xref: /aosp_15_r20/frameworks/av/services/audioflinger/fastpath/AutoPark.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2016 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #pragma once
18*ec779b8eSAndroid Build Coastguard Worker 
19*ec779b8eSAndroid Build Coastguard Worker namespace android {
20*ec779b8eSAndroid Build Coastguard Worker 
21*ec779b8eSAndroid Build Coastguard Worker // T is FastMixer or FastCapture
22*ec779b8eSAndroid Build Coastguard Worker template<typename T> class AutoPark {
23*ec779b8eSAndroid Build Coastguard Worker public:
24*ec779b8eSAndroid Build Coastguard Worker 
25*ec779b8eSAndroid Build Coastguard Worker     // Park the specific FastThread, which can be nullptr, in hot idle if not currently idling
AutoPark(const sp<T> & fastThread)26*ec779b8eSAndroid Build Coastguard Worker     explicit AutoPark(const sp<T>& fastThread) : mFastThread(fastThread)
27*ec779b8eSAndroid Build Coastguard Worker     {
28*ec779b8eSAndroid Build Coastguard Worker         if (fastThread != nullptr) {
29*ec779b8eSAndroid Build Coastguard Worker             auto sq = mFastThread->sq();
30*ec779b8eSAndroid Build Coastguard Worker             FastThreadState *state = sq->begin();
31*ec779b8eSAndroid Build Coastguard Worker             if (!(state->mCommand & FastThreadState::IDLE)) {
32*ec779b8eSAndroid Build Coastguard Worker                 mPreviousCommand = state->mCommand;
33*ec779b8eSAndroid Build Coastguard Worker                 state->mCommand = FastThreadState::HOT_IDLE;
34*ec779b8eSAndroid Build Coastguard Worker                 sq->end();
35*ec779b8eSAndroid Build Coastguard Worker                 sq->push(sq->BLOCK_UNTIL_ACKED);
36*ec779b8eSAndroid Build Coastguard Worker             } else {
37*ec779b8eSAndroid Build Coastguard Worker                 sq->end(false /*didModify*/);
38*ec779b8eSAndroid Build Coastguard Worker             }
39*ec779b8eSAndroid Build Coastguard Worker         }
40*ec779b8eSAndroid Build Coastguard Worker     }
41*ec779b8eSAndroid Build Coastguard Worker 
42*ec779b8eSAndroid Build Coastguard Worker     // Remove the FastThread from hot idle if necessary
~AutoPark()43*ec779b8eSAndroid Build Coastguard Worker     ~AutoPark()
44*ec779b8eSAndroid Build Coastguard Worker     {
45*ec779b8eSAndroid Build Coastguard Worker         if (!(mPreviousCommand & FastThreadState::IDLE)) {
46*ec779b8eSAndroid Build Coastguard Worker             ALOG_ASSERT(mFastThread != nullptr);
47*ec779b8eSAndroid Build Coastguard Worker             auto sq = mFastThread->sq();
48*ec779b8eSAndroid Build Coastguard Worker             FastThreadState *state = sq->begin();
49*ec779b8eSAndroid Build Coastguard Worker             ALOG_ASSERT(state->mCommand == FastThreadState::HOT_IDLE);
50*ec779b8eSAndroid Build Coastguard Worker             state->mCommand = mPreviousCommand;
51*ec779b8eSAndroid Build Coastguard Worker             sq->end();
52*ec779b8eSAndroid Build Coastguard Worker             sq->push(sq->BLOCK_UNTIL_PUSHED);
53*ec779b8eSAndroid Build Coastguard Worker         }
54*ec779b8eSAndroid Build Coastguard Worker     }
55*ec779b8eSAndroid Build Coastguard Worker 
56*ec779b8eSAndroid Build Coastguard Worker private:
57*ec779b8eSAndroid Build Coastguard Worker     const sp<T>                 mFastThread;
58*ec779b8eSAndroid Build Coastguard Worker     // if !&IDLE, holds the FastThread state to restore after new parameters processed
59*ec779b8eSAndroid Build Coastguard Worker     FastThreadState::Command    mPreviousCommand = FastThreadState::HOT_IDLE;
60*ec779b8eSAndroid Build Coastguard Worker };  // class AutoPark
61*ec779b8eSAndroid Build Coastguard Worker 
62*ec779b8eSAndroid Build Coastguard Worker }   // namespace android
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