1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker **
3*ec779b8eSAndroid Build Coastguard Worker ** Copyright 2009, The Android Open Source Project
4*ec779b8eSAndroid Build Coastguard Worker **
5*ec779b8eSAndroid Build Coastguard Worker ** Licensed under the Apache License, Version 2.0 (the "License");
6*ec779b8eSAndroid Build Coastguard Worker ** you may not use this file except in compliance with the License.
7*ec779b8eSAndroid Build Coastguard Worker ** You may obtain a copy of the License at
8*ec779b8eSAndroid Build Coastguard Worker **
9*ec779b8eSAndroid Build Coastguard Worker ** http://www.apache.org/licenses/LICENSE-2.0
10*ec779b8eSAndroid Build Coastguard Worker **
11*ec779b8eSAndroid Build Coastguard Worker ** Unless required by applicable law or agreed to in writing, software
12*ec779b8eSAndroid Build Coastguard Worker ** distributed under the License is distributed on an "AS IS" BASIS,
13*ec779b8eSAndroid Build Coastguard Worker ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14*ec779b8eSAndroid Build Coastguard Worker ** See the License for the specific language governing permissions and
15*ec779b8eSAndroid Build Coastguard Worker ** limitations under the License.
16*ec779b8eSAndroid Build Coastguard Worker */
17*ec779b8eSAndroid Build Coastguard Worker
18*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_AUDIO_COMMON_H
19*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_AUDIO_COMMON_H
20*ec779b8eSAndroid Build Coastguard Worker
21*ec779b8eSAndroid Build Coastguard Worker #include <stdint.h>
22*ec779b8eSAndroid Build Coastguard Worker #include <stddef.h>
23*ec779b8eSAndroid Build Coastguard Worker #include <cutils/compiler.h>
24*ec779b8eSAndroid Build Coastguard Worker
25*ec779b8eSAndroid Build Coastguard Worker namespace android {
26*ec779b8eSAndroid Build Coastguard Worker
27*ec779b8eSAndroid Build Coastguard Worker // Audio coefficient type.
28*ec779b8eSAndroid Build Coastguard Worker typedef int32_t audio_coef_t;
29*ec779b8eSAndroid Build Coastguard Worker // Audio sample type.
30*ec779b8eSAndroid Build Coastguard Worker typedef int32_t audio_sample_t;
31*ec779b8eSAndroid Build Coastguard Worker // Accumulator type for coef x sample.
32*ec779b8eSAndroid Build Coastguard Worker typedef int64_t audio_coef_sample_acc_t;
33*ec779b8eSAndroid Build Coastguard Worker
34*ec779b8eSAndroid Build Coastguard Worker // Number of fraction bits for audio coefficient.
35*ec779b8eSAndroid Build Coastguard Worker static const int AUDIO_COEF_PRECISION = 24;
36*ec779b8eSAndroid Build Coastguard Worker // Audio coefficient with the value of 1.0
37*ec779b8eSAndroid Build Coastguard Worker static const audio_coef_t AUDIO_COEF_ONE = 1 << AUDIO_COEF_PRECISION;
38*ec779b8eSAndroid Build Coastguard Worker // Audio coefficient with the value of 0.5
39*ec779b8eSAndroid Build Coastguard Worker static const audio_coef_t AUDIO_COEF_HALF = 1 << (AUDIO_COEF_PRECISION - 1);
40*ec779b8eSAndroid Build Coastguard Worker // Number of fraction bits for audio sample.
41*ec779b8eSAndroid Build Coastguard Worker static const int AUDIO_SAMPLE_PRECISION = 24;
42*ec779b8eSAndroid Build Coastguard Worker // Audio sample with the value of 1.0
43*ec779b8eSAndroid Build Coastguard Worker static const audio_sample_t AUDIO_SAMPLE_ONE = 1 << AUDIO_SAMPLE_PRECISION;
44*ec779b8eSAndroid Build Coastguard Worker
45*ec779b8eSAndroid Build Coastguard Worker // TODO: These are just temporary naive implementations of the necessary
46*ec779b8eSAndroid Build Coastguard Worker // arithmetic operations needed for the filter. They should be moved to a more
47*ec779b8eSAndroid Build Coastguard Worker // generic location and implemented more efficiently.
48*ec779b8eSAndroid Build Coastguard Worker
49*ec779b8eSAndroid Build Coastguard Worker // Multiply a sample by a coefficient to return an accumulator.
mul_coef_sample(audio_coef_t x,audio_sample_t y)50*ec779b8eSAndroid Build Coastguard Worker inline audio_coef_sample_acc_t mul_coef_sample(audio_coef_t x, audio_sample_t y) {
51*ec779b8eSAndroid Build Coastguard Worker return ((audio_coef_sample_acc_t) (x)) * y;
52*ec779b8eSAndroid Build Coastguard Worker }
53*ec779b8eSAndroid Build Coastguard Worker
54*ec779b8eSAndroid Build Coastguard Worker // Multiply and accumulate sample by a coefficient to return an accumulator.
mac_coef_sample(audio_coef_t x,audio_sample_t y,audio_coef_sample_acc_t acc)55*ec779b8eSAndroid Build Coastguard Worker inline audio_coef_sample_acc_t mac_coef_sample(audio_coef_t x, audio_sample_t y, audio_coef_sample_acc_t acc) {
56*ec779b8eSAndroid Build Coastguard Worker return acc + ((audio_coef_sample_acc_t) (x)) * y;
57*ec779b8eSAndroid Build Coastguard Worker }
58*ec779b8eSAndroid Build Coastguard Worker
59*ec779b8eSAndroid Build Coastguard Worker // Convert a sample-coefficient accumulator to a sample.
coef_sample_acc_to_sample(audio_coef_sample_acc_t acc)60*ec779b8eSAndroid Build Coastguard Worker inline audio_sample_t coef_sample_acc_to_sample(audio_coef_sample_acc_t acc) {
61*ec779b8eSAndroid Build Coastguard Worker if (acc < 0) {
62*ec779b8eSAndroid Build Coastguard Worker acc += AUDIO_COEF_ONE - 1;
63*ec779b8eSAndroid Build Coastguard Worker }
64*ec779b8eSAndroid Build Coastguard Worker return (audio_sample_t) (acc >> AUDIO_COEF_PRECISION);
65*ec779b8eSAndroid Build Coastguard Worker }
66*ec779b8eSAndroid Build Coastguard Worker
67*ec779b8eSAndroid Build Coastguard Worker // Convert a S15 sample to audio_sample_t
s15_to_audio_sample_t(int16_t s15)68*ec779b8eSAndroid Build Coastguard Worker inline audio_sample_t s15_to_audio_sample_t(int16_t s15) {
69*ec779b8eSAndroid Build Coastguard Worker return audio_sample_t(s15) << 9;
70*ec779b8eSAndroid Build Coastguard Worker }
71*ec779b8eSAndroid Build Coastguard Worker
72*ec779b8eSAndroid Build Coastguard Worker // Convert a audio_sample_t sample to S15 (no clipping)
audio_sample_t_to_s15(audio_sample_t sample)73*ec779b8eSAndroid Build Coastguard Worker inline int16_t audio_sample_t_to_s15(audio_sample_t sample) {
74*ec779b8eSAndroid Build Coastguard Worker return int16_t((sample + (1 << 8)) >> 9);
75*ec779b8eSAndroid Build Coastguard Worker }
76*ec779b8eSAndroid Build Coastguard Worker
77*ec779b8eSAndroid Build Coastguard Worker // Convert a audio_sample_t sample to S15 (with clipping)
audio_sample_t_to_s15_clip(audio_sample_t sample)78*ec779b8eSAndroid Build Coastguard Worker inline int16_t audio_sample_t_to_s15_clip(audio_sample_t sample) {
79*ec779b8eSAndroid Build Coastguard Worker // TODO: optimize for targets supporting this as an atomic operation.
80*ec779b8eSAndroid Build Coastguard Worker if (CC_UNLIKELY(sample >= (0x7FFF << 9))) {
81*ec779b8eSAndroid Build Coastguard Worker return 0x7FFF;
82*ec779b8eSAndroid Build Coastguard Worker } else if (CC_UNLIKELY(sample <= -(0x8000 << 9))) {
83*ec779b8eSAndroid Build Coastguard Worker return 0x8000;
84*ec779b8eSAndroid Build Coastguard Worker } else {
85*ec779b8eSAndroid Build Coastguard Worker return audio_sample_t_to_s15(sample);
86*ec779b8eSAndroid Build Coastguard Worker }
87*ec779b8eSAndroid Build Coastguard Worker }
88*ec779b8eSAndroid Build Coastguard Worker
89*ec779b8eSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
90*ec779b8eSAndroid Build Coastguard Worker
91*ec779b8eSAndroid Build Coastguard Worker }
92*ec779b8eSAndroid Build Coastguard Worker
93*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_AUDIO_COMMON_H
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