1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_STREAM_POWER_LOG_H 18*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_STREAM_POWER_LOG_H 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <audio_utils/clock.h> 21*ec779b8eSAndroid Build Coastguard Worker #include <audio_utils/PowerLog.h> 22*ec779b8eSAndroid Build Coastguard Worker #include <cutils/bitops.h> 23*ec779b8eSAndroid Build Coastguard Worker #include <cutils/properties.h> 24*ec779b8eSAndroid Build Coastguard Worker #include <system/audio.h> 25*ec779b8eSAndroid Build Coastguard Worker 26*ec779b8eSAndroid Build Coastguard Worker namespace android { 27*ec779b8eSAndroid Build Coastguard Worker 28*ec779b8eSAndroid Build Coastguard Worker class StreamPowerLog { 29*ec779b8eSAndroid Build Coastguard Worker public: StreamPowerLog()30*ec779b8eSAndroid Build Coastguard Worker StreamPowerLog() : 31*ec779b8eSAndroid Build Coastguard Worker mIsUserDebugOrEngBuild(is_userdebug_or_eng_build()), 32*ec779b8eSAndroid Build Coastguard Worker mPowerLog(nullptr), 33*ec779b8eSAndroid Build Coastguard Worker mFrameSize(0) { 34*ec779b8eSAndroid Build Coastguard Worker // use init() to set up the power log. 35*ec779b8eSAndroid Build Coastguard Worker } 36*ec779b8eSAndroid Build Coastguard Worker ~StreamPowerLog()37*ec779b8eSAndroid Build Coastguard Worker ~StreamPowerLog() { 38*ec779b8eSAndroid Build Coastguard Worker power_log_destroy(mPowerLog); // OK for null mPowerLog 39*ec779b8eSAndroid Build Coastguard Worker mPowerLog = nullptr; 40*ec779b8eSAndroid Build Coastguard Worker } 41*ec779b8eSAndroid Build Coastguard Worker 42*ec779b8eSAndroid Build Coastguard Worker // A one-time initialization (do not call twice) before using StreamPowerLog. init(uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format)43*ec779b8eSAndroid Build Coastguard Worker void init(uint32_t sampleRate, audio_channel_mask_t channelMask, audio_format_t format) { 44*ec779b8eSAndroid Build Coastguard Worker if (mPowerLog == nullptr) { 45*ec779b8eSAndroid Build Coastguard Worker // Note: A way to get channel count for both input and output channel masks 46*ec779b8eSAndroid Build Coastguard Worker // but does not check validity of the channel mask. 47*ec779b8eSAndroid Build Coastguard Worker const uint32_t channelCount = popcount(audio_channel_mask_get_bits(channelMask)); 48*ec779b8eSAndroid Build Coastguard Worker mFrameSize = channelCount * audio_bytes_per_sample(format); 49*ec779b8eSAndroid Build Coastguard Worker if (mFrameSize > 0) { 50*ec779b8eSAndroid Build Coastguard Worker const size_t kPowerLogFramesPerEntry = 51*ec779b8eSAndroid Build Coastguard Worker (long long)sampleRate * kPowerLogSamplingIntervalMs / 1000; 52*ec779b8eSAndroid Build Coastguard Worker mPowerLog = power_log_create( 53*ec779b8eSAndroid Build Coastguard Worker sampleRate, 54*ec779b8eSAndroid Build Coastguard Worker channelCount, 55*ec779b8eSAndroid Build Coastguard Worker format, 56*ec779b8eSAndroid Build Coastguard Worker kPowerLogEntries, 57*ec779b8eSAndroid Build Coastguard Worker kPowerLogFramesPerEntry); 58*ec779b8eSAndroid Build Coastguard Worker } 59*ec779b8eSAndroid Build Coastguard Worker } 60*ec779b8eSAndroid Build Coastguard Worker // mPowerLog may be NULL (not the right build, format not accepted, etc.). 61*ec779b8eSAndroid Build Coastguard Worker } 62*ec779b8eSAndroid Build Coastguard Worker 63*ec779b8eSAndroid Build Coastguard Worker // Dump the power log to fd. dump(int fd)64*ec779b8eSAndroid Build Coastguard Worker void dump(int fd) const { 65*ec779b8eSAndroid Build Coastguard Worker // OK for null mPowerLog 66*ec779b8eSAndroid Build Coastguard Worker (void)power_log_dump( 67*ec779b8eSAndroid Build Coastguard Worker mPowerLog, fd, " " /* prefix */, kPowerLogLines, 0 /* limit_ns */); 68*ec779b8eSAndroid Build Coastguard Worker } 69*ec779b8eSAndroid Build Coastguard Worker 70*ec779b8eSAndroid Build Coastguard Worker // Log the audio data contained in buffer. log(const void * buffer,size_t sizeInBytes)71*ec779b8eSAndroid Build Coastguard Worker void log(const void *buffer, size_t sizeInBytes) const { 72*ec779b8eSAndroid Build Coastguard Worker if (mPowerLog != nullptr) { // mFrameSize is always nonzero if mPowerLog exists. 73*ec779b8eSAndroid Build Coastguard Worker power_log_log( 74*ec779b8eSAndroid Build Coastguard Worker mPowerLog, buffer, sizeInBytes / mFrameSize, audio_utils_get_real_time_ns()); 75*ec779b8eSAndroid Build Coastguard Worker } 76*ec779b8eSAndroid Build Coastguard Worker } 77*ec779b8eSAndroid Build Coastguard Worker isUserDebugOrEngBuild()78*ec779b8eSAndroid Build Coastguard Worker bool isUserDebugOrEngBuild() const { 79*ec779b8eSAndroid Build Coastguard Worker return mIsUserDebugOrEngBuild; 80*ec779b8eSAndroid Build Coastguard Worker } 81*ec779b8eSAndroid Build Coastguard Worker 82*ec779b8eSAndroid Build Coastguard Worker private: 83*ec779b8eSAndroid Build Coastguard Worker is_userdebug_or_eng_build()84*ec779b8eSAndroid Build Coastguard Worker static inline bool is_userdebug_or_eng_build() { 85*ec779b8eSAndroid Build Coastguard Worker char value[PROPERTY_VALUE_MAX]; 86*ec779b8eSAndroid Build Coastguard Worker (void)property_get("ro.build.type", value, "unknown"); // ignore actual length 87*ec779b8eSAndroid Build Coastguard Worker return strcmp(value, "userdebug") == 0 || strcmp(value, "eng") == 0; 88*ec779b8eSAndroid Build Coastguard Worker } 89*ec779b8eSAndroid Build Coastguard Worker 90*ec779b8eSAndroid Build Coastguard Worker // Audio signal power log configuration. 91*ec779b8eSAndroid Build Coastguard Worker static const size_t kPowerLogLines = 40; 92*ec779b8eSAndroid Build Coastguard Worker static const size_t kPowerLogSamplingIntervalMs = 50; 93*ec779b8eSAndroid Build Coastguard Worker static const size_t kPowerLogEntries = (1 /* minutes */ * 60 /* seconds */ * 1000 /* msec */ 94*ec779b8eSAndroid Build Coastguard Worker / kPowerLogSamplingIntervalMs); 95*ec779b8eSAndroid Build Coastguard Worker 96*ec779b8eSAndroid Build Coastguard Worker const bool mIsUserDebugOrEngBuild; 97*ec779b8eSAndroid Build Coastguard Worker power_log_t *mPowerLog; 98*ec779b8eSAndroid Build Coastguard Worker size_t mFrameSize; 99*ec779b8eSAndroid Build Coastguard Worker }; 100*ec779b8eSAndroid Build Coastguard Worker 101*ec779b8eSAndroid Build Coastguard Worker } // namespace android 102*ec779b8eSAndroid Build Coastguard Worker 103*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_STREAM_POWER_LOG_H 104