xref: /aosp_15_r20/frameworks/av/media/libaudiohal/impl/Hal2AidlMapper.h (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker  * Copyright (C) 2023 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker  *
4*ec779b8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker  *
8*ec779b8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker  *
10*ec779b8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker  * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker  */
16*ec779b8eSAndroid Build Coastguard Worker 
17*ec779b8eSAndroid Build Coastguard Worker #pragma once
18*ec779b8eSAndroid Build Coastguard Worker 
19*ec779b8eSAndroid Build Coastguard Worker #include <memory>
20*ec779b8eSAndroid Build Coastguard Worker #include <map>
21*ec779b8eSAndroid Build Coastguard Worker #include <set>
22*ec779b8eSAndroid Build Coastguard Worker #include <utility>
23*ec779b8eSAndroid Build Coastguard Worker #include <vector>
24*ec779b8eSAndroid Build Coastguard Worker 
25*ec779b8eSAndroid Build Coastguard Worker #include <aidl/android/hardware/audio/core/IModule.h>
26*ec779b8eSAndroid Build Coastguard Worker #include <media/AidlConversionUtil.h>
27*ec779b8eSAndroid Build Coastguard Worker 
28*ec779b8eSAndroid Build Coastguard Worker #include "Cleanups.h"
29*ec779b8eSAndroid Build Coastguard Worker #include "ConversionHelperAidl.h"
30*ec779b8eSAndroid Build Coastguard Worker 
31*ec779b8eSAndroid Build Coastguard Worker namespace android {
32*ec779b8eSAndroid Build Coastguard Worker 
33*ec779b8eSAndroid Build Coastguard Worker class Hal2AidlMapper;
34*ec779b8eSAndroid Build Coastguard Worker class StreamHalInterface;
35*ec779b8eSAndroid Build Coastguard Worker 
36*ec779b8eSAndroid Build Coastguard Worker // The mapper class is needed because the framework was not yet updated to operate on AIDL-based
37*ec779b8eSAndroid Build Coastguard Worker // structures directly. Mapper does the job of translating the "legacy" way of identifying ports
38*ec779b8eSAndroid Build Coastguard Worker // and port configs (by device addresses and I/O handles) into AIDL IDs. Once the framework will
39*ec779b8eSAndroid Build Coastguard Worker // be updated to provide these IDs directly to libaudiohal, the need for the mapper will cease.
40*ec779b8eSAndroid Build Coastguard Worker //
41*ec779b8eSAndroid Build Coastguard Worker // Note that unlike DeviceHalInterface, which sometimes allows a method to return an error,
42*ec779b8eSAndroid Build Coastguard Worker // but still consider some of the outputs to be valid (for example, in 'open{Input|Output}Stream'),
43*ec779b8eSAndroid Build Coastguard Worker // 'Hal2AidlMapper' follows the Binder convention. It means that if a method returns an error,
44*ec779b8eSAndroid Build Coastguard Worker // the outputs may not be initialized at all and should not be considered by the caller.
45*ec779b8eSAndroid Build Coastguard Worker class Hal2AidlMapper : public ConversionHelperAidl {
46*ec779b8eSAndroid Build Coastguard Worker   public:
47*ec779b8eSAndroid Build Coastguard Worker     using Cleanups = Cleanups<Hal2AidlMapper>;
48*ec779b8eSAndroid Build Coastguard Worker 
49*ec779b8eSAndroid Build Coastguard Worker     Hal2AidlMapper(
50*ec779b8eSAndroid Build Coastguard Worker             const std::string& instance,
51*ec779b8eSAndroid Build Coastguard Worker             const std::shared_ptr<::aidl::android::hardware::audio::core::IModule>& module);
52*ec779b8eSAndroid Build Coastguard Worker 
53*ec779b8eSAndroid Build Coastguard Worker     void addStream(const sp<StreamHalInterface>& stream, int32_t mixPortConfigId, int32_t patchId);
54*ec779b8eSAndroid Build Coastguard Worker     status_t createOrUpdatePatch(
55*ec779b8eSAndroid Build Coastguard Worker             const std::vector<::aidl::android::media::audio::common::AudioPortConfig>& sources,
56*ec779b8eSAndroid Build Coastguard Worker             const std::vector<::aidl::android::media::audio::common::AudioPortConfig>& sinks,
57*ec779b8eSAndroid Build Coastguard Worker             int32_t* patchId, Cleanups* cleanups);
58*ec779b8eSAndroid Build Coastguard Worker     status_t findPortConfig(
59*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioDevice& device,
60*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig* portConfig);
61*ec779b8eSAndroid Build Coastguard Worker     status_t getAudioMixPort(
62*ec779b8eSAndroid Build Coastguard Worker             int32_t ioHandle, ::aidl::android::media::audio::common::AudioPort* port);
63*ec779b8eSAndroid Build Coastguard Worker     status_t getAudioPortCached(
64*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioDevice& device,
65*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPort* port);
66*ec779b8eSAndroid Build Coastguard Worker     template<typename OutputContainer, typename Func>
getAudioPorts(OutputContainer * ports,Func converter)67*ec779b8eSAndroid Build Coastguard Worker     status_t getAudioPorts(OutputContainer* ports, Func converter) {
68*ec779b8eSAndroid Build Coastguard Worker         return ::aidl::android::convertContainer(mPorts, ports,
69*ec779b8eSAndroid Build Coastguard Worker                 [&converter](const auto& pair) { return converter(pair.second); });
70*ec779b8eSAndroid Build Coastguard Worker     }
71*ec779b8eSAndroid Build Coastguard Worker     template<typename OutputContainer, typename Func>
getAudioRoutes(OutputContainer * routes,Func converter)72*ec779b8eSAndroid Build Coastguard Worker     status_t getAudioRoutes(OutputContainer* routes, Func converter) {
73*ec779b8eSAndroid Build Coastguard Worker         return ::aidl::android::convertContainer(mRoutes, routes, converter);
74*ec779b8eSAndroid Build Coastguard Worker     }
75*ec779b8eSAndroid Build Coastguard Worker     status_t initialize();
76*ec779b8eSAndroid Build Coastguard Worker     status_t prepareToDisconnectExternalDevice(
77*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPort& devicePort);
78*ec779b8eSAndroid Build Coastguard Worker     // If the resulting 'mixPortConfig->id' is 0, that means the stream was not created,
79*ec779b8eSAndroid Build Coastguard Worker     // and 'config' is a suggested config.
80*ec779b8eSAndroid Build Coastguard Worker     status_t prepareToOpenStream(
81*ec779b8eSAndroid Build Coastguard Worker         int32_t ioHandle,
82*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioDevice& device,
83*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioIoFlags& flags,
84*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioSource source,
85*ec779b8eSAndroid Build Coastguard Worker         Cleanups* cleanups,
86*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioConfig* config,
87*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioPortConfig* mixPortConfig,
88*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::hardware::audio::core::AudioPatch* patch);
89*ec779b8eSAndroid Build Coastguard Worker     status_t setPortConfig(
90*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioPortConfig& requestedPortConfig,
91*ec779b8eSAndroid Build Coastguard Worker         const std::set<int32_t>& destinationPortIds,
92*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioPortConfig* portConfig,
93*ec779b8eSAndroid Build Coastguard Worker         Cleanups* cleanups = nullptr);
94*ec779b8eSAndroid Build Coastguard Worker     status_t releaseAudioPatch(int32_t patchId);
95*ec779b8eSAndroid Build Coastguard Worker     void resetUnusedPatchesAndPortConfigs();
96*ec779b8eSAndroid Build Coastguard Worker     status_t setDevicePortConnectedState(
97*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPort& devicePort, bool connected);
98*ec779b8eSAndroid Build Coastguard Worker 
99*ec779b8eSAndroid Build Coastguard Worker     // Methods to work with FwkPatches.
eraseFwkPatch(int32_t fwkPatchId)100*ec779b8eSAndroid Build Coastguard Worker     void eraseFwkPatch(int32_t fwkPatchId) { mFwkPatches.erase(fwkPatchId); }
findFwkPatch(int32_t fwkPatchId)101*ec779b8eSAndroid Build Coastguard Worker     int32_t findFwkPatch(int32_t fwkPatchId) {
102*ec779b8eSAndroid Build Coastguard Worker         const auto it = mFwkPatches.find(fwkPatchId);
103*ec779b8eSAndroid Build Coastguard Worker         return it != mFwkPatches.end() ? it->second : 0;
104*ec779b8eSAndroid Build Coastguard Worker     }
updateFwkPatch(int32_t fwkPatchId,int32_t halPatchId)105*ec779b8eSAndroid Build Coastguard Worker     void updateFwkPatch(int32_t fwkPatchId, int32_t halPatchId) {
106*ec779b8eSAndroid Build Coastguard Worker         mFwkPatches[fwkPatchId] = halPatchId;
107*ec779b8eSAndroid Build Coastguard Worker     }
108*ec779b8eSAndroid Build Coastguard Worker 
109*ec779b8eSAndroid Build Coastguard Worker   private:
110*ec779b8eSAndroid Build Coastguard Worker     // 'FwkPatches' is used to store patches that diverge from the framework's state.
111*ec779b8eSAndroid Build Coastguard Worker     // Uses framework patch ID (aka audio_patch_handle_t) values for indexing.
112*ec779b8eSAndroid Build Coastguard Worker     // When the 'key == value', that means Hal2AidlMapper has removed this patch, and it is absent
113*ec779b8eSAndroid Build Coastguard Worker     // from 'mPatches', but it still "exists" for the framework. It will either remove it or
114*ec779b8eSAndroid Build Coastguard Worker     // re-patch. If the framework re-patches, it will continue to use the same patch handle,
115*ec779b8eSAndroid Build Coastguard Worker     // but the HAL will use the new one (since the old patch was reset), thus 'key != value'
116*ec779b8eSAndroid Build Coastguard Worker     // for such patches. Since they "exist" both for the framework and the HAL, 'mPatches'
117*ec779b8eSAndroid Build Coastguard Worker     // contains their data under HAL patch ID ('value' of 'FwkPatches').
118*ec779b8eSAndroid Build Coastguard Worker     // To avoid confusion, all patchIDs used by Hal2AidlMapper are HAL IDs. Mapping between
119*ec779b8eSAndroid Build Coastguard Worker     // framework patch IDs and HAL patch IDs is done by DeviceHalAidl.
120*ec779b8eSAndroid Build Coastguard Worker     using FwkPatches = std::map<int32_t /*audio_patch_handle_t*/, int32_t /*patch ID*/>;
121*ec779b8eSAndroid Build Coastguard Worker     using Patches = std::map<int32_t /*patch ID*/,
122*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::hardware::audio::core::AudioPatch>;
123*ec779b8eSAndroid Build Coastguard Worker     using PortConfigs = std::map<int32_t /*port config ID*/,
124*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig>;
125*ec779b8eSAndroid Build Coastguard Worker     using Ports = std::map<int32_t /*port ID*/, ::aidl::android::media::audio::common::AudioPort>;
126*ec779b8eSAndroid Build Coastguard Worker     using Routes = std::vector<::aidl::android::hardware::audio::core::AudioRoute>;
127*ec779b8eSAndroid Build Coastguard Worker     // Answers the question "whether portID 'first' is reachable from portID 'second'?"
128*ec779b8eSAndroid Build Coastguard Worker     // It's not a map because both portIDs are known. The matrix is symmetric.
129*ec779b8eSAndroid Build Coastguard Worker     using RoutingMatrix = std::set<std::pair<int32_t, int32_t>>;
130*ec779b8eSAndroid Build Coastguard Worker     // There is always a mix port config ID set. The patch ID is set after stream
131*ec779b8eSAndroid Build Coastguard Worker     // creation, and can be set to '-1' later if the framework happens to create
132*ec779b8eSAndroid Build Coastguard Worker     // a patch between the same endpoints. In that case, the ownership of the patch
133*ec779b8eSAndroid Build Coastguard Worker     // is on the framework.
134*ec779b8eSAndroid Build Coastguard Worker     using Streams = std::map<wp<StreamHalInterface>,
135*ec779b8eSAndroid Build Coastguard Worker             std::pair<int32_t /*mix port config ID*/, int32_t /*patch ID*/>>;
136*ec779b8eSAndroid Build Coastguard Worker 
137*ec779b8eSAndroid Build Coastguard Worker     enum PatchMatch { MATCH_SOURCES, MATCH_SINKS, MATCH_BOTH };
138*ec779b8eSAndroid Build Coastguard Worker 
139*ec779b8eSAndroid Build Coastguard Worker     const std::shared_ptr<::aidl::android::hardware::audio::core::IModule> mModule;
140*ec779b8eSAndroid Build Coastguard Worker 
141*ec779b8eSAndroid Build Coastguard Worker     bool audioDeviceMatches(const ::aidl::android::media::audio::common::AudioDevice& device,
142*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPort& p);
143*ec779b8eSAndroid Build Coastguard Worker     bool audioDeviceMatches(const ::aidl::android::media::audio::common::AudioDevice& device,
144*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPortConfig& p);
145*ec779b8eSAndroid Build Coastguard Worker     // If the 'result->id' is 0, that means, the config was not created/updated,
146*ec779b8eSAndroid Build Coastguard Worker     // and the 'result' is a suggestion from the HAL.
147*ec779b8eSAndroid Build Coastguard Worker     status_t createOrUpdatePortConfig(
148*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPortConfig& requestedPortConfig,
149*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig* result, bool *created);
150*ec779b8eSAndroid Build Coastguard Worker     status_t createOrUpdatePortConfigRetry(
151*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioPortConfig& requestedPortConfig,
152*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig* result, bool *created);
153*ec779b8eSAndroid Build Coastguard Worker     void eraseConnectedPort(int32_t portId);
154*ec779b8eSAndroid Build Coastguard Worker     status_t findOrCreatePatch(
155*ec779b8eSAndroid Build Coastguard Worker             const std::set<int32_t>& sourcePortConfigIds,
156*ec779b8eSAndroid Build Coastguard Worker             const std::set<int32_t>& sinkPortConfigIds,
157*ec779b8eSAndroid Build Coastguard Worker             PatchMatch match,
158*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::hardware::audio::core::AudioPatch* patch, bool* created);
159*ec779b8eSAndroid Build Coastguard Worker     status_t findOrCreatePatch(
160*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::hardware::audio::core::AudioPatch& requestedPatch,
161*ec779b8eSAndroid Build Coastguard Worker         PatchMatch match,
162*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::hardware::audio::core::AudioPatch* patch, bool* created);
163*ec779b8eSAndroid Build Coastguard Worker     status_t findOrCreateDevicePortConfig(
164*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioDevice& device,
165*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioConfig* config,
166*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioGainConfig* gainConfig,
167*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig* portConfig,
168*ec779b8eSAndroid Build Coastguard Worker             bool* created);
169*ec779b8eSAndroid Build Coastguard Worker     // If the resulting 'portConfig->id' is 0, that means the config was not created,
170*ec779b8eSAndroid Build Coastguard Worker     // and 'portConfig' is a suggested config.
171*ec779b8eSAndroid Build Coastguard Worker     status_t findOrCreateMixPortConfig(
172*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioConfig& config,
173*ec779b8eSAndroid Build Coastguard Worker             const std::optional<::aidl::android::media::audio::common::AudioIoFlags>& flags,
174*ec779b8eSAndroid Build Coastguard Worker             int32_t ioHandle,
175*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioSource source,
176*ec779b8eSAndroid Build Coastguard Worker             const std::set<int32_t>& destinationPortIds,
177*ec779b8eSAndroid Build Coastguard Worker             ::aidl::android::media::audio::common::AudioPortConfig* portConfig, bool* created);
178*ec779b8eSAndroid Build Coastguard Worker     status_t findOrCreatePortConfig(
179*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioPortConfig& requestedPortConfig,
180*ec779b8eSAndroid Build Coastguard Worker         const std::set<int32_t>& destinationPortIds,
181*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioPortConfig* portConfig, bool* created);
182*ec779b8eSAndroid Build Coastguard Worker     Patches::iterator findPatch(const std::set<int32_t>& sourcePortConfigIds,
183*ec779b8eSAndroid Build Coastguard Worker             const std::set<int32_t>& sinkPortConfigIds, PatchMatch match);
184*ec779b8eSAndroid Build Coastguard Worker     Ports::iterator findPort(const ::aidl::android::media::audio::common::AudioDevice& device);
185*ec779b8eSAndroid Build Coastguard Worker     Ports::iterator findPort(
186*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioConfig& config,
187*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioIoFlags& flags,
188*ec779b8eSAndroid Build Coastguard Worker             const std::set<int32_t>& destinationPortIds);
189*ec779b8eSAndroid Build Coastguard Worker     PortConfigs::iterator findPortConfig(
190*ec779b8eSAndroid Build Coastguard Worker             const ::aidl::android::media::audio::common::AudioDevice& device);
191*ec779b8eSAndroid Build Coastguard Worker     PortConfigs::iterator findPortConfig(
192*ec779b8eSAndroid Build Coastguard Worker             const std::optional<::aidl::android::media::audio::common::AudioConfig>& config,
193*ec779b8eSAndroid Build Coastguard Worker             const std::optional<::aidl::android::media::audio::common::AudioIoFlags>& flags,
194*ec779b8eSAndroid Build Coastguard Worker             int32_t ioHandle);
195*ec779b8eSAndroid Build Coastguard Worker     std::set<int32_t> getPatchIdsByPortId(int32_t portId);
196*ec779b8eSAndroid Build Coastguard Worker     status_t prepareToOpenStreamHelper(
197*ec779b8eSAndroid Build Coastguard Worker         int32_t ioHandle, int32_t devicePortId, int32_t devicePortConfigId,
198*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioIoFlags& flags,
199*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioSource source,
200*ec779b8eSAndroid Build Coastguard Worker         const ::aidl::android::media::audio::common::AudioConfig& initialConfig,
201*ec779b8eSAndroid Build Coastguard Worker         Cleanups* cleanups, ::aidl::android::media::audio::common::AudioConfig* config,
202*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::media::audio::common::AudioPortConfig* mixPortConfig,
203*ec779b8eSAndroid Build Coastguard Worker         ::aidl::android::hardware::audio::core::AudioPatch* patch);
portConfigBelongsToPort(int32_t portConfigId,int32_t portId)204*ec779b8eSAndroid Build Coastguard Worker     bool portConfigBelongsToPort(int32_t portConfigId, int32_t portId) {
205*ec779b8eSAndroid Build Coastguard Worker         auto it = mPortConfigs.find(portConfigId);
206*ec779b8eSAndroid Build Coastguard Worker         return it != mPortConfigs.end() && it->second.portId == portId;
207*ec779b8eSAndroid Build Coastguard Worker     }
208*ec779b8eSAndroid Build Coastguard Worker     status_t releaseAudioPatch(Patches::iterator it);
209*ec779b8eSAndroid Build Coastguard Worker     status_t releaseAudioPatches(const std::set<int32_t>& patchIds);
resetPatch(int32_t patchId)210*ec779b8eSAndroid Build Coastguard Worker     void resetPatch(int32_t patchId) { (void)releaseAudioPatch(patchId); }
211*ec779b8eSAndroid Build Coastguard Worker     void resetPortConfig(int32_t portConfigId);
212*ec779b8eSAndroid Build Coastguard Worker     void resetUnusedPortConfigs();
213*ec779b8eSAndroid Build Coastguard Worker     status_t updateAudioPort(
214*ec779b8eSAndroid Build Coastguard Worker             int32_t portId, ::aidl::android::media::audio::common::AudioPort* port);
215*ec779b8eSAndroid Build Coastguard Worker     status_t updateRoutes();
216*ec779b8eSAndroid Build Coastguard Worker     void updateDynamicMixPorts();
217*ec779b8eSAndroid Build Coastguard Worker 
218*ec779b8eSAndroid Build Coastguard Worker     Ports mPorts;
219*ec779b8eSAndroid Build Coastguard Worker     // Remote submix "template" ports (no address specified, no profiles).
220*ec779b8eSAndroid Build Coastguard Worker     // They are excluded from `mPorts` as their presence confuses the framework code.
221*ec779b8eSAndroid Build Coastguard Worker     std::optional<::aidl::android::media::audio::common::AudioPort> mRemoteSubmixIn;
222*ec779b8eSAndroid Build Coastguard Worker     std::optional<::aidl::android::media::audio::common::AudioPort> mRemoteSubmixOut;
223*ec779b8eSAndroid Build Coastguard Worker     int32_t mDefaultInputPortId = -1;
224*ec779b8eSAndroid Build Coastguard Worker     int32_t mDefaultOutputPortId = -1;
225*ec779b8eSAndroid Build Coastguard Worker     FwkPatches mFwkPatches;
226*ec779b8eSAndroid Build Coastguard Worker     PortConfigs mPortConfigs;
227*ec779b8eSAndroid Build Coastguard Worker     std::set<int32_t> mInitialPortConfigIds;
228*ec779b8eSAndroid Build Coastguard Worker     Patches mPatches;
229*ec779b8eSAndroid Build Coastguard Worker     Routes mRoutes;
230*ec779b8eSAndroid Build Coastguard Worker     RoutingMatrix mRoutingMatrix;
231*ec779b8eSAndroid Build Coastguard Worker     Streams mStreams;
232*ec779b8eSAndroid Build Coastguard Worker     std::set<int32_t> mConnectedPorts;
233*ec779b8eSAndroid Build Coastguard Worker     std::pair<int32_t, ::aidl::android::media::audio::common::AudioPort>
234*ec779b8eSAndroid Build Coastguard Worker             mDisconnectedPortReplacement;
235*ec779b8eSAndroid Build Coastguard Worker     std::set<int32_t> mDynamicMixPortIds;
236*ec779b8eSAndroid Build Coastguard Worker };
237*ec779b8eSAndroid Build Coastguard Worker 
238*ec779b8eSAndroid Build Coastguard Worker }  // namespace android
239