastguard Worker     }
632*ec779b8eSAndroid Build Coastguard Worker 
633*ec779b8eSAndroid Build Coastguard Worker     const status_t status = mMmapStream->createMmapBuffer(minSizeFrames, &mMmapBufferinfo);
634*ec779b8eSAndroid Build Coastguard Worker     const bool isBufferShareable = mMmapBufferinfo.flags & AUDIO_MMAP_APPLICATION_SHAREABLE;
635*ec779b8eSAndroid Build Coastguard Worker     if (status != OK) {
636*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s() - createMmapBuffer() failed with status %d %s",
637*ec779b8eSAndroid Build Coastguard Worker               __func__, status, strerror(-status));
638*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_UNAVAILABLE;
639*ec779b8eSAndroid Build Coastguard Worker     } else {
640*ec779b8eSAndroid Build Coastguard Worker         ALOGD("%s() createMmapBuffer() buffer_size = %d fr, burst_size %d fr"
641*ec779b8eSAndroid Build Coastguard Worker                       ", Sharable FD: %s",
642*ec779b8eSAndroid Build Coastguard Worker               __func__,
643*ec779b8eSAndroid Build Coastguard Worker               mMmapBufferinfo.buffer_size_frames,
644*ec779b8eSAndroid Build Coastguard Worker               mMmapBufferinfo.burst_size_frames,
645*ec779b8eSAndroid Build Coastguard Worker               isBufferShareable ? "Yes" : "No");
646*ec779b8eSAndroid Build Coastguard Worker     }
647*ec779b8eSAndroid Build Coastguard Worker 
648*ec779b8eSAndroid Build Coastguard Worker     setBufferCapacity(mMmapBufferinfo.buffer_size_frames);
649*ec779b8eSAndroid Build Coastguard Worker     if (!isBufferShareable) {
650*ec779b8eSAndroid Build Coastguard Worker         // Exclusive mode can only be used by the service because the FD cannot be shared.
651*ec779b8eSAndroid Build Coastguard Worker         const int32_t audioServiceUid =
652*ec779b8eSAndroid Build Coastguard Worker             VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(getuid()));
653*ec779b8eSAndroid Build Coastguard Worker         if ((mMmapClient.attributionSource.uid != audioServiceUid) &&
654*ec779b8eSAndroid Build Coastguard Worker             getSharingMode() == AAUDIO_SHARING_MODE_EXCLUSIVE) {
655*ec779b8eSAndroid Build Coastguard Worker             ALOGW("%s() - exclusive FD cannot be used by client", __func__);
656*ec779b8eSAndroid Build Coastguard Worker             return AAUDIO_ERROR_UNAVAILABLE;
657*ec779b8eSAndroid Build Coastguard Worker         }
658*ec779b8eSAndroid Build Coastguard Worker     }
659*ec779b8eSAndroid Build Coastguard Worker 
660*ec779b8eSAndroid Build Coastguard Worker     // AAudio creates a copy of this FD and retains ownership of the copy.
661*ec779b8eSAndroid Build Coastguard Worker     // Assume that AudioFlinger will close the original shared_memory_fd.
662*ec779b8eSAndroid Build Coastguard Worker 
663*ec779b8eSAndroid Build Coastguard Worker     mAudioDataWrapper->getDataFileDescriptor().reset(dup(mMmapBufferinfo.shared_memory_fd));
664*ec779b8eSAndroid Build Coastguard Worker     if (mAudioDataWrapper->getDataFileDescriptor().get() == -1) {
665*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s() - could not dup shared_memory_fd", __func__);
666*ec779b8eSAndroid Build Coastguard Worker         return AAUDIO_ERROR_INTERNAL;
667*ec779b8eSAndroid Build Coastguard Worker     }
668*ec779b8eSAndroid Build Coastguard Worker 
669*ec779b8eSAndroid Build Coastguard Worker     // Call to HAL to make sure the transport FD was able to be closed by binder.
670*ec779b8eSAndroid Build Coastguard Worker     // This is a tricky workaround for a problem in Binder.
671*ec779b8eSAndroid Build Coastguard Worker     // TODO:[b/192048842] When that problem is fixed we may be able to remove or change this code.
672*ec779b8eSAndroid Build Coastguard Worker     ALOGD("%s() - call getMmapPosition() as a hack to clear FD stuck in Binder", __func__);
673*ec779b8eSAndroid Build Coastguard Worker     struct audio_mmap_position position;
674*ec779b8eSAndroid Build Coastguard Worker     mMmapStream->getMmapPosition(&position);
675*ec779b8eSAndroid Build Coastguard Worker 
676*ec779b8eSAndroid Build Coastguard Worker     mFramesPerBurst = mMmapBufferinfo.burst_size_frames;
677*ec779b8eSAndroid Build Coastguard Worker 
678*ec779b8eSAndroid Build Coastguard Worker     return AAUDIO_OK;
679*ec779b8eSAndroid Build Coastguard Worker }
680*ec779b8eSAndroid Build Coastguard Worker 
nextDataReportTime()681*ec779b8eSAndroid Build Coastguard Worker int64_t AAudioServiceEndpointMMAP::nextDataReportTime() {
682*ec779b8eSAndroid Build Coastguard Worker     return getDirection() == AAUDIO_DIRECTION_OUTPUT
683*ec779b8eSAndroid Build Coastguard Worker             ? AudioClock::getNanoseconds() + mDataReportOffsetNanos
684*ec779b8eSAndroid Build Coastguard Worker             : std::numeric_limits<int64_t>::max();
685*ec779b8eSAndroid Build Coastguard Worker }
686*ec779b8eSAndroid Build Coastguard Worker 
reportData()687*ec779b8eSAndroid Build Coastguard Worker void AAudioServiceEndpointMMAP::reportData() {
688*ec779b8eSAndroid Build Coastguard Worker     const std::lock_guard<std::mutex> lock(mMmapStreamLock);
689*ec779b8eSAndroid Build Coastguard Worker 
690*ec779b8eSAndroid Build Coastguard Worker     if (mMmapStream == nullptr) {
691*ec779b8eSAndroid Build Coastguard Worker         // This must not happen
692*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s() invalid state, mmap stream is not initialized", __func__);
693*ec779b8eSAndroid Build Coastguard Worker         return;
694*ec779b8eSAndroid Build Coastguard Worker     }
695*ec779b8eSAndroid Build Coastguard Worker 
696*ec779b8eSAndroid Build Coastguard Worker     auto fifo = mAudioDataWrapper->getFifoBuffer();
697*ec779b8eSAndroid Build Coastguard Worker     if (fifo == nullptr) {
698*ec779b8eSAndroid Build Coastguard Worker         ALOGE("%s() fifo buffer is not initialized, cannot report data", __func__);
699*ec779b8eSAndroid Build Coastguard Worker         return;
700*ec779b8eSAndroid Build Coastguard Worker     }
701*ec779b8eSAndroid Build Coastguard Worker 
702*ec779b8eSAndroid Build Coastguard Worker     WrappingBuffer wrappingBuffer;
703*ec779b8eSAndroid Build Coastguard Worker     fifo_frames_t framesAvailable = fifo->getFullDataAvailable(&wrappingBuffer);
704*ec779b8eSAndroid Build Coastguard Worker     for (size_t i = 0; i < WrappingBuffer::SIZE; ++i) {
705*ec779b8eSAndroid Build Coastguard Worker         if (wrappingBuffer.numFrames[i] > 0) {
706*ec779b8eSAndroid Build Coastguard Worker             mMmapStream->reportData(wrappingBuffer.data[i], wrappingBuffer.numFrames[i]);
707*ec779b8eSAndroid Build Coastguard Worker         }
708*ec779b8eSAndroid Build Coastguard Worker     }
709*ec779b8eSAndroid Build Coastguard Worker     fifo->advanceReadIndex(framesAvailable);
710*ec779b8eSAndroid Build Coastguard Worker }
711