xref: /aosp_15_r20/frameworks/av/services/audioflinger/fastpath/FastCapture.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2014 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #pragma once
18*ec779b8eSAndroid Build Coastguard Worker 
19*ec779b8eSAndroid Build Coastguard Worker #include "FastThread.h"
20*ec779b8eSAndroid Build Coastguard Worker #include "StateQueue.h"
21*ec779b8eSAndroid Build Coastguard Worker #include "FastCaptureState.h"
22*ec779b8eSAndroid Build Coastguard Worker #include "FastCaptureDumpState.h"
23*ec779b8eSAndroid Build Coastguard Worker 
24*ec779b8eSAndroid Build Coastguard Worker namespace android {
25*ec779b8eSAndroid Build Coastguard Worker 
26*ec779b8eSAndroid Build Coastguard Worker using FastCaptureStateQueue = StateQueue<FastCaptureState>;
27*ec779b8eSAndroid Build Coastguard Worker 
28*ec779b8eSAndroid Build Coastguard Worker class FastCapture : public FastThread {
29*ec779b8eSAndroid Build Coastguard Worker 
30*ec779b8eSAndroid Build Coastguard Worker public:
31*ec779b8eSAndroid Build Coastguard Worker             FastCapture();
32*ec779b8eSAndroid Build Coastguard Worker 
33*ec779b8eSAndroid Build Coastguard Worker             FastCaptureStateQueue*  sq();
34*ec779b8eSAndroid Build Coastguard Worker 
35*ec779b8eSAndroid Build Coastguard Worker private:
36*ec779b8eSAndroid Build Coastguard Worker             FastCaptureStateQueue   mSQ;
37*ec779b8eSAndroid Build Coastguard Worker 
38*ec779b8eSAndroid Build Coastguard Worker     // callouts
39*ec779b8eSAndroid Build Coastguard Worker     const FastThreadState *poll() override;
40*ec779b8eSAndroid Build Coastguard Worker     void setNBLogWriter(NBLog::Writer *logWriter) override;
41*ec779b8eSAndroid Build Coastguard Worker     void onIdle() override;
42*ec779b8eSAndroid Build Coastguard Worker     void onExit() override;
43*ec779b8eSAndroid Build Coastguard Worker     bool isSubClassCommand(FastThreadState::Command command) override;
44*ec779b8eSAndroid Build Coastguard Worker     void onStateChange() override;
45*ec779b8eSAndroid Build Coastguard Worker     void onWork() override;
46*ec779b8eSAndroid Build Coastguard Worker 
47*ec779b8eSAndroid Build Coastguard Worker     static const FastCaptureState sInitial;
48*ec779b8eSAndroid Build Coastguard Worker 
49*ec779b8eSAndroid Build Coastguard Worker     FastCaptureState    mPreIdle;   // copy of state before we went into idle
50*ec779b8eSAndroid Build Coastguard Worker     // FIXME by renaming, could pull up many of these to FastThread
51*ec779b8eSAndroid Build Coastguard Worker     NBAIO_Source*       mInputSource = nullptr;
52*ec779b8eSAndroid Build Coastguard Worker     int                 mInputSourceGen = 0;
53*ec779b8eSAndroid Build Coastguard Worker     NBAIO_Sink*         mPipeSink = nullptr;
54*ec779b8eSAndroid Build Coastguard Worker     int                 mPipeSinkGen = 0;
55*ec779b8eSAndroid Build Coastguard Worker     void*               mReadBuffer = nullptr;
56*ec779b8eSAndroid Build Coastguard Worker     ssize_t             mReadBufferState = -1;  // number of initialized frames in readBuffer,
57*ec779b8eSAndroid Build Coastguard Worker                                                 // or -1 to clear
58*ec779b8eSAndroid Build Coastguard Worker     NBAIO_Format        mFormat = Format_Invalid;
59*ec779b8eSAndroid Build Coastguard Worker     unsigned            mSampleRate = 0;
60*ec779b8eSAndroid Build Coastguard Worker     FastCaptureDumpState mDummyFastCaptureDumpState;
61*ec779b8eSAndroid Build Coastguard Worker     uint32_t            mTotalNativeFramesRead = 0; // copied to dumpState->mFramesRead
62*ec779b8eSAndroid Build Coastguard Worker 
63*ec779b8eSAndroid Build Coastguard Worker };  // class FastCapture
64*ec779b8eSAndroid Build Coastguard Worker 
65*ec779b8eSAndroid Build Coastguard Worker }   // namespace android
66