1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #pragma once 18*ec779b8eSAndroid Build Coastguard Worker 19*ec779b8eSAndroid Build Coastguard Worker #include "FastThread.h" 20*ec779b8eSAndroid Build Coastguard Worker #include "StateQueue.h" 21*ec779b8eSAndroid Build Coastguard Worker #include "FastCaptureState.h" 22*ec779b8eSAndroid Build Coastguard Worker #include "FastCaptureDumpState.h" 23*ec779b8eSAndroid Build Coastguard Worker 24*ec779b8eSAndroid Build Coastguard Worker namespace android { 25*ec779b8eSAndroid Build Coastguard Worker 26*ec779b8eSAndroid Build Coastguard Worker using FastCaptureStateQueue = StateQueue<FastCaptureState>; 27*ec779b8eSAndroid Build Coastguard Worker 28*ec779b8eSAndroid Build Coastguard Worker class FastCapture : public FastThread { 29*ec779b8eSAndroid Build Coastguard Worker 30*ec779b8eSAndroid Build Coastguard Worker public: 31*ec779b8eSAndroid Build Coastguard Worker FastCapture(); 32*ec779b8eSAndroid Build Coastguard Worker 33*ec779b8eSAndroid Build Coastguard Worker FastCaptureStateQueue* sq(); 34*ec779b8eSAndroid Build Coastguard Worker 35*ec779b8eSAndroid Build Coastguard Worker private: 36*ec779b8eSAndroid Build Coastguard Worker FastCaptureStateQueue mSQ; 37*ec779b8eSAndroid Build Coastguard Worker 38*ec779b8eSAndroid Build Coastguard Worker // callouts 39*ec779b8eSAndroid Build Coastguard Worker const FastThreadState *poll() override; 40*ec779b8eSAndroid Build Coastguard Worker void setNBLogWriter(NBLog::Writer *logWriter) override; 41*ec779b8eSAndroid Build Coastguard Worker void onIdle() override; 42*ec779b8eSAndroid Build Coastguard Worker void onExit() override; 43*ec779b8eSAndroid Build Coastguard Worker bool isSubClassCommand(FastThreadState::Command command) override; 44*ec779b8eSAndroid Build Coastguard Worker void onStateChange() override; 45*ec779b8eSAndroid Build Coastguard Worker void onWork() override; 46*ec779b8eSAndroid Build Coastguard Worker 47*ec779b8eSAndroid Build Coastguard Worker static const FastCaptureState sInitial; 48*ec779b8eSAndroid Build Coastguard Worker 49*ec779b8eSAndroid Build Coastguard Worker FastCaptureState mPreIdle; // copy of state before we went into idle 50*ec779b8eSAndroid Build Coastguard Worker // FIXME by renaming, could pull up many of these to FastThread 51*ec779b8eSAndroid Build Coastguard Worker NBAIO_Source* mInputSource = nullptr; 52*ec779b8eSAndroid Build Coastguard Worker int mInputSourceGen = 0; 53*ec779b8eSAndroid Build Coastguard Worker NBAIO_Sink* mPipeSink = nullptr; 54*ec779b8eSAndroid Build Coastguard Worker int mPipeSinkGen = 0; 55*ec779b8eSAndroid Build Coastguard Worker void* mReadBuffer = nullptr; 56*ec779b8eSAndroid Build Coastguard Worker ssize_t mReadBufferState = -1; // number of initialized frames in readBuffer, 57*ec779b8eSAndroid Build Coastguard Worker // or -1 to clear 58*ec779b8eSAndroid Build Coastguard Worker NBAIO_Format mFormat = Format_Invalid; 59*ec779b8eSAndroid Build Coastguard Worker unsigned mSampleRate = 0; 60*ec779b8eSAndroid Build Coastguard Worker FastCaptureDumpState mDummyFastCaptureDumpState; 61*ec779b8eSAndroid Build Coastguard Worker uint32_t mTotalNativeFramesRead = 0; // copied to dumpState->mFramesRead 62*ec779b8eSAndroid Build Coastguard Worker 63*ec779b8eSAndroid Build Coastguard Worker }; // class FastCapture 64*ec779b8eSAndroid Build Coastguard Worker 65*ec779b8eSAndroid Build Coastguard Worker } // namespace android 66