1*ec779b8eSAndroid Build Coastguard Worker /* 2*ec779b8eSAndroid Build Coastguard Worker * Copyright 2017 The Android Open Source Project 3*ec779b8eSAndroid Build Coastguard Worker * 4*ec779b8eSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*ec779b8eSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*ec779b8eSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*ec779b8eSAndroid Build Coastguard Worker * 8*ec779b8eSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*ec779b8eSAndroid Build Coastguard Worker * 10*ec779b8eSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*ec779b8eSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*ec779b8eSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*ec779b8eSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*ec779b8eSAndroid Build Coastguard Worker * limitations under the License. 15*ec779b8eSAndroid Build Coastguard Worker */ 16*ec779b8eSAndroid Build Coastguard Worker 17*ec779b8eSAndroid Build Coastguard Worker #ifndef ANDROID_INTERPOLATOR_H 18*ec779b8eSAndroid Build Coastguard Worker #define ANDROID_INTERPOLATOR_H 19*ec779b8eSAndroid Build Coastguard Worker 20*ec779b8eSAndroid Build Coastguard Worker #include <map> 21*ec779b8eSAndroid Build Coastguard Worker #include <sstream> 22*ec779b8eSAndroid Build Coastguard Worker #include <unordered_map> 23*ec779b8eSAndroid Build Coastguard Worker 24*ec779b8eSAndroid Build Coastguard Worker #include <android/media/InterpolatorConfig.h> 25*ec779b8eSAndroid Build Coastguard Worker #include <binder/Parcel.h> 26*ec779b8eSAndroid Build Coastguard Worker #include <utils/RefBase.h> 27*ec779b8eSAndroid Build Coastguard Worker 28*ec779b8eSAndroid Build Coastguard Worker #pragma push_macro("LOG_TAG") 29*ec779b8eSAndroid Build Coastguard Worker #undef LOG_TAG 30*ec779b8eSAndroid Build Coastguard Worker #define LOG_TAG "Interpolator" 31*ec779b8eSAndroid Build Coastguard Worker 32*ec779b8eSAndroid Build Coastguard Worker namespace android { 33*ec779b8eSAndroid Build Coastguard Worker 34*ec779b8eSAndroid Build Coastguard Worker /* 35*ec779b8eSAndroid Build Coastguard Worker * A general purpose spline interpolator class which takes a set of points 36*ec779b8eSAndroid Build Coastguard Worker * and performs interpolation. This is used for the VolumeShaper class. 37*ec779b8eSAndroid Build Coastguard Worker */ 38*ec779b8eSAndroid Build Coastguard Worker 39*ec779b8eSAndroid Build Coastguard Worker template <typename S, typename T> 40*ec779b8eSAndroid Build Coastguard Worker class Interpolator : public std::map<S, T> { 41*ec779b8eSAndroid Build Coastguard Worker public: 42*ec779b8eSAndroid Build Coastguard Worker // Polynomial spline interpolators 43*ec779b8eSAndroid Build Coastguard Worker using InterpolatorType = media::InterpolatorType; 44*ec779b8eSAndroid Build Coastguard Worker 45*ec779b8eSAndroid Build Coastguard Worker explicit Interpolator( 46*ec779b8eSAndroid Build Coastguard Worker InterpolatorType interpolatorType = InterpolatorType::CUBIC, 47*ec779b8eSAndroid Build Coastguard Worker bool cache = true) mCache(cache)48*ec779b8eSAndroid Build Coastguard Worker : mCache(cache) 49*ec779b8eSAndroid Build Coastguard Worker , mFirstSlope(0) 50*ec779b8eSAndroid Build Coastguard Worker , mLastSlope(0) { 51*ec779b8eSAndroid Build Coastguard Worker setInterpolatorType(interpolatorType); 52*ec779b8eSAndroid Build Coastguard Worker } 53*ec779b8eSAndroid Build Coastguard Worker first()54*ec779b8eSAndroid Build Coastguard Worker std::pair<S, T> first() const { 55*ec779b8eSAndroid Build Coastguard Worker return *this->begin(); 56*ec779b8eSAndroid Build Coastguard Worker } 57*ec779b8eSAndroid Build Coastguard Worker last()58*ec779b8eSAndroid Build Coastguard Worker std::pair<S, T> last() const { 59*ec779b8eSAndroid Build Coastguard Worker return *this->rbegin(); 60*ec779b8eSAndroid Build Coastguard Worker } 61*ec779b8eSAndroid Build Coastguard Worker 62*ec779b8eSAndroid Build Coastguard Worker // find the corresponding Y point from a X point. findY(S x)63*ec779b8eSAndroid Build Coastguard Worker T findY(S x) { // logically const, but modifies cache 64*ec779b8eSAndroid Build Coastguard Worker auto high = this->lower_bound(x); 65*ec779b8eSAndroid Build Coastguard Worker // greater than last point 66*ec779b8eSAndroid Build Coastguard Worker if (high == this->end()) { 67*ec779b8eSAndroid Build Coastguard Worker return this->rbegin()->second; 68*ec779b8eSAndroid Build Coastguard Worker } 69*ec779b8eSAndroid Build Coastguard Worker // at or before first point 70*ec779b8eSAndroid Build Coastguard Worker if (high == this->begin()) { 71*ec779b8eSAndroid Build Coastguard Worker return high->second; 72*ec779b8eSAndroid Build Coastguard Worker } 73*ec779b8eSAndroid Build Coastguard Worker // go lower. 74*ec779b8eSAndroid Build Coastguard Worker auto low = high; 75*ec779b8eSAndroid Build Coastguard Worker --low; 76*ec779b8eSAndroid Build Coastguard Worker 77*ec779b8eSAndroid Build Coastguard Worker // now that we have two adjacent points: 78*ec779b8eSAndroid Build Coastguard Worker switch (mInterpolatorType) { 79*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::STEP: 80*ec779b8eSAndroid Build Coastguard Worker return high->first == x ? high->second : low->second; 81*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::LINEAR: 82*ec779b8eSAndroid Build Coastguard Worker return ((high->first - x) * low->second + (x - low->first) * high->second) 83*ec779b8eSAndroid Build Coastguard Worker / (high->first - low->first); 84*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::CUBIC: 85*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::CUBIC_MONOTONIC: 86*ec779b8eSAndroid Build Coastguard Worker default: { 87*ec779b8eSAndroid Build Coastguard Worker // See https://en.wikipedia.org/wiki/Cubic_Hermite_spline 88*ec779b8eSAndroid Build Coastguard Worker 89*ec779b8eSAndroid Build Coastguard Worker const S interval = high->first - low->first; 90*ec779b8eSAndroid Build Coastguard Worker 91*ec779b8eSAndroid Build Coastguard Worker // check to see if we've cached the polynomial coefficients 92*ec779b8eSAndroid Build Coastguard Worker if (mMemo.count(low->first) != 0) { 93*ec779b8eSAndroid Build Coastguard Worker const S t = (x - low->first) / interval; 94*ec779b8eSAndroid Build Coastguard Worker const S t2 = t * t; 95*ec779b8eSAndroid Build Coastguard Worker const auto &memo = mMemo[low->first]; 96*ec779b8eSAndroid Build Coastguard Worker return low->second + std::get<0>(memo) * t 97*ec779b8eSAndroid Build Coastguard Worker + (std::get<1>(memo) + std::get<2>(memo) * t) * t2; 98*ec779b8eSAndroid Build Coastguard Worker } 99*ec779b8eSAndroid Build Coastguard Worker 100*ec779b8eSAndroid Build Coastguard Worker // find the neighboring points (low2 < low < high < high2) 101*ec779b8eSAndroid Build Coastguard Worker auto low2 = this->end(); 102*ec779b8eSAndroid Build Coastguard Worker if (low != this->begin()) { 103*ec779b8eSAndroid Build Coastguard Worker low2 = low; 104*ec779b8eSAndroid Build Coastguard Worker --low2; // decrementing this->begin() is undefined 105*ec779b8eSAndroid Build Coastguard Worker } 106*ec779b8eSAndroid Build Coastguard Worker auto high2 = high; 107*ec779b8eSAndroid Build Coastguard Worker ++high2; 108*ec779b8eSAndroid Build Coastguard Worker 109*ec779b8eSAndroid Build Coastguard Worker // you could have catmullRom with monotonic or 110*ec779b8eSAndroid Build Coastguard Worker // non catmullRom (finite difference) with regular cubic; 111*ec779b8eSAndroid Build Coastguard Worker // the choices here minimize computation. 112*ec779b8eSAndroid Build Coastguard Worker bool monotonic, catmullRom; 113*ec779b8eSAndroid Build Coastguard Worker if (mInterpolatorType == InterpolatorType::CUBIC_MONOTONIC) { 114*ec779b8eSAndroid Build Coastguard Worker monotonic = true; 115*ec779b8eSAndroid Build Coastguard Worker catmullRom = false; 116*ec779b8eSAndroid Build Coastguard Worker } else { 117*ec779b8eSAndroid Build Coastguard Worker monotonic = false; 118*ec779b8eSAndroid Build Coastguard Worker catmullRom = true; 119*ec779b8eSAndroid Build Coastguard Worker } 120*ec779b8eSAndroid Build Coastguard Worker 121*ec779b8eSAndroid Build Coastguard Worker // secants are only needed for finite difference splines or 122*ec779b8eSAndroid Build Coastguard Worker // monotonic computation. 123*ec779b8eSAndroid Build Coastguard Worker // we use lazy computation here - if we precompute in 124*ec779b8eSAndroid Build Coastguard Worker // a single pass, duplicate secant computations may be avoided. 125*ec779b8eSAndroid Build Coastguard Worker S sec{}, sec0{}, sec1{}; // initialization not needed, used for clang-tidy 126*ec779b8eSAndroid Build Coastguard Worker if (!catmullRom || monotonic) { 127*ec779b8eSAndroid Build Coastguard Worker sec = (high->second - low->second) / interval; 128*ec779b8eSAndroid Build Coastguard Worker sec0 = low2 != this->end() 129*ec779b8eSAndroid Build Coastguard Worker ? (low->second - low2->second) / (low->first - low2->first) 130*ec779b8eSAndroid Build Coastguard Worker : mFirstSlope; 131*ec779b8eSAndroid Build Coastguard Worker sec1 = high2 != this->end() 132*ec779b8eSAndroid Build Coastguard Worker ? (high2->second - high->second) / (high2->first - high->first) 133*ec779b8eSAndroid Build Coastguard Worker : mLastSlope; 134*ec779b8eSAndroid Build Coastguard Worker } 135*ec779b8eSAndroid Build Coastguard Worker 136*ec779b8eSAndroid Build Coastguard Worker // compute the tangent slopes at the control points 137*ec779b8eSAndroid Build Coastguard Worker S m0, m1; 138*ec779b8eSAndroid Build Coastguard Worker if (catmullRom) { 139*ec779b8eSAndroid Build Coastguard Worker // Catmull-Rom spline 140*ec779b8eSAndroid Build Coastguard Worker m0 = low2 != this->end() 141*ec779b8eSAndroid Build Coastguard Worker ? (high->second - low2->second) / (high->first - low2->first) 142*ec779b8eSAndroid Build Coastguard Worker : mFirstSlope; 143*ec779b8eSAndroid Build Coastguard Worker 144*ec779b8eSAndroid Build Coastguard Worker m1 = high2 != this->end() 145*ec779b8eSAndroid Build Coastguard Worker ? (high2->second - low->second) / (high2->first - low->first) 146*ec779b8eSAndroid Build Coastguard Worker : mLastSlope; 147*ec779b8eSAndroid Build Coastguard Worker } else { 148*ec779b8eSAndroid Build Coastguard Worker // finite difference spline 149*ec779b8eSAndroid Build Coastguard Worker m0 = (sec0 + sec) * 0.5f; 150*ec779b8eSAndroid Build Coastguard Worker m1 = (sec1 + sec) * 0.5f; 151*ec779b8eSAndroid Build Coastguard Worker } 152*ec779b8eSAndroid Build Coastguard Worker 153*ec779b8eSAndroid Build Coastguard Worker if (monotonic) { 154*ec779b8eSAndroid Build Coastguard Worker // https://en.wikipedia.org/wiki/Monotone_cubic_interpolation 155*ec779b8eSAndroid Build Coastguard Worker // A sufficient condition for Fritsch–Carlson monotonicity is constraining 156*ec779b8eSAndroid Build Coastguard Worker // (1) the normalized slopes to be within the circle of radius 3, or 157*ec779b8eSAndroid Build Coastguard Worker // (2) the normalized slopes to be within the square of radius 3. 158*ec779b8eSAndroid Build Coastguard Worker // Condition (2) is more generous and easier to compute. 159*ec779b8eSAndroid Build Coastguard Worker const S maxSlope = 3 * sec; 160*ec779b8eSAndroid Build Coastguard Worker m0 = constrainSlope(m0, maxSlope); 161*ec779b8eSAndroid Build Coastguard Worker m1 = constrainSlope(m1, maxSlope); 162*ec779b8eSAndroid Build Coastguard Worker 163*ec779b8eSAndroid Build Coastguard Worker m0 = constrainSlope(m0, 3 * sec0); 164*ec779b8eSAndroid Build Coastguard Worker m1 = constrainSlope(m1, 3 * sec1); 165*ec779b8eSAndroid Build Coastguard Worker } 166*ec779b8eSAndroid Build Coastguard Worker 167*ec779b8eSAndroid Build Coastguard Worker const S t = (x - low->first) / interval; 168*ec779b8eSAndroid Build Coastguard Worker const S t2 = t * t; 169*ec779b8eSAndroid Build Coastguard Worker if (mCache) { 170*ec779b8eSAndroid Build Coastguard Worker // convert to cubic polynomial coefficients and compute 171*ec779b8eSAndroid Build Coastguard Worker m0 *= interval; 172*ec779b8eSAndroid Build Coastguard Worker m1 *= interval; 173*ec779b8eSAndroid Build Coastguard Worker const T dy = high->second - low->second; 174*ec779b8eSAndroid Build Coastguard Worker const S c0 = low->second; 175*ec779b8eSAndroid Build Coastguard Worker const S c1 = m0; 176*ec779b8eSAndroid Build Coastguard Worker const S c2 = 3 * dy - 2 * m0 - m1; 177*ec779b8eSAndroid Build Coastguard Worker const S c3 = m0 + m1 - 2 * dy; 178*ec779b8eSAndroid Build Coastguard Worker mMemo[low->first] = std::make_tuple(c1, c2, c3); 179*ec779b8eSAndroid Build Coastguard Worker return c0 + c1 * t + (c2 + c3 * t) * t2; 180*ec779b8eSAndroid Build Coastguard Worker } else { 181*ec779b8eSAndroid Build Coastguard Worker // classic Hermite interpolation 182*ec779b8eSAndroid Build Coastguard Worker const S t3 = t2 * t; 183*ec779b8eSAndroid Build Coastguard Worker const S h00 = 2 * t3 - 3 * t2 + 1; 184*ec779b8eSAndroid Build Coastguard Worker const S h10 = t3 - 2 * t2 + t ; 185*ec779b8eSAndroid Build Coastguard Worker const S h01 = -2 * t3 + 3 * t2 ; 186*ec779b8eSAndroid Build Coastguard Worker const S h11 = t3 - t2 ; 187*ec779b8eSAndroid Build Coastguard Worker return h00 * low->second + (h10 * m0 + h11 * m1) * interval + h01 * high->second; 188*ec779b8eSAndroid Build Coastguard Worker } 189*ec779b8eSAndroid Build Coastguard Worker } // default 190*ec779b8eSAndroid Build Coastguard Worker } 191*ec779b8eSAndroid Build Coastguard Worker } 192*ec779b8eSAndroid Build Coastguard Worker getInterpolatorType()193*ec779b8eSAndroid Build Coastguard Worker InterpolatorType getInterpolatorType() const { 194*ec779b8eSAndroid Build Coastguard Worker return mInterpolatorType; 195*ec779b8eSAndroid Build Coastguard Worker } 196*ec779b8eSAndroid Build Coastguard Worker setInterpolatorType(InterpolatorType interpolatorType)197*ec779b8eSAndroid Build Coastguard Worker status_t setInterpolatorType(InterpolatorType interpolatorType) { 198*ec779b8eSAndroid Build Coastguard Worker switch (interpolatorType) { 199*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::STEP: // Not continuous 200*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::LINEAR: // C0 201*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::CUBIC: // C1 202*ec779b8eSAndroid Build Coastguard Worker case InterpolatorType::CUBIC_MONOTONIC: // C1 + other constraints 203*ec779b8eSAndroid Build Coastguard Worker // case InterpolatorType::CUBIC_C2: 204*ec779b8eSAndroid Build Coastguard Worker mInterpolatorType = interpolatorType; 205*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR; 206*ec779b8eSAndroid Build Coastguard Worker default: 207*ec779b8eSAndroid Build Coastguard Worker ALOGE("invalid interpolatorType: %d", static_cast<int>(interpolatorType)); 208*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE; 209*ec779b8eSAndroid Build Coastguard Worker } 210*ec779b8eSAndroid Build Coastguard Worker } 211*ec779b8eSAndroid Build Coastguard Worker getFirstSlope()212*ec779b8eSAndroid Build Coastguard Worker T getFirstSlope() const { 213*ec779b8eSAndroid Build Coastguard Worker return mFirstSlope; 214*ec779b8eSAndroid Build Coastguard Worker } 215*ec779b8eSAndroid Build Coastguard Worker setFirstSlope(T slope)216*ec779b8eSAndroid Build Coastguard Worker void setFirstSlope(T slope) { 217*ec779b8eSAndroid Build Coastguard Worker mFirstSlope = slope; 218*ec779b8eSAndroid Build Coastguard Worker } 219*ec779b8eSAndroid Build Coastguard Worker getLastSlope()220*ec779b8eSAndroid Build Coastguard Worker T getLastSlope() const { 221*ec779b8eSAndroid Build Coastguard Worker return mLastSlope; 222*ec779b8eSAndroid Build Coastguard Worker } 223*ec779b8eSAndroid Build Coastguard Worker setLastSlope(T slope)224*ec779b8eSAndroid Build Coastguard Worker void setLastSlope(T slope) { 225*ec779b8eSAndroid Build Coastguard Worker mLastSlope = slope; 226*ec779b8eSAndroid Build Coastguard Worker } 227*ec779b8eSAndroid Build Coastguard Worker clearCache()228*ec779b8eSAndroid Build Coastguard Worker void clearCache() { 229*ec779b8eSAndroid Build Coastguard Worker mMemo.clear(); 230*ec779b8eSAndroid Build Coastguard Worker } 231*ec779b8eSAndroid Build Coastguard Worker 232*ec779b8eSAndroid Build Coastguard Worker // TODO(ytai): remove this method once it is not used. writeToParcel(Parcel * parcel)233*ec779b8eSAndroid Build Coastguard Worker status_t writeToParcel(Parcel *parcel) const { 234*ec779b8eSAndroid Build Coastguard Worker media::InterpolatorConfig config; 235*ec779b8eSAndroid Build Coastguard Worker writeToConfig(&config); 236*ec779b8eSAndroid Build Coastguard Worker return config.writeToParcel(parcel); 237*ec779b8eSAndroid Build Coastguard Worker } 238*ec779b8eSAndroid Build Coastguard Worker writeToConfig(media::InterpolatorConfig * config)239*ec779b8eSAndroid Build Coastguard Worker void writeToConfig(media::InterpolatorConfig *config) const { 240*ec779b8eSAndroid Build Coastguard Worker config->type = mInterpolatorType; 241*ec779b8eSAndroid Build Coastguard Worker config->firstSlope = mFirstSlope; 242*ec779b8eSAndroid Build Coastguard Worker config->lastSlope = mLastSlope; 243*ec779b8eSAndroid Build Coastguard Worker for (const auto &pt : *this) { 244*ec779b8eSAndroid Build Coastguard Worker config->xy.push_back(pt.first); 245*ec779b8eSAndroid Build Coastguard Worker config->xy.push_back(pt.second); 246*ec779b8eSAndroid Build Coastguard Worker } 247*ec779b8eSAndroid Build Coastguard Worker } 248*ec779b8eSAndroid Build Coastguard Worker 249*ec779b8eSAndroid Build Coastguard Worker // TODO(ytai): remove this method once it is not used. readFromParcel(const Parcel & parcel)250*ec779b8eSAndroid Build Coastguard Worker status_t readFromParcel(const Parcel &parcel) { 251*ec779b8eSAndroid Build Coastguard Worker media::InterpolatorConfig config; 252*ec779b8eSAndroid Build Coastguard Worker status_t res = config.readFromParcel(&parcel); 253*ec779b8eSAndroid Build Coastguard Worker if (res != NO_ERROR) { 254*ec779b8eSAndroid Build Coastguard Worker return res; 255*ec779b8eSAndroid Build Coastguard Worker } 256*ec779b8eSAndroid Build Coastguard Worker return readFromConfig(config); 257*ec779b8eSAndroid Build Coastguard Worker } 258*ec779b8eSAndroid Build Coastguard Worker readFromConfig(const media::InterpolatorConfig & config)259*ec779b8eSAndroid Build Coastguard Worker status_t readFromConfig(const media::InterpolatorConfig &config) { 260*ec779b8eSAndroid Build Coastguard Worker this->clear(); 261*ec779b8eSAndroid Build Coastguard Worker setInterpolatorType(config.type); 262*ec779b8eSAndroid Build Coastguard Worker if ((config.xy.size() & 1) != 0) { 263*ec779b8eSAndroid Build Coastguard Worker // xy size must be even. 264*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE; 265*ec779b8eSAndroid Build Coastguard Worker } 266*ec779b8eSAndroid Build Coastguard Worker uint32_t size = config.xy.size() / 2; 267*ec779b8eSAndroid Build Coastguard Worker mFirstSlope = config.firstSlope; 268*ec779b8eSAndroid Build Coastguard Worker mLastSlope = config.lastSlope; 269*ec779b8eSAndroid Build Coastguard Worker 270*ec779b8eSAndroid Build Coastguard Worker // Note: We don't need to check size is within some bounds as 271*ec779b8eSAndroid Build Coastguard Worker // the Parcel read will fail if size is incorrectly specified too large. 272*ec779b8eSAndroid Build Coastguard Worker float lastx = 0.f; // initialization not needed, used for clang tidy 273*ec779b8eSAndroid Build Coastguard Worker for (uint32_t i = 0; i < size; ++i) { 274*ec779b8eSAndroid Build Coastguard Worker float x = config.xy[i * 2]; 275*ec779b8eSAndroid Build Coastguard Worker float y = config.xy[i * 2 + 1]; 276*ec779b8eSAndroid Build Coastguard Worker if ((i > 0 && !(x > lastx)) /* handle nan */ 277*ec779b8eSAndroid Build Coastguard Worker || y != y /* handle nan */) { 278*ec779b8eSAndroid Build Coastguard Worker // This is a std::map object which imposes sorted order 279*ec779b8eSAndroid Build Coastguard Worker // automatically on emplace. 280*ec779b8eSAndroid Build Coastguard Worker // Nevertheless for reading from a Parcel, 281*ec779b8eSAndroid Build Coastguard Worker // we require that the points be specified monotonic in x. 282*ec779b8eSAndroid Build Coastguard Worker return BAD_VALUE; 283*ec779b8eSAndroid Build Coastguard Worker } 284*ec779b8eSAndroid Build Coastguard Worker this->emplace(x, y); 285*ec779b8eSAndroid Build Coastguard Worker lastx = x; 286*ec779b8eSAndroid Build Coastguard Worker } 287*ec779b8eSAndroid Build Coastguard Worker return NO_ERROR; 288*ec779b8eSAndroid Build Coastguard Worker } 289*ec779b8eSAndroid Build Coastguard Worker toString()290*ec779b8eSAndroid Build Coastguard Worker std::string toString() const { 291*ec779b8eSAndroid Build Coastguard Worker std::stringstream ss; 292*ec779b8eSAndroid Build Coastguard Worker ss << "Interpolator{mInterpolatorType=" << media::toString(mInterpolatorType); 293*ec779b8eSAndroid Build Coastguard Worker ss << ", mFirstSlope=" << mFirstSlope; 294*ec779b8eSAndroid Build Coastguard Worker ss << ", mLastSlope=" << mLastSlope; 295*ec779b8eSAndroid Build Coastguard Worker ss << ", {"; 296*ec779b8eSAndroid Build Coastguard Worker bool first = true; 297*ec779b8eSAndroid Build Coastguard Worker for (const auto &pt : *this) { 298*ec779b8eSAndroid Build Coastguard Worker if (first) { 299*ec779b8eSAndroid Build Coastguard Worker first = false; 300*ec779b8eSAndroid Build Coastguard Worker ss << "{"; 301*ec779b8eSAndroid Build Coastguard Worker } else { 302*ec779b8eSAndroid Build Coastguard Worker ss << ", {"; 303*ec779b8eSAndroid Build Coastguard Worker } 304*ec779b8eSAndroid Build Coastguard Worker ss << pt.first << ", " << pt.second << "}"; 305*ec779b8eSAndroid Build Coastguard Worker } 306*ec779b8eSAndroid Build Coastguard Worker ss << "}}"; 307*ec779b8eSAndroid Build Coastguard Worker return ss.str(); 308*ec779b8eSAndroid Build Coastguard Worker } 309*ec779b8eSAndroid Build Coastguard Worker 310*ec779b8eSAndroid Build Coastguard Worker private: constrainSlope(S slope,S maxSlope)311*ec779b8eSAndroid Build Coastguard Worker static S constrainSlope(S slope, S maxSlope) { 312*ec779b8eSAndroid Build Coastguard Worker if (maxSlope > 0) { 313*ec779b8eSAndroid Build Coastguard Worker slope = std::min(slope, maxSlope); 314*ec779b8eSAndroid Build Coastguard Worker slope = std::max(slope, S(0)); // not globally monotonic 315*ec779b8eSAndroid Build Coastguard Worker } else { 316*ec779b8eSAndroid Build Coastguard Worker slope = std::max(slope, maxSlope); 317*ec779b8eSAndroid Build Coastguard Worker slope = std::min(slope, S(0)); // not globally monotonic 318*ec779b8eSAndroid Build Coastguard Worker } 319*ec779b8eSAndroid Build Coastguard Worker return slope; 320*ec779b8eSAndroid Build Coastguard Worker } 321*ec779b8eSAndroid Build Coastguard Worker 322*ec779b8eSAndroid Build Coastguard Worker InterpolatorType mInterpolatorType; 323*ec779b8eSAndroid Build Coastguard Worker bool mCache; // whether we cache spline coefficient computation 324*ec779b8eSAndroid Build Coastguard Worker 325*ec779b8eSAndroid Build Coastguard Worker // for cubic interpolation, the boundary conditions in slope. 326*ec779b8eSAndroid Build Coastguard Worker S mFirstSlope; 327*ec779b8eSAndroid Build Coastguard Worker S mLastSlope; 328*ec779b8eSAndroid Build Coastguard Worker 329*ec779b8eSAndroid Build Coastguard Worker // spline cubic polynomial coefficient cache 330*ec779b8eSAndroid Build Coastguard Worker std::unordered_map<S, std::tuple<S /* c1 */, S /* c2 */, S /* c3 */>> mMemo; 331*ec779b8eSAndroid Build Coastguard Worker }; // Interpolator 332*ec779b8eSAndroid Build Coastguard Worker 333*ec779b8eSAndroid Build Coastguard Worker } // namespace android 334*ec779b8eSAndroid Build Coastguard Worker 335*ec779b8eSAndroid Build Coastguard Worker #pragma pop_macro("LOG_TAG") 336*ec779b8eSAndroid Build Coastguard Worker 337*ec779b8eSAndroid Build Coastguard Worker #endif // ANDROID_INTERPOLATOR_H 338