1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * 3*ec779b8eSAndroid Build Coastguard Worker * Copyright 2015, The Android Open Source Project 4*ec779b8eSAndroid Build Coastguard Worker * 5*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 6*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 7*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 8*ec779b8eSAndroid Build Coastguard Worker * 9*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 10*ec779b8eSAndroid Build Coastguard Worker * 11*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 12*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 13*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 15*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 16*ec779b8eSAndroid Build Coastguard Worker */ 17*ec779b8eSAndroid Build Coastguard Worker 18*ec779b8eSAndroid Build Coastguard Worker #pragma once 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <stdint.h> 21*ec779b8eSAndroid Build Coastguard Worker #include <sys/types.h> 22*ec779b8eSAndroid Build Coastguard Worker 23*ec779b8eSAndroid Build Coastguard Worker #include <system/audio.h> 24*ec779b8eSAndroid Build Coastguard Worker #include <utils/Errors.h> 25*ec779b8eSAndroid Build Coastguard Worker #include <utils/RefBase.h> 26*ec779b8eSAndroid Build Coastguard Worker 27*ec779b8eSAndroid Build Coastguard Worker namespace android { 28*ec779b8eSAndroid Build Coastguard Worker 29*ec779b8eSAndroid Build Coastguard Worker class AudioHwDevice; 30*ec779b8eSAndroid Build Coastguard Worker class DeviceHalInterface; 31*ec779b8eSAndroid Build Coastguard Worker class StreamOutHalInterface; 32*ec779b8eSAndroid Build Coastguard Worker 33*ec779b8eSAndroid Build Coastguard Worker /** 34*ec779b8eSAndroid Build Coastguard Worker * Managed access to a HAL output stream. 35*ec779b8eSAndroid Build Coastguard Worker */ 36*ec779b8eSAndroid Build Coastguard Worker class AudioStreamOut { 37*ec779b8eSAndroid Build Coastguard Worker public: 38*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice * const audioHwDev; 39*ec779b8eSAndroid Build Coastguard Worker sp<StreamOutHalInterface> stream; 40*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE; 41*ec779b8eSAndroid Build Coastguard Worker 42*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] sp<DeviceHalInterface> hwDev() const; 43*ec779b8eSAndroid Build Coastguard Worker 44*ec779b8eSAndroid Build Coastguard Worker explicit AudioStreamOut(AudioHwDevice *dev); 45*ec779b8eSAndroid Build Coastguard Worker 46*ec779b8eSAndroid Build Coastguard Worker virtual status_t open( 47*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t handle, 48*ec779b8eSAndroid Build Coastguard Worker audio_devices_t deviceType, 49*ec779b8eSAndroid Build Coastguard Worker struct audio_config *config, 50*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t *flagsPtr, 51*ec779b8eSAndroid Build Coastguard Worker const char *address, 52*ec779b8eSAndroid Build Coastguard Worker const std::vector<playback_track_metadata_v7_t>& sourceMetadata); 53*ec779b8eSAndroid Build Coastguard Worker 54*ec779b8eSAndroid Build Coastguard Worker virtual ~AudioStreamOut(); 55*ec779b8eSAndroid Build Coastguard Worker 56*ec779b8eSAndroid Build Coastguard Worker virtual status_t getRenderPosition(uint64_t *frames); 57*ec779b8eSAndroid Build Coastguard Worker 58*ec779b8eSAndroid Build Coastguard Worker virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp); 59*ec779b8eSAndroid Build Coastguard Worker 60*ec779b8eSAndroid Build Coastguard Worker /** 61*ec779b8eSAndroid Build Coastguard Worker * Write audio buffer to driver. Returns number of bytes written, or a 62*ec779b8eSAndroid Build Coastguard Worker * negative status_t. If at least one frame was written successfully prior to the error, 63*ec779b8eSAndroid Build Coastguard Worker * it is suggested that the driver return that successful (short) byte count 64*ec779b8eSAndroid Build Coastguard Worker * and then return an error in the subsequent call. 65*ec779b8eSAndroid Build Coastguard Worker * 66*ec779b8eSAndroid Build Coastguard Worker * If set_callback() has previously been called to enable non-blocking mode 67*ec779b8eSAndroid Build Coastguard Worker * the write() is not allowed to block. It must write only the number of 68*ec779b8eSAndroid Build Coastguard Worker * bytes that currently fit in the driver/hardware buffer and then return 69*ec779b8eSAndroid Build Coastguard Worker * this byte count. If this is less than the requested write size the 70*ec779b8eSAndroid Build Coastguard Worker * callback function must be called when more space is available in the 71*ec779b8eSAndroid Build Coastguard Worker * driver/hardware buffer. 72*ec779b8eSAndroid Build Coastguard Worker */ 73*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t write(const void *buffer, size_t bytes); 74*ec779b8eSAndroid Build Coastguard Worker 75*ec779b8eSAndroid Build Coastguard Worker /** 76*ec779b8eSAndroid Build Coastguard Worker * @return frame size from the perspective of the application and the AudioFlinger. 77*ec779b8eSAndroid Build Coastguard Worker */ getFrameSize()78*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] virtual size_t getFrameSize() const { return mHalFrameSize; } 79*ec779b8eSAndroid Build Coastguard Worker 80*ec779b8eSAndroid Build Coastguard Worker /** 81*ec779b8eSAndroid Build Coastguard Worker * @return audio stream configuration: channel mask, format, sample rate: 82*ec779b8eSAndroid Build Coastguard Worker * - channel mask from the perspective of the application and the AudioFlinger, 83*ec779b8eSAndroid Build Coastguard Worker * The HAL is in stereo mode when playing multi-channel compressed audio over HDMI; 84*ec779b8eSAndroid Build Coastguard Worker * - format from the perspective of the application and the AudioFlinger; 85*ec779b8eSAndroid Build Coastguard Worker * - sample rate from the perspective of the application and the AudioFlinger, 86*ec779b8eSAndroid Build Coastguard Worker * The HAL may be running at a higher sample rate if, for example, playing wrapped EAC3. 87*ec779b8eSAndroid Build Coastguard Worker */ 88*ec779b8eSAndroid Build Coastguard Worker [[nodiscard]] virtual audio_config_base_t getAudioProperties() const; 89*ec779b8eSAndroid Build Coastguard Worker 90*ec779b8eSAndroid Build Coastguard Worker virtual status_t flush(); 91*ec779b8eSAndroid Build Coastguard Worker virtual status_t standby(); 92*ec779b8eSAndroid Build Coastguard Worker 93*ec779b8eSAndroid Build Coastguard Worker virtual void presentationComplete(); 94*ec779b8eSAndroid Build Coastguard Worker 95*ec779b8eSAndroid Build Coastguard Worker protected: 96*ec779b8eSAndroid Build Coastguard Worker uint64_t mFramesWritten = 0; // reset by flush 97*ec779b8eSAndroid Build Coastguard Worker uint64_t mFramesWrittenAtStandby = 0; 98*ec779b8eSAndroid Build Coastguard Worker int mRateMultiplier = 1; 99*ec779b8eSAndroid Build Coastguard Worker bool mHalFormatHasProportionalFrames = false; 100*ec779b8eSAndroid Build Coastguard Worker size_t mHalFrameSize = 0; 101*ec779b8eSAndroid Build Coastguard Worker }; 102*ec779b8eSAndroid Build Coastguard Worker 103*ec779b8eSAndroid Build Coastguard Worker } // namespace android 104