xref: /aosp_15_r20/external/webrtc/audio/remix_resample.cc (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #include "audio/remix_resample.h"
12*d9f75844SAndroid Build Coastguard Worker 
13*d9f75844SAndroid Build Coastguard Worker #include "api/audio/audio_frame.h"
14*d9f75844SAndroid Build Coastguard Worker #include "audio/utility/audio_frame_operations.h"
15*d9f75844SAndroid Build Coastguard Worker #include "common_audio/resampler/include/push_resampler.h"
16*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/checks.h"
17*d9f75844SAndroid Build Coastguard Worker 
18*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
19*d9f75844SAndroid Build Coastguard Worker namespace voe {
20*d9f75844SAndroid Build Coastguard Worker 
RemixAndResample(const AudioFrame & src_frame,PushResampler<int16_t> * resampler,AudioFrame * dst_frame)21*d9f75844SAndroid Build Coastguard Worker void RemixAndResample(const AudioFrame& src_frame,
22*d9f75844SAndroid Build Coastguard Worker                       PushResampler<int16_t>* resampler,
23*d9f75844SAndroid Build Coastguard Worker                       AudioFrame* dst_frame) {
24*d9f75844SAndroid Build Coastguard Worker   RemixAndResample(src_frame.data(), src_frame.samples_per_channel_,
25*d9f75844SAndroid Build Coastguard Worker                    src_frame.num_channels_, src_frame.sample_rate_hz_,
26*d9f75844SAndroid Build Coastguard Worker                    resampler, dst_frame);
27*d9f75844SAndroid Build Coastguard Worker   dst_frame->timestamp_ = src_frame.timestamp_;
28*d9f75844SAndroid Build Coastguard Worker   dst_frame->elapsed_time_ms_ = src_frame.elapsed_time_ms_;
29*d9f75844SAndroid Build Coastguard Worker   dst_frame->ntp_time_ms_ = src_frame.ntp_time_ms_;
30*d9f75844SAndroid Build Coastguard Worker   dst_frame->packet_infos_ = src_frame.packet_infos_;
31*d9f75844SAndroid Build Coastguard Worker }
32*d9f75844SAndroid Build Coastguard Worker 
RemixAndResample(const int16_t * src_data,size_t samples_per_channel,size_t num_channels,int sample_rate_hz,PushResampler<int16_t> * resampler,AudioFrame * dst_frame)33*d9f75844SAndroid Build Coastguard Worker void RemixAndResample(const int16_t* src_data,
34*d9f75844SAndroid Build Coastguard Worker                       size_t samples_per_channel,
35*d9f75844SAndroid Build Coastguard Worker                       size_t num_channels,
36*d9f75844SAndroid Build Coastguard Worker                       int sample_rate_hz,
37*d9f75844SAndroid Build Coastguard Worker                       PushResampler<int16_t>* resampler,
38*d9f75844SAndroid Build Coastguard Worker                       AudioFrame* dst_frame) {
39*d9f75844SAndroid Build Coastguard Worker   const int16_t* audio_ptr = src_data;
40*d9f75844SAndroid Build Coastguard Worker   size_t audio_ptr_num_channels = num_channels;
41*d9f75844SAndroid Build Coastguard Worker   int16_t downmixed_audio[AudioFrame::kMaxDataSizeSamples];
42*d9f75844SAndroid Build Coastguard Worker 
43*d9f75844SAndroid Build Coastguard Worker   // Downmix before resampling.
44*d9f75844SAndroid Build Coastguard Worker   if (num_channels > dst_frame->num_channels_) {
45*d9f75844SAndroid Build Coastguard Worker     RTC_DCHECK(num_channels == 2 || num_channels == 4)
46*d9f75844SAndroid Build Coastguard Worker         << "num_channels: " << num_channels;
47*d9f75844SAndroid Build Coastguard Worker     RTC_DCHECK(dst_frame->num_channels_ == 1 || dst_frame->num_channels_ == 2)
48*d9f75844SAndroid Build Coastguard Worker         << "dst_frame->num_channels_: " << dst_frame->num_channels_;
49*d9f75844SAndroid Build Coastguard Worker 
50*d9f75844SAndroid Build Coastguard Worker     AudioFrameOperations::DownmixChannels(
51*d9f75844SAndroid Build Coastguard Worker         src_data, num_channels, samples_per_channel, dst_frame->num_channels_,
52*d9f75844SAndroid Build Coastguard Worker         downmixed_audio);
53*d9f75844SAndroid Build Coastguard Worker     audio_ptr = downmixed_audio;
54*d9f75844SAndroid Build Coastguard Worker     audio_ptr_num_channels = dst_frame->num_channels_;
55*d9f75844SAndroid Build Coastguard Worker   }
56*d9f75844SAndroid Build Coastguard Worker 
57*d9f75844SAndroid Build Coastguard Worker   if (resampler->InitializeIfNeeded(sample_rate_hz, dst_frame->sample_rate_hz_,
58*d9f75844SAndroid Build Coastguard Worker                                     audio_ptr_num_channels) == -1) {
59*d9f75844SAndroid Build Coastguard Worker     RTC_FATAL() << "InitializeIfNeeded failed: sample_rate_hz = "
60*d9f75844SAndroid Build Coastguard Worker                 << sample_rate_hz << ", dst_frame->sample_rate_hz_ = "
61*d9f75844SAndroid Build Coastguard Worker                 << dst_frame->sample_rate_hz_
62*d9f75844SAndroid Build Coastguard Worker                 << ", audio_ptr_num_channels = " << audio_ptr_num_channels;
63*d9f75844SAndroid Build Coastguard Worker   }
64*d9f75844SAndroid Build Coastguard Worker 
65*d9f75844SAndroid Build Coastguard Worker   // TODO(yujo): for muted input frames, don't resample. Either 1) allow
66*d9f75844SAndroid Build Coastguard Worker   // resampler to return output length without doing the resample, so we know
67*d9f75844SAndroid Build Coastguard Worker   // how much to zero here; or 2) make resampler accept a hint that the input is
68*d9f75844SAndroid Build Coastguard Worker   // zeroed.
69*d9f75844SAndroid Build Coastguard Worker   const size_t src_length = samples_per_channel * audio_ptr_num_channels;
70*d9f75844SAndroid Build Coastguard Worker   int out_length =
71*d9f75844SAndroid Build Coastguard Worker       resampler->Resample(audio_ptr, src_length, dst_frame->mutable_data(),
72*d9f75844SAndroid Build Coastguard Worker                           AudioFrame::kMaxDataSizeSamples);
73*d9f75844SAndroid Build Coastguard Worker   if (out_length == -1) {
74*d9f75844SAndroid Build Coastguard Worker     RTC_FATAL() << "Resample failed: audio_ptr = " << audio_ptr
75*d9f75844SAndroid Build Coastguard Worker                 << ", src_length = " << src_length
76*d9f75844SAndroid Build Coastguard Worker                 << ", dst_frame->mutable_data() = "
77*d9f75844SAndroid Build Coastguard Worker                 << dst_frame->mutable_data();
78*d9f75844SAndroid Build Coastguard Worker   }
79*d9f75844SAndroid Build Coastguard Worker   dst_frame->samples_per_channel_ = out_length / audio_ptr_num_channels;
80*d9f75844SAndroid Build Coastguard Worker 
81*d9f75844SAndroid Build Coastguard Worker   // Upmix after resampling.
82*d9f75844SAndroid Build Coastguard Worker   if (num_channels == 1 && dst_frame->num_channels_ == 2) {
83*d9f75844SAndroid Build Coastguard Worker     // The audio in dst_frame really is mono at this point; MonoToStereo will
84*d9f75844SAndroid Build Coastguard Worker     // set this back to stereo.
85*d9f75844SAndroid Build Coastguard Worker     dst_frame->num_channels_ = 1;
86*d9f75844SAndroid Build Coastguard Worker     AudioFrameOperations::UpmixChannels(2, dst_frame);
87*d9f75844SAndroid Build Coastguard Worker   }
88*d9f75844SAndroid Build Coastguard Worker }
89*d9f75844SAndroid Build Coastguard Worker 
90*d9f75844SAndroid Build Coastguard Worker }  // namespace voe
91*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
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