xref: /aosp_15_r20/frameworks/av/services/audiopolicy/AudioPolicyInterface.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2009 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_AUDIOPOLICY_INTERFACE_H
18*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_AUDIOPOLICY_INTERFACE_H
19*ec779b8eSAndroid Build Coastguard Worker 
20*ec779b8eSAndroid Build Coastguard Worker #include <android/media/DeviceConnectedState.h>
21*ec779b8eSAndroid Build Coastguard Worker #include <android/media/TrackInternalMuteInfo.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <android/media/audio/common/AudioConfigBase.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <android/media/audio/common/AudioMMapPolicyInfo.h>
24*ec779b8eSAndroid Build Coastguard Worker #include <android/media/audio/common/AudioMMapPolicyType.h>
25*ec779b8eSAndroid Build Coastguard Worker #include <android/media/GetInputForAttrResponse.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <android/content/AttributionSourceState.h>
27*ec779b8eSAndroid Build Coastguard Worker #include <error/BinderResult.h>
28*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioCommonTypes.h>
29*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioContainers.h>
30*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioDeviceTypeAddr.h>
31*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioPolicy.h>
32*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioSystem.h>
33*ec779b8eSAndroid Build Coastguard Worker #include <media/DeviceDescriptorBase.h>
34*ec779b8eSAndroid Build Coastguard Worker #include <utils/String8.h>
35*ec779b8eSAndroid Build Coastguard Worker 
36*ec779b8eSAndroid Build Coastguard Worker namespace android {
37*ec779b8eSAndroid Build Coastguard Worker 
38*ec779b8eSAndroid Build Coastguard Worker using content::AttributionSourceState;
39*ec779b8eSAndroid Build Coastguard Worker 
40*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
41*ec779b8eSAndroid Build Coastguard Worker 
42*ec779b8eSAndroid Build Coastguard Worker // The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication
43*ec779b8eSAndroid Build Coastguard Worker // interfaces between the platform specific audio policy manager and Android generic audio policy
44*ec779b8eSAndroid Build Coastguard Worker // manager.
45*ec779b8eSAndroid Build Coastguard Worker // The platform specific audio policy manager must implement methods of the AudioPolicyInterface
46*ec779b8eSAndroid Build Coastguard Worker // class.
47*ec779b8eSAndroid Build Coastguard Worker // This implementation makes use of the AudioPolicyClientInterface to control the activity and
48*ec779b8eSAndroid Build Coastguard Worker // configuration of audio input and output streams.
49*ec779b8eSAndroid Build Coastguard Worker //
50*ec779b8eSAndroid Build Coastguard Worker // The platform specific audio policy manager is in charge of the audio routing and volume control
51*ec779b8eSAndroid Build Coastguard Worker // policies for a given platform.
52*ec779b8eSAndroid Build Coastguard Worker // The main roles of this module are:
53*ec779b8eSAndroid Build Coastguard Worker //   - keep track of current system state (removable device connections, phone state,
54*ec779b8eSAndroid Build Coastguard Worker //   user requests...).
55*ec779b8eSAndroid Build Coastguard Worker //   System state changes and user actions are notified to audio policy manager with methods of the
56*ec779b8eSAndroid Build Coastguard Worker //   AudioPolicyInterface.
57*ec779b8eSAndroid Build Coastguard Worker //   - process getOutput() queries received when AudioTrack objects are created: Those queries
58*ec779b8eSAndroid Build Coastguard Worker //   return a handler on an output that has been selected, configured and opened by the audio
59*ec779b8eSAndroid Build Coastguard Worker //   policy manager and that must be used by the AudioTrack when registering to the AudioFlinger
60*ec779b8eSAndroid Build Coastguard Worker //   with the createTrack() method.
61*ec779b8eSAndroid Build Coastguard Worker //   When the AudioTrack object is released, a putOutput() query is received and the audio policy
62*ec779b8eSAndroid Build Coastguard Worker //   manager can decide to close or reconfigure the output depending on other streams using this
63*ec779b8eSAndroid Build Coastguard Worker //   output and current system state.
64*ec779b8eSAndroid Build Coastguard Worker //   - similarly process getInput() and putInput() queries received from AudioRecord objects and
65*ec779b8eSAndroid Build Coastguard Worker //   configure audio inputs.
66*ec779b8eSAndroid Build Coastguard Worker //   - process volume control requests: the stream volume is converted from an index value
67*ec779b8eSAndroid Build Coastguard Worker //   (received from UI) to a float value applicable to each output as a function of platform
68*ec779b8eSAndroid Build Coastguard Worker //   specificsettings and current output route (destination device). It also make sure that streams
69*ec779b8eSAndroid Build Coastguard Worker //   are not muted if not allowed (e.g. camera shutter sound in some countries).
70*ec779b8eSAndroid Build Coastguard Worker //
71*ec779b8eSAndroid Build Coastguard Worker // The platform specific audio policy manager is provided as a shared library by platform vendors
72*ec779b8eSAndroid Build Coastguard Worker // (as for libaudio.so) and is linked with libaudioflinger.so
73*ec779b8eSAndroid Build Coastguard Worker //
74*ec779b8eSAndroid Build Coastguard Worker // NOTE: by convention, the implementation of the AudioPolicyInterface in AudioPolicyManager does
75*ec779b8eSAndroid Build Coastguard Worker // not have to perform any nullptr check on input arguments: The caller of this API is
76*ec779b8eSAndroid Build Coastguard Worker // AudioPolicyService running in the same process and in charge of validating arguments received
77*ec779b8eSAndroid Build Coastguard Worker // from incoming binder calls before calling AudioPolicyManager.
78*ec779b8eSAndroid Build Coastguard Worker 
79*ec779b8eSAndroid Build Coastguard Worker //    Audio Policy Manager Interface
80*ec779b8eSAndroid Build Coastguard Worker class AudioPolicyInterface
81*ec779b8eSAndroid Build Coastguard Worker {
82*ec779b8eSAndroid Build Coastguard Worker 
83*ec779b8eSAndroid Build Coastguard Worker public:
84*ec779b8eSAndroid Build Coastguard Worker     typedef enum {
85*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_INVALID = -1,
86*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_LEGACY  = 0,// e.g. audio recording from a microphone
87*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_MIX_CAPTURE,// used for "remote submix" legacy mode (no DAP),
88*ec779b8eSAndroid Build Coastguard Worker                               // capture of the media to play it remotely
89*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_MIX_EXT_POLICY_REROUTE,// used for platform audio rerouting, where mixes are
90*ec779b8eSAndroid Build Coastguard Worker                                          // handled by external and dynamically installed
91*ec779b8eSAndroid Build Coastguard Worker                                          // policies which reroute audio mixes
92*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_MIX_PUBLIC_CAPTURE_PLAYBACK,  // used for playback capture with a MediaProjection
93*ec779b8eSAndroid Build Coastguard Worker         API_INPUT_TELEPHONY_RX, // used for capture from telephony RX path
94*ec779b8eSAndroid Build Coastguard Worker     } input_type_t;
95*ec779b8eSAndroid Build Coastguard Worker 
96*ec779b8eSAndroid Build Coastguard Worker     typedef enum {
97*ec779b8eSAndroid Build Coastguard Worker         API_OUTPUT_INVALID = -1,
98*ec779b8eSAndroid Build Coastguard Worker         API_OUTPUT_LEGACY  = 0,// e.g. audio playing to speaker
99*ec779b8eSAndroid Build Coastguard Worker         API_OUT_MIX_PLAYBACK,  // used for "remote submix" playback of audio from remote source
100*ec779b8eSAndroid Build Coastguard Worker                                // to local capture
101*ec779b8eSAndroid Build Coastguard Worker         API_OUTPUT_TELEPHONY_TX, // used for playback to telephony TX path
102*ec779b8eSAndroid Build Coastguard Worker     } output_type_t;
103*ec779b8eSAndroid Build Coastguard Worker 
104*ec779b8eSAndroid Build Coastguard Worker public:
~AudioPolicyInterface()105*ec779b8eSAndroid Build Coastguard Worker     virtual ~AudioPolicyInterface() {}
106*ec779b8eSAndroid Build Coastguard Worker     //
107*ec779b8eSAndroid Build Coastguard Worker     // configuration functions
108*ec779b8eSAndroid Build Coastguard Worker     //
109*ec779b8eSAndroid Build Coastguard Worker 
110*ec779b8eSAndroid Build Coastguard Worker     // Informs APM that new HAL modules are available. This typically happens
111*ec779b8eSAndroid Build Coastguard Worker     // due to registration of an audio HAL service.
112*ec779b8eSAndroid Build Coastguard Worker     virtual void onNewAudioModulesAvailable() = 0;
113*ec779b8eSAndroid Build Coastguard Worker 
114*ec779b8eSAndroid Build Coastguard Worker     // indicate a change in device connection status
115*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setDeviceConnectionState(audio_policy_dev_state_t state,
116*ec779b8eSAndroid Build Coastguard Worker                                               const android::media::audio::common::AudioPort& port,
117*ec779b8eSAndroid Build Coastguard Worker                                               audio_format_t encodedFormat) = 0;
118*ec779b8eSAndroid Build Coastguard Worker     // retrieve a device connection status
119*ec779b8eSAndroid Build Coastguard Worker     virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
120*ec779b8eSAndroid Build Coastguard Worker                                                               const char *device_address) = 0;
121*ec779b8eSAndroid Build Coastguard Worker     // indicate a change in device configuration
122*ec779b8eSAndroid Build Coastguard Worker     virtual status_t handleDeviceConfigChange(audio_devices_t device,
123*ec779b8eSAndroid Build Coastguard Worker                                               const char *device_address,
124*ec779b8eSAndroid Build Coastguard Worker                                               const char *device_name,
125*ec779b8eSAndroid Build Coastguard Worker                                               audio_format_t encodedFormat) = 0;
126*ec779b8eSAndroid Build Coastguard Worker     // indicate a change in phone state. Valid phones states are defined by audio_mode_t
127*ec779b8eSAndroid Build Coastguard Worker     virtual void setPhoneState(audio_mode_t state) = 0;
128*ec779b8eSAndroid Build Coastguard Worker     // force using a specific device category for the specified usage
129*ec779b8eSAndroid Build Coastguard Worker     virtual void setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0;
130*ec779b8eSAndroid Build Coastguard Worker     // retrieve current device category forced for a given usage
131*ec779b8eSAndroid Build Coastguard Worker     virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0;
132*ec779b8eSAndroid Build Coastguard Worker     // set a system property (e.g. camera sound always audible)
133*ec779b8eSAndroid Build Coastguard Worker     virtual void setSystemProperty(const char* property, const char* value) = 0;
134*ec779b8eSAndroid Build Coastguard Worker     // check proper initialization
135*ec779b8eSAndroid Build Coastguard Worker     virtual status_t initCheck() = 0;
136*ec779b8eSAndroid Build Coastguard Worker 
137*ec779b8eSAndroid Build Coastguard Worker     //
138*ec779b8eSAndroid Build Coastguard Worker     // Audio routing query functions
139*ec779b8eSAndroid Build Coastguard Worker     //
140*ec779b8eSAndroid Build Coastguard Worker 
141*ec779b8eSAndroid Build Coastguard Worker     // request an output appropriate for playback of the supplied stream type and parameters
142*ec779b8eSAndroid Build Coastguard Worker     virtual audio_io_handle_t getOutput(audio_stream_type_t stream) = 0;
143*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getOutputForAttr(const audio_attributes_t *attr,
144*ec779b8eSAndroid Build Coastguard Worker                                       audio_io_handle_t *output,
145*ec779b8eSAndroid Build Coastguard Worker                                       audio_session_t session,
146*ec779b8eSAndroid Build Coastguard Worker                                       audio_stream_type_t *stream,
147*ec779b8eSAndroid Build Coastguard Worker                                       const AttributionSourceState& attributionSource,
148*ec779b8eSAndroid Build Coastguard Worker                                       audio_config_t *config,
149*ec779b8eSAndroid Build Coastguard Worker                                       audio_output_flags_t *flags,
150*ec779b8eSAndroid Build Coastguard Worker                                       DeviceIdVector *selectedDeviceIds,
151*ec779b8eSAndroid Build Coastguard Worker                                       audio_port_handle_t *portId,
152*ec779b8eSAndroid Build Coastguard Worker                                       std::vector<audio_io_handle_t> *secondaryOutputs,
153*ec779b8eSAndroid Build Coastguard Worker                                       output_type_t *outputType,
154*ec779b8eSAndroid Build Coastguard Worker                                       bool *isSpatialized,
155*ec779b8eSAndroid Build Coastguard Worker                                       bool *isBitPerfect,
156*ec779b8eSAndroid Build Coastguard Worker                                       float *volume,
157*ec779b8eSAndroid Build Coastguard Worker                                       bool *muted) = 0;
158*ec779b8eSAndroid Build Coastguard Worker     // indicates to the audio policy manager that the output starts being used by corresponding
159*ec779b8eSAndroid Build Coastguard Worker     // stream.
160*ec779b8eSAndroid Build Coastguard Worker     virtual status_t startOutput(audio_port_handle_t portId) = 0;
161*ec779b8eSAndroid Build Coastguard Worker     // indicates to the audio policy manager that the output stops being used by corresponding
162*ec779b8eSAndroid Build Coastguard Worker     // stream.
163*ec779b8eSAndroid Build Coastguard Worker     virtual status_t stopOutput(audio_port_handle_t portId) = 0;
164*ec779b8eSAndroid Build Coastguard Worker     // releases the output, return true if the output descriptor is reopened.
165*ec779b8eSAndroid Build Coastguard Worker     virtual bool releaseOutput(audio_port_handle_t portId) = 0;
166*ec779b8eSAndroid Build Coastguard Worker 
167*ec779b8eSAndroid Build Coastguard Worker     // Request an input appropriate for record from the supplied device with supplied parameters.
168*ec779b8eSAndroid Build Coastguard Worker     // attr -- attributes for the requested record
169*ec779b8eSAndroid Build Coastguard Worker     // requestedInput -- input only for MMAP mode where an input is re-used, otherwise output param
170*ec779b8eSAndroid Build Coastguard Worker     // requestedDeviceId, config, flags -- additional params for matching
171*ec779b8eSAndroid Build Coastguard Worker     // riid, session, attributionSource -- params which encapsulate client info to associate with
172*ec779b8eSAndroid Build Coastguard Worker     // this input
173*ec779b8eSAndroid Build Coastguard Worker     //
174*ec779b8eSAndroid Build Coastguard Worker     // On most errors, return a Status describing the error in the error object.
175*ec779b8eSAndroid Build Coastguard Worker     // However, in cases where an appropriate device cannot be found for a config, the error side of
176*ec779b8eSAndroid Build Coastguard Worker     // the unexpected will contain a suggested config.
177*ec779b8eSAndroid Build Coastguard Worker     virtual base::expected<media::GetInputForAttrResponse,
178*ec779b8eSAndroid Build Coastguard Worker             std::variant<binder::Status, media::audio::common::AudioConfigBase>>
179*ec779b8eSAndroid Build Coastguard Worker                      getInputForAttr(audio_attributes_t attributes,
180*ec779b8eSAndroid Build Coastguard Worker                                      audio_io_handle_t requestedInput,
181*ec779b8eSAndroid Build Coastguard Worker                                      audio_port_handle_t requestedDeviceId,
182*ec779b8eSAndroid Build Coastguard Worker                                      audio_config_base_t config,
183*ec779b8eSAndroid Build Coastguard Worker                                      audio_input_flags_t flags,
184*ec779b8eSAndroid Build Coastguard Worker                                      audio_unique_id_t riid,
185*ec779b8eSAndroid Build Coastguard Worker                                      audio_session_t session,
186*ec779b8eSAndroid Build Coastguard Worker                                      const AttributionSourceState& attributionSource) = 0;
187*ec779b8eSAndroid Build Coastguard Worker     // indicates to the audio policy manager that the input starts being used.
188*ec779b8eSAndroid Build Coastguard Worker     virtual status_t startInput(audio_port_handle_t portId) = 0;
189*ec779b8eSAndroid Build Coastguard Worker     // indicates to the audio policy manager that the input stops being used.
190*ec779b8eSAndroid Build Coastguard Worker     virtual status_t stopInput(audio_port_handle_t portId) = 0;
191*ec779b8eSAndroid Build Coastguard Worker     // releases the input.
192*ec779b8eSAndroid Build Coastguard Worker     virtual void releaseInput(audio_port_handle_t portId) = 0;
193*ec779b8eSAndroid Build Coastguard Worker 
194*ec779b8eSAndroid Build Coastguard Worker     //
195*ec779b8eSAndroid Build Coastguard Worker     // volume control functions
196*ec779b8eSAndroid Build Coastguard Worker     //
197*ec779b8eSAndroid Build Coastguard Worker 
198*ec779b8eSAndroid Build Coastguard Worker     // notifies the audio policy manager that the absolute volume mode is enabled/disabled on
199*ec779b8eSAndroid Build Coastguard Worker     // the passed device. Also specifies the stream that is controlling the absolute volume.
200*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setDeviceAbsoluteVolumeEnabled(audio_devices_t device,
201*ec779b8eSAndroid Build Coastguard Worker                                                     const char *address,
202*ec779b8eSAndroid Build Coastguard Worker                                                     bool enabled,
203*ec779b8eSAndroid Build Coastguard Worker                                                     audio_stream_type_t streamToDriveAbs) = 0;
204*ec779b8eSAndroid Build Coastguard Worker     // initialises stream volume conversion parameters by specifying volume index range.
205*ec779b8eSAndroid Build Coastguard Worker     virtual void initStreamVolume(audio_stream_type_t stream,
206*ec779b8eSAndroid Build Coastguard Worker                                   int indexMin,
207*ec779b8eSAndroid Build Coastguard Worker                                   int indexMax) = 0;
208*ec779b8eSAndroid Build Coastguard Worker 
209*ec779b8eSAndroid Build Coastguard Worker     // sets the new stream volume at a level corresponding to the supplied index for the
210*ec779b8eSAndroid Build Coastguard Worker     // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME means
211*ec779b8eSAndroid Build Coastguard Worker     // setting volume for all devices
212*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
213*ec779b8eSAndroid Build Coastguard Worker                                           int index,
214*ec779b8eSAndroid Build Coastguard Worker                                           bool muted,
215*ec779b8eSAndroid Build Coastguard Worker                                           audio_devices_t device) = 0;
216*ec779b8eSAndroid Build Coastguard Worker 
217*ec779b8eSAndroid Build Coastguard Worker     // retrieve current volume index for the specified stream and the
218*ec779b8eSAndroid Build Coastguard Worker     // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME means
219*ec779b8eSAndroid Build Coastguard Worker     // querying the volume of the active device.
220*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
221*ec779b8eSAndroid Build Coastguard Worker                                           int *index,
222*ec779b8eSAndroid Build Coastguard Worker                                           audio_devices_t device) = 0;
223*ec779b8eSAndroid Build Coastguard Worker 
224*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setVolumeIndexForAttributes(const audio_attributes_t &attr,
225*ec779b8eSAndroid Build Coastguard Worker                                                  int index,
226*ec779b8eSAndroid Build Coastguard Worker                                                  bool muted,
227*ec779b8eSAndroid Build Coastguard Worker                                                  audio_devices_t device) = 0;
228*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getVolumeIndexForAttributes(const audio_attributes_t &attr,
229*ec779b8eSAndroid Build Coastguard Worker                                                  int &index,
230*ec779b8eSAndroid Build Coastguard Worker                                                  audio_devices_t device) = 0;
231*ec779b8eSAndroid Build Coastguard Worker 
232*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMaxVolumeIndexForAttributes(const audio_attributes_t &attr,
233*ec779b8eSAndroid Build Coastguard Worker                                                     int &index) = 0;
234*ec779b8eSAndroid Build Coastguard Worker 
235*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMinVolumeIndexForAttributes(const audio_attributes_t &attr,
236*ec779b8eSAndroid Build Coastguard Worker                                                     int &index) = 0;
237*ec779b8eSAndroid Build Coastguard Worker 
238*ec779b8eSAndroid Build Coastguard Worker     // return the strategy corresponding to a given stream type
239*ec779b8eSAndroid Build Coastguard Worker     virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream) = 0;
240*ec779b8eSAndroid Build Coastguard Worker 
241*ec779b8eSAndroid Build Coastguard Worker     // retrieves the list of enabled output devices for the given audio attributes
242*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getDevicesForAttributes(const audio_attributes_t &attr,
243*ec779b8eSAndroid Build Coastguard Worker                                              AudioDeviceTypeAddrVector *devices,
244*ec779b8eSAndroid Build Coastguard Worker                                              bool forVolume) = 0;
245*ec779b8eSAndroid Build Coastguard Worker 
246*ec779b8eSAndroid Build Coastguard Worker     // Audio effect management
247*ec779b8eSAndroid Build Coastguard Worker     virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0;
248*ec779b8eSAndroid Build Coastguard Worker     virtual status_t registerEffect(const effect_descriptor_t *desc,
249*ec779b8eSAndroid Build Coastguard Worker                                     audio_io_handle_t io,
250*ec779b8eSAndroid Build Coastguard Worker                                     product_strategy_t strategy,
251*ec779b8eSAndroid Build Coastguard Worker                                     int session,
252*ec779b8eSAndroid Build Coastguard Worker                                     int id) = 0;
253*ec779b8eSAndroid Build Coastguard Worker     virtual status_t unregisterEffect(int id) = 0;
254*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setEffectEnabled(int id, bool enabled) = 0;
255*ec779b8eSAndroid Build Coastguard Worker     virtual status_t moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) = 0;
256*ec779b8eSAndroid Build Coastguard Worker 
257*ec779b8eSAndroid Build Coastguard Worker     virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const = 0;
258*ec779b8eSAndroid Build Coastguard Worker     virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
259*ec779b8eSAndroid Build Coastguard Worker                                         uint32_t inPastMs = 0) const = 0;
260*ec779b8eSAndroid Build Coastguard Worker     virtual bool isSourceActive(audio_source_t source) const = 0;
261*ec779b8eSAndroid Build Coastguard Worker 
262*ec779b8eSAndroid Build Coastguard Worker     //dump state
263*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    dump(int fd) = 0;
264*ec779b8eSAndroid Build Coastguard Worker 
265*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t flags) = 0;
266*ec779b8eSAndroid Build Coastguard Worker     virtual audio_offload_mode_t getOffloadSupport(const audio_offload_info_t& offloadInfo) = 0;
267*ec779b8eSAndroid Build Coastguard Worker     virtual bool isDirectOutputSupported(const audio_config_base_t& config,
268*ec779b8eSAndroid Build Coastguard Worker                                          const audio_attributes_t& attributes) = 0;
269*ec779b8eSAndroid Build Coastguard Worker 
270*ec779b8eSAndroid Build Coastguard Worker     virtual status_t listAudioPorts(audio_port_role_t role,
271*ec779b8eSAndroid Build Coastguard Worker                                     audio_port_type_t type,
272*ec779b8eSAndroid Build Coastguard Worker                                     unsigned int *num_ports,
273*ec779b8eSAndroid Build Coastguard Worker                                     struct audio_port_v7 *ports,
274*ec779b8eSAndroid Build Coastguard Worker                                     unsigned int *generation) = 0;
275*ec779b8eSAndroid Build Coastguard Worker     virtual status_t listDeclaredDevicePorts(media::AudioPortRole role,
276*ec779b8eSAndroid Build Coastguard Worker                                              std::vector<media::AudioPortFw>* result) = 0;
277*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getAudioPort(struct audio_port_v7 *port) = 0;
278*ec779b8eSAndroid Build Coastguard Worker     virtual status_t createAudioPatch(const struct audio_patch *patch,
279*ec779b8eSAndroid Build Coastguard Worker                                        audio_patch_handle_t *handle,
280*ec779b8eSAndroid Build Coastguard Worker                                        uid_t uid) = 0;
281*ec779b8eSAndroid Build Coastguard Worker     virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
282*ec779b8eSAndroid Build Coastguard Worker                                           uid_t uid) = 0;
283*ec779b8eSAndroid Build Coastguard Worker     virtual status_t listAudioPatches(unsigned int *num_patches,
284*ec779b8eSAndroid Build Coastguard Worker                                       struct audio_patch *patches,
285*ec779b8eSAndroid Build Coastguard Worker                                       unsigned int *generation) = 0;
286*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
287*ec779b8eSAndroid Build Coastguard Worker     virtual void releaseResourcesForUid(uid_t uid) = 0;
288*ec779b8eSAndroid Build Coastguard Worker 
289*ec779b8eSAndroid Build Coastguard Worker     virtual status_t acquireSoundTriggerSession(audio_session_t *session,
290*ec779b8eSAndroid Build Coastguard Worker                                            audio_io_handle_t *ioHandle,
291*ec779b8eSAndroid Build Coastguard Worker                                            audio_devices_t *device) = 0;
292*ec779b8eSAndroid Build Coastguard Worker 
293*ec779b8eSAndroid Build Coastguard Worker     virtual status_t releaseSoundTriggerSession(audio_session_t session) = 0;
294*ec779b8eSAndroid Build Coastguard Worker 
295*ec779b8eSAndroid Build Coastguard Worker     virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes) = 0;
296*ec779b8eSAndroid Build Coastguard Worker     virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes) = 0;
297*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getRegisteredPolicyMixes(std::vector<AudioMix>& mixes) = 0;
298*ec779b8eSAndroid Build Coastguard Worker 
299*ec779b8eSAndroid Build Coastguard Worker     virtual status_t updatePolicyMix(
300*ec779b8eSAndroid Build Coastguard Worker         const AudioMix& mix,
301*ec779b8eSAndroid Build Coastguard Worker         const std::vector<AudioMixMatchCriterion>& updatedCriteria) = 0;
302*ec779b8eSAndroid Build Coastguard Worker 
303*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setUidDeviceAffinities(uid_t uid, const AudioDeviceTypeAddrVector& devices)
304*ec779b8eSAndroid Build Coastguard Worker             = 0;
305*ec779b8eSAndroid Build Coastguard Worker     virtual status_t removeUidDeviceAffinities(uid_t uid) = 0;
306*ec779b8eSAndroid Build Coastguard Worker 
307*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setUserIdDeviceAffinities(int userId,
308*ec779b8eSAndroid Build Coastguard Worker             const AudioDeviceTypeAddrVector& devices) = 0;
309*ec779b8eSAndroid Build Coastguard Worker     virtual status_t removeUserIdDeviceAffinities(int userId) = 0;
310*ec779b8eSAndroid Build Coastguard Worker 
311*ec779b8eSAndroid Build Coastguard Worker     virtual status_t startAudioSource(const struct audio_port_config *source,
312*ec779b8eSAndroid Build Coastguard Worker                                       const audio_attributes_t *attributes,
313*ec779b8eSAndroid Build Coastguard Worker                                       audio_port_handle_t *portId,
314*ec779b8eSAndroid Build Coastguard Worker                                       uid_t uid) = 0;
315*ec779b8eSAndroid Build Coastguard Worker     virtual status_t stopAudioSource(audio_port_handle_t portId) = 0;
316*ec779b8eSAndroid Build Coastguard Worker 
317*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setMasterMono(bool mono) = 0;
318*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMasterMono(bool *mono) = 0;
319*ec779b8eSAndroid Build Coastguard Worker 
320*ec779b8eSAndroid Build Coastguard Worker     virtual float    getStreamVolumeDB(
321*ec779b8eSAndroid Build Coastguard Worker                 audio_stream_type_t stream, int index, audio_devices_t device) = 0;
322*ec779b8eSAndroid Build Coastguard Worker 
323*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getSurroundFormats(unsigned int *numSurroundFormats,
324*ec779b8eSAndroid Build Coastguard Worker                                         audio_format_t *surroundFormats,
325*ec779b8eSAndroid Build Coastguard Worker                                         bool *surroundFormatsEnabled) = 0;
326*ec779b8eSAndroid Build Coastguard Worker 
327*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getReportedSurroundFormats(unsigned int *numSurroundFormats,
328*ec779b8eSAndroid Build Coastguard Worker                                                 audio_format_t *surroundFormats) = 0;
329*ec779b8eSAndroid Build Coastguard Worker 
330*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled) = 0;
331*ec779b8eSAndroid Build Coastguard Worker 
332*ec779b8eSAndroid Build Coastguard Worker     virtual bool     isHapticPlaybackSupported() = 0;
333*ec779b8eSAndroid Build Coastguard Worker 
334*ec779b8eSAndroid Build Coastguard Worker     virtual bool     isUltrasoundSupported() = 0;
335*ec779b8eSAndroid Build Coastguard Worker 
336*ec779b8eSAndroid Build Coastguard Worker     virtual bool     isHotwordStreamSupported(bool lookbackAudio) = 0;
337*ec779b8eSAndroid Build Coastguard Worker 
338*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getHwOffloadFormatsSupportedForBluetoothMedia(
339*ec779b8eSAndroid Build Coastguard Worker                 audio_devices_t device, std::vector<audio_format_t> *formats) = 0;
340*ec779b8eSAndroid Build Coastguard Worker 
341*ec779b8eSAndroid Build Coastguard Worker     virtual void     setAppState(audio_port_handle_t portId, app_state_t state) = 0;
342*ec779b8eSAndroid Build Coastguard Worker 
343*ec779b8eSAndroid Build Coastguard Worker     virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) = 0;
344*ec779b8eSAndroid Build Coastguard Worker 
345*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getProductStrategyFromAudioAttributes(
346*ec779b8eSAndroid Build Coastguard Worker             const audio_attributes_t &aa, product_strategy_t &productStrategy,
347*ec779b8eSAndroid Build Coastguard Worker             bool fallbackOnDefault) = 0;
348*ec779b8eSAndroid Build Coastguard Worker 
349*ec779b8eSAndroid Build Coastguard Worker     virtual status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups) = 0;
350*ec779b8eSAndroid Build Coastguard Worker 
351*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getVolumeGroupFromAudioAttributes(
352*ec779b8eSAndroid Build Coastguard Worker             const audio_attributes_t &aa, volume_group_t &volumeGroup, bool fallbackOnDefault) = 0;
353*ec779b8eSAndroid Build Coastguard Worker 
354*ec779b8eSAndroid Build Coastguard Worker     virtual bool     isCallScreenModeSupported() = 0;
355*ec779b8eSAndroid Build Coastguard Worker 
356*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setDevicesRoleForStrategy(product_strategy_t strategy,
357*ec779b8eSAndroid Build Coastguard Worker                                                device_role_t role,
358*ec779b8eSAndroid Build Coastguard Worker                                                const AudioDeviceTypeAddrVector &devices) = 0;
359*ec779b8eSAndroid Build Coastguard Worker 
360*ec779b8eSAndroid Build Coastguard Worker     virtual status_t removeDevicesRoleForStrategy(product_strategy_t strategy,
361*ec779b8eSAndroid Build Coastguard Worker                                                   device_role_t role,
362*ec779b8eSAndroid Build Coastguard Worker                                                   const AudioDeviceTypeAddrVector &devices) = 0;
363*ec779b8eSAndroid Build Coastguard Worker 
364*ec779b8eSAndroid Build Coastguard Worker     virtual status_t clearDevicesRoleForStrategy(product_strategy_t strategy,
365*ec779b8eSAndroid Build Coastguard Worker                                                      device_role_t role) = 0;
366*ec779b8eSAndroid Build Coastguard Worker 
367*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getDevicesForRoleAndStrategy(product_strategy_t strategy,
368*ec779b8eSAndroid Build Coastguard Worker                                                   device_role_t role,
369*ec779b8eSAndroid Build Coastguard Worker                                                   AudioDeviceTypeAddrVector &devices) = 0;
370*ec779b8eSAndroid Build Coastguard Worker 
371*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setDevicesRoleForCapturePreset(audio_source_t audioSource,
372*ec779b8eSAndroid Build Coastguard Worker                                                     device_role_t role,
373*ec779b8eSAndroid Build Coastguard Worker                                                     const AudioDeviceTypeAddrVector &devices) = 0;
374*ec779b8eSAndroid Build Coastguard Worker 
375*ec779b8eSAndroid Build Coastguard Worker     virtual status_t addDevicesRoleForCapturePreset(audio_source_t audioSource,
376*ec779b8eSAndroid Build Coastguard Worker                                                     device_role_t role,
377*ec779b8eSAndroid Build Coastguard Worker                                                     const AudioDeviceTypeAddrVector &devices) = 0;
378*ec779b8eSAndroid Build Coastguard Worker 
379*ec779b8eSAndroid Build Coastguard Worker     virtual status_t removeDevicesRoleForCapturePreset(
380*ec779b8eSAndroid Build Coastguard Worker             audio_source_t audioSource, device_role_t role,
381*ec779b8eSAndroid Build Coastguard Worker             const AudioDeviceTypeAddrVector& devices) = 0;
382*ec779b8eSAndroid Build Coastguard Worker 
383*ec779b8eSAndroid Build Coastguard Worker     virtual status_t clearDevicesRoleForCapturePreset(audio_source_t audioSource,
384*ec779b8eSAndroid Build Coastguard Worker                                                       device_role_t role) = 0;
385*ec779b8eSAndroid Build Coastguard Worker 
386*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
387*ec779b8eSAndroid Build Coastguard Worker                                                        device_role_t role,
388*ec779b8eSAndroid Build Coastguard Worker                                                        AudioDeviceTypeAddrVector &devices) = 0;
389*ec779b8eSAndroid Build Coastguard Worker 
390*ec779b8eSAndroid Build Coastguard Worker     /**
391*ec779b8eSAndroid Build Coastguard Worker      * Queries if some kind of spatialization will be performed if the audio playback context
392*ec779b8eSAndroid Build Coastguard Worker      * described by the provided arguments is present.
393*ec779b8eSAndroid Build Coastguard Worker      * The context is made of:
394*ec779b8eSAndroid Build Coastguard Worker      * - The audio attributes describing the playback use case.
395*ec779b8eSAndroid Build Coastguard Worker      * - The audio configuration describing the audio format, channels, sampling rate ...
396*ec779b8eSAndroid Build Coastguard Worker      * - The devices describing the sink audio device selected for playback.
397*ec779b8eSAndroid Build Coastguard Worker      * All arguments are optional and only the specified arguments are used to match against
398*ec779b8eSAndroid Build Coastguard Worker      * supported criteria. For instance, supplying no argument will tell if spatialization is
399*ec779b8eSAndroid Build Coastguard Worker      * supported or not in general.
400*ec779b8eSAndroid Build Coastguard Worker      * @param attr audio attributes describing the playback use case
401*ec779b8eSAndroid Build Coastguard Worker      * @param config audio configuration describing the audio format, channels, sampling rate...
402*ec779b8eSAndroid Build Coastguard Worker      * @param devices the sink audio device selected for playback
403*ec779b8eSAndroid Build Coastguard Worker      * @return true if spatialization is enabled for this context,
404*ec779b8eSAndroid Build Coastguard Worker      *        false otherwise
405*ec779b8eSAndroid Build Coastguard Worker      */
406*ec779b8eSAndroid Build Coastguard Worker      virtual bool canBeSpatialized(const audio_attributes_t *attr,
407*ec779b8eSAndroid Build Coastguard Worker                                   const audio_config_t *config,
408*ec779b8eSAndroid Build Coastguard Worker                                   const AudioDeviceTypeAddrVector &devices) const = 0;
409*ec779b8eSAndroid Build Coastguard Worker 
410*ec779b8eSAndroid Build Coastguard Worker     /**
411*ec779b8eSAndroid Build Coastguard Worker      * Opens a specialized spatializer output if supported by the platform.
412*ec779b8eSAndroid Build Coastguard Worker      * If several spatializer output profiles exist, the one supporting the sink device
413*ec779b8eSAndroid Build Coastguard Worker      * corresponding to the provided audio attributes will be selected.
414*ec779b8eSAndroid Build Coastguard Worker      * Only one spatializer output stream can be opened at a time and an error is returned
415*ec779b8eSAndroid Build Coastguard Worker      * if one already exists.
416*ec779b8eSAndroid Build Coastguard Worker      * @param config audio format, channel mask and sampling rate to be used as the mixer
417*ec779b8eSAndroid Build Coastguard Worker      *        configuration for the spatializer mixer created.
418*ec779b8eSAndroid Build Coastguard Worker      * @param attr audio attributes describing the playback use case that will drive the
419*ec779b8eSAndroid Build Coastguard Worker      *        sink device selection
420*ec779b8eSAndroid Build Coastguard Worker      * @param output the IO handle of the output opened
421*ec779b8eSAndroid Build Coastguard Worker      * @return NO_ERROR if an output was opened, INVALID_OPERATION or BAD_VALUE otherwise
422*ec779b8eSAndroid Build Coastguard Worker      */
423*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getSpatializerOutput(const audio_config_base_t *config,
424*ec779b8eSAndroid Build Coastguard Worker                                             const audio_attributes_t *attr,
425*ec779b8eSAndroid Build Coastguard Worker                                             audio_io_handle_t *output) = 0;
426*ec779b8eSAndroid Build Coastguard Worker 
427*ec779b8eSAndroid Build Coastguard Worker     /**
428*ec779b8eSAndroid Build Coastguard Worker      * Closes a previously opened specialized spatializer output.
429*ec779b8eSAndroid Build Coastguard Worker      * @param output the IO handle of the output to close.
430*ec779b8eSAndroid Build Coastguard Worker      * @return NO_ERROR if an output was closed, INVALID_OPERATION or BAD_VALUE otherwise
431*ec779b8eSAndroid Build Coastguard Worker      */
432*ec779b8eSAndroid Build Coastguard Worker     virtual status_t releaseSpatializerOutput(audio_io_handle_t output) = 0;
433*ec779b8eSAndroid Build Coastguard Worker 
434*ec779b8eSAndroid Build Coastguard Worker     /**
435*ec779b8eSAndroid Build Coastguard Worker      * Query how the direct playback is currently supported on the device.
436*ec779b8eSAndroid Build Coastguard Worker      * @param attr audio attributes describing the playback use case
437*ec779b8eSAndroid Build Coastguard Worker      * @param config audio configuration for the playback
438*ec779b8eSAndroid Build Coastguard Worker      * @param directMode out: a set of flags describing how the direct playback is currently
439*ec779b8eSAndroid Build Coastguard Worker      *        supported on the device
440*ec779b8eSAndroid Build Coastguard Worker      * @return NO_ERROR in case of success, DEAD_OBJECT, NO_INIT, BAD_VALUE, PERMISSION_DENIED
441*ec779b8eSAndroid Build Coastguard Worker      *         in case of error.
442*ec779b8eSAndroid Build Coastguard Worker      */
443*ec779b8eSAndroid Build Coastguard Worker     virtual audio_direct_mode_t getDirectPlaybackSupport(const audio_attributes_t *attr,
444*ec779b8eSAndroid Build Coastguard Worker                                                          const audio_config_t *config) = 0;
445*ec779b8eSAndroid Build Coastguard Worker 
446*ec779b8eSAndroid Build Coastguard Worker     // retrieves the list of available direct audio profiles for the given audio attributes
447*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getDirectProfilesForAttributes(const audio_attributes_t* attr,
448*ec779b8eSAndroid Build Coastguard Worker                                                     AudioProfileVector& audioProfiles) = 0;
449*ec779b8eSAndroid Build Coastguard Worker 
450*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getSupportedMixerAttributes(
451*ec779b8eSAndroid Build Coastguard Worker             audio_port_handle_t portId, std::vector<audio_mixer_attributes_t>& mixerAttrs) = 0;
452*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setPreferredMixerAttributes(
453*ec779b8eSAndroid Build Coastguard Worker             const audio_attributes_t* attr,
454*ec779b8eSAndroid Build Coastguard Worker             audio_port_handle_t portId,
455*ec779b8eSAndroid Build Coastguard Worker             uid_t uid,
456*ec779b8eSAndroid Build Coastguard Worker             const audio_mixer_attributes_t* mixerAttributes) = 0;
457*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getPreferredMixerAttributes(const audio_attributes_t* attr,
458*ec779b8eSAndroid Build Coastguard Worker                                                  audio_port_handle_t portId,
459*ec779b8eSAndroid Build Coastguard Worker                                                  audio_mixer_attributes_t* mixerAttributes) = 0;
460*ec779b8eSAndroid Build Coastguard Worker     virtual status_t clearPreferredMixerAttributes(const audio_attributes_t* attr,
461*ec779b8eSAndroid Build Coastguard Worker                                                    audio_port_handle_t portId,
462*ec779b8eSAndroid Build Coastguard Worker                                                    uid_t uid) = 0;
463*ec779b8eSAndroid Build Coastguard Worker 
464*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMmapPolicyInfos(
465*ec779b8eSAndroid Build Coastguard Worker             media::audio::common::AudioMMapPolicyType policyType,
466*ec779b8eSAndroid Build Coastguard Worker             std::vector<media::audio::common::AudioMMapPolicyInfo> *policyInfos) = 0;
467*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMmapPolicyForDevice(
468*ec779b8eSAndroid Build Coastguard Worker             media::audio::common::AudioMMapPolicyType policyType,
469*ec779b8eSAndroid Build Coastguard Worker             media::audio::common::AudioMMapPolicyInfo *policyInfo) = 0;
470*ec779b8eSAndroid Build Coastguard Worker };
471*ec779b8eSAndroid Build Coastguard Worker 
472*ec779b8eSAndroid Build Coastguard Worker // Audio Policy client Interface
473*ec779b8eSAndroid Build Coastguard Worker class AudioPolicyClientInterface
474*ec779b8eSAndroid Build Coastguard Worker {
475*ec779b8eSAndroid Build Coastguard Worker public:
~AudioPolicyClientInterface()476*ec779b8eSAndroid Build Coastguard Worker     virtual ~AudioPolicyClientInterface() {}
477*ec779b8eSAndroid Build Coastguard Worker 
478*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getAudioPolicyConfig(media::AudioPolicyConfig *config) = 0;
479*ec779b8eSAndroid Build Coastguard Worker 
480*ec779b8eSAndroid Build Coastguard Worker     //
481*ec779b8eSAndroid Build Coastguard Worker     // Audio HW module functions
482*ec779b8eSAndroid Build Coastguard Worker     //
483*ec779b8eSAndroid Build Coastguard Worker 
484*ec779b8eSAndroid Build Coastguard Worker     // loads a HW module.
485*ec779b8eSAndroid Build Coastguard Worker     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
486*ec779b8eSAndroid Build Coastguard Worker 
487*ec779b8eSAndroid Build Coastguard Worker     //
488*ec779b8eSAndroid Build Coastguard Worker     // Audio output Control functions
489*ec779b8eSAndroid Build Coastguard Worker     //
490*ec779b8eSAndroid Build Coastguard Worker 
491*ec779b8eSAndroid Build Coastguard Worker     // opens an audio output with the requested parameters. The parameter values can indicate to
492*ec779b8eSAndroid Build Coastguard Worker     // use the default values in case the audio policy manager has no specific requirements for the
493*ec779b8eSAndroid Build Coastguard Worker     // output being opened.
494*ec779b8eSAndroid Build Coastguard Worker     // When the function returns, the parameter values reflect the actual values used by the audio
495*ec779b8eSAndroid Build Coastguard Worker     // hardware output stream.
496*ec779b8eSAndroid Build Coastguard Worker     // The audio policy manager can check if the proposed parameters are suitable or not and act
497*ec779b8eSAndroid Build Coastguard Worker     // accordingly.
498*ec779b8eSAndroid Build Coastguard Worker     virtual status_t openOutput(audio_module_handle_t module,
499*ec779b8eSAndroid Build Coastguard Worker                                 audio_io_handle_t *output,
500*ec779b8eSAndroid Build Coastguard Worker                                 audio_config_t *halConfig,
501*ec779b8eSAndroid Build Coastguard Worker                                 audio_config_base_t *mixerConfig,
502*ec779b8eSAndroid Build Coastguard Worker                                 const sp<DeviceDescriptorBase>& device,
503*ec779b8eSAndroid Build Coastguard Worker                                 uint32_t *latencyMs,
504*ec779b8eSAndroid Build Coastguard Worker                                 audio_output_flags_t *flags,
505*ec779b8eSAndroid Build Coastguard Worker                                 audio_attributes_t audioAttributes) = 0;
506*ec779b8eSAndroid Build Coastguard Worker     // creates a special output that is duplicated to the two outputs passed as arguments.
507*ec779b8eSAndroid Build Coastguard Worker     // The duplication is performed by a special mixer thread in the AudioFlinger.
508*ec779b8eSAndroid Build Coastguard Worker     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
509*ec779b8eSAndroid Build Coastguard Worker                                                   audio_io_handle_t output2) = 0;
510*ec779b8eSAndroid Build Coastguard Worker     // closes the output stream
511*ec779b8eSAndroid Build Coastguard Worker     virtual status_t closeOutput(audio_io_handle_t output) = 0;
512*ec779b8eSAndroid Build Coastguard Worker     // suspends the output. When an output is suspended, the corresponding audio hardware output
513*ec779b8eSAndroid Build Coastguard Worker     // stream is placed in standby and the AudioTracks attached to the mixer thread are still
514*ec779b8eSAndroid Build Coastguard Worker     // processed but the output mix is discarded.
515*ec779b8eSAndroid Build Coastguard Worker     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
516*ec779b8eSAndroid Build Coastguard Worker     // restores a suspended output.
517*ec779b8eSAndroid Build Coastguard Worker     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
518*ec779b8eSAndroid Build Coastguard Worker 
519*ec779b8eSAndroid Build Coastguard Worker     //
520*ec779b8eSAndroid Build Coastguard Worker     // Audio input Control functions
521*ec779b8eSAndroid Build Coastguard Worker     //
522*ec779b8eSAndroid Build Coastguard Worker 
523*ec779b8eSAndroid Build Coastguard Worker     // opens an audio input
524*ec779b8eSAndroid Build Coastguard Worker     virtual status_t openInput(audio_module_handle_t module,
525*ec779b8eSAndroid Build Coastguard Worker                                audio_io_handle_t *input,
526*ec779b8eSAndroid Build Coastguard Worker                                audio_config_t *config,
527*ec779b8eSAndroid Build Coastguard Worker                                audio_devices_t *device,
528*ec779b8eSAndroid Build Coastguard Worker                                const String8& address,
529*ec779b8eSAndroid Build Coastguard Worker                                audio_source_t source,
530*ec779b8eSAndroid Build Coastguard Worker                                audio_input_flags_t flags) = 0;
531*ec779b8eSAndroid Build Coastguard Worker     // closes an audio input
532*ec779b8eSAndroid Build Coastguard Worker     virtual status_t closeInput(audio_io_handle_t input) = 0;
533*ec779b8eSAndroid Build Coastguard Worker     //
534*ec779b8eSAndroid Build Coastguard Worker     // misc control functions
535*ec779b8eSAndroid Build Coastguard Worker     //
536*ec779b8eSAndroid Build Coastguard Worker 
537*ec779b8eSAndroid Build Coastguard Worker     // set a stream volume for a particular output. For the same user setting, a given stream type
538*ec779b8eSAndroid Build Coastguard Worker     // can have different volumes
539*ec779b8eSAndroid Build Coastguard Worker     // for each output (destination device) it is attached to.
540*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, bool muted,
541*ec779b8eSAndroid Build Coastguard Worker                                      audio_io_handle_t output, int delayMs = 0) = 0;
542*ec779b8eSAndroid Build Coastguard Worker     /**
543*ec779b8eSAndroid Build Coastguard Worker      * Set volume for given AudioTrack port ids for a particular output.
544*ec779b8eSAndroid Build Coastguard Worker      * For the same user setting, a given volume group and associated output port id
545*ec779b8eSAndroid Build Coastguard Worker      * can have different volumes for each output (destination device) it is attached to.
546*ec779b8eSAndroid Build Coastguard Worker      * @param ports to consider
547*ec779b8eSAndroid Build Coastguard Worker      * @param volume to apply
548*ec779b8eSAndroid Build Coastguard Worker      * @param muted to apply
549*ec779b8eSAndroid Build Coastguard Worker      * @param output to consider
550*ec779b8eSAndroid Build Coastguard Worker      * @param delayMs to use
551*ec779b8eSAndroid Build Coastguard Worker      * @return NO_ERROR if successful
552*ec779b8eSAndroid Build Coastguard Worker      */
553*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setPortsVolume(const std::vector<audio_port_handle_t>& ports, float volume,
554*ec779b8eSAndroid Build Coastguard Worker             bool muted, audio_io_handle_t output, int delayMs = 0) = 0;
555*ec779b8eSAndroid Build Coastguard Worker 
556*ec779b8eSAndroid Build Coastguard Worker     // function enabling to send proprietary informations directly from audio policy manager to
557*ec779b8eSAndroid Build Coastguard Worker     // audio hardware interface.
558*ec779b8eSAndroid Build Coastguard Worker     virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs,
559*ec779b8eSAndroid Build Coastguard Worker                                int delayMs = 0) = 0;
560*ec779b8eSAndroid Build Coastguard Worker     // function enabling to receive proprietary informations directly from audio hardware interface
561*ec779b8eSAndroid Build Coastguard Worker     // to audio policy manager.
562*ec779b8eSAndroid Build Coastguard Worker     virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
563*ec779b8eSAndroid Build Coastguard Worker 
564*ec779b8eSAndroid Build Coastguard Worker     // set down link audio volume.
565*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
566*ec779b8eSAndroid Build Coastguard Worker 
567*ec779b8eSAndroid Build Coastguard Worker     // move effect to the specified output
568*ec779b8eSAndroid Build Coastguard Worker     virtual status_t moveEffects(audio_session_t session,
569*ec779b8eSAndroid Build Coastguard Worker                                      audio_io_handle_t srcOutput,
570*ec779b8eSAndroid Build Coastguard Worker                                      audio_io_handle_t dstOutput) = 0;
571*ec779b8eSAndroid Build Coastguard Worker 
572*ec779b8eSAndroid Build Coastguard Worker     virtual void setEffectSuspended(int effectId,
573*ec779b8eSAndroid Build Coastguard Worker                                     audio_session_t sessionId,
574*ec779b8eSAndroid Build Coastguard Worker                                     bool suspended) = 0;
575*ec779b8eSAndroid Build Coastguard Worker 
576*ec779b8eSAndroid Build Coastguard Worker     /* Create a patch between several source and sink ports */
577*ec779b8eSAndroid Build Coastguard Worker     virtual status_t createAudioPatch(const struct audio_patch *patch,
578*ec779b8eSAndroid Build Coastguard Worker                                        audio_patch_handle_t *handle,
579*ec779b8eSAndroid Build Coastguard Worker                                        int delayMs) = 0;
580*ec779b8eSAndroid Build Coastguard Worker 
581*ec779b8eSAndroid Build Coastguard Worker     /* Release a patch */
582*ec779b8eSAndroid Build Coastguard Worker     virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
583*ec779b8eSAndroid Build Coastguard Worker                                        int delayMs) = 0;
584*ec779b8eSAndroid Build Coastguard Worker 
585*ec779b8eSAndroid Build Coastguard Worker     /* Set audio port configuration */
586*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs) = 0;
587*ec779b8eSAndroid Build Coastguard Worker 
588*ec779b8eSAndroid Build Coastguard Worker     virtual void onAudioPortListUpdate() = 0;
589*ec779b8eSAndroid Build Coastguard Worker 
590*ec779b8eSAndroid Build Coastguard Worker     virtual void onAudioPatchListUpdate() = 0;
591*ec779b8eSAndroid Build Coastguard Worker 
592*ec779b8eSAndroid Build Coastguard Worker     virtual void onAudioVolumeGroupChanged(volume_group_t group, int flags) = 0;
593*ec779b8eSAndroid Build Coastguard Worker 
594*ec779b8eSAndroid Build Coastguard Worker     virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) = 0;
595*ec779b8eSAndroid Build Coastguard Worker 
596*ec779b8eSAndroid Build Coastguard Worker     virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state) = 0;
597*ec779b8eSAndroid Build Coastguard Worker 
598*ec779b8eSAndroid Build Coastguard Worker     virtual void onRecordingConfigurationUpdate(int event,
599*ec779b8eSAndroid Build Coastguard Worker                                                 const record_client_info_t *clientInfo,
600*ec779b8eSAndroid Build Coastguard Worker                                                 const audio_config_base_t *clientConfig,
601*ec779b8eSAndroid Build Coastguard Worker                                                 std::vector<effect_descriptor_t> clientEffects,
602*ec779b8eSAndroid Build Coastguard Worker                                                 const audio_config_base_t *deviceConfig,
603*ec779b8eSAndroid Build Coastguard Worker                                                 std::vector<effect_descriptor_t> effects,
604*ec779b8eSAndroid Build Coastguard Worker                                                 audio_patch_handle_t patchHandle,
605*ec779b8eSAndroid Build Coastguard Worker                                                 audio_source_t source) = 0;
606*ec779b8eSAndroid Build Coastguard Worker 
607*ec779b8eSAndroid Build Coastguard Worker     virtual void onRoutingUpdated() = 0;
608*ec779b8eSAndroid Build Coastguard Worker 
609*ec779b8eSAndroid Build Coastguard Worker     // Used to notify AudioService that an error was encountering when reading
610*ec779b8eSAndroid Build Coastguard Worker     // the volume ranges, and that they should be re-initialized
611*ec779b8eSAndroid Build Coastguard Worker     virtual void onVolumeRangeInitRequest() = 0;
612*ec779b8eSAndroid Build Coastguard Worker 
613*ec779b8eSAndroid Build Coastguard Worker     // Used to notify the sound trigger module that an audio capture is about to
614*ec779b8eSAndroid Build Coastguard Worker     // take place. This should typically result in any active recognition
615*ec779b8eSAndroid Build Coastguard Worker     // sessions to be preempted on modules that do not support sound trigger
616*ec779b8eSAndroid Build Coastguard Worker     // recognition concurrently with audio capture.
617*ec779b8eSAndroid Build Coastguard Worker     virtual void setSoundTriggerCaptureState(bool active) = 0;
618*ec779b8eSAndroid Build Coastguard Worker 
619*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getAudioPort(struct audio_port_v7 *port) = 0;
620*ec779b8eSAndroid Build Coastguard Worker 
621*ec779b8eSAndroid Build Coastguard Worker     virtual status_t updateSecondaryOutputs(
622*ec779b8eSAndroid Build Coastguard Worker             const TrackSecondaryOutputsMap& trackSecondaryOutputs) = 0;
623*ec779b8eSAndroid Build Coastguard Worker 
624*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setDeviceConnectedState(const struct audio_port_v7 *port,
625*ec779b8eSAndroid Build Coastguard Worker                                              media::DeviceConnectedState state) = 0;
626*ec779b8eSAndroid Build Coastguard Worker 
627*ec779b8eSAndroid Build Coastguard Worker     virtual status_t invalidateTracks(const std::vector<audio_port_handle_t>& portIds) = 0;
628*ec779b8eSAndroid Build Coastguard Worker 
629*ec779b8eSAndroid Build Coastguard Worker     // Get the attributes of the mix port when connecting to the given device port.
630*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getAudioMixPort(const struct audio_port_v7 *devicePort,
631*ec779b8eSAndroid Build Coastguard Worker                                      struct audio_port_v7 *mixPort) = 0;
632*ec779b8eSAndroid Build Coastguard Worker 
633*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setTracksInternalMute(
634*ec779b8eSAndroid Build Coastguard Worker             const std::vector<media::TrackInternalMuteInfo>& tracksInternalMute) = 0;
635*ec779b8eSAndroid Build Coastguard Worker 
636*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getMmapPolicyInfos(
637*ec779b8eSAndroid Build Coastguard Worker             media::audio::common::AudioMMapPolicyType policyType,
638*ec779b8eSAndroid Build Coastguard Worker             std::vector<media::audio::common::AudioMMapPolicyInfo> *policyInfos) = 0;
639*ec779b8eSAndroid Build Coastguard Worker 
640*ec779b8eSAndroid Build Coastguard Worker     enum class MixType {
641*ec779b8eSAndroid Build Coastguard Worker         // e.g. audio recording from a microphone
642*ec779b8eSAndroid Build Coastguard Worker         NONE = 0,
643*ec779b8eSAndroid Build Coastguard Worker         // used for "remote submix" legacy mode (no DAP), capture of the media to play it remotely
644*ec779b8eSAndroid Build Coastguard Worker         CAPTURE,
645*ec779b8eSAndroid Build Coastguard Worker         // used for platform audio rerouting, where mixes are handled by external and dynamically
646*ec779b8eSAndroid Build Coastguard Worker         // installed policies which reroute audio mixes
647*ec779b8eSAndroid Build Coastguard Worker         EXT_POLICY_REROUTE,
648*ec779b8eSAndroid Build Coastguard Worker         // used for playback capture with a MediaProjection
649*ec779b8eSAndroid Build Coastguard Worker         PUBLIC_CAPTURE_PLAYBACK,
650*ec779b8eSAndroid Build Coastguard Worker         // used for capture from telephony RX path
651*ec779b8eSAndroid Build Coastguard Worker         TELEPHONY_RX_CAPTURE,
652*ec779b8eSAndroid Build Coastguard Worker     };
653*ec779b8eSAndroid Build Coastguard Worker 
654*ec779b8eSAndroid Build Coastguard Worker     struct PermissionReqs {
655*ec779b8eSAndroid Build Coastguard Worker         media::audio::common::AudioSource source;
656*ec779b8eSAndroid Build Coastguard Worker         MixType mixType;
657*ec779b8eSAndroid Build Coastguard Worker         uint32_t virtualDeviceId;
658*ec779b8eSAndroid Build Coastguard Worker         // Flag based validation
659*ec779b8eSAndroid Build Coastguard Worker         bool isHotword;
660*ec779b8eSAndroid Build Coastguard Worker         bool isCallRedir;
661*ec779b8eSAndroid Build Coastguard Worker     };
662*ec779b8eSAndroid Build Coastguard Worker 
663*ec779b8eSAndroid Build Coastguard Worker     virtual error::BinderResult<bool> checkPermissionForInput(const AttributionSourceState& attr,
664*ec779b8eSAndroid Build Coastguard Worker                                                               const PermissionReqs& req) = 0;
665*ec779b8eSAndroid Build Coastguard Worker };
666*ec779b8eSAndroid Build Coastguard Worker 
667*ec779b8eSAndroid Build Coastguard Worker     // These are the signatures of createAudioPolicyManager/destroyAudioPolicyManager
668*ec779b8eSAndroid Build Coastguard Worker     // methods respectively, expected by AudioPolicyService, needs to be exposed by
669*ec779b8eSAndroid Build Coastguard Worker     // libaudiopolicymanagercustom.
670*ec779b8eSAndroid Build Coastguard Worker     using CreateAudioPolicyManagerInstance =
671*ec779b8eSAndroid Build Coastguard Worker             AudioPolicyInterface* (*)(AudioPolicyClientInterface*);
672*ec779b8eSAndroid Build Coastguard Worker     using DestroyAudioPolicyManagerInstance = void (*)(AudioPolicyInterface*);
673*ec779b8eSAndroid Build Coastguard Worker 
674*ec779b8eSAndroid Build Coastguard Worker } // namespace android
675*ec779b8eSAndroid Build Coastguard Worker 
676*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_AUDIOPOLICY_INTERFACE_H
677