1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef VIDEO_ENCODER_BITRATE_ADJUSTER_H_ 12*d9f75844SAndroid Build Coastguard Worker #define VIDEO_ENCODER_BITRATE_ADJUSTER_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <memory> 15*d9f75844SAndroid Build Coastguard Worker 16*d9f75844SAndroid Build Coastguard Worker #include "api/video/encoded_image.h" 17*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_bitrate_allocation.h" 18*d9f75844SAndroid Build Coastguard Worker #include "api/video_codecs/video_encoder.h" 19*d9f75844SAndroid Build Coastguard Worker #include "video/encoder_overshoot_detector.h" 20*d9f75844SAndroid Build Coastguard Worker 21*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 22*d9f75844SAndroid Build Coastguard Worker 23*d9f75844SAndroid Build Coastguard Worker class EncoderBitrateAdjuster { 24*d9f75844SAndroid Build Coastguard Worker public: 25*d9f75844SAndroid Build Coastguard Worker // Size of sliding window used to track overshoot rate. 26*d9f75844SAndroid Build Coastguard Worker static constexpr int64_t kWindowSizeMs = 3000; 27*d9f75844SAndroid Build Coastguard Worker // Minimum number of frames since last layout change required to trust the 28*d9f75844SAndroid Build Coastguard Worker // overshoot statistics. Otherwise falls back to default utilization. 29*d9f75844SAndroid Build Coastguard Worker // By layout change, we mean any spatial/temporal layer being either enabled 30*d9f75844SAndroid Build Coastguard Worker // or disabled. 31*d9f75844SAndroid Build Coastguard Worker static constexpr size_t kMinFramesSinceLayoutChange = 30; 32*d9f75844SAndroid Build Coastguard Worker // Default utilization, before reliable metrics are available, is set to 20% 33*d9f75844SAndroid Build Coastguard Worker // overshoot. This is conservative so that badly misbehaving encoders don't 34*d9f75844SAndroid Build Coastguard Worker // build too much queue at the very start. 35*d9f75844SAndroid Build Coastguard Worker static constexpr double kDefaultUtilizationFactor = 1.2; 36*d9f75844SAndroid Build Coastguard Worker 37*d9f75844SAndroid Build Coastguard Worker explicit EncoderBitrateAdjuster(const VideoCodec& codec_settings); 38*d9f75844SAndroid Build Coastguard Worker ~EncoderBitrateAdjuster(); 39*d9f75844SAndroid Build Coastguard Worker 40*d9f75844SAndroid Build Coastguard Worker // Adjusts the given rate allocation to make it paceable within the target 41*d9f75844SAndroid Build Coastguard Worker // rates. 42*d9f75844SAndroid Build Coastguard Worker VideoBitrateAllocation AdjustRateAllocation( 43*d9f75844SAndroid Build Coastguard Worker const VideoEncoder::RateControlParameters& rates); 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker // Updated overuse detectors with data about the encoder, specifically about 46*d9f75844SAndroid Build Coastguard Worker // the temporal layer frame rate allocation. 47*d9f75844SAndroid Build Coastguard Worker void OnEncoderInfo(const VideoEncoder::EncoderInfo& encoder_info); 48*d9f75844SAndroid Build Coastguard Worker 49*d9f75844SAndroid Build Coastguard Worker // Updates the overuse detectors according to the encoded image size. 50*d9f75844SAndroid Build Coastguard Worker void OnEncodedFrame(DataSize size, int spatial_index, int temporal_index); 51*d9f75844SAndroid Build Coastguard Worker 52*d9f75844SAndroid Build Coastguard Worker void Reset(); 53*d9f75844SAndroid Build Coastguard Worker 54*d9f75844SAndroid Build Coastguard Worker private: 55*d9f75844SAndroid Build Coastguard Worker const bool utilize_bandwidth_headroom_; 56*d9f75844SAndroid Build Coastguard Worker 57*d9f75844SAndroid Build Coastguard Worker VideoEncoder::RateControlParameters current_rate_control_parameters_; 58*d9f75844SAndroid Build Coastguard Worker // FPS allocation of temporal layers, per spatial layer. Represented as a Q8 59*d9f75844SAndroid Build Coastguard Worker // fraction; 0 = 0%, 255 = 100%. See VideoEncoder::EncoderInfo.fps_allocation. 60*d9f75844SAndroid Build Coastguard Worker absl::InlinedVector<uint8_t, kMaxTemporalStreams> 61*d9f75844SAndroid Build Coastguard Worker current_fps_allocation_[kMaxSpatialLayers]; 62*d9f75844SAndroid Build Coastguard Worker 63*d9f75844SAndroid Build Coastguard Worker // Frames since layout was changed, mean that any spatial or temporal layer 64*d9f75844SAndroid Build Coastguard Worker // was either disabled or enabled. 65*d9f75844SAndroid Build Coastguard Worker size_t frames_since_layout_change_; 66*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<EncoderOvershootDetector> 67*d9f75844SAndroid Build Coastguard Worker overshoot_detectors_[kMaxSpatialLayers][kMaxTemporalStreams]; 68*d9f75844SAndroid Build Coastguard Worker 69*d9f75844SAndroid Build Coastguard Worker // Minimum bitrates allowed, per spatial layer. 70*d9f75844SAndroid Build Coastguard Worker uint32_t min_bitrates_bps_[kMaxSpatialLayers]; 71*d9f75844SAndroid Build Coastguard Worker }; 72*d9f75844SAndroid Build Coastguard Worker 73*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 74*d9f75844SAndroid Build Coastguard Worker 75*d9f75844SAndroid Build Coastguard Worker #endif // VIDEO_ENCODER_BITRATE_ADJUSTER_H_ 76