xref: /aosp_15_r20/external/webrtc/api/video/video_layers_allocation.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #ifndef API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_
12*d9f75844SAndroid Build Coastguard Worker #define API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_
13*d9f75844SAndroid Build Coastguard Worker 
14*d9f75844SAndroid Build Coastguard Worker #include <cstdint>
15*d9f75844SAndroid Build Coastguard Worker 
16*d9f75844SAndroid Build Coastguard Worker #include "absl/container/inlined_vector.h"
17*d9f75844SAndroid Build Coastguard Worker #include "api/units/data_rate.h"
18*d9f75844SAndroid Build Coastguard Worker 
19*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
20*d9f75844SAndroid Build Coastguard Worker 
21*d9f75844SAndroid Build Coastguard Worker // This struct contains additional stream-level information needed by a
22*d9f75844SAndroid Build Coastguard Worker // Selective Forwarding Middlebox to make relay decisions of RTP streams.
23*d9f75844SAndroid Build Coastguard Worker struct VideoLayersAllocation {
24*d9f75844SAndroid Build Coastguard Worker   static constexpr int kMaxSpatialIds = 4;
25*d9f75844SAndroid Build Coastguard Worker   static constexpr int kMaxTemporalIds = 4;
26*d9f75844SAndroid Build Coastguard Worker 
27*d9f75844SAndroid Build Coastguard Worker   friend bool operator==(const VideoLayersAllocation& lhs,
28*d9f75844SAndroid Build Coastguard Worker                          const VideoLayersAllocation& rhs) {
29*d9f75844SAndroid Build Coastguard Worker     return lhs.rtp_stream_index == rhs.rtp_stream_index &&
30*d9f75844SAndroid Build Coastguard Worker            lhs.resolution_and_frame_rate_is_valid ==
31*d9f75844SAndroid Build Coastguard Worker                rhs.resolution_and_frame_rate_is_valid &&
32*d9f75844SAndroid Build Coastguard Worker            lhs.active_spatial_layers == rhs.active_spatial_layers;
33*d9f75844SAndroid Build Coastguard Worker   }
34*d9f75844SAndroid Build Coastguard Worker 
35*d9f75844SAndroid Build Coastguard Worker   friend bool operator!=(const VideoLayersAllocation& lhs,
36*d9f75844SAndroid Build Coastguard Worker                          const VideoLayersAllocation& rhs) {
37*d9f75844SAndroid Build Coastguard Worker     return !(lhs == rhs);
38*d9f75844SAndroid Build Coastguard Worker   }
39*d9f75844SAndroid Build Coastguard Worker 
40*d9f75844SAndroid Build Coastguard Worker   struct SpatialLayer {
41*d9f75844SAndroid Build Coastguard Worker     friend bool operator==(const SpatialLayer& lhs, const SpatialLayer& rhs) {
42*d9f75844SAndroid Build Coastguard Worker       return lhs.rtp_stream_index == rhs.rtp_stream_index &&
43*d9f75844SAndroid Build Coastguard Worker              lhs.spatial_id == rhs.spatial_id &&
44*d9f75844SAndroid Build Coastguard Worker              lhs.target_bitrate_per_temporal_layer ==
45*d9f75844SAndroid Build Coastguard Worker                  rhs.target_bitrate_per_temporal_layer &&
46*d9f75844SAndroid Build Coastguard Worker              lhs.width == rhs.width && lhs.height == rhs.height &&
47*d9f75844SAndroid Build Coastguard Worker              lhs.frame_rate_fps == rhs.frame_rate_fps;
48*d9f75844SAndroid Build Coastguard Worker     }
49*d9f75844SAndroid Build Coastguard Worker 
50*d9f75844SAndroid Build Coastguard Worker     friend bool operator!=(const SpatialLayer& lhs, const SpatialLayer& rhs) {
51*d9f75844SAndroid Build Coastguard Worker       return !(lhs == rhs);
52*d9f75844SAndroid Build Coastguard Worker     }
53*d9f75844SAndroid Build Coastguard Worker     int rtp_stream_index = 0;
54*d9f75844SAndroid Build Coastguard Worker     // Index of the spatial layer per `rtp_stream_index`.
55*d9f75844SAndroid Build Coastguard Worker     int spatial_id = 0;
56*d9f75844SAndroid Build Coastguard Worker     // Target bitrate per decode target.
57*d9f75844SAndroid Build Coastguard Worker     absl::InlinedVector<DataRate, kMaxTemporalIds>
58*d9f75844SAndroid Build Coastguard Worker         target_bitrate_per_temporal_layer;
59*d9f75844SAndroid Build Coastguard Worker 
60*d9f75844SAndroid Build Coastguard Worker     // These fields are only valid if `resolution_and_frame_rate_is_valid` is
61*d9f75844SAndroid Build Coastguard Worker     // true
62*d9f75844SAndroid Build Coastguard Worker     uint16_t width = 0;
63*d9f75844SAndroid Build Coastguard Worker     uint16_t height = 0;
64*d9f75844SAndroid Build Coastguard Worker     // Max frame rate used in any temporal layer of this spatial layer.
65*d9f75844SAndroid Build Coastguard Worker     uint8_t frame_rate_fps = 0;
66*d9f75844SAndroid Build Coastguard Worker   };
67*d9f75844SAndroid Build Coastguard Worker 
68*d9f75844SAndroid Build Coastguard Worker   // Index of the rtp stream this allocation is sent on. Used for mapping
69*d9f75844SAndroid Build Coastguard Worker   // a SpatialLayer to a rtp stream.
70*d9f75844SAndroid Build Coastguard Worker   int rtp_stream_index = 0;
71*d9f75844SAndroid Build Coastguard Worker   bool resolution_and_frame_rate_is_valid = false;
72*d9f75844SAndroid Build Coastguard Worker   absl::InlinedVector<SpatialLayer, kMaxSpatialIds> active_spatial_layers;
73*d9f75844SAndroid Build Coastguard Worker };
74*d9f75844SAndroid Build Coastguard Worker 
75*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
76*d9f75844SAndroid Build Coastguard Worker 
77*d9f75844SAndroid Build Coastguard Worker #endif  // API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_
78