xref: /aosp_15_r20/external/webrtc/media/base/audio_source.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #ifndef MEDIA_BASE_AUDIO_SOURCE_H_
12*d9f75844SAndroid Build Coastguard Worker #define MEDIA_BASE_AUDIO_SOURCE_H_
13*d9f75844SAndroid Build Coastguard Worker 
14*d9f75844SAndroid Build Coastguard Worker #include <cstddef>
15*d9f75844SAndroid Build Coastguard Worker 
16*d9f75844SAndroid Build Coastguard Worker #include "absl/types/optional.h"
17*d9f75844SAndroid Build Coastguard Worker 
18*d9f75844SAndroid Build Coastguard Worker namespace cricket {
19*d9f75844SAndroid Build Coastguard Worker 
20*d9f75844SAndroid Build Coastguard Worker // Abstract interface for providing the audio data.
21*d9f75844SAndroid Build Coastguard Worker // TODO(deadbeef): Rename this to AudioSourceInterface, and rename
22*d9f75844SAndroid Build Coastguard Worker // webrtc::AudioSourceInterface to AudioTrackSourceInterface.
23*d9f75844SAndroid Build Coastguard Worker class AudioSource {
24*d9f75844SAndroid Build Coastguard Worker  public:
25*d9f75844SAndroid Build Coastguard Worker   class Sink {
26*d9f75844SAndroid Build Coastguard Worker    public:
27*d9f75844SAndroid Build Coastguard Worker     // Callback to receive data from the AudioSource.
28*d9f75844SAndroid Build Coastguard Worker     virtual void OnData(
29*d9f75844SAndroid Build Coastguard Worker         const void* audio_data,
30*d9f75844SAndroid Build Coastguard Worker         int bits_per_sample,
31*d9f75844SAndroid Build Coastguard Worker         int sample_rate,
32*d9f75844SAndroid Build Coastguard Worker         size_t number_of_channels,
33*d9f75844SAndroid Build Coastguard Worker         size_t number_of_frames,
34*d9f75844SAndroid Build Coastguard Worker         absl::optional<int64_t> absolute_capture_timestamp_ms) = 0;
35*d9f75844SAndroid Build Coastguard Worker 
36*d9f75844SAndroid Build Coastguard Worker     // Called when the AudioSource is going away.
37*d9f75844SAndroid Build Coastguard Worker     virtual void OnClose() = 0;
38*d9f75844SAndroid Build Coastguard Worker 
39*d9f75844SAndroid Build Coastguard Worker     // Returns the number of channels encoded by the sink. This can be less than
40*d9f75844SAndroid Build Coastguard Worker     // the number_of_channels if down-mixing occur. A value of -1 means an
41*d9f75844SAndroid Build Coastguard Worker     // unknown number.
42*d9f75844SAndroid Build Coastguard Worker     virtual int NumPreferredChannels() const = 0;
43*d9f75844SAndroid Build Coastguard Worker 
44*d9f75844SAndroid Build Coastguard Worker    protected:
~Sink()45*d9f75844SAndroid Build Coastguard Worker     virtual ~Sink() {}
46*d9f75844SAndroid Build Coastguard Worker   };
47*d9f75844SAndroid Build Coastguard Worker 
48*d9f75844SAndroid Build Coastguard Worker   // Sets a sink to the AudioSource. There can be only one sink connected
49*d9f75844SAndroid Build Coastguard Worker   // to the source at a time.
50*d9f75844SAndroid Build Coastguard Worker   virtual void SetSink(Sink* sink) = 0;
51*d9f75844SAndroid Build Coastguard Worker 
52*d9f75844SAndroid Build Coastguard Worker  protected:
~AudioSource()53*d9f75844SAndroid Build Coastguard Worker   virtual ~AudioSource() {}
54*d9f75844SAndroid Build Coastguard Worker };
55*d9f75844SAndroid Build Coastguard Worker 
56*d9f75844SAndroid Build Coastguard Worker }  // namespace cricket
57*d9f75844SAndroid Build Coastguard Worker 
58*d9f75844SAndroid Build Coastguard Worker #endif  // MEDIA_BASE_AUDIO_SOURCE_H_
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