xref: /aosp_15_r20/external/zucchini/aosp/include/build/buildflag.h (revision a03ca8b91e029cd15055c20c78c2e087c84792e4)
1*a03ca8b9SKrzysztof Kosiński // Copyright 2015 The Chromium Authors. All rights reserved.
2*a03ca8b9SKrzysztof Kosiński // Use of this source code is governed by a BSD-style license that can be
3*a03ca8b9SKrzysztof Kosiński // found in the LICENSE file.
4*a03ca8b9SKrzysztof Kosiński 
5*a03ca8b9SKrzysztof Kosiński #ifndef BUILD_BUILDFLAG_H_
6*a03ca8b9SKrzysztof Kosiński #define BUILD_BUILDFLAG_H_
7*a03ca8b9SKrzysztof Kosiński 
8*a03ca8b9SKrzysztof Kosiński // These macros un-mangle the names of the build flags in a way that looks
9*a03ca8b9SKrzysztof Kosiński // natural, and gives errors if the flag is not defined. Normally in the
10*a03ca8b9SKrzysztof Kosiński // preprocessor it's easy to make mistakes that interpret "you haven't done
11*a03ca8b9SKrzysztof Kosiński // the setup to know what the flag is" as "flag is off". Normally you would
12*a03ca8b9SKrzysztof Kosiński // include the generated header rather than include this file directly.
13*a03ca8b9SKrzysztof Kosiński //
14*a03ca8b9SKrzysztof Kosiński // This is for use with generated headers. See build/buildflag_header.gni.
15*a03ca8b9SKrzysztof Kosiński 
16*a03ca8b9SKrzysztof Kosiński // This dance of two macros does a concatenation of two preprocessor args using
17*a03ca8b9SKrzysztof Kosiński // ## doubly indirectly because using ## directly prevents macros in that
18*a03ca8b9SKrzysztof Kosiński // parameter from being expanded.
19*a03ca8b9SKrzysztof Kosiński #define BUILDFLAG_CAT_INDIRECT(a, b) a##b
20*a03ca8b9SKrzysztof Kosiński #define BUILDFLAG_CAT(a, b) BUILDFLAG_CAT_INDIRECT(a, b)
21*a03ca8b9SKrzysztof Kosiński 
22*a03ca8b9SKrzysztof Kosiński // Accessor for build flags.
23*a03ca8b9SKrzysztof Kosiński //
24*a03ca8b9SKrzysztof Kosiński // To test for a value, if the build file specifies:
25*a03ca8b9SKrzysztof Kosiński //
26*a03ca8b9SKrzysztof Kosiński //   ENABLE_FOO=true
27*a03ca8b9SKrzysztof Kosiński //
28*a03ca8b9SKrzysztof Kosiński // Then you would check at build-time in source code with:
29*a03ca8b9SKrzysztof Kosiński //
30*a03ca8b9SKrzysztof Kosiński //   #include "foo_flags.h"  // The header the build file specified.
31*a03ca8b9SKrzysztof Kosiński //
32*a03ca8b9SKrzysztof Kosiński //   #if BUILDFLAG(ENABLE_FOO)
33*a03ca8b9SKrzysztof Kosiński //     ...
34*a03ca8b9SKrzysztof Kosiński //   #endif
35*a03ca8b9SKrzysztof Kosiński //
36*a03ca8b9SKrzysztof Kosiński // There will no #define called ENABLE_FOO so if you accidentally test for
37*a03ca8b9SKrzysztof Kosiński // whether that is defined, it will always be negative. You can also use
38*a03ca8b9SKrzysztof Kosiński // the value in expressions:
39*a03ca8b9SKrzysztof Kosiński //
40*a03ca8b9SKrzysztof Kosiński //   const char kSpamServerName[] = BUILDFLAG(SPAM_SERVER_NAME);
41*a03ca8b9SKrzysztof Kosiński //
42*a03ca8b9SKrzysztof Kosiński // Because the flag is accessed as a preprocessor macro with (), an error
43*a03ca8b9SKrzysztof Kosiński // will be thrown if the proper header defining the internal flag value has
44*a03ca8b9SKrzysztof Kosiński // not been included.
45*a03ca8b9SKrzysztof Kosiński #define BUILDFLAG(flag) (BUILDFLAG_CAT(BUILDFLAG_INTERNAL_, flag)())
46*a03ca8b9SKrzysztof Kosiński 
47*a03ca8b9SKrzysztof Kosiński #endif // BUILD_BUILDFLAG_H_
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