1*bbecb9d1SAndroid Build Coastguard Worker /************************************************************************** 2*bbecb9d1SAndroid Build Coastguard Worker * 3*bbecb9d1SAndroid Build Coastguard Worker * Copyright (C) 2014 Red Hat Inc. 4*bbecb9d1SAndroid Build Coastguard Worker * 5*bbecb9d1SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a 6*bbecb9d1SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"), 7*bbecb9d1SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation 8*bbecb9d1SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9*bbecb9d1SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the 10*bbecb9d1SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions: 11*bbecb9d1SAndroid Build Coastguard Worker * 12*bbecb9d1SAndroid Build Coastguard Worker * The above copyright notice and this permission notice shall be included 13*bbecb9d1SAndroid Build Coastguard Worker * in all copies or substantial portions of the Software. 14*bbecb9d1SAndroid Build Coastguard Worker * 15*bbecb9d1SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 16*bbecb9d1SAndroid Build Coastguard Worker * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17*bbecb9d1SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18*bbecb9d1SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 19*bbecb9d1SAndroid Build Coastguard Worker * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 20*bbecb9d1SAndroid Build Coastguard Worker * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 21*bbecb9d1SAndroid Build Coastguard Worker * OTHER DEALINGS IN THE SOFTWARE. 22*bbecb9d1SAndroid Build Coastguard Worker * 23*bbecb9d1SAndroid Build Coastguard Worker **************************************************************************/ 24*bbecb9d1SAndroid Build Coastguard Worker #ifndef VIRGL_EGL_H 25*bbecb9d1SAndroid Build Coastguard Worker #define VIRGL_EGL_H 26*bbecb9d1SAndroid Build Coastguard Worker 27*bbecb9d1SAndroid Build Coastguard Worker #include "virglrenderer.h" 28*bbecb9d1SAndroid Build Coastguard Worker #include "vrend_renderer.h" 29*bbecb9d1SAndroid Build Coastguard Worker 30*bbecb9d1SAndroid Build Coastguard Worker #include <epoxy/egl.h> 31*bbecb9d1SAndroid Build Coastguard Worker 32*bbecb9d1SAndroid Build Coastguard Worker struct virgl_egl; 33*bbecb9d1SAndroid Build Coastguard Worker struct virgl_gbm; 34*bbecb9d1SAndroid Build Coastguard Worker struct gbm_bo; 35*bbecb9d1SAndroid Build Coastguard Worker 36*bbecb9d1SAndroid Build Coastguard Worker struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool gles); 37*bbecb9d1SAndroid Build Coastguard Worker 38*bbecb9d1SAndroid Build Coastguard Worker void virgl_egl_destroy(struct virgl_egl *egl); 39*bbecb9d1SAndroid Build Coastguard Worker 40*bbecb9d1SAndroid Build Coastguard Worker struct virgl_egl *virgl_egl_init_external(EGLDisplay egl_display); 41*bbecb9d1SAndroid Build Coastguard Worker 42*bbecb9d1SAndroid Build Coastguard Worker virgl_renderer_gl_context virgl_egl_create_context(struct virgl_egl *egl, 43*bbecb9d1SAndroid Build Coastguard Worker struct virgl_gl_ctx_param *vparams); 44*bbecb9d1SAndroid Build Coastguard Worker 45*bbecb9d1SAndroid Build Coastguard Worker void virgl_egl_destroy_context(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); 46*bbecb9d1SAndroid Build Coastguard Worker 47*bbecb9d1SAndroid Build Coastguard Worker int virgl_egl_make_context_current(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); 48*bbecb9d1SAndroid Build Coastguard Worker 49*bbecb9d1SAndroid Build Coastguard Worker virgl_renderer_gl_context virgl_egl_get_current_context(struct virgl_egl *egl); 50*bbecb9d1SAndroid Build Coastguard Worker 51*bbecb9d1SAndroid Build Coastguard Worker bool virgl_has_egl_khr_gl_colorspace(struct virgl_egl *egl); 52*bbecb9d1SAndroid Build Coastguard Worker 53*bbecb9d1SAndroid Build Coastguard Worker int virgl_egl_get_fourcc_for_texture(struct virgl_egl *egl, uint32_t tex_id, uint32_t format, 54*bbecb9d1SAndroid Build Coastguard Worker int *fourcc); 55*bbecb9d1SAndroid Build Coastguard Worker 56*bbecb9d1SAndroid Build Coastguard Worker int virgl_egl_get_fd_for_texture(struct virgl_egl *egl, uint32_t tex_id, int *fd); 57*bbecb9d1SAndroid Build Coastguard Worker 58*bbecb9d1SAndroid Build Coastguard Worker int virgl_egl_get_fd_for_texture2(struct virgl_egl *egl, uint32_t tex_id, int *fd, int *stride, 59*bbecb9d1SAndroid Build Coastguard Worker int *offset); 60*bbecb9d1SAndroid Build Coastguard Worker 61*bbecb9d1SAndroid Build Coastguard Worker void *virgl_egl_image_from_dmabuf(struct virgl_egl *egl, 62*bbecb9d1SAndroid Build Coastguard Worker uint32_t width, 63*bbecb9d1SAndroid Build Coastguard Worker uint32_t height, 64*bbecb9d1SAndroid Build Coastguard Worker uint32_t drm_format, 65*bbecb9d1SAndroid Build Coastguard Worker uint64_t drm_modifier, 66*bbecb9d1SAndroid Build Coastguard Worker uint32_t plane_count, 67*bbecb9d1SAndroid Build Coastguard Worker const int *plane_fds, 68*bbecb9d1SAndroid Build Coastguard Worker const uint32_t *plane_strides, 69*bbecb9d1SAndroid Build Coastguard Worker const uint32_t *plane_offsets); 70*bbecb9d1SAndroid Build Coastguard Worker void virgl_egl_image_destroy(struct virgl_egl *egl, void *image); 71*bbecb9d1SAndroid Build Coastguard Worker 72*bbecb9d1SAndroid Build Coastguard Worker void *virgl_egl_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo); 73*bbecb9d1SAndroid Build Coastguard Worker void *virgl_egl_aux_plane_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo, int plane); 74*bbecb9d1SAndroid Build Coastguard Worker 75*bbecb9d1SAndroid Build Coastguard Worker bool virgl_egl_supports_fences(struct virgl_egl *egl); 76*bbecb9d1SAndroid Build Coastguard Worker EGLSyncKHR virgl_egl_fence_create(struct virgl_egl *egl); 77*bbecb9d1SAndroid Build Coastguard Worker void virgl_egl_fence_destroy(struct virgl_egl *egl, EGLSyncKHR fence); 78*bbecb9d1SAndroid Build Coastguard Worker bool virgl_egl_client_wait_fence(struct virgl_egl *egl, EGLSyncKHR fence, bool blocking); 79*bbecb9d1SAndroid Build Coastguard Worker bool virgl_egl_export_signaled_fence(struct virgl_egl *egl, int *out_fd); 80*bbecb9d1SAndroid Build Coastguard Worker bool virgl_egl_export_fence(struct virgl_egl *egl, EGLSyncKHR fence, int *out_fd); 81*bbecb9d1SAndroid Build Coastguard Worker bool virgl_egl_different_gpu(struct virgl_egl *egl); 82*bbecb9d1SAndroid Build Coastguard Worker const char *virgl_egl_error_string(EGLint error); 83*bbecb9d1SAndroid Build Coastguard Worker #endif 84