xref: /aosp_15_r20/frameworks/av/media/libmediaplayerservice/include/MediaPlayerInterface.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2007 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_MEDIAPLAYERINTERFACE_H
18*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_MEDIAPLAYERINTERFACE_H
19*ec779b8eSAndroid Build Coastguard Worker 
20*ec779b8eSAndroid Build Coastguard Worker #ifdef __cplusplus
21*ec779b8eSAndroid Build Coastguard Worker 
22*ec779b8eSAndroid Build Coastguard Worker #include <sys/types.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <utils/Errors.h>
24*ec779b8eSAndroid Build Coastguard Worker #include <utils/KeyedVector.h>
25*ec779b8eSAndroid Build Coastguard Worker #include <utils/String8.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <utils/RefBase.h>
27*ec779b8eSAndroid Build Coastguard Worker 
28*ec779b8eSAndroid Build Coastguard Worker #include <media/mediaplayer.h>
29*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioContainers.h>
30*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioResamplerPublic.h>
31*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioTimestamp.h>
32*ec779b8eSAndroid Build Coastguard Worker #include <media/AVSyncSettings.h>
33*ec779b8eSAndroid Build Coastguard Worker #include <media/BufferingSettings.h>
34*ec779b8eSAndroid Build Coastguard Worker #include <media/Metadata.h>
35*ec779b8eSAndroid Build Coastguard Worker 
36*ec779b8eSAndroid Build Coastguard Worker // Fwd decl to make sure everyone agrees that the scope of struct sockaddr_in is
37*ec779b8eSAndroid Build Coastguard Worker // global, and not in android::
38*ec779b8eSAndroid Build Coastguard Worker struct sockaddr_in;
39*ec779b8eSAndroid Build Coastguard Worker 
40*ec779b8eSAndroid Build Coastguard Worker namespace android {
41*ec779b8eSAndroid Build Coastguard Worker 
42*ec779b8eSAndroid Build Coastguard Worker class DataSource;
43*ec779b8eSAndroid Build Coastguard Worker class Parcel;
44*ec779b8eSAndroid Build Coastguard Worker class Surface;
45*ec779b8eSAndroid Build Coastguard Worker class IGraphicBufferProducer;
46*ec779b8eSAndroid Build Coastguard Worker 
47*ec779b8eSAndroid Build Coastguard Worker template<typename T> class SortedVector;
48*ec779b8eSAndroid Build Coastguard Worker 
49*ec779b8eSAndroid Build Coastguard Worker enum player_type {
50*ec779b8eSAndroid Build Coastguard Worker     STAGEFRIGHT_PLAYER = 3,
51*ec779b8eSAndroid Build Coastguard Worker     NU_PLAYER = 4,
52*ec779b8eSAndroid Build Coastguard Worker     // Test players are available only in the 'test' and 'eng' builds.
53*ec779b8eSAndroid Build Coastguard Worker     // The shared library with the test player is passed passed as an
54*ec779b8eSAndroid Build Coastguard Worker     // argument to the 'test:' url in the setDataSource call.
55*ec779b8eSAndroid Build Coastguard Worker     TEST_PLAYER = 5,
56*ec779b8eSAndroid Build Coastguard Worker };
57*ec779b8eSAndroid Build Coastguard Worker 
58*ec779b8eSAndroid Build Coastguard Worker 
59*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_BUFFERCOUNT 4
60*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_BUFFERSIZE 1200
61*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_SAMPLERATE 44100
62*ec779b8eSAndroid Build Coastguard Worker 
63*ec779b8eSAndroid Build Coastguard Worker // when the channel mask isn't known, use the channel count to derive a mask in AudioSink::open()
64*ec779b8eSAndroid Build Coastguard Worker #define CHANNEL_MASK_USE_CHANNEL_ORDER AUDIO_CHANNEL_NONE
65*ec779b8eSAndroid Build Coastguard Worker 
66*ec779b8eSAndroid Build Coastguard Worker // duration below which we do not allow deep audio buffering
67*ec779b8eSAndroid Build Coastguard Worker #define AUDIO_SINK_MIN_DEEP_BUFFER_DURATION_US 5000000
68*ec779b8eSAndroid Build Coastguard Worker 
69*ec779b8eSAndroid Build Coastguard Worker // abstract base class - use MediaPlayerInterface
70*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerBase : public RefBase
71*ec779b8eSAndroid Build Coastguard Worker {
72*ec779b8eSAndroid Build Coastguard Worker public:
73*ec779b8eSAndroid Build Coastguard Worker     // callback mechanism for passing messages to MediaPlayer object
74*ec779b8eSAndroid Build Coastguard Worker     class Listener : public RefBase {
75*ec779b8eSAndroid Build Coastguard Worker     public:
76*ec779b8eSAndroid Build Coastguard Worker         virtual void notify(int msg, int ext1, int ext2, const Parcel *obj) = 0;
~Listener()77*ec779b8eSAndroid Build Coastguard Worker         virtual ~Listener() {}
78*ec779b8eSAndroid Build Coastguard Worker     };
79*ec779b8eSAndroid Build Coastguard Worker 
80*ec779b8eSAndroid Build Coastguard Worker     // For the AudioCallback, we provide a WeakWrapper class
81*ec779b8eSAndroid Build Coastguard Worker     // to wrap a virtual RefBase derived object to pass into the AudioCallback.
82*ec779b8eSAndroid Build Coastguard Worker     // This is not used for NuPlayer::Renderer, only for legacy AudioPlayer implementation.
83*ec779b8eSAndroid Build Coastguard Worker     template <typename T>
84*ec779b8eSAndroid Build Coastguard Worker     class WeakWrapper : public RefBase {
85*ec779b8eSAndroid Build Coastguard Worker     public:
WeakWrapper(const sp<T> & object)86*ec779b8eSAndroid Build Coastguard Worker         explicit WeakWrapper(const sp<T>& object)
87*ec779b8eSAndroid Build Coastguard Worker                 : mObject(object) {}
88*ec779b8eSAndroid Build Coastguard Worker 
promote()89*ec779b8eSAndroid Build Coastguard Worker         sp<T> promote() const {
90*ec779b8eSAndroid Build Coastguard Worker             if (mObject == nullptr) return {};
91*ec779b8eSAndroid Build Coastguard Worker             return mObject.promote();
92*ec779b8eSAndroid Build Coastguard Worker         }
93*ec779b8eSAndroid Build Coastguard Worker 
promoteFromRefBase(const wp<RefBase> & weakWrapper)94*ec779b8eSAndroid Build Coastguard Worker         static sp<T> promoteFromRefBase(const wp<RefBase>& weakWrapper) {
95*ec779b8eSAndroid Build Coastguard Worker             if (weakWrapper == nullptr) return {};
96*ec779b8eSAndroid Build Coastguard Worker             const auto refBase = weakWrapper.promote();
97*ec779b8eSAndroid Build Coastguard Worker             if (!refBase) return {};
98*ec779b8eSAndroid Build Coastguard Worker             const auto wrapper = sp<WeakWrapper<T>>::fromExisting(
99*ec779b8eSAndroid Build Coastguard Worker                     static_cast<WeakWrapper<T>*>(refBase.get()));
100*ec779b8eSAndroid Build Coastguard Worker             return wrapper->promote();
101*ec779b8eSAndroid Build Coastguard Worker         }
102*ec779b8eSAndroid Build Coastguard Worker 
103*ec779b8eSAndroid Build Coastguard Worker     private:
104*ec779b8eSAndroid Build Coastguard Worker         const wp<T> mObject;
105*ec779b8eSAndroid Build Coastguard Worker     };
106*ec779b8eSAndroid Build Coastguard Worker 
107*ec779b8eSAndroid Build Coastguard Worker     // AudioSink: abstraction layer for audio output
108*ec779b8eSAndroid Build Coastguard Worker     class AudioSink : public RefBase {
109*ec779b8eSAndroid Build Coastguard Worker     public:
110*ec779b8eSAndroid Build Coastguard Worker         enum cb_event_t {
111*ec779b8eSAndroid Build Coastguard Worker             CB_EVENT_FILL_BUFFER,   // Request to write more data to buffer.
112*ec779b8eSAndroid Build Coastguard Worker             CB_EVENT_STREAM_END,    // Sent after all the buffers queued in AF and HW are played
113*ec779b8eSAndroid Build Coastguard Worker                                     // back (after stop is called)
114*ec779b8eSAndroid Build Coastguard Worker             CB_EVENT_TEAR_DOWN      // The AudioTrack was invalidated due to use case change:
115*ec779b8eSAndroid Build Coastguard Worker                                     // Need to re-evaluate offloading options
116*ec779b8eSAndroid Build Coastguard Worker         };
117*ec779b8eSAndroid Build Coastguard Worker 
118*ec779b8eSAndroid Build Coastguard Worker         // Callback returns the number of bytes actually written to the buffer.
119*ec779b8eSAndroid Build Coastguard Worker         typedef size_t (*AudioCallback)(
120*ec779b8eSAndroid Build Coastguard Worker                 const sp<AudioSink>& audioSink, void *buffer, size_t size,
121*ec779b8eSAndroid Build Coastguard Worker                 const wp<RefBase>& cookie, cb_event_t event);
122*ec779b8eSAndroid Build Coastguard Worker 
~AudioSink()123*ec779b8eSAndroid Build Coastguard Worker         virtual             ~AudioSink() {}
124*ec779b8eSAndroid Build Coastguard Worker         virtual bool        ready() const = 0; // audio output is open and ready
125*ec779b8eSAndroid Build Coastguard Worker         virtual ssize_t     bufferSize() const = 0;
126*ec779b8eSAndroid Build Coastguard Worker         virtual ssize_t     frameCount() const = 0;
127*ec779b8eSAndroid Build Coastguard Worker         virtual ssize_t     channelCount() const = 0;
128*ec779b8eSAndroid Build Coastguard Worker         virtual ssize_t     frameSize() const = 0;
129*ec779b8eSAndroid Build Coastguard Worker         virtual uint32_t    latency() const = 0;
130*ec779b8eSAndroid Build Coastguard Worker         virtual float       msecsPerFrame() const = 0;
131*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    getPosition(uint32_t *position) const = 0;
132*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    getTimestamp(AudioTimestamp &ts) const = 0;
133*ec779b8eSAndroid Build Coastguard Worker         virtual int64_t     getPlayedOutDurationUs(int64_t nowUs) const = 0;
134*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    getFramesWritten(uint32_t *frameswritten) const = 0;
135*ec779b8eSAndroid Build Coastguard Worker         virtual audio_session_t getSessionId() const = 0;
136*ec779b8eSAndroid Build Coastguard Worker         virtual audio_stream_type_t getAudioStreamType() const = 0;
137*ec779b8eSAndroid Build Coastguard Worker         virtual uint32_t    getSampleRate() const = 0;
138*ec779b8eSAndroid Build Coastguard Worker         virtual int64_t     getBufferDurationInUs() const = 0;
139*ec779b8eSAndroid Build Coastguard Worker         virtual audio_output_flags_t getFlags() const = 0;
140*ec779b8eSAndroid Build Coastguard Worker 
141*ec779b8eSAndroid Build Coastguard Worker         // If no callback is specified, use the "write" API below to submit
142*ec779b8eSAndroid Build Coastguard Worker         // audio data.
143*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    open(
144*ec779b8eSAndroid Build Coastguard Worker                 uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
145*ec779b8eSAndroid Build Coastguard Worker                 audio_format_t format=AUDIO_FORMAT_PCM_16_BIT,
146*ec779b8eSAndroid Build Coastguard Worker                 int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT,
147*ec779b8eSAndroid Build Coastguard Worker                 AudioCallback cb = NULL,
148*ec779b8eSAndroid Build Coastguard Worker                 const wp<RefBase>& cookie = {},
149*ec779b8eSAndroid Build Coastguard Worker                 audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
150*ec779b8eSAndroid Build Coastguard Worker                 const audio_offload_info_t *offloadInfo = NULL,
151*ec779b8eSAndroid Build Coastguard Worker                 bool doNotReconnect = false,
152*ec779b8eSAndroid Build Coastguard Worker                 uint32_t suggestedFrameCount = 0) = 0;
153*ec779b8eSAndroid Build Coastguard Worker 
154*ec779b8eSAndroid Build Coastguard Worker         virtual void        setPlayerIId(int32_t playerIId) = 0;
155*ec779b8eSAndroid Build Coastguard Worker 
156*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    start() = 0;
157*ec779b8eSAndroid Build Coastguard Worker 
158*ec779b8eSAndroid Build Coastguard Worker         /* Input parameter |size| is in byte units stored in |buffer|.
159*ec779b8eSAndroid Build Coastguard Worker          * Data is copied over and actual number of bytes written (>= 0)
160*ec779b8eSAndroid Build Coastguard Worker          * is returned, or no data is copied and a negative status code
161*ec779b8eSAndroid Build Coastguard Worker          * is returned (even when |blocking| is true).
162*ec779b8eSAndroid Build Coastguard Worker          * When |blocking| is false, AudioSink will immediately return after
163*ec779b8eSAndroid Build Coastguard Worker          * part of or full |buffer| is copied over.
164*ec779b8eSAndroid Build Coastguard Worker          * When |blocking| is true, AudioSink will wait to copy the entire
165*ec779b8eSAndroid Build Coastguard Worker          * buffer, unless an error occurs or the copy operation is
166*ec779b8eSAndroid Build Coastguard Worker          * prematurely stopped.
167*ec779b8eSAndroid Build Coastguard Worker          */
168*ec779b8eSAndroid Build Coastguard Worker         virtual ssize_t     write(const void* buffer, size_t size, bool blocking = true) = 0;
169*ec779b8eSAndroid Build Coastguard Worker 
170*ec779b8eSAndroid Build Coastguard Worker         virtual void        stop() = 0;
171*ec779b8eSAndroid Build Coastguard Worker         virtual void        flush() = 0;
172*ec779b8eSAndroid Build Coastguard Worker         virtual void        pause() = 0;
173*ec779b8eSAndroid Build Coastguard Worker         virtual void        close() = 0;
174*ec779b8eSAndroid Build Coastguard Worker 
175*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    setPlaybackRate(const AudioPlaybackRate& rate) = 0;
176*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    getPlaybackRate(AudioPlaybackRate* rate /* nonnull */) = 0;
needsTrailingPadding()177*ec779b8eSAndroid Build Coastguard Worker         virtual bool        needsTrailingPadding() { return true; }
178*ec779b8eSAndroid Build Coastguard Worker 
setParameters(const String8 &)179*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    setParameters(const String8& /* keyValuePairs */) { return NO_ERROR; }
getParameters(const String8 &)180*ec779b8eSAndroid Build Coastguard Worker         virtual String8     getParameters(const String8& /* keys */) { return String8(); }
181*ec779b8eSAndroid Build Coastguard Worker 
182*ec779b8eSAndroid Build Coastguard Worker         virtual media::VolumeShaper::Status applyVolumeShaper(
183*ec779b8eSAndroid Build Coastguard Worker                                     const sp<media::VolumeShaper::Configuration>& configuration,
184*ec779b8eSAndroid Build Coastguard Worker                                     const sp<media::VolumeShaper::Operation>& operation) = 0;
185*ec779b8eSAndroid Build Coastguard Worker         virtual sp<media::VolumeShaper::State> getVolumeShaperState(int id) = 0;
186*ec779b8eSAndroid Build Coastguard Worker 
187*ec779b8eSAndroid Build Coastguard Worker         // AudioRouting
188*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    setOutputDevice(audio_port_handle_t deviceId) = 0;
189*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    getRoutedDeviceIds(DeviceIdVector& deviceIds) = 0;
190*ec779b8eSAndroid Build Coastguard Worker         virtual status_t    enableAudioDeviceCallback(bool enabled) = 0;
191*ec779b8eSAndroid Build Coastguard Worker     };
192*ec779b8eSAndroid Build Coastguard Worker 
MediaPlayerBase()193*ec779b8eSAndroid Build Coastguard Worker                         MediaPlayerBase() {}
~MediaPlayerBase()194*ec779b8eSAndroid Build Coastguard Worker     virtual             ~MediaPlayerBase() {}
195*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    initCheck() = 0;
196*ec779b8eSAndroid Build Coastguard Worker     virtual bool        hardwareOutput() = 0;
197*ec779b8eSAndroid Build Coastguard Worker 
setUID(uid_t)198*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setUID(uid_t /* uid */) {
199*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
200*ec779b8eSAndroid Build Coastguard Worker     }
201*ec779b8eSAndroid Build Coastguard Worker 
202*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setDataSource(
203*ec779b8eSAndroid Build Coastguard Worker             const sp<IMediaHTTPService> &httpService,
204*ec779b8eSAndroid Build Coastguard Worker             const char *url,
205*ec779b8eSAndroid Build Coastguard Worker             const KeyedVector<String8, String8> *headers = NULL) = 0;
206*ec779b8eSAndroid Build Coastguard Worker 
207*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setDataSource(int fd, int64_t offset, int64_t length) = 0;
208*ec779b8eSAndroid Build Coastguard Worker 
setDataSource(const sp<IStreamSource> &)209*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setDataSource(const sp<IStreamSource>& /* source */) {
210*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
211*ec779b8eSAndroid Build Coastguard Worker     }
212*ec779b8eSAndroid Build Coastguard Worker 
setDataSource(const sp<DataSource> &)213*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setDataSource(const sp<DataSource>& /* source */) {
214*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
215*ec779b8eSAndroid Build Coastguard Worker     }
216*ec779b8eSAndroid Build Coastguard Worker 
setDataSource(const String8 &)217*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setDataSource(const String8& /* rtpParams */) {
218*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
219*ec779b8eSAndroid Build Coastguard Worker     }
220*ec779b8eSAndroid Build Coastguard Worker 
221*ec779b8eSAndroid Build Coastguard Worker     // pass the buffered IGraphicBufferProducer to the media player service
222*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setVideoSurfaceTexture(
223*ec779b8eSAndroid Build Coastguard Worker                                 const sp<IGraphicBufferProducer>& bufferProducer) = 0;
224*ec779b8eSAndroid Build Coastguard Worker 
getBufferingSettings(BufferingSettings * buffering)225*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getBufferingSettings(
226*ec779b8eSAndroid Build Coastguard Worker                                 BufferingSettings* buffering /* nonnull */) {
227*ec779b8eSAndroid Build Coastguard Worker         *buffering = BufferingSettings();
228*ec779b8eSAndroid Build Coastguard Worker         return OK;
229*ec779b8eSAndroid Build Coastguard Worker     }
setBufferingSettings(const BufferingSettings &)230*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setBufferingSettings(const BufferingSettings& /* buffering */) {
231*ec779b8eSAndroid Build Coastguard Worker         return OK;
232*ec779b8eSAndroid Build Coastguard Worker     }
233*ec779b8eSAndroid Build Coastguard Worker 
234*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    prepare() = 0;
235*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    prepareAsync() = 0;
236*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    start() = 0;
237*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    stop() = 0;
238*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    pause() = 0;
239*ec779b8eSAndroid Build Coastguard Worker     virtual bool        isPlaying() = 0;
setPlaybackSettings(const AudioPlaybackRate & rate)240*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setPlaybackSettings(const AudioPlaybackRate& rate) {
241*ec779b8eSAndroid Build Coastguard Worker         // by default, players only support setting rate to the default
242*ec779b8eSAndroid Build Coastguard Worker         if (!isAudioPlaybackRateEqual(rate, AUDIO_PLAYBACK_RATE_DEFAULT)) {
243*ec779b8eSAndroid Build Coastguard Worker             return BAD_VALUE;
244*ec779b8eSAndroid Build Coastguard Worker         }
245*ec779b8eSAndroid Build Coastguard Worker         return OK;
246*ec779b8eSAndroid Build Coastguard Worker     }
getPlaybackSettings(AudioPlaybackRate * rate)247*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getPlaybackSettings(AudioPlaybackRate* rate /* nonnull */) {
248*ec779b8eSAndroid Build Coastguard Worker         *rate = AUDIO_PLAYBACK_RATE_DEFAULT;
249*ec779b8eSAndroid Build Coastguard Worker         return OK;
250*ec779b8eSAndroid Build Coastguard Worker     }
setSyncSettings(const AVSyncSettings & sync,float)251*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setSyncSettings(const AVSyncSettings& sync, float /* videoFps */) {
252*ec779b8eSAndroid Build Coastguard Worker         // By default, players only support setting sync source to default; all other sync
253*ec779b8eSAndroid Build Coastguard Worker         // settings are ignored. There is no requirement for getters to return set values.
254*ec779b8eSAndroid Build Coastguard Worker         if (sync.mSource != AVSYNC_SOURCE_DEFAULT) {
255*ec779b8eSAndroid Build Coastguard Worker             return BAD_VALUE;
256*ec779b8eSAndroid Build Coastguard Worker         }
257*ec779b8eSAndroid Build Coastguard Worker         return OK;
258*ec779b8eSAndroid Build Coastguard Worker     }
getSyncSettings(AVSyncSettings * sync,float * videoFps)259*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getSyncSettings(
260*ec779b8eSAndroid Build Coastguard Worker                                 AVSyncSettings* sync /* nonnull */, float* videoFps /* nonnull */) {
261*ec779b8eSAndroid Build Coastguard Worker         *sync = AVSyncSettings();
262*ec779b8eSAndroid Build Coastguard Worker         *videoFps = -1.f;
263*ec779b8eSAndroid Build Coastguard Worker         return OK;
264*ec779b8eSAndroid Build Coastguard Worker     }
265*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    seekTo(
266*ec779b8eSAndroid Build Coastguard Worker             int msec, MediaPlayerSeekMode mode = MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC) = 0;
267*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getCurrentPosition(int *msec) = 0;
268*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getDuration(int *msec) = 0;
269*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    reset() = 0;
notifyAt(int64_t)270*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    notifyAt(int64_t /* mediaTimeUs */) {
271*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
272*ec779b8eSAndroid Build Coastguard Worker     }
273*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setLooping(int loop) = 0;
274*ec779b8eSAndroid Build Coastguard Worker     virtual player_type playerType() = 0;
275*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setParameter(int key, const Parcel &request) = 0;
276*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getParameter(int key, Parcel *reply) = 0;
277*ec779b8eSAndroid Build Coastguard Worker 
278*ec779b8eSAndroid Build Coastguard Worker     // default no-op implementation of optional extensions
setRetransmitEndpoint(const struct sockaddr_in *)279*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setRetransmitEndpoint(const struct sockaddr_in* /* endpoint */) {
280*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
281*ec779b8eSAndroid Build Coastguard Worker     }
getRetransmitEndpoint(struct sockaddr_in *)282*ec779b8eSAndroid Build Coastguard Worker     virtual status_t getRetransmitEndpoint(struct sockaddr_in* /* endpoint */) {
283*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
284*ec779b8eSAndroid Build Coastguard Worker     }
setNextPlayer(const sp<MediaPlayerBase> &)285*ec779b8eSAndroid Build Coastguard Worker     virtual status_t setNextPlayer(const sp<MediaPlayerBase>& /* next */) {
286*ec779b8eSAndroid Build Coastguard Worker         return OK;
287*ec779b8eSAndroid Build Coastguard Worker     }
288*ec779b8eSAndroid Build Coastguard Worker 
289*ec779b8eSAndroid Build Coastguard Worker     // Invoke a generic method on the player by using opaque parcels
290*ec779b8eSAndroid Build Coastguard Worker     // for the request and reply.
291*ec779b8eSAndroid Build Coastguard Worker     //
292*ec779b8eSAndroid Build Coastguard Worker     // @param request Parcel that is positioned at the start of the
293*ec779b8eSAndroid Build Coastguard Worker     //                data sent by the java layer.
294*ec779b8eSAndroid Build Coastguard Worker     // @param[out] reply Parcel to hold the reply data. Cannot be null.
295*ec779b8eSAndroid Build Coastguard Worker     // @return OK if the call was successful.
296*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    invoke(const Parcel& request, Parcel *reply) = 0;
297*ec779b8eSAndroid Build Coastguard Worker 
298*ec779b8eSAndroid Build Coastguard Worker     // The Client in the MetadataPlayerService calls this method on
299*ec779b8eSAndroid Build Coastguard Worker     // the native player to retrieve all or a subset of metadata.
300*ec779b8eSAndroid Build Coastguard Worker     //
301*ec779b8eSAndroid Build Coastguard Worker     // @param ids SortedList of metadata ID to be fetch. If empty, all
302*ec779b8eSAndroid Build Coastguard Worker     //            the known metadata should be returned.
303*ec779b8eSAndroid Build Coastguard Worker     // @param[inout] records Parcel where the player appends its metadata.
304*ec779b8eSAndroid Build Coastguard Worker     // @return OK if the call was successful.
getMetadata(const media::Metadata::Filter &,Parcel *)305*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    getMetadata(const media::Metadata::Filter& /* ids */,
306*ec779b8eSAndroid Build Coastguard Worker                                     Parcel* /* records */) {
307*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
308*ec779b8eSAndroid Build Coastguard Worker     };
309*ec779b8eSAndroid Build Coastguard Worker 
setNotifyCallback(const sp<Listener> & listener)310*ec779b8eSAndroid Build Coastguard Worker     void        setNotifyCallback(
311*ec779b8eSAndroid Build Coastguard Worker             const sp<Listener> &listener) {
312*ec779b8eSAndroid Build Coastguard Worker         Mutex::Autolock autoLock(mNotifyLock);
313*ec779b8eSAndroid Build Coastguard Worker         mListener = listener;
314*ec779b8eSAndroid Build Coastguard Worker     }
315*ec779b8eSAndroid Build Coastguard Worker 
316*ec779b8eSAndroid Build Coastguard Worker     void        sendEvent(int msg, int ext1=0, int ext2=0,
317*ec779b8eSAndroid Build Coastguard Worker                           const Parcel *obj=NULL) {
318*ec779b8eSAndroid Build Coastguard Worker         sp<Listener> listener;
319*ec779b8eSAndroid Build Coastguard Worker         {
320*ec779b8eSAndroid Build Coastguard Worker             Mutex::Autolock autoLock(mNotifyLock);
321*ec779b8eSAndroid Build Coastguard Worker             listener = mListener;
322*ec779b8eSAndroid Build Coastguard Worker         }
323*ec779b8eSAndroid Build Coastguard Worker 
324*ec779b8eSAndroid Build Coastguard Worker         if (listener != NULL) {
325*ec779b8eSAndroid Build Coastguard Worker             listener->notify(msg, ext1, ext2, obj);
326*ec779b8eSAndroid Build Coastguard Worker         }
327*ec779b8eSAndroid Build Coastguard Worker     }
328*ec779b8eSAndroid Build Coastguard Worker 
dump(int,const Vector<String16> &)329*ec779b8eSAndroid Build Coastguard Worker     virtual status_t dump(int /* fd */, const Vector<String16>& /* args */) const {
330*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
331*ec779b8eSAndroid Build Coastguard Worker     }
332*ec779b8eSAndroid Build Coastguard Worker 
333*ec779b8eSAndroid Build Coastguard Worker     // Modular DRM
prepareDrm(const uint8_t[16],const Vector<uint8_t> &)334*ec779b8eSAndroid Build Coastguard Worker     virtual status_t prepareDrm(const uint8_t /* uuid */[16], const Vector<uint8_t>& /* drmSessionId */) {
335*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
336*ec779b8eSAndroid Build Coastguard Worker     }
releaseDrm()337*ec779b8eSAndroid Build Coastguard Worker     virtual status_t releaseDrm() {
338*ec779b8eSAndroid Build Coastguard Worker         return INVALID_OPERATION;
339*ec779b8eSAndroid Build Coastguard Worker     }
340*ec779b8eSAndroid Build Coastguard Worker 
341*ec779b8eSAndroid Build Coastguard Worker private:
342*ec779b8eSAndroid Build Coastguard Worker     friend class MediaPlayerService;
343*ec779b8eSAndroid Build Coastguard Worker 
344*ec779b8eSAndroid Build Coastguard Worker     Mutex               mNotifyLock;
345*ec779b8eSAndroid Build Coastguard Worker     sp<Listener>        mListener;
346*ec779b8eSAndroid Build Coastguard Worker };
347*ec779b8eSAndroid Build Coastguard Worker 
348*ec779b8eSAndroid Build Coastguard Worker // Implement this class for media players that use the AudioFlinger software mixer
349*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerInterface : public MediaPlayerBase
350*ec779b8eSAndroid Build Coastguard Worker {
351*ec779b8eSAndroid Build Coastguard Worker public:
~MediaPlayerInterface()352*ec779b8eSAndroid Build Coastguard Worker     virtual             ~MediaPlayerInterface() { }
hardwareOutput()353*ec779b8eSAndroid Build Coastguard Worker     virtual bool        hardwareOutput() { return false; }
setAudioSink(const sp<AudioSink> & audioSink)354*ec779b8eSAndroid Build Coastguard Worker     virtual void        setAudioSink(const sp<AudioSink>& audioSink) { mAudioSink = audioSink; }
355*ec779b8eSAndroid Build Coastguard Worker protected:
356*ec779b8eSAndroid Build Coastguard Worker     sp<AudioSink>       mAudioSink;
357*ec779b8eSAndroid Build Coastguard Worker };
358*ec779b8eSAndroid Build Coastguard Worker 
359*ec779b8eSAndroid Build Coastguard Worker // Implement this class for media players that output audio directly to hardware
360*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerHWInterface : public MediaPlayerBase
361*ec779b8eSAndroid Build Coastguard Worker {
362*ec779b8eSAndroid Build Coastguard Worker public:
~MediaPlayerHWInterface()363*ec779b8eSAndroid Build Coastguard Worker     virtual             ~MediaPlayerHWInterface() {}
hardwareOutput()364*ec779b8eSAndroid Build Coastguard Worker     virtual bool        hardwareOutput() { return true; }
365*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setVolume(float leftVolume, float rightVolume) = 0;
366*ec779b8eSAndroid Build Coastguard Worker     virtual status_t    setAudioStreamType(audio_stream_type_t streamType) = 0;
367*ec779b8eSAndroid Build Coastguard Worker };
368*ec779b8eSAndroid Build Coastguard Worker 
369*ec779b8eSAndroid Build Coastguard Worker }; // namespace android
370*ec779b8eSAndroid Build Coastguard Worker 
371*ec779b8eSAndroid Build Coastguard Worker #endif // __cplusplus
372*ec779b8eSAndroid Build Coastguard Worker 
373*ec779b8eSAndroid Build Coastguard Worker 
374*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_MEDIAPLAYERINTERFACE_H
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