xref: /aosp_15_r20/external/virglrenderer/docs/piglit-notes.txt (revision bbecb9d118dfdb95f99bd754f8fa9be01f189df3)
1*bbecb9d1SAndroid Build Coastguard WorkerSome notes on piglit failures running on virgl.
2*bbecb9d1SAndroid Build Coastguard Worker
3*bbecb9d1SAndroid Build Coastguard Worker(core profile) All the GL_CLAMP texwrap tests fail,
4*bbecb9d1SAndroid Build Coastguard Workerdue to core profile not supporting GL_CLAMP. In theory
5*bbecb9d1SAndroid Build Coastguard Workervirglrenderer could emulate GL_CLAMP, in practice
6*bbecb9d1SAndroid Build Coastguard WorkerI'm not sure we should bother.
7*bbecb9d1SAndroid Build Coastguard Worker	- texwrap bordercolor tests
8*bbecb9d1SAndroid Build Coastguard Worker
9*bbecb9d1SAndroid Build Coastguard WorkerEdgeflag support - we would need to somehow emulate
10*bbecb9d1SAndroid Build Coastguard Workeredgeflags if we really want this feature, so for now
11*bbecb9d1SAndroid Build Coastguard Workerwe don't. This affects:
12*bbecb9d1SAndroid Build Coastguard Worker	- point-vertex-id tests
13*bbecb9d1SAndroid Build Coastguard Worker	- gl-1.0-edgeflag
14*bbecb9d1SAndroid Build Coastguard Worker	- gl-1.0-edgeflag-quads
15*bbecb9d1SAndroid Build Coastguard Worker	- gl-2.0-edgeflag
16*bbecb9d1SAndroid Build Coastguard Worker	- gl-2.0-edgeflag-immediate
17*bbecb9d1SAndroid Build Coastguard Worker
18*bbecb9d1SAndroid Build Coastguard Worker
19