1*bbecb9d1SAndroid Build Coastguard WorkerSome notes on piglit failures running on virgl. 2*bbecb9d1SAndroid Build Coastguard Worker 3*bbecb9d1SAndroid Build Coastguard Worker(core profile) All the GL_CLAMP texwrap tests fail, 4*bbecb9d1SAndroid Build Coastguard Workerdue to core profile not supporting GL_CLAMP. In theory 5*bbecb9d1SAndroid Build Coastguard Workervirglrenderer could emulate GL_CLAMP, in practice 6*bbecb9d1SAndroid Build Coastguard WorkerI'm not sure we should bother. 7*bbecb9d1SAndroid Build Coastguard Worker - texwrap bordercolor tests 8*bbecb9d1SAndroid Build Coastguard Worker 9*bbecb9d1SAndroid Build Coastguard WorkerEdgeflag support - we would need to somehow emulate 10*bbecb9d1SAndroid Build Coastguard Workeredgeflags if we really want this feature, so for now 11*bbecb9d1SAndroid Build Coastguard Workerwe don't. This affects: 12*bbecb9d1SAndroid Build Coastguard Worker - point-vertex-id tests 13*bbecb9d1SAndroid Build Coastguard Worker - gl-1.0-edgeflag 14*bbecb9d1SAndroid Build Coastguard Worker - gl-1.0-edgeflag-quads 15*bbecb9d1SAndroid Build Coastguard Worker - gl-2.0-edgeflag 16*bbecb9d1SAndroid Build Coastguard Worker - gl-2.0-edgeflag-immediate 17*bbecb9d1SAndroid Build Coastguard Worker 18*bbecb9d1SAndroid Build Coastguard Worker 19