xref: /aosp_15_r20/external/zlib/deflate.h (revision 86ee64e75fa5f8bce2c8c356138035642429cd05)
1*86ee64e7SAndroid Build Coastguard Worker /* deflate.h -- internal compression state
2*86ee64e7SAndroid Build Coastguard Worker  * Copyright (C) 1995-2018 Jean-loup Gailly
3*86ee64e7SAndroid Build Coastguard Worker  * For conditions of distribution and use, see copyright notice in zlib.h
4*86ee64e7SAndroid Build Coastguard Worker  */
5*86ee64e7SAndroid Build Coastguard Worker 
6*86ee64e7SAndroid Build Coastguard Worker /* WARNING: this file should *not* be used by applications. It is
7*86ee64e7SAndroid Build Coastguard Worker    part of the implementation of the compression library and is
8*86ee64e7SAndroid Build Coastguard Worker    subject to change. Applications should only use zlib.h.
9*86ee64e7SAndroid Build Coastguard Worker  */
10*86ee64e7SAndroid Build Coastguard Worker 
11*86ee64e7SAndroid Build Coastguard Worker /* @(#) $Id$ */
12*86ee64e7SAndroid Build Coastguard Worker 
13*86ee64e7SAndroid Build Coastguard Worker #ifndef DEFLATE_H
14*86ee64e7SAndroid Build Coastguard Worker #define DEFLATE_H
15*86ee64e7SAndroid Build Coastguard Worker 
16*86ee64e7SAndroid Build Coastguard Worker #include "zutil.h"
17*86ee64e7SAndroid Build Coastguard Worker 
18*86ee64e7SAndroid Build Coastguard Worker /* define NO_GZIP when compiling if you want to disable gzip header and
19*86ee64e7SAndroid Build Coastguard Worker    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
20*86ee64e7SAndroid Build Coastguard Worker    the crc code when it is not needed.  For shared libraries, gzip encoding
21*86ee64e7SAndroid Build Coastguard Worker    should be left enabled. */
22*86ee64e7SAndroid Build Coastguard Worker #ifndef NO_GZIP
23*86ee64e7SAndroid Build Coastguard Worker #  define GZIP
24*86ee64e7SAndroid Build Coastguard Worker #endif
25*86ee64e7SAndroid Build Coastguard Worker 
26*86ee64e7SAndroid Build Coastguard Worker /* define LIT_MEM to slightly increase the speed of deflate (order 1% to 2%) at
27*86ee64e7SAndroid Build Coastguard Worker    the cost of a larger memory footprint */
28*86ee64e7SAndroid Build Coastguard Worker #define LIT_MEM
29*86ee64e7SAndroid Build Coastguard Worker 
30*86ee64e7SAndroid Build Coastguard Worker /* ===========================================================================
31*86ee64e7SAndroid Build Coastguard Worker  * Internal compression state.
32*86ee64e7SAndroid Build Coastguard Worker  */
33*86ee64e7SAndroid Build Coastguard Worker 
34*86ee64e7SAndroid Build Coastguard Worker #define LENGTH_CODES 29
35*86ee64e7SAndroid Build Coastguard Worker /* number of length codes, not counting the special END_BLOCK code */
36*86ee64e7SAndroid Build Coastguard Worker 
37*86ee64e7SAndroid Build Coastguard Worker #define LITERALS  256
38*86ee64e7SAndroid Build Coastguard Worker /* number of literal bytes 0..255 */
39*86ee64e7SAndroid Build Coastguard Worker 
40*86ee64e7SAndroid Build Coastguard Worker #define L_CODES (LITERALS+1+LENGTH_CODES)
41*86ee64e7SAndroid Build Coastguard Worker /* number of Literal or Length codes, including the END_BLOCK code */
42*86ee64e7SAndroid Build Coastguard Worker 
43*86ee64e7SAndroid Build Coastguard Worker #define D_CODES   30
44*86ee64e7SAndroid Build Coastguard Worker /* number of distance codes */
45*86ee64e7SAndroid Build Coastguard Worker 
46*86ee64e7SAndroid Build Coastguard Worker #define BL_CODES  19
47*86ee64e7SAndroid Build Coastguard Worker /* number of codes used to transfer the bit lengths */
48*86ee64e7SAndroid Build Coastguard Worker 
49*86ee64e7SAndroid Build Coastguard Worker #define HEAP_SIZE (2*L_CODES+1)
50*86ee64e7SAndroid Build Coastguard Worker /* maximum heap size */
51*86ee64e7SAndroid Build Coastguard Worker 
52*86ee64e7SAndroid Build Coastguard Worker #define MAX_BITS 15
53*86ee64e7SAndroid Build Coastguard Worker /* All codes must not exceed MAX_BITS bits */
54*86ee64e7SAndroid Build Coastguard Worker 
55*86ee64e7SAndroid Build Coastguard Worker #define Buf_size 16
56*86ee64e7SAndroid Build Coastguard Worker /* size of bit buffer in bi_buf */
57*86ee64e7SAndroid Build Coastguard Worker 
58*86ee64e7SAndroid Build Coastguard Worker #define INIT_STATE    42    /* zlib header -> BUSY_STATE */
59*86ee64e7SAndroid Build Coastguard Worker #ifdef GZIP
60*86ee64e7SAndroid Build Coastguard Worker #  define GZIP_STATE  57    /* gzip header -> BUSY_STATE | EXTRA_STATE */
61*86ee64e7SAndroid Build Coastguard Worker #endif
62*86ee64e7SAndroid Build Coastguard Worker #define EXTRA_STATE   69    /* gzip extra block -> NAME_STATE */
63*86ee64e7SAndroid Build Coastguard Worker #define NAME_STATE    73    /* gzip file name -> COMMENT_STATE */
64*86ee64e7SAndroid Build Coastguard Worker #define COMMENT_STATE 91    /* gzip comment -> HCRC_STATE */
65*86ee64e7SAndroid Build Coastguard Worker #define HCRC_STATE   103    /* gzip header CRC -> BUSY_STATE */
66*86ee64e7SAndroid Build Coastguard Worker #define BUSY_STATE   113    /* deflate -> FINISH_STATE */
67*86ee64e7SAndroid Build Coastguard Worker #define FINISH_STATE 666    /* stream complete */
68*86ee64e7SAndroid Build Coastguard Worker /* Stream status */
69*86ee64e7SAndroid Build Coastguard Worker 
70*86ee64e7SAndroid Build Coastguard Worker 
71*86ee64e7SAndroid Build Coastguard Worker /* Data structure describing a single value and its code string. */
72*86ee64e7SAndroid Build Coastguard Worker typedef struct ct_data_s {
73*86ee64e7SAndroid Build Coastguard Worker     union {
74*86ee64e7SAndroid Build Coastguard Worker         ush  freq;       /* frequency count */
75*86ee64e7SAndroid Build Coastguard Worker         ush  code;       /* bit string */
76*86ee64e7SAndroid Build Coastguard Worker     } fc;
77*86ee64e7SAndroid Build Coastguard Worker     union {
78*86ee64e7SAndroid Build Coastguard Worker         ush  dad;        /* father node in Huffman tree */
79*86ee64e7SAndroid Build Coastguard Worker         ush  len;        /* length of bit string */
80*86ee64e7SAndroid Build Coastguard Worker     } dl;
81*86ee64e7SAndroid Build Coastguard Worker } FAR ct_data;
82*86ee64e7SAndroid Build Coastguard Worker 
83*86ee64e7SAndroid Build Coastguard Worker #define Freq fc.freq
84*86ee64e7SAndroid Build Coastguard Worker #define Code fc.code
85*86ee64e7SAndroid Build Coastguard Worker #define Dad  dl.dad
86*86ee64e7SAndroid Build Coastguard Worker #define Len  dl.len
87*86ee64e7SAndroid Build Coastguard Worker 
88*86ee64e7SAndroid Build Coastguard Worker typedef struct static_tree_desc_s  static_tree_desc;
89*86ee64e7SAndroid Build Coastguard Worker 
90*86ee64e7SAndroid Build Coastguard Worker typedef struct tree_desc_s {
91*86ee64e7SAndroid Build Coastguard Worker     ct_data *dyn_tree;           /* the dynamic tree */
92*86ee64e7SAndroid Build Coastguard Worker     int     max_code;            /* largest code with non zero frequency */
93*86ee64e7SAndroid Build Coastguard Worker     const static_tree_desc *stat_desc;  /* the corresponding static tree */
94*86ee64e7SAndroid Build Coastguard Worker } FAR tree_desc;
95*86ee64e7SAndroid Build Coastguard Worker 
96*86ee64e7SAndroid Build Coastguard Worker typedef ush Pos;
97*86ee64e7SAndroid Build Coastguard Worker typedef Pos FAR Posf;
98*86ee64e7SAndroid Build Coastguard Worker typedef unsigned IPos;
99*86ee64e7SAndroid Build Coastguard Worker 
100*86ee64e7SAndroid Build Coastguard Worker /* A Pos is an index in the character window. We use short instead of int to
101*86ee64e7SAndroid Build Coastguard Worker  * save space in the various tables. IPos is used only for parameter passing.
102*86ee64e7SAndroid Build Coastguard Worker  */
103*86ee64e7SAndroid Build Coastguard Worker 
104*86ee64e7SAndroid Build Coastguard Worker typedef struct internal_state {
105*86ee64e7SAndroid Build Coastguard Worker     z_streamp strm;      /* pointer back to this zlib stream */
106*86ee64e7SAndroid Build Coastguard Worker     int   status;        /* as the name implies */
107*86ee64e7SAndroid Build Coastguard Worker     Bytef *pending_buf;  /* output still pending */
108*86ee64e7SAndroid Build Coastguard Worker     ulg   pending_buf_size; /* size of pending_buf */
109*86ee64e7SAndroid Build Coastguard Worker     Bytef *pending_out;  /* next pending byte to output to the stream */
110*86ee64e7SAndroid Build Coastguard Worker     ulg   pending;       /* nb of bytes in the pending buffer */
111*86ee64e7SAndroid Build Coastguard Worker     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
112*86ee64e7SAndroid Build Coastguard Worker     gz_headerp  gzhead;  /* gzip header information to write */
113*86ee64e7SAndroid Build Coastguard Worker     ulg   gzindex;       /* where in extra, name, or comment */
114*86ee64e7SAndroid Build Coastguard Worker     Byte  method;        /* can only be DEFLATED */
115*86ee64e7SAndroid Build Coastguard Worker     int   last_flush;    /* value of flush param for previous deflate call */
116*86ee64e7SAndroid Build Coastguard Worker     unsigned crc0[4 * 5];
117*86ee64e7SAndroid Build Coastguard Worker     /* used by deflate.c: */
118*86ee64e7SAndroid Build Coastguard Worker 
119*86ee64e7SAndroid Build Coastguard Worker     uInt  w_size;        /* LZ77 window size (32K by default) */
120*86ee64e7SAndroid Build Coastguard Worker     uInt  w_bits;        /* log2(w_size)  (8..16) */
121*86ee64e7SAndroid Build Coastguard Worker     uInt  w_mask;        /* w_size - 1 */
122*86ee64e7SAndroid Build Coastguard Worker 
123*86ee64e7SAndroid Build Coastguard Worker     Bytef *window;
124*86ee64e7SAndroid Build Coastguard Worker     /* Sliding window. Input bytes are read into the second half of the window,
125*86ee64e7SAndroid Build Coastguard Worker      * and move to the first half later to keep a dictionary of at least wSize
126*86ee64e7SAndroid Build Coastguard Worker      * bytes. With this organization, matches are limited to a distance of
127*86ee64e7SAndroid Build Coastguard Worker      * wSize-MAX_MATCH bytes, but this ensures that IO is always
128*86ee64e7SAndroid Build Coastguard Worker      * performed with a length multiple of the block size. Also, it limits
129*86ee64e7SAndroid Build Coastguard Worker      * the window size to 64K, which is quite useful on MSDOS.
130*86ee64e7SAndroid Build Coastguard Worker      * To do: use the user input buffer as sliding window.
131*86ee64e7SAndroid Build Coastguard Worker      */
132*86ee64e7SAndroid Build Coastguard Worker 
133*86ee64e7SAndroid Build Coastguard Worker     ulg window_size;
134*86ee64e7SAndroid Build Coastguard Worker     /* Actual size of window: 2*wSize, except when the user input buffer
135*86ee64e7SAndroid Build Coastguard Worker      * is directly used as sliding window.
136*86ee64e7SAndroid Build Coastguard Worker      */
137*86ee64e7SAndroid Build Coastguard Worker 
138*86ee64e7SAndroid Build Coastguard Worker     Posf *prev;
139*86ee64e7SAndroid Build Coastguard Worker     /* Link to older string with same hash index. To limit the size of this
140*86ee64e7SAndroid Build Coastguard Worker      * array to 64K, this link is maintained only for the last 32K strings.
141*86ee64e7SAndroid Build Coastguard Worker      * An index in this array is thus a window index modulo 32K.
142*86ee64e7SAndroid Build Coastguard Worker      */
143*86ee64e7SAndroid Build Coastguard Worker 
144*86ee64e7SAndroid Build Coastguard Worker     Posf *head; /* Heads of the hash chains or NIL. */
145*86ee64e7SAndroid Build Coastguard Worker 
146*86ee64e7SAndroid Build Coastguard Worker     uInt  ins_h;          /* hash index of string to be inserted */
147*86ee64e7SAndroid Build Coastguard Worker     uInt  hash_size;      /* number of elements in hash table */
148*86ee64e7SAndroid Build Coastguard Worker     uInt  hash_bits;      /* log2(hash_size) */
149*86ee64e7SAndroid Build Coastguard Worker     uInt  hash_mask;      /* hash_size-1 */
150*86ee64e7SAndroid Build Coastguard Worker 
151*86ee64e7SAndroid Build Coastguard Worker     uInt  hash_shift;
152*86ee64e7SAndroid Build Coastguard Worker     /* Number of bits by which ins_h must be shifted at each input
153*86ee64e7SAndroid Build Coastguard Worker      * step. It must be such that after MIN_MATCH steps, the oldest
154*86ee64e7SAndroid Build Coastguard Worker      * byte no longer takes part in the hash key, that is:
155*86ee64e7SAndroid Build Coastguard Worker      *   hash_shift * MIN_MATCH >= hash_bits
156*86ee64e7SAndroid Build Coastguard Worker      */
157*86ee64e7SAndroid Build Coastguard Worker 
158*86ee64e7SAndroid Build Coastguard Worker     long block_start;
159*86ee64e7SAndroid Build Coastguard Worker     /* Window position at the beginning of the current output block. Gets
160*86ee64e7SAndroid Build Coastguard Worker      * negative when the window is moved backwards.
161*86ee64e7SAndroid Build Coastguard Worker      */
162*86ee64e7SAndroid Build Coastguard Worker 
163*86ee64e7SAndroid Build Coastguard Worker     uInt match_length;           /* length of best match */
164*86ee64e7SAndroid Build Coastguard Worker     IPos prev_match;             /* previous match */
165*86ee64e7SAndroid Build Coastguard Worker     int match_available;         /* set if previous match exists */
166*86ee64e7SAndroid Build Coastguard Worker     uInt strstart;               /* start of string to insert */
167*86ee64e7SAndroid Build Coastguard Worker     uInt match_start;            /* start of matching string */
168*86ee64e7SAndroid Build Coastguard Worker     uInt lookahead;              /* number of valid bytes ahead in window */
169*86ee64e7SAndroid Build Coastguard Worker 
170*86ee64e7SAndroid Build Coastguard Worker     uInt prev_length;
171*86ee64e7SAndroid Build Coastguard Worker     /* Length of the best match at previous step. Matches not greater than this
172*86ee64e7SAndroid Build Coastguard Worker      * are discarded. This is used in the lazy match evaluation.
173*86ee64e7SAndroid Build Coastguard Worker      */
174*86ee64e7SAndroid Build Coastguard Worker 
175*86ee64e7SAndroid Build Coastguard Worker     uInt max_chain_length;
176*86ee64e7SAndroid Build Coastguard Worker     /* To speed up deflation, hash chains are never searched beyond this
177*86ee64e7SAndroid Build Coastguard Worker      * length.  A higher limit improves compression ratio but degrades the
178*86ee64e7SAndroid Build Coastguard Worker      * speed.
179*86ee64e7SAndroid Build Coastguard Worker      */
180*86ee64e7SAndroid Build Coastguard Worker 
181*86ee64e7SAndroid Build Coastguard Worker     uInt max_lazy_match;
182*86ee64e7SAndroid Build Coastguard Worker     /* Attempt to find a better match only when the current match is strictly
183*86ee64e7SAndroid Build Coastguard Worker      * smaller than this value. This mechanism is used only for compression
184*86ee64e7SAndroid Build Coastguard Worker      * levels >= 4.
185*86ee64e7SAndroid Build Coastguard Worker      */
186*86ee64e7SAndroid Build Coastguard Worker #   define max_insert_length  max_lazy_match
187*86ee64e7SAndroid Build Coastguard Worker     /* Insert new strings in the hash table only if the match length is not
188*86ee64e7SAndroid Build Coastguard Worker      * greater than this length. This saves time but degrades compression.
189*86ee64e7SAndroid Build Coastguard Worker      * max_insert_length is used only for compression levels <= 3.
190*86ee64e7SAndroid Build Coastguard Worker      */
191*86ee64e7SAndroid Build Coastguard Worker 
192*86ee64e7SAndroid Build Coastguard Worker     int level;    /* compression level (1..9) */
193*86ee64e7SAndroid Build Coastguard Worker     int strategy; /* favor or force Huffman coding*/
194*86ee64e7SAndroid Build Coastguard Worker 
195*86ee64e7SAndroid Build Coastguard Worker     uInt good_match;
196*86ee64e7SAndroid Build Coastguard Worker     /* Use a faster search when the previous match is longer than this */
197*86ee64e7SAndroid Build Coastguard Worker 
198*86ee64e7SAndroid Build Coastguard Worker     int nice_match; /* Stop searching when current match exceeds this */
199*86ee64e7SAndroid Build Coastguard Worker 
200*86ee64e7SAndroid Build Coastguard Worker                 /* used by trees.c: */
201*86ee64e7SAndroid Build Coastguard Worker     /* Didn't use ct_data typedef below to suppress compiler warning */
202*86ee64e7SAndroid Build Coastguard Worker     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
203*86ee64e7SAndroid Build Coastguard Worker     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
204*86ee64e7SAndroid Build Coastguard Worker     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
205*86ee64e7SAndroid Build Coastguard Worker 
206*86ee64e7SAndroid Build Coastguard Worker     struct tree_desc_s l_desc;               /* desc. for literal tree */
207*86ee64e7SAndroid Build Coastguard Worker     struct tree_desc_s d_desc;               /* desc. for distance tree */
208*86ee64e7SAndroid Build Coastguard Worker     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
209*86ee64e7SAndroid Build Coastguard Worker 
210*86ee64e7SAndroid Build Coastguard Worker     ush bl_count[MAX_BITS+1];
211*86ee64e7SAndroid Build Coastguard Worker     /* number of codes at each bit length for an optimal tree */
212*86ee64e7SAndroid Build Coastguard Worker 
213*86ee64e7SAndroid Build Coastguard Worker     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
214*86ee64e7SAndroid Build Coastguard Worker     int heap_len;               /* number of elements in the heap */
215*86ee64e7SAndroid Build Coastguard Worker     int heap_max;               /* element of largest frequency */
216*86ee64e7SAndroid Build Coastguard Worker     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
217*86ee64e7SAndroid Build Coastguard Worker      * The same heap array is used to build all trees.
218*86ee64e7SAndroid Build Coastguard Worker      */
219*86ee64e7SAndroid Build Coastguard Worker 
220*86ee64e7SAndroid Build Coastguard Worker     uch depth[2*L_CODES+1];
221*86ee64e7SAndroid Build Coastguard Worker     /* Depth of each subtree used as tie breaker for trees of equal frequency
222*86ee64e7SAndroid Build Coastguard Worker      */
223*86ee64e7SAndroid Build Coastguard Worker 
224*86ee64e7SAndroid Build Coastguard Worker #ifdef LIT_MEM
225*86ee64e7SAndroid Build Coastguard Worker     ushf *d_buf;          /* buffer for distances */
226*86ee64e7SAndroid Build Coastguard Worker     uchf *l_buf;          /* buffer for literals/lengths */
227*86ee64e7SAndroid Build Coastguard Worker #else
228*86ee64e7SAndroid Build Coastguard Worker     uchf *sym_buf;        /* buffer for distances and literals/lengths */
229*86ee64e7SAndroid Build Coastguard Worker #endif
230*86ee64e7SAndroid Build Coastguard Worker 
231*86ee64e7SAndroid Build Coastguard Worker     uInt  lit_bufsize;
232*86ee64e7SAndroid Build Coastguard Worker     /* Size of match buffer for literals/lengths.  There are 4 reasons for
233*86ee64e7SAndroid Build Coastguard Worker      * limiting lit_bufsize to 64K:
234*86ee64e7SAndroid Build Coastguard Worker      *   - frequencies can be kept in 16 bit counters
235*86ee64e7SAndroid Build Coastguard Worker      *   - if compression is not successful for the first block, all input
236*86ee64e7SAndroid Build Coastguard Worker      *     data is still in the window so we can still emit a stored block even
237*86ee64e7SAndroid Build Coastguard Worker      *     when input comes from standard input.  (This can also be done for
238*86ee64e7SAndroid Build Coastguard Worker      *     all blocks if lit_bufsize is not greater than 32K.)
239*86ee64e7SAndroid Build Coastguard Worker      *   - if compression is not successful for a file smaller than 64K, we can
240*86ee64e7SAndroid Build Coastguard Worker      *     even emit a stored file instead of a stored block (saving 5 bytes).
241*86ee64e7SAndroid Build Coastguard Worker      *     This is applicable only for zip (not gzip or zlib).
242*86ee64e7SAndroid Build Coastguard Worker      *   - creating new Huffman trees less frequently may not provide fast
243*86ee64e7SAndroid Build Coastguard Worker      *     adaptation to changes in the input data statistics. (Take for
244*86ee64e7SAndroid Build Coastguard Worker      *     example a binary file with poorly compressible code followed by
245*86ee64e7SAndroid Build Coastguard Worker      *     a highly compressible string table.) Smaller buffer sizes give
246*86ee64e7SAndroid Build Coastguard Worker      *     fast adaptation but have of course the overhead of transmitting
247*86ee64e7SAndroid Build Coastguard Worker      *     trees more frequently.
248*86ee64e7SAndroid Build Coastguard Worker      *   - I can't count above 4
249*86ee64e7SAndroid Build Coastguard Worker      */
250*86ee64e7SAndroid Build Coastguard Worker 
251*86ee64e7SAndroid Build Coastguard Worker     uInt sym_next;      /* running index in symbol buffer */
252*86ee64e7SAndroid Build Coastguard Worker     uInt sym_end;       /* symbol table full when sym_next reaches this */
253*86ee64e7SAndroid Build Coastguard Worker 
254*86ee64e7SAndroid Build Coastguard Worker     ulg opt_len;        /* bit length of current block with optimal trees */
255*86ee64e7SAndroid Build Coastguard Worker     ulg static_len;     /* bit length of current block with static trees */
256*86ee64e7SAndroid Build Coastguard Worker     uInt matches;       /* number of string matches in current block */
257*86ee64e7SAndroid Build Coastguard Worker     uInt insert;        /* bytes at end of window left to insert */
258*86ee64e7SAndroid Build Coastguard Worker 
259*86ee64e7SAndroid Build Coastguard Worker #ifdef ZLIB_DEBUG
260*86ee64e7SAndroid Build Coastguard Worker     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
261*86ee64e7SAndroid Build Coastguard Worker     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
262*86ee64e7SAndroid Build Coastguard Worker #endif
263*86ee64e7SAndroid Build Coastguard Worker 
264*86ee64e7SAndroid Build Coastguard Worker     ush bi_buf;
265*86ee64e7SAndroid Build Coastguard Worker     /* Output buffer. bits are inserted starting at the bottom (least
266*86ee64e7SAndroid Build Coastguard Worker      * significant bits).
267*86ee64e7SAndroid Build Coastguard Worker      */
268*86ee64e7SAndroid Build Coastguard Worker     int bi_valid;
269*86ee64e7SAndroid Build Coastguard Worker     /* Number of valid bits in bi_buf.  All bits above the last valid bit
270*86ee64e7SAndroid Build Coastguard Worker      * are always zero.
271*86ee64e7SAndroid Build Coastguard Worker      */
272*86ee64e7SAndroid Build Coastguard Worker 
273*86ee64e7SAndroid Build Coastguard Worker     ulg high_water;
274*86ee64e7SAndroid Build Coastguard Worker     /* High water mark offset in window for initialized bytes -- bytes above
275*86ee64e7SAndroid Build Coastguard Worker      * this are set to zero in order to avoid memory check warnings when
276*86ee64e7SAndroid Build Coastguard Worker      * longest match routines access bytes past the input.  This is then
277*86ee64e7SAndroid Build Coastguard Worker      * updated to the new high water mark.
278*86ee64e7SAndroid Build Coastguard Worker      */
279*86ee64e7SAndroid Build Coastguard Worker 
280*86ee64e7SAndroid Build Coastguard Worker     uInt chromium_zlib_hash;
281*86ee64e7SAndroid Build Coastguard Worker     /* 0 if Rabin-Karp rolling hash is enabled, non-zero if chromium zlib
282*86ee64e7SAndroid Build Coastguard Worker      * hash is enabled.
283*86ee64e7SAndroid Build Coastguard Worker      */
284*86ee64e7SAndroid Build Coastguard Worker 
285*86ee64e7SAndroid Build Coastguard Worker } FAR deflate_state;
286*86ee64e7SAndroid Build Coastguard Worker 
287*86ee64e7SAndroid Build Coastguard Worker /* Output a byte on the stream.
288*86ee64e7SAndroid Build Coastguard Worker  * IN assertion: there is enough room in pending_buf.
289*86ee64e7SAndroid Build Coastguard Worker  */
290*86ee64e7SAndroid Build Coastguard Worker #define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);}
291*86ee64e7SAndroid Build Coastguard Worker 
292*86ee64e7SAndroid Build Coastguard Worker 
293*86ee64e7SAndroid Build Coastguard Worker #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
294*86ee64e7SAndroid Build Coastguard Worker /* Minimum amount of lookahead, except at the end of the input file.
295*86ee64e7SAndroid Build Coastguard Worker  * See deflate.c for comments about the MIN_MATCH+1.
296*86ee64e7SAndroid Build Coastguard Worker  */
297*86ee64e7SAndroid Build Coastguard Worker 
298*86ee64e7SAndroid Build Coastguard Worker #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
299*86ee64e7SAndroid Build Coastguard Worker /* In order to simplify the code, particularly on 16 bit machines, match
300*86ee64e7SAndroid Build Coastguard Worker  * distances are limited to MAX_DIST instead of WSIZE.
301*86ee64e7SAndroid Build Coastguard Worker  */
302*86ee64e7SAndroid Build Coastguard Worker 
303*86ee64e7SAndroid Build Coastguard Worker #define WIN_INIT MAX_MATCH
304*86ee64e7SAndroid Build Coastguard Worker /* Number of bytes after end of data in window to initialize in order to avoid
305*86ee64e7SAndroid Build Coastguard Worker    memory checker errors from longest match routines */
306*86ee64e7SAndroid Build Coastguard Worker 
307*86ee64e7SAndroid Build Coastguard Worker         /* in trees.c */
308*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_init(deflate_state *s);
309*86ee64e7SAndroid Build Coastguard Worker int ZLIB_INTERNAL _tr_tally(deflate_state *s, unsigned dist, unsigned lc);
310*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_flush_block(deflate_state *s, charf *buf,
311*86ee64e7SAndroid Build Coastguard Worker                                    ulg stored_len, int last);
312*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_flush_bits(deflate_state *s);
313*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_align(deflate_state *s);
314*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL _tr_stored_block(deflate_state *s, charf *buf,
315*86ee64e7SAndroid Build Coastguard Worker                                     ulg stored_len, int last);
316*86ee64e7SAndroid Build Coastguard Worker 
317*86ee64e7SAndroid Build Coastguard Worker #define d_code(dist) \
318*86ee64e7SAndroid Build Coastguard Worker    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
319*86ee64e7SAndroid Build Coastguard Worker /* Mapping from a distance to a distance code. dist is the distance - 1 and
320*86ee64e7SAndroid Build Coastguard Worker  * must not have side effects. _dist_code[256] and _dist_code[257] are never
321*86ee64e7SAndroid Build Coastguard Worker  * used.
322*86ee64e7SAndroid Build Coastguard Worker  */
323*86ee64e7SAndroid Build Coastguard Worker 
324*86ee64e7SAndroid Build Coastguard Worker #ifndef ZLIB_DEBUG
325*86ee64e7SAndroid Build Coastguard Worker /* Inline versions of _tr_tally for speed: */
326*86ee64e7SAndroid Build Coastguard Worker 
327*86ee64e7SAndroid Build Coastguard Worker #if defined(GEN_TREES_H) || !defined(STDC)
328*86ee64e7SAndroid Build Coastguard Worker   extern uch ZLIB_INTERNAL _length_code[];
329*86ee64e7SAndroid Build Coastguard Worker   extern uch ZLIB_INTERNAL _dist_code[];
330*86ee64e7SAndroid Build Coastguard Worker #else
331*86ee64e7SAndroid Build Coastguard Worker   extern const uch ZLIB_INTERNAL _length_code[];
332*86ee64e7SAndroid Build Coastguard Worker   extern const uch ZLIB_INTERNAL _dist_code[];
333*86ee64e7SAndroid Build Coastguard Worker #endif
334*86ee64e7SAndroid Build Coastguard Worker 
335*86ee64e7SAndroid Build Coastguard Worker #ifdef LIT_MEM
336*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) \
337*86ee64e7SAndroid Build Coastguard Worker   { uch cc = (c); \
338*86ee64e7SAndroid Build Coastguard Worker     s->d_buf[s->sym_next] = 0; \
339*86ee64e7SAndroid Build Coastguard Worker     s->l_buf[s->sym_next++] = cc; \
340*86ee64e7SAndroid Build Coastguard Worker     s->dyn_ltree[cc].Freq++; \
341*86ee64e7SAndroid Build Coastguard Worker     flush = (s->sym_next == s->sym_end); \
342*86ee64e7SAndroid Build Coastguard Worker    }
343*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \
344*86ee64e7SAndroid Build Coastguard Worker   { uch len = (uch)(length); \
345*86ee64e7SAndroid Build Coastguard Worker     ush dist = (ush)(distance); \
346*86ee64e7SAndroid Build Coastguard Worker     s->d_buf[s->sym_next] = dist; \
347*86ee64e7SAndroid Build Coastguard Worker     s->l_buf[s->sym_next++] = len; \
348*86ee64e7SAndroid Build Coastguard Worker     dist--; \
349*86ee64e7SAndroid Build Coastguard Worker     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
350*86ee64e7SAndroid Build Coastguard Worker     s->dyn_dtree[d_code(dist)].Freq++; \
351*86ee64e7SAndroid Build Coastguard Worker     flush = (s->sym_next == s->sym_end); \
352*86ee64e7SAndroid Build Coastguard Worker   }
353*86ee64e7SAndroid Build Coastguard Worker #else
354*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) \
355*86ee64e7SAndroid Build Coastguard Worker   { uch cc = (c); \
356*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = 0; \
357*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = 0; \
358*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = cc; \
359*86ee64e7SAndroid Build Coastguard Worker     s->dyn_ltree[cc].Freq++; \
360*86ee64e7SAndroid Build Coastguard Worker     flush = (s->sym_next == s->sym_end); \
361*86ee64e7SAndroid Build Coastguard Worker    }
362*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \
363*86ee64e7SAndroid Build Coastguard Worker   { uch len = (uch)(length); \
364*86ee64e7SAndroid Build Coastguard Worker     ush dist = (ush)(distance); \
365*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = (uch)dist; \
366*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = (uch)(dist >> 8); \
367*86ee64e7SAndroid Build Coastguard Worker     s->sym_buf[s->sym_next++] = len; \
368*86ee64e7SAndroid Build Coastguard Worker     dist--; \
369*86ee64e7SAndroid Build Coastguard Worker     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
370*86ee64e7SAndroid Build Coastguard Worker     s->dyn_dtree[d_code(dist)].Freq++; \
371*86ee64e7SAndroid Build Coastguard Worker     flush = (s->sym_next == s->sym_end); \
372*86ee64e7SAndroid Build Coastguard Worker   }
373*86ee64e7SAndroid Build Coastguard Worker #endif
374*86ee64e7SAndroid Build Coastguard Worker #else
375*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
376*86ee64e7SAndroid Build Coastguard Worker # define _tr_tally_dist(s, distance, length, flush) \
377*86ee64e7SAndroid Build Coastguard Worker               flush = _tr_tally(s, distance, length)
378*86ee64e7SAndroid Build Coastguard Worker #endif
379*86ee64e7SAndroid Build Coastguard Worker 
380*86ee64e7SAndroid Build Coastguard Worker /* Functions that are SIMD optimised on x86 */
381*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL crc_fold_init(deflate_state* const s);
382*86ee64e7SAndroid Build Coastguard Worker void ZLIB_INTERNAL crc_fold_copy(deflate_state* const s,
383*86ee64e7SAndroid Build Coastguard Worker                                  unsigned char* dst,
384*86ee64e7SAndroid Build Coastguard Worker                                  const unsigned char* src,
385*86ee64e7SAndroid Build Coastguard Worker                                  long len);
386*86ee64e7SAndroid Build Coastguard Worker unsigned ZLIB_INTERNAL crc_fold_512to32(deflate_state* const s);
387*86ee64e7SAndroid Build Coastguard Worker 
388*86ee64e7SAndroid Build Coastguard Worker #endif /* DEFLATE_H */
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