xref: /aosp_15_r20/external/vulkan-validation-layers/layers/gpu_validation.h (revision b7893ccf7851cd6a48cc5a1e965257d8a5cdcc70)
1*b7893ccfSSadaf Ebrahimi /* Copyright (c) 2018-2019 The Khronos Group Inc.
2*b7893ccfSSadaf Ebrahimi  * Copyright (c) 2018-2019 Valve Corporation
3*b7893ccfSSadaf Ebrahimi  * Copyright (c) 2018-2019 LunarG, Inc.
4*b7893ccfSSadaf Ebrahimi  * Copyright (C) 2018-2019 Google Inc.
5*b7893ccfSSadaf Ebrahimi  *
6*b7893ccfSSadaf Ebrahimi  * Licensed under the Apache License, Version 2.0 (the "License");
7*b7893ccfSSadaf Ebrahimi  * you may not use this file except in compliance with the License.
8*b7893ccfSSadaf Ebrahimi  * You may obtain a copy of the License at
9*b7893ccfSSadaf Ebrahimi  *
10*b7893ccfSSadaf Ebrahimi  *     http://www.apache.org/licenses/LICENSE-2.0
11*b7893ccfSSadaf Ebrahimi  *
12*b7893ccfSSadaf Ebrahimi  * Unless required by applicable law or agreed to in writing, software
13*b7893ccfSSadaf Ebrahimi  * distributed under the License is distributed on an "AS IS" BASIS,
14*b7893ccfSSadaf Ebrahimi  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15*b7893ccfSSadaf Ebrahimi  * See the License for the specific language governing permissions and
16*b7893ccfSSadaf Ebrahimi  * limitations under the License.
17*b7893ccfSSadaf Ebrahimi  *
18*b7893ccfSSadaf Ebrahimi  */
19*b7893ccfSSadaf Ebrahimi 
20*b7893ccfSSadaf Ebrahimi #include "vk_mem_alloc.h"
21*b7893ccfSSadaf Ebrahimi 
22*b7893ccfSSadaf Ebrahimi #ifndef VULKAN_GPU_VALIDATION_H
23*b7893ccfSSadaf Ebrahimi #define VULKAN_GPU_VALIDATION_H
24*b7893ccfSSadaf Ebrahimi 
25*b7893ccfSSadaf Ebrahimi struct GpuDeviceMemoryBlock {
26*b7893ccfSSadaf Ebrahimi     VkBuffer buffer;
27*b7893ccfSSadaf Ebrahimi     VmaAllocation allocation;
28*b7893ccfSSadaf Ebrahimi     std::unordered_map<uint32_t, const cvdescriptorset::Descriptor *> update_at_submit;
29*b7893ccfSSadaf Ebrahimi };
30*b7893ccfSSadaf Ebrahimi 
31*b7893ccfSSadaf Ebrahimi struct GpuBufferInfo {
32*b7893ccfSSadaf Ebrahimi     GpuDeviceMemoryBlock output_mem_block;
33*b7893ccfSSadaf Ebrahimi     GpuDeviceMemoryBlock input_mem_block;
34*b7893ccfSSadaf Ebrahimi     VkDescriptorSet desc_set;
35*b7893ccfSSadaf Ebrahimi     VkDescriptorPool desc_pool;
36*b7893ccfSSadaf Ebrahimi     VkPipelineBindPoint pipeline_bind_point;
GpuBufferInfoGpuBufferInfo37*b7893ccfSSadaf Ebrahimi     GpuBufferInfo(GpuDeviceMemoryBlock output_mem_block, GpuDeviceMemoryBlock input_mem_block, VkDescriptorSet desc_set,
38*b7893ccfSSadaf Ebrahimi                   VkDescriptorPool desc_pool, VkPipelineBindPoint pipeline_bind_point)
39*b7893ccfSSadaf Ebrahimi         : output_mem_block(output_mem_block),
40*b7893ccfSSadaf Ebrahimi           input_mem_block(input_mem_block),
41*b7893ccfSSadaf Ebrahimi           desc_set(desc_set),
42*b7893ccfSSadaf Ebrahimi           desc_pool(desc_pool),
43*b7893ccfSSadaf Ebrahimi           pipeline_bind_point(pipeline_bind_point){};
44*b7893ccfSSadaf Ebrahimi };
45*b7893ccfSSadaf Ebrahimi 
46*b7893ccfSSadaf Ebrahimi struct GpuQueueBarrierCommandInfo {
47*b7893ccfSSadaf Ebrahimi     VkCommandPool barrier_command_pool = VK_NULL_HANDLE;
48*b7893ccfSSadaf Ebrahimi     VkCommandBuffer barrier_command_buffer = VK_NULL_HANDLE;
49*b7893ccfSSadaf Ebrahimi };
50*b7893ccfSSadaf Ebrahimi 
51*b7893ccfSSadaf Ebrahimi // Class to encapsulate Descriptor Set allocation.  This manager creates and destroys Descriptor Pools
52*b7893ccfSSadaf Ebrahimi // as needed to satisfy requests for descriptor sets.
53*b7893ccfSSadaf Ebrahimi class GpuDescriptorSetManager {
54*b7893ccfSSadaf Ebrahimi    public:
55*b7893ccfSSadaf Ebrahimi     GpuDescriptorSetManager(CoreChecks *dev_data);
56*b7893ccfSSadaf Ebrahimi     ~GpuDescriptorSetManager();
57*b7893ccfSSadaf Ebrahimi 
58*b7893ccfSSadaf Ebrahimi     VkResult GetDescriptorSets(uint32_t count, VkDescriptorPool *pool, std::vector<VkDescriptorSet> *desc_sets);
59*b7893ccfSSadaf Ebrahimi     void PutBackDescriptorSet(VkDescriptorPool desc_pool, VkDescriptorSet desc_set);
60*b7893ccfSSadaf Ebrahimi 
61*b7893ccfSSadaf Ebrahimi    private:
62*b7893ccfSSadaf Ebrahimi     static const uint32_t kItemsPerChunk = 512;
63*b7893ccfSSadaf Ebrahimi     struct PoolTracker {
64*b7893ccfSSadaf Ebrahimi         uint32_t size;
65*b7893ccfSSadaf Ebrahimi         uint32_t used;
66*b7893ccfSSadaf Ebrahimi     };
67*b7893ccfSSadaf Ebrahimi 
68*b7893ccfSSadaf Ebrahimi     CoreChecks *dev_data_;
69*b7893ccfSSadaf Ebrahimi     std::unordered_map<VkDescriptorPool, struct PoolTracker> desc_pool_map_;
70*b7893ccfSSadaf Ebrahimi };
71*b7893ccfSSadaf Ebrahimi 
72*b7893ccfSSadaf Ebrahimi struct GpuValidationState {
73*b7893ccfSSadaf Ebrahimi     bool aborted;
74*b7893ccfSSadaf Ebrahimi     bool reserve_binding_slot;
75*b7893ccfSSadaf Ebrahimi     VkDescriptorSetLayout debug_desc_layout;
76*b7893ccfSSadaf Ebrahimi     VkDescriptorSetLayout dummy_desc_layout;
77*b7893ccfSSadaf Ebrahimi     uint32_t adjusted_max_desc_sets;
78*b7893ccfSSadaf Ebrahimi     uint32_t desc_set_bind_index;
79*b7893ccfSSadaf Ebrahimi     uint32_t unique_shader_module_id;
80*b7893ccfSSadaf Ebrahimi     std::unordered_map<uint32_t, ShaderTracker> shader_map;
81*b7893ccfSSadaf Ebrahimi     std::unique_ptr<GpuDescriptorSetManager> desc_set_manager;
82*b7893ccfSSadaf Ebrahimi     std::map<VkQueue, GpuQueueBarrierCommandInfo> queue_barrier_command_infos;
83*b7893ccfSSadaf Ebrahimi     std::unordered_map<VkCommandBuffer, std::vector<GpuBufferInfo>> command_buffer_map;  // gpu_buffer_list;
84*b7893ccfSSadaf Ebrahimi     uint32_t output_buffer_size;
85*b7893ccfSSadaf Ebrahimi     VmaAllocator vmaAllocator;
86*b7893ccfSSadaf Ebrahimi     PFN_vkSetDeviceLoaderData vkSetDeviceLoaderData;
87*b7893ccfSSadaf Ebrahimi     GpuValidationState(bool aborted = false, bool reserve_binding_slot = false, uint32_t unique_shader_module_id = 0,
88*b7893ccfSSadaf Ebrahimi                        VmaAllocator vmaAllocator = {})
abortedGpuValidationState89*b7893ccfSSadaf Ebrahimi         : aborted(aborted),
90*b7893ccfSSadaf Ebrahimi           reserve_binding_slot(reserve_binding_slot),
91*b7893ccfSSadaf Ebrahimi           unique_shader_module_id(unique_shader_module_id),
92*b7893ccfSSadaf Ebrahimi           vmaAllocator(vmaAllocator){};
93*b7893ccfSSadaf Ebrahimi 
GetGpuBufferInfoGpuValidationState94*b7893ccfSSadaf Ebrahimi     std::vector<GpuBufferInfo> &GetGpuBufferInfo(const VkCommandBuffer command_buffer) {
95*b7893ccfSSadaf Ebrahimi         auto buffer_list = command_buffer_map.find(command_buffer);
96*b7893ccfSSadaf Ebrahimi         if (buffer_list == command_buffer_map.end()) {
97*b7893ccfSSadaf Ebrahimi             std::vector<GpuBufferInfo> new_list{};
98*b7893ccfSSadaf Ebrahimi             command_buffer_map[command_buffer] = new_list;
99*b7893ccfSSadaf Ebrahimi             return command_buffer_map[command_buffer];
100*b7893ccfSSadaf Ebrahimi         }
101*b7893ccfSSadaf Ebrahimi         return buffer_list->second;
102*b7893ccfSSadaf Ebrahimi     }
103*b7893ccfSSadaf Ebrahimi };
104*b7893ccfSSadaf Ebrahimi 
105*b7893ccfSSadaf Ebrahimi using mutex_t = std::mutex;
106*b7893ccfSSadaf Ebrahimi using lock_guard_t = std::lock_guard<mutex_t>;
107*b7893ccfSSadaf Ebrahimi using unique_lock_t = std::unique_lock<mutex_t>;
108*b7893ccfSSadaf Ebrahimi 
109*b7893ccfSSadaf Ebrahimi #endif  // VULKAN_GPU_VALIDATION_H
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