1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker #ifndef TEST_WIN_D3D_RENDERER_H_ 11*d9f75844SAndroid Build Coastguard Worker #define TEST_WIN_D3D_RENDERER_H_ 12*d9f75844SAndroid Build Coastguard Worker 13*d9f75844SAndroid Build Coastguard Worker #include <Windows.h> 14*d9f75844SAndroid Build Coastguard Worker #include <d3d9.h> 15*d9f75844SAndroid Build Coastguard Worker #pragma comment(lib, "d3d9.lib") // located in DirectX SDK 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include "api/scoped_refptr.h" 18*d9f75844SAndroid Build Coastguard Worker #include "test/video_renderer.h" 19*d9f75844SAndroid Build Coastguard Worker 20*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 21*d9f75844SAndroid Build Coastguard Worker namespace test { 22*d9f75844SAndroid Build Coastguard Worker 23*d9f75844SAndroid Build Coastguard Worker class D3dRenderer : public VideoRenderer { 24*d9f75844SAndroid Build Coastguard Worker public: 25*d9f75844SAndroid Build Coastguard Worker static D3dRenderer* Create(const char* window_title, 26*d9f75844SAndroid Build Coastguard Worker size_t width, 27*d9f75844SAndroid Build Coastguard Worker size_t height); 28*d9f75844SAndroid Build Coastguard Worker virtual ~D3dRenderer(); 29*d9f75844SAndroid Build Coastguard Worker 30*d9f75844SAndroid Build Coastguard Worker void OnFrame(const webrtc::VideoFrame& frame) override; 31*d9f75844SAndroid Build Coastguard Worker 32*d9f75844SAndroid Build Coastguard Worker private: 33*d9f75844SAndroid Build Coastguard Worker D3dRenderer(size_t width, size_t height); 34*d9f75844SAndroid Build Coastguard Worker 35*d9f75844SAndroid Build Coastguard Worker static LRESULT WINAPI WindowProc(HWND hwnd, 36*d9f75844SAndroid Build Coastguard Worker UINT msg, 37*d9f75844SAndroid Build Coastguard Worker WPARAM wparam, 38*d9f75844SAndroid Build Coastguard Worker LPARAM lparam); 39*d9f75844SAndroid Build Coastguard Worker bool Init(const char* window_title); 40*d9f75844SAndroid Build Coastguard Worker void Resize(size_t width, size_t height); 41*d9f75844SAndroid Build Coastguard Worker void Destroy(); 42*d9f75844SAndroid Build Coastguard Worker 43*d9f75844SAndroid Build Coastguard Worker size_t width_, height_; 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker HWND hwnd_; 46*d9f75844SAndroid Build Coastguard Worker rtc::scoped_refptr<IDirect3D9> d3d_; 47*d9f75844SAndroid Build Coastguard Worker rtc::scoped_refptr<IDirect3DDevice9> d3d_device_; 48*d9f75844SAndroid Build Coastguard Worker 49*d9f75844SAndroid Build Coastguard Worker rtc::scoped_refptr<IDirect3DTexture9> texture_; 50*d9f75844SAndroid Build Coastguard Worker rtc::scoped_refptr<IDirect3DVertexBuffer9> vertex_buffer_; 51*d9f75844SAndroid Build Coastguard Worker }; 52*d9f75844SAndroid Build Coastguard Worker } // namespace test 53*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 54*d9f75844SAndroid Build Coastguard Worker 55*d9f75844SAndroid Build Coastguard Worker #endif // TEST_WIN_D3D_RENDERER_H_ 56