1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2007 The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_MEDIAPLAYERINTERFACE_H 18*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_MEDIAPLAYERINTERFACE_H 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #ifdef __cplusplus 21*ec779b8eSAndroid Build Coastguard Worker 22*ec779b8eSAndroid Build Coastguard Worker #include <sys/types.h> 23*ec779b8eSAndroid Build Coastguard Worker #include <utils/Errors.h> 24*ec779b8eSAndroid Build Coastguard Worker #include <utils/KeyedVector.h> 25*ec779b8eSAndroid Build Coastguard Worker #include <utils/String8.h> 26*ec779b8eSAndroid Build Coastguard Worker #include <utils/RefBase.h> 27*ec779b8eSAndroid Build Coastguard Worker 28*ec779b8eSAndroid Build Coastguard Worker #include <media/mediaplayer.h> 29*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioContainers.h> 30*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioResamplerPublic.h> 31*ec779b8eSAndroid Build Coastguard Worker #include <media/AudioTimestamp.h> 32*ec779b8eSAndroid Build Coastguard Worker #include <media/AVSyncSettings.h> 33*ec779b8eSAndroid Build Coastguard Worker #include <media/BufferingSettings.h> 34*ec779b8eSAndroid Build Coastguard Worker #include <media/Metadata.h> 35*ec779b8eSAndroid Build Coastguard Worker 36*ec779b8eSAndroid Build Coastguard Worker // Fwd decl to make sure everyone agrees that the scope of struct sockaddr_in is 37*ec779b8eSAndroid Build Coastguard Worker // global, and not in android:: 38*ec779b8eSAndroid Build Coastguard Worker struct sockaddr_in; 39*ec779b8eSAndroid Build Coastguard Worker 40*ec779b8eSAndroid Build Coastguard Worker namespace android { 41*ec779b8eSAndroid Build Coastguard Worker 42*ec779b8eSAndroid Build Coastguard Worker class DataSource; 43*ec779b8eSAndroid Build Coastguard Worker class Parcel; 44*ec779b8eSAndroid Build Coastguard Worker class Surface; 45*ec779b8eSAndroid Build Coastguard Worker class IGraphicBufferProducer; 46*ec779b8eSAndroid Build Coastguard Worker 47*ec779b8eSAndroid Build Coastguard Worker template<typename T> class SortedVector; 48*ec779b8eSAndroid Build Coastguard Worker 49*ec779b8eSAndroid Build Coastguard Worker enum player_type { 50*ec779b8eSAndroid Build Coastguard Worker STAGEFRIGHT_PLAYER = 3, 51*ec779b8eSAndroid Build Coastguard Worker NU_PLAYER = 4, 52*ec779b8eSAndroid Build Coastguard Worker // Test players are available only in the 'test' and 'eng' builds. 53*ec779b8eSAndroid Build Coastguard Worker // The shared library with the test player is passed passed as an 54*ec779b8eSAndroid Build Coastguard Worker // argument to the 'test:' url in the setDataSource call. 55*ec779b8eSAndroid Build Coastguard Worker TEST_PLAYER = 5, 56*ec779b8eSAndroid Build Coastguard Worker }; 57*ec779b8eSAndroid Build Coastguard Worker 58*ec779b8eSAndroid Build Coastguard Worker 59*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_BUFFERCOUNT 4 60*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_BUFFERSIZE 1200 61*ec779b8eSAndroid Build Coastguard Worker #define DEFAULT_AUDIOSINK_SAMPLERATE 44100 62*ec779b8eSAndroid Build Coastguard Worker 63*ec779b8eSAndroid Build Coastguard Worker // when the channel mask isn't known, use the channel count to derive a mask in AudioSink::open() 64*ec779b8eSAndroid Build Coastguard Worker #define CHANNEL_MASK_USE_CHANNEL_ORDER AUDIO_CHANNEL_NONE 65*ec779b8eSAndroid Build Coastguard Worker 66*ec779b8eSAndroid Build Coastguard Worker // duration below which we do not allow deep audio buffering 67*ec779b8eSAndroid Build Coastguard Worker #define AUDIO_SINK_MIN_DEEP_BUFFER_DURATION_US 5000000 68*ec779b8eSAndroid Build Coastguard Worker 69*ec779b8eSAndroid Build Coastguard Worker // abstract base class - use MediaPlayerInterface 70*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerBase : public RefBase 71*ec779b8eSAndroid Build Coastguard Worker { 72*ec779b8eSAndroid Build Coastguard Worker public: 73*ec779b8eSAndroid Build Coastguard Worker // callback mechanism for passing messages to MediaPlayer object 74*ec779b8eSAndroid Build Coastguard Worker class Listener : public RefBase { 75*ec779b8eSAndroid Build Coastguard Worker public: 76*ec779b8eSAndroid Build Coastguard Worker virtual void notify(int msg, int ext1, int ext2, const Parcel *obj) = 0; ~Listener()77*ec779b8eSAndroid Build Coastguard Worker virtual ~Listener() {} 78*ec779b8eSAndroid Build Coastguard Worker }; 79*ec779b8eSAndroid Build Coastguard Worker 80*ec779b8eSAndroid Build Coastguard Worker // For the AudioCallback, we provide a WeakWrapper class 81*ec779b8eSAndroid Build Coastguard Worker // to wrap a virtual RefBase derived object to pass into the AudioCallback. 82*ec779b8eSAndroid Build Coastguard Worker // This is not used for NuPlayer::Renderer, only for legacy AudioPlayer implementation. 83*ec779b8eSAndroid Build Coastguard Worker template <typename T> 84*ec779b8eSAndroid Build Coastguard Worker class WeakWrapper : public RefBase { 85*ec779b8eSAndroid Build Coastguard Worker public: WeakWrapper(const sp<T> & object)86*ec779b8eSAndroid Build Coastguard Worker explicit WeakWrapper(const sp<T>& object) 87*ec779b8eSAndroid Build Coastguard Worker : mObject(object) {} 88*ec779b8eSAndroid Build Coastguard Worker promote()89*ec779b8eSAndroid Build Coastguard Worker sp<T> promote() const { 90*ec779b8eSAndroid Build Coastguard Worker if (mObject == nullptr) return {}; 91*ec779b8eSAndroid Build Coastguard Worker return mObject.promote(); 92*ec779b8eSAndroid Build Coastguard Worker } 93*ec779b8eSAndroid Build Coastguard Worker promoteFromRefBase(const wp<RefBase> & weakWrapper)94*ec779b8eSAndroid Build Coastguard Worker static sp<T> promoteFromRefBase(const wp<RefBase>& weakWrapper) { 95*ec779b8eSAndroid Build Coastguard Worker if (weakWrapper == nullptr) return {}; 96*ec779b8eSAndroid Build Coastguard Worker const auto refBase = weakWrapper.promote(); 97*ec779b8eSAndroid Build Coastguard Worker if (!refBase) return {}; 98*ec779b8eSAndroid Build Coastguard Worker const auto wrapper = sp<WeakWrapper<T>>::fromExisting( 99*ec779b8eSAndroid Build Coastguard Worker static_cast<WeakWrapper<T>*>(refBase.get())); 100*ec779b8eSAndroid Build Coastguard Worker return wrapper->promote(); 101*ec779b8eSAndroid Build Coastguard Worker } 102*ec779b8eSAndroid Build Coastguard Worker 103*ec779b8eSAndroid Build Coastguard Worker private: 104*ec779b8eSAndroid Build Coastguard Worker const wp<T> mObject; 105*ec779b8eSAndroid Build Coastguard Worker }; 106*ec779b8eSAndroid Build Coastguard Worker 107*ec779b8eSAndroid Build Coastguard Worker // AudioSink: abstraction layer for audio output 108*ec779b8eSAndroid Build Coastguard Worker class AudioSink : public RefBase { 109*ec779b8eSAndroid Build Coastguard Worker public: 110*ec779b8eSAndroid Build Coastguard Worker enum cb_event_t { 111*ec779b8eSAndroid Build Coastguard Worker CB_EVENT_FILL_BUFFER, // Request to write more data to buffer. 112*ec779b8eSAndroid Build Coastguard Worker CB_EVENT_STREAM_END, // Sent after all the buffers queued in AF and HW are played 113*ec779b8eSAndroid Build Coastguard Worker // back (after stop is called) 114*ec779b8eSAndroid Build Coastguard Worker CB_EVENT_TEAR_DOWN // The AudioTrack was invalidated due to use case change: 115*ec779b8eSAndroid Build Coastguard Worker // Need to re-evaluate offloading options 116*ec779b8eSAndroid Build Coastguard Worker }; 117*ec779b8eSAndroid Build Coastguard Worker 118*ec779b8eSAndroid Build Coastguard Worker // Callback returns the number of bytes actually written to the buffer. 119*ec779b8eSAndroid Build Coastguard Worker typedef size_t (*AudioCallback)( 120*ec779b8eSAndroid Build Coastguard Worker const sp<AudioSink>& audioSink, void *buffer, size_t size, 121*ec779b8eSAndroid Build Coastguard Worker const wp<RefBase>& cookie, cb_event_t event); 122*ec779b8eSAndroid Build Coastguard Worker ~AudioSink()123*ec779b8eSAndroid Build Coastguard Worker virtual ~AudioSink() {} 124*ec779b8eSAndroid Build Coastguard Worker virtual bool ready() const = 0; // audio output is open and ready 125*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t bufferSize() const = 0; 126*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t frameCount() const = 0; 127*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t channelCount() const = 0; 128*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t frameSize() const = 0; 129*ec779b8eSAndroid Build Coastguard Worker virtual uint32_t latency() const = 0; 130*ec779b8eSAndroid Build Coastguard Worker virtual float msecsPerFrame() const = 0; 131*ec779b8eSAndroid Build Coastguard Worker virtual status_t getPosition(uint32_t *position) const = 0; 132*ec779b8eSAndroid Build Coastguard Worker virtual status_t getTimestamp(AudioTimestamp &ts) const = 0; 133*ec779b8eSAndroid Build Coastguard Worker virtual int64_t getPlayedOutDurationUs(int64_t nowUs) const = 0; 134*ec779b8eSAndroid Build Coastguard Worker virtual status_t getFramesWritten(uint32_t *frameswritten) const = 0; 135*ec779b8eSAndroid Build Coastguard Worker virtual audio_session_t getSessionId() const = 0; 136*ec779b8eSAndroid Build Coastguard Worker virtual audio_stream_type_t getAudioStreamType() const = 0; 137*ec779b8eSAndroid Build Coastguard Worker virtual uint32_t getSampleRate() const = 0; 138*ec779b8eSAndroid Build Coastguard Worker virtual int64_t getBufferDurationInUs() const = 0; 139*ec779b8eSAndroid Build Coastguard Worker virtual audio_output_flags_t getFlags() const = 0; 140*ec779b8eSAndroid Build Coastguard Worker 141*ec779b8eSAndroid Build Coastguard Worker // If no callback is specified, use the "write" API below to submit 142*ec779b8eSAndroid Build Coastguard Worker // audio data. 143*ec779b8eSAndroid Build Coastguard Worker virtual status_t open( 144*ec779b8eSAndroid Build Coastguard Worker uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask, 145*ec779b8eSAndroid Build Coastguard Worker audio_format_t format=AUDIO_FORMAT_PCM_16_BIT, 146*ec779b8eSAndroid Build Coastguard Worker int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT, 147*ec779b8eSAndroid Build Coastguard Worker AudioCallback cb = NULL, 148*ec779b8eSAndroid Build Coastguard Worker const wp<RefBase>& cookie = {}, 149*ec779b8eSAndroid Build Coastguard Worker audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE, 150*ec779b8eSAndroid Build Coastguard Worker const audio_offload_info_t *offloadInfo = NULL, 151*ec779b8eSAndroid Build Coastguard Worker bool doNotReconnect = false, 152*ec779b8eSAndroid Build Coastguard Worker uint32_t suggestedFrameCount = 0) = 0; 153*ec779b8eSAndroid Build Coastguard Worker 154*ec779b8eSAndroid Build Coastguard Worker virtual void setPlayerIId(int32_t playerIId) = 0; 155*ec779b8eSAndroid Build Coastguard Worker 156*ec779b8eSAndroid Build Coastguard Worker virtual status_t start() = 0; 157*ec779b8eSAndroid Build Coastguard Worker 158*ec779b8eSAndroid Build Coastguard Worker /* Input parameter |size| is in byte units stored in |buffer|. 159*ec779b8eSAndroid Build Coastguard Worker * Data is copied over and actual number of bytes written (>= 0) 160*ec779b8eSAndroid Build Coastguard Worker * is returned, or no data is copied and a negative status code 161*ec779b8eSAndroid Build Coastguard Worker * is returned (even when |blocking| is true). 162*ec779b8eSAndroid Build Coastguard Worker * When |blocking| is false, AudioSink will immediately return after 163*ec779b8eSAndroid Build Coastguard Worker * part of or full |buffer| is copied over. 164*ec779b8eSAndroid Build Coastguard Worker * When |blocking| is true, AudioSink will wait to copy the entire 165*ec779b8eSAndroid Build Coastguard Worker * buffer, unless an error occurs or the copy operation is 166*ec779b8eSAndroid Build Coastguard Worker * prematurely stopped. 167*ec779b8eSAndroid Build Coastguard Worker */ 168*ec779b8eSAndroid Build Coastguard Worker virtual ssize_t write(const void* buffer, size_t size, bool blocking = true) = 0; 169*ec779b8eSAndroid Build Coastguard Worker 170*ec779b8eSAndroid Build Coastguard Worker virtual void stop() = 0; 171*ec779b8eSAndroid Build Coastguard Worker virtual void flush() = 0; 172*ec779b8eSAndroid Build Coastguard Worker virtual void pause() = 0; 173*ec779b8eSAndroid Build Coastguard Worker virtual void close() = 0; 174*ec779b8eSAndroid Build Coastguard Worker 175*ec779b8eSAndroid Build Coastguard Worker virtual status_t setPlaybackRate(const AudioPlaybackRate& rate) = 0; 176*ec779b8eSAndroid Build Coastguard Worker virtual status_t getPlaybackRate(AudioPlaybackRate* rate /* nonnull */) = 0; needsTrailingPadding()177*ec779b8eSAndroid Build Coastguard Worker virtual bool needsTrailingPadding() { return true; } 178*ec779b8eSAndroid Build Coastguard Worker setParameters(const String8 &)179*ec779b8eSAndroid Build Coastguard Worker virtual status_t setParameters(const String8& /* keyValuePairs */) { return NO_ERROR; } getParameters(const String8 &)180*ec779b8eSAndroid Build Coastguard Worker virtual String8 getParameters(const String8& /* keys */) { return String8(); } 181*ec779b8eSAndroid Build Coastguard Worker 182*ec779b8eSAndroid Build Coastguard Worker virtual media::VolumeShaper::Status applyVolumeShaper( 183*ec779b8eSAndroid Build Coastguard Worker const sp<media::VolumeShaper::Configuration>& configuration, 184*ec779b8eSAndroid Build Coastguard Worker const sp<media::VolumeShaper::Operation>& operation) = 0; 185*ec779b8eSAndroid Build Coastguard Worker virtual sp<media::VolumeShaper::State> getVolumeShaperState(int id) = 0; 186*ec779b8eSAndroid Build Coastguard Worker 187*ec779b8eSAndroid Build Coastguard Worker // AudioRouting 188*ec779b8eSAndroid Build Coastguard Worker virtual status_t setOutputDevice(audio_port_handle_t deviceId) = 0; 189*ec779b8eSAndroid Build Coastguard Worker virtual status_t getRoutedDeviceIds(DeviceIdVector& deviceIds) = 0; 190*ec779b8eSAndroid Build Coastguard Worker virtual status_t enableAudioDeviceCallback(bool enabled) = 0; 191*ec779b8eSAndroid Build Coastguard Worker }; 192*ec779b8eSAndroid Build Coastguard Worker MediaPlayerBase()193*ec779b8eSAndroid Build Coastguard Worker MediaPlayerBase() {} ~MediaPlayerBase()194*ec779b8eSAndroid Build Coastguard Worker virtual ~MediaPlayerBase() {} 195*ec779b8eSAndroid Build Coastguard Worker virtual status_t initCheck() = 0; 196*ec779b8eSAndroid Build Coastguard Worker virtual bool hardwareOutput() = 0; 197*ec779b8eSAndroid Build Coastguard Worker setUID(uid_t)198*ec779b8eSAndroid Build Coastguard Worker virtual status_t setUID(uid_t /* uid */) { 199*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 200*ec779b8eSAndroid Build Coastguard Worker } 201*ec779b8eSAndroid Build Coastguard Worker 202*ec779b8eSAndroid Build Coastguard Worker virtual status_t setDataSource( 203*ec779b8eSAndroid Build Coastguard Worker const sp<IMediaHTTPService> &httpService, 204*ec779b8eSAndroid Build Coastguard Worker const char *url, 205*ec779b8eSAndroid Build Coastguard Worker const KeyedVector<String8, String8> *headers = NULL) = 0; 206*ec779b8eSAndroid Build Coastguard Worker 207*ec779b8eSAndroid Build Coastguard Worker virtual status_t setDataSource(int fd, int64_t offset, int64_t length) = 0; 208*ec779b8eSAndroid Build Coastguard Worker setDataSource(const sp<IStreamSource> &)209*ec779b8eSAndroid Build Coastguard Worker virtual status_t setDataSource(const sp<IStreamSource>& /* source */) { 210*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 211*ec779b8eSAndroid Build Coastguard Worker } 212*ec779b8eSAndroid Build Coastguard Worker setDataSource(const sp<DataSource> &)213*ec779b8eSAndroid Build Coastguard Worker virtual status_t setDataSource(const sp<DataSource>& /* source */) { 214*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 215*ec779b8eSAndroid Build Coastguard Worker } 216*ec779b8eSAndroid Build Coastguard Worker setDataSource(const String8 &)217*ec779b8eSAndroid Build Coastguard Worker virtual status_t setDataSource(const String8& /* rtpParams */) { 218*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 219*ec779b8eSAndroid Build Coastguard Worker } 220*ec779b8eSAndroid Build Coastguard Worker 221*ec779b8eSAndroid Build Coastguard Worker // pass the buffered IGraphicBufferProducer to the media player service 222*ec779b8eSAndroid Build Coastguard Worker virtual status_t setVideoSurfaceTexture( 223*ec779b8eSAndroid Build Coastguard Worker const sp<IGraphicBufferProducer>& bufferProducer) = 0; 224*ec779b8eSAndroid Build Coastguard Worker getBufferingSettings(BufferingSettings * buffering)225*ec779b8eSAndroid Build Coastguard Worker virtual status_t getBufferingSettings( 226*ec779b8eSAndroid Build Coastguard Worker BufferingSettings* buffering /* nonnull */) { 227*ec779b8eSAndroid Build Coastguard Worker *buffering = BufferingSettings(); 228*ec779b8eSAndroid Build Coastguard Worker return OK; 229*ec779b8eSAndroid Build Coastguard Worker } setBufferingSettings(const BufferingSettings &)230*ec779b8eSAndroid Build Coastguard Worker virtual status_t setBufferingSettings(const BufferingSettings& /* buffering */) { 231*ec779b8eSAndroid Build Coastguard Worker return OK; 232*ec779b8eSAndroid Build Coastguard Worker } 233*ec779b8eSAndroid Build Coastguard Worker 234*ec779b8eSAndroid Build Coastguard Worker virtual status_t prepare() = 0; 235*ec779b8eSAndroid Build Coastguard Worker virtual status_t prepareAsync() = 0; 236*ec779b8eSAndroid Build Coastguard Worker virtual status_t start() = 0; 237*ec779b8eSAndroid Build Coastguard Worker virtual status_t stop() = 0; 238*ec779b8eSAndroid Build Coastguard Worker virtual status_t pause() = 0; 239*ec779b8eSAndroid Build Coastguard Worker virtual bool isPlaying() = 0; setPlaybackSettings(const AudioPlaybackRate & rate)240*ec779b8eSAndroid Build Coastguard Worker virtual status_t setPlaybackSettings(const AudioPlaybackRate& rate) { 241*ec779b8eSAndroid Build Coastguard Worker // by default, players only support setting rate to the default 242*ec779b8eSAndroid Build Coastguard Worker if (!isAudioPlaybackRateEqual(rate, AUDIO_PLAYBACK_RATE_DEFAULT)) { 243*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE; 244*ec779b8eSAndroid Build Coastguard Worker } 245*ec779b8eSAndroid Build Coastguard Worker return OK; 246*ec779b8eSAndroid Build Coastguard Worker } getPlaybackSettings(AudioPlaybackRate * rate)247*ec779b8eSAndroid Build Coastguard Worker virtual status_t getPlaybackSettings(AudioPlaybackRate* rate /* nonnull */) { 248*ec779b8eSAndroid Build Coastguard Worker *rate = AUDIO_PLAYBACK_RATE_DEFAULT; 249*ec779b8eSAndroid Build Coastguard Worker return OK; 250*ec779b8eSAndroid Build Coastguard Worker } setSyncSettings(const AVSyncSettings & sync,float)251*ec779b8eSAndroid Build Coastguard Worker virtual status_t setSyncSettings(const AVSyncSettings& sync, float /* videoFps */) { 252*ec779b8eSAndroid Build Coastguard Worker // By default, players only support setting sync source to default; all other sync 253*ec779b8eSAndroid Build Coastguard Worker // settings are ignored. There is no requirement for getters to return set values. 254*ec779b8eSAndroid Build Coastguard Worker if (sync.mSource != AVSYNC_SOURCE_DEFAULT) { 255*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE; 256*ec779b8eSAndroid Build Coastguard Worker } 257*ec779b8eSAndroid Build Coastguard Worker return OK; 258*ec779b8eSAndroid Build Coastguard Worker } getSyncSettings(AVSyncSettings * sync,float * videoFps)259*ec779b8eSAndroid Build Coastguard Worker virtual status_t getSyncSettings( 260*ec779b8eSAndroid Build Coastguard Worker AVSyncSettings* sync /* nonnull */, float* videoFps /* nonnull */) { 261*ec779b8eSAndroid Build Coastguard Worker *sync = AVSyncSettings(); 262*ec779b8eSAndroid Build Coastguard Worker *videoFps = -1.f; 263*ec779b8eSAndroid Build Coastguard Worker return OK; 264*ec779b8eSAndroid Build Coastguard Worker } 265*ec779b8eSAndroid Build Coastguard Worker virtual status_t seekTo( 266*ec779b8eSAndroid Build Coastguard Worker int msec, MediaPlayerSeekMode mode = MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC) = 0; 267*ec779b8eSAndroid Build Coastguard Worker virtual status_t getCurrentPosition(int *msec) = 0; 268*ec779b8eSAndroid Build Coastguard Worker virtual status_t getDuration(int *msec) = 0; 269*ec779b8eSAndroid Build Coastguard Worker virtual status_t reset() = 0; notifyAt(int64_t)270*ec779b8eSAndroid Build Coastguard Worker virtual status_t notifyAt(int64_t /* mediaTimeUs */) { 271*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 272*ec779b8eSAndroid Build Coastguard Worker } 273*ec779b8eSAndroid Build Coastguard Worker virtual status_t setLooping(int loop) = 0; 274*ec779b8eSAndroid Build Coastguard Worker virtual player_type playerType() = 0; 275*ec779b8eSAndroid Build Coastguard Worker virtual status_t setParameter(int key, const Parcel &request) = 0; 276*ec779b8eSAndroid Build Coastguard Worker virtual status_t getParameter(int key, Parcel *reply) = 0; 277*ec779b8eSAndroid Build Coastguard Worker 278*ec779b8eSAndroid Build Coastguard Worker // default no-op implementation of optional extensions setRetransmitEndpoint(const struct sockaddr_in *)279*ec779b8eSAndroid Build Coastguard Worker virtual status_t setRetransmitEndpoint(const struct sockaddr_in* /* endpoint */) { 280*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 281*ec779b8eSAndroid Build Coastguard Worker } getRetransmitEndpoint(struct sockaddr_in *)282*ec779b8eSAndroid Build Coastguard Worker virtual status_t getRetransmitEndpoint(struct sockaddr_in* /* endpoint */) { 283*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 284*ec779b8eSAndroid Build Coastguard Worker } setNextPlayer(const sp<MediaPlayerBase> &)285*ec779b8eSAndroid Build Coastguard Worker virtual status_t setNextPlayer(const sp<MediaPlayerBase>& /* next */) { 286*ec779b8eSAndroid Build Coastguard Worker return OK; 287*ec779b8eSAndroid Build Coastguard Worker } 288*ec779b8eSAndroid Build Coastguard Worker 289*ec779b8eSAndroid Build Coastguard Worker // Invoke a generic method on the player by using opaque parcels 290*ec779b8eSAndroid Build Coastguard Worker // for the request and reply. 291*ec779b8eSAndroid Build Coastguard Worker // 292*ec779b8eSAndroid Build Coastguard Worker // @param request Parcel that is positioned at the start of the 293*ec779b8eSAndroid Build Coastguard Worker // data sent by the java layer. 294*ec779b8eSAndroid Build Coastguard Worker // @param[out] reply Parcel to hold the reply data. Cannot be null. 295*ec779b8eSAndroid Build Coastguard Worker // @return OK if the call was successful. 296*ec779b8eSAndroid Build Coastguard Worker virtual status_t invoke(const Parcel& request, Parcel *reply) = 0; 297*ec779b8eSAndroid Build Coastguard Worker 298*ec779b8eSAndroid Build Coastguard Worker // The Client in the MetadataPlayerService calls this method on 299*ec779b8eSAndroid Build Coastguard Worker // the native player to retrieve all or a subset of metadata. 300*ec779b8eSAndroid Build Coastguard Worker // 301*ec779b8eSAndroid Build Coastguard Worker // @param ids SortedList of metadata ID to be fetch. If empty, all 302*ec779b8eSAndroid Build Coastguard Worker // the known metadata should be returned. 303*ec779b8eSAndroid Build Coastguard Worker // @param[inout] records Parcel where the player appends its metadata. 304*ec779b8eSAndroid Build Coastguard Worker // @return OK if the call was successful. getMetadata(const media::Metadata::Filter &,Parcel *)305*ec779b8eSAndroid Build Coastguard Worker virtual status_t getMetadata(const media::Metadata::Filter& /* ids */, 306*ec779b8eSAndroid Build Coastguard Worker Parcel* /* records */) { 307*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 308*ec779b8eSAndroid Build Coastguard Worker }; 309*ec779b8eSAndroid Build Coastguard Worker setNotifyCallback(const sp<Listener> & listener)310*ec779b8eSAndroid Build Coastguard Worker void setNotifyCallback( 311*ec779b8eSAndroid Build Coastguard Worker const sp<Listener> &listener) { 312*ec779b8eSAndroid Build Coastguard Worker Mutex::Autolock autoLock(mNotifyLock); 313*ec779b8eSAndroid Build Coastguard Worker mListener = listener; 314*ec779b8eSAndroid Build Coastguard Worker } 315*ec779b8eSAndroid Build Coastguard Worker 316*ec779b8eSAndroid Build Coastguard Worker void sendEvent(int msg, int ext1=0, int ext2=0, 317*ec779b8eSAndroid Build Coastguard Worker const Parcel *obj=NULL) { 318*ec779b8eSAndroid Build Coastguard Worker sp<Listener> listener; 319*ec779b8eSAndroid Build Coastguard Worker { 320*ec779b8eSAndroid Build Coastguard Worker Mutex::Autolock autoLock(mNotifyLock); 321*ec779b8eSAndroid Build Coastguard Worker listener = mListener; 322*ec779b8eSAndroid Build Coastguard Worker } 323*ec779b8eSAndroid Build Coastguard Worker 324*ec779b8eSAndroid Build Coastguard Worker if (listener != NULL) { 325*ec779b8eSAndroid Build Coastguard Worker listener->notify(msg, ext1, ext2, obj); 326*ec779b8eSAndroid Build Coastguard Worker } 327*ec779b8eSAndroid Build Coastguard Worker } 328*ec779b8eSAndroid Build Coastguard Worker dump(int,const Vector<String16> &)329*ec779b8eSAndroid Build Coastguard Worker virtual status_t dump(int /* fd */, const Vector<String16>& /* args */) const { 330*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 331*ec779b8eSAndroid Build Coastguard Worker } 332*ec779b8eSAndroid Build Coastguard Worker 333*ec779b8eSAndroid Build Coastguard Worker // Modular DRM prepareDrm(const uint8_t[16],const Vector<uint8_t> &)334*ec779b8eSAndroid Build Coastguard Worker virtual status_t prepareDrm(const uint8_t /* uuid */[16], const Vector<uint8_t>& /* drmSessionId */) { 335*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 336*ec779b8eSAndroid Build Coastguard Worker } releaseDrm()337*ec779b8eSAndroid Build Coastguard Worker virtual status_t releaseDrm() { 338*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION; 339*ec779b8eSAndroid Build Coastguard Worker } 340*ec779b8eSAndroid Build Coastguard Worker 341*ec779b8eSAndroid Build Coastguard Worker private: 342*ec779b8eSAndroid Build Coastguard Worker friend class MediaPlayerService; 343*ec779b8eSAndroid Build Coastguard Worker 344*ec779b8eSAndroid Build Coastguard Worker Mutex mNotifyLock; 345*ec779b8eSAndroid Build Coastguard Worker sp<Listener> mListener; 346*ec779b8eSAndroid Build Coastguard Worker }; 347*ec779b8eSAndroid Build Coastguard Worker 348*ec779b8eSAndroid Build Coastguard Worker // Implement this class for media players that use the AudioFlinger software mixer 349*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerInterface : public MediaPlayerBase 350*ec779b8eSAndroid Build Coastguard Worker { 351*ec779b8eSAndroid Build Coastguard Worker public: ~MediaPlayerInterface()352*ec779b8eSAndroid Build Coastguard Worker virtual ~MediaPlayerInterface() { } hardwareOutput()353*ec779b8eSAndroid Build Coastguard Worker virtual bool hardwareOutput() { return false; } setAudioSink(const sp<AudioSink> & audioSink)354*ec779b8eSAndroid Build Coastguard Worker virtual void setAudioSink(const sp<AudioSink>& audioSink) { mAudioSink = audioSink; } 355*ec779b8eSAndroid Build Coastguard Worker protected: 356*ec779b8eSAndroid Build Coastguard Worker sp<AudioSink> mAudioSink; 357*ec779b8eSAndroid Build Coastguard Worker }; 358*ec779b8eSAndroid Build Coastguard Worker 359*ec779b8eSAndroid Build Coastguard Worker // Implement this class for media players that output audio directly to hardware 360*ec779b8eSAndroid Build Coastguard Worker class MediaPlayerHWInterface : public MediaPlayerBase 361*ec779b8eSAndroid Build Coastguard Worker { 362*ec779b8eSAndroid Build Coastguard Worker public: ~MediaPlayerHWInterface()363*ec779b8eSAndroid Build Coastguard Worker virtual ~MediaPlayerHWInterface() {} hardwareOutput()364*ec779b8eSAndroid Build Coastguard Worker virtual bool hardwareOutput() { return true; } 365*ec779b8eSAndroid Build Coastguard Worker virtual status_t setVolume(float leftVolume, float rightVolume) = 0; 366*ec779b8eSAndroid Build Coastguard Worker virtual status_t setAudioStreamType(audio_stream_type_t streamType) = 0; 367*ec779b8eSAndroid Build Coastguard Worker }; 368*ec779b8eSAndroid Build Coastguard Worker 369*ec779b8eSAndroid Build Coastguard Worker }; // namespace android 370*ec779b8eSAndroid Build Coastguard Worker 371*ec779b8eSAndroid Build Coastguard Worker #endif // __cplusplus 372*ec779b8eSAndroid Build Coastguard Worker 373*ec779b8eSAndroid Build Coastguard Worker 374*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_MEDIAPLAYERINTERFACE_H 375