1*ec779b8eSAndroid Build Coastguard Worker /*
2*ec779b8eSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*ec779b8eSAndroid Build Coastguard Worker *
4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*ec779b8eSAndroid Build Coastguard Worker *
8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*ec779b8eSAndroid Build Coastguard Worker *
10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License.
15*ec779b8eSAndroid Build Coastguard Worker */
16*ec779b8eSAndroid Build Coastguard Worker
17*ec779b8eSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
18*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "CCodec"
19*ec779b8eSAndroid Build Coastguard Worker #include <utils/Log.h>
20*ec779b8eSAndroid Build Coastguard Worker
21*ec779b8eSAndroid Build Coastguard Worker #include <sstream>
22*ec779b8eSAndroid Build Coastguard Worker #include <thread>
23*ec779b8eSAndroid Build Coastguard Worker
24*ec779b8eSAndroid Build Coastguard Worker #include <android_media_codec.h>
25*ec779b8eSAndroid Build Coastguard Worker
26*ec779b8eSAndroid Build Coastguard Worker #include <C2Config.h>
27*ec779b8eSAndroid Build Coastguard Worker #include <C2Debug.h>
28*ec779b8eSAndroid Build Coastguard Worker #include <C2ParamInternal.h>
29*ec779b8eSAndroid Build Coastguard Worker #include <C2PlatformSupport.h>
30*ec779b8eSAndroid Build Coastguard Worker
31*ec779b8eSAndroid Build Coastguard Worker #include <aidl/android/hardware/graphics/common/Dataspace.h>
32*ec779b8eSAndroid Build Coastguard Worker #include <aidl/android/media/IAidlGraphicBufferSource.h>
33*ec779b8eSAndroid Build Coastguard Worker #include <aidl/android/media/IAidlBufferSource.h>
34*ec779b8eSAndroid Build Coastguard Worker #include <android/IOMXBufferSource.h>
35*ec779b8eSAndroid Build Coastguard Worker #include <android/hardware/media/c2/1.0/IInputSurface.h>
36*ec779b8eSAndroid Build Coastguard Worker #include <android/hardware/media/omx/1.0/IGraphicBufferSource.h>
37*ec779b8eSAndroid Build Coastguard Worker #include <android/hardware/media/omx/1.0/IOmx.h>
38*ec779b8eSAndroid Build Coastguard Worker #include <android-base/properties.h>
39*ec779b8eSAndroid Build Coastguard Worker #include <android-base/stringprintf.h>
40*ec779b8eSAndroid Build Coastguard Worker #include <cutils/properties.h>
41*ec779b8eSAndroid Build Coastguard Worker #include <gui/IGraphicBufferProducer.h>
42*ec779b8eSAndroid Build Coastguard Worker #include <gui/Surface.h>
43*ec779b8eSAndroid Build Coastguard Worker #include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h>
44*ec779b8eSAndroid Build Coastguard Worker #include <media/omx/1.0/WOmxNode.h>
45*ec779b8eSAndroid Build Coastguard Worker #include <media/openmax/OMX_Core.h>
46*ec779b8eSAndroid Build Coastguard Worker #include <media/openmax/OMX_IndexExt.h>
47*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/avc_utils.h>
48*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/foundation/AUtils.h>
49*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/aidlpersistentsurface/AidlGraphicBufferSource.h>
50*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/aidlpersistentsurface/C2NodeDef.h>
51*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/aidlpersistentsurface/wrapper/Conversion.h>
52*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/aidlpersistentsurface/wrapper/WAidlGraphicBufferSource.h>
53*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/omx/1.0/WGraphicBufferSource.h>
54*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/omx/OmxGraphicBufferSource.h>
55*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/CCodec.h>
56*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/BufferProducerWrapper.h>
57*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/MediaCodecConstants.h>
58*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/MediaCodecMetricsConstants.h>
59*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/PersistentSurface.h>
60*ec779b8eSAndroid Build Coastguard Worker #include <media/stagefright/RenderedFrameInfo.h>
61*ec779b8eSAndroid Build Coastguard Worker #include <utils/NativeHandle.h>
62*ec779b8eSAndroid Build Coastguard Worker
63*ec779b8eSAndroid Build Coastguard Worker #include "C2AidlNode.h"
64*ec779b8eSAndroid Build Coastguard Worker #include "C2OMXNode.h"
65*ec779b8eSAndroid Build Coastguard Worker #include "CCodecBufferChannel.h"
66*ec779b8eSAndroid Build Coastguard Worker #include "CCodecConfig.h"
67*ec779b8eSAndroid Build Coastguard Worker #include "Codec2Mapper.h"
68*ec779b8eSAndroid Build Coastguard Worker #include "InputSurfaceWrapper.h"
69*ec779b8eSAndroid Build Coastguard Worker
70*ec779b8eSAndroid Build Coastguard Worker extern "C" android::PersistentSurface *CreateInputSurface();
71*ec779b8eSAndroid Build Coastguard Worker
72*ec779b8eSAndroid Build Coastguard Worker namespace android {
73*ec779b8eSAndroid Build Coastguard Worker
74*ec779b8eSAndroid Build Coastguard Worker using namespace std::chrono_literals;
75*ec779b8eSAndroid Build Coastguard Worker using ::android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer;
76*ec779b8eSAndroid Build Coastguard Worker using android::base::StringPrintf;
77*ec779b8eSAndroid Build Coastguard Worker using ::android::hardware::media::c2::V1_0::IInputSurface;
78*ec779b8eSAndroid Build Coastguard Worker using ::aidl::android::media::IAidlBufferSource;
79*ec779b8eSAndroid Build Coastguard Worker using ::aidl::android::media::IAidlNode;
80*ec779b8eSAndroid Build Coastguard Worker using ::android::media::AidlGraphicBufferSource;
81*ec779b8eSAndroid Build Coastguard Worker using ::android::media::WAidlGraphicBufferSource;
82*ec779b8eSAndroid Build Coastguard Worker using ::android::media::aidl_conversion::fromAidlStatus;
83*ec779b8eSAndroid Build Coastguard Worker
84*ec779b8eSAndroid Build Coastguard Worker typedef hardware::media::omx::V1_0::IGraphicBufferSource HGraphicBufferSource;
85*ec779b8eSAndroid Build Coastguard Worker typedef aidl::android::media::IAidlGraphicBufferSource AGraphicBufferSource;
86*ec779b8eSAndroid Build Coastguard Worker typedef CCodecConfig Config;
87*ec779b8eSAndroid Build Coastguard Worker
88*ec779b8eSAndroid Build Coastguard Worker namespace {
89*ec779b8eSAndroid Build Coastguard Worker
90*ec779b8eSAndroid Build Coastguard Worker class CCodecWatchdog : public AHandler {
91*ec779b8eSAndroid Build Coastguard Worker private:
92*ec779b8eSAndroid Build Coastguard Worker enum {
93*ec779b8eSAndroid Build Coastguard Worker kWhatWatch,
94*ec779b8eSAndroid Build Coastguard Worker };
95*ec779b8eSAndroid Build Coastguard Worker constexpr static int64_t kWatchIntervalUs = 3300000; // 3.3 secs
96*ec779b8eSAndroid Build Coastguard Worker
97*ec779b8eSAndroid Build Coastguard Worker public:
getInstance()98*ec779b8eSAndroid Build Coastguard Worker static sp<CCodecWatchdog> getInstance() {
99*ec779b8eSAndroid Build Coastguard Worker static sp<CCodecWatchdog> sInstance = [] {
100*ec779b8eSAndroid Build Coastguard Worker sp<CCodecWatchdog> instance = new CCodecWatchdog;
101*ec779b8eSAndroid Build Coastguard Worker // the instance should never get destructed
102*ec779b8eSAndroid Build Coastguard Worker instance->incStrong((void *)CCodecWatchdog::getInstance);
103*ec779b8eSAndroid Build Coastguard Worker instance->init();
104*ec779b8eSAndroid Build Coastguard Worker return instance;
105*ec779b8eSAndroid Build Coastguard Worker }();
106*ec779b8eSAndroid Build Coastguard Worker return sInstance;
107*ec779b8eSAndroid Build Coastguard Worker }
108*ec779b8eSAndroid Build Coastguard Worker
109*ec779b8eSAndroid Build Coastguard Worker ~CCodecWatchdog() = default;
110*ec779b8eSAndroid Build Coastguard Worker
watch(sp<CCodec> codec)111*ec779b8eSAndroid Build Coastguard Worker void watch(sp<CCodec> codec) {
112*ec779b8eSAndroid Build Coastguard Worker bool shouldPost = false;
113*ec779b8eSAndroid Build Coastguard Worker {
114*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::set<wp<CCodec>>>::Locked codecs(mCodecsToWatch);
115*ec779b8eSAndroid Build Coastguard Worker // If a watch message is in flight, piggy-back this instance as well.
116*ec779b8eSAndroid Build Coastguard Worker // Otherwise, post a new watch message.
117*ec779b8eSAndroid Build Coastguard Worker shouldPost = codecs->empty();
118*ec779b8eSAndroid Build Coastguard Worker codecs->emplace(codec);
119*ec779b8eSAndroid Build Coastguard Worker }
120*ec779b8eSAndroid Build Coastguard Worker if (shouldPost) {
121*ec779b8eSAndroid Build Coastguard Worker ALOGV("posting watch message");
122*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatWatch, this))->post(kWatchIntervalUs);
123*ec779b8eSAndroid Build Coastguard Worker }
124*ec779b8eSAndroid Build Coastguard Worker }
125*ec779b8eSAndroid Build Coastguard Worker
126*ec779b8eSAndroid Build Coastguard Worker protected:
onMessageReceived(const sp<AMessage> & msg)127*ec779b8eSAndroid Build Coastguard Worker void onMessageReceived(const sp<AMessage> &msg) {
128*ec779b8eSAndroid Build Coastguard Worker switch (msg->what()) {
129*ec779b8eSAndroid Build Coastguard Worker case kWhatWatch: {
130*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::set<wp<CCodec>>>::Locked codecs(mCodecsToWatch);
131*ec779b8eSAndroid Build Coastguard Worker ALOGV("watch for %zu codecs", codecs->size());
132*ec779b8eSAndroid Build Coastguard Worker for (auto it = codecs->begin(); it != codecs->end(); ++it) {
133*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> codec = it->promote();
134*ec779b8eSAndroid Build Coastguard Worker if (codec == nullptr) {
135*ec779b8eSAndroid Build Coastguard Worker continue;
136*ec779b8eSAndroid Build Coastguard Worker }
137*ec779b8eSAndroid Build Coastguard Worker codec->initiateReleaseIfStuck();
138*ec779b8eSAndroid Build Coastguard Worker }
139*ec779b8eSAndroid Build Coastguard Worker codecs->clear();
140*ec779b8eSAndroid Build Coastguard Worker break;
141*ec779b8eSAndroid Build Coastguard Worker }
142*ec779b8eSAndroid Build Coastguard Worker
143*ec779b8eSAndroid Build Coastguard Worker default: {
144*ec779b8eSAndroid Build Coastguard Worker TRESPASS("CCodecWatchdog: unrecognized message");
145*ec779b8eSAndroid Build Coastguard Worker }
146*ec779b8eSAndroid Build Coastguard Worker }
147*ec779b8eSAndroid Build Coastguard Worker }
148*ec779b8eSAndroid Build Coastguard Worker
149*ec779b8eSAndroid Build Coastguard Worker private:
CCodecWatchdog()150*ec779b8eSAndroid Build Coastguard Worker CCodecWatchdog() : mLooper(new ALooper) {}
151*ec779b8eSAndroid Build Coastguard Worker
init()152*ec779b8eSAndroid Build Coastguard Worker void init() {
153*ec779b8eSAndroid Build Coastguard Worker ALOGV("init");
154*ec779b8eSAndroid Build Coastguard Worker mLooper->setName("CCodecWatchdog");
155*ec779b8eSAndroid Build Coastguard Worker mLooper->registerHandler(this);
156*ec779b8eSAndroid Build Coastguard Worker mLooper->start();
157*ec779b8eSAndroid Build Coastguard Worker }
158*ec779b8eSAndroid Build Coastguard Worker
159*ec779b8eSAndroid Build Coastguard Worker sp<ALooper> mLooper;
160*ec779b8eSAndroid Build Coastguard Worker
161*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::set<wp<CCodec>>> mCodecsToWatch;
162*ec779b8eSAndroid Build Coastguard Worker };
163*ec779b8eSAndroid Build Coastguard Worker
164*ec779b8eSAndroid Build Coastguard Worker class C2InputSurfaceWrapper : public InputSurfaceWrapper {
165*ec779b8eSAndroid Build Coastguard Worker public:
C2InputSurfaceWrapper(const std::shared_ptr<Codec2Client::InputSurface> & surface)166*ec779b8eSAndroid Build Coastguard Worker explicit C2InputSurfaceWrapper(
167*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<Codec2Client::InputSurface> &surface) :
168*ec779b8eSAndroid Build Coastguard Worker mSurface(surface) {
169*ec779b8eSAndroid Build Coastguard Worker }
170*ec779b8eSAndroid Build Coastguard Worker
171*ec779b8eSAndroid Build Coastguard Worker ~C2InputSurfaceWrapper() override = default;
172*ec779b8eSAndroid Build Coastguard Worker
connect(const std::shared_ptr<Codec2Client::Component> & comp)173*ec779b8eSAndroid Build Coastguard Worker status_t connect(const std::shared_ptr<Codec2Client::Component> &comp) override {
174*ec779b8eSAndroid Build Coastguard Worker if (mConnection != nullptr) {
175*ec779b8eSAndroid Build Coastguard Worker return ALREADY_EXISTS;
176*ec779b8eSAndroid Build Coastguard Worker }
177*ec779b8eSAndroid Build Coastguard Worker return toStatusT(comp->connectToInputSurface(mSurface, &mConnection));
178*ec779b8eSAndroid Build Coastguard Worker }
179*ec779b8eSAndroid Build Coastguard Worker
disconnect()180*ec779b8eSAndroid Build Coastguard Worker void disconnect() override {
181*ec779b8eSAndroid Build Coastguard Worker if (mConnection != nullptr) {
182*ec779b8eSAndroid Build Coastguard Worker mConnection->disconnect();
183*ec779b8eSAndroid Build Coastguard Worker mConnection = nullptr;
184*ec779b8eSAndroid Build Coastguard Worker }
185*ec779b8eSAndroid Build Coastguard Worker }
186*ec779b8eSAndroid Build Coastguard Worker
start()187*ec779b8eSAndroid Build Coastguard Worker status_t start() override {
188*ec779b8eSAndroid Build Coastguard Worker // InputSurface does not distinguish started state
189*ec779b8eSAndroid Build Coastguard Worker return OK;
190*ec779b8eSAndroid Build Coastguard Worker }
191*ec779b8eSAndroid Build Coastguard Worker
signalEndOfInputStream()192*ec779b8eSAndroid Build Coastguard Worker status_t signalEndOfInputStream() override {
193*ec779b8eSAndroid Build Coastguard Worker C2InputSurfaceEosTuning eos(true);
194*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2SettingResult>> failures;
195*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = mSurface->config({&eos}, C2_MAY_BLOCK, &failures);
196*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
197*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
198*ec779b8eSAndroid Build Coastguard Worker }
199*ec779b8eSAndroid Build Coastguard Worker return OK;
200*ec779b8eSAndroid Build Coastguard Worker }
201*ec779b8eSAndroid Build Coastguard Worker
configure(Config & config __unused)202*ec779b8eSAndroid Build Coastguard Worker status_t configure(Config &config __unused) {
203*ec779b8eSAndroid Build Coastguard Worker // TODO
204*ec779b8eSAndroid Build Coastguard Worker return OK;
205*ec779b8eSAndroid Build Coastguard Worker }
206*ec779b8eSAndroid Build Coastguard Worker
207*ec779b8eSAndroid Build Coastguard Worker private:
208*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::InputSurface> mSurface;
209*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::InputSurfaceConnection> mConnection;
210*ec779b8eSAndroid Build Coastguard Worker };
211*ec779b8eSAndroid Build Coastguard Worker
212*ec779b8eSAndroid Build Coastguard Worker class HGraphicBufferSourceWrapper : public InputSurfaceWrapper {
213*ec779b8eSAndroid Build Coastguard Worker public:
214*ec779b8eSAndroid Build Coastguard Worker typedef hardware::media::omx::V1_0::Status OmxStatus;
215*ec779b8eSAndroid Build Coastguard Worker
HGraphicBufferSourceWrapper(const sp<HGraphicBufferSource> & source,uint32_t width,uint32_t height,uint64_t usage)216*ec779b8eSAndroid Build Coastguard Worker HGraphicBufferSourceWrapper(
217*ec779b8eSAndroid Build Coastguard Worker const sp<HGraphicBufferSource> &source,
218*ec779b8eSAndroid Build Coastguard Worker uint32_t width,
219*ec779b8eSAndroid Build Coastguard Worker uint32_t height,
220*ec779b8eSAndroid Build Coastguard Worker uint64_t usage)
221*ec779b8eSAndroid Build Coastguard Worker : mSource(source), mWidth(width), mHeight(height) {
222*ec779b8eSAndroid Build Coastguard Worker mDataSpace = HAL_DATASPACE_BT709;
223*ec779b8eSAndroid Build Coastguard Worker mConfig.mUsage = usage;
224*ec779b8eSAndroid Build Coastguard Worker }
225*ec779b8eSAndroid Build Coastguard Worker ~HGraphicBufferSourceWrapper() override = default;
226*ec779b8eSAndroid Build Coastguard Worker
connect(const std::shared_ptr<Codec2Client::Component> & comp)227*ec779b8eSAndroid Build Coastguard Worker status_t connect(const std::shared_ptr<Codec2Client::Component> &comp) override {
228*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
229*ec779b8eSAndroid Build Coastguard Worker *node = new C2OMXNode(comp);
230*ec779b8eSAndroid Build Coastguard Worker mOmxNode = new hardware::media::omx::V1_0::utils::TWOmxNode(*node);
231*ec779b8eSAndroid Build Coastguard Worker (*node)->setFrameSize(mWidth, mHeight);
232*ec779b8eSAndroid Build Coastguard Worker // Usage is queried during configure(), so setting it beforehand.
233*ec779b8eSAndroid Build Coastguard Worker // 64 bit set parameter is existing only in C2OMXNode.
234*ec779b8eSAndroid Build Coastguard Worker OMX_U64 usage64 = mConfig.mUsage;
235*ec779b8eSAndroid Build Coastguard Worker status_t res = (*node)->setParameter(
236*ec779b8eSAndroid Build Coastguard Worker (OMX_INDEXTYPE)OMX_IndexParamConsumerUsageBits64,
237*ec779b8eSAndroid Build Coastguard Worker &usage64, sizeof(usage64));
238*ec779b8eSAndroid Build Coastguard Worker
239*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
240*ec779b8eSAndroid Build Coastguard Worker OMX_U32 usage = mConfig.mUsage & 0xFFFFFFFF;
241*ec779b8eSAndroid Build Coastguard Worker (void)(*node)->setParameter(
242*ec779b8eSAndroid Build Coastguard Worker (OMX_INDEXTYPE)OMX_IndexParamConsumerUsageBits,
243*ec779b8eSAndroid Build Coastguard Worker &usage, sizeof(usage));
244*ec779b8eSAndroid Build Coastguard Worker }
245*ec779b8eSAndroid Build Coastguard Worker
246*ec779b8eSAndroid Build Coastguard Worker return GetStatus(mSource->configure(
247*ec779b8eSAndroid Build Coastguard Worker mOmxNode, static_cast<hardware::graphics::common::V1_0::Dataspace>(mDataSpace)));
248*ec779b8eSAndroid Build Coastguard Worker }
249*ec779b8eSAndroid Build Coastguard Worker
disconnect()250*ec779b8eSAndroid Build Coastguard Worker void disconnect() override {
251*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
252*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
253*ec779b8eSAndroid Build Coastguard Worker return;
254*ec779b8eSAndroid Build Coastguard Worker }
255*ec779b8eSAndroid Build Coastguard Worker sp<IOMXBufferSource> source = (*node)->getSource();
256*ec779b8eSAndroid Build Coastguard Worker if (source == nullptr) {
257*ec779b8eSAndroid Build Coastguard Worker ALOGD("GBSWrapper::disconnect: node is not configured with OMXBufferSource.");
258*ec779b8eSAndroid Build Coastguard Worker return;
259*ec779b8eSAndroid Build Coastguard Worker }
260*ec779b8eSAndroid Build Coastguard Worker source->onOmxIdle();
261*ec779b8eSAndroid Build Coastguard Worker source->onOmxLoaded();
262*ec779b8eSAndroid Build Coastguard Worker node->clear();
263*ec779b8eSAndroid Build Coastguard Worker mOmxNode.clear();
264*ec779b8eSAndroid Build Coastguard Worker }
265*ec779b8eSAndroid Build Coastguard Worker
GetStatus(hardware::Return<OmxStatus> && status)266*ec779b8eSAndroid Build Coastguard Worker status_t GetStatus(hardware::Return<OmxStatus> &&status) {
267*ec779b8eSAndroid Build Coastguard Worker if (status.isOk()) {
268*ec779b8eSAndroid Build Coastguard Worker return static_cast<status_t>(status.withDefault(OmxStatus::UNKNOWN_ERROR));
269*ec779b8eSAndroid Build Coastguard Worker } else if (status.isDeadObject()) {
270*ec779b8eSAndroid Build Coastguard Worker return DEAD_OBJECT;
271*ec779b8eSAndroid Build Coastguard Worker }
272*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
273*ec779b8eSAndroid Build Coastguard Worker }
274*ec779b8eSAndroid Build Coastguard Worker
start()275*ec779b8eSAndroid Build Coastguard Worker status_t start() override {
276*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
277*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
278*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
279*ec779b8eSAndroid Build Coastguard Worker }
280*ec779b8eSAndroid Build Coastguard Worker sp<IOMXBufferSource> source = (*node)->getSource();
281*ec779b8eSAndroid Build Coastguard Worker if (source == nullptr) {
282*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
283*ec779b8eSAndroid Build Coastguard Worker }
284*ec779b8eSAndroid Build Coastguard Worker
285*ec779b8eSAndroid Build Coastguard Worker size_t numSlots = 16;
286*ec779b8eSAndroid Build Coastguard Worker constexpr OMX_U32 kPortIndexInput = 0;
287*ec779b8eSAndroid Build Coastguard Worker
288*ec779b8eSAndroid Build Coastguard Worker OMX_PARAM_PORTDEFINITIONTYPE param;
289*ec779b8eSAndroid Build Coastguard Worker param.nPortIndex = kPortIndexInput;
290*ec779b8eSAndroid Build Coastguard Worker status_t err = (*node)->getParameter(OMX_IndexParamPortDefinition,
291*ec779b8eSAndroid Build Coastguard Worker ¶m, sizeof(param));
292*ec779b8eSAndroid Build Coastguard Worker if (err == OK) {
293*ec779b8eSAndroid Build Coastguard Worker numSlots = param.nBufferCountActual;
294*ec779b8eSAndroid Build Coastguard Worker }
295*ec779b8eSAndroid Build Coastguard Worker
296*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < numSlots; ++i) {
297*ec779b8eSAndroid Build Coastguard Worker source->onInputBufferAdded(i);
298*ec779b8eSAndroid Build Coastguard Worker }
299*ec779b8eSAndroid Build Coastguard Worker
300*ec779b8eSAndroid Build Coastguard Worker source->onOmxExecuting();
301*ec779b8eSAndroid Build Coastguard Worker return OK;
302*ec779b8eSAndroid Build Coastguard Worker }
303*ec779b8eSAndroid Build Coastguard Worker
signalEndOfInputStream()304*ec779b8eSAndroid Build Coastguard Worker status_t signalEndOfInputStream() override {
305*ec779b8eSAndroid Build Coastguard Worker return GetStatus(mSource->signalEndOfInputStream());
306*ec779b8eSAndroid Build Coastguard Worker }
307*ec779b8eSAndroid Build Coastguard Worker
configure(Config & config)308*ec779b8eSAndroid Build Coastguard Worker status_t configure(Config &config) {
309*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
310*ec779b8eSAndroid Build Coastguard Worker std::stringstream status;
311*ec779b8eSAndroid Build Coastguard Worker status_t err = OK;
312*ec779b8eSAndroid Build Coastguard Worker
313*ec779b8eSAndroid Build Coastguard Worker // handle each configuration granually, in case we need to handle part of the configuration
314*ec779b8eSAndroid Build Coastguard Worker // elsewhere
315*ec779b8eSAndroid Build Coastguard Worker
316*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we do not unset frame delay repeating
317*ec779b8eSAndroid Build Coastguard Worker if (config.mMinFps > 0 && config.mMinFps != mConfig.mMinFps) {
318*ec779b8eSAndroid Build Coastguard Worker int64_t us = 1e6 / config.mMinFps + 0.5;
319*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setRepeatPreviousFrameDelayUs(us));
320*ec779b8eSAndroid Build Coastguard Worker status << " minFps=" << config.mMinFps << " => repeatDelayUs=" << us;
321*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
322*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
323*ec779b8eSAndroid Build Coastguard Worker err = res;
324*ec779b8eSAndroid Build Coastguard Worker }
325*ec779b8eSAndroid Build Coastguard Worker mConfig.mMinFps = config.mMinFps;
326*ec779b8eSAndroid Build Coastguard Worker }
327*ec779b8eSAndroid Build Coastguard Worker
328*ec779b8eSAndroid Build Coastguard Worker // pts gap
329*ec779b8eSAndroid Build Coastguard Worker if (config.mMinAdjustedFps > 0 || config.mFixedAdjustedFps > 0) {
330*ec779b8eSAndroid Build Coastguard Worker if ((*node) != nullptr) {
331*ec779b8eSAndroid Build Coastguard Worker OMX_PARAM_U32TYPE ptrGapParam = {};
332*ec779b8eSAndroid Build Coastguard Worker ptrGapParam.nSize = sizeof(OMX_PARAM_U32TYPE);
333*ec779b8eSAndroid Build Coastguard Worker float gap = (config.mMinAdjustedFps > 0)
334*ec779b8eSAndroid Build Coastguard Worker ? c2_min(INT32_MAX + 0., 1e6 / config.mMinAdjustedFps + 0.5)
335*ec779b8eSAndroid Build Coastguard Worker : c2_max(0. - INT32_MAX, -1e6 / config.mFixedAdjustedFps - 0.5);
336*ec779b8eSAndroid Build Coastguard Worker // float -> uint32_t is undefined if the value is negative.
337*ec779b8eSAndroid Build Coastguard Worker // First convert to int32_t to ensure the expected behavior.
338*ec779b8eSAndroid Build Coastguard Worker ptrGapParam.nU32 = int32_t(gap);
339*ec779b8eSAndroid Build Coastguard Worker (void)(*node)->setParameter(
340*ec779b8eSAndroid Build Coastguard Worker (OMX_INDEXTYPE)OMX_IndexParamMaxFrameDurationForBitrateControl,
341*ec779b8eSAndroid Build Coastguard Worker &ptrGapParam, sizeof(ptrGapParam));
342*ec779b8eSAndroid Build Coastguard Worker }
343*ec779b8eSAndroid Build Coastguard Worker }
344*ec779b8eSAndroid Build Coastguard Worker
345*ec779b8eSAndroid Build Coastguard Worker // max fps
346*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we do not unset max fps to 0 unless using fixed fps
347*ec779b8eSAndroid Build Coastguard Worker if ((config.mMaxFps > 0 || (config.mFixedAdjustedFps > 0 && config.mMaxFps == -1))
348*ec779b8eSAndroid Build Coastguard Worker && config.mMaxFps != mConfig.mMaxFps) {
349*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setMaxFps(config.mMaxFps));
350*ec779b8eSAndroid Build Coastguard Worker status << " maxFps=" << config.mMaxFps;
351*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
352*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
353*ec779b8eSAndroid Build Coastguard Worker err = res;
354*ec779b8eSAndroid Build Coastguard Worker }
355*ec779b8eSAndroid Build Coastguard Worker mConfig.mMaxFps = config.mMaxFps;
356*ec779b8eSAndroid Build Coastguard Worker }
357*ec779b8eSAndroid Build Coastguard Worker
358*ec779b8eSAndroid Build Coastguard Worker if (config.mTimeOffsetUs != mConfig.mTimeOffsetUs) {
359*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setTimeOffsetUs(config.mTimeOffsetUs));
360*ec779b8eSAndroid Build Coastguard Worker status << " timeOffset " << config.mTimeOffsetUs << "us";
361*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
362*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
363*ec779b8eSAndroid Build Coastguard Worker err = res;
364*ec779b8eSAndroid Build Coastguard Worker }
365*ec779b8eSAndroid Build Coastguard Worker mConfig.mTimeOffsetUs = config.mTimeOffsetUs;
366*ec779b8eSAndroid Build Coastguard Worker }
367*ec779b8eSAndroid Build Coastguard Worker
368*ec779b8eSAndroid Build Coastguard Worker if (config.mCaptureFps != mConfig.mCaptureFps || config.mCodedFps != mConfig.mCodedFps) {
369*ec779b8eSAndroid Build Coastguard Worker status_t res =
370*ec779b8eSAndroid Build Coastguard Worker GetStatus(mSource->setTimeLapseConfig(config.mCodedFps, config.mCaptureFps));
371*ec779b8eSAndroid Build Coastguard Worker status << " timeLapse " << config.mCaptureFps << "fps as " << config.mCodedFps << "fps";
372*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
373*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
374*ec779b8eSAndroid Build Coastguard Worker err = res;
375*ec779b8eSAndroid Build Coastguard Worker }
376*ec779b8eSAndroid Build Coastguard Worker mConfig.mCaptureFps = config.mCaptureFps;
377*ec779b8eSAndroid Build Coastguard Worker mConfig.mCodedFps = config.mCodedFps;
378*ec779b8eSAndroid Build Coastguard Worker }
379*ec779b8eSAndroid Build Coastguard Worker
380*ec779b8eSAndroid Build Coastguard Worker if (config.mStartAtUs != mConfig.mStartAtUs
381*ec779b8eSAndroid Build Coastguard Worker || (config.mStopped != mConfig.mStopped && !config.mStopped)) {
382*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setStartTimeUs(config.mStartAtUs));
383*ec779b8eSAndroid Build Coastguard Worker status << " start at " << config.mStartAtUs << "us";
384*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
385*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
386*ec779b8eSAndroid Build Coastguard Worker err = res;
387*ec779b8eSAndroid Build Coastguard Worker }
388*ec779b8eSAndroid Build Coastguard Worker mConfig.mStartAtUs = config.mStartAtUs;
389*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopped = config.mStopped;
390*ec779b8eSAndroid Build Coastguard Worker }
391*ec779b8eSAndroid Build Coastguard Worker
392*ec779b8eSAndroid Build Coastguard Worker // suspend-resume
393*ec779b8eSAndroid Build Coastguard Worker if (config.mSuspended != mConfig.mSuspended) {
394*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setSuspend(config.mSuspended, config.mSuspendAtUs));
395*ec779b8eSAndroid Build Coastguard Worker status << " " << (config.mSuspended ? "suspend" : "resume")
396*ec779b8eSAndroid Build Coastguard Worker << " at " << config.mSuspendAtUs << "us";
397*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
398*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
399*ec779b8eSAndroid Build Coastguard Worker err = res;
400*ec779b8eSAndroid Build Coastguard Worker }
401*ec779b8eSAndroid Build Coastguard Worker mConfig.mSuspended = config.mSuspended;
402*ec779b8eSAndroid Build Coastguard Worker mConfig.mSuspendAtUs = config.mSuspendAtUs;
403*ec779b8eSAndroid Build Coastguard Worker }
404*ec779b8eSAndroid Build Coastguard Worker
405*ec779b8eSAndroid Build Coastguard Worker if (config.mStopped != mConfig.mStopped && config.mStopped) {
406*ec779b8eSAndroid Build Coastguard Worker status_t res = GetStatus(mSource->setStopTimeUs(config.mStopAtUs));
407*ec779b8eSAndroid Build Coastguard Worker status << " stop at " << config.mStopAtUs << "us";
408*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
409*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
410*ec779b8eSAndroid Build Coastguard Worker err = res;
411*ec779b8eSAndroid Build Coastguard Worker } else {
412*ec779b8eSAndroid Build Coastguard Worker status << " delayUs";
413*ec779b8eSAndroid Build Coastguard Worker hardware::Return<void> trans = mSource->getStopTimeOffsetUs(
414*ec779b8eSAndroid Build Coastguard Worker [&res, &delayUs = config.mInputDelayUs](
415*ec779b8eSAndroid Build Coastguard Worker auto status, auto stopTimeOffsetUs) {
416*ec779b8eSAndroid Build Coastguard Worker res = static_cast<status_t>(status);
417*ec779b8eSAndroid Build Coastguard Worker delayUs = stopTimeOffsetUs;
418*ec779b8eSAndroid Build Coastguard Worker });
419*ec779b8eSAndroid Build Coastguard Worker if (!trans.isOk()) {
420*ec779b8eSAndroid Build Coastguard Worker res = trans.isDeadObject() ? DEAD_OBJECT : UNKNOWN_ERROR;
421*ec779b8eSAndroid Build Coastguard Worker }
422*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
423*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
424*ec779b8eSAndroid Build Coastguard Worker } else {
425*ec779b8eSAndroid Build Coastguard Worker status << "=" << config.mInputDelayUs << "us";
426*ec779b8eSAndroid Build Coastguard Worker }
427*ec779b8eSAndroid Build Coastguard Worker mConfig.mInputDelayUs = config.mInputDelayUs;
428*ec779b8eSAndroid Build Coastguard Worker }
429*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopAtUs = config.mStopAtUs;
430*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopped = config.mStopped;
431*ec779b8eSAndroid Build Coastguard Worker }
432*ec779b8eSAndroid Build Coastguard Worker
433*ec779b8eSAndroid Build Coastguard Worker // color aspects (android._color-aspects)
434*ec779b8eSAndroid Build Coastguard Worker
435*ec779b8eSAndroid Build Coastguard Worker // consumer usage is queried earlier.
436*ec779b8eSAndroid Build Coastguard Worker
437*ec779b8eSAndroid Build Coastguard Worker // priority
438*ec779b8eSAndroid Build Coastguard Worker if (mConfig.mPriority != config.mPriority) {
439*ec779b8eSAndroid Build Coastguard Worker if (config.mPriority != INT_MAX && (*node) != nullptr) {
440*ec779b8eSAndroid Build Coastguard Worker (*node)->setPriority(config.mPriority);
441*ec779b8eSAndroid Build Coastguard Worker }
442*ec779b8eSAndroid Build Coastguard Worker mConfig.mPriority = config.mPriority;
443*ec779b8eSAndroid Build Coastguard Worker }
444*ec779b8eSAndroid Build Coastguard Worker
445*ec779b8eSAndroid Build Coastguard Worker if (status.str().empty()) {
446*ec779b8eSAndroid Build Coastguard Worker ALOGD("ISConfig not changed");
447*ec779b8eSAndroid Build Coastguard Worker } else {
448*ec779b8eSAndroid Build Coastguard Worker ALOGD("ISConfig%s", status.str().c_str());
449*ec779b8eSAndroid Build Coastguard Worker }
450*ec779b8eSAndroid Build Coastguard Worker return err;
451*ec779b8eSAndroid Build Coastguard Worker }
452*ec779b8eSAndroid Build Coastguard Worker
onInputBufferDone(c2_cntr64_t index)453*ec779b8eSAndroid Build Coastguard Worker void onInputBufferDone(c2_cntr64_t index) override {
454*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
455*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
456*ec779b8eSAndroid Build Coastguard Worker return;
457*ec779b8eSAndroid Build Coastguard Worker }
458*ec779b8eSAndroid Build Coastguard Worker (*node)->onInputBufferDone(index);
459*ec779b8eSAndroid Build Coastguard Worker }
460*ec779b8eSAndroid Build Coastguard Worker
onInputBufferEmptied()461*ec779b8eSAndroid Build Coastguard Worker void onInputBufferEmptied() override {
462*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
463*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
464*ec779b8eSAndroid Build Coastguard Worker return;
465*ec779b8eSAndroid Build Coastguard Worker }
466*ec779b8eSAndroid Build Coastguard Worker (*node)->onInputBufferEmptied();
467*ec779b8eSAndroid Build Coastguard Worker }
468*ec779b8eSAndroid Build Coastguard Worker
getDataspace()469*ec779b8eSAndroid Build Coastguard Worker android_dataspace getDataspace() override {
470*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
471*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
472*ec779b8eSAndroid Build Coastguard Worker return HAL_DATASPACE_UNKNOWN;
473*ec779b8eSAndroid Build Coastguard Worker }
474*ec779b8eSAndroid Build Coastguard Worker return (*node)->getDataspace();
475*ec779b8eSAndroid Build Coastguard Worker }
476*ec779b8eSAndroid Build Coastguard Worker
getPixelFormat()477*ec779b8eSAndroid Build Coastguard Worker uint32_t getPixelFormat() override {
478*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>>::Locked node(mNode);
479*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
480*ec779b8eSAndroid Build Coastguard Worker return PIXEL_FORMAT_UNKNOWN;
481*ec779b8eSAndroid Build Coastguard Worker }
482*ec779b8eSAndroid Build Coastguard Worker return (*node)->getPixelFormat();
483*ec779b8eSAndroid Build Coastguard Worker }
484*ec779b8eSAndroid Build Coastguard Worker
485*ec779b8eSAndroid Build Coastguard Worker private:
486*ec779b8eSAndroid Build Coastguard Worker sp<HGraphicBufferSource> mSource;
487*ec779b8eSAndroid Build Coastguard Worker Mutexed<sp<C2OMXNode>> mNode;
488*ec779b8eSAndroid Build Coastguard Worker sp<hardware::media::omx::V1_0::IOmxNode> mOmxNode;
489*ec779b8eSAndroid Build Coastguard Worker uint32_t mWidth;
490*ec779b8eSAndroid Build Coastguard Worker uint32_t mHeight;
491*ec779b8eSAndroid Build Coastguard Worker Config mConfig;
492*ec779b8eSAndroid Build Coastguard Worker };
493*ec779b8eSAndroid Build Coastguard Worker
494*ec779b8eSAndroid Build Coastguard Worker class AGraphicBufferSourceWrapper : public InputSurfaceWrapper {
495*ec779b8eSAndroid Build Coastguard Worker public:
AGraphicBufferSourceWrapper(const std::shared_ptr<AGraphicBufferSource> & source,uint32_t width,uint32_t height,uint64_t usage)496*ec779b8eSAndroid Build Coastguard Worker AGraphicBufferSourceWrapper(
497*ec779b8eSAndroid Build Coastguard Worker const std::shared_ptr<AGraphicBufferSource> &source,
498*ec779b8eSAndroid Build Coastguard Worker uint32_t width,
499*ec779b8eSAndroid Build Coastguard Worker uint32_t height,
500*ec779b8eSAndroid Build Coastguard Worker uint64_t usage)
501*ec779b8eSAndroid Build Coastguard Worker : mSource(source), mWidth(width), mHeight(height) {
502*ec779b8eSAndroid Build Coastguard Worker mDataSpace = HAL_DATASPACE_BT709;
503*ec779b8eSAndroid Build Coastguard Worker mConfig.mUsage = usage;
504*ec779b8eSAndroid Build Coastguard Worker }
505*ec779b8eSAndroid Build Coastguard Worker ~AGraphicBufferSourceWrapper() override = default;
506*ec779b8eSAndroid Build Coastguard Worker
connect(const std::shared_ptr<Codec2Client::Component> & comp)507*ec779b8eSAndroid Build Coastguard Worker status_t connect(const std::shared_ptr<Codec2Client::Component> &comp) override {
508*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
509*ec779b8eSAndroid Build Coastguard Worker *node = ::ndk::SharedRefBase::make<C2AidlNode>(comp);
510*ec779b8eSAndroid Build Coastguard Worker (*node)->setFrameSize(mWidth, mHeight);
511*ec779b8eSAndroid Build Coastguard Worker // Usage is queried during configure(), so setting it beforehand.
512*ec779b8eSAndroid Build Coastguard Worker uint64_t usage = mConfig.mUsage;
513*ec779b8eSAndroid Build Coastguard Worker (void)(*node)->setConsumerUsage((int64_t)usage);
514*ec779b8eSAndroid Build Coastguard Worker
515*ec779b8eSAndroid Build Coastguard Worker // AIDL does not define legacy dataspace.
516*ec779b8eSAndroid Build Coastguard Worker android_dataspace_t dataspace = mDataSpace;
517*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->dataspace_v0_partial()) {
518*ec779b8eSAndroid Build Coastguard Worker ColorUtils::convertDataSpaceToV0(dataspace);
519*ec779b8eSAndroid Build Coastguard Worker }
520*ec779b8eSAndroid Build Coastguard Worker return fromAidlStatus(mSource->configure(
521*ec779b8eSAndroid Build Coastguard Worker (*node), static_cast<::aidl::android::hardware::graphics::common::Dataspace>(
522*ec779b8eSAndroid Build Coastguard Worker dataspace)));
523*ec779b8eSAndroid Build Coastguard Worker }
524*ec779b8eSAndroid Build Coastguard Worker
disconnect()525*ec779b8eSAndroid Build Coastguard Worker void disconnect() override {
526*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
527*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
528*ec779b8eSAndroid Build Coastguard Worker return;
529*ec779b8eSAndroid Build Coastguard Worker }
530*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<IAidlBufferSource> source = (*node)->getSource();
531*ec779b8eSAndroid Build Coastguard Worker if (source == nullptr) {
532*ec779b8eSAndroid Build Coastguard Worker ALOGD("GBSWrapper::disconnect: node is not configured with OMXBufferSource.");
533*ec779b8eSAndroid Build Coastguard Worker return;
534*ec779b8eSAndroid Build Coastguard Worker }
535*ec779b8eSAndroid Build Coastguard Worker (void)source->onStop();
536*ec779b8eSAndroid Build Coastguard Worker (void)source->onRelease();
537*ec779b8eSAndroid Build Coastguard Worker node->reset();
538*ec779b8eSAndroid Build Coastguard Worker }
539*ec779b8eSAndroid Build Coastguard Worker
start()540*ec779b8eSAndroid Build Coastguard Worker status_t start() override {
541*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
542*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
543*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
544*ec779b8eSAndroid Build Coastguard Worker }
545*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<IAidlBufferSource> source = (*node)->getSource();
546*ec779b8eSAndroid Build Coastguard Worker if (source == nullptr) {
547*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
548*ec779b8eSAndroid Build Coastguard Worker }
549*ec779b8eSAndroid Build Coastguard Worker
550*ec779b8eSAndroid Build Coastguard Worker size_t numSlots = 16;
551*ec779b8eSAndroid Build Coastguard Worker
552*ec779b8eSAndroid Build Coastguard Worker IAidlNode::InputBufferParams param;
553*ec779b8eSAndroid Build Coastguard Worker status_t err = fromAidlStatus((*node)->getInputBufferParams(¶m));
554*ec779b8eSAndroid Build Coastguard Worker if (err == OK) {
555*ec779b8eSAndroid Build Coastguard Worker numSlots = param.bufferCountActual;
556*ec779b8eSAndroid Build Coastguard Worker }
557*ec779b8eSAndroid Build Coastguard Worker
558*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < numSlots; ++i) {
559*ec779b8eSAndroid Build Coastguard Worker (void)source->onInputBufferAdded(i);
560*ec779b8eSAndroid Build Coastguard Worker }
561*ec779b8eSAndroid Build Coastguard Worker
562*ec779b8eSAndroid Build Coastguard Worker (void)source->onStart();
563*ec779b8eSAndroid Build Coastguard Worker return OK;
564*ec779b8eSAndroid Build Coastguard Worker }
565*ec779b8eSAndroid Build Coastguard Worker
signalEndOfInputStream()566*ec779b8eSAndroid Build Coastguard Worker status_t signalEndOfInputStream() override {
567*ec779b8eSAndroid Build Coastguard Worker return fromAidlStatus(mSource->signalEndOfInputStream());
568*ec779b8eSAndroid Build Coastguard Worker }
569*ec779b8eSAndroid Build Coastguard Worker
configure(Config & config)570*ec779b8eSAndroid Build Coastguard Worker status_t configure(Config &config) {
571*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
572*ec779b8eSAndroid Build Coastguard Worker std::stringstream status;
573*ec779b8eSAndroid Build Coastguard Worker status_t err = OK;
574*ec779b8eSAndroid Build Coastguard Worker
575*ec779b8eSAndroid Build Coastguard Worker // handle each configuration granually, in case we need to handle part of the configuration
576*ec779b8eSAndroid Build Coastguard Worker // elsewhere
577*ec779b8eSAndroid Build Coastguard Worker
578*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we do not unset frame delay repeating
579*ec779b8eSAndroid Build Coastguard Worker if (config.mMinFps > 0 && config.mMinFps != mConfig.mMinFps) {
580*ec779b8eSAndroid Build Coastguard Worker int64_t us = 1e6 / config.mMinFps + 0.5;
581*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setRepeatPreviousFrameDelayUs(us));
582*ec779b8eSAndroid Build Coastguard Worker status << " minFps=" << config.mMinFps << " => repeatDelayUs=" << us;
583*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
584*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
585*ec779b8eSAndroid Build Coastguard Worker err = res;
586*ec779b8eSAndroid Build Coastguard Worker }
587*ec779b8eSAndroid Build Coastguard Worker mConfig.mMinFps = config.mMinFps;
588*ec779b8eSAndroid Build Coastguard Worker }
589*ec779b8eSAndroid Build Coastguard Worker
590*ec779b8eSAndroid Build Coastguard Worker // pts gap
591*ec779b8eSAndroid Build Coastguard Worker if (config.mMinAdjustedFps > 0 || config.mFixedAdjustedFps > 0) {
592*ec779b8eSAndroid Build Coastguard Worker if ((*node) != nullptr) {
593*ec779b8eSAndroid Build Coastguard Worker float gap = (config.mMinAdjustedFps > 0)
594*ec779b8eSAndroid Build Coastguard Worker ? c2_min(INT32_MAX + 0., 1e6 / config.mMinAdjustedFps + 0.5)
595*ec779b8eSAndroid Build Coastguard Worker : c2_max(0. - INT32_MAX, -1e6 / config.mFixedAdjustedFps - 0.5);
596*ec779b8eSAndroid Build Coastguard Worker // float -> uint32_t is undefined if the value is negative.
597*ec779b8eSAndroid Build Coastguard Worker // First convert to int32_t to ensure the expected behavior.
598*ec779b8eSAndroid Build Coastguard Worker int32_t gapUs = int32_t(gap);
599*ec779b8eSAndroid Build Coastguard Worker (void)(*node)->setAdjustTimestampGapUs(gapUs);
600*ec779b8eSAndroid Build Coastguard Worker }
601*ec779b8eSAndroid Build Coastguard Worker }
602*ec779b8eSAndroid Build Coastguard Worker
603*ec779b8eSAndroid Build Coastguard Worker // max fps
604*ec779b8eSAndroid Build Coastguard Worker // TRICKY: we do not unset max fps to 0 unless using fixed fps
605*ec779b8eSAndroid Build Coastguard Worker if ((config.mMaxFps > 0 || (config.mFixedAdjustedFps > 0 && config.mMaxFps == -1))
606*ec779b8eSAndroid Build Coastguard Worker && config.mMaxFps != mConfig.mMaxFps) {
607*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setMaxFps(config.mMaxFps));
608*ec779b8eSAndroid Build Coastguard Worker status << " maxFps=" << config.mMaxFps;
609*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
610*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
611*ec779b8eSAndroid Build Coastguard Worker err = res;
612*ec779b8eSAndroid Build Coastguard Worker }
613*ec779b8eSAndroid Build Coastguard Worker mConfig.mMaxFps = config.mMaxFps;
614*ec779b8eSAndroid Build Coastguard Worker }
615*ec779b8eSAndroid Build Coastguard Worker
616*ec779b8eSAndroid Build Coastguard Worker if (config.mTimeOffsetUs != mConfig.mTimeOffsetUs) {
617*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setTimeOffsetUs(config.mTimeOffsetUs));
618*ec779b8eSAndroid Build Coastguard Worker status << " timeOffset " << config.mTimeOffsetUs << "us";
619*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
620*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
621*ec779b8eSAndroid Build Coastguard Worker err = res;
622*ec779b8eSAndroid Build Coastguard Worker }
623*ec779b8eSAndroid Build Coastguard Worker mConfig.mTimeOffsetUs = config.mTimeOffsetUs;
624*ec779b8eSAndroid Build Coastguard Worker }
625*ec779b8eSAndroid Build Coastguard Worker
626*ec779b8eSAndroid Build Coastguard Worker if (config.mCaptureFps != mConfig.mCaptureFps || config.mCodedFps != mConfig.mCodedFps) {
627*ec779b8eSAndroid Build Coastguard Worker status_t res =
628*ec779b8eSAndroid Build Coastguard Worker fromAidlStatus(mSource->setTimeLapseConfig(config.mCodedFps, config.mCaptureFps));
629*ec779b8eSAndroid Build Coastguard Worker status << " timeLapse " << config.mCaptureFps << "fps as " << config.mCodedFps << "fps";
630*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
631*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
632*ec779b8eSAndroid Build Coastguard Worker err = res;
633*ec779b8eSAndroid Build Coastguard Worker }
634*ec779b8eSAndroid Build Coastguard Worker mConfig.mCaptureFps = config.mCaptureFps;
635*ec779b8eSAndroid Build Coastguard Worker mConfig.mCodedFps = config.mCodedFps;
636*ec779b8eSAndroid Build Coastguard Worker }
637*ec779b8eSAndroid Build Coastguard Worker
638*ec779b8eSAndroid Build Coastguard Worker if (config.mStartAtUs != mConfig.mStartAtUs
639*ec779b8eSAndroid Build Coastguard Worker || (config.mStopped != mConfig.mStopped && !config.mStopped)) {
640*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setStartTimeUs(config.mStartAtUs));
641*ec779b8eSAndroid Build Coastguard Worker status << " start at " << config.mStartAtUs << "us";
642*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
643*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
644*ec779b8eSAndroid Build Coastguard Worker err = res;
645*ec779b8eSAndroid Build Coastguard Worker }
646*ec779b8eSAndroid Build Coastguard Worker mConfig.mStartAtUs = config.mStartAtUs;
647*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopped = config.mStopped;
648*ec779b8eSAndroid Build Coastguard Worker }
649*ec779b8eSAndroid Build Coastguard Worker
650*ec779b8eSAndroid Build Coastguard Worker // suspend-resume
651*ec779b8eSAndroid Build Coastguard Worker if (config.mSuspended != mConfig.mSuspended) {
652*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setSuspend(
653*ec779b8eSAndroid Build Coastguard Worker config.mSuspended, config.mSuspendAtUs));
654*ec779b8eSAndroid Build Coastguard Worker status << " " << (config.mSuspended ? "suspend" : "resume")
655*ec779b8eSAndroid Build Coastguard Worker << " at " << config.mSuspendAtUs << "us";
656*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
657*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
658*ec779b8eSAndroid Build Coastguard Worker err = res;
659*ec779b8eSAndroid Build Coastguard Worker }
660*ec779b8eSAndroid Build Coastguard Worker mConfig.mSuspended = config.mSuspended;
661*ec779b8eSAndroid Build Coastguard Worker mConfig.mSuspendAtUs = config.mSuspendAtUs;
662*ec779b8eSAndroid Build Coastguard Worker }
663*ec779b8eSAndroid Build Coastguard Worker
664*ec779b8eSAndroid Build Coastguard Worker if (config.mStopped != mConfig.mStopped && config.mStopped) {
665*ec779b8eSAndroid Build Coastguard Worker status_t res = fromAidlStatus(mSource->setStopTimeUs(config.mStopAtUs));
666*ec779b8eSAndroid Build Coastguard Worker status << " stop at " << config.mStopAtUs << "us";
667*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
668*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
669*ec779b8eSAndroid Build Coastguard Worker err = res;
670*ec779b8eSAndroid Build Coastguard Worker } else {
671*ec779b8eSAndroid Build Coastguard Worker status << " delayUs";
672*ec779b8eSAndroid Build Coastguard Worker res = fromAidlStatus(mSource->getStopTimeOffsetUs(&config.mInputDelayUs));
673*ec779b8eSAndroid Build Coastguard Worker if (res != OK) {
674*ec779b8eSAndroid Build Coastguard Worker status << " (=> " << asString(res) << ")";
675*ec779b8eSAndroid Build Coastguard Worker } else {
676*ec779b8eSAndroid Build Coastguard Worker status << "=" << config.mInputDelayUs << "us";
677*ec779b8eSAndroid Build Coastguard Worker }
678*ec779b8eSAndroid Build Coastguard Worker mConfig.mInputDelayUs = config.mInputDelayUs;
679*ec779b8eSAndroid Build Coastguard Worker }
680*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopAtUs = config.mStopAtUs;
681*ec779b8eSAndroid Build Coastguard Worker mConfig.mStopped = config.mStopped;
682*ec779b8eSAndroid Build Coastguard Worker }
683*ec779b8eSAndroid Build Coastguard Worker
684*ec779b8eSAndroid Build Coastguard Worker // color aspects (android._color-aspects)
685*ec779b8eSAndroid Build Coastguard Worker
686*ec779b8eSAndroid Build Coastguard Worker // consumer usage is queried earlier.
687*ec779b8eSAndroid Build Coastguard Worker
688*ec779b8eSAndroid Build Coastguard Worker // priority
689*ec779b8eSAndroid Build Coastguard Worker if (mConfig.mPriority != config.mPriority) {
690*ec779b8eSAndroid Build Coastguard Worker if (config.mPriority != INT_MAX) {
691*ec779b8eSAndroid Build Coastguard Worker (*node)->setPriority(config.mPriority);
692*ec779b8eSAndroid Build Coastguard Worker }
693*ec779b8eSAndroid Build Coastguard Worker mConfig.mPriority = config.mPriority;
694*ec779b8eSAndroid Build Coastguard Worker }
695*ec779b8eSAndroid Build Coastguard Worker
696*ec779b8eSAndroid Build Coastguard Worker if (status.str().empty()) {
697*ec779b8eSAndroid Build Coastguard Worker ALOGD("ISConfig not changed");
698*ec779b8eSAndroid Build Coastguard Worker } else {
699*ec779b8eSAndroid Build Coastguard Worker ALOGD("ISConfig%s", status.str().c_str());
700*ec779b8eSAndroid Build Coastguard Worker }
701*ec779b8eSAndroid Build Coastguard Worker return err;
702*ec779b8eSAndroid Build Coastguard Worker }
703*ec779b8eSAndroid Build Coastguard Worker
onInputBufferDone(c2_cntr64_t index)704*ec779b8eSAndroid Build Coastguard Worker void onInputBufferDone(c2_cntr64_t index) override {
705*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
706*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
707*ec779b8eSAndroid Build Coastguard Worker return;
708*ec779b8eSAndroid Build Coastguard Worker }
709*ec779b8eSAndroid Build Coastguard Worker (*node)->onInputBufferDone(index);
710*ec779b8eSAndroid Build Coastguard Worker }
711*ec779b8eSAndroid Build Coastguard Worker
onInputBufferEmptied()712*ec779b8eSAndroid Build Coastguard Worker void onInputBufferEmptied() override {
713*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
714*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
715*ec779b8eSAndroid Build Coastguard Worker return;
716*ec779b8eSAndroid Build Coastguard Worker }
717*ec779b8eSAndroid Build Coastguard Worker (*node)->onInputBufferEmptied();
718*ec779b8eSAndroid Build Coastguard Worker }
719*ec779b8eSAndroid Build Coastguard Worker
getDataspace()720*ec779b8eSAndroid Build Coastguard Worker android_dataspace getDataspace() override {
721*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
722*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
723*ec779b8eSAndroid Build Coastguard Worker return HAL_DATASPACE_UNKNOWN;
724*ec779b8eSAndroid Build Coastguard Worker }
725*ec779b8eSAndroid Build Coastguard Worker return (*node)->getDataspace();
726*ec779b8eSAndroid Build Coastguard Worker }
727*ec779b8eSAndroid Build Coastguard Worker
getPixelFormat()728*ec779b8eSAndroid Build Coastguard Worker uint32_t getPixelFormat() override {
729*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>>::Locked node(mNode);
730*ec779b8eSAndroid Build Coastguard Worker if ((*node) == nullptr) {
731*ec779b8eSAndroid Build Coastguard Worker return PIXEL_FORMAT_UNKNOWN;
732*ec779b8eSAndroid Build Coastguard Worker }
733*ec779b8eSAndroid Build Coastguard Worker return (*node)->getPixelFormat();
734*ec779b8eSAndroid Build Coastguard Worker }
735*ec779b8eSAndroid Build Coastguard Worker
736*ec779b8eSAndroid Build Coastguard Worker private:
737*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<AGraphicBufferSource> mSource;
738*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::shared_ptr<C2AidlNode>> mNode;
739*ec779b8eSAndroid Build Coastguard Worker uint32_t mWidth;
740*ec779b8eSAndroid Build Coastguard Worker uint32_t mHeight;
741*ec779b8eSAndroid Build Coastguard Worker Config mConfig;
742*ec779b8eSAndroid Build Coastguard Worker };
743*ec779b8eSAndroid Build Coastguard Worker
744*ec779b8eSAndroid Build Coastguard Worker class Codec2ClientInterfaceWrapper : public C2ComponentStore {
745*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client> mClient;
746*ec779b8eSAndroid Build Coastguard Worker
747*ec779b8eSAndroid Build Coastguard Worker public:
Codec2ClientInterfaceWrapper(std::shared_ptr<Codec2Client> client)748*ec779b8eSAndroid Build Coastguard Worker Codec2ClientInterfaceWrapper(std::shared_ptr<Codec2Client> client)
749*ec779b8eSAndroid Build Coastguard Worker : mClient(client) { }
750*ec779b8eSAndroid Build Coastguard Worker
751*ec779b8eSAndroid Build Coastguard Worker virtual ~Codec2ClientInterfaceWrapper() = default;
752*ec779b8eSAndroid Build Coastguard Worker
config_sm(const std::vector<C2Param * > & params,std::vector<std::unique_ptr<C2SettingResult>> * const failures)753*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t config_sm(
754*ec779b8eSAndroid Build Coastguard Worker const std::vector<C2Param *> ¶ms,
755*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2SettingResult>> *const failures) {
756*ec779b8eSAndroid Build Coastguard Worker return mClient->config(params, C2_MAY_BLOCK, failures);
757*ec779b8eSAndroid Build Coastguard Worker };
758*ec779b8eSAndroid Build Coastguard Worker
copyBuffer(std::shared_ptr<C2GraphicBuffer>,std::shared_ptr<C2GraphicBuffer>)759*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t copyBuffer(
760*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2GraphicBuffer>,
761*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2GraphicBuffer>) {
762*ec779b8eSAndroid Build Coastguard Worker return C2_OMITTED;
763*ec779b8eSAndroid Build Coastguard Worker }
764*ec779b8eSAndroid Build Coastguard Worker
createComponent(C2String,std::shared_ptr<C2Component> * const component)765*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t createComponent(
766*ec779b8eSAndroid Build Coastguard Worker C2String, std::shared_ptr<C2Component> *const component) {
767*ec779b8eSAndroid Build Coastguard Worker component->reset();
768*ec779b8eSAndroid Build Coastguard Worker return C2_OMITTED;
769*ec779b8eSAndroid Build Coastguard Worker }
770*ec779b8eSAndroid Build Coastguard Worker
createInterface(C2String,std::shared_ptr<C2ComponentInterface> * const interface)771*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t createInterface(
772*ec779b8eSAndroid Build Coastguard Worker C2String, std::shared_ptr<C2ComponentInterface> *const interface) {
773*ec779b8eSAndroid Build Coastguard Worker interface->reset();
774*ec779b8eSAndroid Build Coastguard Worker return C2_OMITTED;
775*ec779b8eSAndroid Build Coastguard Worker }
776*ec779b8eSAndroid Build Coastguard Worker
query_sm(const std::vector<C2Param * > & stackParams,const std::vector<C2Param::Index> & heapParamIndices,std::vector<std::unique_ptr<C2Param>> * const heapParams) const777*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t query_sm(
778*ec779b8eSAndroid Build Coastguard Worker const std::vector<C2Param *> &stackParams,
779*ec779b8eSAndroid Build Coastguard Worker const std::vector<C2Param::Index> &heapParamIndices,
780*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> *const heapParams) const {
781*ec779b8eSAndroid Build Coastguard Worker return mClient->query(stackParams, heapParamIndices, C2_MAY_BLOCK, heapParams);
782*ec779b8eSAndroid Build Coastguard Worker }
783*ec779b8eSAndroid Build Coastguard Worker
querySupportedParams_nb(std::vector<std::shared_ptr<C2ParamDescriptor>> * const params) const784*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t querySupportedParams_nb(
785*ec779b8eSAndroid Build Coastguard Worker std::vector<std::shared_ptr<C2ParamDescriptor>> *const params) const {
786*ec779b8eSAndroid Build Coastguard Worker return mClient->querySupportedParams(params);
787*ec779b8eSAndroid Build Coastguard Worker }
788*ec779b8eSAndroid Build Coastguard Worker
querySupportedValues_sm(std::vector<C2FieldSupportedValuesQuery> & fields) const789*ec779b8eSAndroid Build Coastguard Worker virtual c2_status_t querySupportedValues_sm(
790*ec779b8eSAndroid Build Coastguard Worker std::vector<C2FieldSupportedValuesQuery> &fields) const {
791*ec779b8eSAndroid Build Coastguard Worker return mClient->querySupportedValues(fields, C2_MAY_BLOCK);
792*ec779b8eSAndroid Build Coastguard Worker }
793*ec779b8eSAndroid Build Coastguard Worker
getName() const794*ec779b8eSAndroid Build Coastguard Worker virtual C2String getName() const {
795*ec779b8eSAndroid Build Coastguard Worker return mClient->getName();
796*ec779b8eSAndroid Build Coastguard Worker }
797*ec779b8eSAndroid Build Coastguard Worker
getParamReflector() const798*ec779b8eSAndroid Build Coastguard Worker virtual std::shared_ptr<C2ParamReflector> getParamReflector() const {
799*ec779b8eSAndroid Build Coastguard Worker return mClient->getParamReflector();
800*ec779b8eSAndroid Build Coastguard Worker }
801*ec779b8eSAndroid Build Coastguard Worker
listComponents()802*ec779b8eSAndroid Build Coastguard Worker virtual std::vector<std::shared_ptr<const C2Component::Traits>> listComponents() {
803*ec779b8eSAndroid Build Coastguard Worker return std::vector<std::shared_ptr<const C2Component::Traits>>();
804*ec779b8eSAndroid Build Coastguard Worker }
805*ec779b8eSAndroid Build Coastguard Worker };
806*ec779b8eSAndroid Build Coastguard Worker
RevertOutputFormatIfNeeded(const sp<AMessage> & oldFormat,sp<AMessage> & currentFormat)807*ec779b8eSAndroid Build Coastguard Worker void RevertOutputFormatIfNeeded(
808*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &oldFormat, sp<AMessage> ¤tFormat) {
809*ec779b8eSAndroid Build Coastguard Worker // We used to not report changes to these keys to the client.
810*ec779b8eSAndroid Build Coastguard Worker const static std::set<std::string> sIgnoredKeys({
811*ec779b8eSAndroid Build Coastguard Worker KEY_BIT_RATE,
812*ec779b8eSAndroid Build Coastguard Worker KEY_FRAME_RATE,
813*ec779b8eSAndroid Build Coastguard Worker KEY_MAX_BIT_RATE,
814*ec779b8eSAndroid Build Coastguard Worker KEY_MAX_WIDTH,
815*ec779b8eSAndroid Build Coastguard Worker KEY_MAX_HEIGHT,
816*ec779b8eSAndroid Build Coastguard Worker "csd-0",
817*ec779b8eSAndroid Build Coastguard Worker "csd-1",
818*ec779b8eSAndroid Build Coastguard Worker "csd-2",
819*ec779b8eSAndroid Build Coastguard Worker });
820*ec779b8eSAndroid Build Coastguard Worker if (currentFormat == oldFormat) {
821*ec779b8eSAndroid Build Coastguard Worker return;
822*ec779b8eSAndroid Build Coastguard Worker }
823*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> diff = currentFormat->changesFrom(oldFormat);
824*ec779b8eSAndroid Build Coastguard Worker AMessage::Type type;
825*ec779b8eSAndroid Build Coastguard Worker for (size_t i = diff->countEntries(); i > 0; --i) {
826*ec779b8eSAndroid Build Coastguard Worker if (sIgnoredKeys.count(diff->getEntryNameAt(i - 1, &type)) > 0) {
827*ec779b8eSAndroid Build Coastguard Worker diff->removeEntryAt(i - 1);
828*ec779b8eSAndroid Build Coastguard Worker }
829*ec779b8eSAndroid Build Coastguard Worker }
830*ec779b8eSAndroid Build Coastguard Worker if (diff->countEntries() == 0) {
831*ec779b8eSAndroid Build Coastguard Worker currentFormat = oldFormat;
832*ec779b8eSAndroid Build Coastguard Worker }
833*ec779b8eSAndroid Build Coastguard Worker }
834*ec779b8eSAndroid Build Coastguard Worker
AmendOutputFormatWithCodecSpecificData(const uint8_t * data,size_t size,const std::string & mediaType,const sp<AMessage> & outputFormat)835*ec779b8eSAndroid Build Coastguard Worker void AmendOutputFormatWithCodecSpecificData(
836*ec779b8eSAndroid Build Coastguard Worker const uint8_t *data, size_t size, const std::string &mediaType,
837*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &outputFormat) {
838*ec779b8eSAndroid Build Coastguard Worker if (mediaType == MIMETYPE_VIDEO_AVC) {
839*ec779b8eSAndroid Build Coastguard Worker // Codec specific data should be SPS and PPS in a single buffer,
840*ec779b8eSAndroid Build Coastguard Worker // each prefixed by a startcode (0x00 0x00 0x00 0x01).
841*ec779b8eSAndroid Build Coastguard Worker // We separate the two and put them into the output format
842*ec779b8eSAndroid Build Coastguard Worker // under the keys "csd-0" and "csd-1".
843*ec779b8eSAndroid Build Coastguard Worker
844*ec779b8eSAndroid Build Coastguard Worker unsigned csdIndex = 0;
845*ec779b8eSAndroid Build Coastguard Worker
846*ec779b8eSAndroid Build Coastguard Worker const uint8_t *nalStart;
847*ec779b8eSAndroid Build Coastguard Worker size_t nalSize;
848*ec779b8eSAndroid Build Coastguard Worker while (getNextNALUnit(&data, &size, &nalStart, &nalSize, true) == OK) {
849*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> csd = new ABuffer(nalSize + 4);
850*ec779b8eSAndroid Build Coastguard Worker memcpy(csd->data(), "\x00\x00\x00\x01", 4);
851*ec779b8eSAndroid Build Coastguard Worker memcpy(csd->data() + 4, nalStart, nalSize);
852*ec779b8eSAndroid Build Coastguard Worker
853*ec779b8eSAndroid Build Coastguard Worker outputFormat->setBuffer(
854*ec779b8eSAndroid Build Coastguard Worker AStringPrintf("csd-%u", csdIndex).c_str(), csd);
855*ec779b8eSAndroid Build Coastguard Worker
856*ec779b8eSAndroid Build Coastguard Worker ++csdIndex;
857*ec779b8eSAndroid Build Coastguard Worker }
858*ec779b8eSAndroid Build Coastguard Worker
859*ec779b8eSAndroid Build Coastguard Worker if (csdIndex != 2) {
860*ec779b8eSAndroid Build Coastguard Worker ALOGW("Expected two NAL units from AVC codec config, but %u found",
861*ec779b8eSAndroid Build Coastguard Worker csdIndex);
862*ec779b8eSAndroid Build Coastguard Worker }
863*ec779b8eSAndroid Build Coastguard Worker } else {
864*ec779b8eSAndroid Build Coastguard Worker // For everything else we just stash the codec specific data into
865*ec779b8eSAndroid Build Coastguard Worker // the output format as a single piece of csd under "csd-0".
866*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> csd = new ABuffer(size);
867*ec779b8eSAndroid Build Coastguard Worker memcpy(csd->data(), data, size);
868*ec779b8eSAndroid Build Coastguard Worker csd->setRange(0, size);
869*ec779b8eSAndroid Build Coastguard Worker outputFormat->setBuffer("csd-0", csd);
870*ec779b8eSAndroid Build Coastguard Worker }
871*ec779b8eSAndroid Build Coastguard Worker }
872*ec779b8eSAndroid Build Coastguard Worker
873*ec779b8eSAndroid Build Coastguard Worker } // namespace
874*ec779b8eSAndroid Build Coastguard Worker
875*ec779b8eSAndroid Build Coastguard Worker // CCodec::ClientListener
876*ec779b8eSAndroid Build Coastguard Worker
877*ec779b8eSAndroid Build Coastguard Worker struct CCodec::ClientListener : public Codec2Client::Listener {
878*ec779b8eSAndroid Build Coastguard Worker
ClientListenerandroid::CCodec::ClientListener879*ec779b8eSAndroid Build Coastguard Worker explicit ClientListener(const wp<CCodec> &codec) : mCodec(codec) {}
880*ec779b8eSAndroid Build Coastguard Worker
onWorkDoneandroid::CCodec::ClientListener881*ec779b8eSAndroid Build Coastguard Worker virtual void onWorkDone(
882*ec779b8eSAndroid Build Coastguard Worker const std::weak_ptr<Codec2Client::Component>& component,
883*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>>& workItems) override {
884*ec779b8eSAndroid Build Coastguard Worker (void)component;
885*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> codec(mCodec.promote());
886*ec779b8eSAndroid Build Coastguard Worker if (!codec) {
887*ec779b8eSAndroid Build Coastguard Worker return;
888*ec779b8eSAndroid Build Coastguard Worker }
889*ec779b8eSAndroid Build Coastguard Worker codec->onWorkDone(workItems);
890*ec779b8eSAndroid Build Coastguard Worker }
891*ec779b8eSAndroid Build Coastguard Worker
onTrippedandroid::CCodec::ClientListener892*ec779b8eSAndroid Build Coastguard Worker virtual void onTripped(
893*ec779b8eSAndroid Build Coastguard Worker const std::weak_ptr<Codec2Client::Component>& component,
894*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::shared_ptr<C2SettingResult>>& settingResult
895*ec779b8eSAndroid Build Coastguard Worker ) override {
896*ec779b8eSAndroid Build Coastguard Worker // TODO
897*ec779b8eSAndroid Build Coastguard Worker (void)component;
898*ec779b8eSAndroid Build Coastguard Worker (void)settingResult;
899*ec779b8eSAndroid Build Coastguard Worker }
900*ec779b8eSAndroid Build Coastguard Worker
onErrorandroid::CCodec::ClientListener901*ec779b8eSAndroid Build Coastguard Worker virtual void onError(
902*ec779b8eSAndroid Build Coastguard Worker const std::weak_ptr<Codec2Client::Component>& component,
903*ec779b8eSAndroid Build Coastguard Worker uint32_t errorCode) override {
904*ec779b8eSAndroid Build Coastguard Worker {
905*ec779b8eSAndroid Build Coastguard Worker // Component is only used for reporting as we use a separate listener for each instance
906*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = component.lock();
907*ec779b8eSAndroid Build Coastguard Worker if (!comp) {
908*ec779b8eSAndroid Build Coastguard Worker ALOGD("Component died with error: 0x%x", errorCode);
909*ec779b8eSAndroid Build Coastguard Worker } else {
910*ec779b8eSAndroid Build Coastguard Worker ALOGD("Component \"%s\" returned error: 0x%x", comp->getName().c_str(), errorCode);
911*ec779b8eSAndroid Build Coastguard Worker }
912*ec779b8eSAndroid Build Coastguard Worker }
913*ec779b8eSAndroid Build Coastguard Worker
914*ec779b8eSAndroid Build Coastguard Worker // Report to MediaCodec
915*ec779b8eSAndroid Build Coastguard Worker // Note: for now we do not propagate the error code to MediaCodec
916*ec779b8eSAndroid Build Coastguard Worker // except for C2_NO_MEMORY, as we would need to translate to a MediaCodec error.
917*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> codec(mCodec.promote());
918*ec779b8eSAndroid Build Coastguard Worker if (!codec || !codec->mCallback) {
919*ec779b8eSAndroid Build Coastguard Worker return;
920*ec779b8eSAndroid Build Coastguard Worker }
921*ec779b8eSAndroid Build Coastguard Worker codec->mCallback->onError(
922*ec779b8eSAndroid Build Coastguard Worker errorCode == C2_NO_MEMORY ? NO_MEMORY : UNKNOWN_ERROR,
923*ec779b8eSAndroid Build Coastguard Worker ACTION_CODE_FATAL);
924*ec779b8eSAndroid Build Coastguard Worker }
925*ec779b8eSAndroid Build Coastguard Worker
onDeathandroid::CCodec::ClientListener926*ec779b8eSAndroid Build Coastguard Worker virtual void onDeath(
927*ec779b8eSAndroid Build Coastguard Worker const std::weak_ptr<Codec2Client::Component>& component) override {
928*ec779b8eSAndroid Build Coastguard Worker { // Log the death of the component.
929*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = component.lock();
930*ec779b8eSAndroid Build Coastguard Worker if (!comp) {
931*ec779b8eSAndroid Build Coastguard Worker ALOGE("Codec2 component died.");
932*ec779b8eSAndroid Build Coastguard Worker } else {
933*ec779b8eSAndroid Build Coastguard Worker ALOGE("Codec2 component \"%s\" died.", comp->getName().c_str());
934*ec779b8eSAndroid Build Coastguard Worker }
935*ec779b8eSAndroid Build Coastguard Worker }
936*ec779b8eSAndroid Build Coastguard Worker
937*ec779b8eSAndroid Build Coastguard Worker // Report to MediaCodec.
938*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> codec(mCodec.promote());
939*ec779b8eSAndroid Build Coastguard Worker if (!codec || !codec->mCallback) {
940*ec779b8eSAndroid Build Coastguard Worker return;
941*ec779b8eSAndroid Build Coastguard Worker }
942*ec779b8eSAndroid Build Coastguard Worker codec->mCallback->onError(DEAD_OBJECT, ACTION_CODE_FATAL);
943*ec779b8eSAndroid Build Coastguard Worker }
944*ec779b8eSAndroid Build Coastguard Worker
onFrameRenderedandroid::CCodec::ClientListener945*ec779b8eSAndroid Build Coastguard Worker virtual void onFrameRendered(uint64_t bufferQueueId,
946*ec779b8eSAndroid Build Coastguard Worker int32_t slotId,
947*ec779b8eSAndroid Build Coastguard Worker int64_t timestampNs) override {
948*ec779b8eSAndroid Build Coastguard Worker // TODO: implement
949*ec779b8eSAndroid Build Coastguard Worker (void)bufferQueueId;
950*ec779b8eSAndroid Build Coastguard Worker (void)slotId;
951*ec779b8eSAndroid Build Coastguard Worker (void)timestampNs;
952*ec779b8eSAndroid Build Coastguard Worker }
953*ec779b8eSAndroid Build Coastguard Worker
onInputBufferDoneandroid::CCodec::ClientListener954*ec779b8eSAndroid Build Coastguard Worker virtual void onInputBufferDone(
955*ec779b8eSAndroid Build Coastguard Worker uint64_t frameIndex, size_t arrayIndex) override {
956*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> codec(mCodec.promote());
957*ec779b8eSAndroid Build Coastguard Worker if (codec) {
958*ec779b8eSAndroid Build Coastguard Worker codec->onInputBufferDone(frameIndex, arrayIndex);
959*ec779b8eSAndroid Build Coastguard Worker }
960*ec779b8eSAndroid Build Coastguard Worker }
961*ec779b8eSAndroid Build Coastguard Worker
962*ec779b8eSAndroid Build Coastguard Worker private:
963*ec779b8eSAndroid Build Coastguard Worker wp<CCodec> mCodec;
964*ec779b8eSAndroid Build Coastguard Worker };
965*ec779b8eSAndroid Build Coastguard Worker
966*ec779b8eSAndroid Build Coastguard Worker // CCodecCallbackImpl
967*ec779b8eSAndroid Build Coastguard Worker
968*ec779b8eSAndroid Build Coastguard Worker class CCodecCallbackImpl : public CCodecCallback {
969*ec779b8eSAndroid Build Coastguard Worker public:
CCodecCallbackImpl(CCodec * codec)970*ec779b8eSAndroid Build Coastguard Worker explicit CCodecCallbackImpl(CCodec *codec) : mCodec(codec) {}
971*ec779b8eSAndroid Build Coastguard Worker ~CCodecCallbackImpl() override = default;
972*ec779b8eSAndroid Build Coastguard Worker
onError(status_t err,enum ActionCode actionCode)973*ec779b8eSAndroid Build Coastguard Worker void onError(status_t err, enum ActionCode actionCode) override {
974*ec779b8eSAndroid Build Coastguard Worker mCodec->mCallback->onError(err, actionCode);
975*ec779b8eSAndroid Build Coastguard Worker }
976*ec779b8eSAndroid Build Coastguard Worker
onOutputFramesRendered(int64_t mediaTimeUs,nsecs_t renderTimeNs)977*ec779b8eSAndroid Build Coastguard Worker void onOutputFramesRendered(int64_t mediaTimeUs, nsecs_t renderTimeNs) override {
978*ec779b8eSAndroid Build Coastguard Worker mCodec->mCallback->onOutputFramesRendered({RenderedFrameInfo(mediaTimeUs, renderTimeNs)});
979*ec779b8eSAndroid Build Coastguard Worker }
980*ec779b8eSAndroid Build Coastguard Worker
onOutputBuffersChanged()981*ec779b8eSAndroid Build Coastguard Worker void onOutputBuffersChanged() override {
982*ec779b8eSAndroid Build Coastguard Worker mCodec->mCallback->onOutputBuffersChanged();
983*ec779b8eSAndroid Build Coastguard Worker }
984*ec779b8eSAndroid Build Coastguard Worker
onFirstTunnelFrameReady()985*ec779b8eSAndroid Build Coastguard Worker void onFirstTunnelFrameReady() override {
986*ec779b8eSAndroid Build Coastguard Worker mCodec->mCallback->onFirstTunnelFrameReady();
987*ec779b8eSAndroid Build Coastguard Worker }
988*ec779b8eSAndroid Build Coastguard Worker
989*ec779b8eSAndroid Build Coastguard Worker private:
990*ec779b8eSAndroid Build Coastguard Worker CCodec *mCodec;
991*ec779b8eSAndroid Build Coastguard Worker };
992*ec779b8eSAndroid Build Coastguard Worker
993*ec779b8eSAndroid Build Coastguard Worker // CCodec
994*ec779b8eSAndroid Build Coastguard Worker
CCodec()995*ec779b8eSAndroid Build Coastguard Worker CCodec::CCodec()
996*ec779b8eSAndroid Build Coastguard Worker : mChannel(new CCodecBufferChannel(std::make_shared<CCodecCallbackImpl>(this))),
997*ec779b8eSAndroid Build Coastguard Worker mConfig(new CCodecConfig) {
998*ec779b8eSAndroid Build Coastguard Worker }
999*ec779b8eSAndroid Build Coastguard Worker
~CCodec()1000*ec779b8eSAndroid Build Coastguard Worker CCodec::~CCodec() {
1001*ec779b8eSAndroid Build Coastguard Worker }
1002*ec779b8eSAndroid Build Coastguard Worker
getBufferChannel()1003*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<BufferChannelBase> CCodec::getBufferChannel() {
1004*ec779b8eSAndroid Build Coastguard Worker return mChannel;
1005*ec779b8eSAndroid Build Coastguard Worker }
1006*ec779b8eSAndroid Build Coastguard Worker
tryAndReportOnError(std::function<status_t ()> job)1007*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::tryAndReportOnError(std::function<status_t()> job) {
1008*ec779b8eSAndroid Build Coastguard Worker status_t err = job();
1009*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
1010*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err, ACTION_CODE_FATAL);
1011*ec779b8eSAndroid Build Coastguard Worker }
1012*ec779b8eSAndroid Build Coastguard Worker return err;
1013*ec779b8eSAndroid Build Coastguard Worker }
1014*ec779b8eSAndroid Build Coastguard Worker
initiateAllocateComponent(const sp<AMessage> & msg)1015*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateAllocateComponent(const sp<AMessage> &msg) {
1016*ec779b8eSAndroid Build Coastguard Worker auto setAllocating = [this] {
1017*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1018*ec779b8eSAndroid Build Coastguard Worker if (state->get() != RELEASED) {
1019*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1020*ec779b8eSAndroid Build Coastguard Worker }
1021*ec779b8eSAndroid Build Coastguard Worker state->set(ALLOCATING);
1022*ec779b8eSAndroid Build Coastguard Worker return OK;
1023*ec779b8eSAndroid Build Coastguard Worker };
1024*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(setAllocating) != OK) {
1025*ec779b8eSAndroid Build Coastguard Worker return;
1026*ec779b8eSAndroid Build Coastguard Worker }
1027*ec779b8eSAndroid Build Coastguard Worker
1028*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> codecInfo;
1029*ec779b8eSAndroid Build Coastguard Worker CHECK(msg->findObject("codecInfo", &codecInfo));
1030*ec779b8eSAndroid Build Coastguard Worker // For Codec 2.0 components, componentName == codecInfo->getCodecName().
1031*ec779b8eSAndroid Build Coastguard Worker
1032*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> allocMsg(new AMessage(kWhatAllocate, this));
1033*ec779b8eSAndroid Build Coastguard Worker allocMsg->setObject("codecInfo", codecInfo);
1034*ec779b8eSAndroid Build Coastguard Worker allocMsg->post();
1035*ec779b8eSAndroid Build Coastguard Worker }
1036*ec779b8eSAndroid Build Coastguard Worker
allocate(const sp<MediaCodecInfo> & codecInfo)1037*ec779b8eSAndroid Build Coastguard Worker void CCodec::allocate(const sp<MediaCodecInfo> &codecInfo) {
1038*ec779b8eSAndroid Build Coastguard Worker if (codecInfo == nullptr) {
1039*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
1040*ec779b8eSAndroid Build Coastguard Worker return;
1041*ec779b8eSAndroid Build Coastguard Worker }
1042*ec779b8eSAndroid Build Coastguard Worker ALOGD("allocate(%s)", codecInfo->getCodecName());
1043*ec779b8eSAndroid Build Coastguard Worker mClientListener.reset(new ClientListener(this));
1044*ec779b8eSAndroid Build Coastguard Worker
1045*ec779b8eSAndroid Build Coastguard Worker AString componentName = codecInfo->getCodecName();
1046*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client> client;
1047*ec779b8eSAndroid Build Coastguard Worker
1048*ec779b8eSAndroid Build Coastguard Worker // set up preferred component store to access vendor store parameters
1049*ec779b8eSAndroid Build Coastguard Worker client = Codec2Client::CreateFromService("default");
1050*ec779b8eSAndroid Build Coastguard Worker if (client) {
1051*ec779b8eSAndroid Build Coastguard Worker ALOGI("setting up '%s' as default (vendor) store", client->getServiceName().c_str());
1052*ec779b8eSAndroid Build Coastguard Worker SetPreferredCodec2ComponentStore(
1053*ec779b8eSAndroid Build Coastguard Worker std::make_shared<Codec2ClientInterfaceWrapper>(client));
1054*ec779b8eSAndroid Build Coastguard Worker }
1055*ec779b8eSAndroid Build Coastguard Worker
1056*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
1057*ec779b8eSAndroid Build Coastguard Worker c2_status_t status = Codec2Client::CreateComponentByName(
1058*ec779b8eSAndroid Build Coastguard Worker componentName.c_str(),
1059*ec779b8eSAndroid Build Coastguard Worker mClientListener,
1060*ec779b8eSAndroid Build Coastguard Worker &comp,
1061*ec779b8eSAndroid Build Coastguard Worker &client);
1062*ec779b8eSAndroid Build Coastguard Worker if (status != C2_OK) {
1063*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed Create component: %s, error=%d", componentName.c_str(), status);
1064*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1065*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASED);
1066*ec779b8eSAndroid Build Coastguard Worker state.unlock();
1067*ec779b8eSAndroid Build Coastguard Worker mCallback->onError((status == C2_NO_MEMORY ? NO_MEMORY : UNKNOWN_ERROR), ACTION_CODE_FATAL);
1068*ec779b8eSAndroid Build Coastguard Worker state.lock();
1069*ec779b8eSAndroid Build Coastguard Worker return;
1070*ec779b8eSAndroid Build Coastguard Worker }
1071*ec779b8eSAndroid Build Coastguard Worker ALOGI("Created component [%s]", componentName.c_str());
1072*ec779b8eSAndroid Build Coastguard Worker mChannel->setComponent(comp);
1073*ec779b8eSAndroid Build Coastguard Worker auto setAllocated = [this, comp, client] {
1074*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1075*ec779b8eSAndroid Build Coastguard Worker if (state->get() != ALLOCATING) {
1076*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASED);
1077*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1078*ec779b8eSAndroid Build Coastguard Worker }
1079*ec779b8eSAndroid Build Coastguard Worker state->set(ALLOCATED);
1080*ec779b8eSAndroid Build Coastguard Worker state->comp = comp;
1081*ec779b8eSAndroid Build Coastguard Worker mClient = client;
1082*ec779b8eSAndroid Build Coastguard Worker return OK;
1083*ec779b8eSAndroid Build Coastguard Worker };
1084*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(setAllocated) != OK) {
1085*ec779b8eSAndroid Build Coastguard Worker return;
1086*ec779b8eSAndroid Build Coastguard Worker }
1087*ec779b8eSAndroid Build Coastguard Worker
1088*ec779b8eSAndroid Build Coastguard Worker // initialize config here in case setParameters is called prior to configure
1089*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1090*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1091*ec779b8eSAndroid Build Coastguard Worker status_t err = config->initialize(mClient->getParamReflector(), comp);
1092*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1093*ec779b8eSAndroid Build Coastguard Worker ALOGW("Failed to initialize configuration support");
1094*ec779b8eSAndroid Build Coastguard Worker // TODO: report error once we complete implementation.
1095*ec779b8eSAndroid Build Coastguard Worker }
1096*ec779b8eSAndroid Build Coastguard Worker config->queryConfiguration(comp);
1097*ec779b8eSAndroid Build Coastguard Worker
1098*ec779b8eSAndroid Build Coastguard Worker mCallback->onComponentAllocated(componentName.c_str());
1099*ec779b8eSAndroid Build Coastguard Worker }
1100*ec779b8eSAndroid Build Coastguard Worker
initiateConfigureComponent(const sp<AMessage> & format)1101*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateConfigureComponent(const sp<AMessage> &format) {
1102*ec779b8eSAndroid Build Coastguard Worker auto checkAllocated = [this] {
1103*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1104*ec779b8eSAndroid Build Coastguard Worker return (state->get() != ALLOCATED) ? UNKNOWN_ERROR : OK;
1105*ec779b8eSAndroid Build Coastguard Worker };
1106*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(checkAllocated) != OK) {
1107*ec779b8eSAndroid Build Coastguard Worker return;
1108*ec779b8eSAndroid Build Coastguard Worker }
1109*ec779b8eSAndroid Build Coastguard Worker
1110*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> msg(new AMessage(kWhatConfigure, this));
1111*ec779b8eSAndroid Build Coastguard Worker msg->setMessage("format", format);
1112*ec779b8eSAndroid Build Coastguard Worker msg->post();
1113*ec779b8eSAndroid Build Coastguard Worker }
1114*ec779b8eSAndroid Build Coastguard Worker
configure(const sp<AMessage> & msg)1115*ec779b8eSAndroid Build Coastguard Worker void CCodec::configure(const sp<AMessage> &msg) {
1116*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
1117*ec779b8eSAndroid Build Coastguard Worker auto checkAllocated = [this, &comp] {
1118*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1119*ec779b8eSAndroid Build Coastguard Worker if (state->get() != ALLOCATED) {
1120*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASED);
1121*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1122*ec779b8eSAndroid Build Coastguard Worker }
1123*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
1124*ec779b8eSAndroid Build Coastguard Worker return OK;
1125*ec779b8eSAndroid Build Coastguard Worker };
1126*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(checkAllocated) != OK) {
1127*ec779b8eSAndroid Build Coastguard Worker return;
1128*ec779b8eSAndroid Build Coastguard Worker }
1129*ec779b8eSAndroid Build Coastguard Worker
1130*ec779b8eSAndroid Build Coastguard Worker auto doConfig = [msg, comp, this]() -> status_t {
1131*ec779b8eSAndroid Build Coastguard Worker AString mime;
1132*ec779b8eSAndroid Build Coastguard Worker if (!msg->findString("mime", &mime)) {
1133*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1134*ec779b8eSAndroid Build Coastguard Worker }
1135*ec779b8eSAndroid Build Coastguard Worker
1136*ec779b8eSAndroid Build Coastguard Worker int32_t encoder;
1137*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32("encoder", &encoder)) {
1138*ec779b8eSAndroid Build Coastguard Worker encoder = false;
1139*ec779b8eSAndroid Build Coastguard Worker }
1140*ec779b8eSAndroid Build Coastguard Worker
1141*ec779b8eSAndroid Build Coastguard Worker int32_t flags;
1142*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32("flags", &flags)) {
1143*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1144*ec779b8eSAndroid Build Coastguard Worker }
1145*ec779b8eSAndroid Build Coastguard Worker
1146*ec779b8eSAndroid Build Coastguard Worker // TODO: read from intf()
1147*ec779b8eSAndroid Build Coastguard Worker if ((!encoder) != (comp->getName().find("encoder") == std::string::npos)) {
1148*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1149*ec779b8eSAndroid Build Coastguard Worker }
1150*ec779b8eSAndroid Build Coastguard Worker
1151*ec779b8eSAndroid Build Coastguard Worker int32_t storeMeta;
1152*ec779b8eSAndroid Build Coastguard Worker if (encoder
1153*ec779b8eSAndroid Build Coastguard Worker && msg->findInt32("android._input-metadata-buffer-type", &storeMeta)
1154*ec779b8eSAndroid Build Coastguard Worker && storeMeta != kMetadataBufferTypeInvalid) {
1155*ec779b8eSAndroid Build Coastguard Worker if (storeMeta != kMetadataBufferTypeANWBuffer) {
1156*ec779b8eSAndroid Build Coastguard Worker ALOGD("Only ANW buffers are supported for legacy metadata mode");
1157*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1158*ec779b8eSAndroid Build Coastguard Worker }
1159*ec779b8eSAndroid Build Coastguard Worker mChannel->setMetaMode(CCodecBufferChannel::MODE_ANW);
1160*ec779b8eSAndroid Build Coastguard Worker }
1161*ec779b8eSAndroid Build Coastguard Worker
1162*ec779b8eSAndroid Build Coastguard Worker status_t err = OK;
1163*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
1164*ec779b8eSAndroid Build Coastguard Worker sp<Surface> surface;
1165*ec779b8eSAndroid Build Coastguard Worker if (msg->findObject("native-window", &obj)) {
1166*ec779b8eSAndroid Build Coastguard Worker surface = static_cast<Surface *>(obj.get());
1167*ec779b8eSAndroid Build Coastguard Worker int32_t generation;
1168*ec779b8eSAndroid Build Coastguard Worker (void)msg->findInt32("native-window-generation", &generation);
1169*ec779b8eSAndroid Build Coastguard Worker // setup tunneled playback
1170*ec779b8eSAndroid Build Coastguard Worker if (surface != nullptr) {
1171*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1172*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1173*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_DECODER)
1174*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_VIDEO)) {
1175*ec779b8eSAndroid Build Coastguard Worker int32_t tunneled;
1176*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("feature-tunneled-playback", &tunneled) && tunneled != 0) {
1177*ec779b8eSAndroid Build Coastguard Worker ALOGI("Configuring TUNNELED video playback.");
1178*ec779b8eSAndroid Build Coastguard Worker
1179*ec779b8eSAndroid Build Coastguard Worker err = configureTunneledVideoPlayback(comp, &config->mSidebandHandle, msg);
1180*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1181*ec779b8eSAndroid Build Coastguard Worker ALOGE("configureTunneledVideoPlayback failed!");
1182*ec779b8eSAndroid Build Coastguard Worker return err;
1183*ec779b8eSAndroid Build Coastguard Worker }
1184*ec779b8eSAndroid Build Coastguard Worker config->mTunneled = true;
1185*ec779b8eSAndroid Build Coastguard Worker }
1186*ec779b8eSAndroid Build Coastguard Worker
1187*ec779b8eSAndroid Build Coastguard Worker int32_t pushBlankBuffersOnStop = 0;
1188*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32(KEY_PUSH_BLANK_BUFFERS_ON_STOP, &pushBlankBuffersOnStop)) {
1189*ec779b8eSAndroid Build Coastguard Worker config->mPushBlankBuffersOnStop = pushBlankBuffersOnStop == 1;
1190*ec779b8eSAndroid Build Coastguard Worker }
1191*ec779b8eSAndroid Build Coastguard Worker // secure compoment or protected content default with
1192*ec779b8eSAndroid Build Coastguard Worker // "push-blank-buffers-on-shutdown" flag
1193*ec779b8eSAndroid Build Coastguard Worker if (!config->mPushBlankBuffersOnStop) {
1194*ec779b8eSAndroid Build Coastguard Worker int32_t usageProtected;
1195*ec779b8eSAndroid Build Coastguard Worker if (comp->getName().find(".secure") != std::string::npos) {
1196*ec779b8eSAndroid Build Coastguard Worker config->mPushBlankBuffersOnStop = true;
1197*ec779b8eSAndroid Build Coastguard Worker } else if (msg->findInt32("protected", &usageProtected) && usageProtected) {
1198*ec779b8eSAndroid Build Coastguard Worker config->mPushBlankBuffersOnStop = true;
1199*ec779b8eSAndroid Build Coastguard Worker }
1200*ec779b8eSAndroid Build Coastguard Worker }
1201*ec779b8eSAndroid Build Coastguard Worker }
1202*ec779b8eSAndroid Build Coastguard Worker }
1203*ec779b8eSAndroid Build Coastguard Worker setSurface(surface, (uint32_t)generation);
1204*ec779b8eSAndroid Build Coastguard Worker }
1205*ec779b8eSAndroid Build Coastguard Worker
1206*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1207*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1208*ec779b8eSAndroid Build Coastguard Worker config->mUsingSurface = surface != nullptr;
1209*ec779b8eSAndroid Build Coastguard Worker config->mBuffersBoundToCodec = ((flags & CONFIGURE_FLAG_USE_BLOCK_MODEL) == 0);
1210*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] buffers are %sbound to CCodec for this session",
1211*ec779b8eSAndroid Build Coastguard Worker comp->getName().c_str(), config->mBuffersBoundToCodec ? "" : "not ");
1212*ec779b8eSAndroid Build Coastguard Worker
1213*ec779b8eSAndroid Build Coastguard Worker // Enforce required parameters
1214*ec779b8eSAndroid Build Coastguard Worker int32_t i32;
1215*ec779b8eSAndroid Build Coastguard Worker float flt;
1216*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & Config::IS_AUDIO) {
1217*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_SAMPLE_RATE, &i32)) {
1218*ec779b8eSAndroid Build Coastguard Worker ALOGD("sample rate is missing, which is required for audio components.");
1219*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1220*ec779b8eSAndroid Build Coastguard Worker }
1221*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_CHANNEL_COUNT, &i32)) {
1222*ec779b8eSAndroid Build Coastguard Worker ALOGD("channel count is missing, which is required for audio components.");
1223*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1224*ec779b8eSAndroid Build Coastguard Worker }
1225*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER)
1226*ec779b8eSAndroid Build Coastguard Worker && !mime.equalsIgnoreCase(MEDIA_MIMETYPE_AUDIO_FLAC)
1227*ec779b8eSAndroid Build Coastguard Worker && !msg->findInt32(KEY_BIT_RATE, &i32)
1228*ec779b8eSAndroid Build Coastguard Worker && !msg->findFloat(KEY_BIT_RATE, &flt)) {
1229*ec779b8eSAndroid Build Coastguard Worker ALOGD("bitrate is missing, which is required for audio encoders.");
1230*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1231*ec779b8eSAndroid Build Coastguard Worker }
1232*ec779b8eSAndroid Build Coastguard Worker }
1233*ec779b8eSAndroid Build Coastguard Worker int32_t width = 0;
1234*ec779b8eSAndroid Build Coastguard Worker int32_t height = 0;
1235*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & (Config::IS_IMAGE | Config::IS_VIDEO)) {
1236*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_WIDTH, &width)) {
1237*ec779b8eSAndroid Build Coastguard Worker ALOGD("width is missing, which is required for image/video components.");
1238*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1239*ec779b8eSAndroid Build Coastguard Worker }
1240*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_HEIGHT, &height)) {
1241*ec779b8eSAndroid Build Coastguard Worker ALOGD("height is missing, which is required for image/video components.");
1242*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1243*ec779b8eSAndroid Build Coastguard Worker }
1244*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER) && (config->mDomain & Config::IS_VIDEO)) {
1245*ec779b8eSAndroid Build Coastguard Worker int32_t mode = BITRATE_MODE_VBR;
1246*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32(KEY_BITRATE_MODE, &mode) && mode == BITRATE_MODE_CQ) {
1247*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_QUALITY, &i32)) {
1248*ec779b8eSAndroid Build Coastguard Worker ALOGD("quality is missing, which is required for video encoders in CQ.");
1249*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1250*ec779b8eSAndroid Build Coastguard Worker }
1251*ec779b8eSAndroid Build Coastguard Worker } else {
1252*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_BIT_RATE, &i32)
1253*ec779b8eSAndroid Build Coastguard Worker && !msg->findFloat(KEY_BIT_RATE, &flt)) {
1254*ec779b8eSAndroid Build Coastguard Worker ALOGD("bitrate is missing, which is required for video encoders.");
1255*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1256*ec779b8eSAndroid Build Coastguard Worker }
1257*ec779b8eSAndroid Build Coastguard Worker }
1258*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_I_FRAME_INTERVAL, &i32)
1259*ec779b8eSAndroid Build Coastguard Worker && !msg->findFloat(KEY_I_FRAME_INTERVAL, &flt)) {
1260*ec779b8eSAndroid Build Coastguard Worker ALOGD("I frame interval is missing, which is required for video encoders.");
1261*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1262*ec779b8eSAndroid Build Coastguard Worker }
1263*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_FRAME_RATE, &i32)
1264*ec779b8eSAndroid Build Coastguard Worker && !msg->findFloat(KEY_FRAME_RATE, &flt)) {
1265*ec779b8eSAndroid Build Coastguard Worker ALOGD("frame rate is missing, which is required for video encoders.");
1266*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1267*ec779b8eSAndroid Build Coastguard Worker }
1268*ec779b8eSAndroid Build Coastguard Worker }
1269*ec779b8eSAndroid Build Coastguard Worker }
1270*ec779b8eSAndroid Build Coastguard Worker
1271*ec779b8eSAndroid Build Coastguard Worker /*
1272*ec779b8eSAndroid Build Coastguard Worker * Handle input surface configuration
1273*ec779b8eSAndroid Build Coastguard Worker */
1274*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & (Config::IS_VIDEO | Config::IS_IMAGE))
1275*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_ENCODER)) {
1276*ec779b8eSAndroid Build Coastguard Worker config->mISConfig.reset(new InputSurfaceWrapper::Config{});
1277*ec779b8eSAndroid Build Coastguard Worker {
1278*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMinFps = 0;
1279*ec779b8eSAndroid Build Coastguard Worker int64_t value;
1280*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt64(KEY_REPEAT_PREVIOUS_FRAME_AFTER, &value) && value > 0) {
1281*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMinFps = 1e6 / value;
1282*ec779b8eSAndroid Build Coastguard Worker }
1283*ec779b8eSAndroid Build Coastguard Worker if (!msg->findFloat(
1284*ec779b8eSAndroid Build Coastguard Worker KEY_MAX_FPS_TO_ENCODER, &config->mISConfig->mMaxFps)) {
1285*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMaxFps = -1;
1286*ec779b8eSAndroid Build Coastguard Worker }
1287*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMinAdjustedFps = 0;
1288*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mFixedAdjustedFps = 0;
1289*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt64(KEY_MAX_PTS_GAP_TO_ENCODER, &value)) {
1290*ec779b8eSAndroid Build Coastguard Worker if (value < 0 && value >= INT32_MIN) {
1291*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mFixedAdjustedFps = -1e6 / value;
1292*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMaxFps = -1;
1293*ec779b8eSAndroid Build Coastguard Worker } else if (value > 0 && value <= INT32_MAX) {
1294*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mMinAdjustedFps = 1e6 / value;
1295*ec779b8eSAndroid Build Coastguard Worker }
1296*ec779b8eSAndroid Build Coastguard Worker }
1297*ec779b8eSAndroid Build Coastguard Worker }
1298*ec779b8eSAndroid Build Coastguard Worker
1299*ec779b8eSAndroid Build Coastguard Worker {
1300*ec779b8eSAndroid Build Coastguard Worker bool captureFpsFound = false;
1301*ec779b8eSAndroid Build Coastguard Worker double timeLapseFps;
1302*ec779b8eSAndroid Build Coastguard Worker float captureRate;
1303*ec779b8eSAndroid Build Coastguard Worker if (msg->findDouble("time-lapse-fps", &timeLapseFps)) {
1304*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mCaptureFps = timeLapseFps;
1305*ec779b8eSAndroid Build Coastguard Worker captureFpsFound = true;
1306*ec779b8eSAndroid Build Coastguard Worker } else if (msg->findAsFloat(KEY_CAPTURE_RATE, &captureRate)) {
1307*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mCaptureFps = captureRate;
1308*ec779b8eSAndroid Build Coastguard Worker captureFpsFound = true;
1309*ec779b8eSAndroid Build Coastguard Worker }
1310*ec779b8eSAndroid Build Coastguard Worker if (captureFpsFound) {
1311*ec779b8eSAndroid Build Coastguard Worker (void)msg->findAsFloat(KEY_FRAME_RATE, &config->mISConfig->mCodedFps);
1312*ec779b8eSAndroid Build Coastguard Worker }
1313*ec779b8eSAndroid Build Coastguard Worker }
1314*ec779b8eSAndroid Build Coastguard Worker
1315*ec779b8eSAndroid Build Coastguard Worker {
1316*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mSuspended = false;
1317*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mSuspendAtUs = -1;
1318*ec779b8eSAndroid Build Coastguard Worker int32_t value;
1319*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32(KEY_CREATE_INPUT_SURFACE_SUSPENDED, &value) && value) {
1320*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mSuspended = true;
1321*ec779b8eSAndroid Build Coastguard Worker }
1322*ec779b8eSAndroid Build Coastguard Worker }
1323*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mUsage = 0;
1324*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mPriority = INT_MAX;
1325*ec779b8eSAndroid Build Coastguard Worker }
1326*ec779b8eSAndroid Build Coastguard Worker
1327*ec779b8eSAndroid Build Coastguard Worker /*
1328*ec779b8eSAndroid Build Coastguard Worker * Handle desired color format.
1329*ec779b8eSAndroid Build Coastguard Worker */
1330*ec779b8eSAndroid Build Coastguard Worker int32_t defaultColorFormat = COLOR_FormatYUV420Flexible;
1331*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & (Config::IS_VIDEO | Config::IS_IMAGE))) {
1332*ec779b8eSAndroid Build Coastguard Worker int32_t format = 0;
1333*ec779b8eSAndroid Build Coastguard Worker // Query vendor format for Flexible YUV
1334*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> heapParams;
1335*ec779b8eSAndroid Build Coastguard Worker C2StoreFlexiblePixelFormatDescriptorsInfo *pixelFormatInfo = nullptr;
1336*ec779b8eSAndroid Build Coastguard Worker int vendorSdkVersion = base::GetIntProperty(
1337*ec779b8eSAndroid Build Coastguard Worker "ro.vendor.build.version.sdk", android_get_device_api_level());
1338*ec779b8eSAndroid Build Coastguard Worker if (mClient->query(
1339*ec779b8eSAndroid Build Coastguard Worker {},
1340*ec779b8eSAndroid Build Coastguard Worker {C2StoreFlexiblePixelFormatDescriptorsInfo::PARAM_TYPE},
1341*ec779b8eSAndroid Build Coastguard Worker C2_MAY_BLOCK,
1342*ec779b8eSAndroid Build Coastguard Worker &heapParams) == C2_OK
1343*ec779b8eSAndroid Build Coastguard Worker && heapParams.size() == 1u) {
1344*ec779b8eSAndroid Build Coastguard Worker pixelFormatInfo = C2StoreFlexiblePixelFormatDescriptorsInfo::From(
1345*ec779b8eSAndroid Build Coastguard Worker heapParams[0].get());
1346*ec779b8eSAndroid Build Coastguard Worker } else {
1347*ec779b8eSAndroid Build Coastguard Worker pixelFormatInfo = nullptr;
1348*ec779b8eSAndroid Build Coastguard Worker }
1349*ec779b8eSAndroid Build Coastguard Worker // bit depth -> format
1350*ec779b8eSAndroid Build Coastguard Worker std::map<uint32_t, uint32_t> flexPixelFormat;
1351*ec779b8eSAndroid Build Coastguard Worker std::map<uint32_t, uint32_t> flexPlanarPixelFormat;
1352*ec779b8eSAndroid Build Coastguard Worker std::map<uint32_t, uint32_t> flexSemiPlanarPixelFormat;
1353*ec779b8eSAndroid Build Coastguard Worker if (pixelFormatInfo && *pixelFormatInfo) {
1354*ec779b8eSAndroid Build Coastguard Worker for (size_t i = 0; i < pixelFormatInfo->flexCount(); ++i) {
1355*ec779b8eSAndroid Build Coastguard Worker const C2FlexiblePixelFormatDescriptorStruct &desc =
1356*ec779b8eSAndroid Build Coastguard Worker pixelFormatInfo->m.values[i];
1357*ec779b8eSAndroid Build Coastguard Worker if (desc.subsampling != C2Color::YUV_420
1358*ec779b8eSAndroid Build Coastguard Worker // TODO(b/180076105): some device report wrong layout
1359*ec779b8eSAndroid Build Coastguard Worker // || desc.layout == C2Color::INTERLEAVED_PACKED
1360*ec779b8eSAndroid Build Coastguard Worker // || desc.layout == C2Color::INTERLEAVED_ALIGNED
1361*ec779b8eSAndroid Build Coastguard Worker || desc.layout == C2Color::UNKNOWN_LAYOUT) {
1362*ec779b8eSAndroid Build Coastguard Worker continue;
1363*ec779b8eSAndroid Build Coastguard Worker }
1364*ec779b8eSAndroid Build Coastguard Worker if (flexPixelFormat.count(desc.bitDepth) == 0) {
1365*ec779b8eSAndroid Build Coastguard Worker flexPixelFormat.emplace(desc.bitDepth, desc.pixelFormat);
1366*ec779b8eSAndroid Build Coastguard Worker }
1367*ec779b8eSAndroid Build Coastguard Worker if (desc.layout == C2Color::PLANAR_PACKED
1368*ec779b8eSAndroid Build Coastguard Worker && flexPlanarPixelFormat.count(desc.bitDepth) == 0) {
1369*ec779b8eSAndroid Build Coastguard Worker flexPlanarPixelFormat.emplace(desc.bitDepth, desc.pixelFormat);
1370*ec779b8eSAndroid Build Coastguard Worker }
1371*ec779b8eSAndroid Build Coastguard Worker if (desc.layout == C2Color::SEMIPLANAR_PACKED
1372*ec779b8eSAndroid Build Coastguard Worker && flexSemiPlanarPixelFormat.count(desc.bitDepth) == 0) {
1373*ec779b8eSAndroid Build Coastguard Worker flexSemiPlanarPixelFormat.emplace(desc.bitDepth, desc.pixelFormat);
1374*ec779b8eSAndroid Build Coastguard Worker }
1375*ec779b8eSAndroid Build Coastguard Worker }
1376*ec779b8eSAndroid Build Coastguard Worker }
1377*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_COLOR_FORMAT, &format)) {
1378*ec779b8eSAndroid Build Coastguard Worker // Also handle default color format (encoders require color format, so this is only
1379*ec779b8eSAndroid Build Coastguard Worker // needed for decoders.
1380*ec779b8eSAndroid Build Coastguard Worker if (!(config->mDomain & Config::IS_ENCODER)) {
1381*ec779b8eSAndroid Build Coastguard Worker if (surface == nullptr) {
1382*ec779b8eSAndroid Build Coastguard Worker const char *prefix = "";
1383*ec779b8eSAndroid Build Coastguard Worker if (flexSemiPlanarPixelFormat.count(8) != 0) {
1384*ec779b8eSAndroid Build Coastguard Worker format = COLOR_FormatYUV420SemiPlanar;
1385*ec779b8eSAndroid Build Coastguard Worker prefix = "semi-";
1386*ec779b8eSAndroid Build Coastguard Worker } else {
1387*ec779b8eSAndroid Build Coastguard Worker format = COLOR_FormatYUV420Planar;
1388*ec779b8eSAndroid Build Coastguard Worker }
1389*ec779b8eSAndroid Build Coastguard Worker ALOGD("Client requested ByteBuffer mode decoder w/o color format set: "
1390*ec779b8eSAndroid Build Coastguard Worker "using default %splanar color format", prefix);
1391*ec779b8eSAndroid Build Coastguard Worker } else {
1392*ec779b8eSAndroid Build Coastguard Worker format = COLOR_FormatSurface;
1393*ec779b8eSAndroid Build Coastguard Worker }
1394*ec779b8eSAndroid Build Coastguard Worker defaultColorFormat = format;
1395*ec779b8eSAndroid Build Coastguard Worker }
1396*ec779b8eSAndroid Build Coastguard Worker } else {
1397*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER) || !surface) {
1398*ec779b8eSAndroid Build Coastguard Worker if (vendorSdkVersion < __ANDROID_API_S__ &&
1399*ec779b8eSAndroid Build Coastguard Worker (format == COLOR_FormatYUV420Planar ||
1400*ec779b8eSAndroid Build Coastguard Worker format == COLOR_FormatYUV420PackedPlanar ||
1401*ec779b8eSAndroid Build Coastguard Worker format == COLOR_FormatYUV420SemiPlanar ||
1402*ec779b8eSAndroid Build Coastguard Worker format == COLOR_FormatYUV420PackedSemiPlanar)) {
1403*ec779b8eSAndroid Build Coastguard Worker // pre-S framework used to map these color formats into YV12.
1404*ec779b8eSAndroid Build Coastguard Worker // Codecs from older vendor partition may be relying on
1405*ec779b8eSAndroid Build Coastguard Worker // this assumption.
1406*ec779b8eSAndroid Build Coastguard Worker format = HAL_PIXEL_FORMAT_YV12;
1407*ec779b8eSAndroid Build Coastguard Worker }
1408*ec779b8eSAndroid Build Coastguard Worker switch (format) {
1409*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUV420Flexible:
1410*ec779b8eSAndroid Build Coastguard Worker format = COLOR_FormatYUV420Planar;
1411*ec779b8eSAndroid Build Coastguard Worker if (flexPixelFormat.count(8) != 0) {
1412*ec779b8eSAndroid Build Coastguard Worker format = flexPixelFormat[8];
1413*ec779b8eSAndroid Build Coastguard Worker }
1414*ec779b8eSAndroid Build Coastguard Worker break;
1415*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUV420Planar:
1416*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUV420PackedPlanar:
1417*ec779b8eSAndroid Build Coastguard Worker if (flexPlanarPixelFormat.count(8) != 0) {
1418*ec779b8eSAndroid Build Coastguard Worker format = flexPlanarPixelFormat[8];
1419*ec779b8eSAndroid Build Coastguard Worker } else if (flexPixelFormat.count(8) != 0) {
1420*ec779b8eSAndroid Build Coastguard Worker format = flexPixelFormat[8];
1421*ec779b8eSAndroid Build Coastguard Worker }
1422*ec779b8eSAndroid Build Coastguard Worker break;
1423*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUV420SemiPlanar:
1424*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUV420PackedSemiPlanar:
1425*ec779b8eSAndroid Build Coastguard Worker if (flexSemiPlanarPixelFormat.count(8) != 0) {
1426*ec779b8eSAndroid Build Coastguard Worker format = flexSemiPlanarPixelFormat[8];
1427*ec779b8eSAndroid Build Coastguard Worker } else if (flexPixelFormat.count(8) != 0) {
1428*ec779b8eSAndroid Build Coastguard Worker format = flexPixelFormat[8];
1429*ec779b8eSAndroid Build Coastguard Worker }
1430*ec779b8eSAndroid Build Coastguard Worker break;
1431*ec779b8eSAndroid Build Coastguard Worker case COLOR_FormatYUVP010:
1432*ec779b8eSAndroid Build Coastguard Worker format = COLOR_FormatYUVP010;
1433*ec779b8eSAndroid Build Coastguard Worker if (flexSemiPlanarPixelFormat.count(10) != 0) {
1434*ec779b8eSAndroid Build Coastguard Worker format = flexSemiPlanarPixelFormat[10];
1435*ec779b8eSAndroid Build Coastguard Worker } else if (flexPixelFormat.count(10) != 0) {
1436*ec779b8eSAndroid Build Coastguard Worker format = flexPixelFormat[10];
1437*ec779b8eSAndroid Build Coastguard Worker }
1438*ec779b8eSAndroid Build Coastguard Worker break;
1439*ec779b8eSAndroid Build Coastguard Worker default:
1440*ec779b8eSAndroid Build Coastguard Worker // No-op
1441*ec779b8eSAndroid Build Coastguard Worker break;
1442*ec779b8eSAndroid Build Coastguard Worker }
1443*ec779b8eSAndroid Build Coastguard Worker }
1444*ec779b8eSAndroid Build Coastguard Worker }
1445*ec779b8eSAndroid Build Coastguard Worker
1446*ec779b8eSAndroid Build Coastguard Worker if (format != 0) {
1447*ec779b8eSAndroid Build Coastguard Worker msg->setInt32("android._color-format", format);
1448*ec779b8eSAndroid Build Coastguard Worker }
1449*ec779b8eSAndroid Build Coastguard Worker }
1450*ec779b8eSAndroid Build Coastguard Worker
1451*ec779b8eSAndroid Build Coastguard Worker /*
1452*ec779b8eSAndroid Build Coastguard Worker * Handle dataspace
1453*ec779b8eSAndroid Build Coastguard Worker */
1454*ec779b8eSAndroid Build Coastguard Worker int32_t usingRecorder;
1455*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("android._using-recorder", &usingRecorder) && usingRecorder) {
1456*ec779b8eSAndroid Build Coastguard Worker android_dataspace dataSpace = HAL_DATASPACE_BT709;
1457*ec779b8eSAndroid Build Coastguard Worker int32_t width, height;
1458*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("width", &width)
1459*ec779b8eSAndroid Build Coastguard Worker && msg->findInt32("height", &height)) {
1460*ec779b8eSAndroid Build Coastguard Worker ColorAspects aspects;
1461*ec779b8eSAndroid Build Coastguard Worker getColorAspectsFromFormat(msg, aspects);
1462*ec779b8eSAndroid Build Coastguard Worker setDefaultCodecColorAspectsIfNeeded(aspects, width, height);
1463*ec779b8eSAndroid Build Coastguard Worker // TODO: read dataspace / color aspect from the component
1464*ec779b8eSAndroid Build Coastguard Worker setColorAspectsIntoFormat(aspects, const_cast<sp<AMessage> &>(msg));
1465*ec779b8eSAndroid Build Coastguard Worker dataSpace = getDataSpaceForColorAspects(aspects, true /* mayexpand */);
1466*ec779b8eSAndroid Build Coastguard Worker }
1467*ec779b8eSAndroid Build Coastguard Worker msg->setInt32("android._dataspace", (int32_t)dataSpace);
1468*ec779b8eSAndroid Build Coastguard Worker ALOGD("setting dataspace to %x", dataSpace);
1469*ec779b8eSAndroid Build Coastguard Worker }
1470*ec779b8eSAndroid Build Coastguard Worker
1471*ec779b8eSAndroid Build Coastguard Worker int32_t subscribeToAllVendorParams;
1472*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("x-*", &subscribeToAllVendorParams) && subscribeToAllVendorParams) {
1473*ec779b8eSAndroid Build Coastguard Worker if (config->subscribeToAllVendorParams(comp, C2_MAY_BLOCK) != OK) {
1474*ec779b8eSAndroid Build Coastguard Worker ALOGD("[%s] Failed to subscribe to all vendor params", comp->getName().c_str());
1475*ec779b8eSAndroid Build Coastguard Worker }
1476*ec779b8eSAndroid Build Coastguard Worker }
1477*ec779b8eSAndroid Build Coastguard Worker
1478*ec779b8eSAndroid Build Coastguard Worker /*
1479*ec779b8eSAndroid Build Coastguard Worker * configure mock region of interest if Feature_Roi is enabled
1480*ec779b8eSAndroid Build Coastguard Worker */
1481*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->region_of_interest()
1482*ec779b8eSAndroid Build Coastguard Worker && android::media::codec::provider_->region_of_interest_support()) {
1483*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER) && (config->mDomain & Config::IS_VIDEO)) {
1484*ec779b8eSAndroid Build Coastguard Worker int32_t enableRoi;
1485*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("feature-region-of-interest", &enableRoi) && enableRoi != 0) {
1486*ec779b8eSAndroid Build Coastguard Worker if (!msg->contains(PARAMETER_KEY_QP_OFFSET_MAP) &&
1487*ec779b8eSAndroid Build Coastguard Worker !msg->contains(PARAMETER_KEY_QP_OFFSET_RECTS)) {
1488*ec779b8eSAndroid Build Coastguard Worker msg->setString(PARAMETER_KEY_QP_OFFSET_RECTS,
1489*ec779b8eSAndroid Build Coastguard Worker AStringPrintf("%d,%d-%d,%d=%d;", 0, 0, height, width, 0));
1490*ec779b8eSAndroid Build Coastguard Worker }
1491*ec779b8eSAndroid Build Coastguard Worker }
1492*ec779b8eSAndroid Build Coastguard Worker }
1493*ec779b8eSAndroid Build Coastguard Worker }
1494*ec779b8eSAndroid Build Coastguard Worker
1495*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> configUpdate;
1496*ec779b8eSAndroid Build Coastguard Worker // NOTE: We used to ignore "video-bitrate" at configure; replicate
1497*ec779b8eSAndroid Build Coastguard Worker // the behavior here.
1498*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> sdkParams = msg;
1499*ec779b8eSAndroid Build Coastguard Worker int32_t videoBitrate;
1500*ec779b8eSAndroid Build Coastguard Worker if (sdkParams->findInt32(PARAMETER_KEY_VIDEO_BITRATE, &videoBitrate)) {
1501*ec779b8eSAndroid Build Coastguard Worker sdkParams = msg->dup();
1502*ec779b8eSAndroid Build Coastguard Worker sdkParams->removeEntryAt(sdkParams->findEntryByName(PARAMETER_KEY_VIDEO_BITRATE));
1503*ec779b8eSAndroid Build Coastguard Worker }
1504*ec779b8eSAndroid Build Coastguard Worker err = config->getConfigUpdateFromSdkParams(
1505*ec779b8eSAndroid Build Coastguard Worker comp, sdkParams, Config::IS_CONFIG, C2_DONT_BLOCK, &configUpdate);
1506*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1507*ec779b8eSAndroid Build Coastguard Worker ALOGW("failed to convert configuration to c2 params");
1508*ec779b8eSAndroid Build Coastguard Worker }
1509*ec779b8eSAndroid Build Coastguard Worker
1510*ec779b8eSAndroid Build Coastguard Worker int32_t maxBframes = 0;
1511*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER)
1512*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_VIDEO)
1513*ec779b8eSAndroid Build Coastguard Worker && sdkParams->findInt32(KEY_MAX_B_FRAMES, &maxBframes)
1514*ec779b8eSAndroid Build Coastguard Worker && maxBframes > 0) {
1515*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2StreamGopTuning::output> gop =
1516*ec779b8eSAndroid Build Coastguard Worker C2StreamGopTuning::output::AllocUnique(2 /* flexCount */, 0u /* stream */);
1517*ec779b8eSAndroid Build Coastguard Worker gop->m.values[0] = { P_FRAME, UINT32_MAX };
1518*ec779b8eSAndroid Build Coastguard Worker gop->m.values[1] = {
1519*ec779b8eSAndroid Build Coastguard Worker C2Config::picture_type_t(P_FRAME | B_FRAME),
1520*ec779b8eSAndroid Build Coastguard Worker uint32_t(maxBframes)
1521*ec779b8eSAndroid Build Coastguard Worker };
1522*ec779b8eSAndroid Build Coastguard Worker configUpdate.push_back(std::move(gop));
1523*ec779b8eSAndroid Build Coastguard Worker }
1524*ec779b8eSAndroid Build Coastguard Worker
1525*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER)
1526*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_VIDEO)) {
1527*ec779b8eSAndroid Build Coastguard Worker // we may not use all 3 of these entries
1528*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2StreamPictureQuantizationTuning::output> qp =
1529*ec779b8eSAndroid Build Coastguard Worker C2StreamPictureQuantizationTuning::output::AllocUnique(3 /* flexCount */,
1530*ec779b8eSAndroid Build Coastguard Worker 0u /* stream */);
1531*ec779b8eSAndroid Build Coastguard Worker
1532*ec779b8eSAndroid Build Coastguard Worker int ix = 0;
1533*ec779b8eSAndroid Build Coastguard Worker
1534*ec779b8eSAndroid Build Coastguard Worker int32_t iMax = INT32_MAX;
1535*ec779b8eSAndroid Build Coastguard Worker int32_t iMin = INT32_MIN;
1536*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_I_MAX, &iMax);
1537*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_I_MIN, &iMin);
1538*ec779b8eSAndroid Build Coastguard Worker if (iMax != INT32_MAX || iMin != INT32_MIN) {
1539*ec779b8eSAndroid Build Coastguard Worker qp->m.values[ix++] = {I_FRAME, iMin, iMax};
1540*ec779b8eSAndroid Build Coastguard Worker }
1541*ec779b8eSAndroid Build Coastguard Worker
1542*ec779b8eSAndroid Build Coastguard Worker int32_t pMax = INT32_MAX;
1543*ec779b8eSAndroid Build Coastguard Worker int32_t pMin = INT32_MIN;
1544*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_P_MAX, &pMax);
1545*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_P_MIN, &pMin);
1546*ec779b8eSAndroid Build Coastguard Worker if (pMax != INT32_MAX || pMin != INT32_MIN) {
1547*ec779b8eSAndroid Build Coastguard Worker qp->m.values[ix++] = {P_FRAME, pMin, pMax};
1548*ec779b8eSAndroid Build Coastguard Worker }
1549*ec779b8eSAndroid Build Coastguard Worker
1550*ec779b8eSAndroid Build Coastguard Worker int32_t bMax = INT32_MAX;
1551*ec779b8eSAndroid Build Coastguard Worker int32_t bMin = INT32_MIN;
1552*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_B_MAX, &bMax);
1553*ec779b8eSAndroid Build Coastguard Worker (void) sdkParams->findInt32(KEY_VIDEO_QP_B_MIN, &bMin);
1554*ec779b8eSAndroid Build Coastguard Worker if (bMax != INT32_MAX || bMin != INT32_MIN) {
1555*ec779b8eSAndroid Build Coastguard Worker qp->m.values[ix++] = {B_FRAME, bMin, bMax};
1556*ec779b8eSAndroid Build Coastguard Worker }
1557*ec779b8eSAndroid Build Coastguard Worker
1558*ec779b8eSAndroid Build Coastguard Worker // adjust to reflect actual use.
1559*ec779b8eSAndroid Build Coastguard Worker qp->setFlexCount(ix);
1560*ec779b8eSAndroid Build Coastguard Worker
1561*ec779b8eSAndroid Build Coastguard Worker configUpdate.push_back(std::move(qp));
1562*ec779b8eSAndroid Build Coastguard Worker }
1563*ec779b8eSAndroid Build Coastguard Worker
1564*ec779b8eSAndroid Build Coastguard Worker int32_t background = 0;
1565*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_VIDEO)
1566*ec779b8eSAndroid Build Coastguard Worker && msg->findInt32("android._background-mode", &background)
1567*ec779b8eSAndroid Build Coastguard Worker && background) {
1568*ec779b8eSAndroid Build Coastguard Worker androidSetThreadPriority(gettid(), ANDROID_PRIORITY_BACKGROUND);
1569*ec779b8eSAndroid Build Coastguard Worker if (config->mISConfig) {
1570*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mPriority = ANDROID_PRIORITY_BACKGROUND;
1571*ec779b8eSAndroid Build Coastguard Worker }
1572*ec779b8eSAndroid Build Coastguard Worker }
1573*ec779b8eSAndroid Build Coastguard Worker
1574*ec779b8eSAndroid Build Coastguard Worker err = config->setParameters(comp, configUpdate, C2_DONT_BLOCK);
1575*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1576*ec779b8eSAndroid Build Coastguard Worker ALOGW("failed to configure c2 params");
1577*ec779b8eSAndroid Build Coastguard Worker return err;
1578*ec779b8eSAndroid Build Coastguard Worker }
1579*ec779b8eSAndroid Build Coastguard Worker
1580*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
1581*ec779b8eSAndroid Build Coastguard Worker C2StreamUsageTuning::input usage(0u, 0u);
1582*ec779b8eSAndroid Build Coastguard Worker C2StreamMaxBufferSizeInfo::input maxInputSize(0u, 0u);
1583*ec779b8eSAndroid Build Coastguard Worker C2PrependHeaderModeSetting prepend(PREPEND_HEADER_TO_NONE);
1584*ec779b8eSAndroid Build Coastguard Worker
1585*ec779b8eSAndroid Build Coastguard Worker C2Param::Index colorAspectsRequestIndex =
1586*ec779b8eSAndroid Build Coastguard Worker C2StreamColorAspectsInfo::output::PARAM_TYPE | C2Param::CoreIndex::IS_REQUEST_FLAG;
1587*ec779b8eSAndroid Build Coastguard Worker std::initializer_list<C2Param::Index> indices {
1588*ec779b8eSAndroid Build Coastguard Worker colorAspectsRequestIndex.withStream(0u),
1589*ec779b8eSAndroid Build Coastguard Worker };
1590*ec779b8eSAndroid Build Coastguard Worker int32_t colorTransferRequest = 0;
1591*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & (Config::IS_IMAGE | Config::IS_VIDEO)
1592*ec779b8eSAndroid Build Coastguard Worker && !sdkParams->findInt32("color-transfer-request", &colorTransferRequest)) {
1593*ec779b8eSAndroid Build Coastguard Worker colorTransferRequest = 0;
1594*ec779b8eSAndroid Build Coastguard Worker }
1595*ec779b8eSAndroid Build Coastguard Worker c2_status_t c2err = C2_OK;
1596*ec779b8eSAndroid Build Coastguard Worker if (colorTransferRequest != 0) {
1597*ec779b8eSAndroid Build Coastguard Worker c2err = comp->query(
1598*ec779b8eSAndroid Build Coastguard Worker { &usage, &maxInputSize, &prepend },
1599*ec779b8eSAndroid Build Coastguard Worker indices,
1600*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1601*ec779b8eSAndroid Build Coastguard Worker ¶ms);
1602*ec779b8eSAndroid Build Coastguard Worker } else {
1603*ec779b8eSAndroid Build Coastguard Worker c2err = comp->query(
1604*ec779b8eSAndroid Build Coastguard Worker { &usage, &maxInputSize, &prepend },
1605*ec779b8eSAndroid Build Coastguard Worker {},
1606*ec779b8eSAndroid Build Coastguard Worker C2_DONT_BLOCK,
1607*ec779b8eSAndroid Build Coastguard Worker ¶ms);
1608*ec779b8eSAndroid Build Coastguard Worker }
1609*ec779b8eSAndroid Build Coastguard Worker if (c2err != C2_OK && c2err != C2_BAD_INDEX) {
1610*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to query component interface: %d", c2err);
1611*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1612*ec779b8eSAndroid Build Coastguard Worker }
1613*ec779b8eSAndroid Build Coastguard Worker if (usage) {
1614*ec779b8eSAndroid Build Coastguard Worker if (usage.value & C2MemoryUsage::CPU_READ) {
1615*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32("using-sw-read-often", true);
1616*ec779b8eSAndroid Build Coastguard Worker }
1617*ec779b8eSAndroid Build Coastguard Worker if (config->mISConfig) {
1618*ec779b8eSAndroid Build Coastguard Worker C2AndroidMemoryUsage androidUsage(C2MemoryUsage(usage.value));
1619*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mUsage = androidUsage.asGrallocUsage();
1620*ec779b8eSAndroid Build Coastguard Worker }
1621*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt64("android._C2MemoryUsage", usage.value);
1622*ec779b8eSAndroid Build Coastguard Worker }
1623*ec779b8eSAndroid Build Coastguard Worker
1624*ec779b8eSAndroid Build Coastguard Worker // NOTE: we don't blindly use client specified input size if specified as clients
1625*ec779b8eSAndroid Build Coastguard Worker // at times specify too small size. Instead, mimic the behavior from OMX, where the
1626*ec779b8eSAndroid Build Coastguard Worker // client specified size is only used to ask for bigger buffers than component suggested
1627*ec779b8eSAndroid Build Coastguard Worker // size.
1628*ec779b8eSAndroid Build Coastguard Worker int32_t clientInputSize = 0;
1629*ec779b8eSAndroid Build Coastguard Worker bool clientSpecifiedInputSize =
1630*ec779b8eSAndroid Build Coastguard Worker msg->findInt32(KEY_MAX_INPUT_SIZE, &clientInputSize) && clientInputSize > 0;
1631*ec779b8eSAndroid Build Coastguard Worker // TEMP: enforce minimum buffer size of 1MB for video decoders
1632*ec779b8eSAndroid Build Coastguard Worker // and 16K / 4K for audio encoders/decoders
1633*ec779b8eSAndroid Build Coastguard Worker if (maxInputSize.value == 0) {
1634*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & Config::IS_AUDIO) {
1635*ec779b8eSAndroid Build Coastguard Worker maxInputSize.value = encoder ? 16384 : 4096;
1636*ec779b8eSAndroid Build Coastguard Worker } else if (!encoder) {
1637*ec779b8eSAndroid Build Coastguard Worker maxInputSize.value = 1048576u;
1638*ec779b8eSAndroid Build Coastguard Worker }
1639*ec779b8eSAndroid Build Coastguard Worker }
1640*ec779b8eSAndroid Build Coastguard Worker
1641*ec779b8eSAndroid Build Coastguard Worker // verify that CSD fits into this size (if defined)
1642*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_DECODER) && maxInputSize.value > 0) {
1643*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> csd;
1644*ec779b8eSAndroid Build Coastguard Worker for (size_t ix = 0; msg->findBuffer(StringPrintf("csd-%zu", ix).c_str(), &csd); ++ix) {
1645*ec779b8eSAndroid Build Coastguard Worker if (csd && csd->size() > maxInputSize.value) {
1646*ec779b8eSAndroid Build Coastguard Worker maxInputSize.value = csd->size();
1647*ec779b8eSAndroid Build Coastguard Worker }
1648*ec779b8eSAndroid Build Coastguard Worker }
1649*ec779b8eSAndroid Build Coastguard Worker }
1650*ec779b8eSAndroid Build Coastguard Worker
1651*ec779b8eSAndroid Build Coastguard Worker // TODO: do this based on component requiring linear allocator for input
1652*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_DECODER) || (config->mDomain & Config::IS_AUDIO)) {
1653*ec779b8eSAndroid Build Coastguard Worker if (clientSpecifiedInputSize) {
1654*ec779b8eSAndroid Build Coastguard Worker // Warn that we're overriding client's max input size if necessary.
1655*ec779b8eSAndroid Build Coastguard Worker if ((uint32_t)clientInputSize < maxInputSize.value) {
1656*ec779b8eSAndroid Build Coastguard Worker ALOGD("client requested max input size %d, which is smaller than "
1657*ec779b8eSAndroid Build Coastguard Worker "what component recommended (%u); overriding with component "
1658*ec779b8eSAndroid Build Coastguard Worker "recommendation.", clientInputSize, maxInputSize.value);
1659*ec779b8eSAndroid Build Coastguard Worker ALOGW("This behavior is subject to change. It is recommended that "
1660*ec779b8eSAndroid Build Coastguard Worker "app developers double check whether the requested "
1661*ec779b8eSAndroid Build Coastguard Worker "max input size is in reasonable range.");
1662*ec779b8eSAndroid Build Coastguard Worker } else {
1663*ec779b8eSAndroid Build Coastguard Worker maxInputSize.value = clientInputSize;
1664*ec779b8eSAndroid Build Coastguard Worker }
1665*ec779b8eSAndroid Build Coastguard Worker }
1666*ec779b8eSAndroid Build Coastguard Worker // Pass max input size on input format to the buffer channel (if supplied by the
1667*ec779b8eSAndroid Build Coastguard Worker // component or by a default)
1668*ec779b8eSAndroid Build Coastguard Worker if (maxInputSize.value) {
1669*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32(
1670*ec779b8eSAndroid Build Coastguard Worker KEY_MAX_INPUT_SIZE,
1671*ec779b8eSAndroid Build Coastguard Worker (int32_t)(c2_min(maxInputSize.value, uint32_t(INT32_MAX))));
1672*ec779b8eSAndroid Build Coastguard Worker }
1673*ec779b8eSAndroid Build Coastguard Worker }
1674*ec779b8eSAndroid Build Coastguard Worker
1675*ec779b8eSAndroid Build Coastguard Worker int32_t clientPrepend;
1676*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_VIDEO)
1677*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_ENCODER)
1678*ec779b8eSAndroid Build Coastguard Worker && msg->findInt32(KEY_PREPEND_HEADER_TO_SYNC_FRAMES, &clientPrepend)
1679*ec779b8eSAndroid Build Coastguard Worker && clientPrepend
1680*ec779b8eSAndroid Build Coastguard Worker && (!prepend || prepend.value != PREPEND_HEADER_TO_ALL_SYNC)) {
1681*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set KEY_PREPEND_HEADER_TO_SYNC_FRAMES");
1682*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE;
1683*ec779b8eSAndroid Build Coastguard Worker }
1684*ec779b8eSAndroid Build Coastguard Worker
1685*ec779b8eSAndroid Build Coastguard Worker int32_t componentColorFormat = 0;
1686*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & (Config::IS_VIDEO | Config::IS_IMAGE))) {
1687*ec779b8eSAndroid Build Coastguard Worker // propagate HDR static info to output format for both encoders and decoders
1688*ec779b8eSAndroid Build Coastguard Worker // if component supports this info, we will update from component, but only the raw port,
1689*ec779b8eSAndroid Build Coastguard Worker // so don't propagate if component already filled it in.
1690*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> hdrInfo;
1691*ec779b8eSAndroid Build Coastguard Worker if (msg->findBuffer(KEY_HDR_STATIC_INFO, &hdrInfo)
1692*ec779b8eSAndroid Build Coastguard Worker && !config->mOutputFormat->findBuffer(KEY_HDR_STATIC_INFO, &hdrInfo)) {
1693*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setBuffer(KEY_HDR_STATIC_INFO, hdrInfo);
1694*ec779b8eSAndroid Build Coastguard Worker }
1695*ec779b8eSAndroid Build Coastguard Worker
1696*ec779b8eSAndroid Build Coastguard Worker // Set desired color format from configuration parameter
1697*ec779b8eSAndroid Build Coastguard Worker int32_t format;
1698*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32(KEY_COLOR_FORMAT, &format)) {
1699*ec779b8eSAndroid Build Coastguard Worker format = defaultColorFormat;
1700*ec779b8eSAndroid Build Coastguard Worker }
1701*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & Config::IS_ENCODER) {
1702*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32(KEY_COLOR_FORMAT, format);
1703*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("android._color-format", &componentColorFormat)) {
1704*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32("android._color-format", componentColorFormat);
1705*ec779b8eSAndroid Build Coastguard Worker }
1706*ec779b8eSAndroid Build Coastguard Worker } else {
1707*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32(KEY_COLOR_FORMAT, format);
1708*ec779b8eSAndroid Build Coastguard Worker }
1709*ec779b8eSAndroid Build Coastguard Worker }
1710*ec779b8eSAndroid Build Coastguard Worker
1711*ec779b8eSAndroid Build Coastguard Worker // propagate encoder delay and padding to output format
1712*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_DECODER) && (config->mDomain & Config::IS_AUDIO)) {
1713*ec779b8eSAndroid Build Coastguard Worker int delay = 0;
1714*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("encoder-delay", &delay)) {
1715*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32("encoder-delay", delay);
1716*ec779b8eSAndroid Build Coastguard Worker }
1717*ec779b8eSAndroid Build Coastguard Worker int padding = 0;
1718*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("encoder-padding", &padding)) {
1719*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32("encoder-padding", padding);
1720*ec779b8eSAndroid Build Coastguard Worker }
1721*ec779b8eSAndroid Build Coastguard Worker }
1722*ec779b8eSAndroid Build Coastguard Worker
1723*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & Config::IS_AUDIO) {
1724*ec779b8eSAndroid Build Coastguard Worker // set channel-mask
1725*ec779b8eSAndroid Build Coastguard Worker int32_t mask;
1726*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32(KEY_CHANNEL_MASK, &mask)) {
1727*ec779b8eSAndroid Build Coastguard Worker if (config->mDomain & Config::IS_ENCODER) {
1728*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32(KEY_CHANNEL_MASK, mask);
1729*ec779b8eSAndroid Build Coastguard Worker } else {
1730*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32(KEY_CHANNEL_MASK, mask);
1731*ec779b8eSAndroid Build Coastguard Worker }
1732*ec779b8eSAndroid Build Coastguard Worker }
1733*ec779b8eSAndroid Build Coastguard Worker
1734*ec779b8eSAndroid Build Coastguard Worker // set PCM encoding
1735*ec779b8eSAndroid Build Coastguard Worker int32_t pcmEncoding = kAudioEncodingPcm16bit;
1736*ec779b8eSAndroid Build Coastguard Worker msg->findInt32(KEY_PCM_ENCODING, &pcmEncoding);
1737*ec779b8eSAndroid Build Coastguard Worker if (encoder) {
1738*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32("android._config-pcm-encoding", pcmEncoding);
1739*ec779b8eSAndroid Build Coastguard Worker } else {
1740*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32("android._config-pcm-encoding", pcmEncoding);
1741*ec779b8eSAndroid Build Coastguard Worker }
1742*ec779b8eSAndroid Build Coastguard Worker }
1743*ec779b8eSAndroid Build Coastguard Worker
1744*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Param> colorTransferRequestParam;
1745*ec779b8eSAndroid Build Coastguard Worker for (std::unique_ptr<C2Param> ¶m : params) {
1746*ec779b8eSAndroid Build Coastguard Worker if (param->index() == colorAspectsRequestIndex.withStream(0u)) {
1747*ec779b8eSAndroid Build Coastguard Worker ALOGI("found color transfer request param");
1748*ec779b8eSAndroid Build Coastguard Worker colorTransferRequestParam = std::move(param);
1749*ec779b8eSAndroid Build Coastguard Worker }
1750*ec779b8eSAndroid Build Coastguard Worker }
1751*ec779b8eSAndroid Build Coastguard Worker
1752*ec779b8eSAndroid Build Coastguard Worker if (colorTransferRequest != 0) {
1753*ec779b8eSAndroid Build Coastguard Worker if (colorTransferRequestParam && *colorTransferRequestParam) {
1754*ec779b8eSAndroid Build Coastguard Worker C2StreamColorAspectsInfo::output *info =
1755*ec779b8eSAndroid Build Coastguard Worker static_cast<C2StreamColorAspectsInfo::output *>(
1756*ec779b8eSAndroid Build Coastguard Worker colorTransferRequestParam.get());
1757*ec779b8eSAndroid Build Coastguard Worker if (!C2Mapper::map(info->transfer, &colorTransferRequest)) {
1758*ec779b8eSAndroid Build Coastguard Worker colorTransferRequest = 0;
1759*ec779b8eSAndroid Build Coastguard Worker }
1760*ec779b8eSAndroid Build Coastguard Worker } else {
1761*ec779b8eSAndroid Build Coastguard Worker colorTransferRequest = 0;
1762*ec779b8eSAndroid Build Coastguard Worker }
1763*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32("color-transfer-request", colorTransferRequest);
1764*ec779b8eSAndroid Build Coastguard Worker }
1765*ec779b8eSAndroid Build Coastguard Worker
1766*ec779b8eSAndroid Build Coastguard Worker if (componentColorFormat != 0 && componentColorFormat != COLOR_FormatSurface) {
1767*ec779b8eSAndroid Build Coastguard Worker // Need to get stride/vstride
1768*ec779b8eSAndroid Build Coastguard Worker uint32_t pixelFormat = PIXEL_FORMAT_UNKNOWN;
1769*ec779b8eSAndroid Build Coastguard Worker if (C2Mapper::mapPixelFormatFrameworkToCodec(componentColorFormat, &pixelFormat)) {
1770*ec779b8eSAndroid Build Coastguard Worker // TODO: retrieve these values without allocating a buffer.
1771*ec779b8eSAndroid Build Coastguard Worker // Currently allocating a buffer is necessary to retrieve the layout.
1772*ec779b8eSAndroid Build Coastguard Worker int64_t blockUsage =
1773*ec779b8eSAndroid Build Coastguard Worker usage.value | C2MemoryUsage::CPU_READ | C2MemoryUsage::CPU_WRITE;
1774*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2GraphicBlock> block = FetchGraphicBlock(
1775*ec779b8eSAndroid Build Coastguard Worker align(width, 2), align(height, 2), componentColorFormat, blockUsage,
1776*ec779b8eSAndroid Build Coastguard Worker {comp->getName()});
1777*ec779b8eSAndroid Build Coastguard Worker sp<GraphicBlockBuffer> buffer;
1778*ec779b8eSAndroid Build Coastguard Worker if (block) {
1779*ec779b8eSAndroid Build Coastguard Worker buffer = GraphicBlockBuffer::Allocate(
1780*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat,
1781*ec779b8eSAndroid Build Coastguard Worker block,
1782*ec779b8eSAndroid Build Coastguard Worker [](size_t size) -> sp<ABuffer> { return new ABuffer(size); });
1783*ec779b8eSAndroid Build Coastguard Worker } else {
1784*ec779b8eSAndroid Build Coastguard Worker ALOGD("Failed to allocate a graphic block "
1785*ec779b8eSAndroid Build Coastguard Worker "(width=%d height=%d pixelFormat=%u usage=%llx)",
1786*ec779b8eSAndroid Build Coastguard Worker width, height, pixelFormat, (long long)blockUsage);
1787*ec779b8eSAndroid Build Coastguard Worker // This means that byte buffer mode is not supported in this configuration
1788*ec779b8eSAndroid Build Coastguard Worker // anyway. Skip setting stride/vstride to input format.
1789*ec779b8eSAndroid Build Coastguard Worker }
1790*ec779b8eSAndroid Build Coastguard Worker if (buffer) {
1791*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> imageData = buffer->getImageData();
1792*ec779b8eSAndroid Build Coastguard Worker MediaImage2 *img = nullptr;
1793*ec779b8eSAndroid Build Coastguard Worker if (imageData && imageData->data()
1794*ec779b8eSAndroid Build Coastguard Worker && imageData->size() >= sizeof(MediaImage2)) {
1795*ec779b8eSAndroid Build Coastguard Worker img = (MediaImage2*)imageData->data();
1796*ec779b8eSAndroid Build Coastguard Worker }
1797*ec779b8eSAndroid Build Coastguard Worker if (img && img->mNumPlanes > 0 && img->mType != img->MEDIA_IMAGE_TYPE_UNKNOWN) {
1798*ec779b8eSAndroid Build Coastguard Worker int32_t stride = img->mPlane[0].mRowInc;
1799*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32(KEY_STRIDE, stride);
1800*ec779b8eSAndroid Build Coastguard Worker if (img->mNumPlanes > 1 && stride > 0) {
1801*ec779b8eSAndroid Build Coastguard Worker int64_t offsetDelta =
1802*ec779b8eSAndroid Build Coastguard Worker (int64_t)img->mPlane[1].mOffset - (int64_t)img->mPlane[0].mOffset;
1803*ec779b8eSAndroid Build Coastguard Worker if (offsetDelta % stride == 0) {
1804*ec779b8eSAndroid Build Coastguard Worker int32_t vstride = int32_t(offsetDelta / stride);
1805*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32(KEY_SLICE_HEIGHT, vstride);
1806*ec779b8eSAndroid Build Coastguard Worker } else {
1807*ec779b8eSAndroid Build Coastguard Worker ALOGD("Cannot report accurate slice height: "
1808*ec779b8eSAndroid Build Coastguard Worker "offsetDelta = %lld stride = %d",
1809*ec779b8eSAndroid Build Coastguard Worker (long long)offsetDelta, stride);
1810*ec779b8eSAndroid Build Coastguard Worker }
1811*ec779b8eSAndroid Build Coastguard Worker }
1812*ec779b8eSAndroid Build Coastguard Worker }
1813*ec779b8eSAndroid Build Coastguard Worker }
1814*ec779b8eSAndroid Build Coastguard Worker }
1815*ec779b8eSAndroid Build Coastguard Worker }
1816*ec779b8eSAndroid Build Coastguard Worker
1817*ec779b8eSAndroid Build Coastguard Worker if (config->mTunneled) {
1818*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->setInt32("android._tunneled", 1);
1819*ec779b8eSAndroid Build Coastguard Worker }
1820*ec779b8eSAndroid Build Coastguard Worker
1821*ec779b8eSAndroid Build Coastguard Worker // Convert an encoding statistics level to corresponding encoding statistics
1822*ec779b8eSAndroid Build Coastguard Worker // kinds
1823*ec779b8eSAndroid Build Coastguard Worker int32_t encodingStatisticsLevel = VIDEO_ENCODING_STATISTICS_LEVEL_NONE;
1824*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & Config::IS_ENCODER)
1825*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_VIDEO)
1826*ec779b8eSAndroid Build Coastguard Worker && msg->findInt32(KEY_VIDEO_ENCODING_STATISTICS_LEVEL, &encodingStatisticsLevel)) {
1827*ec779b8eSAndroid Build Coastguard Worker // Higher level include all the enc stats belong to lower level.
1828*ec779b8eSAndroid Build Coastguard Worker switch (encodingStatisticsLevel) {
1829*ec779b8eSAndroid Build Coastguard Worker // case VIDEO_ENCODING_STATISTICS_LEVEL_2: // reserved for the future level 2
1830*ec779b8eSAndroid Build Coastguard Worker // with more enc stat kinds
1831*ec779b8eSAndroid Build Coastguard Worker // Future extended encoding statistics for the level 2 should be added here
1832*ec779b8eSAndroid Build Coastguard Worker case VIDEO_ENCODING_STATISTICS_LEVEL_1:
1833*ec779b8eSAndroid Build Coastguard Worker config->subscribeToConfigUpdate(
1834*ec779b8eSAndroid Build Coastguard Worker comp,
1835*ec779b8eSAndroid Build Coastguard Worker {
1836*ec779b8eSAndroid Build Coastguard Worker C2AndroidStreamAverageBlockQuantizationInfo::output::PARAM_TYPE,
1837*ec779b8eSAndroid Build Coastguard Worker C2StreamPictureTypeInfo::output::PARAM_TYPE,
1838*ec779b8eSAndroid Build Coastguard Worker });
1839*ec779b8eSAndroid Build Coastguard Worker break;
1840*ec779b8eSAndroid Build Coastguard Worker case VIDEO_ENCODING_STATISTICS_LEVEL_NONE:
1841*ec779b8eSAndroid Build Coastguard Worker break;
1842*ec779b8eSAndroid Build Coastguard Worker }
1843*ec779b8eSAndroid Build Coastguard Worker }
1844*ec779b8eSAndroid Build Coastguard Worker ALOGD("encoding statistics level = %d", encodingStatisticsLevel);
1845*ec779b8eSAndroid Build Coastguard Worker
1846*ec779b8eSAndroid Build Coastguard Worker ALOGD("setup formats input: %s",
1847*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->debugString().c_str());
1848*ec779b8eSAndroid Build Coastguard Worker ALOGD("setup formats output: %s",
1849*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat->debugString().c_str());
1850*ec779b8eSAndroid Build Coastguard Worker return OK;
1851*ec779b8eSAndroid Build Coastguard Worker };
1852*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(doConfig) != OK) {
1853*ec779b8eSAndroid Build Coastguard Worker return;
1854*ec779b8eSAndroid Build Coastguard Worker }
1855*ec779b8eSAndroid Build Coastguard Worker
1856*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1857*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1858*ec779b8eSAndroid Build Coastguard Worker
1859*ec779b8eSAndroid Build Coastguard Worker config->queryConfiguration(comp);
1860*ec779b8eSAndroid Build Coastguard Worker
1861*ec779b8eSAndroid Build Coastguard Worker mMetrics = new AMessage;
1862*ec779b8eSAndroid Build Coastguard Worker mChannel->resetBuffersPixelFormat((config->mDomain & Config::IS_ENCODER) ? true : false);
1863*ec779b8eSAndroid Build Coastguard Worker
1864*ec779b8eSAndroid Build Coastguard Worker mCallback->onComponentConfigured(config->mInputFormat, config->mOutputFormat);
1865*ec779b8eSAndroid Build Coastguard Worker }
1866*ec779b8eSAndroid Build Coastguard Worker
initiateCreateInputSurface()1867*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateCreateInputSurface() {
1868*ec779b8eSAndroid Build Coastguard Worker status_t err = [this] {
1869*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
1870*ec779b8eSAndroid Build Coastguard Worker if (state->get() != ALLOCATED) {
1871*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
1872*ec779b8eSAndroid Build Coastguard Worker }
1873*ec779b8eSAndroid Build Coastguard Worker // TODO: read it from intf() properly.
1874*ec779b8eSAndroid Build Coastguard Worker if (state->comp->getName().find("encoder") == std::string::npos) {
1875*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
1876*ec779b8eSAndroid Build Coastguard Worker }
1877*ec779b8eSAndroid Build Coastguard Worker return OK;
1878*ec779b8eSAndroid Build Coastguard Worker }();
1879*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1880*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceCreationFailed(err);
1881*ec779b8eSAndroid Build Coastguard Worker return;
1882*ec779b8eSAndroid Build Coastguard Worker }
1883*ec779b8eSAndroid Build Coastguard Worker
1884*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatCreateInputSurface, this))->post();
1885*ec779b8eSAndroid Build Coastguard Worker }
1886*ec779b8eSAndroid Build Coastguard Worker
CreateOmxInputSurface()1887*ec779b8eSAndroid Build Coastguard Worker sp<PersistentSurface> CCodec::CreateOmxInputSurface() {
1888*ec779b8eSAndroid Build Coastguard Worker using namespace android::hardware::media::omx::V1_0;
1889*ec779b8eSAndroid Build Coastguard Worker using namespace android::hardware::media::omx::V1_0::utils;
1890*ec779b8eSAndroid Build Coastguard Worker using namespace android::hardware::graphics::bufferqueue::V1_0::utils;
1891*ec779b8eSAndroid Build Coastguard Worker typedef android::hardware::media::omx::V1_0::Status OmxStatus;
1892*ec779b8eSAndroid Build Coastguard Worker android::sp<IOmx> omx = IOmx::getService();
1893*ec779b8eSAndroid Build Coastguard Worker if (omx == nullptr) {
1894*ec779b8eSAndroid Build Coastguard Worker return nullptr;
1895*ec779b8eSAndroid Build Coastguard Worker }
1896*ec779b8eSAndroid Build Coastguard Worker typedef android::hardware::graphics::bufferqueue::V1_0::
1897*ec779b8eSAndroid Build Coastguard Worker IGraphicBufferProducer HGraphicBufferProducer;
1898*ec779b8eSAndroid Build Coastguard Worker typedef android::hardware::media::omx::V1_0::
1899*ec779b8eSAndroid Build Coastguard Worker IGraphicBufferSource HGraphicBufferSource;
1900*ec779b8eSAndroid Build Coastguard Worker OmxStatus s;
1901*ec779b8eSAndroid Build Coastguard Worker android::sp<HGraphicBufferProducer> gbp;
1902*ec779b8eSAndroid Build Coastguard Worker android::sp<HGraphicBufferSource> gbs;
1903*ec779b8eSAndroid Build Coastguard Worker
1904*ec779b8eSAndroid Build Coastguard Worker using ::android::hardware::Return;
1905*ec779b8eSAndroid Build Coastguard Worker Return<void> transStatus = omx->createInputSurface(
1906*ec779b8eSAndroid Build Coastguard Worker [&s, &gbp, &gbs](
1907*ec779b8eSAndroid Build Coastguard Worker OmxStatus status,
1908*ec779b8eSAndroid Build Coastguard Worker const android::sp<HGraphicBufferProducer>& producer,
1909*ec779b8eSAndroid Build Coastguard Worker const android::sp<HGraphicBufferSource>& source) {
1910*ec779b8eSAndroid Build Coastguard Worker s = status;
1911*ec779b8eSAndroid Build Coastguard Worker gbp = producer;
1912*ec779b8eSAndroid Build Coastguard Worker gbs = source;
1913*ec779b8eSAndroid Build Coastguard Worker });
1914*ec779b8eSAndroid Build Coastguard Worker if (transStatus.isOk() && s == OmxStatus::OK) {
1915*ec779b8eSAndroid Build Coastguard Worker return new PersistentSurface(new H2BGraphicBufferProducer(gbp), gbs);
1916*ec779b8eSAndroid Build Coastguard Worker }
1917*ec779b8eSAndroid Build Coastguard Worker
1918*ec779b8eSAndroid Build Coastguard Worker return nullptr;
1919*ec779b8eSAndroid Build Coastguard Worker }
1920*ec779b8eSAndroid Build Coastguard Worker
CreateCompatibleInputSurface()1921*ec779b8eSAndroid Build Coastguard Worker sp<PersistentSurface> CCodec::CreateCompatibleInputSurface() {
1922*ec779b8eSAndroid Build Coastguard Worker sp<PersistentSurface> surface(CreateInputSurface());
1923*ec779b8eSAndroid Build Coastguard Worker
1924*ec779b8eSAndroid Build Coastguard Worker if (surface == nullptr) {
1925*ec779b8eSAndroid Build Coastguard Worker surface = CreateOmxInputSurface();
1926*ec779b8eSAndroid Build Coastguard Worker }
1927*ec779b8eSAndroid Build Coastguard Worker
1928*ec779b8eSAndroid Build Coastguard Worker return surface;
1929*ec779b8eSAndroid Build Coastguard Worker }
1930*ec779b8eSAndroid Build Coastguard Worker
createInputSurface()1931*ec779b8eSAndroid Build Coastguard Worker void CCodec::createInputSurface() {
1932*ec779b8eSAndroid Build Coastguard Worker status_t err;
1933*ec779b8eSAndroid Build Coastguard Worker sp<IGraphicBufferProducer> bufferProducer;
1934*ec779b8eSAndroid Build Coastguard Worker
1935*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat;
1936*ec779b8eSAndroid Build Coastguard Worker uint64_t usage = 0;
1937*ec779b8eSAndroid Build Coastguard Worker {
1938*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1939*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1940*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat;
1941*ec779b8eSAndroid Build Coastguard Worker usage = config->mISConfig ? config->mISConfig->mUsage : 0;
1942*ec779b8eSAndroid Build Coastguard Worker }
1943*ec779b8eSAndroid Build Coastguard Worker
1944*ec779b8eSAndroid Build Coastguard Worker sp<PersistentSurface> persistentSurface = CreateCompatibleInputSurface();
1945*ec779b8eSAndroid Build Coastguard Worker if (persistentSurface->isTargetAidl()) {
1946*ec779b8eSAndroid Build Coastguard Worker ::ndk::SpAIBinder aidlTarget = persistentSurface->getAidlTarget();
1947*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<AGraphicBufferSource> gbs = AGraphicBufferSource::fromBinder(aidlTarget);
1948*ec779b8eSAndroid Build Coastguard Worker if (gbs) {
1949*ec779b8eSAndroid Build Coastguard Worker int32_t width = 0;
1950*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("width", &width);
1951*ec779b8eSAndroid Build Coastguard Worker int32_t height = 0;
1952*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("height", &height);
1953*ec779b8eSAndroid Build Coastguard Worker err = setupInputSurface(std::make_shared<AGraphicBufferSourceWrapper>(
1954*ec779b8eSAndroid Build Coastguard Worker gbs, width, height, usage));
1955*ec779b8eSAndroid Build Coastguard Worker bufferProducer = persistentSurface->getBufferProducer();
1956*ec779b8eSAndroid Build Coastguard Worker } else {
1957*ec779b8eSAndroid Build Coastguard Worker ALOGE("Corrupted input surface(aidl)");
1958*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceCreationFailed(UNKNOWN_ERROR);
1959*ec779b8eSAndroid Build Coastguard Worker return;
1960*ec779b8eSAndroid Build Coastguard Worker }
1961*ec779b8eSAndroid Build Coastguard Worker } else {
1962*ec779b8eSAndroid Build Coastguard Worker sp<hidl::base::V1_0::IBase> hidlTarget = persistentSurface->getHidlTarget();
1963*ec779b8eSAndroid Build Coastguard Worker sp<IInputSurface> hidlInputSurface = IInputSurface::castFrom(hidlTarget);
1964*ec779b8eSAndroid Build Coastguard Worker sp<HGraphicBufferSource> gbs = HGraphicBufferSource::castFrom(hidlTarget);
1965*ec779b8eSAndroid Build Coastguard Worker
1966*ec779b8eSAndroid Build Coastguard Worker if (hidlInputSurface) {
1967*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::InputSurface> inputSurface =
1968*ec779b8eSAndroid Build Coastguard Worker std::make_shared<Codec2Client::InputSurface>(hidlInputSurface);
1969*ec779b8eSAndroid Build Coastguard Worker err = setupInputSurface(std::make_shared<C2InputSurfaceWrapper>(
1970*ec779b8eSAndroid Build Coastguard Worker inputSurface));
1971*ec779b8eSAndroid Build Coastguard Worker bufferProducer = inputSurface->getGraphicBufferProducer();
1972*ec779b8eSAndroid Build Coastguard Worker } else if (gbs) {
1973*ec779b8eSAndroid Build Coastguard Worker int32_t width = 0;
1974*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("width", &width);
1975*ec779b8eSAndroid Build Coastguard Worker int32_t height = 0;
1976*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("height", &height);
1977*ec779b8eSAndroid Build Coastguard Worker err = setupInputSurface(std::make_shared<HGraphicBufferSourceWrapper>(
1978*ec779b8eSAndroid Build Coastguard Worker gbs, width, height, usage));
1979*ec779b8eSAndroid Build Coastguard Worker bufferProducer = persistentSurface->getBufferProducer();
1980*ec779b8eSAndroid Build Coastguard Worker } else {
1981*ec779b8eSAndroid Build Coastguard Worker ALOGE("Corrupted input surface");
1982*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceCreationFailed(UNKNOWN_ERROR);
1983*ec779b8eSAndroid Build Coastguard Worker return;
1984*ec779b8eSAndroid Build Coastguard Worker }
1985*ec779b8eSAndroid Build Coastguard Worker }
1986*ec779b8eSAndroid Build Coastguard Worker
1987*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
1988*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set up input surface: %d", err);
1989*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceCreationFailed(err);
1990*ec779b8eSAndroid Build Coastguard Worker return;
1991*ec779b8eSAndroid Build Coastguard Worker }
1992*ec779b8eSAndroid Build Coastguard Worker
1993*ec779b8eSAndroid Build Coastguard Worker // Formats can change after setupInputSurface
1994*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> inputFormat;
1995*ec779b8eSAndroid Build Coastguard Worker {
1996*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
1997*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
1998*ec779b8eSAndroid Build Coastguard Worker inputFormat = config->mInputFormat;
1999*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat;
2000*ec779b8eSAndroid Build Coastguard Worker }
2001*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceCreated(
2002*ec779b8eSAndroid Build Coastguard Worker inputFormat,
2003*ec779b8eSAndroid Build Coastguard Worker outputFormat,
2004*ec779b8eSAndroid Build Coastguard Worker new BufferProducerWrapper(bufferProducer));
2005*ec779b8eSAndroid Build Coastguard Worker }
2006*ec779b8eSAndroid Build Coastguard Worker
setupInputSurface(const std::shared_ptr<InputSurfaceWrapper> & surface)2007*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::setupInputSurface(const std::shared_ptr<InputSurfaceWrapper> &surface) {
2008*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2009*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2010*ec779b8eSAndroid Build Coastguard Worker config->mUsingSurface = true;
2011*ec779b8eSAndroid Build Coastguard Worker
2012*ec779b8eSAndroid Build Coastguard Worker // we are now using surface - apply default color aspects to input format - as well as
2013*ec779b8eSAndroid Build Coastguard Worker // get dataspace
2014*ec779b8eSAndroid Build Coastguard Worker bool inputFormatChanged = config->updateFormats(Config::IS_INPUT);
2015*ec779b8eSAndroid Build Coastguard Worker
2016*ec779b8eSAndroid Build Coastguard Worker // configure dataspace
2017*ec779b8eSAndroid Build Coastguard Worker static_assert(sizeof(int32_t) == sizeof(android_dataspace), "dataspace size mismatch");
2018*ec779b8eSAndroid Build Coastguard Worker
2019*ec779b8eSAndroid Build Coastguard Worker // The output format contains app-configured color aspects, and the input format
2020*ec779b8eSAndroid Build Coastguard Worker // has the default color aspects. Use the default for the unspecified params.
2021*ec779b8eSAndroid Build Coastguard Worker ColorAspects inputColorAspects, colorAspects;
2022*ec779b8eSAndroid Build Coastguard Worker getColorAspectsFromFormat(config->mOutputFormat, colorAspects);
2023*ec779b8eSAndroid Build Coastguard Worker getColorAspectsFromFormat(config->mInputFormat, inputColorAspects);
2024*ec779b8eSAndroid Build Coastguard Worker if (colorAspects.mRange == ColorAspects::RangeUnspecified) {
2025*ec779b8eSAndroid Build Coastguard Worker colorAspects.mRange = inputColorAspects.mRange;
2026*ec779b8eSAndroid Build Coastguard Worker }
2027*ec779b8eSAndroid Build Coastguard Worker if (colorAspects.mPrimaries == ColorAspects::PrimariesUnspecified) {
2028*ec779b8eSAndroid Build Coastguard Worker colorAspects.mPrimaries = inputColorAspects.mPrimaries;
2029*ec779b8eSAndroid Build Coastguard Worker }
2030*ec779b8eSAndroid Build Coastguard Worker if (colorAspects.mTransfer == ColorAspects::TransferUnspecified) {
2031*ec779b8eSAndroid Build Coastguard Worker colorAspects.mTransfer = inputColorAspects.mTransfer;
2032*ec779b8eSAndroid Build Coastguard Worker }
2033*ec779b8eSAndroid Build Coastguard Worker if (colorAspects.mMatrixCoeffs == ColorAspects::MatrixUnspecified) {
2034*ec779b8eSAndroid Build Coastguard Worker colorAspects.mMatrixCoeffs = inputColorAspects.mMatrixCoeffs;
2035*ec779b8eSAndroid Build Coastguard Worker }
2036*ec779b8eSAndroid Build Coastguard Worker android_dataspace dataSpace = getDataSpaceForColorAspects(
2037*ec779b8eSAndroid Build Coastguard Worker colorAspects, /* mayExtend = */ false);
2038*ec779b8eSAndroid Build Coastguard Worker surface->setDataSpace(dataSpace);
2039*ec779b8eSAndroid Build Coastguard Worker setColorAspectsIntoFormat(colorAspects, config->mInputFormat, /* force = */ true);
2040*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt32("android._dataspace", int32_t(dataSpace));
2041*ec779b8eSAndroid Build Coastguard Worker
2042*ec779b8eSAndroid Build Coastguard Worker ALOGD("input format %s to %s",
2043*ec779b8eSAndroid Build Coastguard Worker inputFormatChanged ? "changed" : "unchanged",
2044*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->debugString().c_str());
2045*ec779b8eSAndroid Build Coastguard Worker
2046*ec779b8eSAndroid Build Coastguard Worker status_t err = mChannel->setInputSurface(surface);
2047*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2048*ec779b8eSAndroid Build Coastguard Worker // undo input format update
2049*ec779b8eSAndroid Build Coastguard Worker config->mUsingSurface = false;
2050*ec779b8eSAndroid Build Coastguard Worker (void)config->updateFormats(Config::IS_INPUT);
2051*ec779b8eSAndroid Build Coastguard Worker return err;
2052*ec779b8eSAndroid Build Coastguard Worker }
2053*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface = surface;
2054*ec779b8eSAndroid Build Coastguard Worker
2055*ec779b8eSAndroid Build Coastguard Worker if (config->mISConfig) {
2056*ec779b8eSAndroid Build Coastguard Worker surface->configure(*config->mISConfig);
2057*ec779b8eSAndroid Build Coastguard Worker } else {
2058*ec779b8eSAndroid Build Coastguard Worker ALOGD("ISConfig: no configuration");
2059*ec779b8eSAndroid Build Coastguard Worker }
2060*ec779b8eSAndroid Build Coastguard Worker
2061*ec779b8eSAndroid Build Coastguard Worker return OK;
2062*ec779b8eSAndroid Build Coastguard Worker }
2063*ec779b8eSAndroid Build Coastguard Worker
initiateSetInputSurface(const sp<PersistentSurface> & surface)2064*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateSetInputSurface(const sp<PersistentSurface> &surface) {
2065*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> msg = new AMessage(kWhatSetInputSurface, this);
2066*ec779b8eSAndroid Build Coastguard Worker msg->setObject("surface", surface);
2067*ec779b8eSAndroid Build Coastguard Worker msg->post();
2068*ec779b8eSAndroid Build Coastguard Worker }
2069*ec779b8eSAndroid Build Coastguard Worker
setInputSurface(const sp<PersistentSurface> & surface)2070*ec779b8eSAndroid Build Coastguard Worker void CCodec::setInputSurface(const sp<PersistentSurface> &surface) {
2071*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat;
2072*ec779b8eSAndroid Build Coastguard Worker uint64_t usage = 0;
2073*ec779b8eSAndroid Build Coastguard Worker {
2074*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2075*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2076*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat;
2077*ec779b8eSAndroid Build Coastguard Worker usage = config->mISConfig ? config->mISConfig->mUsage : 0;
2078*ec779b8eSAndroid Build Coastguard Worker }
2079*ec779b8eSAndroid Build Coastguard Worker if (surface->isTargetAidl()) {
2080*ec779b8eSAndroid Build Coastguard Worker ::ndk::SpAIBinder aidlTarget = surface->getAidlTarget();
2081*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<AGraphicBufferSource> gbs = AGraphicBufferSource::fromBinder(aidlTarget);
2082*ec779b8eSAndroid Build Coastguard Worker if (gbs) {
2083*ec779b8eSAndroid Build Coastguard Worker int32_t width = 0;
2084*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("width", &width);
2085*ec779b8eSAndroid Build Coastguard Worker int32_t height = 0;
2086*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("height", &height);
2087*ec779b8eSAndroid Build Coastguard Worker
2088*ec779b8eSAndroid Build Coastguard Worker status_t err = setupInputSurface(std::make_shared<AGraphicBufferSourceWrapper>(
2089*ec779b8eSAndroid Build Coastguard Worker gbs, width, height, usage));
2090*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2091*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set up input surface(aidl): %d", err);
2092*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceDeclined(err);
2093*ec779b8eSAndroid Build Coastguard Worker return;
2094*ec779b8eSAndroid Build Coastguard Worker }
2095*ec779b8eSAndroid Build Coastguard Worker } else {
2096*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set input surface(aidl): Corrupted surface.");
2097*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceDeclined(UNKNOWN_ERROR);
2098*ec779b8eSAndroid Build Coastguard Worker return;
2099*ec779b8eSAndroid Build Coastguard Worker }
2100*ec779b8eSAndroid Build Coastguard Worker } else {
2101*ec779b8eSAndroid Build Coastguard Worker sp<hidl::base::V1_0::IBase> hidlTarget = surface->getHidlTarget();
2102*ec779b8eSAndroid Build Coastguard Worker sp<IInputSurface> inputSurface = IInputSurface::castFrom(hidlTarget);
2103*ec779b8eSAndroid Build Coastguard Worker sp<HGraphicBufferSource> gbs = HGraphicBufferSource::castFrom(hidlTarget);
2104*ec779b8eSAndroid Build Coastguard Worker if (inputSurface) {
2105*ec779b8eSAndroid Build Coastguard Worker status_t err = setupInputSurface(std::make_shared<C2InputSurfaceWrapper>(
2106*ec779b8eSAndroid Build Coastguard Worker std::make_shared<Codec2Client::InputSurface>(inputSurface)));
2107*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2108*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set up input surface: %d", err);
2109*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceDeclined(err);
2110*ec779b8eSAndroid Build Coastguard Worker return;
2111*ec779b8eSAndroid Build Coastguard Worker }
2112*ec779b8eSAndroid Build Coastguard Worker } else if (gbs) {
2113*ec779b8eSAndroid Build Coastguard Worker int32_t width = 0;
2114*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("width", &width);
2115*ec779b8eSAndroid Build Coastguard Worker int32_t height = 0;
2116*ec779b8eSAndroid Build Coastguard Worker (void)outputFormat->findInt32("height", &height);
2117*ec779b8eSAndroid Build Coastguard Worker status_t err = setupInputSurface(std::make_shared<HGraphicBufferSourceWrapper>(
2118*ec779b8eSAndroid Build Coastguard Worker gbs, width, height, usage));
2119*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2120*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set up input surface: %d", err);
2121*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceDeclined(err);
2122*ec779b8eSAndroid Build Coastguard Worker return;
2123*ec779b8eSAndroid Build Coastguard Worker }
2124*ec779b8eSAndroid Build Coastguard Worker } else {
2125*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to set input surface: Corrupted surface.");
2126*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceDeclined(UNKNOWN_ERROR);
2127*ec779b8eSAndroid Build Coastguard Worker return;
2128*ec779b8eSAndroid Build Coastguard Worker }
2129*ec779b8eSAndroid Build Coastguard Worker }
2130*ec779b8eSAndroid Build Coastguard Worker // Formats can change after setupInputSurface
2131*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> inputFormat;
2132*ec779b8eSAndroid Build Coastguard Worker {
2133*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2134*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2135*ec779b8eSAndroid Build Coastguard Worker inputFormat = config->mInputFormat;
2136*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat;
2137*ec779b8eSAndroid Build Coastguard Worker }
2138*ec779b8eSAndroid Build Coastguard Worker mCallback->onInputSurfaceAccepted(inputFormat, outputFormat);
2139*ec779b8eSAndroid Build Coastguard Worker }
2140*ec779b8eSAndroid Build Coastguard Worker
initiateStart()2141*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateStart() {
2142*ec779b8eSAndroid Build Coastguard Worker auto setStarting = [this] {
2143*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2144*ec779b8eSAndroid Build Coastguard Worker if (state->get() != ALLOCATED) {
2145*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2146*ec779b8eSAndroid Build Coastguard Worker }
2147*ec779b8eSAndroid Build Coastguard Worker state->set(STARTING);
2148*ec779b8eSAndroid Build Coastguard Worker return OK;
2149*ec779b8eSAndroid Build Coastguard Worker };
2150*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(setStarting) != OK) {
2151*ec779b8eSAndroid Build Coastguard Worker return;
2152*ec779b8eSAndroid Build Coastguard Worker }
2153*ec779b8eSAndroid Build Coastguard Worker
2154*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatStart, this))->post();
2155*ec779b8eSAndroid Build Coastguard Worker }
2156*ec779b8eSAndroid Build Coastguard Worker
start()2157*ec779b8eSAndroid Build Coastguard Worker void CCodec::start() {
2158*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2159*ec779b8eSAndroid Build Coastguard Worker auto checkStarting = [this, &comp] {
2160*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2161*ec779b8eSAndroid Build Coastguard Worker if (state->get() != STARTING) {
2162*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2163*ec779b8eSAndroid Build Coastguard Worker }
2164*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2165*ec779b8eSAndroid Build Coastguard Worker return OK;
2166*ec779b8eSAndroid Build Coastguard Worker };
2167*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(checkStarting) != OK) {
2168*ec779b8eSAndroid Build Coastguard Worker return;
2169*ec779b8eSAndroid Build Coastguard Worker }
2170*ec779b8eSAndroid Build Coastguard Worker
2171*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = comp->start();
2172*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2173*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(toStatusT(err, C2_OPERATION_Component_start),
2174*ec779b8eSAndroid Build Coastguard Worker ACTION_CODE_FATAL);
2175*ec779b8eSAndroid Build Coastguard Worker return;
2176*ec779b8eSAndroid Build Coastguard Worker }
2177*ec779b8eSAndroid Build Coastguard Worker
2178*ec779b8eSAndroid Build Coastguard Worker // clear the deadline after the component starts
2179*ec779b8eSAndroid Build Coastguard Worker setDeadline(TimePoint::max(), 0ms, "none");
2180*ec779b8eSAndroid Build Coastguard Worker
2181*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> inputFormat;
2182*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat;
2183*ec779b8eSAndroid Build Coastguard Worker status_t err2 = OK;
2184*ec779b8eSAndroid Build Coastguard Worker bool buffersBoundToCodec = false;
2185*ec779b8eSAndroid Build Coastguard Worker {
2186*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2187*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2188*ec779b8eSAndroid Build Coastguard Worker inputFormat = config->mInputFormat;
2189*ec779b8eSAndroid Build Coastguard Worker // start triggers format dup
2190*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat = config->mOutputFormat->dup();
2191*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface) {
2192*ec779b8eSAndroid Build Coastguard Worker err2 = config->mInputSurface->start();
2193*ec779b8eSAndroid Build Coastguard Worker config->mInputSurfaceDataspace = config->mInputSurface->getDataspace();
2194*ec779b8eSAndroid Build Coastguard Worker }
2195*ec779b8eSAndroid Build Coastguard Worker buffersBoundToCodec = config->mBuffersBoundToCodec;
2196*ec779b8eSAndroid Build Coastguard Worker }
2197*ec779b8eSAndroid Build Coastguard Worker if (err2 != OK) {
2198*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err2, ACTION_CODE_FATAL);
2199*ec779b8eSAndroid Build Coastguard Worker return;
2200*ec779b8eSAndroid Build Coastguard Worker }
2201*ec779b8eSAndroid Build Coastguard Worker
2202*ec779b8eSAndroid Build Coastguard Worker err2 = mChannel->start(inputFormat, outputFormat, buffersBoundToCodec);
2203*ec779b8eSAndroid Build Coastguard Worker if (err2 != OK) {
2204*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err2, ACTION_CODE_FATAL);
2205*ec779b8eSAndroid Build Coastguard Worker return;
2206*ec779b8eSAndroid Build Coastguard Worker }
2207*ec779b8eSAndroid Build Coastguard Worker
2208*ec779b8eSAndroid Build Coastguard Worker auto setRunning = [this] {
2209*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2210*ec779b8eSAndroid Build Coastguard Worker if (state->get() != STARTING) {
2211*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2212*ec779b8eSAndroid Build Coastguard Worker }
2213*ec779b8eSAndroid Build Coastguard Worker state->set(RUNNING);
2214*ec779b8eSAndroid Build Coastguard Worker return OK;
2215*ec779b8eSAndroid Build Coastguard Worker };
2216*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(setRunning) != OK) {
2217*ec779b8eSAndroid Build Coastguard Worker return;
2218*ec779b8eSAndroid Build Coastguard Worker }
2219*ec779b8eSAndroid Build Coastguard Worker
2220*ec779b8eSAndroid Build Coastguard Worker // preparation of input buffers may not succeed due to the lack of
2221*ec779b8eSAndroid Build Coastguard Worker // memory; returning correct error code (NO_MEMORY) as an error allows
2222*ec779b8eSAndroid Build Coastguard Worker // MediaCodec to try reclaim and restart codec gracefully.
2223*ec779b8eSAndroid Build Coastguard Worker std::map<size_t, sp<MediaCodecBuffer>> clientInputBuffers;
2224*ec779b8eSAndroid Build Coastguard Worker err2 = mChannel->prepareInitialInputBuffers(&clientInputBuffers);
2225*ec779b8eSAndroid Build Coastguard Worker if (err2 != OK) {
2226*ec779b8eSAndroid Build Coastguard Worker ALOGE("Initial preparation for Input Buffers failed");
2227*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err2, ACTION_CODE_FATAL);
2228*ec779b8eSAndroid Build Coastguard Worker return;
2229*ec779b8eSAndroid Build Coastguard Worker }
2230*ec779b8eSAndroid Build Coastguard Worker
2231*ec779b8eSAndroid Build Coastguard Worker mCallback->onStartCompleted();
2232*ec779b8eSAndroid Build Coastguard Worker
2233*ec779b8eSAndroid Build Coastguard Worker mChannel->requestInitialInputBuffers(std::move(clientInputBuffers));
2234*ec779b8eSAndroid Build Coastguard Worker }
2235*ec779b8eSAndroid Build Coastguard Worker
initiateShutdown(bool keepComponentAllocated)2236*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateShutdown(bool keepComponentAllocated) {
2237*ec779b8eSAndroid Build Coastguard Worker if (keepComponentAllocated) {
2238*ec779b8eSAndroid Build Coastguard Worker initiateStop();
2239*ec779b8eSAndroid Build Coastguard Worker } else {
2240*ec779b8eSAndroid Build Coastguard Worker initiateRelease();
2241*ec779b8eSAndroid Build Coastguard Worker }
2242*ec779b8eSAndroid Build Coastguard Worker }
2243*ec779b8eSAndroid Build Coastguard Worker
initiateStop()2244*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateStop() {
2245*ec779b8eSAndroid Build Coastguard Worker {
2246*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2247*ec779b8eSAndroid Build Coastguard Worker if (state->get() == ALLOCATED
2248*ec779b8eSAndroid Build Coastguard Worker || state->get() == RELEASED
2249*ec779b8eSAndroid Build Coastguard Worker || state->get() == STOPPING
2250*ec779b8eSAndroid Build Coastguard Worker || state->get() == RELEASING) {
2251*ec779b8eSAndroid Build Coastguard Worker // We're already stopped, released, or doing it right now.
2252*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2253*ec779b8eSAndroid Build Coastguard Worker mCallback->onStopCompleted();
2254*ec779b8eSAndroid Build Coastguard Worker state.lock();
2255*ec779b8eSAndroid Build Coastguard Worker return;
2256*ec779b8eSAndroid Build Coastguard Worker }
2257*ec779b8eSAndroid Build Coastguard Worker state->set(STOPPING);
2258*ec779b8eSAndroid Build Coastguard Worker }
2259*ec779b8eSAndroid Build Coastguard Worker mChannel->reset();
2260*ec779b8eSAndroid Build Coastguard Worker bool pushBlankBuffer = mConfig.lock().get()->mPushBlankBuffersOnStop;
2261*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> stopMessage(new AMessage(kWhatStop, this));
2262*ec779b8eSAndroid Build Coastguard Worker stopMessage->setInt32("pushBlankBuffer", pushBlankBuffer);
2263*ec779b8eSAndroid Build Coastguard Worker stopMessage->post();
2264*ec779b8eSAndroid Build Coastguard Worker }
2265*ec779b8eSAndroid Build Coastguard Worker
stop(bool pushBlankBuffer)2266*ec779b8eSAndroid Build Coastguard Worker void CCodec::stop(bool pushBlankBuffer) {
2267*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2268*ec779b8eSAndroid Build Coastguard Worker {
2269*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2270*ec779b8eSAndroid Build Coastguard Worker if (state->get() == RELEASING) {
2271*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2272*ec779b8eSAndroid Build Coastguard Worker // We're already stopped or release is in progress.
2273*ec779b8eSAndroid Build Coastguard Worker mCallback->onStopCompleted();
2274*ec779b8eSAndroid Build Coastguard Worker state.lock();
2275*ec779b8eSAndroid Build Coastguard Worker return;
2276*ec779b8eSAndroid Build Coastguard Worker } else if (state->get() != STOPPING) {
2277*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2278*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2279*ec779b8eSAndroid Build Coastguard Worker state.lock();
2280*ec779b8eSAndroid Build Coastguard Worker return;
2281*ec779b8eSAndroid Build Coastguard Worker }
2282*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2283*ec779b8eSAndroid Build Coastguard Worker }
2284*ec779b8eSAndroid Build Coastguard Worker
2285*ec779b8eSAndroid Build Coastguard Worker // Note: Logically mChannel->stopUseOutputSurface() should be after comp->stop().
2286*ec779b8eSAndroid Build Coastguard Worker // But in the case some HAL implementations hang forever on comp->stop().
2287*ec779b8eSAndroid Build Coastguard Worker // (HAL is waiting for C2Fence until fetchGraphicBlock unblocks and not
2288*ec779b8eSAndroid Build Coastguard Worker // completing stop()).
2289*ec779b8eSAndroid Build Coastguard Worker // So we reverse their order for stopUseOutputSurface() to notify C2Fence waiters
2290*ec779b8eSAndroid Build Coastguard Worker // prior to comp->stop().
2291*ec779b8eSAndroid Build Coastguard Worker // See also b/300350761.
2292*ec779b8eSAndroid Build Coastguard Worker //
2293*ec779b8eSAndroid Build Coastguard Worker // The workaround is no longer needed with fetchGraphicBlock & C2Fence changes.
2294*ec779b8eSAndroid Build Coastguard Worker // so we are reverting back to the logical sequence of the operations when
2295*ec779b8eSAndroid Build Coastguard Worker // AIDL HALs are selected.
2296*ec779b8eSAndroid Build Coastguard Worker // When the HIDL HALs are selected, we retained workaround(the reversed
2297*ec779b8eSAndroid Build Coastguard Worker // order) as default in order to keep legacy behavior.
2298*ec779b8eSAndroid Build Coastguard Worker bool stopHalBeforeSurface =
2299*ec779b8eSAndroid Build Coastguard Worker Codec2Client::IsAidlSelected() ||
2300*ec779b8eSAndroid Build Coastguard Worker property_get_bool("debug.codec2.stop_hal_before_surface", false);
2301*ec779b8eSAndroid Build Coastguard Worker status_t err = C2_OK;
2302*ec779b8eSAndroid Build Coastguard Worker if (stopHalBeforeSurface && android::media::codec::provider_->stop_hal_before_surface()) {
2303*ec779b8eSAndroid Build Coastguard Worker err = comp->stop();
2304*ec779b8eSAndroid Build Coastguard Worker mChannel->stopUseOutputSurface(pushBlankBuffer);
2305*ec779b8eSAndroid Build Coastguard Worker } else {
2306*ec779b8eSAndroid Build Coastguard Worker mChannel->stopUseOutputSurface(pushBlankBuffer);
2307*ec779b8eSAndroid Build Coastguard Worker err = comp->stop();
2308*ec779b8eSAndroid Build Coastguard Worker }
2309*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2310*ec779b8eSAndroid Build Coastguard Worker // TODO: convert err into status_t
2311*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2312*ec779b8eSAndroid Build Coastguard Worker }
2313*ec779b8eSAndroid Build Coastguard Worker
2314*ec779b8eSAndroid Build Coastguard Worker {
2315*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2316*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2317*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface) {
2318*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface->disconnect();
2319*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface = nullptr;
2320*ec779b8eSAndroid Build Coastguard Worker config->mInputSurfaceDataspace = HAL_DATASPACE_UNKNOWN;
2321*ec779b8eSAndroid Build Coastguard Worker }
2322*ec779b8eSAndroid Build Coastguard Worker }
2323*ec779b8eSAndroid Build Coastguard Worker {
2324*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2325*ec779b8eSAndroid Build Coastguard Worker if (state->get() == STOPPING) {
2326*ec779b8eSAndroid Build Coastguard Worker state->set(ALLOCATED);
2327*ec779b8eSAndroid Build Coastguard Worker }
2328*ec779b8eSAndroid Build Coastguard Worker }
2329*ec779b8eSAndroid Build Coastguard Worker mCallback->onStopCompleted();
2330*ec779b8eSAndroid Build Coastguard Worker }
2331*ec779b8eSAndroid Build Coastguard Worker
initiateRelease(bool sendCallback)2332*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateRelease(bool sendCallback /* = true */) {
2333*ec779b8eSAndroid Build Coastguard Worker bool clearInputSurfaceIfNeeded = false;
2334*ec779b8eSAndroid Build Coastguard Worker {
2335*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2336*ec779b8eSAndroid Build Coastguard Worker if (state->get() == RELEASED || state->get() == RELEASING) {
2337*ec779b8eSAndroid Build Coastguard Worker // We're already released or doing it right now.
2338*ec779b8eSAndroid Build Coastguard Worker if (sendCallback) {
2339*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2340*ec779b8eSAndroid Build Coastguard Worker mCallback->onReleaseCompleted();
2341*ec779b8eSAndroid Build Coastguard Worker state.lock();
2342*ec779b8eSAndroid Build Coastguard Worker }
2343*ec779b8eSAndroid Build Coastguard Worker return;
2344*ec779b8eSAndroid Build Coastguard Worker }
2345*ec779b8eSAndroid Build Coastguard Worker if (state->get() == ALLOCATING) {
2346*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASING);
2347*ec779b8eSAndroid Build Coastguard Worker // With the altered state allocate() would fail and clean up.
2348*ec779b8eSAndroid Build Coastguard Worker if (sendCallback) {
2349*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2350*ec779b8eSAndroid Build Coastguard Worker mCallback->onReleaseCompleted();
2351*ec779b8eSAndroid Build Coastguard Worker state.lock();
2352*ec779b8eSAndroid Build Coastguard Worker }
2353*ec779b8eSAndroid Build Coastguard Worker return;
2354*ec779b8eSAndroid Build Coastguard Worker }
2355*ec779b8eSAndroid Build Coastguard Worker if (state->get() == STARTING
2356*ec779b8eSAndroid Build Coastguard Worker || state->get() == RUNNING
2357*ec779b8eSAndroid Build Coastguard Worker || state->get() == STOPPING) {
2358*ec779b8eSAndroid Build Coastguard Worker // Input surface may have been started, so clean up is needed.
2359*ec779b8eSAndroid Build Coastguard Worker clearInputSurfaceIfNeeded = true;
2360*ec779b8eSAndroid Build Coastguard Worker }
2361*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASING);
2362*ec779b8eSAndroid Build Coastguard Worker }
2363*ec779b8eSAndroid Build Coastguard Worker
2364*ec779b8eSAndroid Build Coastguard Worker if (clearInputSurfaceIfNeeded) {
2365*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2366*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2367*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface) {
2368*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface->disconnect();
2369*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface = nullptr;
2370*ec779b8eSAndroid Build Coastguard Worker config->mInputSurfaceDataspace = HAL_DATASPACE_UNKNOWN;
2371*ec779b8eSAndroid Build Coastguard Worker }
2372*ec779b8eSAndroid Build Coastguard Worker }
2373*ec779b8eSAndroid Build Coastguard Worker
2374*ec779b8eSAndroid Build Coastguard Worker mChannel->reset();
2375*ec779b8eSAndroid Build Coastguard Worker bool pushBlankBuffer = mConfig.lock().get()->mPushBlankBuffersOnStop;
2376*ec779b8eSAndroid Build Coastguard Worker // thiz holds strong ref to this while the thread is running.
2377*ec779b8eSAndroid Build Coastguard Worker sp<CCodec> thiz(this);
2378*ec779b8eSAndroid Build Coastguard Worker std::thread([thiz, sendCallback, pushBlankBuffer]
2379*ec779b8eSAndroid Build Coastguard Worker { thiz->release(sendCallback, pushBlankBuffer); }).detach();
2380*ec779b8eSAndroid Build Coastguard Worker }
2381*ec779b8eSAndroid Build Coastguard Worker
release(bool sendCallback,bool pushBlankBuffer)2382*ec779b8eSAndroid Build Coastguard Worker void CCodec::release(bool sendCallback, bool pushBlankBuffer) {
2383*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2384*ec779b8eSAndroid Build Coastguard Worker {
2385*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2386*ec779b8eSAndroid Build Coastguard Worker if (state->get() == RELEASED) {
2387*ec779b8eSAndroid Build Coastguard Worker if (sendCallback) {
2388*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2389*ec779b8eSAndroid Build Coastguard Worker mCallback->onReleaseCompleted();
2390*ec779b8eSAndroid Build Coastguard Worker state.lock();
2391*ec779b8eSAndroid Build Coastguard Worker }
2392*ec779b8eSAndroid Build Coastguard Worker return;
2393*ec779b8eSAndroid Build Coastguard Worker }
2394*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2395*ec779b8eSAndroid Build Coastguard Worker }
2396*ec779b8eSAndroid Build Coastguard Worker // Note: Logically mChannel->stopUseOutputSurface() should be after comp->release().
2397*ec779b8eSAndroid Build Coastguard Worker // But in the case some HAL implementations hang forever on comp->release().
2398*ec779b8eSAndroid Build Coastguard Worker // (HAL is waiting for C2Fence until fetchGraphicBlock unblocks and not
2399*ec779b8eSAndroid Build Coastguard Worker // completing release()).
2400*ec779b8eSAndroid Build Coastguard Worker // So we reverse their order for stopUseOutputSurface() to notify C2Fence waiters
2401*ec779b8eSAndroid Build Coastguard Worker // prior to comp->release().
2402*ec779b8eSAndroid Build Coastguard Worker // See also b/300350761.
2403*ec779b8eSAndroid Build Coastguard Worker //
2404*ec779b8eSAndroid Build Coastguard Worker // The workaround is no longer needed with fetchGraphicBlock & C2Fence changes.
2405*ec779b8eSAndroid Build Coastguard Worker // so we are reverting back to the logical sequence of the operations when
2406*ec779b8eSAndroid Build Coastguard Worker // AIDL HALs are selected.
2407*ec779b8eSAndroid Build Coastguard Worker // When the HIDL HALs are selected, we retained workaround(the reversed
2408*ec779b8eSAndroid Build Coastguard Worker // order) as default in order to keep legacy behavior.
2409*ec779b8eSAndroid Build Coastguard Worker bool stopHalBeforeSurface =
2410*ec779b8eSAndroid Build Coastguard Worker Codec2Client::IsAidlSelected() ||
2411*ec779b8eSAndroid Build Coastguard Worker property_get_bool("debug.codec2.stop_hal_before_surface", false);
2412*ec779b8eSAndroid Build Coastguard Worker if (stopHalBeforeSurface && android::media::codec::provider_->stop_hal_before_surface()) {
2413*ec779b8eSAndroid Build Coastguard Worker comp->release();
2414*ec779b8eSAndroid Build Coastguard Worker mChannel->stopUseOutputSurface(pushBlankBuffer);
2415*ec779b8eSAndroid Build Coastguard Worker } else {
2416*ec779b8eSAndroid Build Coastguard Worker mChannel->stopUseOutputSurface(pushBlankBuffer);
2417*ec779b8eSAndroid Build Coastguard Worker comp->release();
2418*ec779b8eSAndroid Build Coastguard Worker }
2419*ec779b8eSAndroid Build Coastguard Worker
2420*ec779b8eSAndroid Build Coastguard Worker {
2421*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2422*ec779b8eSAndroid Build Coastguard Worker state->set(RELEASED);
2423*ec779b8eSAndroid Build Coastguard Worker state->comp.reset();
2424*ec779b8eSAndroid Build Coastguard Worker }
2425*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatRelease, this))->post();
2426*ec779b8eSAndroid Build Coastguard Worker if (sendCallback) {
2427*ec779b8eSAndroid Build Coastguard Worker mCallback->onReleaseCompleted();
2428*ec779b8eSAndroid Build Coastguard Worker }
2429*ec779b8eSAndroid Build Coastguard Worker }
2430*ec779b8eSAndroid Build Coastguard Worker
setSurface(const sp<Surface> & surface,uint32_t generation)2431*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::setSurface(const sp<Surface> &surface, uint32_t generation) {
2432*ec779b8eSAndroid Build Coastguard Worker bool pushBlankBuffer = false;
2433*ec779b8eSAndroid Build Coastguard Worker {
2434*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2435*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2436*ec779b8eSAndroid Build Coastguard Worker sp<ANativeWindow> nativeWindow = static_cast<ANativeWindow *>(surface.get());
2437*ec779b8eSAndroid Build Coastguard Worker status_t err = OK;
2438*ec779b8eSAndroid Build Coastguard Worker
2439*ec779b8eSAndroid Build Coastguard Worker if (config->mTunneled && config->mSidebandHandle != nullptr) {
2440*ec779b8eSAndroid Build Coastguard Worker err = native_window_set_sideband_stream(
2441*ec779b8eSAndroid Build Coastguard Worker nativeWindow.get(),
2442*ec779b8eSAndroid Build Coastguard Worker const_cast<native_handle_t *>(config->mSidebandHandle->handle()));
2443*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2444*ec779b8eSAndroid Build Coastguard Worker ALOGE("NativeWindow(%p) native_window_set_sideband_stream(%p) failed! (err %d).",
2445*ec779b8eSAndroid Build Coastguard Worker nativeWindow.get(), config->mSidebandHandle->handle(), err);
2446*ec779b8eSAndroid Build Coastguard Worker return err;
2447*ec779b8eSAndroid Build Coastguard Worker }
2448*ec779b8eSAndroid Build Coastguard Worker } else {
2449*ec779b8eSAndroid Build Coastguard Worker // Explicitly reset the sideband handle of the window for
2450*ec779b8eSAndroid Build Coastguard Worker // non-tunneled video in case the window was previously used
2451*ec779b8eSAndroid Build Coastguard Worker // for a tunneled video playback.
2452*ec779b8eSAndroid Build Coastguard Worker err = native_window_set_sideband_stream(nativeWindow.get(), nullptr);
2453*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2454*ec779b8eSAndroid Build Coastguard Worker ALOGE("native_window_set_sideband_stream(nullptr) failed! (err %d).", err);
2455*ec779b8eSAndroid Build Coastguard Worker return err;
2456*ec779b8eSAndroid Build Coastguard Worker }
2457*ec779b8eSAndroid Build Coastguard Worker }
2458*ec779b8eSAndroid Build Coastguard Worker pushBlankBuffer = config->mPushBlankBuffersOnStop;
2459*ec779b8eSAndroid Build Coastguard Worker }
2460*ec779b8eSAndroid Build Coastguard Worker return mChannel->setSurface(surface, generation, pushBlankBuffer);
2461*ec779b8eSAndroid Build Coastguard Worker }
2462*ec779b8eSAndroid Build Coastguard Worker
signalFlush()2463*ec779b8eSAndroid Build Coastguard Worker void CCodec::signalFlush() {
2464*ec779b8eSAndroid Build Coastguard Worker status_t err = [this] {
2465*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2466*ec779b8eSAndroid Build Coastguard Worker if (state->get() == FLUSHED) {
2467*ec779b8eSAndroid Build Coastguard Worker return ALREADY_EXISTS;
2468*ec779b8eSAndroid Build Coastguard Worker }
2469*ec779b8eSAndroid Build Coastguard Worker if (state->get() != RUNNING) {
2470*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2471*ec779b8eSAndroid Build Coastguard Worker }
2472*ec779b8eSAndroid Build Coastguard Worker state->set(FLUSHING);
2473*ec779b8eSAndroid Build Coastguard Worker return OK;
2474*ec779b8eSAndroid Build Coastguard Worker }();
2475*ec779b8eSAndroid Build Coastguard Worker switch (err) {
2476*ec779b8eSAndroid Build Coastguard Worker case ALREADY_EXISTS:
2477*ec779b8eSAndroid Build Coastguard Worker mCallback->onFlushCompleted();
2478*ec779b8eSAndroid Build Coastguard Worker return;
2479*ec779b8eSAndroid Build Coastguard Worker case OK:
2480*ec779b8eSAndroid Build Coastguard Worker break;
2481*ec779b8eSAndroid Build Coastguard Worker default:
2482*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err, ACTION_CODE_FATAL);
2483*ec779b8eSAndroid Build Coastguard Worker return;
2484*ec779b8eSAndroid Build Coastguard Worker }
2485*ec779b8eSAndroid Build Coastguard Worker
2486*ec779b8eSAndroid Build Coastguard Worker mChannel->stop();
2487*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatFlush, this))->post();
2488*ec779b8eSAndroid Build Coastguard Worker }
2489*ec779b8eSAndroid Build Coastguard Worker
flush()2490*ec779b8eSAndroid Build Coastguard Worker void CCodec::flush() {
2491*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2492*ec779b8eSAndroid Build Coastguard Worker auto checkFlushing = [this, &comp] {
2493*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2494*ec779b8eSAndroid Build Coastguard Worker if (state->get() != FLUSHING) {
2495*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2496*ec779b8eSAndroid Build Coastguard Worker }
2497*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2498*ec779b8eSAndroid Build Coastguard Worker return OK;
2499*ec779b8eSAndroid Build Coastguard Worker };
2500*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(checkFlushing) != OK) {
2501*ec779b8eSAndroid Build Coastguard Worker return;
2502*ec779b8eSAndroid Build Coastguard Worker }
2503*ec779b8eSAndroid Build Coastguard Worker
2504*ec779b8eSAndroid Build Coastguard Worker std::list<std::unique_ptr<C2Work>> flushedWork;
2505*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = comp->flush(C2Component::FLUSH_COMPONENT, &flushedWork);
2506*ec779b8eSAndroid Build Coastguard Worker {
2507*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::list<std::unique_ptr<C2Work>>>::Locked queue(mWorkDoneQueue);
2508*ec779b8eSAndroid Build Coastguard Worker flushedWork.splice(flushedWork.end(), *queue);
2509*ec779b8eSAndroid Build Coastguard Worker }
2510*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
2511*ec779b8eSAndroid Build Coastguard Worker // TODO: convert err into status_t
2512*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2513*ec779b8eSAndroid Build Coastguard Worker }
2514*ec779b8eSAndroid Build Coastguard Worker
2515*ec779b8eSAndroid Build Coastguard Worker mChannel->flush(flushedWork);
2516*ec779b8eSAndroid Build Coastguard Worker
2517*ec779b8eSAndroid Build Coastguard Worker {
2518*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2519*ec779b8eSAndroid Build Coastguard Worker if (state->get() == FLUSHING) {
2520*ec779b8eSAndroid Build Coastguard Worker state->set(FLUSHED);
2521*ec779b8eSAndroid Build Coastguard Worker }
2522*ec779b8eSAndroid Build Coastguard Worker }
2523*ec779b8eSAndroid Build Coastguard Worker mCallback->onFlushCompleted();
2524*ec779b8eSAndroid Build Coastguard Worker }
2525*ec779b8eSAndroid Build Coastguard Worker
signalResume()2526*ec779b8eSAndroid Build Coastguard Worker void CCodec::signalResume() {
2527*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2528*ec779b8eSAndroid Build Coastguard Worker auto setResuming = [this, &comp] {
2529*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2530*ec779b8eSAndroid Build Coastguard Worker if (state->get() != FLUSHED) {
2531*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
2532*ec779b8eSAndroid Build Coastguard Worker }
2533*ec779b8eSAndroid Build Coastguard Worker state->set(RESUMING);
2534*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2535*ec779b8eSAndroid Build Coastguard Worker return OK;
2536*ec779b8eSAndroid Build Coastguard Worker };
2537*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(setResuming) != OK) {
2538*ec779b8eSAndroid Build Coastguard Worker return;
2539*ec779b8eSAndroid Build Coastguard Worker }
2540*ec779b8eSAndroid Build Coastguard Worker
2541*ec779b8eSAndroid Build Coastguard Worker {
2542*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2543*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2544*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat = config->mOutputFormat;
2545*ec779b8eSAndroid Build Coastguard Worker config->queryConfiguration(comp);
2546*ec779b8eSAndroid Build Coastguard Worker RevertOutputFormatIfNeeded(outputFormat, config->mOutputFormat);
2547*ec779b8eSAndroid Build Coastguard Worker }
2548*ec779b8eSAndroid Build Coastguard Worker
2549*ec779b8eSAndroid Build Coastguard Worker std::map<size_t, sp<MediaCodecBuffer>> clientInputBuffers;
2550*ec779b8eSAndroid Build Coastguard Worker status_t err = mChannel->prepareInitialInputBuffers(&clientInputBuffers, true);
2551*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
2552*ec779b8eSAndroid Build Coastguard Worker if (err == NO_MEMORY) {
2553*ec779b8eSAndroid Build Coastguard Worker // NO_MEMORY happens here when all the buffers are still
2554*ec779b8eSAndroid Build Coastguard Worker // with the codec. That is not an error as it is momentarily
2555*ec779b8eSAndroid Build Coastguard Worker // and the buffers are send to the client as soon as the codec
2556*ec779b8eSAndroid Build Coastguard Worker // releases them
2557*ec779b8eSAndroid Build Coastguard Worker ALOGI("Resuming with all input buffers still with codec");
2558*ec779b8eSAndroid Build Coastguard Worker } else {
2559*ec779b8eSAndroid Build Coastguard Worker ALOGE("Resume request for Input Buffers failed");
2560*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(err, ACTION_CODE_FATAL);
2561*ec779b8eSAndroid Build Coastguard Worker return;
2562*ec779b8eSAndroid Build Coastguard Worker }
2563*ec779b8eSAndroid Build Coastguard Worker }
2564*ec779b8eSAndroid Build Coastguard Worker
2565*ec779b8eSAndroid Build Coastguard Worker // channel start should be called after prepareInitialBuffers
2566*ec779b8eSAndroid Build Coastguard Worker // Calling before can cause a failure during prepare when
2567*ec779b8eSAndroid Build Coastguard Worker // buffers are sent to the client before preparation from onWorkDone
2568*ec779b8eSAndroid Build Coastguard Worker (void)mChannel->start(nullptr, nullptr, [&]{
2569*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2570*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2571*ec779b8eSAndroid Build Coastguard Worker return config->mBuffersBoundToCodec;
2572*ec779b8eSAndroid Build Coastguard Worker }());
2573*ec779b8eSAndroid Build Coastguard Worker {
2574*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2575*ec779b8eSAndroid Build Coastguard Worker if (state->get() != RESUMING) {
2576*ec779b8eSAndroid Build Coastguard Worker state.unlock();
2577*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
2578*ec779b8eSAndroid Build Coastguard Worker state.lock();
2579*ec779b8eSAndroid Build Coastguard Worker return;
2580*ec779b8eSAndroid Build Coastguard Worker }
2581*ec779b8eSAndroid Build Coastguard Worker state->set(RUNNING);
2582*ec779b8eSAndroid Build Coastguard Worker }
2583*ec779b8eSAndroid Build Coastguard Worker
2584*ec779b8eSAndroid Build Coastguard Worker mChannel->requestInitialInputBuffers(std::move(clientInputBuffers));
2585*ec779b8eSAndroid Build Coastguard Worker }
2586*ec779b8eSAndroid Build Coastguard Worker
signalSetParameters(const sp<AMessage> & msg)2587*ec779b8eSAndroid Build Coastguard Worker void CCodec::signalSetParameters(const sp<AMessage> &msg) {
2588*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2589*ec779b8eSAndroid Build Coastguard Worker auto checkState = [this, &comp] {
2590*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2591*ec779b8eSAndroid Build Coastguard Worker if (state->get() == RELEASED) {
2592*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2593*ec779b8eSAndroid Build Coastguard Worker }
2594*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2595*ec779b8eSAndroid Build Coastguard Worker return OK;
2596*ec779b8eSAndroid Build Coastguard Worker };
2597*ec779b8eSAndroid Build Coastguard Worker if (tryAndReportOnError(checkState) != OK) {
2598*ec779b8eSAndroid Build Coastguard Worker return;
2599*ec779b8eSAndroid Build Coastguard Worker }
2600*ec779b8eSAndroid Build Coastguard Worker
2601*ec779b8eSAndroid Build Coastguard Worker // NOTE: We used to ignore "bitrate" at setParameters; replicate
2602*ec779b8eSAndroid Build Coastguard Worker // the behavior here.
2603*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> params = msg;
2604*ec779b8eSAndroid Build Coastguard Worker int32_t bitrate;
2605*ec779b8eSAndroid Build Coastguard Worker if (params->findInt32(KEY_BIT_RATE, &bitrate)) {
2606*ec779b8eSAndroid Build Coastguard Worker params = msg->dup();
2607*ec779b8eSAndroid Build Coastguard Worker params->removeEntryAt(params->findEntryByName(KEY_BIT_RATE));
2608*ec779b8eSAndroid Build Coastguard Worker }
2609*ec779b8eSAndroid Build Coastguard Worker
2610*ec779b8eSAndroid Build Coastguard Worker int32_t syncId = 0;
2611*ec779b8eSAndroid Build Coastguard Worker if (params->findInt32("audio-hw-sync", &syncId)
2612*ec779b8eSAndroid Build Coastguard Worker || params->findInt32("hw-av-sync-id", &syncId)) {
2613*ec779b8eSAndroid Build Coastguard Worker configureTunneledVideoPlayback(comp, nullptr, params);
2614*ec779b8eSAndroid Build Coastguard Worker }
2615*ec779b8eSAndroid Build Coastguard Worker
2616*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2617*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2618*ec779b8eSAndroid Build Coastguard Worker
2619*ec779b8eSAndroid Build Coastguard Worker /**
2620*ec779b8eSAndroid Build Coastguard Worker * Handle input surface parameters
2621*ec779b8eSAndroid Build Coastguard Worker */
2622*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & (Config::IS_VIDEO | Config::IS_IMAGE))
2623*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_ENCODER)
2624*ec779b8eSAndroid Build Coastguard Worker && config->mInputSurface && config->mISConfig) {
2625*ec779b8eSAndroid Build Coastguard Worker (void)params->findInt64(PARAMETER_KEY_OFFSET_TIME, &config->mISConfig->mTimeOffsetUs);
2626*ec779b8eSAndroid Build Coastguard Worker
2627*ec779b8eSAndroid Build Coastguard Worker if (params->findInt64("skip-frames-before", &config->mISConfig->mStartAtUs)) {
2628*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mStopped = false;
2629*ec779b8eSAndroid Build Coastguard Worker } else if (params->findInt64("stop-time-us", &config->mISConfig->mStopAtUs)) {
2630*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mStopped = true;
2631*ec779b8eSAndroid Build Coastguard Worker }
2632*ec779b8eSAndroid Build Coastguard Worker
2633*ec779b8eSAndroid Build Coastguard Worker int32_t value;
2634*ec779b8eSAndroid Build Coastguard Worker if (params->findInt32(PARAMETER_KEY_SUSPEND, &value)) {
2635*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mSuspended = value;
2636*ec779b8eSAndroid Build Coastguard Worker config->mISConfig->mSuspendAtUs = -1;
2637*ec779b8eSAndroid Build Coastguard Worker (void)params->findInt64(PARAMETER_KEY_SUSPEND_TIME, &config->mISConfig->mSuspendAtUs);
2638*ec779b8eSAndroid Build Coastguard Worker }
2639*ec779b8eSAndroid Build Coastguard Worker
2640*ec779b8eSAndroid Build Coastguard Worker (void)config->mInputSurface->configure(*config->mISConfig);
2641*ec779b8eSAndroid Build Coastguard Worker if (config->mISConfig->mStopped) {
2642*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->setInt64(
2643*ec779b8eSAndroid Build Coastguard Worker "android._stop-time-offset-us", config->mISConfig->mInputDelayUs);
2644*ec779b8eSAndroid Build Coastguard Worker }
2645*ec779b8eSAndroid Build Coastguard Worker }
2646*ec779b8eSAndroid Build Coastguard Worker
2647*ec779b8eSAndroid Build Coastguard Worker /**
2648*ec779b8eSAndroid Build Coastguard Worker * Handle ROI QP map configuration. Recover the QP map configuration from AMessage as an
2649*ec779b8eSAndroid Build Coastguard Worker * ABuffer and configure to CCodecBufferChannel as a C2InfoBuffer
2650*ec779b8eSAndroid Build Coastguard Worker */
2651*ec779b8eSAndroid Build Coastguard Worker if (android::media::codec::provider_->region_of_interest()
2652*ec779b8eSAndroid Build Coastguard Worker && android::media::codec::provider_->region_of_interest_support()) {
2653*ec779b8eSAndroid Build Coastguard Worker sp<ABuffer> qpOffsetMap;
2654*ec779b8eSAndroid Build Coastguard Worker if ((config->mDomain & (Config::IS_VIDEO | Config::IS_IMAGE))
2655*ec779b8eSAndroid Build Coastguard Worker && (config->mDomain & Config::IS_ENCODER)
2656*ec779b8eSAndroid Build Coastguard Worker && params->findBuffer(PARAMETER_KEY_QP_OFFSET_MAP, &qpOffsetMap)) {
2657*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool;
2658*ec779b8eSAndroid Build Coastguard Worker // TODO(b/331443865) Use pooled block pool to improve efficiency
2659*ec779b8eSAndroid Build Coastguard Worker c2_status_t status = GetCodec2BlockPool(C2BlockPool::BASIC_LINEAR, nullptr, &pool);
2660*ec779b8eSAndroid Build Coastguard Worker
2661*ec779b8eSAndroid Build Coastguard Worker if (status == C2_OK) {
2662*ec779b8eSAndroid Build Coastguard Worker int width, height;
2663*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->findInt32("width", &width);
2664*ec779b8eSAndroid Build Coastguard Worker config->mInputFormat->findInt32("height", &height);
2665*ec779b8eSAndroid Build Coastguard Worker // The length of the qp-map corresponds to the number of 16x16 blocks in one frame
2666*ec779b8eSAndroid Build Coastguard Worker int expectedMapSize = ((width + 15) / 16) * ((height + 15) / 16);
2667*ec779b8eSAndroid Build Coastguard Worker size_t mapSize = qpOffsetMap->size();
2668*ec779b8eSAndroid Build Coastguard Worker if (mapSize >= expectedMapSize) {
2669*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
2670*ec779b8eSAndroid Build Coastguard Worker status = pool->fetchLinearBlock(
2671*ec779b8eSAndroid Build Coastguard Worker expectedMapSize,
2672*ec779b8eSAndroid Build Coastguard Worker C2MemoryUsage{C2MemoryUsage::CPU_READ, C2MemoryUsage::CPU_WRITE},
2673*ec779b8eSAndroid Build Coastguard Worker &block);
2674*ec779b8eSAndroid Build Coastguard Worker if (status == C2_OK && !block->map().get().error()) {
2675*ec779b8eSAndroid Build Coastguard Worker C2WriteView wView = block->map().get();
2676*ec779b8eSAndroid Build Coastguard Worker uint8_t* outData = wView.data();
2677*ec779b8eSAndroid Build Coastguard Worker memcpy(outData, qpOffsetMap->data(), expectedMapSize);
2678*ec779b8eSAndroid Build Coastguard Worker C2InfoBuffer info = C2InfoBuffer::CreateLinearBuffer(
2679*ec779b8eSAndroid Build Coastguard Worker kParamIndexQpOffsetMapBuffer,
2680*ec779b8eSAndroid Build Coastguard Worker block->share(0, expectedMapSize, C2Fence()));
2681*ec779b8eSAndroid Build Coastguard Worker mChannel->setInfoBuffer(std::make_shared<C2InfoBuffer>(info));
2682*ec779b8eSAndroid Build Coastguard Worker }
2683*ec779b8eSAndroid Build Coastguard Worker } else {
2684*ec779b8eSAndroid Build Coastguard Worker ALOGE("Ignoring param key %s as buffer size %zu is less than expected "
2685*ec779b8eSAndroid Build Coastguard Worker "buffer size %d",
2686*ec779b8eSAndroid Build Coastguard Worker PARAMETER_KEY_QP_OFFSET_MAP, mapSize, expectedMapSize);
2687*ec779b8eSAndroid Build Coastguard Worker }
2688*ec779b8eSAndroid Build Coastguard Worker }
2689*ec779b8eSAndroid Build Coastguard Worker params->removeEntryByName(PARAMETER_KEY_QP_OFFSET_MAP);
2690*ec779b8eSAndroid Build Coastguard Worker }
2691*ec779b8eSAndroid Build Coastguard Worker }
2692*ec779b8eSAndroid Build Coastguard Worker
2693*ec779b8eSAndroid Build Coastguard Worker
2694*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> configUpdate;
2695*ec779b8eSAndroid Build Coastguard Worker (void)config->getConfigUpdateFromSdkParams(
2696*ec779b8eSAndroid Build Coastguard Worker comp, params, Config::IS_PARAM, C2_MAY_BLOCK, &configUpdate);
2697*ec779b8eSAndroid Build Coastguard Worker // Prefer to pass parameters to the buffer channel, so they can be synchronized with the frames.
2698*ec779b8eSAndroid Build Coastguard Worker // Parameter synchronization is not defined when using input surface. For now, route
2699*ec779b8eSAndroid Build Coastguard Worker // these directly to the component.
2700*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface == nullptr
2701*ec779b8eSAndroid Build Coastguard Worker && (property_get_bool("debug.stagefright.ccodec_delayed_params", false)
2702*ec779b8eSAndroid Build Coastguard Worker || comp->getName().find("c2.android.") == 0)) {
2703*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> localConfigUpdate;
2704*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Param> ¶m : configUpdate) {
2705*ec779b8eSAndroid Build Coastguard Worker if (param && param->coreIndex().coreIndex() == C2StreamSurfaceScalingInfo::CORE_INDEX) {
2706*ec779b8eSAndroid Build Coastguard Worker localConfigUpdate.push_back(C2Param::Copy(*param));
2707*ec779b8eSAndroid Build Coastguard Worker }
2708*ec779b8eSAndroid Build Coastguard Worker }
2709*ec779b8eSAndroid Build Coastguard Worker if (!localConfigUpdate.empty()) {
2710*ec779b8eSAndroid Build Coastguard Worker (void)config->setParameters(comp, localConfigUpdate, C2_MAY_BLOCK);
2711*ec779b8eSAndroid Build Coastguard Worker }
2712*ec779b8eSAndroid Build Coastguard Worker mChannel->setParameters(configUpdate);
2713*ec779b8eSAndroid Build Coastguard Worker } else {
2714*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat = config->mOutputFormat;
2715*ec779b8eSAndroid Build Coastguard Worker (void)config->setParameters(comp, configUpdate, C2_MAY_BLOCK);
2716*ec779b8eSAndroid Build Coastguard Worker RevertOutputFormatIfNeeded(outputFormat, config->mOutputFormat);
2717*ec779b8eSAndroid Build Coastguard Worker }
2718*ec779b8eSAndroid Build Coastguard Worker }
2719*ec779b8eSAndroid Build Coastguard Worker
signalEndOfInputStream()2720*ec779b8eSAndroid Build Coastguard Worker void CCodec::signalEndOfInputStream() {
2721*ec779b8eSAndroid Build Coastguard Worker mCallback->onSignaledInputEOS(mChannel->signalEndOfInputStream());
2722*ec779b8eSAndroid Build Coastguard Worker }
2723*ec779b8eSAndroid Build Coastguard Worker
signalRequestIDRFrame()2724*ec779b8eSAndroid Build Coastguard Worker void CCodec::signalRequestIDRFrame() {
2725*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp;
2726*ec779b8eSAndroid Build Coastguard Worker {
2727*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
2728*ec779b8eSAndroid Build Coastguard Worker if (state->get() == RELEASED) {
2729*ec779b8eSAndroid Build Coastguard Worker ALOGD("no IDR request sent since component is released");
2730*ec779b8eSAndroid Build Coastguard Worker return;
2731*ec779b8eSAndroid Build Coastguard Worker }
2732*ec779b8eSAndroid Build Coastguard Worker comp = state->comp;
2733*ec779b8eSAndroid Build Coastguard Worker }
2734*ec779b8eSAndroid Build Coastguard Worker ALOGV("request IDR");
2735*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2736*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2737*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
2738*ec779b8eSAndroid Build Coastguard Worker params.push_back(
2739*ec779b8eSAndroid Build Coastguard Worker std::make_unique<C2StreamRequestSyncFrameTuning::output>(0u, true));
2740*ec779b8eSAndroid Build Coastguard Worker config->setParameters(comp, params, C2_MAY_BLOCK);
2741*ec779b8eSAndroid Build Coastguard Worker }
2742*ec779b8eSAndroid Build Coastguard Worker
querySupportedParameters(std::vector<std::string> * names)2743*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::querySupportedParameters(std::vector<std::string> *names) {
2744*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2745*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2746*ec779b8eSAndroid Build Coastguard Worker return config->querySupportedParameters(names);
2747*ec779b8eSAndroid Build Coastguard Worker }
2748*ec779b8eSAndroid Build Coastguard Worker
describeParameter(const std::string & name,CodecParameterDescriptor * desc)2749*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::describeParameter(
2750*ec779b8eSAndroid Build Coastguard Worker const std::string &name, CodecParameterDescriptor *desc) {
2751*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2752*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2753*ec779b8eSAndroid Build Coastguard Worker return config->describe(name, desc);
2754*ec779b8eSAndroid Build Coastguard Worker }
2755*ec779b8eSAndroid Build Coastguard Worker
subscribeToParameters(const std::vector<std::string> & names)2756*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::subscribeToParameters(const std::vector<std::string> &names) {
2757*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = mState.lock()->comp;
2758*ec779b8eSAndroid Build Coastguard Worker if (!comp) {
2759*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2760*ec779b8eSAndroid Build Coastguard Worker }
2761*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2762*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2763*ec779b8eSAndroid Build Coastguard Worker return config->subscribeToVendorConfigUpdate(comp, names);
2764*ec779b8eSAndroid Build Coastguard Worker }
2765*ec779b8eSAndroid Build Coastguard Worker
unsubscribeFromParameters(const std::vector<std::string> & names)2766*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::unsubscribeFromParameters(const std::vector<std::string> &names) {
2767*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp = mState.lock()->comp;
2768*ec779b8eSAndroid Build Coastguard Worker if (!comp) {
2769*ec779b8eSAndroid Build Coastguard Worker return INVALID_OPERATION;
2770*ec779b8eSAndroid Build Coastguard Worker }
2771*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2772*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2773*ec779b8eSAndroid Build Coastguard Worker return config->unsubscribeFromVendorConfigUpdate(comp, names);
2774*ec779b8eSAndroid Build Coastguard Worker }
2775*ec779b8eSAndroid Build Coastguard Worker
onWorkDone(std::list<std::unique_ptr<C2Work>> & workItems)2776*ec779b8eSAndroid Build Coastguard Worker void CCodec::onWorkDone(std::list<std::unique_ptr<C2Work>> &workItems) {
2777*ec779b8eSAndroid Build Coastguard Worker if (!workItems.empty()) {
2778*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::list<std::unique_ptr<C2Work>>>::Locked queue(mWorkDoneQueue);
2779*ec779b8eSAndroid Build Coastguard Worker bool shouldPost = queue->empty();
2780*ec779b8eSAndroid Build Coastguard Worker queue->splice(queue->end(), workItems);
2781*ec779b8eSAndroid Build Coastguard Worker if (shouldPost) {
2782*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatWorkDone, this))->post();
2783*ec779b8eSAndroid Build Coastguard Worker }
2784*ec779b8eSAndroid Build Coastguard Worker }
2785*ec779b8eSAndroid Build Coastguard Worker }
2786*ec779b8eSAndroid Build Coastguard Worker
onInputBufferDone(uint64_t frameIndex,size_t arrayIndex)2787*ec779b8eSAndroid Build Coastguard Worker void CCodec::onInputBufferDone(uint64_t frameIndex, size_t arrayIndex) {
2788*ec779b8eSAndroid Build Coastguard Worker mChannel->onInputBufferDone(frameIndex, arrayIndex);
2789*ec779b8eSAndroid Build Coastguard Worker if (arrayIndex == 0) {
2790*ec779b8eSAndroid Build Coastguard Worker // We always put no more than one buffer per work, if we use an input surface.
2791*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2792*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2793*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface) {
2794*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface->onInputBufferDone(frameIndex);
2795*ec779b8eSAndroid Build Coastguard Worker }
2796*ec779b8eSAndroid Build Coastguard Worker }
2797*ec779b8eSAndroid Build Coastguard Worker }
2798*ec779b8eSAndroid Build Coastguard Worker
onMessageReceived(const sp<AMessage> & msg)2799*ec779b8eSAndroid Build Coastguard Worker void CCodec::onMessageReceived(const sp<AMessage> &msg) {
2800*ec779b8eSAndroid Build Coastguard Worker TimePoint now = std::chrono::steady_clock::now();
2801*ec779b8eSAndroid Build Coastguard Worker CCodecWatchdog::getInstance()->watch(this);
2802*ec779b8eSAndroid Build Coastguard Worker switch (msg->what()) {
2803*ec779b8eSAndroid Build Coastguard Worker case kWhatAllocate: {
2804*ec779b8eSAndroid Build Coastguard Worker // C2ComponentStore::createComponent() should return within 100ms.
2805*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "allocate");
2806*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
2807*ec779b8eSAndroid Build Coastguard Worker CHECK(msg->findObject("codecInfo", &obj));
2808*ec779b8eSAndroid Build Coastguard Worker allocate((MediaCodecInfo *)obj.get());
2809*ec779b8eSAndroid Build Coastguard Worker break;
2810*ec779b8eSAndroid Build Coastguard Worker }
2811*ec779b8eSAndroid Build Coastguard Worker case kWhatConfigure: {
2812*ec779b8eSAndroid Build Coastguard Worker // C2Component::commit_sm() should return within 5ms.
2813*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "configure");
2814*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> format;
2815*ec779b8eSAndroid Build Coastguard Worker CHECK(msg->findMessage("format", &format));
2816*ec779b8eSAndroid Build Coastguard Worker configure(format);
2817*ec779b8eSAndroid Build Coastguard Worker break;
2818*ec779b8eSAndroid Build Coastguard Worker }
2819*ec779b8eSAndroid Build Coastguard Worker case kWhatStart: {
2820*ec779b8eSAndroid Build Coastguard Worker // C2Component::start() should return within 500ms.
2821*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "start");
2822*ec779b8eSAndroid Build Coastguard Worker start();
2823*ec779b8eSAndroid Build Coastguard Worker break;
2824*ec779b8eSAndroid Build Coastguard Worker }
2825*ec779b8eSAndroid Build Coastguard Worker case kWhatStop: {
2826*ec779b8eSAndroid Build Coastguard Worker // C2Component::stop() should return within 500ms.
2827*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "stop");
2828*ec779b8eSAndroid Build Coastguard Worker int32_t pushBlankBuffer;
2829*ec779b8eSAndroid Build Coastguard Worker if (!msg->findInt32("pushBlankBuffer", &pushBlankBuffer)) {
2830*ec779b8eSAndroid Build Coastguard Worker pushBlankBuffer = 0;
2831*ec779b8eSAndroid Build Coastguard Worker }
2832*ec779b8eSAndroid Build Coastguard Worker stop(static_cast<bool>(pushBlankBuffer));
2833*ec779b8eSAndroid Build Coastguard Worker break;
2834*ec779b8eSAndroid Build Coastguard Worker }
2835*ec779b8eSAndroid Build Coastguard Worker case kWhatFlush: {
2836*ec779b8eSAndroid Build Coastguard Worker // C2Component::flush_sm() should return within 5ms.
2837*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "flush");
2838*ec779b8eSAndroid Build Coastguard Worker flush();
2839*ec779b8eSAndroid Build Coastguard Worker break;
2840*ec779b8eSAndroid Build Coastguard Worker }
2841*ec779b8eSAndroid Build Coastguard Worker case kWhatRelease: {
2842*ec779b8eSAndroid Build Coastguard Worker mChannel->release();
2843*ec779b8eSAndroid Build Coastguard Worker mClient.reset();
2844*ec779b8eSAndroid Build Coastguard Worker mClientListener.reset();
2845*ec779b8eSAndroid Build Coastguard Worker break;
2846*ec779b8eSAndroid Build Coastguard Worker }
2847*ec779b8eSAndroid Build Coastguard Worker case kWhatCreateInputSurface: {
2848*ec779b8eSAndroid Build Coastguard Worker // Surface operations may be briefly blocking.
2849*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "createInputSurface");
2850*ec779b8eSAndroid Build Coastguard Worker createInputSurface();
2851*ec779b8eSAndroid Build Coastguard Worker break;
2852*ec779b8eSAndroid Build Coastguard Worker }
2853*ec779b8eSAndroid Build Coastguard Worker case kWhatSetInputSurface: {
2854*ec779b8eSAndroid Build Coastguard Worker // Surface operations may be briefly blocking.
2855*ec779b8eSAndroid Build Coastguard Worker setDeadline(now, 1500ms, "setInputSurface");
2856*ec779b8eSAndroid Build Coastguard Worker sp<RefBase> obj;
2857*ec779b8eSAndroid Build Coastguard Worker CHECK(msg->findObject("surface", &obj));
2858*ec779b8eSAndroid Build Coastguard Worker sp<PersistentSurface> surface(static_cast<PersistentSurface *>(obj.get()));
2859*ec779b8eSAndroid Build Coastguard Worker setInputSurface(surface);
2860*ec779b8eSAndroid Build Coastguard Worker break;
2861*ec779b8eSAndroid Build Coastguard Worker }
2862*ec779b8eSAndroid Build Coastguard Worker case kWhatWorkDone: {
2863*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2Work> work;
2864*ec779b8eSAndroid Build Coastguard Worker bool shouldPost = false;
2865*ec779b8eSAndroid Build Coastguard Worker {
2866*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::list<std::unique_ptr<C2Work>>>::Locked queue(mWorkDoneQueue);
2867*ec779b8eSAndroid Build Coastguard Worker if (queue->empty()) {
2868*ec779b8eSAndroid Build Coastguard Worker break;
2869*ec779b8eSAndroid Build Coastguard Worker }
2870*ec779b8eSAndroid Build Coastguard Worker work.swap(queue->front());
2871*ec779b8eSAndroid Build Coastguard Worker queue->pop_front();
2872*ec779b8eSAndroid Build Coastguard Worker shouldPost = !queue->empty();
2873*ec779b8eSAndroid Build Coastguard Worker }
2874*ec779b8eSAndroid Build Coastguard Worker if (shouldPost) {
2875*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatWorkDone, this))->post();
2876*ec779b8eSAndroid Build Coastguard Worker }
2877*ec779b8eSAndroid Build Coastguard Worker
2878*ec779b8eSAndroid Build Coastguard Worker // handle configuration changes in work done
2879*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<const C2StreamInitDataInfo::output> initData;
2880*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> inputFormat = nullptr;
2881*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> outputFormat = nullptr;
2882*ec779b8eSAndroid Build Coastguard Worker {
2883*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2884*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2885*ec779b8eSAndroid Build Coastguard Worker Config::Watcher<C2StreamInitDataInfo::output> initDataWatcher =
2886*ec779b8eSAndroid Build Coastguard Worker config->watch<C2StreamInitDataInfo::output>();
2887*ec779b8eSAndroid Build Coastguard Worker if (!work->worklets.empty()
2888*ec779b8eSAndroid Build Coastguard Worker && (work->worklets.front()->output.flags
2889*ec779b8eSAndroid Build Coastguard Worker & C2FrameData::FLAG_DISCARD_FRAME) == 0) {
2890*ec779b8eSAndroid Build Coastguard Worker
2891*ec779b8eSAndroid Build Coastguard Worker // copy buffer info to config
2892*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> updates;
2893*ec779b8eSAndroid Build Coastguard Worker for (const std::unique_ptr<C2Param> ¶m
2894*ec779b8eSAndroid Build Coastguard Worker : work->worklets.front()->output.configUpdate) {
2895*ec779b8eSAndroid Build Coastguard Worker updates.push_back(C2Param::Copy(*param));
2896*ec779b8eSAndroid Build Coastguard Worker }
2897*ec779b8eSAndroid Build Coastguard Worker unsigned stream = 0;
2898*ec779b8eSAndroid Build Coastguard Worker std::vector<std::shared_ptr<C2Buffer>> &outputBuffers =
2899*ec779b8eSAndroid Build Coastguard Worker work->worklets.front()->output.buffers;
2900*ec779b8eSAndroid Build Coastguard Worker for (const std::shared_ptr<C2Buffer> &buf : outputBuffers) {
2901*ec779b8eSAndroid Build Coastguard Worker for (const std::shared_ptr<const C2Info> &info : buf->info()) {
2902*ec779b8eSAndroid Build Coastguard Worker // move all info into output-stream #0 domain
2903*ec779b8eSAndroid Build Coastguard Worker updates.emplace_back(
2904*ec779b8eSAndroid Build Coastguard Worker C2Param::CopyAsStream(*info, true /* output */, stream));
2905*ec779b8eSAndroid Build Coastguard Worker }
2906*ec779b8eSAndroid Build Coastguard Worker
2907*ec779b8eSAndroid Build Coastguard Worker const std::vector<C2ConstGraphicBlock> blocks = buf->data().graphicBlocks();
2908*ec779b8eSAndroid Build Coastguard Worker // for now only do the first block
2909*ec779b8eSAndroid Build Coastguard Worker if (!blocks.empty()) {
2910*ec779b8eSAndroid Build Coastguard Worker // ALOGV("got output buffer with crop %u,%u+%u,%u and size %u,%u",
2911*ec779b8eSAndroid Build Coastguard Worker // block.crop().left, block.crop().top,
2912*ec779b8eSAndroid Build Coastguard Worker // block.crop().width, block.crop().height,
2913*ec779b8eSAndroid Build Coastguard Worker // block.width(), block.height());
2914*ec779b8eSAndroid Build Coastguard Worker const C2ConstGraphicBlock &block = blocks[0];
2915*ec779b8eSAndroid Build Coastguard Worker updates.emplace_back(new C2StreamCropRectInfo::output(
2916*ec779b8eSAndroid Build Coastguard Worker stream, block.crop()));
2917*ec779b8eSAndroid Build Coastguard Worker }
2918*ec779b8eSAndroid Build Coastguard Worker ++stream;
2919*ec779b8eSAndroid Build Coastguard Worker }
2920*ec779b8eSAndroid Build Coastguard Worker
2921*ec779b8eSAndroid Build Coastguard Worker sp<AMessage> oldFormat = config->mOutputFormat;
2922*ec779b8eSAndroid Build Coastguard Worker config->updateConfiguration(updates, config->mOutputDomain);
2923*ec779b8eSAndroid Build Coastguard Worker RevertOutputFormatIfNeeded(oldFormat, config->mOutputFormat);
2924*ec779b8eSAndroid Build Coastguard Worker
2925*ec779b8eSAndroid Build Coastguard Worker // copy standard infos to graphic buffers if not already present (otherwise, we
2926*ec779b8eSAndroid Build Coastguard Worker // may overwrite the actual intermediate value with a final value)
2927*ec779b8eSAndroid Build Coastguard Worker stream = 0;
2928*ec779b8eSAndroid Build Coastguard Worker const static C2Param::Index stdGfxInfos[] = {
2929*ec779b8eSAndroid Build Coastguard Worker C2StreamRotationInfo::output::PARAM_TYPE,
2930*ec779b8eSAndroid Build Coastguard Worker C2StreamColorAspectsInfo::output::PARAM_TYPE,
2931*ec779b8eSAndroid Build Coastguard Worker C2StreamDataSpaceInfo::output::PARAM_TYPE,
2932*ec779b8eSAndroid Build Coastguard Worker C2StreamHdrStaticInfo::output::PARAM_TYPE,
2933*ec779b8eSAndroid Build Coastguard Worker C2StreamHdr10PlusInfo::output::PARAM_TYPE, // will be deprecated
2934*ec779b8eSAndroid Build Coastguard Worker C2StreamHdrDynamicMetadataInfo::output::PARAM_TYPE,
2935*ec779b8eSAndroid Build Coastguard Worker C2StreamPixelAspectRatioInfo::output::PARAM_TYPE,
2936*ec779b8eSAndroid Build Coastguard Worker C2StreamSurfaceScalingInfo::output::PARAM_TYPE
2937*ec779b8eSAndroid Build Coastguard Worker };
2938*ec779b8eSAndroid Build Coastguard Worker for (const std::shared_ptr<C2Buffer> &buf : outputBuffers) {
2939*ec779b8eSAndroid Build Coastguard Worker if (buf->data().graphicBlocks().size()) {
2940*ec779b8eSAndroid Build Coastguard Worker for (C2Param::Index ix : stdGfxInfos) {
2941*ec779b8eSAndroid Build Coastguard Worker if (!buf->hasInfo(ix)) {
2942*ec779b8eSAndroid Build Coastguard Worker const C2Param *param =
2943*ec779b8eSAndroid Build Coastguard Worker config->getConfigParameterValue(ix.withStream(stream));
2944*ec779b8eSAndroid Build Coastguard Worker if (param) {
2945*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2Param> info(C2Param::Copy(*param));
2946*ec779b8eSAndroid Build Coastguard Worker buf->setInfo(std::static_pointer_cast<C2Info>(info));
2947*ec779b8eSAndroid Build Coastguard Worker }
2948*ec779b8eSAndroid Build Coastguard Worker }
2949*ec779b8eSAndroid Build Coastguard Worker }
2950*ec779b8eSAndroid Build Coastguard Worker }
2951*ec779b8eSAndroid Build Coastguard Worker ++stream;
2952*ec779b8eSAndroid Build Coastguard Worker }
2953*ec779b8eSAndroid Build Coastguard Worker }
2954*ec779b8eSAndroid Build Coastguard Worker if (config->mInputSurface) {
2955*ec779b8eSAndroid Build Coastguard Worker if (work->worklets.empty()
2956*ec779b8eSAndroid Build Coastguard Worker || !work->worklets.back()
2957*ec779b8eSAndroid Build Coastguard Worker || (work->worklets.back()->output.flags
2958*ec779b8eSAndroid Build Coastguard Worker & C2FrameData::FLAG_INCOMPLETE) == 0) {
2959*ec779b8eSAndroid Build Coastguard Worker config->mInputSurface->onInputBufferDone(work->input.ordinal.frameIndex);
2960*ec779b8eSAndroid Build Coastguard Worker }
2961*ec779b8eSAndroid Build Coastguard Worker }
2962*ec779b8eSAndroid Build Coastguard Worker if (initDataWatcher.hasChanged()) {
2963*ec779b8eSAndroid Build Coastguard Worker initData = initDataWatcher.update();
2964*ec779b8eSAndroid Build Coastguard Worker AmendOutputFormatWithCodecSpecificData(
2965*ec779b8eSAndroid Build Coastguard Worker initData->m.value, initData->flexCount(), config->mCodingMediaType,
2966*ec779b8eSAndroid Build Coastguard Worker config->mOutputFormat);
2967*ec779b8eSAndroid Build Coastguard Worker }
2968*ec779b8eSAndroid Build Coastguard Worker inputFormat = config->mInputFormat;
2969*ec779b8eSAndroid Build Coastguard Worker outputFormat = config->mOutputFormat;
2970*ec779b8eSAndroid Build Coastguard Worker }
2971*ec779b8eSAndroid Build Coastguard Worker mChannel->onWorkDone(
2972*ec779b8eSAndroid Build Coastguard Worker std::move(work), inputFormat, outputFormat,
2973*ec779b8eSAndroid Build Coastguard Worker initData ? initData.get() : nullptr);
2974*ec779b8eSAndroid Build Coastguard Worker // log metrics to MediaCodec
2975*ec779b8eSAndroid Build Coastguard Worker if (mMetrics->countEntries() == 0) {
2976*ec779b8eSAndroid Build Coastguard Worker Mutexed<std::unique_ptr<Config>>::Locked configLocked(mConfig);
2977*ec779b8eSAndroid Build Coastguard Worker const std::unique_ptr<Config> &config = *configLocked;
2978*ec779b8eSAndroid Build Coastguard Worker uint32_t pf = PIXEL_FORMAT_UNKNOWN;
2979*ec779b8eSAndroid Build Coastguard Worker if (!config->mInputSurface) {
2980*ec779b8eSAndroid Build Coastguard Worker pf = mChannel->getBuffersPixelFormat(config->mDomain & Config::IS_ENCODER);
2981*ec779b8eSAndroid Build Coastguard Worker } else {
2982*ec779b8eSAndroid Build Coastguard Worker pf = config->mInputSurface->getPixelFormat();
2983*ec779b8eSAndroid Build Coastguard Worker }
2984*ec779b8eSAndroid Build Coastguard Worker if (pf != PIXEL_FORMAT_UNKNOWN) {
2985*ec779b8eSAndroid Build Coastguard Worker mMetrics->setInt64(kCodecPixelFormat, pf);
2986*ec779b8eSAndroid Build Coastguard Worker mCallback->onMetricsUpdated(mMetrics);
2987*ec779b8eSAndroid Build Coastguard Worker }
2988*ec779b8eSAndroid Build Coastguard Worker }
2989*ec779b8eSAndroid Build Coastguard Worker break;
2990*ec779b8eSAndroid Build Coastguard Worker }
2991*ec779b8eSAndroid Build Coastguard Worker case kWhatWatch: {
2992*ec779b8eSAndroid Build Coastguard Worker // watch message already posted; no-op.
2993*ec779b8eSAndroid Build Coastguard Worker break;
2994*ec779b8eSAndroid Build Coastguard Worker }
2995*ec779b8eSAndroid Build Coastguard Worker default: {
2996*ec779b8eSAndroid Build Coastguard Worker ALOGE("unrecognized message");
2997*ec779b8eSAndroid Build Coastguard Worker break;
2998*ec779b8eSAndroid Build Coastguard Worker }
2999*ec779b8eSAndroid Build Coastguard Worker }
3000*ec779b8eSAndroid Build Coastguard Worker setDeadline(TimePoint::max(), 0ms, "none");
3001*ec779b8eSAndroid Build Coastguard Worker }
3002*ec779b8eSAndroid Build Coastguard Worker
setDeadline(const TimePoint & now,const std::chrono::milliseconds & timeout,const char * name)3003*ec779b8eSAndroid Build Coastguard Worker void CCodec::setDeadline(
3004*ec779b8eSAndroid Build Coastguard Worker const TimePoint &now,
3005*ec779b8eSAndroid Build Coastguard Worker const std::chrono::milliseconds &timeout,
3006*ec779b8eSAndroid Build Coastguard Worker const char *name) {
3007*ec779b8eSAndroid Build Coastguard Worker int32_t mult = std::max(1, property_get_int32("debug.stagefright.ccodec_timeout_mult", 1));
3008*ec779b8eSAndroid Build Coastguard Worker Mutexed<NamedTimePoint>::Locked deadline(mDeadline);
3009*ec779b8eSAndroid Build Coastguard Worker deadline->set(now + (timeout * mult), name);
3010*ec779b8eSAndroid Build Coastguard Worker }
3011*ec779b8eSAndroid Build Coastguard Worker
configureTunneledVideoPlayback(std::shared_ptr<Codec2Client::Component> comp,sp<NativeHandle> * sidebandHandle,const sp<AMessage> & msg)3012*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::configureTunneledVideoPlayback(
3013*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Component> comp,
3014*ec779b8eSAndroid Build Coastguard Worker sp<NativeHandle> *sidebandHandle,
3015*ec779b8eSAndroid Build Coastguard Worker const sp<AMessage> &msg) {
3016*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2SettingResult>> failures;
3017*ec779b8eSAndroid Build Coastguard Worker
3018*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2PortTunneledModeTuning::output> tunneledPlayback =
3019*ec779b8eSAndroid Build Coastguard Worker C2PortTunneledModeTuning::output::AllocUnique(
3020*ec779b8eSAndroid Build Coastguard Worker 1,
3021*ec779b8eSAndroid Build Coastguard Worker C2PortTunneledModeTuning::Struct::SIDEBAND,
3022*ec779b8eSAndroid Build Coastguard Worker C2PortTunneledModeTuning::Struct::REALTIME,
3023*ec779b8eSAndroid Build Coastguard Worker 0);
3024*ec779b8eSAndroid Build Coastguard Worker // TODO: use KEY_AUDIO_HW_SYNC, KEY_HARDWARE_AV_SYNC_ID when they are in MediaCodecConstants.h
3025*ec779b8eSAndroid Build Coastguard Worker if (msg->findInt32("audio-hw-sync", &tunneledPlayback->m.syncId[0])) {
3026*ec779b8eSAndroid Build Coastguard Worker tunneledPlayback->m.syncType = C2PortTunneledModeTuning::Struct::sync_type_t::AUDIO_HW_SYNC;
3027*ec779b8eSAndroid Build Coastguard Worker } else if (msg->findInt32("hw-av-sync-id", &tunneledPlayback->m.syncId[0])) {
3028*ec779b8eSAndroid Build Coastguard Worker tunneledPlayback->m.syncType = C2PortTunneledModeTuning::Struct::sync_type_t::HW_AV_SYNC;
3029*ec779b8eSAndroid Build Coastguard Worker } else {
3030*ec779b8eSAndroid Build Coastguard Worker tunneledPlayback->m.syncType = C2PortTunneledModeTuning::Struct::sync_type_t::REALTIME;
3031*ec779b8eSAndroid Build Coastguard Worker tunneledPlayback->setFlexCount(0);
3032*ec779b8eSAndroid Build Coastguard Worker }
3033*ec779b8eSAndroid Build Coastguard Worker c2_status_t c2err = comp->config({ tunneledPlayback.get() }, C2_MAY_BLOCK, &failures);
3034*ec779b8eSAndroid Build Coastguard Worker if (c2err != C2_OK) {
3035*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
3036*ec779b8eSAndroid Build Coastguard Worker }
3037*ec779b8eSAndroid Build Coastguard Worker
3038*ec779b8eSAndroid Build Coastguard Worker if (sidebandHandle == nullptr) {
3039*ec779b8eSAndroid Build Coastguard Worker return OK;
3040*ec779b8eSAndroid Build Coastguard Worker }
3041*ec779b8eSAndroid Build Coastguard Worker
3042*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
3043*ec779b8eSAndroid Build Coastguard Worker c2err = comp->query({}, {C2PortTunnelHandleTuning::output::PARAM_TYPE}, C2_DONT_BLOCK, ¶ms);
3044*ec779b8eSAndroid Build Coastguard Worker if (c2err == C2_OK && params.size() == 1u) {
3045*ec779b8eSAndroid Build Coastguard Worker C2PortTunnelHandleTuning::output *videoTunnelSideband =
3046*ec779b8eSAndroid Build Coastguard Worker C2PortTunnelHandleTuning::output::From(params[0].get());
3047*ec779b8eSAndroid Build Coastguard Worker // Currently, Codec2 only supports non-fd case for sideband native_handle.
3048*ec779b8eSAndroid Build Coastguard Worker native_handle_t *handle = native_handle_create(0, videoTunnelSideband->flexCount());
3049*ec779b8eSAndroid Build Coastguard Worker *sidebandHandle = NativeHandle::create(handle, true /* ownsHandle */);
3050*ec779b8eSAndroid Build Coastguard Worker if (handle != nullptr && videoTunnelSideband->flexCount()) {
3051*ec779b8eSAndroid Build Coastguard Worker memcpy(handle->data, videoTunnelSideband->m.values,
3052*ec779b8eSAndroid Build Coastguard Worker sizeof(int32_t) * videoTunnelSideband->flexCount());
3053*ec779b8eSAndroid Build Coastguard Worker return OK;
3054*ec779b8eSAndroid Build Coastguard Worker } else {
3055*ec779b8eSAndroid Build Coastguard Worker return NO_MEMORY;
3056*ec779b8eSAndroid Build Coastguard Worker }
3057*ec779b8eSAndroid Build Coastguard Worker }
3058*ec779b8eSAndroid Build Coastguard Worker return UNKNOWN_ERROR;
3059*ec779b8eSAndroid Build Coastguard Worker }
3060*ec779b8eSAndroid Build Coastguard Worker
initiateReleaseIfStuck()3061*ec779b8eSAndroid Build Coastguard Worker void CCodec::initiateReleaseIfStuck() {
3062*ec779b8eSAndroid Build Coastguard Worker std::string name;
3063*ec779b8eSAndroid Build Coastguard Worker bool pendingDeadline = false;
3064*ec779b8eSAndroid Build Coastguard Worker {
3065*ec779b8eSAndroid Build Coastguard Worker Mutexed<NamedTimePoint>::Locked deadline(mDeadline);
3066*ec779b8eSAndroid Build Coastguard Worker if (deadline->get() < std::chrono::steady_clock::now()) {
3067*ec779b8eSAndroid Build Coastguard Worker name = deadline->getName();
3068*ec779b8eSAndroid Build Coastguard Worker }
3069*ec779b8eSAndroid Build Coastguard Worker if (deadline->get() != TimePoint::max()) {
3070*ec779b8eSAndroid Build Coastguard Worker pendingDeadline = true;
3071*ec779b8eSAndroid Build Coastguard Worker }
3072*ec779b8eSAndroid Build Coastguard Worker }
3073*ec779b8eSAndroid Build Coastguard Worker if (name.empty()) {
3074*ec779b8eSAndroid Build Coastguard Worker // We're not stuck.
3075*ec779b8eSAndroid Build Coastguard Worker if (pendingDeadline) {
3076*ec779b8eSAndroid Build Coastguard Worker // If we are not stuck yet but still has deadline coming up,
3077*ec779b8eSAndroid Build Coastguard Worker // post watch message to check back later.
3078*ec779b8eSAndroid Build Coastguard Worker (new AMessage(kWhatWatch, this))->post();
3079*ec779b8eSAndroid Build Coastguard Worker }
3080*ec779b8eSAndroid Build Coastguard Worker return;
3081*ec779b8eSAndroid Build Coastguard Worker }
3082*ec779b8eSAndroid Build Coastguard Worker
3083*ec779b8eSAndroid Build Coastguard Worker C2String compName;
3084*ec779b8eSAndroid Build Coastguard Worker {
3085*ec779b8eSAndroid Build Coastguard Worker Mutexed<State>::Locked state(mState);
3086*ec779b8eSAndroid Build Coastguard Worker if (!state->comp) {
3087*ec779b8eSAndroid Build Coastguard Worker ALOGD("previous call to %s exceeded timeout "
3088*ec779b8eSAndroid Build Coastguard Worker "and the component is already released", name.c_str());
3089*ec779b8eSAndroid Build Coastguard Worker return;
3090*ec779b8eSAndroid Build Coastguard Worker }
3091*ec779b8eSAndroid Build Coastguard Worker compName = state->comp->getName();
3092*ec779b8eSAndroid Build Coastguard Worker }
3093*ec779b8eSAndroid Build Coastguard Worker ALOGW("[%s] previous call to %s exceeded timeout", compName.c_str(), name.c_str());
3094*ec779b8eSAndroid Build Coastguard Worker
3095*ec779b8eSAndroid Build Coastguard Worker initiateRelease(false);
3096*ec779b8eSAndroid Build Coastguard Worker mCallback->onError(UNKNOWN_ERROR, ACTION_CODE_FATAL);
3097*ec779b8eSAndroid Build Coastguard Worker }
3098*ec779b8eSAndroid Build Coastguard Worker
3099*ec779b8eSAndroid Build Coastguard Worker // static
CreateInputSurface()3100*ec779b8eSAndroid Build Coastguard Worker PersistentSurface *CCodec::CreateInputSurface() {
3101*ec779b8eSAndroid Build Coastguard Worker using namespace android;
3102*ec779b8eSAndroid Build Coastguard Worker using ::android::hardware::media::omx::V1_0::implementation::TWGraphicBufferSource;
3103*ec779b8eSAndroid Build Coastguard Worker // Attempt to create a Codec2's input surface.
3104*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::InputSurface> inputSurface =
3105*ec779b8eSAndroid Build Coastguard Worker Codec2Client::CreateInputSurface();
3106*ec779b8eSAndroid Build Coastguard Worker if (!inputSurface) {
3107*ec779b8eSAndroid Build Coastguard Worker if (property_get_int32("debug.stagefright.c2inputsurface", 0) == -1) {
3108*ec779b8eSAndroid Build Coastguard Worker if (Codec2Client::IsAidlSelected()) {
3109*ec779b8eSAndroid Build Coastguard Worker sp<IGraphicBufferProducer> gbp;
3110*ec779b8eSAndroid Build Coastguard Worker sp<AidlGraphicBufferSource> gbs = new AidlGraphicBufferSource();
3111*ec779b8eSAndroid Build Coastguard Worker status_t err = gbs->initCheck();
3112*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
3113*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to create persistent input surface: error %d", err);
3114*ec779b8eSAndroid Build Coastguard Worker return nullptr;
3115*ec779b8eSAndroid Build Coastguard Worker }
3116*ec779b8eSAndroid Build Coastguard Worker ALOGD("aidl based PersistentSurface created");
3117*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<WAidlGraphicBufferSource> wrapper =
3118*ec779b8eSAndroid Build Coastguard Worker ::ndk::SharedRefBase::make<WAidlGraphicBufferSource>(gbs);
3119*ec779b8eSAndroid Build Coastguard Worker
3120*ec779b8eSAndroid Build Coastguard Worker return new PersistentSurface(
3121*ec779b8eSAndroid Build Coastguard Worker gbs->getIGraphicBufferProducer(), wrapper->asBinder());
3122*ec779b8eSAndroid Build Coastguard Worker } else {
3123*ec779b8eSAndroid Build Coastguard Worker sp<IGraphicBufferProducer> gbp;
3124*ec779b8eSAndroid Build Coastguard Worker sp<OmxGraphicBufferSource> gbs = new OmxGraphicBufferSource();
3125*ec779b8eSAndroid Build Coastguard Worker status_t err = gbs->initCheck();
3126*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
3127*ec779b8eSAndroid Build Coastguard Worker ALOGE("Failed to create persistent input surface: error %d", err);
3128*ec779b8eSAndroid Build Coastguard Worker return nullptr;
3129*ec779b8eSAndroid Build Coastguard Worker }
3130*ec779b8eSAndroid Build Coastguard Worker ALOGD("hidl based PersistentSurface created");
3131*ec779b8eSAndroid Build Coastguard Worker return new PersistentSurface(
3132*ec779b8eSAndroid Build Coastguard Worker gbs->getIGraphicBufferProducer(), new TWGraphicBufferSource(gbs));
3133*ec779b8eSAndroid Build Coastguard Worker }
3134*ec779b8eSAndroid Build Coastguard Worker } else {
3135*ec779b8eSAndroid Build Coastguard Worker return nullptr;
3136*ec779b8eSAndroid Build Coastguard Worker }
3137*ec779b8eSAndroid Build Coastguard Worker }
3138*ec779b8eSAndroid Build Coastguard Worker return new PersistentSurface(
3139*ec779b8eSAndroid Build Coastguard Worker inputSurface->getGraphicBufferProducer(),
3140*ec779b8eSAndroid Build Coastguard Worker static_cast<sp<android::hidl::base::V1_0::IBase>>(
3141*ec779b8eSAndroid Build Coastguard Worker inputSurface->getHalInterface()));
3142*ec779b8eSAndroid Build Coastguard Worker }
3143*ec779b8eSAndroid Build Coastguard Worker
3144*ec779b8eSAndroid Build Coastguard Worker class IntfCache {
3145*ec779b8eSAndroid Build Coastguard Worker public:
3146*ec779b8eSAndroid Build Coastguard Worker IntfCache() = default;
3147*ec779b8eSAndroid Build Coastguard Worker
init(const std::string & name)3148*ec779b8eSAndroid Build Coastguard Worker status_t init(const std::string &name) {
3149*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<Codec2Client::Interface> intf{
3150*ec779b8eSAndroid Build Coastguard Worker Codec2Client::CreateInterfaceByName(name.c_str())};
3151*ec779b8eSAndroid Build Coastguard Worker if (!intf) {
3152*ec779b8eSAndroid Build Coastguard Worker ALOGW("IntfCache [%s]: Unrecognized interface name", name.c_str());
3153*ec779b8eSAndroid Build Coastguard Worker mInitStatus = NO_INIT;
3154*ec779b8eSAndroid Build Coastguard Worker return NO_INIT;
3155*ec779b8eSAndroid Build Coastguard Worker }
3156*ec779b8eSAndroid Build Coastguard Worker const static C2StreamUsageTuning::input sUsage{0u /* stream id */};
3157*ec779b8eSAndroid Build Coastguard Worker mFields.push_back(C2FieldSupportedValuesQuery::Possible(
3158*ec779b8eSAndroid Build Coastguard Worker C2ParamField{&sUsage, &sUsage.value}));
3159*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = intf->querySupportedValues(mFields, C2_MAY_BLOCK);
3160*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK) {
3161*ec779b8eSAndroid Build Coastguard Worker ALOGW("IntfCache [%s]: failed to query usage supported value (err=%d)",
3162*ec779b8eSAndroid Build Coastguard Worker name.c_str(), err);
3163*ec779b8eSAndroid Build Coastguard Worker mFields[0].status = err;
3164*ec779b8eSAndroid Build Coastguard Worker }
3165*ec779b8eSAndroid Build Coastguard Worker std::vector<std::unique_ptr<C2Param>> params;
3166*ec779b8eSAndroid Build Coastguard Worker err = intf->query(
3167*ec779b8eSAndroid Build Coastguard Worker {&mApiFeatures},
3168*ec779b8eSAndroid Build Coastguard Worker {
3169*ec779b8eSAndroid Build Coastguard Worker C2StreamBufferTypeSetting::input::PARAM_TYPE,
3170*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::input::PARAM_TYPE
3171*ec779b8eSAndroid Build Coastguard Worker },
3172*ec779b8eSAndroid Build Coastguard Worker C2_MAY_BLOCK,
3173*ec779b8eSAndroid Build Coastguard Worker ¶ms);
3174*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK && err != C2_BAD_INDEX) {
3175*ec779b8eSAndroid Build Coastguard Worker ALOGW("IntfCache [%s]: failed to query api features (err=%d)",
3176*ec779b8eSAndroid Build Coastguard Worker name.c_str(), err);
3177*ec779b8eSAndroid Build Coastguard Worker }
3178*ec779b8eSAndroid Build Coastguard Worker while (!params.empty()) {
3179*ec779b8eSAndroid Build Coastguard Worker C2Param *param = params.back().release();
3180*ec779b8eSAndroid Build Coastguard Worker params.pop_back();
3181*ec779b8eSAndroid Build Coastguard Worker if (!param) {
3182*ec779b8eSAndroid Build Coastguard Worker continue;
3183*ec779b8eSAndroid Build Coastguard Worker }
3184*ec779b8eSAndroid Build Coastguard Worker if (param->type() == C2StreamBufferTypeSetting::input::PARAM_TYPE) {
3185*ec779b8eSAndroid Build Coastguard Worker mInputStreamFormat.reset(
3186*ec779b8eSAndroid Build Coastguard Worker C2StreamBufferTypeSetting::input::From(param));
3187*ec779b8eSAndroid Build Coastguard Worker } else if (param->type() == C2PortAllocatorsTuning::input::PARAM_TYPE) {
3188*ec779b8eSAndroid Build Coastguard Worker mInputAllocators.reset(
3189*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::input::From(param));
3190*ec779b8eSAndroid Build Coastguard Worker }
3191*ec779b8eSAndroid Build Coastguard Worker }
3192*ec779b8eSAndroid Build Coastguard Worker mInitStatus = OK;
3193*ec779b8eSAndroid Build Coastguard Worker return OK;
3194*ec779b8eSAndroid Build Coastguard Worker }
3195*ec779b8eSAndroid Build Coastguard Worker
initCheck() const3196*ec779b8eSAndroid Build Coastguard Worker status_t initCheck() const { return mInitStatus; }
3197*ec779b8eSAndroid Build Coastguard Worker
getUsageSupportedValues() const3198*ec779b8eSAndroid Build Coastguard Worker const C2FieldSupportedValuesQuery &getUsageSupportedValues() const {
3199*ec779b8eSAndroid Build Coastguard Worker CHECK_EQ(1u, mFields.size());
3200*ec779b8eSAndroid Build Coastguard Worker return mFields[0];
3201*ec779b8eSAndroid Build Coastguard Worker }
3202*ec779b8eSAndroid Build Coastguard Worker
getApiFeatures() const3203*ec779b8eSAndroid Build Coastguard Worker const C2ApiFeaturesSetting &getApiFeatures() const {
3204*ec779b8eSAndroid Build Coastguard Worker return mApiFeatures;
3205*ec779b8eSAndroid Build Coastguard Worker }
3206*ec779b8eSAndroid Build Coastguard Worker
getInputStreamFormat() const3207*ec779b8eSAndroid Build Coastguard Worker const C2StreamBufferTypeSetting::input &getInputStreamFormat() const {
3208*ec779b8eSAndroid Build Coastguard Worker static std::unique_ptr<C2StreamBufferTypeSetting::input> sInvalidated = []{
3209*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2StreamBufferTypeSetting::input> param;
3210*ec779b8eSAndroid Build Coastguard Worker param.reset(new C2StreamBufferTypeSetting::input(0u, C2BufferData::INVALID));
3211*ec779b8eSAndroid Build Coastguard Worker param->invalidate();
3212*ec779b8eSAndroid Build Coastguard Worker return param;
3213*ec779b8eSAndroid Build Coastguard Worker }();
3214*ec779b8eSAndroid Build Coastguard Worker return mInputStreamFormat ? *mInputStreamFormat : *sInvalidated;
3215*ec779b8eSAndroid Build Coastguard Worker }
3216*ec779b8eSAndroid Build Coastguard Worker
getInputAllocators() const3217*ec779b8eSAndroid Build Coastguard Worker const C2PortAllocatorsTuning::input &getInputAllocators() const {
3218*ec779b8eSAndroid Build Coastguard Worker static std::unique_ptr<C2PortAllocatorsTuning::input> sInvalidated = []{
3219*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2PortAllocatorsTuning::input> param =
3220*ec779b8eSAndroid Build Coastguard Worker C2PortAllocatorsTuning::input::AllocUnique(0);
3221*ec779b8eSAndroid Build Coastguard Worker param->invalidate();
3222*ec779b8eSAndroid Build Coastguard Worker return param;
3223*ec779b8eSAndroid Build Coastguard Worker }();
3224*ec779b8eSAndroid Build Coastguard Worker return mInputAllocators ? *mInputAllocators : *sInvalidated;
3225*ec779b8eSAndroid Build Coastguard Worker }
3226*ec779b8eSAndroid Build Coastguard Worker
3227*ec779b8eSAndroid Build Coastguard Worker private:
3228*ec779b8eSAndroid Build Coastguard Worker status_t mInitStatus{NO_INIT};
3229*ec779b8eSAndroid Build Coastguard Worker
3230*ec779b8eSAndroid Build Coastguard Worker std::vector<C2FieldSupportedValuesQuery> mFields;
3231*ec779b8eSAndroid Build Coastguard Worker C2ApiFeaturesSetting mApiFeatures;
3232*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2StreamBufferTypeSetting::input> mInputStreamFormat;
3233*ec779b8eSAndroid Build Coastguard Worker std::unique_ptr<C2PortAllocatorsTuning::input> mInputAllocators;
3234*ec779b8eSAndroid Build Coastguard Worker };
3235*ec779b8eSAndroid Build Coastguard Worker
GetIntfCache(const std::string & name)3236*ec779b8eSAndroid Build Coastguard Worker static const IntfCache &GetIntfCache(const std::string &name) {
3237*ec779b8eSAndroid Build Coastguard Worker static IntfCache sNullIntfCache;
3238*ec779b8eSAndroid Build Coastguard Worker static std::mutex sMutex;
3239*ec779b8eSAndroid Build Coastguard Worker static std::map<std::string, IntfCache> sCache;
3240*ec779b8eSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock{sMutex};
3241*ec779b8eSAndroid Build Coastguard Worker auto it = sCache.find(name);
3242*ec779b8eSAndroid Build Coastguard Worker if (it == sCache.end()) {
3243*ec779b8eSAndroid Build Coastguard Worker lock.unlock();
3244*ec779b8eSAndroid Build Coastguard Worker IntfCache intfCache;
3245*ec779b8eSAndroid Build Coastguard Worker status_t err = intfCache.init(name);
3246*ec779b8eSAndroid Build Coastguard Worker if (err != OK) {
3247*ec779b8eSAndroid Build Coastguard Worker return sNullIntfCache;
3248*ec779b8eSAndroid Build Coastguard Worker }
3249*ec779b8eSAndroid Build Coastguard Worker lock.lock();
3250*ec779b8eSAndroid Build Coastguard Worker it = sCache.insert({name, std::move(intfCache)}).first;
3251*ec779b8eSAndroid Build Coastguard Worker }
3252*ec779b8eSAndroid Build Coastguard Worker return it->second;
3253*ec779b8eSAndroid Build Coastguard Worker }
3254*ec779b8eSAndroid Build Coastguard Worker
GetCommonAllocatorIds(const std::vector<std::string> & names,C2Allocator::type_t type,std::set<C2Allocator::id_t> * ids)3255*ec779b8eSAndroid Build Coastguard Worker static status_t GetCommonAllocatorIds(
3256*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::string> &names,
3257*ec779b8eSAndroid Build Coastguard Worker C2Allocator::type_t type,
3258*ec779b8eSAndroid Build Coastguard Worker std::set<C2Allocator::id_t> *ids) {
3259*ec779b8eSAndroid Build Coastguard Worker int poolMask = GetCodec2PoolMask();
3260*ec779b8eSAndroid Build Coastguard Worker C2PlatformAllocatorStore::id_t preferredLinearId = GetPreferredLinearAllocatorId(poolMask);
3261*ec779b8eSAndroid Build Coastguard Worker C2Allocator::id_t defaultAllocatorId =
3262*ec779b8eSAndroid Build Coastguard Worker (type == C2Allocator::LINEAR) ? preferredLinearId : C2PlatformAllocatorStore::GRALLOC;
3263*ec779b8eSAndroid Build Coastguard Worker
3264*ec779b8eSAndroid Build Coastguard Worker ids->clear();
3265*ec779b8eSAndroid Build Coastguard Worker if (names.empty()) {
3266*ec779b8eSAndroid Build Coastguard Worker return OK;
3267*ec779b8eSAndroid Build Coastguard Worker }
3268*ec779b8eSAndroid Build Coastguard Worker bool firstIteration = true;
3269*ec779b8eSAndroid Build Coastguard Worker for (const std::string &name : names) {
3270*ec779b8eSAndroid Build Coastguard Worker const IntfCache &intfCache = GetIntfCache(name);
3271*ec779b8eSAndroid Build Coastguard Worker if (intfCache.initCheck() != OK) {
3272*ec779b8eSAndroid Build Coastguard Worker continue;
3273*ec779b8eSAndroid Build Coastguard Worker }
3274*ec779b8eSAndroid Build Coastguard Worker const C2StreamBufferTypeSetting::input &streamFormat = intfCache.getInputStreamFormat();
3275*ec779b8eSAndroid Build Coastguard Worker if (streamFormat) {
3276*ec779b8eSAndroid Build Coastguard Worker C2Allocator::type_t allocatorType = C2Allocator::LINEAR;
3277*ec779b8eSAndroid Build Coastguard Worker if (streamFormat.value == C2BufferData::GRAPHIC
3278*ec779b8eSAndroid Build Coastguard Worker || streamFormat.value == C2BufferData::GRAPHIC_CHUNKS) {
3279*ec779b8eSAndroid Build Coastguard Worker allocatorType = C2Allocator::GRAPHIC;
3280*ec779b8eSAndroid Build Coastguard Worker }
3281*ec779b8eSAndroid Build Coastguard Worker
3282*ec779b8eSAndroid Build Coastguard Worker if (type != allocatorType) {
3283*ec779b8eSAndroid Build Coastguard Worker // requested type is not supported at input allocators
3284*ec779b8eSAndroid Build Coastguard Worker ids->clear();
3285*ec779b8eSAndroid Build Coastguard Worker ids->insert(defaultAllocatorId);
3286*ec779b8eSAndroid Build Coastguard Worker ALOGV("name(%s) does not support a type(0x%x) as input allocator."
3287*ec779b8eSAndroid Build Coastguard Worker " uses default allocator id(%d)", name.c_str(), type, defaultAllocatorId);
3288*ec779b8eSAndroid Build Coastguard Worker break;
3289*ec779b8eSAndroid Build Coastguard Worker }
3290*ec779b8eSAndroid Build Coastguard Worker }
3291*ec779b8eSAndroid Build Coastguard Worker
3292*ec779b8eSAndroid Build Coastguard Worker const C2PortAllocatorsTuning::input &allocators = intfCache.getInputAllocators();
3293*ec779b8eSAndroid Build Coastguard Worker if (firstIteration) {
3294*ec779b8eSAndroid Build Coastguard Worker firstIteration = false;
3295*ec779b8eSAndroid Build Coastguard Worker if (allocators && allocators.flexCount() > 0) {
3296*ec779b8eSAndroid Build Coastguard Worker ids->insert(allocators.m.values,
3297*ec779b8eSAndroid Build Coastguard Worker allocators.m.values + allocators.flexCount());
3298*ec779b8eSAndroid Build Coastguard Worker }
3299*ec779b8eSAndroid Build Coastguard Worker if (ids->empty()) {
3300*ec779b8eSAndroid Build Coastguard Worker // The component does not advertise allocators. Use default.
3301*ec779b8eSAndroid Build Coastguard Worker ids->insert(defaultAllocatorId);
3302*ec779b8eSAndroid Build Coastguard Worker }
3303*ec779b8eSAndroid Build Coastguard Worker continue;
3304*ec779b8eSAndroid Build Coastguard Worker }
3305*ec779b8eSAndroid Build Coastguard Worker bool filtered = false;
3306*ec779b8eSAndroid Build Coastguard Worker if (allocators && allocators.flexCount() > 0) {
3307*ec779b8eSAndroid Build Coastguard Worker filtered = true;
3308*ec779b8eSAndroid Build Coastguard Worker for (auto it = ids->begin(); it != ids->end(); ) {
3309*ec779b8eSAndroid Build Coastguard Worker bool found = false;
3310*ec779b8eSAndroid Build Coastguard Worker for (size_t j = 0; j < allocators.flexCount(); ++j) {
3311*ec779b8eSAndroid Build Coastguard Worker if (allocators.m.values[j] == *it) {
3312*ec779b8eSAndroid Build Coastguard Worker found = true;
3313*ec779b8eSAndroid Build Coastguard Worker break;
3314*ec779b8eSAndroid Build Coastguard Worker }
3315*ec779b8eSAndroid Build Coastguard Worker }
3316*ec779b8eSAndroid Build Coastguard Worker if (found) {
3317*ec779b8eSAndroid Build Coastguard Worker ++it;
3318*ec779b8eSAndroid Build Coastguard Worker } else {
3319*ec779b8eSAndroid Build Coastguard Worker it = ids->erase(it);
3320*ec779b8eSAndroid Build Coastguard Worker }
3321*ec779b8eSAndroid Build Coastguard Worker }
3322*ec779b8eSAndroid Build Coastguard Worker }
3323*ec779b8eSAndroid Build Coastguard Worker if (!filtered) {
3324*ec779b8eSAndroid Build Coastguard Worker // The component does not advertise supported allocators. Use default.
3325*ec779b8eSAndroid Build Coastguard Worker bool containsDefault = (ids->count(defaultAllocatorId) > 0u);
3326*ec779b8eSAndroid Build Coastguard Worker if (ids->size() != (containsDefault ? 1 : 0)) {
3327*ec779b8eSAndroid Build Coastguard Worker ids->clear();
3328*ec779b8eSAndroid Build Coastguard Worker if (containsDefault) {
3329*ec779b8eSAndroid Build Coastguard Worker ids->insert(defaultAllocatorId);
3330*ec779b8eSAndroid Build Coastguard Worker }
3331*ec779b8eSAndroid Build Coastguard Worker }
3332*ec779b8eSAndroid Build Coastguard Worker }
3333*ec779b8eSAndroid Build Coastguard Worker }
3334*ec779b8eSAndroid Build Coastguard Worker // Finally, filter with pool masks
3335*ec779b8eSAndroid Build Coastguard Worker for (auto it = ids->begin(); it != ids->end(); ) {
3336*ec779b8eSAndroid Build Coastguard Worker if ((poolMask >> *it) & 1) {
3337*ec779b8eSAndroid Build Coastguard Worker ++it;
3338*ec779b8eSAndroid Build Coastguard Worker } else {
3339*ec779b8eSAndroid Build Coastguard Worker it = ids->erase(it);
3340*ec779b8eSAndroid Build Coastguard Worker }
3341*ec779b8eSAndroid Build Coastguard Worker }
3342*ec779b8eSAndroid Build Coastguard Worker return OK;
3343*ec779b8eSAndroid Build Coastguard Worker }
3344*ec779b8eSAndroid Build Coastguard Worker
CalculateMinMaxUsage(const std::vector<std::string> & names,uint64_t * minUsage,uint64_t * maxUsage)3345*ec779b8eSAndroid Build Coastguard Worker static status_t CalculateMinMaxUsage(
3346*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::string> &names, uint64_t *minUsage, uint64_t *maxUsage) {
3347*ec779b8eSAndroid Build Coastguard Worker static C2StreamUsageTuning::input sUsage{0u /* stream id */};
3348*ec779b8eSAndroid Build Coastguard Worker *minUsage = 0;
3349*ec779b8eSAndroid Build Coastguard Worker *maxUsage = ~0ull;
3350*ec779b8eSAndroid Build Coastguard Worker for (const std::string &name : names) {
3351*ec779b8eSAndroid Build Coastguard Worker const IntfCache &intfCache = GetIntfCache(name);
3352*ec779b8eSAndroid Build Coastguard Worker if (intfCache.initCheck() != OK) {
3353*ec779b8eSAndroid Build Coastguard Worker continue;
3354*ec779b8eSAndroid Build Coastguard Worker }
3355*ec779b8eSAndroid Build Coastguard Worker const C2FieldSupportedValuesQuery &usageSupportedValues =
3356*ec779b8eSAndroid Build Coastguard Worker intfCache.getUsageSupportedValues();
3357*ec779b8eSAndroid Build Coastguard Worker if (usageSupportedValues.status != C2_OK) {
3358*ec779b8eSAndroid Build Coastguard Worker continue;
3359*ec779b8eSAndroid Build Coastguard Worker }
3360*ec779b8eSAndroid Build Coastguard Worker const C2FieldSupportedValues &supported = usageSupportedValues.values;
3361*ec779b8eSAndroid Build Coastguard Worker if (supported.type != C2FieldSupportedValues::FLAGS) {
3362*ec779b8eSAndroid Build Coastguard Worker continue;
3363*ec779b8eSAndroid Build Coastguard Worker }
3364*ec779b8eSAndroid Build Coastguard Worker if (supported.values.empty()) {
3365*ec779b8eSAndroid Build Coastguard Worker *maxUsage = 0;
3366*ec779b8eSAndroid Build Coastguard Worker continue;
3367*ec779b8eSAndroid Build Coastguard Worker }
3368*ec779b8eSAndroid Build Coastguard Worker if (supported.values.size() > 1) {
3369*ec779b8eSAndroid Build Coastguard Worker *minUsage |= supported.values[1].u64;
3370*ec779b8eSAndroid Build Coastguard Worker } else {
3371*ec779b8eSAndroid Build Coastguard Worker *minUsage |= supported.values[0].u64;
3372*ec779b8eSAndroid Build Coastguard Worker }
3373*ec779b8eSAndroid Build Coastguard Worker int64_t currentMaxUsage = 0;
3374*ec779b8eSAndroid Build Coastguard Worker for (const C2Value::Primitive &flags : supported.values) {
3375*ec779b8eSAndroid Build Coastguard Worker currentMaxUsage |= flags.u64;
3376*ec779b8eSAndroid Build Coastguard Worker }
3377*ec779b8eSAndroid Build Coastguard Worker *maxUsage &= currentMaxUsage;
3378*ec779b8eSAndroid Build Coastguard Worker }
3379*ec779b8eSAndroid Build Coastguard Worker return OK;
3380*ec779b8eSAndroid Build Coastguard Worker }
3381*ec779b8eSAndroid Build Coastguard Worker
3382*ec779b8eSAndroid Build Coastguard Worker // static
CanFetchLinearBlock(const std::vector<std::string> & names,const C2MemoryUsage & usage,bool * isCompatible)3383*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::CanFetchLinearBlock(
3384*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::string> &names, const C2MemoryUsage &usage, bool *isCompatible) {
3385*ec779b8eSAndroid Build Coastguard Worker for (const std::string &name : names) {
3386*ec779b8eSAndroid Build Coastguard Worker const IntfCache &intfCache = GetIntfCache(name);
3387*ec779b8eSAndroid Build Coastguard Worker if (intfCache.initCheck() != OK) {
3388*ec779b8eSAndroid Build Coastguard Worker continue;
3389*ec779b8eSAndroid Build Coastguard Worker }
3390*ec779b8eSAndroid Build Coastguard Worker const C2ApiFeaturesSetting &features = intfCache.getApiFeatures();
3391*ec779b8eSAndroid Build Coastguard Worker if (features && !(features.value & API_SAME_INPUT_BUFFER)) {
3392*ec779b8eSAndroid Build Coastguard Worker *isCompatible = false;
3393*ec779b8eSAndroid Build Coastguard Worker return OK;
3394*ec779b8eSAndroid Build Coastguard Worker }
3395*ec779b8eSAndroid Build Coastguard Worker }
3396*ec779b8eSAndroid Build Coastguard Worker std::set<C2Allocator::id_t> allocators;
3397*ec779b8eSAndroid Build Coastguard Worker GetCommonAllocatorIds(names, C2Allocator::LINEAR, &allocators);
3398*ec779b8eSAndroid Build Coastguard Worker if (allocators.empty()) {
3399*ec779b8eSAndroid Build Coastguard Worker *isCompatible = false;
3400*ec779b8eSAndroid Build Coastguard Worker return OK;
3401*ec779b8eSAndroid Build Coastguard Worker }
3402*ec779b8eSAndroid Build Coastguard Worker
3403*ec779b8eSAndroid Build Coastguard Worker uint64_t minUsage = 0;
3404*ec779b8eSAndroid Build Coastguard Worker uint64_t maxUsage = ~0ull;
3405*ec779b8eSAndroid Build Coastguard Worker CalculateMinMaxUsage(names, &minUsage, &maxUsage);
3406*ec779b8eSAndroid Build Coastguard Worker minUsage |= usage.expected;
3407*ec779b8eSAndroid Build Coastguard Worker *isCompatible = ((maxUsage & minUsage) == minUsage);
3408*ec779b8eSAndroid Build Coastguard Worker return OK;
3409*ec779b8eSAndroid Build Coastguard Worker }
3410*ec779b8eSAndroid Build Coastguard Worker
GetPool(C2Allocator::id_t allocId)3411*ec779b8eSAndroid Build Coastguard Worker static std::shared_ptr<C2BlockPool> GetPool(C2Allocator::id_t allocId) {
3412*ec779b8eSAndroid Build Coastguard Worker static std::mutex sMutex{};
3413*ec779b8eSAndroid Build Coastguard Worker static std::map<C2Allocator::id_t, std::shared_ptr<C2BlockPool>> sPools;
3414*ec779b8eSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock{sMutex};
3415*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool;
3416*ec779b8eSAndroid Build Coastguard Worker auto it = sPools.find(allocId);
3417*ec779b8eSAndroid Build Coastguard Worker if (it == sPools.end()) {
3418*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = CreateCodec2BlockPool(allocId, nullptr, &pool);
3419*ec779b8eSAndroid Build Coastguard Worker if (err == OK) {
3420*ec779b8eSAndroid Build Coastguard Worker sPools.emplace(allocId, pool);
3421*ec779b8eSAndroid Build Coastguard Worker } else {
3422*ec779b8eSAndroid Build Coastguard Worker pool.reset();
3423*ec779b8eSAndroid Build Coastguard Worker }
3424*ec779b8eSAndroid Build Coastguard Worker } else {
3425*ec779b8eSAndroid Build Coastguard Worker pool = it->second;
3426*ec779b8eSAndroid Build Coastguard Worker }
3427*ec779b8eSAndroid Build Coastguard Worker return pool;
3428*ec779b8eSAndroid Build Coastguard Worker }
3429*ec779b8eSAndroid Build Coastguard Worker
3430*ec779b8eSAndroid Build Coastguard Worker // static
FetchLinearBlock(size_t capacity,const C2MemoryUsage & usage,const std::vector<std::string> & names)3431*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> CCodec::FetchLinearBlock(
3432*ec779b8eSAndroid Build Coastguard Worker size_t capacity, const C2MemoryUsage &usage, const std::vector<std::string> &names) {
3433*ec779b8eSAndroid Build Coastguard Worker std::set<C2Allocator::id_t> allocators;
3434*ec779b8eSAndroid Build Coastguard Worker GetCommonAllocatorIds(names, C2Allocator::LINEAR, &allocators);
3435*ec779b8eSAndroid Build Coastguard Worker if (allocators.empty()) {
3436*ec779b8eSAndroid Build Coastguard Worker allocators.insert(C2PlatformAllocatorStore::DEFAULT_LINEAR);
3437*ec779b8eSAndroid Build Coastguard Worker }
3438*ec779b8eSAndroid Build Coastguard Worker
3439*ec779b8eSAndroid Build Coastguard Worker uint64_t minUsage = 0;
3440*ec779b8eSAndroid Build Coastguard Worker uint64_t maxUsage = ~0ull;
3441*ec779b8eSAndroid Build Coastguard Worker CalculateMinMaxUsage(names, &minUsage, &maxUsage);
3442*ec779b8eSAndroid Build Coastguard Worker minUsage |= usage.expected;
3443*ec779b8eSAndroid Build Coastguard Worker if ((maxUsage & minUsage) != minUsage) {
3444*ec779b8eSAndroid Build Coastguard Worker allocators.clear();
3445*ec779b8eSAndroid Build Coastguard Worker allocators.insert(C2PlatformAllocatorStore::DEFAULT_LINEAR);
3446*ec779b8eSAndroid Build Coastguard Worker }
3447*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2LinearBlock> block;
3448*ec779b8eSAndroid Build Coastguard Worker for (C2Allocator::id_t allocId : allocators) {
3449*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool = GetPool(allocId);
3450*ec779b8eSAndroid Build Coastguard Worker if (!pool) {
3451*ec779b8eSAndroid Build Coastguard Worker continue;
3452*ec779b8eSAndroid Build Coastguard Worker }
3453*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = pool->fetchLinearBlock(capacity, C2MemoryUsage{minUsage}, &block);
3454*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK || !block) {
3455*ec779b8eSAndroid Build Coastguard Worker block.reset();
3456*ec779b8eSAndroid Build Coastguard Worker continue;
3457*ec779b8eSAndroid Build Coastguard Worker }
3458*ec779b8eSAndroid Build Coastguard Worker break;
3459*ec779b8eSAndroid Build Coastguard Worker }
3460*ec779b8eSAndroid Build Coastguard Worker return block;
3461*ec779b8eSAndroid Build Coastguard Worker }
3462*ec779b8eSAndroid Build Coastguard Worker
3463*ec779b8eSAndroid Build Coastguard Worker // static
CanFetchGraphicBlock(const std::vector<std::string> & names,bool * isCompatible)3464*ec779b8eSAndroid Build Coastguard Worker status_t CCodec::CanFetchGraphicBlock(
3465*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::string> &names, bool *isCompatible) {
3466*ec779b8eSAndroid Build Coastguard Worker uint64_t minUsage = 0;
3467*ec779b8eSAndroid Build Coastguard Worker uint64_t maxUsage = ~0ull;
3468*ec779b8eSAndroid Build Coastguard Worker std::set<C2Allocator::id_t> allocators;
3469*ec779b8eSAndroid Build Coastguard Worker GetCommonAllocatorIds(names, C2Allocator::GRAPHIC, &allocators);
3470*ec779b8eSAndroid Build Coastguard Worker if (allocators.empty()) {
3471*ec779b8eSAndroid Build Coastguard Worker *isCompatible = false;
3472*ec779b8eSAndroid Build Coastguard Worker return OK;
3473*ec779b8eSAndroid Build Coastguard Worker }
3474*ec779b8eSAndroid Build Coastguard Worker CalculateMinMaxUsage(names, &minUsage, &maxUsage);
3475*ec779b8eSAndroid Build Coastguard Worker *isCompatible = ((maxUsage & minUsage) == minUsage);
3476*ec779b8eSAndroid Build Coastguard Worker return OK;
3477*ec779b8eSAndroid Build Coastguard Worker }
3478*ec779b8eSAndroid Build Coastguard Worker
3479*ec779b8eSAndroid Build Coastguard Worker // static
FetchGraphicBlock(int32_t width,int32_t height,int32_t format,uint64_t usage,const std::vector<std::string> & names)3480*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2GraphicBlock> CCodec::FetchGraphicBlock(
3481*ec779b8eSAndroid Build Coastguard Worker int32_t width,
3482*ec779b8eSAndroid Build Coastguard Worker int32_t height,
3483*ec779b8eSAndroid Build Coastguard Worker int32_t format,
3484*ec779b8eSAndroid Build Coastguard Worker uint64_t usage,
3485*ec779b8eSAndroid Build Coastguard Worker const std::vector<std::string> &names) {
3486*ec779b8eSAndroid Build Coastguard Worker uint32_t halPixelFormat = HAL_PIXEL_FORMAT_YCBCR_420_888;
3487*ec779b8eSAndroid Build Coastguard Worker if (!C2Mapper::mapPixelFormatFrameworkToCodec(format, &halPixelFormat)) {
3488*ec779b8eSAndroid Build Coastguard Worker ALOGD("Unrecognized pixel format: %d", format);
3489*ec779b8eSAndroid Build Coastguard Worker return nullptr;
3490*ec779b8eSAndroid Build Coastguard Worker }
3491*ec779b8eSAndroid Build Coastguard Worker uint64_t minUsage = 0;
3492*ec779b8eSAndroid Build Coastguard Worker uint64_t maxUsage = ~0ull;
3493*ec779b8eSAndroid Build Coastguard Worker std::set<C2Allocator::id_t> allocators;
3494*ec779b8eSAndroid Build Coastguard Worker GetCommonAllocatorIds(names, C2Allocator::GRAPHIC, &allocators);
3495*ec779b8eSAndroid Build Coastguard Worker if (allocators.empty()) {
3496*ec779b8eSAndroid Build Coastguard Worker allocators.insert(C2PlatformAllocatorStore::DEFAULT_GRAPHIC);
3497*ec779b8eSAndroid Build Coastguard Worker }
3498*ec779b8eSAndroid Build Coastguard Worker CalculateMinMaxUsage(names, &minUsage, &maxUsage);
3499*ec779b8eSAndroid Build Coastguard Worker minUsage |= usage;
3500*ec779b8eSAndroid Build Coastguard Worker if ((maxUsage & minUsage) != minUsage) {
3501*ec779b8eSAndroid Build Coastguard Worker allocators.clear();
3502*ec779b8eSAndroid Build Coastguard Worker allocators.insert(C2PlatformAllocatorStore::DEFAULT_GRAPHIC);
3503*ec779b8eSAndroid Build Coastguard Worker }
3504*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2GraphicBlock> block;
3505*ec779b8eSAndroid Build Coastguard Worker for (C2Allocator::id_t allocId : allocators) {
3506*ec779b8eSAndroid Build Coastguard Worker std::shared_ptr<C2BlockPool> pool;
3507*ec779b8eSAndroid Build Coastguard Worker c2_status_t err = CreateCodec2BlockPool(allocId, nullptr, &pool);
3508*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK || !pool) {
3509*ec779b8eSAndroid Build Coastguard Worker continue;
3510*ec779b8eSAndroid Build Coastguard Worker }
3511*ec779b8eSAndroid Build Coastguard Worker err = pool->fetchGraphicBlock(
3512*ec779b8eSAndroid Build Coastguard Worker width, height, halPixelFormat, C2MemoryUsage{minUsage}, &block);
3513*ec779b8eSAndroid Build Coastguard Worker if (err != C2_OK || !block) {
3514*ec779b8eSAndroid Build Coastguard Worker block.reset();
3515*ec779b8eSAndroid Build Coastguard Worker continue;
3516*ec779b8eSAndroid Build Coastguard Worker }
3517*ec779b8eSAndroid Build Coastguard Worker break;
3518*ec779b8eSAndroid Build Coastguard Worker }
3519*ec779b8eSAndroid Build Coastguard Worker return block;
3520*ec779b8eSAndroid Build Coastguard Worker }
3521*ec779b8eSAndroid Build Coastguard Worker
3522*ec779b8eSAndroid Build Coastguard Worker } // namespace android
3523