1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_ 12*d9f75844SAndroid Build Coastguard Worker #define API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <cstdint> 15*d9f75844SAndroid Build Coastguard Worker 16*d9f75844SAndroid Build Coastguard Worker #include "absl/container/inlined_vector.h" 17*d9f75844SAndroid Build Coastguard Worker #include "api/units/data_rate.h" 18*d9f75844SAndroid Build Coastguard Worker 19*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 20*d9f75844SAndroid Build Coastguard Worker 21*d9f75844SAndroid Build Coastguard Worker // This struct contains additional stream-level information needed by a 22*d9f75844SAndroid Build Coastguard Worker // Selective Forwarding Middlebox to make relay decisions of RTP streams. 23*d9f75844SAndroid Build Coastguard Worker struct VideoLayersAllocation { 24*d9f75844SAndroid Build Coastguard Worker static constexpr int kMaxSpatialIds = 4; 25*d9f75844SAndroid Build Coastguard Worker static constexpr int kMaxTemporalIds = 4; 26*d9f75844SAndroid Build Coastguard Worker 27*d9f75844SAndroid Build Coastguard Worker friend bool operator==(const VideoLayersAllocation& lhs, 28*d9f75844SAndroid Build Coastguard Worker const VideoLayersAllocation& rhs) { 29*d9f75844SAndroid Build Coastguard Worker return lhs.rtp_stream_index == rhs.rtp_stream_index && 30*d9f75844SAndroid Build Coastguard Worker lhs.resolution_and_frame_rate_is_valid == 31*d9f75844SAndroid Build Coastguard Worker rhs.resolution_and_frame_rate_is_valid && 32*d9f75844SAndroid Build Coastguard Worker lhs.active_spatial_layers == rhs.active_spatial_layers; 33*d9f75844SAndroid Build Coastguard Worker } 34*d9f75844SAndroid Build Coastguard Worker 35*d9f75844SAndroid Build Coastguard Worker friend bool operator!=(const VideoLayersAllocation& lhs, 36*d9f75844SAndroid Build Coastguard Worker const VideoLayersAllocation& rhs) { 37*d9f75844SAndroid Build Coastguard Worker return !(lhs == rhs); 38*d9f75844SAndroid Build Coastguard Worker } 39*d9f75844SAndroid Build Coastguard Worker 40*d9f75844SAndroid Build Coastguard Worker struct SpatialLayer { 41*d9f75844SAndroid Build Coastguard Worker friend bool operator==(const SpatialLayer& lhs, const SpatialLayer& rhs) { 42*d9f75844SAndroid Build Coastguard Worker return lhs.rtp_stream_index == rhs.rtp_stream_index && 43*d9f75844SAndroid Build Coastguard Worker lhs.spatial_id == rhs.spatial_id && 44*d9f75844SAndroid Build Coastguard Worker lhs.target_bitrate_per_temporal_layer == 45*d9f75844SAndroid Build Coastguard Worker rhs.target_bitrate_per_temporal_layer && 46*d9f75844SAndroid Build Coastguard Worker lhs.width == rhs.width && lhs.height == rhs.height && 47*d9f75844SAndroid Build Coastguard Worker lhs.frame_rate_fps == rhs.frame_rate_fps; 48*d9f75844SAndroid Build Coastguard Worker } 49*d9f75844SAndroid Build Coastguard Worker 50*d9f75844SAndroid Build Coastguard Worker friend bool operator!=(const SpatialLayer& lhs, const SpatialLayer& rhs) { 51*d9f75844SAndroid Build Coastguard Worker return !(lhs == rhs); 52*d9f75844SAndroid Build Coastguard Worker } 53*d9f75844SAndroid Build Coastguard Worker int rtp_stream_index = 0; 54*d9f75844SAndroid Build Coastguard Worker // Index of the spatial layer per `rtp_stream_index`. 55*d9f75844SAndroid Build Coastguard Worker int spatial_id = 0; 56*d9f75844SAndroid Build Coastguard Worker // Target bitrate per decode target. 57*d9f75844SAndroid Build Coastguard Worker absl::InlinedVector<DataRate, kMaxTemporalIds> 58*d9f75844SAndroid Build Coastguard Worker target_bitrate_per_temporal_layer; 59*d9f75844SAndroid Build Coastguard Worker 60*d9f75844SAndroid Build Coastguard Worker // These fields are only valid if `resolution_and_frame_rate_is_valid` is 61*d9f75844SAndroid Build Coastguard Worker // true 62*d9f75844SAndroid Build Coastguard Worker uint16_t width = 0; 63*d9f75844SAndroid Build Coastguard Worker uint16_t height = 0; 64*d9f75844SAndroid Build Coastguard Worker // Max frame rate used in any temporal layer of this spatial layer. 65*d9f75844SAndroid Build Coastguard Worker uint8_t frame_rate_fps = 0; 66*d9f75844SAndroid Build Coastguard Worker }; 67*d9f75844SAndroid Build Coastguard Worker 68*d9f75844SAndroid Build Coastguard Worker // Index of the rtp stream this allocation is sent on. Used for mapping 69*d9f75844SAndroid Build Coastguard Worker // a SpatialLayer to a rtp stream. 70*d9f75844SAndroid Build Coastguard Worker int rtp_stream_index = 0; 71*d9f75844SAndroid Build Coastguard Worker bool resolution_and_frame_rate_is_valid = false; 72*d9f75844SAndroid Build Coastguard Worker absl::InlinedVector<SpatialLayer, kMaxSpatialIds> active_spatial_layers; 73*d9f75844SAndroid Build Coastguard Worker }; 74*d9f75844SAndroid Build Coastguard Worker 75*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 76*d9f75844SAndroid Build Coastguard Worker 77*d9f75844SAndroid Build Coastguard Worker #endif // API_VIDEO_VIDEO_LAYERS_ALLOCATION_H_ 78