1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 12*d9f75844SAndroid Build Coastguard Worker #define MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <stddef.h> 15*d9f75844SAndroid Build Coastguard Worker #include <stdint.h> 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include <memory> 18*d9f75844SAndroid Build Coastguard Worker #include <vector> 19*d9f75844SAndroid Build Coastguard Worker 20*d9f75844SAndroid Build Coastguard Worker #include "common_audio/channel_buffer.h" 21*d9f75844SAndroid Build Coastguard Worker #include "modules/audio_processing/include/audio_processing.h" 22*d9f75844SAndroid Build Coastguard Worker 23*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 24*d9f75844SAndroid Build Coastguard Worker 25*d9f75844SAndroid Build Coastguard Worker class PushSincResampler; 26*d9f75844SAndroid Build Coastguard Worker class SplittingFilter; 27*d9f75844SAndroid Build Coastguard Worker 28*d9f75844SAndroid Build Coastguard Worker enum Band { kBand0To8kHz = 0, kBand8To16kHz = 1, kBand16To24kHz = 2 }; 29*d9f75844SAndroid Build Coastguard Worker 30*d9f75844SAndroid Build Coastguard Worker // Stores any audio data in a way that allows the audio processing module to 31*d9f75844SAndroid Build Coastguard Worker // operate on it in a controlled manner. 32*d9f75844SAndroid Build Coastguard Worker class AudioBuffer { 33*d9f75844SAndroid Build Coastguard Worker public: 34*d9f75844SAndroid Build Coastguard Worker static const int kSplitBandSize = 160; 35*d9f75844SAndroid Build Coastguard Worker static const int kMaxSampleRate = 384000; 36*d9f75844SAndroid Build Coastguard Worker AudioBuffer(size_t input_rate, 37*d9f75844SAndroid Build Coastguard Worker size_t input_num_channels, 38*d9f75844SAndroid Build Coastguard Worker size_t buffer_rate, 39*d9f75844SAndroid Build Coastguard Worker size_t buffer_num_channels, 40*d9f75844SAndroid Build Coastguard Worker size_t output_rate, 41*d9f75844SAndroid Build Coastguard Worker size_t output_num_channels); 42*d9f75844SAndroid Build Coastguard Worker 43*d9f75844SAndroid Build Coastguard Worker virtual ~AudioBuffer(); 44*d9f75844SAndroid Build Coastguard Worker 45*d9f75844SAndroid Build Coastguard Worker AudioBuffer(const AudioBuffer&) = delete; 46*d9f75844SAndroid Build Coastguard Worker AudioBuffer& operator=(const AudioBuffer&) = delete; 47*d9f75844SAndroid Build Coastguard Worker 48*d9f75844SAndroid Build Coastguard Worker // Specify that downmixing should be done by selecting a single channel. 49*d9f75844SAndroid Build Coastguard Worker void set_downmixing_to_specific_channel(size_t channel); 50*d9f75844SAndroid Build Coastguard Worker 51*d9f75844SAndroid Build Coastguard Worker // Specify that downmixing should be done by averaging all channels,. 52*d9f75844SAndroid Build Coastguard Worker void set_downmixing_by_averaging(); 53*d9f75844SAndroid Build Coastguard Worker 54*d9f75844SAndroid Build Coastguard Worker // Set the number of channels in the buffer. The specified number of channels 55*d9f75844SAndroid Build Coastguard Worker // cannot be larger than the specified buffer_num_channels. The number is also 56*d9f75844SAndroid Build Coastguard Worker // reset at each call to CopyFrom or InterleaveFrom. 57*d9f75844SAndroid Build Coastguard Worker void set_num_channels(size_t num_channels); 58*d9f75844SAndroid Build Coastguard Worker num_channels()59*d9f75844SAndroid Build Coastguard Worker size_t num_channels() const { return num_channels_; } num_frames()60*d9f75844SAndroid Build Coastguard Worker size_t num_frames() const { return buffer_num_frames_; } num_frames_per_band()61*d9f75844SAndroid Build Coastguard Worker size_t num_frames_per_band() const { return num_split_frames_; } num_bands()62*d9f75844SAndroid Build Coastguard Worker size_t num_bands() const { return num_bands_; } 63*d9f75844SAndroid Build Coastguard Worker 64*d9f75844SAndroid Build Coastguard Worker // Returns pointer arrays to the full-band channels. 65*d9f75844SAndroid Build Coastguard Worker // Usage: 66*d9f75844SAndroid Build Coastguard Worker // channels()[channel][sample]. 67*d9f75844SAndroid Build Coastguard Worker // Where: 68*d9f75844SAndroid Build Coastguard Worker // 0 <= channel < `buffer_num_channels_` 69*d9f75844SAndroid Build Coastguard Worker // 0 <= sample < `buffer_num_frames_` channels()70*d9f75844SAndroid Build Coastguard Worker float* const* channels() { return data_->channels(); } channels_const()71*d9f75844SAndroid Build Coastguard Worker const float* const* channels_const() const { return data_->channels(); } 72*d9f75844SAndroid Build Coastguard Worker 73*d9f75844SAndroid Build Coastguard Worker // Returns pointer arrays to the bands for a specific channel. 74*d9f75844SAndroid Build Coastguard Worker // Usage: 75*d9f75844SAndroid Build Coastguard Worker // split_bands(channel)[band][sample]. 76*d9f75844SAndroid Build Coastguard Worker // Where: 77*d9f75844SAndroid Build Coastguard Worker // 0 <= channel < `buffer_num_channels_` 78*d9f75844SAndroid Build Coastguard Worker // 0 <= band < `num_bands_` 79*d9f75844SAndroid Build Coastguard Worker // 0 <= sample < `num_split_frames_` split_bands_const(size_t channel)80*d9f75844SAndroid Build Coastguard Worker const float* const* split_bands_const(size_t channel) const { 81*d9f75844SAndroid Build Coastguard Worker return split_data_.get() ? split_data_->bands(channel) 82*d9f75844SAndroid Build Coastguard Worker : data_->bands(channel); 83*d9f75844SAndroid Build Coastguard Worker } split_bands(size_t channel)84*d9f75844SAndroid Build Coastguard Worker float* const* split_bands(size_t channel) { 85*d9f75844SAndroid Build Coastguard Worker return split_data_.get() ? split_data_->bands(channel) 86*d9f75844SAndroid Build Coastguard Worker : data_->bands(channel); 87*d9f75844SAndroid Build Coastguard Worker } 88*d9f75844SAndroid Build Coastguard Worker 89*d9f75844SAndroid Build Coastguard Worker // Returns a pointer array to the channels for a specific band. 90*d9f75844SAndroid Build Coastguard Worker // Usage: 91*d9f75844SAndroid Build Coastguard Worker // split_channels(band)[channel][sample]. 92*d9f75844SAndroid Build Coastguard Worker // Where: 93*d9f75844SAndroid Build Coastguard Worker // 0 <= band < `num_bands_` 94*d9f75844SAndroid Build Coastguard Worker // 0 <= channel < `buffer_num_channels_` 95*d9f75844SAndroid Build Coastguard Worker // 0 <= sample < `num_split_frames_` split_channels_const(Band band)96*d9f75844SAndroid Build Coastguard Worker const float* const* split_channels_const(Band band) const { 97*d9f75844SAndroid Build Coastguard Worker if (split_data_.get()) { 98*d9f75844SAndroid Build Coastguard Worker return split_data_->channels(band); 99*d9f75844SAndroid Build Coastguard Worker } else { 100*d9f75844SAndroid Build Coastguard Worker return band == kBand0To8kHz ? data_->channels() : nullptr; 101*d9f75844SAndroid Build Coastguard Worker } 102*d9f75844SAndroid Build Coastguard Worker } 103*d9f75844SAndroid Build Coastguard Worker 104*d9f75844SAndroid Build Coastguard Worker // Copies data into the buffer. 105*d9f75844SAndroid Build Coastguard Worker void CopyFrom(const int16_t* const interleaved_data, 106*d9f75844SAndroid Build Coastguard Worker const StreamConfig& stream_config); 107*d9f75844SAndroid Build Coastguard Worker void CopyFrom(const float* const* stacked_data, 108*d9f75844SAndroid Build Coastguard Worker const StreamConfig& stream_config); 109*d9f75844SAndroid Build Coastguard Worker 110*d9f75844SAndroid Build Coastguard Worker // Copies data from the buffer. 111*d9f75844SAndroid Build Coastguard Worker void CopyTo(const StreamConfig& stream_config, 112*d9f75844SAndroid Build Coastguard Worker int16_t* const interleaved_data); 113*d9f75844SAndroid Build Coastguard Worker void CopyTo(const StreamConfig& stream_config, float* const* stacked_data); 114*d9f75844SAndroid Build Coastguard Worker void CopyTo(AudioBuffer* buffer) const; 115*d9f75844SAndroid Build Coastguard Worker 116*d9f75844SAndroid Build Coastguard Worker // Splits the buffer data into frequency bands. 117*d9f75844SAndroid Build Coastguard Worker void SplitIntoFrequencyBands(); 118*d9f75844SAndroid Build Coastguard Worker 119*d9f75844SAndroid Build Coastguard Worker // Recombines the frequency bands into a full-band signal. 120*d9f75844SAndroid Build Coastguard Worker void MergeFrequencyBands(); 121*d9f75844SAndroid Build Coastguard Worker 122*d9f75844SAndroid Build Coastguard Worker // Copies the split bands data into the integer two-dimensional array. 123*d9f75844SAndroid Build Coastguard Worker void ExportSplitChannelData(size_t channel, 124*d9f75844SAndroid Build Coastguard Worker int16_t* const* split_band_data) const; 125*d9f75844SAndroid Build Coastguard Worker 126*d9f75844SAndroid Build Coastguard Worker // Copies the data in the integer two-dimensional array into the split_bands 127*d9f75844SAndroid Build Coastguard Worker // data. 128*d9f75844SAndroid Build Coastguard Worker void ImportSplitChannelData(size_t channel, 129*d9f75844SAndroid Build Coastguard Worker const int16_t* const* split_band_data); 130*d9f75844SAndroid Build Coastguard Worker 131*d9f75844SAndroid Build Coastguard Worker static const size_t kMaxSplitFrameLength = 160; 132*d9f75844SAndroid Build Coastguard Worker static const size_t kMaxNumBands = 3; 133*d9f75844SAndroid Build Coastguard Worker 134*d9f75844SAndroid Build Coastguard Worker // Deprecated methods, will be removed soon. channels_f()135*d9f75844SAndroid Build Coastguard Worker float* const* channels_f() { return channels(); } channels_const_f()136*d9f75844SAndroid Build Coastguard Worker const float* const* channels_const_f() const { return channels_const(); } split_bands_const_f(size_t channel)137*d9f75844SAndroid Build Coastguard Worker const float* const* split_bands_const_f(size_t channel) const { 138*d9f75844SAndroid Build Coastguard Worker return split_bands_const(channel); 139*d9f75844SAndroid Build Coastguard Worker } split_bands_f(size_t channel)140*d9f75844SAndroid Build Coastguard Worker float* const* split_bands_f(size_t channel) { return split_bands(channel); } split_channels_const_f(Band band)141*d9f75844SAndroid Build Coastguard Worker const float* const* split_channels_const_f(Band band) const { 142*d9f75844SAndroid Build Coastguard Worker return split_channels_const(band); 143*d9f75844SAndroid Build Coastguard Worker } 144*d9f75844SAndroid Build Coastguard Worker 145*d9f75844SAndroid Build Coastguard Worker private: 146*d9f75844SAndroid Build Coastguard Worker FRIEND_TEST_ALL_PREFIXES(AudioBufferTest, 147*d9f75844SAndroid Build Coastguard Worker SetNumChannelsSetsChannelBuffersNumChannels); 148*d9f75844SAndroid Build Coastguard Worker void RestoreNumChannels(); 149*d9f75844SAndroid Build Coastguard Worker 150*d9f75844SAndroid Build Coastguard Worker const size_t input_num_frames_; 151*d9f75844SAndroid Build Coastguard Worker const size_t input_num_channels_; 152*d9f75844SAndroid Build Coastguard Worker const size_t buffer_num_frames_; 153*d9f75844SAndroid Build Coastguard Worker const size_t buffer_num_channels_; 154*d9f75844SAndroid Build Coastguard Worker const size_t output_num_frames_; 155*d9f75844SAndroid Build Coastguard Worker const size_t output_num_channels_; 156*d9f75844SAndroid Build Coastguard Worker 157*d9f75844SAndroid Build Coastguard Worker size_t num_channels_; 158*d9f75844SAndroid Build Coastguard Worker size_t num_bands_; 159*d9f75844SAndroid Build Coastguard Worker size_t num_split_frames_; 160*d9f75844SAndroid Build Coastguard Worker 161*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<ChannelBuffer<float>> data_; 162*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<ChannelBuffer<float>> split_data_; 163*d9f75844SAndroid Build Coastguard Worker std::unique_ptr<SplittingFilter> splitting_filter_; 164*d9f75844SAndroid Build Coastguard Worker std::vector<std::unique_ptr<PushSincResampler>> input_resamplers_; 165*d9f75844SAndroid Build Coastguard Worker std::vector<std::unique_ptr<PushSincResampler>> output_resamplers_; 166*d9f75844SAndroid Build Coastguard Worker bool downmix_by_averaging_ = true; 167*d9f75844SAndroid Build Coastguard Worker size_t channel_for_downmixing_ = 0; 168*d9f75844SAndroid Build Coastguard Worker }; 169*d9f75844SAndroid Build Coastguard Worker 170*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 171*d9f75844SAndroid Build Coastguard Worker 172*d9f75844SAndroid Build Coastguard Worker #endif // MODULES_AUDIO_PROCESSING_AUDIO_BUFFER_H_ 173