1*d9f75844SAndroid Build Coastguard Worker /* 2*d9f75844SAndroid Build Coastguard Worker * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3*d9f75844SAndroid Build Coastguard Worker * 4*d9f75844SAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license 5*d9f75844SAndroid Build Coastguard Worker * that can be found in the LICENSE file in the root of the source 6*d9f75844SAndroid Build Coastguard Worker * tree. An additional intellectual property rights grant can be found 7*d9f75844SAndroid Build Coastguard Worker * in the file PATENTS. All contributing project authors may 8*d9f75844SAndroid Build Coastguard Worker * be found in the AUTHORS file in the root of the source tree. 9*d9f75844SAndroid Build Coastguard Worker */ 10*d9f75844SAndroid Build Coastguard Worker 11*d9f75844SAndroid Build Coastguard Worker #ifndef API_VIDEO_VIDEO_BITRATE_ALLOCATION_H_ 12*d9f75844SAndroid Build Coastguard Worker #define API_VIDEO_VIDEO_BITRATE_ALLOCATION_H_ 13*d9f75844SAndroid Build Coastguard Worker 14*d9f75844SAndroid Build Coastguard Worker #include <stddef.h> 15*d9f75844SAndroid Build Coastguard Worker #include <stdint.h> 16*d9f75844SAndroid Build Coastguard Worker 17*d9f75844SAndroid Build Coastguard Worker #include <limits> 18*d9f75844SAndroid Build Coastguard Worker #include <string> 19*d9f75844SAndroid Build Coastguard Worker #include <vector> 20*d9f75844SAndroid Build Coastguard Worker 21*d9f75844SAndroid Build Coastguard Worker #include "absl/types/optional.h" 22*d9f75844SAndroid Build Coastguard Worker #include "api/video/video_codec_constants.h" 23*d9f75844SAndroid Build Coastguard Worker #include "rtc_base/system/rtc_export.h" 24*d9f75844SAndroid Build Coastguard Worker 25*d9f75844SAndroid Build Coastguard Worker namespace webrtc { 26*d9f75844SAndroid Build Coastguard Worker 27*d9f75844SAndroid Build Coastguard Worker // Class that describes how video bitrate, in bps, is allocated across temporal 28*d9f75844SAndroid Build Coastguard Worker // and spatial layers. Not that bitrates are NOT cumulative. Depending on if 29*d9f75844SAndroid Build Coastguard Worker // layers are dependent or not, it is up to the user to aggregate. 30*d9f75844SAndroid Build Coastguard Worker // For each index, the bitrate can also both set and unset. This is used with a 31*d9f75844SAndroid Build Coastguard Worker // set bps = 0 to signal an explicit "turn off" signal. 32*d9f75844SAndroid Build Coastguard Worker class RTC_EXPORT VideoBitrateAllocation { 33*d9f75844SAndroid Build Coastguard Worker public: 34*d9f75844SAndroid Build Coastguard Worker static constexpr uint32_t kMaxBitrateBps = 35*d9f75844SAndroid Build Coastguard Worker std::numeric_limits<uint32_t>::max(); 36*d9f75844SAndroid Build Coastguard Worker VideoBitrateAllocation(); 37*d9f75844SAndroid Build Coastguard Worker 38*d9f75844SAndroid Build Coastguard Worker bool SetBitrate(size_t spatial_index, 39*d9f75844SAndroid Build Coastguard Worker size_t temporal_index, 40*d9f75844SAndroid Build Coastguard Worker uint32_t bitrate_bps); 41*d9f75844SAndroid Build Coastguard Worker 42*d9f75844SAndroid Build Coastguard Worker bool HasBitrate(size_t spatial_index, size_t temporal_index) const; 43*d9f75844SAndroid Build Coastguard Worker 44*d9f75844SAndroid Build Coastguard Worker uint32_t GetBitrate(size_t spatial_index, size_t temporal_index) const; 45*d9f75844SAndroid Build Coastguard Worker 46*d9f75844SAndroid Build Coastguard Worker // Whether the specific spatial layers has the bitrate set in any of its 47*d9f75844SAndroid Build Coastguard Worker // temporal layers. 48*d9f75844SAndroid Build Coastguard Worker bool IsSpatialLayerUsed(size_t spatial_index) const; 49*d9f75844SAndroid Build Coastguard Worker 50*d9f75844SAndroid Build Coastguard Worker // Get the sum of all the temporal layer for a specific spatial layer. 51*d9f75844SAndroid Build Coastguard Worker uint32_t GetSpatialLayerSum(size_t spatial_index) const; 52*d9f75844SAndroid Build Coastguard Worker 53*d9f75844SAndroid Build Coastguard Worker // Sum of bitrates of temporal layers, from layer 0 to `temporal_index` 54*d9f75844SAndroid Build Coastguard Worker // inclusive, of specified spatial layer `spatial_index`. Bitrates of lower 55*d9f75844SAndroid Build Coastguard Worker // spatial layers are not included. 56*d9f75844SAndroid Build Coastguard Worker uint32_t GetTemporalLayerSum(size_t spatial_index, 57*d9f75844SAndroid Build Coastguard Worker size_t temporal_index) const; 58*d9f75844SAndroid Build Coastguard Worker 59*d9f75844SAndroid Build Coastguard Worker // Returns a vector of the temporal layer bitrates for the specific spatial 60*d9f75844SAndroid Build Coastguard Worker // layer. Length of the returned vector is cropped to the highest temporal 61*d9f75844SAndroid Build Coastguard Worker // layer with a defined bitrate. 62*d9f75844SAndroid Build Coastguard Worker std::vector<uint32_t> GetTemporalLayerAllocation(size_t spatial_index) const; 63*d9f75844SAndroid Build Coastguard Worker 64*d9f75844SAndroid Build Coastguard Worker // Returns one VideoBitrateAllocation for each spatial layer. This is used to 65*d9f75844SAndroid Build Coastguard Worker // configure simulcast streams. Note that the length of the returned vector is 66*d9f75844SAndroid Build Coastguard Worker // always kMaxSpatialLayers, the optional is unset for unused layers. 67*d9f75844SAndroid Build Coastguard Worker std::vector<absl::optional<VideoBitrateAllocation>> GetSimulcastAllocations() 68*d9f75844SAndroid Build Coastguard Worker const; 69*d9f75844SAndroid Build Coastguard Worker get_sum_bps()70*d9f75844SAndroid Build Coastguard Worker uint32_t get_sum_bps() const { return sum_; } // Sum of all bitrates. get_sum_kbps()71*d9f75844SAndroid Build Coastguard Worker uint32_t get_sum_kbps() const { 72*d9f75844SAndroid Build Coastguard Worker // Round down to not exceed the allocated bitrate. 73*d9f75844SAndroid Build Coastguard Worker return sum_ / 1000; 74*d9f75844SAndroid Build Coastguard Worker } 75*d9f75844SAndroid Build Coastguard Worker 76*d9f75844SAndroid Build Coastguard Worker bool operator==(const VideoBitrateAllocation& other) const; 77*d9f75844SAndroid Build Coastguard Worker inline bool operator!=(const VideoBitrateAllocation& other) const { 78*d9f75844SAndroid Build Coastguard Worker return !(*this == other); 79*d9f75844SAndroid Build Coastguard Worker } 80*d9f75844SAndroid Build Coastguard Worker 81*d9f75844SAndroid Build Coastguard Worker std::string ToString() const; 82*d9f75844SAndroid Build Coastguard Worker 83*d9f75844SAndroid Build Coastguard Worker // Indicates if the allocation has some layers/streams disabled due to 84*d9f75844SAndroid Build Coastguard Worker // low available bandwidth. set_bw_limited(bool limited)85*d9f75844SAndroid Build Coastguard Worker void set_bw_limited(bool limited) { is_bw_limited_ = limited; } is_bw_limited()86*d9f75844SAndroid Build Coastguard Worker bool is_bw_limited() const { return is_bw_limited_; } 87*d9f75844SAndroid Build Coastguard Worker 88*d9f75844SAndroid Build Coastguard Worker private: 89*d9f75844SAndroid Build Coastguard Worker uint32_t sum_; 90*d9f75844SAndroid Build Coastguard Worker absl::optional<uint32_t> bitrates_[kMaxSpatialLayers][kMaxTemporalStreams]; 91*d9f75844SAndroid Build Coastguard Worker bool is_bw_limited_; 92*d9f75844SAndroid Build Coastguard Worker }; 93*d9f75844SAndroid Build Coastguard Worker 94*d9f75844SAndroid Build Coastguard Worker } // namespace webrtc 95*d9f75844SAndroid Build Coastguard Worker 96*d9f75844SAndroid Build Coastguard Worker #endif // API_VIDEO_VIDEO_BITRATE_ALLOCATION_H_ 97