xref: /aosp_15_r20/frameworks/av/services/audiopolicy/service/SpatializerPoseController.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2021 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker #pragma once
17*ec779b8eSAndroid Build Coastguard Worker 
18*ec779b8eSAndroid Build Coastguard Worker #include <chrono>
19*ec779b8eSAndroid Build Coastguard Worker #include <condition_variable>
20*ec779b8eSAndroid Build Coastguard Worker #include <limits>
21*ec779b8eSAndroid Build Coastguard Worker #include <memory>
22*ec779b8eSAndroid Build Coastguard Worker #include <mutex>
23*ec779b8eSAndroid Build Coastguard Worker #include <thread>
24*ec779b8eSAndroid Build Coastguard Worker 
25*ec779b8eSAndroid Build Coastguard Worker #include <media/HeadTrackingProcessor.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <media/SensorPoseProvider.h>
27*ec779b8eSAndroid Build Coastguard Worker #include <media/VectorRecorder.h>
28*ec779b8eSAndroid Build Coastguard Worker 
29*ec779b8eSAndroid Build Coastguard Worker namespace android {
30*ec779b8eSAndroid Build Coastguard Worker 
31*ec779b8eSAndroid Build Coastguard Worker /**
32*ec779b8eSAndroid Build Coastguard Worker  * This class encapsulates the logic for pose processing, intended for driving a spatializer effect.
33*ec779b8eSAndroid Build Coastguard Worker  * This includes integration with the Sensor sub-system for retrieving sensor data, doing all the
34*ec779b8eSAndroid Build Coastguard Worker  * necessary processing, etc.
35*ec779b8eSAndroid Build Coastguard Worker  *
36*ec779b8eSAndroid Build Coastguard Worker  * Calculations happen on a dedicated thread and published to the client via the Listener interface.
37*ec779b8eSAndroid Build Coastguard Worker  * A calculation may be triggered in one of two ways:
38*ec779b8eSAndroid Build Coastguard Worker  * - By calling calculateAsync() - calculation will be kicked off in the background.
39*ec779b8eSAndroid Build Coastguard Worker  * - By setting a timeout in the ctor, a calculation will be triggered after the timeout elapsed
40*ec779b8eSAndroid Build Coastguard Worker  *   from the last calculateAsync() call.
41*ec779b8eSAndroid Build Coastguard Worker  *
42*ec779b8eSAndroid Build Coastguard Worker  * This class is thread-safe.
43*ec779b8eSAndroid Build Coastguard Worker  */
44*ec779b8eSAndroid Build Coastguard Worker class SpatializerPoseController : private media::SensorPoseProvider::Listener {
45*ec779b8eSAndroid Build Coastguard Worker   public:
46*ec779b8eSAndroid Build Coastguard Worker     static constexpr int32_t INVALID_SENSOR = media::SensorPoseProvider::INVALID_HANDLE;
47*ec779b8eSAndroid Build Coastguard Worker 
48*ec779b8eSAndroid Build Coastguard Worker     /**
49*ec779b8eSAndroid Build Coastguard Worker      * Listener interface for getting pose and mode updates.
50*ec779b8eSAndroid Build Coastguard Worker      * Methods will always be invoked from a designated thread.
51*ec779b8eSAndroid Build Coastguard Worker      */
52*ec779b8eSAndroid Build Coastguard Worker     class Listener {
53*ec779b8eSAndroid Build Coastguard Worker       public:
54*ec779b8eSAndroid Build Coastguard Worker         virtual ~Listener() = default;
55*ec779b8eSAndroid Build Coastguard Worker 
56*ec779b8eSAndroid Build Coastguard Worker         virtual void onHeadToStagePose(const media::Pose3f&) = 0;
57*ec779b8eSAndroid Build Coastguard Worker         virtual void onActualModeChange(media::HeadTrackingMode) = 0;
58*ec779b8eSAndroid Build Coastguard Worker     };
59*ec779b8eSAndroid Build Coastguard Worker 
60*ec779b8eSAndroid Build Coastguard Worker     /**
61*ec779b8eSAndroid Build Coastguard Worker      * Ctor.
62*ec779b8eSAndroid Build Coastguard Worker      * sensorPeriod determines how often to receive updates from the sensors (input rate).
63*ec779b8eSAndroid Build Coastguard Worker      * maxUpdatePeriod determines how often to produce an output when calculateAsync() isn't
64*ec779b8eSAndroid Build Coastguard Worker      * invoked; passing nullopt means an output is never produced.
65*ec779b8eSAndroid Build Coastguard Worker      */
66*ec779b8eSAndroid Build Coastguard Worker     SpatializerPoseController(Listener* listener, std::chrono::microseconds sensorPeriod,
67*ec779b8eSAndroid Build Coastguard Worker                                std::optional<std::chrono::microseconds> maxUpdatePeriod);
68*ec779b8eSAndroid Build Coastguard Worker 
69*ec779b8eSAndroid Build Coastguard Worker     /** Dtor. */
70*ec779b8eSAndroid Build Coastguard Worker     ~SpatializerPoseController();
71*ec779b8eSAndroid Build Coastguard Worker 
72*ec779b8eSAndroid Build Coastguard Worker     /**
73*ec779b8eSAndroid Build Coastguard Worker      * Set the sensor that is to be used for head-tracking.
74*ec779b8eSAndroid Build Coastguard Worker      * INVALID_SENSOR can be used to disable head-tracking.
75*ec779b8eSAndroid Build Coastguard Worker      */
76*ec779b8eSAndroid Build Coastguard Worker     void setHeadSensor(int32_t sensor);
77*ec779b8eSAndroid Build Coastguard Worker 
78*ec779b8eSAndroid Build Coastguard Worker     /**
79*ec779b8eSAndroid Build Coastguard Worker      * Set the sensor that is to be used for screen-tracking.
80*ec779b8eSAndroid Build Coastguard Worker      * INVALID_SENSOR can be used to disable screen-tracking.
81*ec779b8eSAndroid Build Coastguard Worker      */
82*ec779b8eSAndroid Build Coastguard Worker     void setScreenSensor(int32_t sensor);
83*ec779b8eSAndroid Build Coastguard Worker 
84*ec779b8eSAndroid Build Coastguard Worker     /** Sets the desired head-tracking mode. */
85*ec779b8eSAndroid Build Coastguard Worker     void setDesiredMode(media::HeadTrackingMode mode);
86*ec779b8eSAndroid Build Coastguard Worker 
87*ec779b8eSAndroid Build Coastguard Worker     /**
88*ec779b8eSAndroid Build Coastguard Worker      * Set the screen-to-stage pose, used in all modes.
89*ec779b8eSAndroid Build Coastguard Worker      */
90*ec779b8eSAndroid Build Coastguard Worker     void setScreenToStagePose(const media::Pose3f& screenToStage);
91*ec779b8eSAndroid Build Coastguard Worker 
92*ec779b8eSAndroid Build Coastguard Worker     /**
93*ec779b8eSAndroid Build Coastguard Worker      * Sets the display orientation.
94*ec779b8eSAndroid Build Coastguard Worker      * Orientation is expressed in the angle of rotation from the physical "up" side of the screen
95*ec779b8eSAndroid Build Coastguard Worker      * to the logical "up" side of the content displayed the screen. Counterclockwise angles, as
96*ec779b8eSAndroid Build Coastguard Worker      * viewed while facing the screen are positive.
97*ec779b8eSAndroid Build Coastguard Worker      */
98*ec779b8eSAndroid Build Coastguard Worker     void setDisplayOrientation(float physicalToLogicalAngle);
99*ec779b8eSAndroid Build Coastguard Worker 
100*ec779b8eSAndroid Build Coastguard Worker     /**
101*ec779b8eSAndroid Build Coastguard Worker      * This causes the current poses for both the head and screen to be considered "center".
102*ec779b8eSAndroid Build Coastguard Worker      */
103*ec779b8eSAndroid Build Coastguard Worker     void recenter();
104*ec779b8eSAndroid Build Coastguard Worker 
105*ec779b8eSAndroid Build Coastguard Worker     /**
106*ec779b8eSAndroid Build Coastguard Worker      * This call triggers the recalculation of the output and the invocation of the relevant
107*ec779b8eSAndroid Build Coastguard Worker      * callbacks. This call is async and the callbacks will be triggered shortly after.
108*ec779b8eSAndroid Build Coastguard Worker      */
109*ec779b8eSAndroid Build Coastguard Worker     void calculateAsync();
110*ec779b8eSAndroid Build Coastguard Worker 
111*ec779b8eSAndroid Build Coastguard Worker     /**
112*ec779b8eSAndroid Build Coastguard Worker      * Blocks until calculation and invocation of the respective callbacks has happened at least
113*ec779b8eSAndroid Build Coastguard Worker      * once. Do not call from within callbacks.
114*ec779b8eSAndroid Build Coastguard Worker      */
115*ec779b8eSAndroid Build Coastguard Worker     void waitUntilCalculated();
116*ec779b8eSAndroid Build Coastguard Worker 
117*ec779b8eSAndroid Build Coastguard Worker     // convert fields to a printable string
118*ec779b8eSAndroid Build Coastguard Worker     std::string toString(unsigned level) const;
119*ec779b8eSAndroid Build Coastguard Worker 
120*ec779b8eSAndroid Build Coastguard Worker   private:
121*ec779b8eSAndroid Build Coastguard Worker     mutable std::mutex mMutex;
122*ec779b8eSAndroid Build Coastguard Worker     Listener* const mListener;
123*ec779b8eSAndroid Build Coastguard Worker     const std::chrono::microseconds mSensorPeriod;
124*ec779b8eSAndroid Build Coastguard Worker     std::unique_ptr<media::HeadTrackingProcessor> mProcessor GUARDED_BY(mMutex);
125*ec779b8eSAndroid Build Coastguard Worker     int32_t mHeadSensor GUARDED_BY(mMutex) = media::SensorPoseProvider::INVALID_HANDLE;
126*ec779b8eSAndroid Build Coastguard Worker     int32_t mScreenSensor GUARDED_BY(mMutex) = media::SensorPoseProvider::INVALID_HANDLE;
127*ec779b8eSAndroid Build Coastguard Worker     std::optional<media::HeadTrackingMode> mActualMode GUARDED_BY(mMutex);
128*ec779b8eSAndroid Build Coastguard Worker     std::condition_variable mCondVar GUARDED_BY(mMutex);
129*ec779b8eSAndroid Build Coastguard Worker     bool mShouldCalculate GUARDED_BY(mMutex) = true;
130*ec779b8eSAndroid Build Coastguard Worker     bool mShouldExit GUARDED_BY(mMutex) = false;
131*ec779b8eSAndroid Build Coastguard Worker     bool mCalculated GUARDED_BY(mMutex) = false;
132*ec779b8eSAndroid Build Coastguard Worker 
GUARDED_BY(mMutex)133*ec779b8eSAndroid Build Coastguard Worker     media::VectorRecorder mHeadSensorRecorder GUARDED_BY(mMutex) {
134*ec779b8eSAndroid Build Coastguard Worker         8 /* vectorSize */, std::chrono::seconds(1), 10 /* maxLogLine */,
135*ec779b8eSAndroid Build Coastguard Worker         { 3, 6, 7 } /* delimiterIdx */};
GUARDED_BY(mMutex)136*ec779b8eSAndroid Build Coastguard Worker     media::VectorRecorder mHeadSensorDurableRecorder GUARDED_BY(mMutex) {
137*ec779b8eSAndroid Build Coastguard Worker         8 /* vectorSize */, std::chrono::minutes(1), 10 /* maxLogLine */,
138*ec779b8eSAndroid Build Coastguard Worker         { 3, 6, 7 } /* delimiterIdx */};
139*ec779b8eSAndroid Build Coastguard Worker 
GUARDED_BY(mMutex)140*ec779b8eSAndroid Build Coastguard Worker     media::VectorRecorder mScreenSensorRecorder GUARDED_BY(mMutex) {
141*ec779b8eSAndroid Build Coastguard Worker         4 /* vectorSize */, std::chrono::seconds(1), 10 /* maxLogLine */,
142*ec779b8eSAndroid Build Coastguard Worker         { 3 } /* delimiterIdx */};
GUARDED_BY(mMutex)143*ec779b8eSAndroid Build Coastguard Worker     media::VectorRecorder mScreenSensorDurableRecorder GUARDED_BY(mMutex) {
144*ec779b8eSAndroid Build Coastguard Worker         4 /* vectorSize */, std::chrono::minutes(1), 10 /* maxLogLine */,
145*ec779b8eSAndroid Build Coastguard Worker         { 3 } /* delimiterIdx */};
146*ec779b8eSAndroid Build Coastguard Worker 
147*ec779b8eSAndroid Build Coastguard Worker     // Next to last variable as releasing this stops the callbacks
148*ec779b8eSAndroid Build Coastguard Worker     std::unique_ptr<media::SensorPoseProvider> mPoseProvider GUARDED_BY(mMutex);
149*ec779b8eSAndroid Build Coastguard Worker 
150*ec779b8eSAndroid Build Coastguard Worker     // It's important that mThread is the last variable in this class
151*ec779b8eSAndroid Build Coastguard Worker     // since we starts mThread in initializer list
152*ec779b8eSAndroid Build Coastguard Worker     std::thread mThread;
153*ec779b8eSAndroid Build Coastguard Worker 
154*ec779b8eSAndroid Build Coastguard Worker     void onPose(int64_t timestamp, int32_t sensor, const media::Pose3f& pose,
155*ec779b8eSAndroid Build Coastguard Worker                 const std::optional<media::Twist3f>& twist, bool isNewReference) override;
156*ec779b8eSAndroid Build Coastguard Worker 
157*ec779b8eSAndroid Build Coastguard Worker     /**
158*ec779b8eSAndroid Build Coastguard Worker      * Calculates the new outputs and updates internal state. Must be called with the lock held.
159*ec779b8eSAndroid Build Coastguard Worker      * Returns values that should be passed to the respective callbacks.
160*ec779b8eSAndroid Build Coastguard Worker      */
161*ec779b8eSAndroid Build Coastguard Worker     std::tuple<media::Pose3f, std::optional<media::HeadTrackingMode>> calculate_l()
162*ec779b8eSAndroid Build Coastguard Worker             REQUIRES(mMutex);
163*ec779b8eSAndroid Build Coastguard Worker };
164*ec779b8eSAndroid Build Coastguard Worker 
165*ec779b8eSAndroid Build Coastguard Worker }  // namespace android
166