1*86ee64e7SAndroid Build Coastguard Worker /* deflate.h -- internal compression state 2*86ee64e7SAndroid Build Coastguard Worker * Copyright (C) 1995-2018 Jean-loup Gailly 3*86ee64e7SAndroid Build Coastguard Worker * For conditions of distribution and use, see copyright notice in zlib.h 4*86ee64e7SAndroid Build Coastguard Worker */ 5*86ee64e7SAndroid Build Coastguard Worker 6*86ee64e7SAndroid Build Coastguard Worker /* WARNING: this file should *not* be used by applications. It is 7*86ee64e7SAndroid Build Coastguard Worker part of the implementation of the compression library and is 8*86ee64e7SAndroid Build Coastguard Worker subject to change. Applications should only use zlib.h. 9*86ee64e7SAndroid Build Coastguard Worker */ 10*86ee64e7SAndroid Build Coastguard Worker 11*86ee64e7SAndroid Build Coastguard Worker /* @(#) $Id$ */ 12*86ee64e7SAndroid Build Coastguard Worker 13*86ee64e7SAndroid Build Coastguard Worker #ifndef DEFLATE_H 14*86ee64e7SAndroid Build Coastguard Worker #define DEFLATE_H 15*86ee64e7SAndroid Build Coastguard Worker 16*86ee64e7SAndroid Build Coastguard Worker #include "zutil.h" 17*86ee64e7SAndroid Build Coastguard Worker 18*86ee64e7SAndroid Build Coastguard Worker /* define NO_GZIP when compiling if you want to disable gzip header and 19*86ee64e7SAndroid Build Coastguard Worker trailer creation by deflate(). NO_GZIP would be used to avoid linking in 20*86ee64e7SAndroid Build Coastguard Worker the crc code when it is not needed. For shared libraries, gzip encoding 21*86ee64e7SAndroid Build Coastguard Worker should be left enabled. */ 22*86ee64e7SAndroid Build Coastguard Worker #ifndef NO_GZIP 23*86ee64e7SAndroid Build Coastguard Worker # define GZIP 24*86ee64e7SAndroid Build Coastguard Worker #endif 25*86ee64e7SAndroid Build Coastguard Worker 26*86ee64e7SAndroid Build Coastguard Worker /* define LIT_MEM to slightly increase the speed of deflate (order 1% to 2%) at 27*86ee64e7SAndroid Build Coastguard Worker the cost of a larger memory footprint */ 28*86ee64e7SAndroid Build Coastguard Worker #define LIT_MEM 29*86ee64e7SAndroid Build Coastguard Worker 30*86ee64e7SAndroid Build Coastguard Worker /* =========================================================================== 31*86ee64e7SAndroid Build Coastguard Worker * Internal compression state. 32*86ee64e7SAndroid Build Coastguard Worker */ 33*86ee64e7SAndroid Build Coastguard Worker 34*86ee64e7SAndroid Build Coastguard Worker #define LENGTH_CODES 29 35*86ee64e7SAndroid Build Coastguard Worker /* number of length codes, not counting the special END_BLOCK code */ 36*86ee64e7SAndroid Build Coastguard Worker 37*86ee64e7SAndroid Build Coastguard Worker #define LITERALS 256 38*86ee64e7SAndroid Build Coastguard Worker /* number of literal bytes 0..255 */ 39*86ee64e7SAndroid Build Coastguard Worker 40*86ee64e7SAndroid Build Coastguard Worker #define L_CODES (LITERALS+1+LENGTH_CODES) 41*86ee64e7SAndroid Build Coastguard Worker /* number of Literal or Length codes, including the END_BLOCK code */ 42*86ee64e7SAndroid Build Coastguard Worker 43*86ee64e7SAndroid Build Coastguard Worker #define D_CODES 30 44*86ee64e7SAndroid Build Coastguard Worker /* number of distance codes */ 45*86ee64e7SAndroid Build Coastguard Worker 46*86ee64e7SAndroid Build Coastguard Worker #define BL_CODES 19 47*86ee64e7SAndroid Build Coastguard Worker /* number of codes used to transfer the bit lengths */ 48*86ee64e7SAndroid Build Coastguard Worker 49*86ee64e7SAndroid Build Coastguard Worker #define HEAP_SIZE (2*L_CODES+1) 50*86ee64e7SAndroid Build Coastguard Worker /* maximum heap size */ 51*86ee64e7SAndroid Build Coastguard Worker 52*86ee64e7SAndroid Build Coastguard Worker #define MAX_BITS 15 53*86ee64e7SAndroid Build Coastguard Worker /* All codes must not exceed MAX_BITS bits */ 54*86ee64e7SAndroid Build Coastguard Worker 55*86ee64e7SAndroid Build Coastguard Worker #define Buf_size 16 56*86ee64e7SAndroid Build Coastguard Worker /* size of bit buffer in bi_buf */ 57*86ee64e7SAndroid Build Coastguard Worker 58*86ee64e7SAndroid Build Coastguard Worker #define INIT_STATE 42 /* zlib header -> BUSY_STATE */ 59*86ee64e7SAndroid Build Coastguard Worker #ifdef GZIP 60*86ee64e7SAndroid Build Coastguard Worker # define GZIP_STATE 57 /* gzip header -> BUSY_STATE | EXTRA_STATE */ 61*86ee64e7SAndroid Build Coastguard Worker #endif 62*86ee64e7SAndroid Build Coastguard Worker #define EXTRA_STATE 69 /* gzip extra block -> NAME_STATE */ 63*86ee64e7SAndroid Build Coastguard Worker #define NAME_STATE 73 /* gzip file name -> COMMENT_STATE */ 64*86ee64e7SAndroid Build Coastguard Worker #define COMMENT_STATE 91 /* gzip comment -> HCRC_STATE */ 65*86ee64e7SAndroid Build Coastguard Worker #define HCRC_STATE 103 /* gzip header CRC -> BUSY_STATE */ 66*86ee64e7SAndroid Build Coastguard Worker #define BUSY_STATE 113 /* deflate -> FINISH_STATE */ 67*86ee64e7SAndroid Build Coastguard Worker #define FINISH_STATE 666 /* stream complete */ 68*86ee64e7SAndroid Build Coastguard Worker /* Stream status */ 69*86ee64e7SAndroid Build Coastguard Worker 70*86ee64e7SAndroid Build Coastguard Worker 71*86ee64e7SAndroid Build Coastguard Worker /* Data structure describing a single value and its code string. */ 72*86ee64e7SAndroid Build Coastguard Worker typedef struct ct_data_s { 73*86ee64e7SAndroid Build Coastguard Worker union { 74*86ee64e7SAndroid Build Coastguard Worker ush freq; /* frequency count */ 75*86ee64e7SAndroid Build Coastguard Worker ush code; /* bit string */ 76*86ee64e7SAndroid Build Coastguard Worker } fc; 77*86ee64e7SAndroid Build Coastguard Worker union { 78*86ee64e7SAndroid Build Coastguard Worker ush dad; /* father node in Huffman tree */ 79*86ee64e7SAndroid Build Coastguard Worker ush len; /* length of bit string */ 80*86ee64e7SAndroid Build Coastguard Worker } dl; 81*86ee64e7SAndroid Build Coastguard Worker } FAR ct_data; 82*86ee64e7SAndroid Build Coastguard Worker 83*86ee64e7SAndroid Build Coastguard Worker #define Freq fc.freq 84*86ee64e7SAndroid Build Coastguard Worker #define Code fc.code 85*86ee64e7SAndroid Build Coastguard Worker #define Dad dl.dad 86*86ee64e7SAndroid Build Coastguard Worker #define Len dl.len 87*86ee64e7SAndroid Build Coastguard Worker 88*86ee64e7SAndroid Build Coastguard Worker typedef struct static_tree_desc_s static_tree_desc; 89*86ee64e7SAndroid Build Coastguard Worker 90*86ee64e7SAndroid Build Coastguard Worker typedef struct tree_desc_s { 91*86ee64e7SAndroid Build Coastguard Worker ct_data *dyn_tree; /* the dynamic tree */ 92*86ee64e7SAndroid Build Coastguard Worker int max_code; /* largest code with non zero frequency */ 93*86ee64e7SAndroid Build Coastguard Worker const static_tree_desc *stat_desc; /* the corresponding static tree */ 94*86ee64e7SAndroid Build Coastguard Worker } FAR tree_desc; 95*86ee64e7SAndroid Build Coastguard Worker 96*86ee64e7SAndroid Build Coastguard Worker typedef ush Pos; 97*86ee64e7SAndroid Build Coastguard Worker typedef Pos FAR Posf; 98*86ee64e7SAndroid Build Coastguard Worker typedef unsigned IPos; 99*86ee64e7SAndroid Build Coastguard Worker 100*86ee64e7SAndroid Build Coastguard Worker /* A Pos is an index in the character window. We use short instead of int to 101*86ee64e7SAndroid Build Coastguard Worker * save space in the various tables. IPos is used only for parameter passing. 102*86ee64e7SAndroid Build Coastguard Worker */ 103*86ee64e7SAndroid Build Coastguard Worker 104*86ee64e7SAndroid Build Coastguard Worker typedef struct internal_state { 105*86ee64e7SAndroid Build Coastguard Worker z_streamp strm; /* pointer back to this zlib stream */ 106*86ee64e7SAndroid Build Coastguard Worker int status; /* as the name implies */ 107*86ee64e7SAndroid Build Coastguard Worker Bytef *pending_buf; /* output still pending */ 108*86ee64e7SAndroid Build Coastguard Worker ulg pending_buf_size; /* size of pending_buf */ 109*86ee64e7SAndroid Build Coastguard Worker Bytef *pending_out; /* next pending byte to output to the stream */ 110*86ee64e7SAndroid Build Coastguard Worker ulg pending; /* nb of bytes in the pending buffer */ 111*86ee64e7SAndroid Build Coastguard Worker int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ 112*86ee64e7SAndroid Build Coastguard Worker gz_headerp gzhead; /* gzip header information to write */ 113*86ee64e7SAndroid Build Coastguard Worker ulg gzindex; /* where in extra, name, or comment */ 114*86ee64e7SAndroid Build Coastguard Worker Byte method; /* can only be DEFLATED */ 115*86ee64e7SAndroid Build Coastguard Worker int last_flush; /* value of flush param for previous deflate call */ 116*86ee64e7SAndroid Build Coastguard Worker unsigned crc0[4 * 5]; 117*86ee64e7SAndroid Build Coastguard Worker /* used by deflate.c: */ 118*86ee64e7SAndroid Build Coastguard Worker 119*86ee64e7SAndroid Build Coastguard Worker uInt w_size; /* LZ77 window size (32K by default) */ 120*86ee64e7SAndroid Build Coastguard Worker uInt w_bits; /* log2(w_size) (8..16) */ 121*86ee64e7SAndroid Build Coastguard Worker uInt w_mask; /* w_size - 1 */ 122*86ee64e7SAndroid Build Coastguard Worker 123*86ee64e7SAndroid Build Coastguard Worker Bytef *window; 124*86ee64e7SAndroid Build Coastguard Worker /* Sliding window. Input bytes are read into the second half of the window, 125*86ee64e7SAndroid Build Coastguard Worker * and move to the first half later to keep a dictionary of at least wSize 126*86ee64e7SAndroid Build Coastguard Worker * bytes. With this organization, matches are limited to a distance of 127*86ee64e7SAndroid Build Coastguard Worker * wSize-MAX_MATCH bytes, but this ensures that IO is always 128*86ee64e7SAndroid Build Coastguard Worker * performed with a length multiple of the block size. Also, it limits 129*86ee64e7SAndroid Build Coastguard Worker * the window size to 64K, which is quite useful on MSDOS. 130*86ee64e7SAndroid Build Coastguard Worker * To do: use the user input buffer as sliding window. 131*86ee64e7SAndroid Build Coastguard Worker */ 132*86ee64e7SAndroid Build Coastguard Worker 133*86ee64e7SAndroid Build Coastguard Worker ulg window_size; 134*86ee64e7SAndroid Build Coastguard Worker /* Actual size of window: 2*wSize, except when the user input buffer 135*86ee64e7SAndroid Build Coastguard Worker * is directly used as sliding window. 136*86ee64e7SAndroid Build Coastguard Worker */ 137*86ee64e7SAndroid Build Coastguard Worker 138*86ee64e7SAndroid Build Coastguard Worker Posf *prev; 139*86ee64e7SAndroid Build Coastguard Worker /* Link to older string with same hash index. To limit the size of this 140*86ee64e7SAndroid Build Coastguard Worker * array to 64K, this link is maintained only for the last 32K strings. 141*86ee64e7SAndroid Build Coastguard Worker * An index in this array is thus a window index modulo 32K. 142*86ee64e7SAndroid Build Coastguard Worker */ 143*86ee64e7SAndroid Build Coastguard Worker 144*86ee64e7SAndroid Build Coastguard Worker Posf *head; /* Heads of the hash chains or NIL. */ 145*86ee64e7SAndroid Build Coastguard Worker 146*86ee64e7SAndroid Build Coastguard Worker uInt ins_h; /* hash index of string to be inserted */ 147*86ee64e7SAndroid Build Coastguard Worker uInt hash_size; /* number of elements in hash table */ 148*86ee64e7SAndroid Build Coastguard Worker uInt hash_bits; /* log2(hash_size) */ 149*86ee64e7SAndroid Build Coastguard Worker uInt hash_mask; /* hash_size-1 */ 150*86ee64e7SAndroid Build Coastguard Worker 151*86ee64e7SAndroid Build Coastguard Worker uInt hash_shift; 152*86ee64e7SAndroid Build Coastguard Worker /* Number of bits by which ins_h must be shifted at each input 153*86ee64e7SAndroid Build Coastguard Worker * step. It must be such that after MIN_MATCH steps, the oldest 154*86ee64e7SAndroid Build Coastguard Worker * byte no longer takes part in the hash key, that is: 155*86ee64e7SAndroid Build Coastguard Worker * hash_shift * MIN_MATCH >= hash_bits 156*86ee64e7SAndroid Build Coastguard Worker */ 157*86ee64e7SAndroid Build Coastguard Worker 158*86ee64e7SAndroid Build Coastguard Worker long block_start; 159*86ee64e7SAndroid Build Coastguard Worker /* Window position at the beginning of the current output block. Gets 160*86ee64e7SAndroid Build Coastguard Worker * negative when the window is moved backwards. 161*86ee64e7SAndroid Build Coastguard Worker */ 162*86ee64e7SAndroid Build Coastguard Worker 163*86ee64e7SAndroid Build Coastguard Worker uInt match_length; /* length of best match */ 164*86ee64e7SAndroid Build Coastguard Worker IPos prev_match; /* previous match */ 165*86ee64e7SAndroid Build Coastguard Worker int match_available; /* set if previous match exists */ 166*86ee64e7SAndroid Build Coastguard Worker uInt strstart; /* start of string to insert */ 167*86ee64e7SAndroid Build Coastguard Worker uInt match_start; /* start of matching string */ 168*86ee64e7SAndroid Build Coastguard Worker uInt lookahead; /* number of valid bytes ahead in window */ 169*86ee64e7SAndroid Build Coastguard Worker 170*86ee64e7SAndroid Build Coastguard Worker uInt prev_length; 171*86ee64e7SAndroid Build Coastguard Worker /* Length of the best match at previous step. Matches not greater than this 172*86ee64e7SAndroid Build Coastguard Worker * are discarded. This is used in the lazy match evaluation. 173*86ee64e7SAndroid Build Coastguard Worker */ 174*86ee64e7SAndroid Build Coastguard Worker 175*86ee64e7SAndroid Build Coastguard Worker uInt max_chain_length; 176*86ee64e7SAndroid Build Coastguard Worker /* To speed up deflation, hash chains are never searched beyond this 177*86ee64e7SAndroid Build Coastguard Worker * length. A higher limit improves compression ratio but degrades the 178*86ee64e7SAndroid Build Coastguard Worker * speed. 179*86ee64e7SAndroid Build Coastguard Worker */ 180*86ee64e7SAndroid Build Coastguard Worker 181*86ee64e7SAndroid Build Coastguard Worker uInt max_lazy_match; 182*86ee64e7SAndroid Build Coastguard Worker /* Attempt to find a better match only when the current match is strictly 183*86ee64e7SAndroid Build Coastguard Worker * smaller than this value. This mechanism is used only for compression 184*86ee64e7SAndroid Build Coastguard Worker * levels >= 4. 185*86ee64e7SAndroid Build Coastguard Worker */ 186*86ee64e7SAndroid Build Coastguard Worker # define max_insert_length max_lazy_match 187*86ee64e7SAndroid Build Coastguard Worker /* Insert new strings in the hash table only if the match length is not 188*86ee64e7SAndroid Build Coastguard Worker * greater than this length. This saves time but degrades compression. 189*86ee64e7SAndroid Build Coastguard Worker * max_insert_length is used only for compression levels <= 3. 190*86ee64e7SAndroid Build Coastguard Worker */ 191*86ee64e7SAndroid Build Coastguard Worker 192*86ee64e7SAndroid Build Coastguard Worker int level; /* compression level (1..9) */ 193*86ee64e7SAndroid Build Coastguard Worker int strategy; /* favor or force Huffman coding*/ 194*86ee64e7SAndroid Build Coastguard Worker 195*86ee64e7SAndroid Build Coastguard Worker uInt good_match; 196*86ee64e7SAndroid Build Coastguard Worker /* Use a faster search when the previous match is longer than this */ 197*86ee64e7SAndroid Build Coastguard Worker 198*86ee64e7SAndroid Build Coastguard Worker int nice_match; /* Stop searching when current match exceeds this */ 199*86ee64e7SAndroid Build Coastguard Worker 200*86ee64e7SAndroid Build Coastguard Worker /* used by trees.c: */ 201*86ee64e7SAndroid Build Coastguard Worker /* Didn't use ct_data typedef below to suppress compiler warning */ 202*86ee64e7SAndroid Build Coastguard Worker struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ 203*86ee64e7SAndroid Build Coastguard Worker struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ 204*86ee64e7SAndroid Build Coastguard Worker struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ 205*86ee64e7SAndroid Build Coastguard Worker 206*86ee64e7SAndroid Build Coastguard Worker struct tree_desc_s l_desc; /* desc. for literal tree */ 207*86ee64e7SAndroid Build Coastguard Worker struct tree_desc_s d_desc; /* desc. for distance tree */ 208*86ee64e7SAndroid Build Coastguard Worker struct tree_desc_s bl_desc; /* desc. for bit length tree */ 209*86ee64e7SAndroid Build Coastguard Worker 210*86ee64e7SAndroid Build Coastguard Worker ush bl_count[MAX_BITS+1]; 211*86ee64e7SAndroid Build Coastguard Worker /* number of codes at each bit length for an optimal tree */ 212*86ee64e7SAndroid Build Coastguard Worker 213*86ee64e7SAndroid Build Coastguard Worker int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ 214*86ee64e7SAndroid Build Coastguard Worker int heap_len; /* number of elements in the heap */ 215*86ee64e7SAndroid Build Coastguard Worker int heap_max; /* element of largest frequency */ 216*86ee64e7SAndroid Build Coastguard Worker /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. 217*86ee64e7SAndroid Build Coastguard Worker * The same heap array is used to build all trees. 218*86ee64e7SAndroid Build Coastguard Worker */ 219*86ee64e7SAndroid Build Coastguard Worker 220*86ee64e7SAndroid Build Coastguard Worker uch depth[2*L_CODES+1]; 221*86ee64e7SAndroid Build Coastguard Worker /* Depth of each subtree used as tie breaker for trees of equal frequency 222*86ee64e7SAndroid Build Coastguard Worker */ 223*86ee64e7SAndroid Build Coastguard Worker 224*86ee64e7SAndroid Build Coastguard Worker #ifdef LIT_MEM 225*86ee64e7SAndroid Build Coastguard Worker ushf *d_buf; /* buffer for distances */ 226*86ee64e7SAndroid Build Coastguard Worker uchf *l_buf; /* buffer for literals/lengths */ 227*86ee64e7SAndroid Build Coastguard Worker #else 228*86ee64e7SAndroid Build Coastguard Worker uchf *sym_buf; /* buffer for distances and literals/lengths */ 229*86ee64e7SAndroid Build Coastguard Worker #endif 230*86ee64e7SAndroid Build Coastguard Worker 231*86ee64e7SAndroid Build Coastguard Worker uInt lit_bufsize; 232*86ee64e7SAndroid Build Coastguard Worker /* Size of match buffer for literals/lengths. There are 4 reasons for 233*86ee64e7SAndroid Build Coastguard Worker * limiting lit_bufsize to 64K: 234*86ee64e7SAndroid Build Coastguard Worker * - frequencies can be kept in 16 bit counters 235*86ee64e7SAndroid Build Coastguard Worker * - if compression is not successful for the first block, all input 236*86ee64e7SAndroid Build Coastguard Worker * data is still in the window so we can still emit a stored block even 237*86ee64e7SAndroid Build Coastguard Worker * when input comes from standard input. (This can also be done for 238*86ee64e7SAndroid Build Coastguard Worker * all blocks if lit_bufsize is not greater than 32K.) 239*86ee64e7SAndroid Build Coastguard Worker * - if compression is not successful for a file smaller than 64K, we can 240*86ee64e7SAndroid Build Coastguard Worker * even emit a stored file instead of a stored block (saving 5 bytes). 241*86ee64e7SAndroid Build Coastguard Worker * This is applicable only for zip (not gzip or zlib). 242*86ee64e7SAndroid Build Coastguard Worker * - creating new Huffman trees less frequently may not provide fast 243*86ee64e7SAndroid Build Coastguard Worker * adaptation to changes in the input data statistics. (Take for 244*86ee64e7SAndroid Build Coastguard Worker * example a binary file with poorly compressible code followed by 245*86ee64e7SAndroid Build Coastguard Worker * a highly compressible string table.) Smaller buffer sizes give 246*86ee64e7SAndroid Build Coastguard Worker * fast adaptation but have of course the overhead of transmitting 247*86ee64e7SAndroid Build Coastguard Worker * trees more frequently. 248*86ee64e7SAndroid Build Coastguard Worker * - I can't count above 4 249*86ee64e7SAndroid Build Coastguard Worker */ 250*86ee64e7SAndroid Build Coastguard Worker 251*86ee64e7SAndroid Build Coastguard Worker uInt sym_next; /* running index in symbol buffer */ 252*86ee64e7SAndroid Build Coastguard Worker uInt sym_end; /* symbol table full when sym_next reaches this */ 253*86ee64e7SAndroid Build Coastguard Worker 254*86ee64e7SAndroid Build Coastguard Worker ulg opt_len; /* bit length of current block with optimal trees */ 255*86ee64e7SAndroid Build Coastguard Worker ulg static_len; /* bit length of current block with static trees */ 256*86ee64e7SAndroid Build Coastguard Worker uInt matches; /* number of string matches in current block */ 257*86ee64e7SAndroid Build Coastguard Worker uInt insert; /* bytes at end of window left to insert */ 258*86ee64e7SAndroid Build Coastguard Worker 259*86ee64e7SAndroid Build Coastguard Worker #ifdef ZLIB_DEBUG 260*86ee64e7SAndroid Build Coastguard Worker ulg compressed_len; /* total bit length of compressed file mod 2^32 */ 261*86ee64e7SAndroid Build Coastguard Worker ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ 262*86ee64e7SAndroid Build Coastguard Worker #endif 263*86ee64e7SAndroid Build Coastguard Worker 264*86ee64e7SAndroid Build Coastguard Worker ush bi_buf; 265*86ee64e7SAndroid Build Coastguard Worker /* Output buffer. bits are inserted starting at the bottom (least 266*86ee64e7SAndroid Build Coastguard Worker * significant bits). 267*86ee64e7SAndroid Build Coastguard Worker */ 268*86ee64e7SAndroid Build Coastguard Worker int bi_valid; 269*86ee64e7SAndroid Build Coastguard Worker /* Number of valid bits in bi_buf. All bits above the last valid bit 270*86ee64e7SAndroid Build Coastguard Worker * are always zero. 271*86ee64e7SAndroid Build Coastguard Worker */ 272*86ee64e7SAndroid Build Coastguard Worker 273*86ee64e7SAndroid Build Coastguard Worker ulg high_water; 274*86ee64e7SAndroid Build Coastguard Worker /* High water mark offset in window for initialized bytes -- bytes above 275*86ee64e7SAndroid Build Coastguard Worker * this are set to zero in order to avoid memory check warnings when 276*86ee64e7SAndroid Build Coastguard Worker * longest match routines access bytes past the input. This is then 277*86ee64e7SAndroid Build Coastguard Worker * updated to the new high water mark. 278*86ee64e7SAndroid Build Coastguard Worker */ 279*86ee64e7SAndroid Build Coastguard Worker 280*86ee64e7SAndroid Build Coastguard Worker uInt chromium_zlib_hash; 281*86ee64e7SAndroid Build Coastguard Worker /* 0 if Rabin-Karp rolling hash is enabled, non-zero if chromium zlib 282*86ee64e7SAndroid Build Coastguard Worker * hash is enabled. 283*86ee64e7SAndroid Build Coastguard Worker */ 284*86ee64e7SAndroid Build Coastguard Worker 285*86ee64e7SAndroid Build Coastguard Worker } FAR deflate_state; 286*86ee64e7SAndroid Build Coastguard Worker 287*86ee64e7SAndroid Build Coastguard Worker /* Output a byte on the stream. 288*86ee64e7SAndroid Build Coastguard Worker * IN assertion: there is enough room in pending_buf. 289*86ee64e7SAndroid Build Coastguard Worker */ 290*86ee64e7SAndroid Build Coastguard Worker #define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);} 291*86ee64e7SAndroid Build Coastguard Worker 292*86ee64e7SAndroid Build Coastguard Worker 293*86ee64e7SAndroid Build Coastguard Worker #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) 294*86ee64e7SAndroid Build Coastguard Worker /* Minimum amount of lookahead, except at the end of the input file. 295*86ee64e7SAndroid Build Coastguard Worker * See deflate.c for comments about the MIN_MATCH+1. 296*86ee64e7SAndroid Build Coastguard Worker */ 297*86ee64e7SAndroid Build Coastguard Worker 298*86ee64e7SAndroid Build Coastguard Worker #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) 299*86ee64e7SAndroid Build Coastguard Worker /* In order to simplify the code, particularly on 16 bit machines, match 300*86ee64e7SAndroid Build Coastguard Worker * distances are limited to MAX_DIST instead of WSIZE. 301*86ee64e7SAndroid Build Coastguard Worker */ 302*86ee64e7SAndroid Build Coastguard Worker 303*86ee64e7SAndroid Build Coastguard Worker #define WIN_INIT MAX_MATCH 304*86ee64e7SAndroid Build Coastguard Worker /* Number of bytes after end of data in window to initialize in order to avoid 305*86ee64e7SAndroid Build Coastguard Worker memory checker errors from longest match routines */ 306*86ee64e7SAndroid Build Coastguard Worker 307*86ee64e7SAndroid Build Coastguard Worker /* in trees.c */ 308*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_init(deflate_state *s); 309*86ee64e7SAndroid Build Coastguard Worker int ZLIB_INTERNAL _tr_tally(deflate_state *s, unsigned dist, unsigned lc); 310*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_flush_block(deflate_state *s, charf *buf, 311*86ee64e7SAndroid Build Coastguard Worker ulg stored_len, int last); 312*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_flush_bits(deflate_state *s); 313*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_align(deflate_state *s); 314*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_stored_block(deflate_state *s, charf *buf, 315*86ee64e7SAndroid Build Coastguard Worker ulg stored_len, int last); 316*86ee64e7SAndroid Build Coastguard Worker 317*86ee64e7SAndroid Build Coastguard Worker #define d_code(dist) \ 318*86ee64e7SAndroid Build Coastguard Worker ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) 319*86ee64e7SAndroid Build Coastguard Worker /* Mapping from a distance to a distance code. dist is the distance - 1 and 320*86ee64e7SAndroid Build Coastguard Worker * must not have side effects. _dist_code[256] and _dist_code[257] are never 321*86ee64e7SAndroid Build Coastguard Worker * used. 322*86ee64e7SAndroid Build Coastguard Worker */ 323*86ee64e7SAndroid Build Coastguard Worker 324*86ee64e7SAndroid Build Coastguard Worker #ifndef ZLIB_DEBUG 325*86ee64e7SAndroid Build Coastguard Worker /* Inline versions of _tr_tally for speed: */ 326*86ee64e7SAndroid Build Coastguard Worker 327*86ee64e7SAndroid Build Coastguard Worker #if defined(GEN_TREES_H) || !defined(STDC) 328*86ee64e7SAndroid Build Coastguard Worker extern uch ZLIB_INTERNAL _length_code[]; 329*86ee64e7SAndroid Build Coastguard Worker extern uch ZLIB_INTERNAL _dist_code[]; 330*86ee64e7SAndroid Build Coastguard Worker #else 331*86ee64e7SAndroid Build Coastguard Worker extern const uch ZLIB_INTERNAL _length_code[]; 332*86ee64e7SAndroid Build Coastguard Worker extern const uch ZLIB_INTERNAL _dist_code[]; 333*86ee64e7SAndroid Build Coastguard Worker #endif 334*86ee64e7SAndroid Build Coastguard Worker 335*86ee64e7SAndroid Build Coastguard Worker #ifdef LIT_MEM 336*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) \ 337*86ee64e7SAndroid Build Coastguard Worker { uch cc = (c); \ 338*86ee64e7SAndroid Build Coastguard Worker s->d_buf[s->sym_next] = 0; \ 339*86ee64e7SAndroid Build Coastguard Worker s->l_buf[s->sym_next++] = cc; \ 340*86ee64e7SAndroid Build Coastguard Worker s->dyn_ltree[cc].Freq++; \ 341*86ee64e7SAndroid Build Coastguard Worker flush = (s->sym_next == s->sym_end); \ 342*86ee64e7SAndroid Build Coastguard Worker } 343*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \ 344*86ee64e7SAndroid Build Coastguard Worker { uch len = (uch)(length); \ 345*86ee64e7SAndroid Build Coastguard Worker ush dist = (ush)(distance); \ 346*86ee64e7SAndroid Build Coastguard Worker s->d_buf[s->sym_next] = dist; \ 347*86ee64e7SAndroid Build Coastguard Worker s->l_buf[s->sym_next++] = len; \ 348*86ee64e7SAndroid Build Coastguard Worker dist--; \ 349*86ee64e7SAndroid Build Coastguard Worker s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ 350*86ee64e7SAndroid Build Coastguard Worker s->dyn_dtree[d_code(dist)].Freq++; \ 351*86ee64e7SAndroid Build Coastguard Worker flush = (s->sym_next == s->sym_end); \ 352*86ee64e7SAndroid Build Coastguard Worker } 353*86ee64e7SAndroid Build Coastguard Worker #else 354*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) \ 355*86ee64e7SAndroid Build Coastguard Worker { uch cc = (c); \ 356*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = 0; \ 357*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = 0; \ 358*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = cc; \ 359*86ee64e7SAndroid Build Coastguard Worker s->dyn_ltree[cc].Freq++; \ 360*86ee64e7SAndroid Build Coastguard Worker flush = (s->sym_next == s->sym_end); \ 361*86ee64e7SAndroid Build Coastguard Worker } 362*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \ 363*86ee64e7SAndroid Build Coastguard Worker { uch len = (uch)(length); \ 364*86ee64e7SAndroid Build Coastguard Worker ush dist = (ush)(distance); \ 365*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = (uch)dist; \ 366*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = (uch)(dist >> 8); \ 367*86ee64e7SAndroid Build Coastguard Worker s->sym_buf[s->sym_next++] = len; \ 368*86ee64e7SAndroid Build Coastguard Worker dist--; \ 369*86ee64e7SAndroid Build Coastguard Worker s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ 370*86ee64e7SAndroid Build Coastguard Worker s->dyn_dtree[d_code(dist)].Freq++; \ 371*86ee64e7SAndroid Build Coastguard Worker flush = (s->sym_next == s->sym_end); \ 372*86ee64e7SAndroid Build Coastguard Worker } 373*86ee64e7SAndroid Build Coastguard Worker #endif 374*86ee64e7SAndroid Build Coastguard Worker #else 375*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) 376*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \ 377*86ee64e7SAndroid Build Coastguard Worker flush = _tr_tally(s, distance, length) 378*86ee64e7SAndroid Build Coastguard Worker #endif 379*86ee64e7SAndroid Build Coastguard Worker 380*86ee64e7SAndroid Build Coastguard Worker /* Functions that are SIMD optimised on x86 */ 381*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL crc_fold_init(deflate_state* const s); 382*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL crc_fold_copy(deflate_state* const s, 383*86ee64e7SAndroid Build Coastguard Worker unsigned char* dst, 384*86ee64e7SAndroid Build Coastguard Worker const unsigned char* src, 385*86ee64e7SAndroid Build Coastguard Worker long len); 386*86ee64e7SAndroid Build Coastguard Worker unsigned ZLIB_INTERNAL crc_fold_512to32(deflate_state* const s); 387*86ee64e7SAndroid Build Coastguard Worker 388*86ee64e7SAndroid Build Coastguard Worker #endif /* DEFLATE_H */ 389