1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker **
3*ec779b8eSAndroid Build Coastguard Worker ** Copyright 2014, The Android Open Source Project
4*ec779b8eSAndroid Build Coastguard Worker **
5*ec779b8eSAndroid Build Coastguard Worker ** Licensed under the Apache License, Version 2.0 (the "License");
6*ec779b8eSAndroid Build Coastguard Worker ** you may not use this file except in compliance with the License.
7*ec779b8eSAndroid Build Coastguard Worker ** You may obtain a copy of the License at
8*ec779b8eSAndroid Build Coastguard Worker **
9*ec779b8eSAndroid Build Coastguard Worker ** http://www.apache.org/licenses/LICENSE-2.0
10*ec779b8eSAndroid Build Coastguard Worker **
11*ec779b8eSAndroid Build Coastguard Worker ** Unless required by applicable law or agreed to in writing, software
12*ec779b8eSAndroid Build Coastguard Worker ** distributed under the License is distributed on an "AS IS" BASIS,
13*ec779b8eSAndroid Build Coastguard Worker ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*ec779b8eSAndroid Build Coastguard Worker ** See the License for the specific language governing permissions and
15*ec779b8eSAndroid Build Coastguard Worker ** limitations under the License.
16*ec779b8eSAndroid Build Coastguard Worker */
17*ec779b8eSAndroid Build Coastguard Worker
18*ec779b8eSAndroid Build Coastguard Worker
19*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "AudioFlinger::PatchPanel"
20*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
21*ec779b8eSAndroid Build Coastguard Worker
22*ec779b8eSAndroid Build Coastguard Worker #include "PatchPanel.h"
23*ec779b8eSAndroid Build Coastguard Worker #include "PatchCommandThread.h"
24*ec779b8eSAndroid Build Coastguard Worker
25*ec779b8eSAndroid Build Coastguard Worker #include <audio_utils/primitives.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioParameter.h>
27*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioValidator.h>
28*ec779b8eSAndroid Build Coastguard Worker #include <media/DeviceDescriptorBase.h>
29*ec779b8eSAndroid Build Coastguard Worker #include <media/PatchBuilder.h>
30*ec779b8eSAndroid Build Coastguard Worker #include <mediautils/ServiceUtilities.h>
31*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
32*ec779b8eSAndroid Build Coastguard Worker
33*ec779b8eSAndroid Build Coastguard Worker // ----------------------------------------------------------------------------
34*ec779b8eSAndroid Build Coastguard Worker
35*ec779b8eSAndroid Build Coastguard Worker // Note: the following macro is used for extremely verbose logging message. In
36*ec779b8eSAndroid Build Coastguard Worker // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
37*ec779b8eSAndroid Build Coastguard Worker // 0; but one side effect of this is to turn all LOGV's as well. Some messages
38*ec779b8eSAndroid Build Coastguard Worker // are so verbose that we want to suppress them even when we have ALOG_ASSERT
39*ec779b8eSAndroid Build Coastguard Worker // turned on. Do not uncomment the #def below unless you really know what you
40*ec779b8eSAndroid Build Coastguard Worker // are doing and want to see all of the extremely verbose messages.
41*ec779b8eSAndroid Build Coastguard Worker //#define VERY_VERY_VERBOSE_LOGGING
42*ec779b8eSAndroid Build Coastguard Worker #ifdef VERY_VERY_VERBOSE_LOGGING
43*ec779b8eSAndroid Build Coastguard Worker #define ALOGVV ALOGV
44*ec779b8eSAndroid Build Coastguard Worker #else
45*ec779b8eSAndroid Build Coastguard Worker #define ALOGVV(a...) do { } while(0)
46*ec779b8eSAndroid Build Coastguard Worker #endif
47*ec779b8eSAndroid Build Coastguard Worker
48*ec779b8eSAndroid Build Coastguard Worker namespace android {
49*ec779b8eSAndroid Build Coastguard Worker
50*ec779b8eSAndroid Build Coastguard Worker /* static */
create(const sp<IAfPatchPanelCallback> & afPatchPanelCallback)51*ec779b8eSAndroid Build Coastguard Worker sp<IAfPatchPanel> IAfPatchPanel::create(const sp<IAfPatchPanelCallback>& afPatchPanelCallback) {
52*ec779b8eSAndroid Build Coastguard Worker return sp<PatchPanel>::make(afPatchPanelCallback);
53*ec779b8eSAndroid Build Coastguard Worker }
54*ec779b8eSAndroid Build Coastguard Worker
getLatencyMs_l(double * latencyMs) const55*ec779b8eSAndroid Build Coastguard Worker status_t SoftwarePatch::getLatencyMs_l(double* latencyMs) const {
56*ec779b8eSAndroid Build Coastguard Worker return mPatchPanel->getLatencyMs_l(mPatchHandle, latencyMs);
57*ec779b8eSAndroid Build Coastguard Worker }
58*ec779b8eSAndroid Build Coastguard Worker
getLatencyMs_l(audio_patch_handle_t patchHandle,double * latencyMs) const59*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::getLatencyMs_l(
60*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t patchHandle, double* latencyMs) const
61*ec779b8eSAndroid Build Coastguard Worker {
62*ec779b8eSAndroid Build Coastguard Worker const auto& iter = mPatches.find(patchHandle);
63*ec779b8eSAndroid Build Coastguard Worker if (iter != mPatches.end()) {
64*ec779b8eSAndroid Build Coastguard Worker return iter->second.getLatencyMs(latencyMs);
65*ec779b8eSAndroid Build Coastguard Worker } else {
66*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
67*ec779b8eSAndroid Build Coastguard Worker }
68*ec779b8eSAndroid Build Coastguard Worker }
69*ec779b8eSAndroid Build Coastguard Worker
closeThreadInternal_l(const sp<IAfThreadBase> & thread) const70*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::closeThreadInternal_l(const sp<IAfThreadBase>& thread) const
71*ec779b8eSAndroid Build Coastguard Worker {
72*ec779b8eSAndroid Build Coastguard Worker if (const auto recordThread = thread->asIAfRecordThread();
73*ec779b8eSAndroid Build Coastguard Worker recordThread) {
74*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->closeThreadInternal_l(recordThread);
75*ec779b8eSAndroid Build Coastguard Worker } else if (const auto playbackThread = thread->asIAfPlaybackThread();
76*ec779b8eSAndroid Build Coastguard Worker playbackThread) {
77*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->closeThreadInternal_l(playbackThread);
78*ec779b8eSAndroid Build Coastguard Worker } else {
79*ec779b8eSAndroid Build Coastguard Worker LOG_ALWAYS_FATAL("%s: Endpoints only accept IAfPlayback and IAfRecord threads, "
80*ec779b8eSAndroid Build Coastguard Worker "invalid thread, id: %d type: %d",
81*ec779b8eSAndroid Build Coastguard Worker __func__, thread->id(), thread->type());
82*ec779b8eSAndroid Build Coastguard Worker }
83*ec779b8eSAndroid Build Coastguard Worker }
84*ec779b8eSAndroid Build Coastguard Worker
85*ec779b8eSAndroid Build Coastguard Worker /* List connected audio ports and their attributes */
listAudioPorts_l(unsigned int *,struct audio_port * ports __unused)86*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::listAudioPorts_l(unsigned int* /* num_ports */,
87*ec779b8eSAndroid Build Coastguard Worker struct audio_port *ports __unused)
88*ec779b8eSAndroid Build Coastguard Worker {
89*ec779b8eSAndroid Build Coastguard Worker ALOGV(__func__);
90*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
91*ec779b8eSAndroid Build Coastguard Worker }
92*ec779b8eSAndroid Build Coastguard Worker
93*ec779b8eSAndroid Build Coastguard Worker /* Get supported attributes for a given audio port */
getAudioPort_l(struct audio_port_v7 * port)94*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::getAudioPort_l(struct audio_port_v7* port)
95*ec779b8eSAndroid Build Coastguard Worker {
96*ec779b8eSAndroid Build Coastguard Worker if (port->type != AUDIO_PORT_TYPE_DEVICE) {
97*ec779b8eSAndroid Build Coastguard Worker // Only query the HAL when the port is a device.
98*ec779b8eSAndroid Build Coastguard Worker // TODO: implement getAudioPort for mix.
99*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
100*ec779b8eSAndroid Build Coastguard Worker }
101*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice* hwDevice = findAudioHwDeviceByModule_l(port->ext.device.hw_module);
102*ec779b8eSAndroid Build Coastguard Worker if (hwDevice == nullptr) {
103*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s cannot find hw module %d", __func__, port->ext.device.hw_module);
104*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
105*ec779b8eSAndroid Build Coastguard Worker }
106*ec779b8eSAndroid Build Coastguard Worker if (!hwDevice->supportsAudioPatches()) {
107*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
108*ec779b8eSAndroid Build Coastguard Worker }
109*ec779b8eSAndroid Build Coastguard Worker return hwDevice->getAudioPort(port);
110*ec779b8eSAndroid Build Coastguard Worker }
111*ec779b8eSAndroid Build Coastguard Worker
112*ec779b8eSAndroid Build Coastguard Worker /* Connect a patch between several source and sink ports */
createAudioPatch_l(const struct audio_patch * patch,audio_patch_handle_t * handle,bool endpointPatch)113*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::createAudioPatch_l(const struct audio_patch* patch,
114*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t *handle,
115*ec779b8eSAndroid Build Coastguard Worker bool endpointPatch)
116*ec779b8eSAndroid Build Coastguard Worker //unlocks AudioFlinger::mLock when calling IAfThreadBase::sendCreateAudioPatchConfigEvent
117*ec779b8eSAndroid Build Coastguard Worker //to avoid deadlocks if the thread loop needs to acquire AudioFlinger::mLock
118*ec779b8eSAndroid Build Coastguard Worker //before processing the create patch request.
119*ec779b8eSAndroid Build Coastguard Worker NO_THREAD_SAFETY_ANALYSIS
120*ec779b8eSAndroid Build Coastguard Worker {
121*ec779b8eSAndroid Build Coastguard Worker if (handle == NULL || patch == NULL) {
122*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
123*ec779b8eSAndroid Build Coastguard Worker }
124*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() num_sources %d num_sinks %d handle %d",
125*ec779b8eSAndroid Build Coastguard Worker __func__, patch->num_sources, patch->num_sinks, *handle);
126*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
127*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t halHandle = AUDIO_PATCH_HANDLE_NONE;
128*ec779b8eSAndroid Build Coastguard Worker
129*ec779b8eSAndroid Build Coastguard Worker if (!audio_patch_is_valid(patch) || (patch->num_sinks == 0 && patch->num_sources != 2)) {
130*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
131*ec779b8eSAndroid Build Coastguard Worker }
132*ec779b8eSAndroid Build Coastguard Worker // limit number of sources to 1 for now or 2 sources for special cross hw module case.
133*ec779b8eSAndroid Build Coastguard Worker // only the audio policy manager can request a patch creation with 2 sources.
134*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sources > 2) {
135*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
136*ec779b8eSAndroid Build Coastguard Worker }
137*ec779b8eSAndroid Build Coastguard Worker bool reuseExistingHalPatch = false;
138*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t oldhandle = AUDIO_PATCH_HANDLE_NONE;
139*ec779b8eSAndroid Build Coastguard Worker if (*handle != AUDIO_PATCH_HANDLE_NONE) {
140*ec779b8eSAndroid Build Coastguard Worker auto iter = mPatches.find(*handle);
141*ec779b8eSAndroid Build Coastguard Worker if (iter != mPatches.end()) {
142*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() removing patch handle %d", __func__, *handle);
143*ec779b8eSAndroid Build Coastguard Worker Patch &removedPatch = iter->second;
144*ec779b8eSAndroid Build Coastguard Worker // free resources owned by the removed patch if applicable
145*ec779b8eSAndroid Build Coastguard Worker // 1) if a software patch is present, release the playback and capture threads and
146*ec779b8eSAndroid Build Coastguard Worker // tracks created. This will also release the corresponding audio HAL patches
147*ec779b8eSAndroid Build Coastguard Worker if (removedPatch.isSoftware()) {
148*ec779b8eSAndroid Build Coastguard Worker removedPatch.clearConnections_l(this);
149*ec779b8eSAndroid Build Coastguard Worker }
150*ec779b8eSAndroid Build Coastguard Worker // 2) if the new patch and old patch source or sink are devices from different
151*ec779b8eSAndroid Build Coastguard Worker // hw modules, clear the audio HAL patches now because they will not be updated
152*ec779b8eSAndroid Build Coastguard Worker // by call to create_audio_patch() below which will happen on a different HW module
153*ec779b8eSAndroid Build Coastguard Worker if (removedPatch.mHalHandle != AUDIO_PATCH_HANDLE_NONE) {
154*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t hwModule = AUDIO_MODULE_HANDLE_NONE;
155*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch &oldPatch = removedPatch.mAudioPatch;
156*ec779b8eSAndroid Build Coastguard Worker oldhandle = *handle;
157*ec779b8eSAndroid Build Coastguard Worker if (oldPatch.sources[0].type == AUDIO_PORT_TYPE_DEVICE &&
158*ec779b8eSAndroid Build Coastguard Worker (patch->sources[0].type != AUDIO_PORT_TYPE_DEVICE ||
159*ec779b8eSAndroid Build Coastguard Worker oldPatch.sources[0].ext.device.hw_module !=
160*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].ext.device.hw_module)) {
161*ec779b8eSAndroid Build Coastguard Worker hwModule = oldPatch.sources[0].ext.device.hw_module;
162*ec779b8eSAndroid Build Coastguard Worker } else if (patch->num_sinks == 0 ||
163*ec779b8eSAndroid Build Coastguard Worker (oldPatch.sinks[0].type == AUDIO_PORT_TYPE_DEVICE &&
164*ec779b8eSAndroid Build Coastguard Worker (patch->sinks[0].type != AUDIO_PORT_TYPE_DEVICE ||
165*ec779b8eSAndroid Build Coastguard Worker oldPatch.sinks[0].ext.device.hw_module !=
166*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].ext.device.hw_module))) {
167*ec779b8eSAndroid Build Coastguard Worker // Note on (patch->num_sinks == 0): this situation should not happen as
168*ec779b8eSAndroid Build Coastguard Worker // these special patches are only created by the policy manager but just
169*ec779b8eSAndroid Build Coastguard Worker // in case, systematically clear the HAL patch.
170*ec779b8eSAndroid Build Coastguard Worker // Note that removedPatch.mAudioPatch.num_sinks cannot be 0 here because
171*ec779b8eSAndroid Build Coastguard Worker // removedPatch.mHalHandle would be AUDIO_PATCH_HANDLE_NONE in this case.
172*ec779b8eSAndroid Build Coastguard Worker hwModule = oldPatch.sinks[0].ext.device.hw_module;
173*ec779b8eSAndroid Build Coastguard Worker }
174*ec779b8eSAndroid Build Coastguard Worker sp<DeviceHalInterface> hwDevice = findHwDeviceByModule_l(hwModule);
175*ec779b8eSAndroid Build Coastguard Worker if (hwDevice != 0) {
176*ec779b8eSAndroid Build Coastguard Worker hwDevice->releaseAudioPatch(removedPatch.mHalHandle);
177*ec779b8eSAndroid Build Coastguard Worker }
178*ec779b8eSAndroid Build Coastguard Worker halHandle = removedPatch.mHalHandle;
179*ec779b8eSAndroid Build Coastguard Worker // Prevent to remove/add device effect when mix / device did not change, and
180*ec779b8eSAndroid Build Coastguard Worker // hal patch has not been released
181*ec779b8eSAndroid Build Coastguard Worker // Note that no patch leak at hal layer as halHandle is reused.
182*ec779b8eSAndroid Build Coastguard Worker reuseExistingHalPatch = (hwDevice == 0) && patchesHaveSameRoute(*patch, oldPatch);
183*ec779b8eSAndroid Build Coastguard Worker }
184*ec779b8eSAndroid Build Coastguard Worker erasePatch(*handle, reuseExistingHalPatch);
185*ec779b8eSAndroid Build Coastguard Worker }
186*ec779b8eSAndroid Build Coastguard Worker }
187*ec779b8eSAndroid Build Coastguard Worker
188*ec779b8eSAndroid Build Coastguard Worker Patch newPatch{*patch, endpointPatch};
189*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t insertedModule = AUDIO_MODULE_HANDLE_NONE;
190*ec779b8eSAndroid Build Coastguard Worker
191*ec779b8eSAndroid Build Coastguard Worker switch (patch->sources[0].type) {
192*ec779b8eSAndroid Build Coastguard Worker case AUDIO_PORT_TYPE_DEVICE: {
193*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t srcModule = patch->sources[0].ext.device.hw_module;
194*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice *audioHwDevice = findAudioHwDeviceByModule_l(srcModule);
195*ec779b8eSAndroid Build Coastguard Worker if (!audioHwDevice) {
196*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
197*ec779b8eSAndroid Build Coastguard Worker goto exit;
198*ec779b8eSAndroid Build Coastguard Worker }
199*ec779b8eSAndroid Build Coastguard Worker for (unsigned int i = 0; i < patch->num_sinks; i++) {
200*ec779b8eSAndroid Build Coastguard Worker // support only one sink if connection to a mix or across HW modules
201*ec779b8eSAndroid Build Coastguard Worker if ((patch->sinks[i].type == AUDIO_PORT_TYPE_MIX ||
202*ec779b8eSAndroid Build Coastguard Worker (patch->sinks[i].type == AUDIO_PORT_TYPE_DEVICE &&
203*ec779b8eSAndroid Build Coastguard Worker patch->sinks[i].ext.device.hw_module != srcModule)) &&
204*ec779b8eSAndroid Build Coastguard Worker patch->num_sinks > 1) {
205*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() multiple sinks for mix or across modules not supported", __func__);
206*ec779b8eSAndroid Build Coastguard Worker status = INVALID_OPERATION;
207*ec779b8eSAndroid Build Coastguard Worker goto exit;
208*ec779b8eSAndroid Build Coastguard Worker }
209*ec779b8eSAndroid Build Coastguard Worker // reject connection to different sink types
210*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].type != patch->sinks[0].type) {
211*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() different sink types in same patch not supported", __func__);
212*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
213*ec779b8eSAndroid Build Coastguard Worker goto exit;
214*ec779b8eSAndroid Build Coastguard Worker }
215*ec779b8eSAndroid Build Coastguard Worker }
216*ec779b8eSAndroid Build Coastguard Worker
217*ec779b8eSAndroid Build Coastguard Worker // manage patches requiring a software bridge
218*ec779b8eSAndroid Build Coastguard Worker // - special patch request with 2 sources (reuse one existing output mix) OR
219*ec779b8eSAndroid Build Coastguard Worker // - Device to device AND
220*ec779b8eSAndroid Build Coastguard Worker // - source HW module != destination HW module OR
221*ec779b8eSAndroid Build Coastguard Worker // - audio HAL does not support audio patches creation
222*ec779b8eSAndroid Build Coastguard Worker if ((patch->num_sources == 2) ||
223*ec779b8eSAndroid Build Coastguard Worker ((patch->sinks[0].type == AUDIO_PORT_TYPE_DEVICE) &&
224*ec779b8eSAndroid Build Coastguard Worker ((patch->sinks[0].ext.device.hw_module != srcModule) ||
225*ec779b8eSAndroid Build Coastguard Worker !audioHwDevice->supportsAudioPatches()))) {
226*ec779b8eSAndroid Build Coastguard Worker audio_devices_t outputDevice = patch->sinks[0].ext.device.type;
227*ec779b8eSAndroid Build Coastguard Worker String8 outputDeviceAddress = String8(patch->sinks[0].ext.device.address);
228*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sources == 2) {
229*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[1].type != AUDIO_PORT_TYPE_MIX ||
230*ec779b8eSAndroid Build Coastguard Worker (patch->num_sinks != 0 && patch->sinks[0].ext.device.hw_module !=
231*ec779b8eSAndroid Build Coastguard Worker patch->sources[1].ext.mix.hw_module)) {
232*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() invalid source combination", __func__);
233*ec779b8eSAndroid Build Coastguard Worker status = INVALID_OPERATION;
234*ec779b8eSAndroid Build Coastguard Worker goto exit;
235*ec779b8eSAndroid Build Coastguard Worker }
236*ec779b8eSAndroid Build Coastguard Worker const sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkPlaybackThread_l(
237*ec779b8eSAndroid Build Coastguard Worker patch->sources[1].ext.mix.handle);
238*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
239*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() cannot get playback thread", __func__);
240*ec779b8eSAndroid Build Coastguard Worker status = INVALID_OPERATION;
241*ec779b8eSAndroid Build Coastguard Worker goto exit;
242*ec779b8eSAndroid Build Coastguard Worker }
243*ec779b8eSAndroid Build Coastguard Worker // existing playback thread is reused, so it is not closed when patch is cleared
244*ec779b8eSAndroid Build Coastguard Worker newPatch.mPlayback.setThread(
245*ec779b8eSAndroid Build Coastguard Worker thread->asIAfPlaybackThread().get(), false /*closeThread*/);
246*ec779b8eSAndroid Build Coastguard Worker } else {
247*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
248*ec779b8eSAndroid Build Coastguard Worker audio_config_base_t mixerConfig = AUDIO_CONFIG_BASE_INITIALIZER;
249*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
250*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE;
251*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) {
252*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = patch->sinks[0].sample_rate;
253*ec779b8eSAndroid Build Coastguard Worker }
254*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) {
255*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = patch->sinks[0].channel_mask;
256*ec779b8eSAndroid Build Coastguard Worker }
257*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].config_mask & AUDIO_PORT_CONFIG_FORMAT) {
258*ec779b8eSAndroid Build Coastguard Worker config.format = patch->sinks[0].format;
259*ec779b8eSAndroid Build Coastguard Worker }
260*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].config_mask & AUDIO_PORT_CONFIG_FLAGS) {
261*ec779b8eSAndroid Build Coastguard Worker flags = patch->sinks[0].flags.output;
262*ec779b8eSAndroid Build Coastguard Worker }
263*ec779b8eSAndroid Build Coastguard Worker audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
264*ec779b8eSAndroid Build Coastguard Worker const sp<IAfThreadBase> thread = mAfPatchPanelCallback->openOutput_l(
265*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].ext.device.hw_module,
266*ec779b8eSAndroid Build Coastguard Worker &output,
267*ec779b8eSAndroid Build Coastguard Worker &config,
268*ec779b8eSAndroid Build Coastguard Worker &mixerConfig,
269*ec779b8eSAndroid Build Coastguard Worker outputDevice,
270*ec779b8eSAndroid Build Coastguard Worker outputDeviceAddress,
271*ec779b8eSAndroid Build Coastguard Worker &flags,
272*ec779b8eSAndroid Build Coastguard Worker attributes);
273*ec779b8eSAndroid Build Coastguard Worker ALOGV("mAfPatchPanelCallback->openOutput_l() returned %p", thread.get());
274*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
275*ec779b8eSAndroid Build Coastguard Worker status = NO_MEMORY;
276*ec779b8eSAndroid Build Coastguard Worker goto exit;
277*ec779b8eSAndroid Build Coastguard Worker }
278*ec779b8eSAndroid Build Coastguard Worker newPatch.mPlayback.setThread(thread->asIAfPlaybackThread().get());
279*ec779b8eSAndroid Build Coastguard Worker }
280*ec779b8eSAndroid Build Coastguard Worker audio_devices_t device = patch->sources[0].ext.device.type;
281*ec779b8eSAndroid Build Coastguard Worker String8 address = String8(patch->sources[0].ext.device.address);
282*ec779b8eSAndroid Build Coastguard Worker audio_config_t config = AUDIO_CONFIG_INITIALIZER;
283*ec779b8eSAndroid Build Coastguard Worker // open input stream with source device audio properties if provided or
284*ec779b8eSAndroid Build Coastguard Worker // default to peer output stream properties otherwise.
285*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) {
286*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = patch->sources[0].sample_rate;
287*ec779b8eSAndroid Build Coastguard Worker } else {
288*ec779b8eSAndroid Build Coastguard Worker config.sample_rate = newPatch.mPlayback.thread()->sampleRate();
289*ec779b8eSAndroid Build Coastguard Worker }
290*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) {
291*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = patch->sources[0].channel_mask;
292*ec779b8eSAndroid Build Coastguard Worker } else {
293*ec779b8eSAndroid Build Coastguard Worker config.channel_mask = audio_channel_in_mask_from_count(
294*ec779b8eSAndroid Build Coastguard Worker newPatch.mPlayback.thread()->channelCount());
295*ec779b8eSAndroid Build Coastguard Worker }
296*ec779b8eSAndroid Build Coastguard Worker if (patch->sources[0].config_mask & AUDIO_PORT_CONFIG_FORMAT) {
297*ec779b8eSAndroid Build Coastguard Worker config.format = patch->sources[0].format;
298*ec779b8eSAndroid Build Coastguard Worker } else {
299*ec779b8eSAndroid Build Coastguard Worker config.format = newPatch.mPlayback.thread()->format();
300*ec779b8eSAndroid Build Coastguard Worker }
301*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t flags =
302*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].config_mask & AUDIO_PORT_CONFIG_FLAGS ?
303*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].flags.input : AUDIO_INPUT_FLAG_NONE;
304*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
305*ec779b8eSAndroid Build Coastguard Worker audio_source_t source = AUDIO_SOURCE_MIC;
306*ec779b8eSAndroid Build Coastguard Worker // For telephony patches, propagate voice communication use case to record side
307*ec779b8eSAndroid Build Coastguard Worker if (patch->num_sources == 2
308*ec779b8eSAndroid Build Coastguard Worker && patch->sources[1].ext.mix.usecase.stream
309*ec779b8eSAndroid Build Coastguard Worker == AUDIO_STREAM_VOICE_CALL) {
310*ec779b8eSAndroid Build Coastguard Worker source = AUDIO_SOURCE_VOICE_COMMUNICATION;
311*ec779b8eSAndroid Build Coastguard Worker }
312*ec779b8eSAndroid Build Coastguard Worker const sp<IAfThreadBase> thread = mAfPatchPanelCallback->openInput_l(srcModule,
313*ec779b8eSAndroid Build Coastguard Worker &input,
314*ec779b8eSAndroid Build Coastguard Worker &config,
315*ec779b8eSAndroid Build Coastguard Worker device,
316*ec779b8eSAndroid Build Coastguard Worker address,
317*ec779b8eSAndroid Build Coastguard Worker source,
318*ec779b8eSAndroid Build Coastguard Worker flags,
319*ec779b8eSAndroid Build Coastguard Worker outputDevice,
320*ec779b8eSAndroid Build Coastguard Worker outputDeviceAddress);
321*ec779b8eSAndroid Build Coastguard Worker ALOGV("mAfPatchPanelCallback->openInput_l() returned %p inChannelMask %08x",
322*ec779b8eSAndroid Build Coastguard Worker thread.get(), config.channel_mask);
323*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
324*ec779b8eSAndroid Build Coastguard Worker status = NO_MEMORY;
325*ec779b8eSAndroid Build Coastguard Worker goto exit;
326*ec779b8eSAndroid Build Coastguard Worker }
327*ec779b8eSAndroid Build Coastguard Worker newPatch.mRecord.setThread(thread->asIAfRecordThread().get());
328*ec779b8eSAndroid Build Coastguard Worker status = newPatch.createConnections_l(this);
329*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
330*ec779b8eSAndroid Build Coastguard Worker goto exit;
331*ec779b8eSAndroid Build Coastguard Worker }
332*ec779b8eSAndroid Build Coastguard Worker if (audioHwDevice->isInsert()) {
333*ec779b8eSAndroid Build Coastguard Worker insertedModule = audioHwDevice->handle();
334*ec779b8eSAndroid Build Coastguard Worker }
335*ec779b8eSAndroid Build Coastguard Worker } else {
336*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[0].type == AUDIO_PORT_TYPE_MIX) {
337*ec779b8eSAndroid Build Coastguard Worker sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkRecordThread_l(
338*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].ext.mix.handle);
339*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
340*ec779b8eSAndroid Build Coastguard Worker thread = mAfPatchPanelCallback->checkMmapThread_l(
341*ec779b8eSAndroid Build Coastguard Worker patch->sinks[0].ext.mix.handle);
342*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
343*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad capture I/O handle %d",
344*ec779b8eSAndroid Build Coastguard Worker __func__, patch->sinks[0].ext.mix.handle);
345*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
346*ec779b8eSAndroid Build Coastguard Worker goto exit;
347*ec779b8eSAndroid Build Coastguard Worker }
348*ec779b8eSAndroid Build Coastguard Worker }
349*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().unlock();
350*ec779b8eSAndroid Build Coastguard Worker status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle);
351*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().lock();
352*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
353*ec779b8eSAndroid Build Coastguard Worker newPatch.setThread(thread);
354*ec779b8eSAndroid Build Coastguard Worker }
355*ec779b8eSAndroid Build Coastguard Worker // remove stale audio patch with same input as sink if any
356*ec779b8eSAndroid Build Coastguard Worker for (auto& iter : mPatches) {
357*ec779b8eSAndroid Build Coastguard Worker if (iter.second.mAudioPatch.sinks[0].ext.mix.handle == thread->id()) {
358*ec779b8eSAndroid Build Coastguard Worker erasePatch(iter.first);
359*ec779b8eSAndroid Build Coastguard Worker break;
360*ec779b8eSAndroid Build Coastguard Worker }
361*ec779b8eSAndroid Build Coastguard Worker }
362*ec779b8eSAndroid Build Coastguard Worker } else {
363*ec779b8eSAndroid Build Coastguard Worker sp<DeviceHalInterface> hwDevice = audioHwDevice->hwDevice();
364*ec779b8eSAndroid Build Coastguard Worker status = hwDevice->createAudioPatch(patch->num_sources,
365*ec779b8eSAndroid Build Coastguard Worker patch->sources,
366*ec779b8eSAndroid Build Coastguard Worker patch->num_sinks,
367*ec779b8eSAndroid Build Coastguard Worker patch->sinks,
368*ec779b8eSAndroid Build Coastguard Worker &halHandle);
369*ec779b8eSAndroid Build Coastguard Worker if (status == INVALID_OPERATION) goto exit;
370*ec779b8eSAndroid Build Coastguard Worker }
371*ec779b8eSAndroid Build Coastguard Worker }
372*ec779b8eSAndroid Build Coastguard Worker } break;
373*ec779b8eSAndroid Build Coastguard Worker case AUDIO_PORT_TYPE_MIX: {
374*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t srcModule = patch->sources[0].ext.mix.hw_module;
375*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAfPatchPanelCallback->getAudioHwDevs_l().indexOfKey(srcModule);
376*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
377*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad src hw module %d", __func__, srcModule);
378*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
379*ec779b8eSAndroid Build Coastguard Worker goto exit;
380*ec779b8eSAndroid Build Coastguard Worker }
381*ec779b8eSAndroid Build Coastguard Worker // limit to connections between devices and output streams
382*ec779b8eSAndroid Build Coastguard Worker DeviceDescriptorBaseVector devices;
383*ec779b8eSAndroid Build Coastguard Worker for (unsigned int i = 0; i < patch->num_sinks; i++) {
384*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].type != AUDIO_PORT_TYPE_DEVICE) {
385*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() invalid sink type %d for mix source",
386*ec779b8eSAndroid Build Coastguard Worker __func__, patch->sinks[i].type);
387*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
388*ec779b8eSAndroid Build Coastguard Worker goto exit;
389*ec779b8eSAndroid Build Coastguard Worker }
390*ec779b8eSAndroid Build Coastguard Worker // limit to connections between sinks and sources on same HW module
391*ec779b8eSAndroid Build Coastguard Worker if (patch->sinks[i].ext.device.hw_module != srcModule) {
392*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
393*ec779b8eSAndroid Build Coastguard Worker goto exit;
394*ec779b8eSAndroid Build Coastguard Worker }
395*ec779b8eSAndroid Build Coastguard Worker sp<DeviceDescriptorBase> device = new DeviceDescriptorBase(
396*ec779b8eSAndroid Build Coastguard Worker patch->sinks[i].ext.device.type);
397*ec779b8eSAndroid Build Coastguard Worker device->setAddress(patch->sinks[i].ext.device.address);
398*ec779b8eSAndroid Build Coastguard Worker device->applyAudioPortConfig(&patch->sinks[i]);
399*ec779b8eSAndroid Build Coastguard Worker devices.push_back(device);
400*ec779b8eSAndroid Build Coastguard Worker }
401*ec779b8eSAndroid Build Coastguard Worker sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkPlaybackThread_l(
402*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].ext.mix.handle);
403*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
404*ec779b8eSAndroid Build Coastguard Worker thread = mAfPatchPanelCallback->checkMmapThread_l(
405*ec779b8eSAndroid Build Coastguard Worker patch->sources[0].ext.mix.handle);
406*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
407*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad playback I/O handle %d",
408*ec779b8eSAndroid Build Coastguard Worker __func__, patch->sources[0].ext.mix.handle);
409*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
410*ec779b8eSAndroid Build Coastguard Worker goto exit;
411*ec779b8eSAndroid Build Coastguard Worker }
412*ec779b8eSAndroid Build Coastguard Worker }
413*ec779b8eSAndroid Build Coastguard Worker if (thread == mAfPatchPanelCallback->primaryPlaybackThread_l()) {
414*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->updateOutDevicesForRecordThreads_l(devices);
415*ec779b8eSAndroid Build Coastguard Worker }
416*ec779b8eSAndroid Build Coastguard Worker
417*ec779b8eSAndroid Build Coastguard Worker // For endpoint patches, we do not need to re-evaluate the device effect state
418*ec779b8eSAndroid Build Coastguard Worker // if the same HAL patch is reused (see calls to mAfPatchPanelCallback below)
419*ec779b8eSAndroid Build Coastguard Worker if (endpointPatch) {
420*ec779b8eSAndroid Build Coastguard Worker for (auto& p : mPatches) {
421*ec779b8eSAndroid Build Coastguard Worker // end point patches are skipped so we do not compare against this patch
422*ec779b8eSAndroid Build Coastguard Worker if (!p.second.mIsEndpointPatch && patchesHaveSameRoute(
423*ec779b8eSAndroid Build Coastguard Worker newPatch.mAudioPatch, p.second.mAudioPatch)) {
424*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() Sw Bridge endpoint reusing halHandle=%d", __func__,
425*ec779b8eSAndroid Build Coastguard Worker p.second.mHalHandle);
426*ec779b8eSAndroid Build Coastguard Worker halHandle = p.second.mHalHandle;
427*ec779b8eSAndroid Build Coastguard Worker reuseExistingHalPatch = true;
428*ec779b8eSAndroid Build Coastguard Worker break;
429*ec779b8eSAndroid Build Coastguard Worker }
430*ec779b8eSAndroid Build Coastguard Worker }
431*ec779b8eSAndroid Build Coastguard Worker }
432*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().unlock();
433*ec779b8eSAndroid Build Coastguard Worker
434*ec779b8eSAndroid Build Coastguard Worker status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle);
435*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().lock();
436*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
437*ec779b8eSAndroid Build Coastguard Worker newPatch.setThread(thread);
438*ec779b8eSAndroid Build Coastguard Worker }
439*ec779b8eSAndroid Build Coastguard Worker
440*ec779b8eSAndroid Build Coastguard Worker // remove stale audio patch with same output as source if any
441*ec779b8eSAndroid Build Coastguard Worker // Prevent to remove endpoint patches (involved in a SwBridge)
442*ec779b8eSAndroid Build Coastguard Worker // Prevent to remove AudioPatch used to route an output involved in an endpoint.
443*ec779b8eSAndroid Build Coastguard Worker if (!endpointPatch) {
444*ec779b8eSAndroid Build Coastguard Worker for (auto& iter : mPatches) {
445*ec779b8eSAndroid Build Coastguard Worker if (iter.second.mAudioPatch.sources[0].ext.mix.handle == thread->id() &&
446*ec779b8eSAndroid Build Coastguard Worker !iter.second.mIsEndpointPatch) {
447*ec779b8eSAndroid Build Coastguard Worker erasePatch(iter.first);
448*ec779b8eSAndroid Build Coastguard Worker break;
449*ec779b8eSAndroid Build Coastguard Worker }
450*ec779b8eSAndroid Build Coastguard Worker }
451*ec779b8eSAndroid Build Coastguard Worker }
452*ec779b8eSAndroid Build Coastguard Worker } break;
453*ec779b8eSAndroid Build Coastguard Worker default:
454*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
455*ec779b8eSAndroid Build Coastguard Worker goto exit;
456*ec779b8eSAndroid Build Coastguard Worker }
457*ec779b8eSAndroid Build Coastguard Worker exit:
458*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() status %d", __func__, status);
459*ec779b8eSAndroid Build Coastguard Worker if (status == NO_ERROR) {
460*ec779b8eSAndroid Build Coastguard Worker *handle = static_cast<audio_patch_handle_t>(
461*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->nextUniqueId(AUDIO_UNIQUE_ID_USE_PATCH));
462*ec779b8eSAndroid Build Coastguard Worker newPatch.mHalHandle = halHandle;
463*ec779b8eSAndroid Build Coastguard Worker // Skip device effect:
464*ec779b8eSAndroid Build Coastguard Worker // -for sw bridge as effect are likely held by endpoint patches
465*ec779b8eSAndroid Build Coastguard Worker // -for endpoint reusing a HalPatch handle
466*ec779b8eSAndroid Build Coastguard Worker if (!(newPatch.isSoftware()
467*ec779b8eSAndroid Build Coastguard Worker || (endpointPatch && reuseExistingHalPatch))) {
468*ec779b8eSAndroid Build Coastguard Worker if (reuseExistingHalPatch) {
469*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->getPatchCommandThread()->updateAudioPatch(
470*ec779b8eSAndroid Build Coastguard Worker oldhandle, *handle, newPatch);
471*ec779b8eSAndroid Build Coastguard Worker } else {
472*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->getPatchCommandThread()->createAudioPatch(
473*ec779b8eSAndroid Build Coastguard Worker *handle, newPatch);
474*ec779b8eSAndroid Build Coastguard Worker }
475*ec779b8eSAndroid Build Coastguard Worker }
476*ec779b8eSAndroid Build Coastguard Worker if (insertedModule != AUDIO_MODULE_HANDLE_NONE) {
477*ec779b8eSAndroid Build Coastguard Worker addSoftwarePatchToInsertedModules_l(insertedModule, *handle, &newPatch.mAudioPatch);
478*ec779b8eSAndroid Build Coastguard Worker }
479*ec779b8eSAndroid Build Coastguard Worker mPatches.insert(std::make_pair(*handle, std::move(newPatch)));
480*ec779b8eSAndroid Build Coastguard Worker } else {
481*ec779b8eSAndroid Build Coastguard Worker newPatch.clearConnections_l(this);
482*ec779b8eSAndroid Build Coastguard Worker }
483*ec779b8eSAndroid Build Coastguard Worker return status;
484*ec779b8eSAndroid Build Coastguard Worker }
485*ec779b8eSAndroid Build Coastguard Worker
getAudioMixPort_l(const audio_port_v7 * devicePort,audio_port_v7 * mixPort)486*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::getAudioMixPort_l(const audio_port_v7 *devicePort,
487*ec779b8eSAndroid Build Coastguard Worker audio_port_v7 *mixPort) {
488*ec779b8eSAndroid Build Coastguard Worker if (devicePort->type != AUDIO_PORT_TYPE_DEVICE) {
489*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s the type of given device port is not DEVICE", __func__);
490*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
491*ec779b8eSAndroid Build Coastguard Worker }
492*ec779b8eSAndroid Build Coastguard Worker if (mixPort->type != AUDIO_PORT_TYPE_MIX) {
493*ec779b8eSAndroid Build Coastguard Worker ALOGE("%s the type of given mix port is not MIX", __func__);
494*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
495*ec779b8eSAndroid Build Coastguard Worker }
496*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice* hwDevice = findAudioHwDeviceByModule_l(devicePort->ext.device.hw_module);
497*ec779b8eSAndroid Build Coastguard Worker if (hwDevice == nullptr) {
498*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s cannot find hw module %d", __func__, devicePort->ext.device.hw_module);
499*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
500*ec779b8eSAndroid Build Coastguard Worker }
501*ec779b8eSAndroid Build Coastguard Worker return hwDevice->getAudioMixPort(devicePort, mixPort);
502*ec779b8eSAndroid Build Coastguard Worker }
503*ec779b8eSAndroid Build Coastguard Worker
~Patch()504*ec779b8eSAndroid Build Coastguard Worker PatchPanel::Patch::~Patch()
505*ec779b8eSAndroid Build Coastguard Worker {
506*ec779b8eSAndroid Build Coastguard Worker ALOGE_IF(isSoftware(), "Software patch connections leaked %d %d",
507*ec779b8eSAndroid Build Coastguard Worker mRecord.handle(), mPlayback.handle());
508*ec779b8eSAndroid Build Coastguard Worker }
509*ec779b8eSAndroid Build Coastguard Worker
createConnections_l(const sp<IAfPatchPanel> & panel)510*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::Patch::createConnections_l(const sp<IAfPatchPanel>& panel)
511*ec779b8eSAndroid Build Coastguard Worker {
512*ec779b8eSAndroid Build Coastguard Worker // create patch from source device to record thread input
513*ec779b8eSAndroid Build Coastguard Worker status_t status = panel->createAudioPatch_l(
514*ec779b8eSAndroid Build Coastguard Worker PatchBuilder().addSource(mAudioPatch.sources[0]).
515*ec779b8eSAndroid Build Coastguard Worker addSink(mRecord.thread(), { .source = AUDIO_SOURCE_MIC }).patch(),
516*ec779b8eSAndroid Build Coastguard Worker mRecord.handlePtr(),
517*ec779b8eSAndroid Build Coastguard Worker true /*endpointPatch*/);
518*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
519*ec779b8eSAndroid Build Coastguard Worker *mRecord.handlePtr() = AUDIO_PATCH_HANDLE_NONE;
520*ec779b8eSAndroid Build Coastguard Worker return status;
521*ec779b8eSAndroid Build Coastguard Worker }
522*ec779b8eSAndroid Build Coastguard Worker
523*ec779b8eSAndroid Build Coastguard Worker // create patch from playback thread output to sink device
524*ec779b8eSAndroid Build Coastguard Worker if (mAudioPatch.num_sinks != 0) {
525*ec779b8eSAndroid Build Coastguard Worker status = panel->createAudioPatch_l(
526*ec779b8eSAndroid Build Coastguard Worker PatchBuilder().addSource(mPlayback.thread()).addSink(mAudioPatch.sinks[0]).patch(),
527*ec779b8eSAndroid Build Coastguard Worker mPlayback.handlePtr(),
528*ec779b8eSAndroid Build Coastguard Worker true /*endpointPatch*/);
529*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
530*ec779b8eSAndroid Build Coastguard Worker *mPlayback.handlePtr() = AUDIO_PATCH_HANDLE_NONE;
531*ec779b8eSAndroid Build Coastguard Worker return status;
532*ec779b8eSAndroid Build Coastguard Worker }
533*ec779b8eSAndroid Build Coastguard Worker } else {
534*ec779b8eSAndroid Build Coastguard Worker *mPlayback.handlePtr() = AUDIO_PATCH_HANDLE_NONE;
535*ec779b8eSAndroid Build Coastguard Worker }
536*ec779b8eSAndroid Build Coastguard Worker
537*ec779b8eSAndroid Build Coastguard Worker // create a special record track to capture from record thread
538*ec779b8eSAndroid Build Coastguard Worker uint32_t channelCount = mPlayback.thread()->channelCount();
539*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t inChannelMask = audio_channel_in_mask_from_count(channelCount);
540*ec779b8eSAndroid Build Coastguard Worker audio_channel_mask_t outChannelMask = mPlayback.thread()->channelMask();
541*ec779b8eSAndroid Build Coastguard Worker uint32_t sampleRate = mPlayback.thread()->sampleRate();
542*ec779b8eSAndroid Build Coastguard Worker audio_format_t format = mPlayback.thread()->format();
543*ec779b8eSAndroid Build Coastguard Worker
544*ec779b8eSAndroid Build Coastguard Worker audio_format_t inputFormat = mRecord.thread()->format();
545*ec779b8eSAndroid Build Coastguard Worker if (!audio_is_linear_pcm(inputFormat)) {
546*ec779b8eSAndroid Build Coastguard Worker // The playbackThread format will say PCM for IEC61937 packetized stream.
547*ec779b8eSAndroid Build Coastguard Worker // Use recordThread format.
548*ec779b8eSAndroid Build Coastguard Worker format = inputFormat;
549*ec779b8eSAndroid Build Coastguard Worker }
550*ec779b8eSAndroid Build Coastguard Worker audio_input_flags_t inputFlags = mAudioPatch.sources[0].config_mask & AUDIO_PORT_CONFIG_FLAGS ?
551*ec779b8eSAndroid Build Coastguard Worker mAudioPatch.sources[0].flags.input : AUDIO_INPUT_FLAG_NONE;
552*ec779b8eSAndroid Build Coastguard Worker if (sampleRate == mRecord.thread()->sampleRate() &&
553*ec779b8eSAndroid Build Coastguard Worker inChannelMask == mRecord.thread()->channelMask() &&
554*ec779b8eSAndroid Build Coastguard Worker mRecord.thread()->fastTrackAvailable() &&
555*ec779b8eSAndroid Build Coastguard Worker mRecord.thread()->hasFastCapture()) {
556*ec779b8eSAndroid Build Coastguard Worker // Create a fast track if the record thread has fast capture to get better performance.
557*ec779b8eSAndroid Build Coastguard Worker // Only enable fast mode when there is no resample needed.
558*ec779b8eSAndroid Build Coastguard Worker inputFlags = (audio_input_flags_t) (inputFlags | AUDIO_INPUT_FLAG_FAST);
559*ec779b8eSAndroid Build Coastguard Worker } else {
560*ec779b8eSAndroid Build Coastguard Worker // Fast mode is not available in this case.
561*ec779b8eSAndroid Build Coastguard Worker inputFlags = (audio_input_flags_t) (inputFlags & ~AUDIO_INPUT_FLAG_FAST);
562*ec779b8eSAndroid Build Coastguard Worker }
563*ec779b8eSAndroid Build Coastguard Worker
564*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t outputFlags = mAudioPatch.sinks[0].config_mask & AUDIO_PORT_CONFIG_FLAGS ?
565*ec779b8eSAndroid Build Coastguard Worker mAudioPatch.sinks[0].flags.output : AUDIO_OUTPUT_FLAG_NONE;
566*ec779b8eSAndroid Build Coastguard Worker audio_stream_type_t streamType = AUDIO_STREAM_PATCH;
567*ec779b8eSAndroid Build Coastguard Worker audio_source_t source = AUDIO_SOURCE_DEFAULT;
568*ec779b8eSAndroid Build Coastguard Worker if (mAudioPatch.num_sources == 2 && mAudioPatch.sources[1].type == AUDIO_PORT_TYPE_MIX) {
569*ec779b8eSAndroid Build Coastguard Worker // "reuse one existing output mix" case
570*ec779b8eSAndroid Build Coastguard Worker streamType = mAudioPatch.sources[1].ext.mix.usecase.stream;
571*ec779b8eSAndroid Build Coastguard Worker // For telephony patches, propagate voice communication use case to record side
572*ec779b8eSAndroid Build Coastguard Worker if (streamType == AUDIO_STREAM_VOICE_CALL) {
573*ec779b8eSAndroid Build Coastguard Worker source = AUDIO_SOURCE_VOICE_COMMUNICATION;
574*ec779b8eSAndroid Build Coastguard Worker }
575*ec779b8eSAndroid Build Coastguard Worker }
576*ec779b8eSAndroid Build Coastguard Worker if (mPlayback.thread()->hasFastMixer()) {
577*ec779b8eSAndroid Build Coastguard Worker // Create a fast track if the playback thread has fast mixer to get better performance.
578*ec779b8eSAndroid Build Coastguard Worker // Note: we should have matching channel mask, sample rate, and format by the logic above.
579*ec779b8eSAndroid Build Coastguard Worker outputFlags = (audio_output_flags_t) (outputFlags | AUDIO_OUTPUT_FLAG_FAST);
580*ec779b8eSAndroid Build Coastguard Worker } else {
581*ec779b8eSAndroid Build Coastguard Worker outputFlags = (audio_output_flags_t) (outputFlags & ~AUDIO_OUTPUT_FLAG_FAST);
582*ec779b8eSAndroid Build Coastguard Worker }
583*ec779b8eSAndroid Build Coastguard Worker
584*ec779b8eSAndroid Build Coastguard Worker sp<IAfPatchRecord> tempRecordTrack;
585*ec779b8eSAndroid Build Coastguard Worker const bool usePassthruPatchRecord =
586*ec779b8eSAndroid Build Coastguard Worker (inputFlags & AUDIO_INPUT_FLAG_DIRECT) && (outputFlags & AUDIO_OUTPUT_FLAG_DIRECT);
587*ec779b8eSAndroid Build Coastguard Worker const size_t playbackFrameCount = mPlayback.thread()->frameCount();
588*ec779b8eSAndroid Build Coastguard Worker const size_t recordFrameCount = mRecord.thread()->frameCount();
589*ec779b8eSAndroid Build Coastguard Worker size_t frameCount = 0;
590*ec779b8eSAndroid Build Coastguard Worker if (usePassthruPatchRecord) {
591*ec779b8eSAndroid Build Coastguard Worker // PassthruPatchRecord producesBufferOnDemand, so use
592*ec779b8eSAndroid Build Coastguard Worker // maximum of playback and record thread framecounts
593*ec779b8eSAndroid Build Coastguard Worker frameCount = std::max(playbackFrameCount, recordFrameCount);
594*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() playframeCount %zu recordFrameCount %zu frameCount %zu",
595*ec779b8eSAndroid Build Coastguard Worker __func__, playbackFrameCount, recordFrameCount, frameCount);
596*ec779b8eSAndroid Build Coastguard Worker tempRecordTrack = IAfPatchRecord::createPassThru(
597*ec779b8eSAndroid Build Coastguard Worker mRecord.thread().get(),
598*ec779b8eSAndroid Build Coastguard Worker sampleRate,
599*ec779b8eSAndroid Build Coastguard Worker inChannelMask,
600*ec779b8eSAndroid Build Coastguard Worker format,
601*ec779b8eSAndroid Build Coastguard Worker frameCount,
602*ec779b8eSAndroid Build Coastguard Worker inputFlags,
603*ec779b8eSAndroid Build Coastguard Worker source);
604*ec779b8eSAndroid Build Coastguard Worker } else {
605*ec779b8eSAndroid Build Coastguard Worker // use a pseudo LCM between input and output framecount
606*ec779b8eSAndroid Build Coastguard Worker int playbackShift = __builtin_ctz(playbackFrameCount);
607*ec779b8eSAndroid Build Coastguard Worker int shift = __builtin_ctz(recordFrameCount);
608*ec779b8eSAndroid Build Coastguard Worker if (playbackShift < shift) {
609*ec779b8eSAndroid Build Coastguard Worker shift = playbackShift;
610*ec779b8eSAndroid Build Coastguard Worker }
611*ec779b8eSAndroid Build Coastguard Worker frameCount = (playbackFrameCount * recordFrameCount) >> shift;
612*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() playframeCount %zu recordFrameCount %zu frameCount %zu",
613*ec779b8eSAndroid Build Coastguard Worker __func__, playbackFrameCount, recordFrameCount, frameCount);
614*ec779b8eSAndroid Build Coastguard Worker
615*ec779b8eSAndroid Build Coastguard Worker tempRecordTrack = IAfPatchRecord::create(
616*ec779b8eSAndroid Build Coastguard Worker mRecord.thread().get(),
617*ec779b8eSAndroid Build Coastguard Worker sampleRate,
618*ec779b8eSAndroid Build Coastguard Worker inChannelMask,
619*ec779b8eSAndroid Build Coastguard Worker format,
620*ec779b8eSAndroid Build Coastguard Worker frameCount,
621*ec779b8eSAndroid Build Coastguard Worker nullptr,
622*ec779b8eSAndroid Build Coastguard Worker (size_t)0 /* bufferSize */,
623*ec779b8eSAndroid Build Coastguard Worker inputFlags,
624*ec779b8eSAndroid Build Coastguard Worker {} /* timeout */,
625*ec779b8eSAndroid Build Coastguard Worker source);
626*ec779b8eSAndroid Build Coastguard Worker }
627*ec779b8eSAndroid Build Coastguard Worker status = mRecord.checkTrack(tempRecordTrack.get());
628*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
629*ec779b8eSAndroid Build Coastguard Worker return status;
630*ec779b8eSAndroid Build Coastguard Worker }
631*ec779b8eSAndroid Build Coastguard Worker
632*ec779b8eSAndroid Build Coastguard Worker // create a special playback track to render to playback thread.
633*ec779b8eSAndroid Build Coastguard Worker // this track is given the same buffer as the PatchRecord buffer
634*ec779b8eSAndroid Build Coastguard Worker
635*ec779b8eSAndroid Build Coastguard Worker // Default behaviour is to start as soon as possible to have the lowest possible latency even if
636*ec779b8eSAndroid Build Coastguard Worker // it might glitch.
637*ec779b8eSAndroid Build Coastguard Worker // Disable this behavior for FM Tuner source if no fast capture/mixer available.
638*ec779b8eSAndroid Build Coastguard Worker const bool isFmBridge = mAudioPatch.sources[0].ext.device.type == AUDIO_DEVICE_IN_FM_TUNER;
639*ec779b8eSAndroid Build Coastguard Worker const size_t frameCountToBeReady = isFmBridge && !usePassthruPatchRecord ? frameCount / 4 : 1;
640*ec779b8eSAndroid Build Coastguard Worker sp<IAfPatchTrack> tempPatchTrack = IAfPatchTrack::create(
641*ec779b8eSAndroid Build Coastguard Worker mPlayback.thread().get(),
642*ec779b8eSAndroid Build Coastguard Worker streamType,
643*ec779b8eSAndroid Build Coastguard Worker sampleRate,
644*ec779b8eSAndroid Build Coastguard Worker outChannelMask,
645*ec779b8eSAndroid Build Coastguard Worker format,
646*ec779b8eSAndroid Build Coastguard Worker frameCount,
647*ec779b8eSAndroid Build Coastguard Worker tempRecordTrack->buffer(),
648*ec779b8eSAndroid Build Coastguard Worker tempRecordTrack->bufferSize(),
649*ec779b8eSAndroid Build Coastguard Worker outputFlags,
650*ec779b8eSAndroid Build Coastguard Worker {} /*timeout*/,
651*ec779b8eSAndroid Build Coastguard Worker frameCountToBeReady,
652*ec779b8eSAndroid Build Coastguard Worker 1.0f /*speed*/,
653*ec779b8eSAndroid Build Coastguard Worker 1.0f /*volume*/,
654*ec779b8eSAndroid Build Coastguard Worker false /*muted*/);
655*ec779b8eSAndroid Build Coastguard Worker status = mPlayback.checkTrack(tempPatchTrack.get());
656*ec779b8eSAndroid Build Coastguard Worker if (status != NO_ERROR) {
657*ec779b8eSAndroid Build Coastguard Worker return status;
658*ec779b8eSAndroid Build Coastguard Worker }
659*ec779b8eSAndroid Build Coastguard Worker
660*ec779b8eSAndroid Build Coastguard Worker // tie playback and record tracks together
661*ec779b8eSAndroid Build Coastguard Worker // In the case of PassthruPatchRecord no I/O activity happens on RecordThread,
662*ec779b8eSAndroid Build Coastguard Worker // everything is driven from PlaybackThread. Thus AudioBufferProvider methods
663*ec779b8eSAndroid Build Coastguard Worker // of PassthruPatchRecord can only be called if the corresponding PatchTrack
664*ec779b8eSAndroid Build Coastguard Worker // is alive. There is no need to hold a reference, and there is no need
665*ec779b8eSAndroid Build Coastguard Worker // to clear it. In fact, since playback stopping is asynchronous, there is
666*ec779b8eSAndroid Build Coastguard Worker // no proper time when clearing could be done.
667*ec779b8eSAndroid Build Coastguard Worker mRecord.setTrackAndPeer(tempRecordTrack, tempPatchTrack, !usePassthruPatchRecord);
668*ec779b8eSAndroid Build Coastguard Worker mPlayback.setTrackAndPeer(tempPatchTrack, tempRecordTrack, true /*holdReference*/);
669*ec779b8eSAndroid Build Coastguard Worker
670*ec779b8eSAndroid Build Coastguard Worker // start capture and playback
671*ec779b8eSAndroid Build Coastguard Worker mRecord.track()->start(AudioSystem::SYNC_EVENT_NONE, AUDIO_SESSION_NONE);
672*ec779b8eSAndroid Build Coastguard Worker mPlayback.track()->start();
673*ec779b8eSAndroid Build Coastguard Worker
674*ec779b8eSAndroid Build Coastguard Worker return status;
675*ec779b8eSAndroid Build Coastguard Worker }
676*ec779b8eSAndroid Build Coastguard Worker
clearConnections_l(const sp<IAfPatchPanel> & panel)677*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::Patch::clearConnections_l(const sp<IAfPatchPanel>& panel)
678*ec779b8eSAndroid Build Coastguard Worker {
679*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() mRecord.handle %d mPlayback.handle %d",
680*ec779b8eSAndroid Build Coastguard Worker __func__, mRecord.handle(), mPlayback.handle());
681*ec779b8eSAndroid Build Coastguard Worker mRecord.stopTrack();
682*ec779b8eSAndroid Build Coastguard Worker mPlayback.stopTrack();
683*ec779b8eSAndroid Build Coastguard Worker mRecord.clearTrackPeer(); // mRecord stop is synchronous. Break PeerProxy sp<> cycle.
684*ec779b8eSAndroid Build Coastguard Worker mRecord.closeConnections_l(panel);
685*ec779b8eSAndroid Build Coastguard Worker mPlayback.closeConnections_l(panel);
686*ec779b8eSAndroid Build Coastguard Worker }
687*ec779b8eSAndroid Build Coastguard Worker
getLatencyMs(double * latencyMs) const688*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::Patch::getLatencyMs(double* latencyMs) const
689*ec779b8eSAndroid Build Coastguard Worker {
690*ec779b8eSAndroid Build Coastguard Worker if (!isSoftware()) return INVALID_OPERATION;
691*ec779b8eSAndroid Build Coastguard Worker
692*ec779b8eSAndroid Build Coastguard Worker auto recordTrack = mRecord.const_track();
693*ec779b8eSAndroid Build Coastguard Worker if (recordTrack.get() == nullptr) return INVALID_OPERATION;
694*ec779b8eSAndroid Build Coastguard Worker
695*ec779b8eSAndroid Build Coastguard Worker auto playbackTrack = mPlayback.const_track();
696*ec779b8eSAndroid Build Coastguard Worker if (playbackTrack.get() == nullptr) return INVALID_OPERATION;
697*ec779b8eSAndroid Build Coastguard Worker
698*ec779b8eSAndroid Build Coastguard Worker // Latency information for tracks may be called without obtaining
699*ec779b8eSAndroid Build Coastguard Worker // the underlying thread lock.
700*ec779b8eSAndroid Build Coastguard Worker //
701*ec779b8eSAndroid Build Coastguard Worker // We use record server latency + playback track latency (generally smaller than the
702*ec779b8eSAndroid Build Coastguard Worker // reverse due to internal biases).
703*ec779b8eSAndroid Build Coastguard Worker //
704*ec779b8eSAndroid Build Coastguard Worker // TODO: is this stable enough? Consider a PatchTrack synchronized version of this.
705*ec779b8eSAndroid Build Coastguard Worker
706*ec779b8eSAndroid Build Coastguard Worker // For PCM tracks get server latency.
707*ec779b8eSAndroid Build Coastguard Worker if (audio_is_linear_pcm(recordTrack->format())) {
708*ec779b8eSAndroid Build Coastguard Worker double recordServerLatencyMs, playbackTrackLatencyMs;
709*ec779b8eSAndroid Build Coastguard Worker if (recordTrack->getServerLatencyMs(&recordServerLatencyMs) == OK
710*ec779b8eSAndroid Build Coastguard Worker && playbackTrack->getTrackLatencyMs(&playbackTrackLatencyMs) == OK) {
711*ec779b8eSAndroid Build Coastguard Worker *latencyMs = recordServerLatencyMs + playbackTrackLatencyMs;
712*ec779b8eSAndroid Build Coastguard Worker return OK;
713*ec779b8eSAndroid Build Coastguard Worker }
714*ec779b8eSAndroid Build Coastguard Worker }
715*ec779b8eSAndroid Build Coastguard Worker
716*ec779b8eSAndroid Build Coastguard Worker // See if kernel latencies are available.
717*ec779b8eSAndroid Build Coastguard Worker // If so, do a frame diff and time difference computation to estimate
718*ec779b8eSAndroid Build Coastguard Worker // the total patch latency. This requires that frame counts are reported by the
719*ec779b8eSAndroid Build Coastguard Worker // HAL are matched properly in the case of record overruns and playback underruns.
720*ec779b8eSAndroid Build Coastguard Worker IAfTrack::FrameTime recordFT{}, playFT{};
721*ec779b8eSAndroid Build Coastguard Worker recordTrack->getKernelFrameTime(&recordFT);
722*ec779b8eSAndroid Build Coastguard Worker playbackTrack->getKernelFrameTime(&playFT);
723*ec779b8eSAndroid Build Coastguard Worker if (recordFT.timeNs > 0 && playFT.timeNs > 0) {
724*ec779b8eSAndroid Build Coastguard Worker const int64_t frameDiff = recordFT.frames - playFT.frames;
725*ec779b8eSAndroid Build Coastguard Worker const int64_t timeDiffNs = recordFT.timeNs - playFT.timeNs;
726*ec779b8eSAndroid Build Coastguard Worker
727*ec779b8eSAndroid Build Coastguard Worker // It is possible that the patch track and patch record have a large time disparity because
728*ec779b8eSAndroid Build Coastguard Worker // one thread runs but another is stopped. We arbitrarily choose the maximum timestamp
729*ec779b8eSAndroid Build Coastguard Worker // time difference based on how often we expect the timestamps to update in normal operation
730*ec779b8eSAndroid Build Coastguard Worker // (typical should be no more than 50 ms).
731*ec779b8eSAndroid Build Coastguard Worker //
732*ec779b8eSAndroid Build Coastguard Worker // If the timestamps aren't sampled close enough, the patch latency is not
733*ec779b8eSAndroid Build Coastguard Worker // considered valid.
734*ec779b8eSAndroid Build Coastguard Worker //
735*ec779b8eSAndroid Build Coastguard Worker // TODO: change this based on more experiments.
736*ec779b8eSAndroid Build Coastguard Worker constexpr int64_t maxValidTimeDiffNs = 200 * NANOS_PER_MILLISECOND;
737*ec779b8eSAndroid Build Coastguard Worker if (std::abs(timeDiffNs) < maxValidTimeDiffNs) {
738*ec779b8eSAndroid Build Coastguard Worker *latencyMs = frameDiff * 1e3 / recordTrack->sampleRate()
739*ec779b8eSAndroid Build Coastguard Worker - timeDiffNs * 1e-6;
740*ec779b8eSAndroid Build Coastguard Worker return OK;
741*ec779b8eSAndroid Build Coastguard Worker }
742*ec779b8eSAndroid Build Coastguard Worker }
743*ec779b8eSAndroid Build Coastguard Worker
744*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
745*ec779b8eSAndroid Build Coastguard Worker }
746*ec779b8eSAndroid Build Coastguard Worker
dump(audio_patch_handle_t myHandle) const747*ec779b8eSAndroid Build Coastguard Worker String8 PatchPanel::Patch::dump(audio_patch_handle_t myHandle) const
748*ec779b8eSAndroid Build Coastguard Worker {
749*ec779b8eSAndroid Build Coastguard Worker // TODO: Consider table dump form for patches, just like tracks.
750*ec779b8eSAndroid Build Coastguard Worker String8 result = String8::format("Patch %d: %s (thread %p => thread %p)",
751*ec779b8eSAndroid Build Coastguard Worker myHandle, isSoftware() ? "Software bridge between" : "No software bridge",
752*ec779b8eSAndroid Build Coastguard Worker mRecord.const_thread().get(), mPlayback.const_thread().get());
753*ec779b8eSAndroid Build Coastguard Worker
754*ec779b8eSAndroid Build Coastguard Worker bool hasSinkDevice =
755*ec779b8eSAndroid Build Coastguard Worker mAudioPatch.num_sinks > 0 && mAudioPatch.sinks[0].type == AUDIO_PORT_TYPE_DEVICE;
756*ec779b8eSAndroid Build Coastguard Worker bool hasSourceDevice =
757*ec779b8eSAndroid Build Coastguard Worker mAudioPatch.num_sources > 0 && mAudioPatch.sources[0].type == AUDIO_PORT_TYPE_DEVICE;
758*ec779b8eSAndroid Build Coastguard Worker result.appendFormat(" thread %p %s (%d) first device type %08x", mThread.unsafe_get(),
759*ec779b8eSAndroid Build Coastguard Worker hasSinkDevice ? "num sinks" :
760*ec779b8eSAndroid Build Coastguard Worker (hasSourceDevice ? "num sources" : "no devices"),
761*ec779b8eSAndroid Build Coastguard Worker hasSinkDevice ? mAudioPatch.num_sinks :
762*ec779b8eSAndroid Build Coastguard Worker (hasSourceDevice ? mAudioPatch.num_sources : 0),
763*ec779b8eSAndroid Build Coastguard Worker hasSinkDevice ? mAudioPatch.sinks[0].ext.device.type :
764*ec779b8eSAndroid Build Coastguard Worker (hasSourceDevice ? mAudioPatch.sources[0].ext.device.type : 0));
765*ec779b8eSAndroid Build Coastguard Worker
766*ec779b8eSAndroid Build Coastguard Worker // add latency if it exists
767*ec779b8eSAndroid Build Coastguard Worker double latencyMs;
768*ec779b8eSAndroid Build Coastguard Worker if (getLatencyMs(&latencyMs) == OK) {
769*ec779b8eSAndroid Build Coastguard Worker result.appendFormat(" latency: %.2lf ms", latencyMs);
770*ec779b8eSAndroid Build Coastguard Worker }
771*ec779b8eSAndroid Build Coastguard Worker return result;
772*ec779b8eSAndroid Build Coastguard Worker }
773*ec779b8eSAndroid Build Coastguard Worker
774*ec779b8eSAndroid Build Coastguard Worker /* Disconnect a patch */
releaseAudioPatch_l(audio_patch_handle_t handle)775*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::releaseAudioPatch_l(audio_patch_handle_t handle)
776*ec779b8eSAndroid Build Coastguard Worker //unlocks AudioFlinger::mLock when calling IAfThreadBase::sendReleaseAudioPatchConfigEvent
777*ec779b8eSAndroid Build Coastguard Worker //to avoid deadlocks if the thread loop needs to acquire AudioFlinger::mLock
778*ec779b8eSAndroid Build Coastguard Worker //before processing the release patch request.
779*ec779b8eSAndroid Build Coastguard Worker NO_THREAD_SAFETY_ANALYSIS
780*ec779b8eSAndroid Build Coastguard Worker {
781*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s handle %d", __func__, handle);
782*ec779b8eSAndroid Build Coastguard Worker status_t status = NO_ERROR;
783*ec779b8eSAndroid Build Coastguard Worker bool doReleasePatch = true;
784*ec779b8eSAndroid Build Coastguard Worker
785*ec779b8eSAndroid Build Coastguard Worker auto iter = mPatches.find(handle);
786*ec779b8eSAndroid Build Coastguard Worker if (iter == mPatches.end()) {
787*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
788*ec779b8eSAndroid Build Coastguard Worker }
789*ec779b8eSAndroid Build Coastguard Worker Patch &removedPatch = iter->second;
790*ec779b8eSAndroid Build Coastguard Worker const bool isSwBridge = removedPatch.isSoftware();
791*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch &patch = removedPatch.mAudioPatch;
792*ec779b8eSAndroid Build Coastguard Worker
793*ec779b8eSAndroid Build Coastguard Worker const struct audio_port_config &src = patch.sources[0];
794*ec779b8eSAndroid Build Coastguard Worker switch (src.type) {
795*ec779b8eSAndroid Build Coastguard Worker case AUDIO_PORT_TYPE_DEVICE: {
796*ec779b8eSAndroid Build Coastguard Worker sp<DeviceHalInterface> hwDevice = findHwDeviceByModule_l(src.ext.device.hw_module);
797*ec779b8eSAndroid Build Coastguard Worker if (hwDevice == 0) {
798*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad src hw module %d", __func__, src.ext.device.hw_module);
799*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
800*ec779b8eSAndroid Build Coastguard Worker break;
801*ec779b8eSAndroid Build Coastguard Worker }
802*ec779b8eSAndroid Build Coastguard Worker
803*ec779b8eSAndroid Build Coastguard Worker if (removedPatch.isSoftware()) {
804*ec779b8eSAndroid Build Coastguard Worker removedPatch.clearConnections_l(this);
805*ec779b8eSAndroid Build Coastguard Worker break;
806*ec779b8eSAndroid Build Coastguard Worker }
807*ec779b8eSAndroid Build Coastguard Worker
808*ec779b8eSAndroid Build Coastguard Worker if (patch.sinks[0].type == AUDIO_PORT_TYPE_MIX) {
809*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t ioHandle = patch.sinks[0].ext.mix.handle;
810*ec779b8eSAndroid Build Coastguard Worker sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkRecordThread_l(ioHandle);
811*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
812*ec779b8eSAndroid Build Coastguard Worker thread = mAfPatchPanelCallback->checkMmapThread_l(ioHandle);
813*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
814*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad capture I/O handle %d", __func__, ioHandle);
815*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
816*ec779b8eSAndroid Build Coastguard Worker break;
817*ec779b8eSAndroid Build Coastguard Worker }
818*ec779b8eSAndroid Build Coastguard Worker }
819*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().unlock();
820*ec779b8eSAndroid Build Coastguard Worker status = thread->sendReleaseAudioPatchConfigEvent(removedPatch.mHalHandle);
821*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().lock();
822*ec779b8eSAndroid Build Coastguard Worker } else {
823*ec779b8eSAndroid Build Coastguard Worker status = hwDevice->releaseAudioPatch(removedPatch.mHalHandle);
824*ec779b8eSAndroid Build Coastguard Worker }
825*ec779b8eSAndroid Build Coastguard Worker } break;
826*ec779b8eSAndroid Build Coastguard Worker case AUDIO_PORT_TYPE_MIX: {
827*ec779b8eSAndroid Build Coastguard Worker if (findHwDeviceByModule_l(src.ext.mix.hw_module) == 0) {
828*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad src hw module %d", __func__, src.ext.mix.hw_module);
829*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
830*ec779b8eSAndroid Build Coastguard Worker break;
831*ec779b8eSAndroid Build Coastguard Worker }
832*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t ioHandle = src.ext.mix.handle;
833*ec779b8eSAndroid Build Coastguard Worker sp<IAfThreadBase> thread = mAfPatchPanelCallback->checkPlaybackThread_l(ioHandle);
834*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
835*ec779b8eSAndroid Build Coastguard Worker thread = mAfPatchPanelCallback->checkMmapThread_l(ioHandle);
836*ec779b8eSAndroid Build Coastguard Worker if (thread == 0) {
837*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad playback I/O handle %d", __func__, ioHandle);
838*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
839*ec779b8eSAndroid Build Coastguard Worker break;
840*ec779b8eSAndroid Build Coastguard Worker }
841*ec779b8eSAndroid Build Coastguard Worker }
842*ec779b8eSAndroid Build Coastguard Worker // Check whether the removed patch Hal Handle is used in another non-Endpoint patch.
843*ec779b8eSAndroid Build Coastguard Worker // Since this is a non-Endpoint patch, the removed patch is not considered (it is
844*ec779b8eSAndroid Build Coastguard Worker // removed later from mPatches).
845*ec779b8eSAndroid Build Coastguard Worker if (removedPatch.mIsEndpointPatch) {
846*ec779b8eSAndroid Build Coastguard Worker for (auto& p: mPatches) {
847*ec779b8eSAndroid Build Coastguard Worker if (!p.second.mIsEndpointPatch
848*ec779b8eSAndroid Build Coastguard Worker && p.second.mHalHandle == removedPatch.mHalHandle) {
849*ec779b8eSAndroid Build Coastguard Worker ALOGV("%s() Sw Bridge endpoint used existing halHandle=%d, do not release",
850*ec779b8eSAndroid Build Coastguard Worker __func__, p.second.mHalHandle);
851*ec779b8eSAndroid Build Coastguard Worker doReleasePatch = false;
852*ec779b8eSAndroid Build Coastguard Worker break;
853*ec779b8eSAndroid Build Coastguard Worker }
854*ec779b8eSAndroid Build Coastguard Worker }
855*ec779b8eSAndroid Build Coastguard Worker }
856*ec779b8eSAndroid Build Coastguard Worker if (doReleasePatch) {
857*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().unlock();
858*ec779b8eSAndroid Build Coastguard Worker status = thread->sendReleaseAudioPatchConfigEvent(removedPatch.mHalHandle);
859*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->mutex().lock();
860*ec779b8eSAndroid Build Coastguard Worker }
861*ec779b8eSAndroid Build Coastguard Worker } break;
862*ec779b8eSAndroid Build Coastguard Worker default:
863*ec779b8eSAndroid Build Coastguard Worker status = BAD_VALUE;
864*ec779b8eSAndroid Build Coastguard Worker }
865*ec779b8eSAndroid Build Coastguard Worker
866*ec779b8eSAndroid Build Coastguard Worker erasePatch(handle, /* reuseExistingHalPatch= */ !doReleasePatch || isSwBridge);
867*ec779b8eSAndroid Build Coastguard Worker return status;
868*ec779b8eSAndroid Build Coastguard Worker }
869*ec779b8eSAndroid Build Coastguard Worker
erasePatch(audio_patch_handle_t handle,bool reuseExistingHalPatch)870*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::erasePatch(audio_patch_handle_t handle, bool reuseExistingHalPatch) {
871*ec779b8eSAndroid Build Coastguard Worker mPatches.erase(handle);
872*ec779b8eSAndroid Build Coastguard Worker removeSoftwarePatchFromInsertedModules(handle);
873*ec779b8eSAndroid Build Coastguard Worker if (!reuseExistingHalPatch) {
874*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->getPatchCommandThread()->releaseAudioPatch(handle);
875*ec779b8eSAndroid Build Coastguard Worker }
876*ec779b8eSAndroid Build Coastguard Worker }
877*ec779b8eSAndroid Build Coastguard Worker
878*ec779b8eSAndroid Build Coastguard Worker /* List connected audio ports and they attributes */
listAudioPatches_l(unsigned int *,struct audio_patch * patches __unused)879*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::listAudioPatches_l(unsigned int* /* num_patches */,
880*ec779b8eSAndroid Build Coastguard Worker struct audio_patch *patches __unused)
881*ec779b8eSAndroid Build Coastguard Worker {
882*ec779b8eSAndroid Build Coastguard Worker ALOGV(__func__);
883*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR;
884*ec779b8eSAndroid Build Coastguard Worker }
885*ec779b8eSAndroid Build Coastguard Worker
getDownstreamSoftwarePatches(audio_io_handle_t stream,std::vector<SoftwarePatch> * patches) const886*ec779b8eSAndroid Build Coastguard Worker status_t PatchPanel::getDownstreamSoftwarePatches(
887*ec779b8eSAndroid Build Coastguard Worker audio_io_handle_t stream,
888*ec779b8eSAndroid Build Coastguard Worker std::vector<SoftwarePatch>* patches) const
889*ec779b8eSAndroid Build Coastguard Worker {
890*ec779b8eSAndroid Build Coastguard Worker for (const auto& module : mInsertedModules) {
891*ec779b8eSAndroid Build Coastguard Worker if (module.second.streams.count(stream)) {
892*ec779b8eSAndroid Build Coastguard Worker for (const auto& patchHandle : module.second.sw_patches) {
893*ec779b8eSAndroid Build Coastguard Worker const auto& patch_iter = mPatches.find(patchHandle);
894*ec779b8eSAndroid Build Coastguard Worker if (patch_iter != mPatches.end()) {
895*ec779b8eSAndroid Build Coastguard Worker const Patch &patch = patch_iter->second;
896*ec779b8eSAndroid Build Coastguard Worker patches->emplace_back(sp<const IAfPatchPanel>::fromExisting(this),
897*ec779b8eSAndroid Build Coastguard Worker patchHandle,
898*ec779b8eSAndroid Build Coastguard Worker patch.mPlayback.const_thread()->id(),
899*ec779b8eSAndroid Build Coastguard Worker patch.mRecord.const_thread()->id());
900*ec779b8eSAndroid Build Coastguard Worker } else {
901*ec779b8eSAndroid Build Coastguard Worker ALOGE("Stale patch handle in the cache: %d", patchHandle);
902*ec779b8eSAndroid Build Coastguard Worker }
903*ec779b8eSAndroid Build Coastguard Worker }
904*ec779b8eSAndroid Build Coastguard Worker return OK;
905*ec779b8eSAndroid Build Coastguard Worker }
906*ec779b8eSAndroid Build Coastguard Worker }
907*ec779b8eSAndroid Build Coastguard Worker // The stream is not associated with any of inserted modules.
908*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
909*ec779b8eSAndroid Build Coastguard Worker }
910*ec779b8eSAndroid Build Coastguard Worker
notifyStreamOpened(AudioHwDevice * audioHwDevice,audio_io_handle_t stream,struct audio_patch * patch)911*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::notifyStreamOpened(
912*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice *audioHwDevice, audio_io_handle_t stream, struct audio_patch *patch)
913*ec779b8eSAndroid Build Coastguard Worker {
914*ec779b8eSAndroid Build Coastguard Worker if (audioHwDevice->isInsert()) {
915*ec779b8eSAndroid Build Coastguard Worker mInsertedModules[audioHwDevice->handle()].streams.insert(stream);
916*ec779b8eSAndroid Build Coastguard Worker if (patch != nullptr) {
917*ec779b8eSAndroid Build Coastguard Worker std::vector <SoftwarePatch> swPatches;
918*ec779b8eSAndroid Build Coastguard Worker getDownstreamSoftwarePatches(stream, &swPatches);
919*ec779b8eSAndroid Build Coastguard Worker if (swPatches.size() > 0) {
920*ec779b8eSAndroid Build Coastguard Worker auto iter = mPatches.find(swPatches[0].getPatchHandle());
921*ec779b8eSAndroid Build Coastguard Worker if (iter != mPatches.end()) {
922*ec779b8eSAndroid Build Coastguard Worker *patch = iter->second.mAudioPatch;
923*ec779b8eSAndroid Build Coastguard Worker }
924*ec779b8eSAndroid Build Coastguard Worker }
925*ec779b8eSAndroid Build Coastguard Worker }
926*ec779b8eSAndroid Build Coastguard Worker }
927*ec779b8eSAndroid Build Coastguard Worker }
928*ec779b8eSAndroid Build Coastguard Worker
notifyStreamClosed(audio_io_handle_t stream)929*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::notifyStreamClosed(audio_io_handle_t stream)
930*ec779b8eSAndroid Build Coastguard Worker {
931*ec779b8eSAndroid Build Coastguard Worker for (auto& module : mInsertedModules) {
932*ec779b8eSAndroid Build Coastguard Worker module.second.streams.erase(stream);
933*ec779b8eSAndroid Build Coastguard Worker }
934*ec779b8eSAndroid Build Coastguard Worker }
935*ec779b8eSAndroid Build Coastguard Worker
findAudioHwDeviceByModule_l(audio_module_handle_t module)936*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice* PatchPanel::findAudioHwDeviceByModule_l(audio_module_handle_t module)
937*ec779b8eSAndroid Build Coastguard Worker {
938*ec779b8eSAndroid Build Coastguard Worker if (module == AUDIO_MODULE_HANDLE_NONE) return nullptr;
939*ec779b8eSAndroid Build Coastguard Worker ssize_t index = mAfPatchPanelCallback->getAudioHwDevs_l().indexOfKey(module);
940*ec779b8eSAndroid Build Coastguard Worker if (index < 0) {
941*ec779b8eSAndroid Build Coastguard Worker ALOGW("%s() bad hw module %d", __func__, module);
942*ec779b8eSAndroid Build Coastguard Worker return nullptr;
943*ec779b8eSAndroid Build Coastguard Worker }
944*ec779b8eSAndroid Build Coastguard Worker return mAfPatchPanelCallback->getAudioHwDevs_l().valueAt(index);
945*ec779b8eSAndroid Build Coastguard Worker }
946*ec779b8eSAndroid Build Coastguard Worker
findHwDeviceByModule_l(audio_module_handle_t module)947*ec779b8eSAndroid Build Coastguard Worker sp<DeviceHalInterface> PatchPanel::findHwDeviceByModule_l(audio_module_handle_t module)
948*ec779b8eSAndroid Build Coastguard Worker {
949*ec779b8eSAndroid Build Coastguard Worker AudioHwDevice *audioHwDevice = findAudioHwDeviceByModule_l(module);
950*ec779b8eSAndroid Build Coastguard Worker return audioHwDevice ? audioHwDevice->hwDevice() : nullptr;
951*ec779b8eSAndroid Build Coastguard Worker }
952*ec779b8eSAndroid Build Coastguard Worker
addSoftwarePatchToInsertedModules_l(audio_module_handle_t module,audio_patch_handle_t handle,const struct audio_patch * patch)953*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::addSoftwarePatchToInsertedModules_l(
954*ec779b8eSAndroid Build Coastguard Worker audio_module_handle_t module, audio_patch_handle_t handle,
955*ec779b8eSAndroid Build Coastguard Worker const struct audio_patch *patch)
956*ec779b8eSAndroid Build Coastguard Worker {
957*ec779b8eSAndroid Build Coastguard Worker mInsertedModules[module].sw_patches.insert(handle);
958*ec779b8eSAndroid Build Coastguard Worker if (!mInsertedModules[module].streams.empty()) {
959*ec779b8eSAndroid Build Coastguard Worker mAfPatchPanelCallback->updateDownStreamPatches_l(patch, mInsertedModules[module].streams);
960*ec779b8eSAndroid Build Coastguard Worker }
961*ec779b8eSAndroid Build Coastguard Worker }
962*ec779b8eSAndroid Build Coastguard Worker
removeSoftwarePatchFromInsertedModules(audio_patch_handle_t handle)963*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::removeSoftwarePatchFromInsertedModules(
964*ec779b8eSAndroid Build Coastguard Worker audio_patch_handle_t handle)
965*ec779b8eSAndroid Build Coastguard Worker {
966*ec779b8eSAndroid Build Coastguard Worker for (auto& module : mInsertedModules) {
967*ec779b8eSAndroid Build Coastguard Worker module.second.sw_patches.erase(handle);
968*ec779b8eSAndroid Build Coastguard Worker }
969*ec779b8eSAndroid Build Coastguard Worker }
970*ec779b8eSAndroid Build Coastguard Worker
dump(int fd) const971*ec779b8eSAndroid Build Coastguard Worker void PatchPanel::dump(int fd) const
972*ec779b8eSAndroid Build Coastguard Worker {
973*ec779b8eSAndroid Build Coastguard Worker String8 patchPanelDump;
974*ec779b8eSAndroid Build Coastguard Worker const char *indent = " ";
975*ec779b8eSAndroid Build Coastguard Worker
976*ec779b8eSAndroid Build Coastguard Worker bool headerPrinted = false;
977*ec779b8eSAndroid Build Coastguard Worker for (const auto& iter : mPatches) {
978*ec779b8eSAndroid Build Coastguard Worker if (!headerPrinted) {
979*ec779b8eSAndroid Build Coastguard Worker patchPanelDump += "\nPatches:\n";
980*ec779b8eSAndroid Build Coastguard Worker headerPrinted = true;
981*ec779b8eSAndroid Build Coastguard Worker }
982*ec779b8eSAndroid Build Coastguard Worker patchPanelDump.appendFormat("%s%s\n", indent, iter.second.dump(iter.first).c_str());
983*ec779b8eSAndroid Build Coastguard Worker }
984*ec779b8eSAndroid Build Coastguard Worker
985*ec779b8eSAndroid Build Coastguard Worker headerPrinted = false;
986*ec779b8eSAndroid Build Coastguard Worker for (const auto& module : mInsertedModules) {
987*ec779b8eSAndroid Build Coastguard Worker if (!module.second.streams.empty() || !module.second.sw_patches.empty()) {
988*ec779b8eSAndroid Build Coastguard Worker if (!headerPrinted) {
989*ec779b8eSAndroid Build Coastguard Worker patchPanelDump += "\nTracked inserted modules:\n";
990*ec779b8eSAndroid Build Coastguard Worker headerPrinted = true;
991*ec779b8eSAndroid Build Coastguard Worker }
992*ec779b8eSAndroid Build Coastguard Worker String8 moduleDump = String8::format("Module %d: I/O handles: ", module.first);
993*ec779b8eSAndroid Build Coastguard Worker for (const auto& stream : module.second.streams) {
994*ec779b8eSAndroid Build Coastguard Worker moduleDump.appendFormat("%d ", stream);
995*ec779b8eSAndroid Build Coastguard Worker }
996*ec779b8eSAndroid Build Coastguard Worker moduleDump.append("; SW Patches: ");
997*ec779b8eSAndroid Build Coastguard Worker for (const auto& patch : module.second.sw_patches) {
998*ec779b8eSAndroid Build Coastguard Worker moduleDump.appendFormat("%d ", patch);
999*ec779b8eSAndroid Build Coastguard Worker }
1000*ec779b8eSAndroid Build Coastguard Worker patchPanelDump.appendFormat("%s%s\n", indent, moduleDump.c_str());
1001*ec779b8eSAndroid Build Coastguard Worker }
1002*ec779b8eSAndroid Build Coastguard Worker }
1003*ec779b8eSAndroid Build Coastguard Worker
1004*ec779b8eSAndroid Build Coastguard Worker if (!patchPanelDump.empty()) {
1005*ec779b8eSAndroid Build Coastguard Worker write(fd, patchPanelDump.c_str(), patchPanelDump.size());
1006*ec779b8eSAndroid Build Coastguard Worker }
1007*ec779b8eSAndroid Build Coastguard Worker }
1008*ec779b8eSAndroid Build Coastguard Worker
1009*ec779b8eSAndroid Build Coastguard Worker } // namespace android
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