xref: /aosp_15_r20/frameworks/av/services/audioflinger/timing/MonotonicFrameCounter.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2022 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker // #define LOG_NDEBUG 0
18*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "MonotonicFrameCounter"
19*ec779b8eSAndroid Build Coastguard Worker 
20*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
21*ec779b8eSAndroid Build Coastguard Worker #include "MonotonicFrameCounter.h"
22*ec779b8eSAndroid Build Coastguard Worker 
23*ec779b8eSAndroid Build Coastguard Worker namespace android::audioflinger {
24*ec779b8eSAndroid Build Coastguard Worker 
updateAndGetMonotonicFrameCount(int64_t newFrameCount,int64_t newTime)25*ec779b8eSAndroid Build Coastguard Worker int64_t MonotonicFrameCounter::updateAndGetMonotonicFrameCount(
26*ec779b8eSAndroid Build Coastguard Worker         int64_t newFrameCount, int64_t newTime) {
27*ec779b8eSAndroid Build Coastguard Worker     if (newFrameCount < 0 || newTime < 0) {
28*ec779b8eSAndroid Build Coastguard Worker         const auto result = getLastReportedFrameCount();
29*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s: invalid (frame, time) pair newFrameCount:%lld newTime:%lld,"
30*ec779b8eSAndroid Build Coastguard Worker                 " using %lld as frameCount",
31*ec779b8eSAndroid Build Coastguard Worker                 __func__, (long long)newFrameCount, (long long)newTime,
32*ec779b8eSAndroid Build Coastguard Worker                 (long long)result);
33*ec779b8eSAndroid Build Coastguard Worker         return result;
34*ec779b8eSAndroid Build Coastguard Worker     }
35*ec779b8eSAndroid Build Coastguard Worker     if (newFrameCount < mLastReceivedFrameCount) {
36*ec779b8eSAndroid Build Coastguard Worker         const auto result = getLastReportedFrameCount();
37*ec779b8eSAndroid Build Coastguard Worker         ALOGW("%s: retrograde newFrameCount:%lld < mLastReceivedFrameCount:%lld,"
38*ec779b8eSAndroid Build Coastguard Worker                 " ignoring, returning %lld as frameCount",
39*ec779b8eSAndroid Build Coastguard Worker                 __func__, (long long) newFrameCount, (long long)mLastReceivedFrameCount,
40*ec779b8eSAndroid Build Coastguard Worker                 (long long)result);
41*ec779b8eSAndroid Build Coastguard Worker         return result;
42*ec779b8eSAndroid Build Coastguard Worker     }
43*ec779b8eSAndroid Build Coastguard Worker     // Input looks fine.
44*ec779b8eSAndroid Build Coastguard Worker     // For better granularity, we could consider extrapolation on newTime.
45*ec779b8eSAndroid Build Coastguard Worker     mLastReceivedFrameCount = newFrameCount;
46*ec779b8eSAndroid Build Coastguard Worker     return getLastReportedFrameCount();
47*ec779b8eSAndroid Build Coastguard Worker }
48*ec779b8eSAndroid Build Coastguard Worker 
onFlush()49*ec779b8eSAndroid Build Coastguard Worker int64_t MonotonicFrameCounter::onFlush() {
50*ec779b8eSAndroid Build Coastguard Worker     ALOGV("%s: Updating mOffsetFrameCount:%lld with mLastReceivedFrameCount:%lld",
51*ec779b8eSAndroid Build Coastguard Worker             __func__, (long long)mOffsetFrameCount, (long long)mLastReceivedFrameCount);
52*ec779b8eSAndroid Build Coastguard Worker     mOffsetFrameCount += mLastReceivedFrameCount;
53*ec779b8eSAndroid Build Coastguard Worker     mLastReceivedFrameCount = 0;
54*ec779b8eSAndroid Build Coastguard Worker     return mOffsetFrameCount;
55*ec779b8eSAndroid Build Coastguard Worker }
56*ec779b8eSAndroid Build Coastguard Worker 
57*ec779b8eSAndroid Build Coastguard Worker } // namespace android::audioflinger
58