1*b2055c35SXin Li // Copyright 2017 Google Inc. All Rights Reserved.
2*b2055c35SXin Li //
3*b2055c35SXin Li // Use of this source code is governed by a BSD-style license
4*b2055c35SXin Li // that can be found in the COPYING file in the root of the source
5*b2055c35SXin Li // tree. An additional intellectual property rights grant can be found
6*b2055c35SXin Li // in the file PATENTS. All contributing project authors may
7*b2055c35SXin Li // be found in the AUTHORS file in the root of the source tree.
8*b2055c35SXin Li // -----------------------------------------------------------------------------
9*b2055c35SXin Li //
10*b2055c35SXin Li // YUV->RGB conversion functions
11*b2055c35SXin Li //
12*b2055c35SXin Li // Author: Skal ([email protected])
13*b2055c35SXin Li
14*b2055c35SXin Li #include "src/dsp/yuv.h"
15*b2055c35SXin Li
16*b2055c35SXin Li #if defined(WEBP_USE_NEON)
17*b2055c35SXin Li
18*b2055c35SXin Li #include <assert.h>
19*b2055c35SXin Li #include <stdlib.h>
20*b2055c35SXin Li
21*b2055c35SXin Li #include "src/dsp/neon.h"
22*b2055c35SXin Li
23*b2055c35SXin Li //-----------------------------------------------------------------------------
24*b2055c35SXin Li
ConvertRGBToY_NEON(const uint8x8_t R,const uint8x8_t G,const uint8x8_t B)25*b2055c35SXin Li static uint8x8_t ConvertRGBToY_NEON(const uint8x8_t R,
26*b2055c35SXin Li const uint8x8_t G,
27*b2055c35SXin Li const uint8x8_t B) {
28*b2055c35SXin Li const uint16x8_t r = vmovl_u8(R);
29*b2055c35SXin Li const uint16x8_t g = vmovl_u8(G);
30*b2055c35SXin Li const uint16x8_t b = vmovl_u8(B);
31*b2055c35SXin Li const uint16x4_t r_lo = vget_low_u16(r);
32*b2055c35SXin Li const uint16x4_t r_hi = vget_high_u16(r);
33*b2055c35SXin Li const uint16x4_t g_lo = vget_low_u16(g);
34*b2055c35SXin Li const uint16x4_t g_hi = vget_high_u16(g);
35*b2055c35SXin Li const uint16x4_t b_lo = vget_low_u16(b);
36*b2055c35SXin Li const uint16x4_t b_hi = vget_high_u16(b);
37*b2055c35SXin Li const uint32x4_t tmp0_lo = vmull_n_u16( r_lo, 16839u);
38*b2055c35SXin Li const uint32x4_t tmp0_hi = vmull_n_u16( r_hi, 16839u);
39*b2055c35SXin Li const uint32x4_t tmp1_lo = vmlal_n_u16(tmp0_lo, g_lo, 33059u);
40*b2055c35SXin Li const uint32x4_t tmp1_hi = vmlal_n_u16(tmp0_hi, g_hi, 33059u);
41*b2055c35SXin Li const uint32x4_t tmp2_lo = vmlal_n_u16(tmp1_lo, b_lo, 6420u);
42*b2055c35SXin Li const uint32x4_t tmp2_hi = vmlal_n_u16(tmp1_hi, b_hi, 6420u);
43*b2055c35SXin Li const uint16x8_t Y1 = vcombine_u16(vrshrn_n_u32(tmp2_lo, 16),
44*b2055c35SXin Li vrshrn_n_u32(tmp2_hi, 16));
45*b2055c35SXin Li const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16));
46*b2055c35SXin Li return vqmovn_u16(Y2);
47*b2055c35SXin Li }
48*b2055c35SXin Li
ConvertRGB24ToY_NEON(const uint8_t * rgb,uint8_t * y,int width)49*b2055c35SXin Li static void ConvertRGB24ToY_NEON(const uint8_t* rgb, uint8_t* y, int width) {
50*b2055c35SXin Li int i;
51*b2055c35SXin Li for (i = 0; i + 8 <= width; i += 8, rgb += 3 * 8) {
52*b2055c35SXin Li const uint8x8x3_t RGB = vld3_u8(rgb);
53*b2055c35SXin Li const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]);
54*b2055c35SXin Li vst1_u8(y + i, Y);
55*b2055c35SXin Li }
56*b2055c35SXin Li for (; i < width; ++i, rgb += 3) { // left-over
57*b2055c35SXin Li y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF);
58*b2055c35SXin Li }
59*b2055c35SXin Li }
60*b2055c35SXin Li
ConvertBGR24ToY_NEON(const uint8_t * bgr,uint8_t * y,int width)61*b2055c35SXin Li static void ConvertBGR24ToY_NEON(const uint8_t* bgr, uint8_t* y, int width) {
62*b2055c35SXin Li int i;
63*b2055c35SXin Li for (i = 0; i + 8 <= width; i += 8, bgr += 3 * 8) {
64*b2055c35SXin Li const uint8x8x3_t BGR = vld3_u8(bgr);
65*b2055c35SXin Li const uint8x8_t Y = ConvertRGBToY_NEON(BGR.val[2], BGR.val[1], BGR.val[0]);
66*b2055c35SXin Li vst1_u8(y + i, Y);
67*b2055c35SXin Li }
68*b2055c35SXin Li for (; i < width; ++i, bgr += 3) { // left-over
69*b2055c35SXin Li y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF);
70*b2055c35SXin Li }
71*b2055c35SXin Li }
72*b2055c35SXin Li
ConvertARGBToY_NEON(const uint32_t * argb,uint8_t * y,int width)73*b2055c35SXin Li static void ConvertARGBToY_NEON(const uint32_t* argb, uint8_t* y, int width) {
74*b2055c35SXin Li int i;
75*b2055c35SXin Li for (i = 0; i + 8 <= width; i += 8) {
76*b2055c35SXin Li const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]);
77*b2055c35SXin Li const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]);
78*b2055c35SXin Li vst1_u8(y + i, Y);
79*b2055c35SXin Li }
80*b2055c35SXin Li for (; i < width; ++i) { // left-over
81*b2055c35SXin Li const uint32_t p = argb[i];
82*b2055c35SXin Li y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff,
83*b2055c35SXin Li YUV_HALF);
84*b2055c35SXin Li }
85*b2055c35SXin Li }
86*b2055c35SXin Li
87*b2055c35SXin Li //-----------------------------------------------------------------------------
88*b2055c35SXin Li
89*b2055c35SXin Li // computes: DST_s16 = [(C0 * r + C1 * g + C2 * b) >> 16] + CST
90*b2055c35SXin Li #define MULTIPLY_16b_PREAMBLE(r, g, b) \
91*b2055c35SXin Li const int16x4_t r_lo = vreinterpret_s16_u16(vget_low_u16(r)); \
92*b2055c35SXin Li const int16x4_t r_hi = vreinterpret_s16_u16(vget_high_u16(r)); \
93*b2055c35SXin Li const int16x4_t g_lo = vreinterpret_s16_u16(vget_low_u16(g)); \
94*b2055c35SXin Li const int16x4_t g_hi = vreinterpret_s16_u16(vget_high_u16(g)); \
95*b2055c35SXin Li const int16x4_t b_lo = vreinterpret_s16_u16(vget_low_u16(b)); \
96*b2055c35SXin Li const int16x4_t b_hi = vreinterpret_s16_u16(vget_high_u16(b))
97*b2055c35SXin Li
98*b2055c35SXin Li #define MULTIPLY_16b(C0, C1, C2, CST, DST_s16) do { \
99*b2055c35SXin Li const int32x4_t tmp0_lo = vmull_n_s16( r_lo, C0); \
100*b2055c35SXin Li const int32x4_t tmp0_hi = vmull_n_s16( r_hi, C0); \
101*b2055c35SXin Li const int32x4_t tmp1_lo = vmlal_n_s16(tmp0_lo, g_lo, C1); \
102*b2055c35SXin Li const int32x4_t tmp1_hi = vmlal_n_s16(tmp0_hi, g_hi, C1); \
103*b2055c35SXin Li const int32x4_t tmp2_lo = vmlal_n_s16(tmp1_lo, b_lo, C2); \
104*b2055c35SXin Li const int32x4_t tmp2_hi = vmlal_n_s16(tmp1_hi, b_hi, C2); \
105*b2055c35SXin Li const int16x8_t tmp3 = vcombine_s16(vshrn_n_s32(tmp2_lo, 16), \
106*b2055c35SXin Li vshrn_n_s32(tmp2_hi, 16)); \
107*b2055c35SXin Li DST_s16 = vaddq_s16(tmp3, vdupq_n_s16(CST)); \
108*b2055c35SXin Li } while (0)
109*b2055c35SXin Li
110*b2055c35SXin Li // This needs to be a macro, since (128 << SHIFT) needs to be an immediate.
111*b2055c35SXin Li #define CONVERT_RGB_TO_UV(r, g, b, SHIFT, U_DST, V_DST) do { \
112*b2055c35SXin Li MULTIPLY_16b_PREAMBLE(r, g, b); \
113*b2055c35SXin Li MULTIPLY_16b(-9719, -19081, 28800, 128 << SHIFT, U_DST); \
114*b2055c35SXin Li MULTIPLY_16b(28800, -24116, -4684, 128 << SHIFT, V_DST); \
115*b2055c35SXin Li } while (0)
116*b2055c35SXin Li
ConvertRGBA32ToUV_NEON(const uint16_t * rgb,uint8_t * u,uint8_t * v,int width)117*b2055c35SXin Li static void ConvertRGBA32ToUV_NEON(const uint16_t* rgb,
118*b2055c35SXin Li uint8_t* u, uint8_t* v, int width) {
119*b2055c35SXin Li int i;
120*b2055c35SXin Li for (i = 0; i + 8 <= width; i += 8, rgb += 4 * 8) {
121*b2055c35SXin Li const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb);
122*b2055c35SXin Li int16x8_t U, V;
123*b2055c35SXin Li CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V);
124*b2055c35SXin Li vst1_u8(u + i, vqrshrun_n_s16(U, 2));
125*b2055c35SXin Li vst1_u8(v + i, vqrshrun_n_s16(V, 2));
126*b2055c35SXin Li }
127*b2055c35SXin Li for (; i < width; i += 1, rgb += 4) {
128*b2055c35SXin Li const int r = rgb[0], g = rgb[1], b = rgb[2];
129*b2055c35SXin Li u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2);
130*b2055c35SXin Li v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2);
131*b2055c35SXin Li }
132*b2055c35SXin Li }
133*b2055c35SXin Li
ConvertARGBToUV_NEON(const uint32_t * argb,uint8_t * u,uint8_t * v,int src_width,int do_store)134*b2055c35SXin Li static void ConvertARGBToUV_NEON(const uint32_t* argb, uint8_t* u, uint8_t* v,
135*b2055c35SXin Li int src_width, int do_store) {
136*b2055c35SXin Li int i;
137*b2055c35SXin Li for (i = 0; i + 16 <= src_width; i += 16, u += 8, v += 8) {
138*b2055c35SXin Li const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]);
139*b2055c35SXin Li const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds
140*b2055c35SXin Li const uint16x8_t G = vpaddlq_u8(RGB.val[1]);
141*b2055c35SXin Li const uint16x8_t B = vpaddlq_u8(RGB.val[0]);
142*b2055c35SXin Li int16x8_t U_tmp, V_tmp;
143*b2055c35SXin Li CONVERT_RGB_TO_UV(R, G, B, 1, U_tmp, V_tmp);
144*b2055c35SXin Li {
145*b2055c35SXin Li const uint8x8_t U = vqrshrun_n_s16(U_tmp, 1);
146*b2055c35SXin Li const uint8x8_t V = vqrshrun_n_s16(V_tmp, 1);
147*b2055c35SXin Li if (do_store) {
148*b2055c35SXin Li vst1_u8(u, U);
149*b2055c35SXin Li vst1_u8(v, V);
150*b2055c35SXin Li } else {
151*b2055c35SXin Li const uint8x8_t prev_u = vld1_u8(u);
152*b2055c35SXin Li const uint8x8_t prev_v = vld1_u8(v);
153*b2055c35SXin Li vst1_u8(u, vrhadd_u8(U, prev_u));
154*b2055c35SXin Li vst1_u8(v, vrhadd_u8(V, prev_v));
155*b2055c35SXin Li }
156*b2055c35SXin Li }
157*b2055c35SXin Li }
158*b2055c35SXin Li if (i < src_width) { // left-over
159*b2055c35SXin Li WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store);
160*b2055c35SXin Li }
161*b2055c35SXin Li }
162*b2055c35SXin Li
163*b2055c35SXin Li
164*b2055c35SXin Li //------------------------------------------------------------------------------
165*b2055c35SXin Li
166*b2055c35SXin Li extern void WebPInitConvertARGBToYUVNEON(void);
167*b2055c35SXin Li
WebPInitConvertARGBToYUVNEON(void)168*b2055c35SXin Li WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) {
169*b2055c35SXin Li WebPConvertRGB24ToY = ConvertRGB24ToY_NEON;
170*b2055c35SXin Li WebPConvertBGR24ToY = ConvertBGR24ToY_NEON;
171*b2055c35SXin Li WebPConvertARGBToY = ConvertARGBToY_NEON;
172*b2055c35SXin Li WebPConvertARGBToUV = ConvertARGBToUV_NEON;
173*b2055c35SXin Li WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON;
174*b2055c35SXin Li }
175*b2055c35SXin Li
176*b2055c35SXin Li #else // !WEBP_USE_NEON
177*b2055c35SXin Li
178*b2055c35SXin Li WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON)
179*b2055c35SXin Li
180*b2055c35SXin Li #endif // WEBP_USE_NEON
181