xref: /aosp_15_r20/external/webrtc/audio/remix_resample_unittest.cc (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #include "audio/remix_resample.h"
12*d9f75844SAndroid Build Coastguard Worker 
13*d9f75844SAndroid Build Coastguard Worker #include <cmath>
14*d9f75844SAndroid Build Coastguard Worker 
15*d9f75844SAndroid Build Coastguard Worker #include "common_audio/resampler/include/push_resampler.h"
16*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/arraysize.h"
17*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/checks.h"
18*d9f75844SAndroid Build Coastguard Worker #include "test/gtest.h"
19*d9f75844SAndroid Build Coastguard Worker 
20*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
21*d9f75844SAndroid Build Coastguard Worker namespace voe {
22*d9f75844SAndroid Build Coastguard Worker namespace {
23*d9f75844SAndroid Build Coastguard Worker 
GetFrameSize(int sample_rate_hz)24*d9f75844SAndroid Build Coastguard Worker int GetFrameSize(int sample_rate_hz) {
25*d9f75844SAndroid Build Coastguard Worker   return sample_rate_hz / 100;
26*d9f75844SAndroid Build Coastguard Worker }
27*d9f75844SAndroid Build Coastguard Worker 
28*d9f75844SAndroid Build Coastguard Worker class UtilityTest : public ::testing::Test {
29*d9f75844SAndroid Build Coastguard Worker  protected:
UtilityTest()30*d9f75844SAndroid Build Coastguard Worker   UtilityTest() {
31*d9f75844SAndroid Build Coastguard Worker     src_frame_.sample_rate_hz_ = 16000;
32*d9f75844SAndroid Build Coastguard Worker     src_frame_.samples_per_channel_ = src_frame_.sample_rate_hz_ / 100;
33*d9f75844SAndroid Build Coastguard Worker     src_frame_.num_channels_ = 1;
34*d9f75844SAndroid Build Coastguard Worker     dst_frame_.CopyFrom(src_frame_);
35*d9f75844SAndroid Build Coastguard Worker     golden_frame_.CopyFrom(src_frame_);
36*d9f75844SAndroid Build Coastguard Worker   }
37*d9f75844SAndroid Build Coastguard Worker 
38*d9f75844SAndroid Build Coastguard Worker   void RunResampleTest(int src_channels,
39*d9f75844SAndroid Build Coastguard Worker                        int src_sample_rate_hz,
40*d9f75844SAndroid Build Coastguard Worker                        int dst_channels,
41*d9f75844SAndroid Build Coastguard Worker                        int dst_sample_rate_hz);
42*d9f75844SAndroid Build Coastguard Worker 
43*d9f75844SAndroid Build Coastguard Worker   PushResampler<int16_t> resampler_;
44*d9f75844SAndroid Build Coastguard Worker   AudioFrame src_frame_;
45*d9f75844SAndroid Build Coastguard Worker   AudioFrame dst_frame_;
46*d9f75844SAndroid Build Coastguard Worker   AudioFrame golden_frame_;
47*d9f75844SAndroid Build Coastguard Worker };
48*d9f75844SAndroid Build Coastguard Worker 
49*d9f75844SAndroid Build Coastguard Worker // Sets the signal value to increase by `data` with every sample. Floats are
50*d9f75844SAndroid Build Coastguard Worker // used so non-integer values result in rounding error, but not an accumulating
51*d9f75844SAndroid Build Coastguard Worker // error.
SetMonoFrame(float data,int sample_rate_hz,AudioFrame * frame)52*d9f75844SAndroid Build Coastguard Worker void SetMonoFrame(float data, int sample_rate_hz, AudioFrame* frame) {
53*d9f75844SAndroid Build Coastguard Worker   frame->Mute();
54*d9f75844SAndroid Build Coastguard Worker   frame->num_channels_ = 1;
55*d9f75844SAndroid Build Coastguard Worker   frame->sample_rate_hz_ = sample_rate_hz;
56*d9f75844SAndroid Build Coastguard Worker   frame->samples_per_channel_ = GetFrameSize(sample_rate_hz);
57*d9f75844SAndroid Build Coastguard Worker   int16_t* frame_data = frame->mutable_data();
58*d9f75844SAndroid Build Coastguard Worker   for (size_t i = 0; i < frame->samples_per_channel_; i++) {
59*d9f75844SAndroid Build Coastguard Worker     frame_data[i] = static_cast<int16_t>(data * i);
60*d9f75844SAndroid Build Coastguard Worker   }
61*d9f75844SAndroid Build Coastguard Worker }
62*d9f75844SAndroid Build Coastguard Worker 
63*d9f75844SAndroid Build Coastguard Worker // Keep the existing sample rate.
SetMonoFrame(float data,AudioFrame * frame)64*d9f75844SAndroid Build Coastguard Worker void SetMonoFrame(float data, AudioFrame* frame) {
65*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(data, frame->sample_rate_hz_, frame);
66*d9f75844SAndroid Build Coastguard Worker }
67*d9f75844SAndroid Build Coastguard Worker 
68*d9f75844SAndroid Build Coastguard Worker // Sets the signal value to increase by `left` and `right` with every sample in
69*d9f75844SAndroid Build Coastguard Worker // each channel respectively.
SetStereoFrame(float left,float right,int sample_rate_hz,AudioFrame * frame)70*d9f75844SAndroid Build Coastguard Worker void SetStereoFrame(float left,
71*d9f75844SAndroid Build Coastguard Worker                     float right,
72*d9f75844SAndroid Build Coastguard Worker                     int sample_rate_hz,
73*d9f75844SAndroid Build Coastguard Worker                     AudioFrame* frame) {
74*d9f75844SAndroid Build Coastguard Worker   frame->Mute();
75*d9f75844SAndroid Build Coastguard Worker   frame->num_channels_ = 2;
76*d9f75844SAndroid Build Coastguard Worker   frame->sample_rate_hz_ = sample_rate_hz;
77*d9f75844SAndroid Build Coastguard Worker   frame->samples_per_channel_ = GetFrameSize(sample_rate_hz);
78*d9f75844SAndroid Build Coastguard Worker   int16_t* frame_data = frame->mutable_data();
79*d9f75844SAndroid Build Coastguard Worker   for (size_t i = 0; i < frame->samples_per_channel_; i++) {
80*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 2] = static_cast<int16_t>(left * i);
81*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 2 + 1] = static_cast<int16_t>(right * i);
82*d9f75844SAndroid Build Coastguard Worker   }
83*d9f75844SAndroid Build Coastguard Worker }
84*d9f75844SAndroid Build Coastguard Worker 
85*d9f75844SAndroid Build Coastguard Worker // Keep the existing sample rate.
SetStereoFrame(float left,float right,AudioFrame * frame)86*d9f75844SAndroid Build Coastguard Worker void SetStereoFrame(float left, float right, AudioFrame* frame) {
87*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(left, right, frame->sample_rate_hz_, frame);
88*d9f75844SAndroid Build Coastguard Worker }
89*d9f75844SAndroid Build Coastguard Worker 
90*d9f75844SAndroid Build Coastguard Worker // Sets the signal value to increase by `ch1`, `ch2`, `ch3`, `ch4` with every
91*d9f75844SAndroid Build Coastguard Worker // sample in each channel respectively.
SetQuadFrame(float ch1,float ch2,float ch3,float ch4,int sample_rate_hz,AudioFrame * frame)92*d9f75844SAndroid Build Coastguard Worker void SetQuadFrame(float ch1,
93*d9f75844SAndroid Build Coastguard Worker                   float ch2,
94*d9f75844SAndroid Build Coastguard Worker                   float ch3,
95*d9f75844SAndroid Build Coastguard Worker                   float ch4,
96*d9f75844SAndroid Build Coastguard Worker                   int sample_rate_hz,
97*d9f75844SAndroid Build Coastguard Worker                   AudioFrame* frame) {
98*d9f75844SAndroid Build Coastguard Worker   frame->Mute();
99*d9f75844SAndroid Build Coastguard Worker   frame->num_channels_ = 4;
100*d9f75844SAndroid Build Coastguard Worker   frame->sample_rate_hz_ = sample_rate_hz;
101*d9f75844SAndroid Build Coastguard Worker   frame->samples_per_channel_ = GetFrameSize(sample_rate_hz);
102*d9f75844SAndroid Build Coastguard Worker   int16_t* frame_data = frame->mutable_data();
103*d9f75844SAndroid Build Coastguard Worker   for (size_t i = 0; i < frame->samples_per_channel_; i++) {
104*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 4] = static_cast<int16_t>(ch1 * i);
105*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 4 + 1] = static_cast<int16_t>(ch2 * i);
106*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 4 + 2] = static_cast<int16_t>(ch3 * i);
107*d9f75844SAndroid Build Coastguard Worker     frame_data[i * 4 + 3] = static_cast<int16_t>(ch4 * i);
108*d9f75844SAndroid Build Coastguard Worker   }
109*d9f75844SAndroid Build Coastguard Worker }
110*d9f75844SAndroid Build Coastguard Worker 
VerifyParams(const AudioFrame & ref_frame,const AudioFrame & test_frame)111*d9f75844SAndroid Build Coastguard Worker void VerifyParams(const AudioFrame& ref_frame, const AudioFrame& test_frame) {
112*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(ref_frame.num_channels_, test_frame.num_channels_);
113*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(ref_frame.samples_per_channel_, test_frame.samples_per_channel_);
114*d9f75844SAndroid Build Coastguard Worker   EXPECT_EQ(ref_frame.sample_rate_hz_, test_frame.sample_rate_hz_);
115*d9f75844SAndroid Build Coastguard Worker }
116*d9f75844SAndroid Build Coastguard Worker 
117*d9f75844SAndroid Build Coastguard Worker // Computes the best SNR based on the error between `ref_frame` and
118*d9f75844SAndroid Build Coastguard Worker // `test_frame`. It allows for up to a `max_delay` in samples between the
119*d9f75844SAndroid Build Coastguard Worker // signals to compensate for the resampling delay.
ComputeSNR(const AudioFrame & ref_frame,const AudioFrame & test_frame,size_t max_delay)120*d9f75844SAndroid Build Coastguard Worker float ComputeSNR(const AudioFrame& ref_frame,
121*d9f75844SAndroid Build Coastguard Worker                  const AudioFrame& test_frame,
122*d9f75844SAndroid Build Coastguard Worker                  size_t max_delay) {
123*d9f75844SAndroid Build Coastguard Worker   VerifyParams(ref_frame, test_frame);
124*d9f75844SAndroid Build Coastguard Worker   float best_snr = 0;
125*d9f75844SAndroid Build Coastguard Worker   size_t best_delay = 0;
126*d9f75844SAndroid Build Coastguard Worker   for (size_t delay = 0; delay <= max_delay; delay++) {
127*d9f75844SAndroid Build Coastguard Worker     float mse = 0;
128*d9f75844SAndroid Build Coastguard Worker     float variance = 0;
129*d9f75844SAndroid Build Coastguard Worker     const int16_t* ref_frame_data = ref_frame.data();
130*d9f75844SAndroid Build Coastguard Worker     const int16_t* test_frame_data = test_frame.data();
131*d9f75844SAndroid Build Coastguard Worker     for (size_t i = 0;
132*d9f75844SAndroid Build Coastguard Worker          i < ref_frame.samples_per_channel_ * ref_frame.num_channels_ - delay;
133*d9f75844SAndroid Build Coastguard Worker          i++) {
134*d9f75844SAndroid Build Coastguard Worker       int error = ref_frame_data[i] - test_frame_data[i + delay];
135*d9f75844SAndroid Build Coastguard Worker       mse += error * error;
136*d9f75844SAndroid Build Coastguard Worker       variance += ref_frame_data[i] * ref_frame_data[i];
137*d9f75844SAndroid Build Coastguard Worker     }
138*d9f75844SAndroid Build Coastguard Worker     float snr = 100;  // We assign 100 dB to the zero-error case.
139*d9f75844SAndroid Build Coastguard Worker     if (mse > 0)
140*d9f75844SAndroid Build Coastguard Worker       snr = 10 * std::log10(variance / mse);
141*d9f75844SAndroid Build Coastguard Worker     if (snr > best_snr) {
142*d9f75844SAndroid Build Coastguard Worker       best_snr = snr;
143*d9f75844SAndroid Build Coastguard Worker       best_delay = delay;
144*d9f75844SAndroid Build Coastguard Worker     }
145*d9f75844SAndroid Build Coastguard Worker   }
146*d9f75844SAndroid Build Coastguard Worker   printf("SNR=%.1f dB at delay=%zu\n", best_snr, best_delay);
147*d9f75844SAndroid Build Coastguard Worker   return best_snr;
148*d9f75844SAndroid Build Coastguard Worker }
149*d9f75844SAndroid Build Coastguard Worker 
VerifyFramesAreEqual(const AudioFrame & ref_frame,const AudioFrame & test_frame)150*d9f75844SAndroid Build Coastguard Worker void VerifyFramesAreEqual(const AudioFrame& ref_frame,
151*d9f75844SAndroid Build Coastguard Worker                           const AudioFrame& test_frame) {
152*d9f75844SAndroid Build Coastguard Worker   VerifyParams(ref_frame, test_frame);
153*d9f75844SAndroid Build Coastguard Worker   const int16_t* ref_frame_data = ref_frame.data();
154*d9f75844SAndroid Build Coastguard Worker   const int16_t* test_frame_data = test_frame.data();
155*d9f75844SAndroid Build Coastguard Worker   for (size_t i = 0;
156*d9f75844SAndroid Build Coastguard Worker        i < ref_frame.samples_per_channel_ * ref_frame.num_channels_; i++) {
157*d9f75844SAndroid Build Coastguard Worker     EXPECT_EQ(ref_frame_data[i], test_frame_data[i]);
158*d9f75844SAndroid Build Coastguard Worker   }
159*d9f75844SAndroid Build Coastguard Worker }
160*d9f75844SAndroid Build Coastguard Worker 
RunResampleTest(int src_channels,int src_sample_rate_hz,int dst_channels,int dst_sample_rate_hz)161*d9f75844SAndroid Build Coastguard Worker void UtilityTest::RunResampleTest(int src_channels,
162*d9f75844SAndroid Build Coastguard Worker                                   int src_sample_rate_hz,
163*d9f75844SAndroid Build Coastguard Worker                                   int dst_channels,
164*d9f75844SAndroid Build Coastguard Worker                                   int dst_sample_rate_hz) {
165*d9f75844SAndroid Build Coastguard Worker   PushResampler<int16_t> resampler;  // Create a new one with every test.
166*d9f75844SAndroid Build Coastguard Worker   const int16_t kSrcCh1 = 30;  // Shouldn't overflow for any used sample rate.
167*d9f75844SAndroid Build Coastguard Worker   const int16_t kSrcCh2 = 15;
168*d9f75844SAndroid Build Coastguard Worker   const int16_t kSrcCh3 = 22;
169*d9f75844SAndroid Build Coastguard Worker   const int16_t kSrcCh4 = 8;
170*d9f75844SAndroid Build Coastguard Worker   const float resampling_factor =
171*d9f75844SAndroid Build Coastguard Worker       (1.0 * src_sample_rate_hz) / dst_sample_rate_hz;
172*d9f75844SAndroid Build Coastguard Worker   const float dst_ch1 = resampling_factor * kSrcCh1;
173*d9f75844SAndroid Build Coastguard Worker   const float dst_ch2 = resampling_factor * kSrcCh2;
174*d9f75844SAndroid Build Coastguard Worker   const float dst_ch3 = resampling_factor * kSrcCh3;
175*d9f75844SAndroid Build Coastguard Worker   const float dst_ch4 = resampling_factor * kSrcCh4;
176*d9f75844SAndroid Build Coastguard Worker   const float dst_stereo_to_mono = (dst_ch1 + dst_ch2) / 2;
177*d9f75844SAndroid Build Coastguard Worker   const float dst_quad_to_mono = (dst_ch1 + dst_ch2 + dst_ch3 + dst_ch4) / 4;
178*d9f75844SAndroid Build Coastguard Worker   const float dst_quad_to_stereo_ch1 = (dst_ch1 + dst_ch2) / 2;
179*d9f75844SAndroid Build Coastguard Worker   const float dst_quad_to_stereo_ch2 = (dst_ch3 + dst_ch4) / 2;
180*d9f75844SAndroid Build Coastguard Worker   if (src_channels == 1)
181*d9f75844SAndroid Build Coastguard Worker     SetMonoFrame(kSrcCh1, src_sample_rate_hz, &src_frame_);
182*d9f75844SAndroid Build Coastguard Worker   else if (src_channels == 2)
183*d9f75844SAndroid Build Coastguard Worker     SetStereoFrame(kSrcCh1, kSrcCh2, src_sample_rate_hz, &src_frame_);
184*d9f75844SAndroid Build Coastguard Worker   else
185*d9f75844SAndroid Build Coastguard Worker     SetQuadFrame(kSrcCh1, kSrcCh2, kSrcCh3, kSrcCh4, src_sample_rate_hz,
186*d9f75844SAndroid Build Coastguard Worker                  &src_frame_);
187*d9f75844SAndroid Build Coastguard Worker 
188*d9f75844SAndroid Build Coastguard Worker   if (dst_channels == 1) {
189*d9f75844SAndroid Build Coastguard Worker     SetMonoFrame(0, dst_sample_rate_hz, &dst_frame_);
190*d9f75844SAndroid Build Coastguard Worker     if (src_channels == 1)
191*d9f75844SAndroid Build Coastguard Worker       SetMonoFrame(dst_ch1, dst_sample_rate_hz, &golden_frame_);
192*d9f75844SAndroid Build Coastguard Worker     else if (src_channels == 2)
193*d9f75844SAndroid Build Coastguard Worker       SetMonoFrame(dst_stereo_to_mono, dst_sample_rate_hz, &golden_frame_);
194*d9f75844SAndroid Build Coastguard Worker     else
195*d9f75844SAndroid Build Coastguard Worker       SetMonoFrame(dst_quad_to_mono, dst_sample_rate_hz, &golden_frame_);
196*d9f75844SAndroid Build Coastguard Worker   } else {
197*d9f75844SAndroid Build Coastguard Worker     SetStereoFrame(0, 0, dst_sample_rate_hz, &dst_frame_);
198*d9f75844SAndroid Build Coastguard Worker     if (src_channels == 1)
199*d9f75844SAndroid Build Coastguard Worker       SetStereoFrame(dst_ch1, dst_ch1, dst_sample_rate_hz, &golden_frame_);
200*d9f75844SAndroid Build Coastguard Worker     else if (src_channels == 2)
201*d9f75844SAndroid Build Coastguard Worker       SetStereoFrame(dst_ch1, dst_ch2, dst_sample_rate_hz, &golden_frame_);
202*d9f75844SAndroid Build Coastguard Worker     else
203*d9f75844SAndroid Build Coastguard Worker       SetStereoFrame(dst_quad_to_stereo_ch1, dst_quad_to_stereo_ch2,
204*d9f75844SAndroid Build Coastguard Worker                      dst_sample_rate_hz, &golden_frame_);
205*d9f75844SAndroid Build Coastguard Worker   }
206*d9f75844SAndroid Build Coastguard Worker 
207*d9f75844SAndroid Build Coastguard Worker   // The sinc resampler has a known delay, which we compute here. Multiplying by
208*d9f75844SAndroid Build Coastguard Worker   // two gives us a crude maximum for any resampling, as the old resampler
209*d9f75844SAndroid Build Coastguard Worker   // typically (but not always) has lower delay.
210*d9f75844SAndroid Build Coastguard Worker   static const size_t kInputKernelDelaySamples = 16;
211*d9f75844SAndroid Build Coastguard Worker   const size_t max_delay = static_cast<size_t>(
212*d9f75844SAndroid Build Coastguard Worker       static_cast<double>(dst_sample_rate_hz) / src_sample_rate_hz *
213*d9f75844SAndroid Build Coastguard Worker       kInputKernelDelaySamples * dst_channels * 2);
214*d9f75844SAndroid Build Coastguard Worker   printf("(%d, %d Hz) -> (%d, %d Hz) ",  // SNR reported on the same line later.
215*d9f75844SAndroid Build Coastguard Worker          src_channels, src_sample_rate_hz, dst_channels, dst_sample_rate_hz);
216*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame_, &resampler, &dst_frame_);
217*d9f75844SAndroid Build Coastguard Worker 
218*d9f75844SAndroid Build Coastguard Worker   if (src_sample_rate_hz == 96000 && dst_sample_rate_hz <= 11025) {
219*d9f75844SAndroid Build Coastguard Worker     // The sinc resampler gives poor SNR at this extreme conversion, but we
220*d9f75844SAndroid Build Coastguard Worker     // expect to see this rarely in practice.
221*d9f75844SAndroid Build Coastguard Worker     EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 14.0f);
222*d9f75844SAndroid Build Coastguard Worker   } else {
223*d9f75844SAndroid Build Coastguard Worker     EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 46.0f);
224*d9f75844SAndroid Build Coastguard Worker   }
225*d9f75844SAndroid Build Coastguard Worker }
226*d9f75844SAndroid Build Coastguard Worker 
TEST_F(UtilityTest,RemixAndResampleCopyFrameSucceeds)227*d9f75844SAndroid Build Coastguard Worker TEST_F(UtilityTest, RemixAndResampleCopyFrameSucceeds) {
228*d9f75844SAndroid Build Coastguard Worker   // Stereo -> stereo.
229*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(10, 10, &src_frame_);
230*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(0, 0, &dst_frame_);
231*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame_, &resampler_, &dst_frame_);
232*d9f75844SAndroid Build Coastguard Worker   VerifyFramesAreEqual(src_frame_, dst_frame_);
233*d9f75844SAndroid Build Coastguard Worker 
234*d9f75844SAndroid Build Coastguard Worker   // Mono -> mono.
235*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(20, &src_frame_);
236*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(0, &dst_frame_);
237*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame_, &resampler_, &dst_frame_);
238*d9f75844SAndroid Build Coastguard Worker   VerifyFramesAreEqual(src_frame_, dst_frame_);
239*d9f75844SAndroid Build Coastguard Worker }
240*d9f75844SAndroid Build Coastguard Worker 
TEST_F(UtilityTest,RemixAndResampleMixingOnlySucceeds)241*d9f75844SAndroid Build Coastguard Worker TEST_F(UtilityTest, RemixAndResampleMixingOnlySucceeds) {
242*d9f75844SAndroid Build Coastguard Worker   // Stereo -> mono.
243*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(0, 0, &dst_frame_);
244*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(10, &src_frame_);
245*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(10, 10, &golden_frame_);
246*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame_, &resampler_, &dst_frame_);
247*d9f75844SAndroid Build Coastguard Worker   VerifyFramesAreEqual(dst_frame_, golden_frame_);
248*d9f75844SAndroid Build Coastguard Worker 
249*d9f75844SAndroid Build Coastguard Worker   // Mono -> stereo.
250*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(0, &dst_frame_);
251*d9f75844SAndroid Build Coastguard Worker   SetStereoFrame(10, 20, &src_frame_);
252*d9f75844SAndroid Build Coastguard Worker   SetMonoFrame(15, &golden_frame_);
253*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame_, &resampler_, &dst_frame_);
254*d9f75844SAndroid Build Coastguard Worker   VerifyFramesAreEqual(golden_frame_, dst_frame_);
255*d9f75844SAndroid Build Coastguard Worker }
256*d9f75844SAndroid Build Coastguard Worker 
TEST_F(UtilityTest,RemixAndResampleSucceeds)257*d9f75844SAndroid Build Coastguard Worker TEST_F(UtilityTest, RemixAndResampleSucceeds) {
258*d9f75844SAndroid Build Coastguard Worker   const int kSampleRates[] = {8000,  11025, 16000, 22050,
259*d9f75844SAndroid Build Coastguard Worker                               32000, 44100, 48000, 96000};
260*d9f75844SAndroid Build Coastguard Worker   const int kSrcChannels[] = {1, 2, 4};
261*d9f75844SAndroid Build Coastguard Worker   const int kDstChannels[] = {1, 2};
262*d9f75844SAndroid Build Coastguard Worker 
263*d9f75844SAndroid Build Coastguard Worker   for (int src_rate : kSampleRates) {
264*d9f75844SAndroid Build Coastguard Worker     for (int dst_rate : kSampleRates) {
265*d9f75844SAndroid Build Coastguard Worker       for (size_t src_channels : kSrcChannels) {
266*d9f75844SAndroid Build Coastguard Worker         for (size_t dst_channels : kDstChannels) {
267*d9f75844SAndroid Build Coastguard Worker           RunResampleTest(src_channels, src_rate, dst_channels, dst_rate);
268*d9f75844SAndroid Build Coastguard Worker         }
269*d9f75844SAndroid Build Coastguard Worker       }
270*d9f75844SAndroid Build Coastguard Worker     }
271*d9f75844SAndroid Build Coastguard Worker   }
272*d9f75844SAndroid Build Coastguard Worker }
273*d9f75844SAndroid Build Coastguard Worker 
274*d9f75844SAndroid Build Coastguard Worker }  // namespace
275*d9f75844SAndroid Build Coastguard Worker }  // namespace voe
276*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
277