1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2010 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef MEDIA_BASE_VIDEO_ADAPTER_H_ 12*d9f75844SAndroid Build Coastguard Worker #define MEDIA_BASE_VIDEO_ADAPTER_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <stdint.h> 15*d9f75844SAndroid Build Coastguard Worker 16*d9f75844SAndroid Build Coastguard Worker #include <string> 17*d9f75844SAndroid Build Coastguard Worker #include <utility> 18*d9f75844SAndroid Build Coastguard Worker 19*d9f75844SAndroid Build Coastguard Worker #include "absl/types/optional.h" 20*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_source_interface.h" 21*d9f75844SAndroid Build Coastguard Worker #include "common_video/framerate_controller.h" 22*d9f75844SAndroid Build Coastguard Worker #include "media/base/video_common.h" 23*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/synchronization/mutex.h" 24*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/rtc_export.h" 25*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/thread_annotations.h" 26*d9f75844SAndroid Build Coastguard Worker 27*d9f75844SAndroid Build Coastguard Worker namespace cricket { 28*d9f75844SAndroid Build Coastguard Worker 29*d9f75844SAndroid Build Coastguard Worker // VideoAdapter adapts an input video frame to an output frame based on the 30*d9f75844SAndroid Build Coastguard Worker // specified input and output formats. The adaptation includes dropping frames 31*d9f75844SAndroid Build Coastguard Worker // to reduce frame rate and scaling frames. 32*d9f75844SAndroid Build Coastguard Worker // VideoAdapter is thread safe. 33*d9f75844SAndroid Build Coastguard Worker class RTC_EXPORT VideoAdapter { 34*d9f75844SAndroid Build Coastguard Worker public: 35*d9f75844SAndroid Build Coastguard Worker VideoAdapter(); 36*d9f75844SAndroid Build Coastguard Worker // The source requests output frames whose width and height are divisible 37*d9f75844SAndroid Build Coastguard Worker // by `source_resolution_alignment`. 38*d9f75844SAndroid Build Coastguard Worker explicit VideoAdapter(int source_resolution_alignment); 39*d9f75844SAndroid Build Coastguard Worker virtual ~VideoAdapter(); 40*d9f75844SAndroid Build Coastguard Worker 41*d9f75844SAndroid Build Coastguard Worker VideoAdapter(const VideoAdapter&) = delete; 42*d9f75844SAndroid Build Coastguard Worker VideoAdapter& operator=(const VideoAdapter&) = delete; 43*d9f75844SAndroid Build Coastguard Worker 44*d9f75844SAndroid Build Coastguard Worker // Return the adapted resolution and cropping parameters given the 45*d9f75844SAndroid Build Coastguard Worker // input resolution. The input frame should first be cropped, then 46*d9f75844SAndroid Build Coastguard Worker // scaled to the final output resolution. Returns true if the frame 47*d9f75844SAndroid Build Coastguard Worker // should be adapted, and false if it should be dropped. 48*d9f75844SAndroid Build Coastguard Worker bool AdaptFrameResolution(int in_width, 49*d9f75844SAndroid Build Coastguard Worker int in_height, 50*d9f75844SAndroid Build Coastguard Worker int64_t in_timestamp_ns, 51*d9f75844SAndroid Build Coastguard Worker int* cropped_width, 52*d9f75844SAndroid Build Coastguard Worker int* cropped_height, 53*d9f75844SAndroid Build Coastguard Worker int* out_width, 54*d9f75844SAndroid Build Coastguard Worker int* out_height) RTC_LOCKS_EXCLUDED(mutex_); 55*d9f75844SAndroid Build Coastguard Worker 56*d9f75844SAndroid Build Coastguard Worker // DEPRECATED. Please use OnOutputFormatRequest below. 57*d9f75844SAndroid Build Coastguard Worker // TODO(asapersson): Remove this once it is no longer used. 58*d9f75844SAndroid Build Coastguard Worker // Requests the output frame size and frame interval from 59*d9f75844SAndroid Build Coastguard Worker // `AdaptFrameResolution` to not be larger than `format`. Also, the input 60*d9f75844SAndroid Build Coastguard Worker // frame size will be cropped to match the requested aspect ratio. The 61*d9f75844SAndroid Build Coastguard Worker // requested aspect ratio is orientation agnostic and will be adjusted to 62*d9f75844SAndroid Build Coastguard Worker // maintain the input orientation, so it doesn't matter if e.g. 1280x720 or 63*d9f75844SAndroid Build Coastguard Worker // 720x1280 is requested. 64*d9f75844SAndroid Build Coastguard Worker // Note: Should be called from the source only. 65*d9f75844SAndroid Build Coastguard Worker void OnOutputFormatRequest(const absl::optional<VideoFormat>& format) 66*d9f75844SAndroid Build Coastguard Worker RTC_LOCKS_EXCLUDED(mutex_); 67*d9f75844SAndroid Build Coastguard Worker 68*d9f75844SAndroid Build Coastguard Worker // Requests output frame size and frame interval from `AdaptFrameResolution`. 69*d9f75844SAndroid Build Coastguard Worker // `target_aspect_ratio`: The input frame size will be cropped to match the 70*d9f75844SAndroid Build Coastguard Worker // requested aspect ratio. The aspect ratio is orientation agnostic and will 71*d9f75844SAndroid Build Coastguard Worker // be adjusted to maintain the input orientation (i.e. it doesn't matter if 72*d9f75844SAndroid Build Coastguard Worker // e.g. <1280,720> or <720,1280> is requested). 73*d9f75844SAndroid Build Coastguard Worker // `max_pixel_count`: The maximum output frame size. 74*d9f75844SAndroid Build Coastguard Worker // `max_fps`: The maximum output framerate. 75*d9f75844SAndroid Build Coastguard Worker // Note: Should be called from the source only. 76*d9f75844SAndroid Build Coastguard Worker void OnOutputFormatRequest( 77*d9f75844SAndroid Build Coastguard Worker const absl::optional<std::pair<int, int>>& target_aspect_ratio, 78*d9f75844SAndroid Build Coastguard Worker const absl::optional<int>& max_pixel_count, 79*d9f75844SAndroid Build Coastguard Worker const absl::optional<int>& max_fps) RTC_LOCKS_EXCLUDED(mutex_); 80*d9f75844SAndroid Build Coastguard Worker 81*d9f75844SAndroid Build Coastguard Worker // Same as above, but allows setting two different target aspect ratios 82*d9f75844SAndroid Build Coastguard Worker // depending on incoming frame orientation. This gives more fine-grained 83*d9f75844SAndroid Build Coastguard Worker // control and can e.g. be used to force landscape video to be cropped to 84*d9f75844SAndroid Build Coastguard Worker // portrait video. 85*d9f75844SAndroid Build Coastguard Worker void OnOutputFormatRequest( 86*d9f75844SAndroid Build Coastguard Worker const absl::optional<std::pair<int, int>>& target_landscape_aspect_ratio, 87*d9f75844SAndroid Build Coastguard Worker const absl::optional<int>& max_landscape_pixel_count, 88*d9f75844SAndroid Build Coastguard Worker const absl::optional<std::pair<int, int>>& target_portrait_aspect_ratio, 89*d9f75844SAndroid Build Coastguard Worker const absl::optional<int>& max_portrait_pixel_count, 90*d9f75844SAndroid Build Coastguard Worker const absl::optional<int>& max_fps) RTC_LOCKS_EXCLUDED(mutex_); 91*d9f75844SAndroid Build Coastguard Worker 92*d9f75844SAndroid Build Coastguard Worker // Requests the output frame size from `AdaptFrameResolution` to have as close 93*d9f75844SAndroid Build Coastguard Worker // as possible to `sink_wants.target_pixel_count` pixels (if set) 94*d9f75844SAndroid Build Coastguard Worker // but no more than `sink_wants.max_pixel_count`. 95*d9f75844SAndroid Build Coastguard Worker // `sink_wants.max_framerate_fps` is essentially analogous to 96*d9f75844SAndroid Build Coastguard Worker // `sink_wants.max_pixel_count`, but for framerate rather than resolution. 97*d9f75844SAndroid Build Coastguard Worker // Set `sink_wants.max_pixel_count` and/or `sink_wants.max_framerate_fps` to 98*d9f75844SAndroid Build Coastguard Worker // std::numeric_limit<int>::max() if no upper limit is desired. 99*d9f75844SAndroid Build Coastguard Worker // The sink resolution alignment requirement is given by 100*d9f75844SAndroid Build Coastguard Worker // `sink_wants.resolution_alignment`. 101*d9f75844SAndroid Build Coastguard Worker // Note: Should be called from the sink only. 102*d9f75844SAndroid Build Coastguard Worker void OnSinkWants(const rtc::VideoSinkWants& sink_wants) 103*d9f75844SAndroid Build Coastguard Worker RTC_LOCKS_EXCLUDED(mutex_); 104*d9f75844SAndroid Build Coastguard Worker 105*d9f75844SAndroid Build Coastguard Worker // Returns maximum image area, which shouldn't impose any adaptations. 106*d9f75844SAndroid Build Coastguard Worker // Can return `numeric_limits<int>::max()` if no limit is set. 107*d9f75844SAndroid Build Coastguard Worker int GetTargetPixels() const; 108*d9f75844SAndroid Build Coastguard Worker 109*d9f75844SAndroid Build Coastguard Worker // Returns current frame-rate limit. 110*d9f75844SAndroid Build Coastguard Worker // Can return `numeric_limits<float>::infinity()` if no limit is set. 111*d9f75844SAndroid Build Coastguard Worker float GetMaxFramerate() const; 112*d9f75844SAndroid Build Coastguard Worker 113*d9f75844SAndroid Build Coastguard Worker private: 114*d9f75844SAndroid Build Coastguard Worker // Determine if frame should be dropped based on input fps and requested fps. 115*d9f75844SAndroid Build Coastguard Worker bool DropFrame(int64_t in_timestamp_ns) RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); 116*d9f75844SAndroid Build Coastguard Worker 117*d9f75844SAndroid Build Coastguard Worker int frames_in_ RTC_GUARDED_BY(mutex_); // Number of input frames. 118*d9f75844SAndroid Build Coastguard Worker int frames_out_ RTC_GUARDED_BY(mutex_); // Number of output frames. 119*d9f75844SAndroid Build Coastguard Worker int frames_scaled_ RTC_GUARDED_BY(mutex_); // Number of frames scaled. 120*d9f75844SAndroid Build Coastguard Worker int adaption_changes_ 121*d9f75844SAndroid Build Coastguard Worker RTC_GUARDED_BY(mutex_); // Number of changes in scale factor. 122*d9f75844SAndroid Build Coastguard Worker int previous_width_ RTC_GUARDED_BY(mutex_); // Previous adapter output width. 123*d9f75844SAndroid Build Coastguard Worker int previous_height_ 124*d9f75844SAndroid Build Coastguard Worker RTC_GUARDED_BY(mutex_); // Previous adapter output height. 125*d9f75844SAndroid Build Coastguard Worker const bool variable_start_scale_factor_; 126*d9f75844SAndroid Build Coastguard Worker 127*d9f75844SAndroid Build Coastguard Worker // The fixed source resolution alignment requirement. 128*d9f75844SAndroid Build Coastguard Worker const int source_resolution_alignment_; 129*d9f75844SAndroid Build Coastguard Worker // The currently applied resolution alignment, as given by the requirements: 130*d9f75844SAndroid Build Coastguard Worker // - the fixed `source_resolution_alignment_`; and 131*d9f75844SAndroid Build Coastguard Worker // - the latest `sink_wants.resolution_alignment`. 132*d9f75844SAndroid Build Coastguard Worker int resolution_alignment_ RTC_GUARDED_BY(mutex_); 133*d9f75844SAndroid Build Coastguard Worker 134*d9f75844SAndroid Build Coastguard Worker // Max number of pixels/fps requested via calls to OnOutputFormatRequest, 135*d9f75844SAndroid Build Coastguard Worker // OnResolutionFramerateRequest respectively. 136*d9f75844SAndroid Build Coastguard Worker // The adapted output format is the minimum of these. 137*d9f75844SAndroid Build Coastguard Worker struct OutputFormatRequest { 138*d9f75844SAndroid Build Coastguard Worker absl::optional<std::pair<int, int>> target_landscape_aspect_ratio; 139*d9f75844SAndroid Build Coastguard Worker absl::optional<int> max_landscape_pixel_count; 140*d9f75844SAndroid Build Coastguard Worker absl::optional<std::pair<int, int>> target_portrait_aspect_ratio; 141*d9f75844SAndroid Build Coastguard Worker absl::optional<int> max_portrait_pixel_count; 142*d9f75844SAndroid Build Coastguard Worker absl::optional<int> max_fps; 143*d9f75844SAndroid Build Coastguard Worker 144*d9f75844SAndroid Build Coastguard Worker // For logging. 145*d9f75844SAndroid Build Coastguard Worker std::string ToString() const; 146*d9f75844SAndroid Build Coastguard Worker }; 147*d9f75844SAndroid Build Coastguard Worker 148*d9f75844SAndroid Build Coastguard Worker OutputFormatRequest output_format_request_ RTC_GUARDED_BY(mutex_); 149*d9f75844SAndroid Build Coastguard Worker int resolution_request_target_pixel_count_ RTC_GUARDED_BY(mutex_); 150*d9f75844SAndroid Build Coastguard Worker int resolution_request_max_pixel_count_ RTC_GUARDED_BY(mutex_); 151*d9f75844SAndroid Build Coastguard Worker int max_framerate_request_ RTC_GUARDED_BY(mutex_); 152*d9f75844SAndroid Build Coastguard Worker 153*d9f75844SAndroid Build Coastguard Worker // Stashed OutputFormatRequest that is used to save value of 154*d9f75844SAndroid Build Coastguard Worker // OnOutputFormatRequest in case all active encoders are using 155*d9f75844SAndroid Build Coastguard Worker // requested_resolution. I.e when all active encoders are using 156*d9f75844SAndroid Build Coastguard Worker // requested_resolution, the call to OnOutputFormatRequest is ignored 157*d9f75844SAndroid Build Coastguard Worker // and the value from requested_resolution is used instead (to scale/crop 158*d9f75844SAndroid Build Coastguard Worker // frame). This allows for an application to only use 159*d9f75844SAndroid Build Coastguard Worker // RtpEncodingParameters::request_resolution and get the same behavior as if 160*d9f75844SAndroid Build Coastguard Worker // it had used VideoAdapter::OnOutputFormatRequest. 161*d9f75844SAndroid Build Coastguard Worker absl::optional<OutputFormatRequest> stashed_output_format_request_ 162*d9f75844SAndroid Build Coastguard Worker RTC_GUARDED_BY(mutex_); 163*d9f75844SAndroid Build Coastguard Worker 164*d9f75844SAndroid Build Coastguard Worker webrtc::FramerateController framerate_controller_ RTC_GUARDED_BY(mutex_); 165*d9f75844SAndroid Build Coastguard Worker 166*d9f75844SAndroid Build Coastguard Worker // The critical section to protect the above variables. 167*d9f75844SAndroid Build Coastguard Worker mutable webrtc::Mutex mutex_; 168*d9f75844SAndroid Build Coastguard Worker }; 169*d9f75844SAndroid Build Coastguard Worker 170*d9f75844SAndroid Build Coastguard Worker } // namespace cricket 171*d9f75844SAndroid Build Coastguard Worker 172*d9f75844SAndroid Build Coastguard Worker #endif // MEDIA_BASE_VIDEO_ADAPTER_H_ 173