1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker *
4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker */
10*d9f75844SAndroid Build Coastguard Worker
11*d9f75844SAndroid Build Coastguard Worker #include "audio/remix_resample.h"
12*d9f75844SAndroid Build Coastguard Worker
13*d9f75844SAndroid Build Coastguard Worker #include "api/audio/audio_frame.h"
14*d9f75844SAndroid Build Coastguard Worker #include "audio/utility/audio_frame_operations.h"
15*d9f75844SAndroid Build Coastguard Worker #include "common_audio/resampler/include/push_resampler.h"
16*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/checks.h"
17*d9f75844SAndroid Build Coastguard Worker
18*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
19*d9f75844SAndroid Build Coastguard Worker namespace voe {
20*d9f75844SAndroid Build Coastguard Worker
RemixAndResample(const AudioFrame & src_frame,PushResampler<int16_t> * resampler,AudioFrame * dst_frame)21*d9f75844SAndroid Build Coastguard Worker void RemixAndResample(const AudioFrame& src_frame,
22*d9f75844SAndroid Build Coastguard Worker PushResampler<int16_t>* resampler,
23*d9f75844SAndroid Build Coastguard Worker AudioFrame* dst_frame) {
24*d9f75844SAndroid Build Coastguard Worker RemixAndResample(src_frame.data(), src_frame.samples_per_channel_,
25*d9f75844SAndroid Build Coastguard Worker src_frame.num_channels_, src_frame.sample_rate_hz_,
26*d9f75844SAndroid Build Coastguard Worker resampler, dst_frame);
27*d9f75844SAndroid Build Coastguard Worker dst_frame->timestamp_ = src_frame.timestamp_;
28*d9f75844SAndroid Build Coastguard Worker dst_frame->elapsed_time_ms_ = src_frame.elapsed_time_ms_;
29*d9f75844SAndroid Build Coastguard Worker dst_frame->ntp_time_ms_ = src_frame.ntp_time_ms_;
30*d9f75844SAndroid Build Coastguard Worker dst_frame->packet_infos_ = src_frame.packet_infos_;
31*d9f75844SAndroid Build Coastguard Worker }
32*d9f75844SAndroid Build Coastguard Worker
RemixAndResample(const int16_t * src_data,size_t samples_per_channel,size_t num_channels,int sample_rate_hz,PushResampler<int16_t> * resampler,AudioFrame * dst_frame)33*d9f75844SAndroid Build Coastguard Worker void RemixAndResample(const int16_t* src_data,
34*d9f75844SAndroid Build Coastguard Worker size_t samples_per_channel,
35*d9f75844SAndroid Build Coastguard Worker size_t num_channels,
36*d9f75844SAndroid Build Coastguard Worker int sample_rate_hz,
37*d9f75844SAndroid Build Coastguard Worker PushResampler<int16_t>* resampler,
38*d9f75844SAndroid Build Coastguard Worker AudioFrame* dst_frame) {
39*d9f75844SAndroid Build Coastguard Worker const int16_t* audio_ptr = src_data;
40*d9f75844SAndroid Build Coastguard Worker size_t audio_ptr_num_channels = num_channels;
41*d9f75844SAndroid Build Coastguard Worker int16_t downmixed_audio[AudioFrame::kMaxDataSizeSamples];
42*d9f75844SAndroid Build Coastguard Worker
43*d9f75844SAndroid Build Coastguard Worker // Downmix before resampling.
44*d9f75844SAndroid Build Coastguard Worker if (num_channels > dst_frame->num_channels_) {
45*d9f75844SAndroid Build Coastguard Worker RTC_DCHECK(num_channels == 2 || num_channels == 4)
46*d9f75844SAndroid Build Coastguard Worker << "num_channels: " << num_channels;
47*d9f75844SAndroid Build Coastguard Worker RTC_DCHECK(dst_frame->num_channels_ == 1 || dst_frame->num_channels_ == 2)
48*d9f75844SAndroid Build Coastguard Worker << "dst_frame->num_channels_: " << dst_frame->num_channels_;
49*d9f75844SAndroid Build Coastguard Worker
50*d9f75844SAndroid Build Coastguard Worker AudioFrameOperations::DownmixChannels(
51*d9f75844SAndroid Build Coastguard Worker src_data, num_channels, samples_per_channel, dst_frame->num_channels_,
52*d9f75844SAndroid Build Coastguard Worker downmixed_audio);
53*d9f75844SAndroid Build Coastguard Worker audio_ptr = downmixed_audio;
54*d9f75844SAndroid Build Coastguard Worker audio_ptr_num_channels = dst_frame->num_channels_;
55*d9f75844SAndroid Build Coastguard Worker }
56*d9f75844SAndroid Build Coastguard Worker
57*d9f75844SAndroid Build Coastguard Worker if (resampler->InitializeIfNeeded(sample_rate_hz, dst_frame->sample_rate_hz_,
58*d9f75844SAndroid Build Coastguard Worker audio_ptr_num_channels) == -1) {
59*d9f75844SAndroid Build Coastguard Worker RTC_FATAL() << "InitializeIfNeeded failed: sample_rate_hz = "
60*d9f75844SAndroid Build Coastguard Worker << sample_rate_hz << ", dst_frame->sample_rate_hz_ = "
61*d9f75844SAndroid Build Coastguard Worker << dst_frame->sample_rate_hz_
62*d9f75844SAndroid Build Coastguard Worker << ", audio_ptr_num_channels = " << audio_ptr_num_channels;
63*d9f75844SAndroid Build Coastguard Worker }
64*d9f75844SAndroid Build Coastguard Worker
65*d9f75844SAndroid Build Coastguard Worker // TODO(yujo): for muted input frames, don't resample. Either 1) allow
66*d9f75844SAndroid Build Coastguard Worker // resampler to return output length without doing the resample, so we know
67*d9f75844SAndroid Build Coastguard Worker // how much to zero here; or 2) make resampler accept a hint that the input is
68*d9f75844SAndroid Build Coastguard Worker // zeroed.
69*d9f75844SAndroid Build Coastguard Worker const size_t src_length = samples_per_channel * audio_ptr_num_channels;
70*d9f75844SAndroid Build Coastguard Worker int out_length =
71*d9f75844SAndroid Build Coastguard Worker resampler->Resample(audio_ptr, src_length, dst_frame->mutable_data(),
72*d9f75844SAndroid Build Coastguard Worker AudioFrame::kMaxDataSizeSamples);
73*d9f75844SAndroid Build Coastguard Worker if (out_length == -1) {
74*d9f75844SAndroid Build Coastguard Worker RTC_FATAL() << "Resample failed: audio_ptr = " << audio_ptr
75*d9f75844SAndroid Build Coastguard Worker << ", src_length = " << src_length
76*d9f75844SAndroid Build Coastguard Worker << ", dst_frame->mutable_data() = "
77*d9f75844SAndroid Build Coastguard Worker << dst_frame->mutable_data();
78*d9f75844SAndroid Build Coastguard Worker }
79*d9f75844SAndroid Build Coastguard Worker dst_frame->samples_per_channel_ = out_length / audio_ptr_num_channels;
80*d9f75844SAndroid Build Coastguard Worker
81*d9f75844SAndroid Build Coastguard Worker // Upmix after resampling.
82*d9f75844SAndroid Build Coastguard Worker if (num_channels == 1 && dst_frame->num_channels_ == 2) {
83*d9f75844SAndroid Build Coastguard Worker // The audio in dst_frame really is mono at this point; MonoToStereo will
84*d9f75844SAndroid Build Coastguard Worker // set this back to stereo.
85*d9f75844SAndroid Build Coastguard Worker dst_frame->num_channels_ = 1;
86*d9f75844SAndroid Build Coastguard Worker AudioFrameOperations::UpmixChannels(2, dst_frame);
87*d9f75844SAndroid Build Coastguard Worker }
88*d9f75844SAndroid Build Coastguard Worker }
89*d9f75844SAndroid Build Coastguard Worker
90*d9f75844SAndroid Build Coastguard Worker } // namespace voe
91*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc
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