1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * 3*ec779b8eSAndroid Build Coastguard Worker * Copyright 2015, The Android Open Source Project 4*ec779b8eSAndroid Build Coastguard Worker * 5*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 6*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 7*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 8*ec779b8eSAndroid Build Coastguard Worker * 9*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 10*ec779b8eSAndroid Build Coastguard Worker * 11*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 12*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 13*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 15*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 16*ec779b8eSAndroid Build Coastguard Worker */ 17*ec779b8eSAndroid Build Coastguard Worker 18*ec779b8eSAndroid Build Coastguard Worker #pragma once 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <stdint.h> 21*ec779b8eSAndroid Build Coastguard Worker #include <sys/types.h> 22*ec779b8eSAndroid Build Coastguard Worker 23*ec779b8eSAndroid Build Coastguard Worker #include <system/audio.h> 24*ec779b8eSAndroid Build Coastguard Worker 25*ec779b8eSAndroid Build Coastguard Worker #include "AudioStreamOut.h" 26*ec779b8eSAndroid Build Coastguard Worker 27*ec779b8eSAndroid Build Coastguard Worker #include <afutils/NBAIO_Tee.h> 28*ec779b8eSAndroid Build Coastguard Worker #include <audio_utils/spdif/SPDIFEncoder.h> 29*ec779b8eSAndroid Build Coastguard Worker 30*ec779b8eSAndroid Build Coastguard Worker namespace android { 31*ec779b8eSAndroid Build Coastguard Worker 32*ec779b8eSAndroid Build Coastguard Worker /** 33*ec779b8eSAndroid Build Coastguard Worker * Stream that is a PCM data burst in the HAL but looks like an encoded stream 34*ec779b8eSAndroid Build Coastguard Worker * to the AudioFlinger. Wraps encoded data in an SPDIF wrapper per IEC61973-3. 35*ec779b8eSAndroid Build Coastguard Worker */ 36*ec779b8eSAndroid Build Coastguard Worker class SpdifStreamOut : public AudioStreamOut { 37*ec779b8eSAndroid Build Coastguard Worker public: 38*ec779b8eSAndroid Build Coastguard Worker 39*ec779b8eSAndroid Build Coastguard Worker SpdifStreamOut(AudioHwDevice *dev, audio_format_t format); 40*ec779b8eSAndroid Build Coastguard Worker 41*ec779b8eSAndroid Build Coastguard Worker status_t open( 42*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t handle, 43*ec779b8eSAndroid Build Coastguard Worker audio_devices_t devices, 44*ec779b8eSAndroid Build Coastguard Worker struct audio_config *config, 45*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flags, 46*ec779b8eSAndroid Build Coastguard Worker const char *address, 47*ec779b8eSAndroid Build Coastguard Worker const std::vector<playback_track_metadata_v7_t>& sourceMetadata) override; 48*ec779b8eSAndroid Build Coastguard Worker 49*ec779b8eSAndroid Build Coastguard Worker /** 50*ec779b8eSAndroid Build Coastguard Worker * Write audio buffer to driver. Returns number of bytes written, or a 51*ec779b8eSAndroid Build Coastguard Worker * negative status_t. If at least one frame was written successfully prior to the error, 52*ec779b8eSAndroid Build Coastguard Worker * it is suggested that the driver return that successful (short) byte count 53*ec779b8eSAndroid Build Coastguard Worker * and then return an error in the subsequent call. 54*ec779b8eSAndroid Build Coastguard Worker * 55*ec779b8eSAndroid Build Coastguard Worker * If set_callback() has previously been called to enable non-blocking mode 56*ec779b8eSAndroid Build Coastguard Worker * the write() is not allowed to block. It must write only the number of 57*ec779b8eSAndroid Build Coastguard Worker * bytes that currently fit in the driver/hardware buffer and then return 58*ec779b8eSAndroid Build Coastguard Worker * this byte count. If this is less than the requested write size the 59*ec779b8eSAndroid Build Coastguard Worker * callback function must be called when more space is available in the 60*ec779b8eSAndroid Build Coastguard Worker * driver/hardware buffer. 61*ec779b8eSAndroid Build Coastguard Worker */ 62*ec779b8eSAndroid Build Coastguard Worker ssize_t write(const void* buffer, size_t bytes) override; 63*ec779b8eSAndroid Build Coastguard Worker 64*ec779b8eSAndroid Build Coastguard Worker /** 65*ec779b8eSAndroid Build Coastguard Worker * @return frame size from the perspective of the application and the AudioFlinger. 66*ec779b8eSAndroid Build Coastguard Worker */ getFrameSize()67*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] size_t getFrameSize() const override { return sizeof(int8_t); } 68*ec779b8eSAndroid Build Coastguard Worker 69*ec779b8eSAndroid Build Coastguard Worker /** 70*ec779b8eSAndroid Build Coastguard Worker * @return audio_config_base_t from the perspective of the application and the AudioFlinger. 71*ec779b8eSAndroid Build Coastguard Worker */ getAudioProperties()72*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] audio_config_base_t getAudioProperties() const override { 73*ec779b8eSAndroid Build Coastguard Worker return mApplicationConfig; 74*ec779b8eSAndroid Build Coastguard Worker } 75*ec779b8eSAndroid Build Coastguard Worker 76*ec779b8eSAndroid Build Coastguard Worker /** 77*ec779b8eSAndroid Build Coastguard Worker * @return format from the perspective of the application and the AudioFlinger. 78*ec779b8eSAndroid Build Coastguard Worker */ getFormat()79*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] virtual audio_format_t getFormat() const { return mApplicationConfig.format; } 80*ec779b8eSAndroid Build Coastguard Worker 81*ec779b8eSAndroid Build Coastguard Worker /** 82*ec779b8eSAndroid Build Coastguard Worker * The HAL may be running at a higher sample rate if, for example, playing wrapped EAC3. 83*ec779b8eSAndroid Build Coastguard Worker * @return sample rate from the perspective of the application and the AudioFlinger. 84*ec779b8eSAndroid Build Coastguard Worker */ getSampleRate()85*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] virtual uint32_t getSampleRate() const { return mApplicationConfig.sample_rate; } 86*ec779b8eSAndroid Build Coastguard Worker 87*ec779b8eSAndroid Build Coastguard Worker /** 88*ec779b8eSAndroid Build Coastguard Worker * The HAL is in stereo mode when playing multi-channel compressed audio over HDMI. 89*ec779b8eSAndroid Build Coastguard Worker * @return channel mask from the perspective of the application and the AudioFlinger. 90*ec779b8eSAndroid Build Coastguard Worker */ getChannelMask()91*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] virtual audio_channel_mask_t getChannelMask() const { 92*ec779b8eSAndroid Build Coastguard Worker return mApplicationConfig.channel_mask; 93*ec779b8eSAndroid Build Coastguard Worker } 94*ec779b8eSAndroid Build Coastguard Worker 95*ec779b8eSAndroid Build Coastguard Worker status_t flush() override; 96*ec779b8eSAndroid Build Coastguard Worker status_t standby() override; 97*ec779b8eSAndroid Build Coastguard Worker 98*ec779b8eSAndroid Build Coastguard Worker private: 99*ec779b8eSAndroid Build Coastguard Worker 100*ec779b8eSAndroid Build Coastguard Worker class MySPDIFEncoder : public SPDIFEncoder 101*ec779b8eSAndroid Build Coastguard Worker { 102*ec779b8eSAndroid Build Coastguard Worker public: MySPDIFEncoder(SpdifStreamOut * spdifStreamOut,audio_format_t format)103*ec779b8eSAndroid Build Coastguard Worker MySPDIFEncoder(SpdifStreamOut *spdifStreamOut, audio_format_t format) 104*ec779b8eSAndroid Build Coastguard Worker : SPDIFEncoder(format) 105*ec779b8eSAndroid Build Coastguard Worker , mSpdifStreamOut(spdifStreamOut) 106*ec779b8eSAndroid Build Coastguard Worker { 107*ec779b8eSAndroid Build Coastguard Worker } 108*ec779b8eSAndroid Build Coastguard Worker writeOutput(const void * buffer,size_t bytes)109*ec779b8eSAndroid Build Coastguard Worker ssize_t writeOutput(const void* buffer, size_t bytes) override 110*ec779b8eSAndroid Build Coastguard Worker { 111*ec779b8eSAndroid Build Coastguard Worker return mSpdifStreamOut->writeDataBurst(buffer, bytes); 112*ec779b8eSAndroid Build Coastguard Worker } 113*ec779b8eSAndroid Build Coastguard Worker protected: 114*ec779b8eSAndroid Build Coastguard Worker SpdifStreamOut * const mSpdifStreamOut; 115*ec779b8eSAndroid Build Coastguard Worker }; 116*ec779b8eSAndroid Build Coastguard Worker 117*ec779b8eSAndroid Build Coastguard Worker MySPDIFEncoder mSpdifEncoder; 118*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t mApplicationConfig = AUDIO_CONFIG_BASE_INITIALIZER; 119*ec779b8eSAndroid Build Coastguard Worker 120*ec779b8eSAndroid Build Coastguard Worker ssize_t writeDataBurst(const void* data, size_t bytes); 121*ec779b8eSAndroid Build Coastguard Worker 122*ec779b8eSAndroid Build Coastguard Worker #ifdef TEE_SINK 123*ec779b8eSAndroid Build Coastguard Worker NBAIO_Tee mTee; 124*ec779b8eSAndroid Build Coastguard Worker #endif 125*ec779b8eSAndroid Build Coastguard Worker 126*ec779b8eSAndroid Build Coastguard Worker }; 127*ec779b8eSAndroid Build Coastguard Worker 128*ec779b8eSAndroid Build Coastguard Worker } // namespace android 129