1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * 3*ec779b8eSAndroid Build Coastguard Worker * Copyright 2024, The Android Open Source Project 4*ec779b8eSAndroid Build Coastguard Worker * 5*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 6*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 7*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 8*ec779b8eSAndroid Build Coastguard Worker * 9*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 10*ec779b8eSAndroid Build Coastguard Worker * 11*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 12*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 13*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 15*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 16*ec779b8eSAndroid Build Coastguard Worker */ 17*ec779b8eSAndroid Build Coastguard Worker 18*ec779b8eSAndroid Build Coastguard Worker #pragma once 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <android-base/thread_annotations.h> 21*ec779b8eSAndroid Build Coastguard Worker #include <audio_utils/mutex.h> 22*ec779b8eSAndroid Build Coastguard Worker #include <utils/Mutex.h> 23*ec779b8eSAndroid Build Coastguard Worker 24*ec779b8eSAndroid Build Coastguard Worker #include <functional> 25*ec779b8eSAndroid Build Coastguard Worker 26*ec779b8eSAndroid Build Coastguard Worker namespace android::afutils { 27*ec779b8eSAndroid Build Coastguard Worker 28*ec779b8eSAndroid Build Coastguard Worker // Lock guard with a acquire timeout, which for the purpose of thread safety annotations acts as if 29*ec779b8eSAndroid Build Coastguard Worker // it has the capability (i.e. the thread annotations *lie*). Used for dump utilities, where if we 30*ec779b8eSAndroid Build Coastguard Worker // are deadlocked, we access without the lock since we are about to abort due to watchdog anyway. 31*ec779b8eSAndroid Build Coastguard Worker // If the lock was truly successfully acquired, unlock on dtor. Like all guards (if successful), 32*ec779b8eSAndroid Build Coastguard Worker // this guard is solely responsible for locking on ctor/unlocking on dtor, and the mutex reference 33*ec779b8eSAndroid Build Coastguard Worker // must be valid for the lifetime of the object 34*ec779b8eSAndroid Build Coastguard Worker class [[nodiscard]] SCOPED_CAPABILITY FallibleLockGuard { 35*ec779b8eSAndroid Build Coastguard Worker public: 36*ec779b8eSAndroid Build Coastguard Worker static constexpr int kDefaultTimeout = 1'000'000'000; 37*ec779b8eSAndroid Build Coastguard Worker ACQUIRE(mutex)38*ec779b8eSAndroid Build Coastguard Worker explicit FallibleLockGuard(Mutex& mutex, int64_t timeoutNs = kDefaultTimeout) ACQUIRE(mutex) { 39*ec779b8eSAndroid Build Coastguard Worker if (mutex.timedLock(timeoutNs) == NO_ERROR) { 40*ec779b8eSAndroid Build Coastguard Worker mUnlockFunc = [&mutex]() NO_THREAD_SAFETY_ANALYSIS { mutex.unlock(); }; 41*ec779b8eSAndroid Build Coastguard Worker } 42*ec779b8eSAndroid Build Coastguard Worker } 43*ec779b8eSAndroid Build Coastguard Worker 44*ec779b8eSAndroid Build Coastguard Worker explicit FallibleLockGuard(audio_utils::mutex& mutex, int64_t timeoutNs = kDefaultTimeout) 45*ec779b8eSAndroid Build Coastguard Worker ACQUIRE(mutex) { 46*ec779b8eSAndroid Build Coastguard Worker if (mutex.try_lock(timeoutNs)) { 47*ec779b8eSAndroid Build Coastguard Worker mUnlockFunc = [&mutex]() NO_THREAD_SAFETY_ANALYSIS { mutex.unlock(); }; 48*ec779b8eSAndroid Build Coastguard Worker } 49*ec779b8eSAndroid Build Coastguard Worker } 50*ec779b8eSAndroid Build Coastguard Worker 51*ec779b8eSAndroid Build Coastguard Worker FallibleLockGuard(const FallibleLockGuard& other) = delete; 52*ec779b8eSAndroid Build Coastguard Worker 53*ec779b8eSAndroid Build Coastguard Worker FallibleLockGuard(FallibleLockGuard&& other) { 54*ec779b8eSAndroid Build Coastguard Worker mUnlockFunc.swap(other.mUnlockFunc); 55*ec779b8eSAndroid Build Coastguard Worker } 56*ec779b8eSAndroid Build Coastguard Worker 57*ec779b8eSAndroid Build Coastguard Worker FallibleLockGuard& operator=(const FallibleLockGuard& other) = delete; 58*ec779b8eSAndroid Build Coastguard Worker 59*ec779b8eSAndroid Build Coastguard Worker // Return if the underlying lock was successfully locked 60*ec779b8eSAndroid Build Coastguard Worker explicit operator bool() const { return static_cast<bool>(mUnlockFunc); } 61*ec779b8eSAndroid Build Coastguard Worker 62*ec779b8eSAndroid Build Coastguard Worker ~FallibleLockGuard() RELEASE() { 63*ec779b8eSAndroid Build Coastguard Worker if (mUnlockFunc) mUnlockFunc(); 64*ec779b8eSAndroid Build Coastguard Worker } 65*ec779b8eSAndroid Build Coastguard Worker 66*ec779b8eSAndroid Build Coastguard Worker private: 67*ec779b8eSAndroid Build Coastguard Worker std::function<void()> mUnlockFunc; 68*ec779b8eSAndroid Build Coastguard Worker }; 69*ec779b8eSAndroid Build Coastguard Worker } // android::afutils 70