xref: /aosp_15_r20/frameworks/av/services/audioflinger/timing/MonotonicFrameCounter.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #pragma once
18*ec779b8eSAndroid Build Coastguard Worker 
19*ec779b8eSAndroid Build Coastguard Worker #include <cstdint>
20*ec779b8eSAndroid Build Coastguard Worker 
21*ec779b8eSAndroid Build Coastguard Worker namespace android::audioflinger {
22*ec779b8eSAndroid Build Coastguard Worker 
23*ec779b8eSAndroid Build Coastguard Worker /**
24*ec779b8eSAndroid Build Coastguard Worker  * MonotonicFrameCounter
25*ec779b8eSAndroid Build Coastguard Worker  *
26*ec779b8eSAndroid Build Coastguard Worker  * Advances a monotonic frame count based on input timestamp pairs (frames, time).
27*ec779b8eSAndroid Build Coastguard Worker  * It takes into account a possible flush, which will "reset" the frames to 0.
28*ec779b8eSAndroid Build Coastguard Worker  *
29*ec779b8eSAndroid Build Coastguard Worker  * This class is used to drive VolumeShaper volume automation.
30*ec779b8eSAndroid Build Coastguard Worker  *
31*ec779b8eSAndroid Build Coastguard Worker  * The timestamps provided in updateAndGetMonotonicFrameCount should
32*ec779b8eSAndroid Build Coastguard Worker  * be of sufficient granularity for the purpose at hand.  Currently no temporal
33*ec779b8eSAndroid Build Coastguard Worker  * extrapolation is done.
34*ec779b8eSAndroid Build Coastguard Worker  *
35*ec779b8eSAndroid Build Coastguard Worker  * This class is not thread safe.
36*ec779b8eSAndroid Build Coastguard Worker  */
37*ec779b8eSAndroid Build Coastguard Worker class MonotonicFrameCounter {
38*ec779b8eSAndroid Build Coastguard Worker public:
39*ec779b8eSAndroid Build Coastguard Worker     /**
40*ec779b8eSAndroid Build Coastguard Worker      * Receives a new timestamp pair (frames, time) and returns a monotonic frameCount.
41*ec779b8eSAndroid Build Coastguard Worker      *
42*ec779b8eSAndroid Build Coastguard Worker      * \param newFrameCount the frameCount currently played.
43*ec779b8eSAndroid Build Coastguard Worker      * \param newTime       the time corresponding to the frameCount.
44*ec779b8eSAndroid Build Coastguard Worker      * \return              a monotonic frame count usable for automation timing.
45*ec779b8eSAndroid Build Coastguard Worker      */
46*ec779b8eSAndroid Build Coastguard Worker     int64_t updateAndGetMonotonicFrameCount(int64_t newFrameCount, int64_t newTime);
47*ec779b8eSAndroid Build Coastguard Worker 
48*ec779b8eSAndroid Build Coastguard Worker     /**
49*ec779b8eSAndroid Build Coastguard Worker      * Notifies when a flush occurs, whereupon the received frameCount sequence restarts at 0.
50*ec779b8eSAndroid Build Coastguard Worker      *
51*ec779b8eSAndroid Build Coastguard Worker      * \return the last reported frameCount.
52*ec779b8eSAndroid Build Coastguard Worker      */
53*ec779b8eSAndroid Build Coastguard Worker     int64_t onFlush();
54*ec779b8eSAndroid Build Coastguard Worker 
55*ec779b8eSAndroid Build Coastguard Worker     /**
56*ec779b8eSAndroid Build Coastguard Worker      * Returns the received (input) frameCount to reported (output) frameCount offset.
57*ec779b8eSAndroid Build Coastguard Worker      *
58*ec779b8eSAndroid Build Coastguard Worker      * This offset is sufficient to ensure monotonicity after flush is called,
59*ec779b8eSAndroid Build Coastguard Worker      * suitability for any other purpose is *not* guaranteed.
60*ec779b8eSAndroid Build Coastguard Worker      */
getOffsetFrameCount()61*ec779b8eSAndroid Build Coastguard Worker     [[nodiscard]] int64_t getOffsetFrameCount() const { return mOffsetFrameCount; }
62*ec779b8eSAndroid Build Coastguard Worker 
63*ec779b8eSAndroid Build Coastguard Worker     /**
64*ec779b8eSAndroid Build Coastguard Worker      * Returns the last received frameCount.
65*ec779b8eSAndroid Build Coastguard Worker      */
getLastReceivedFrameCount()66*ec779b8eSAndroid Build Coastguard Worker     [[nodiscard]] int64_t getLastReceivedFrameCount() const {
67*ec779b8eSAndroid Build Coastguard Worker         return mLastReceivedFrameCount;
68*ec779b8eSAndroid Build Coastguard Worker     }
69*ec779b8eSAndroid Build Coastguard Worker 
70*ec779b8eSAndroid Build Coastguard Worker     /**
71*ec779b8eSAndroid Build Coastguard Worker      * Returns the last reported frameCount from updateAndGetMonotonicFrameCount().
72*ec779b8eSAndroid Build Coastguard Worker      */
getLastReportedFrameCount()73*ec779b8eSAndroid Build Coastguard Worker     [[nodiscard]] int64_t getLastReportedFrameCount() const {
74*ec779b8eSAndroid Build Coastguard Worker         // This is consistent after onFlush().
75*ec779b8eSAndroid Build Coastguard Worker         return mOffsetFrameCount + mLastReceivedFrameCount;
76*ec779b8eSAndroid Build Coastguard Worker     }
77*ec779b8eSAndroid Build Coastguard Worker 
78*ec779b8eSAndroid Build Coastguard Worker private:
79*ec779b8eSAndroid Build Coastguard Worker     int64_t mOffsetFrameCount = 0;
80*ec779b8eSAndroid Build Coastguard Worker     int64_t mLastReceivedFrameCount = 0;
81*ec779b8eSAndroid Build Coastguard Worker };
82*ec779b8eSAndroid Build Coastguard Worker 
83*ec779b8eSAndroid Build Coastguard Worker } // namespace android::audioflinger
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