1*bbecb9d1SAndroid Build Coastguard Worker// 2*bbecb9d1SAndroid Build Coastguard Worker// Copyright (C) 2018 The Android Open Source Project 3*bbecb9d1SAndroid Build Coastguard Worker// 4*bbecb9d1SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License"); 5*bbecb9d1SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License. 6*bbecb9d1SAndroid Build Coastguard Worker// You may obtain a copy of the License at 7*bbecb9d1SAndroid Build Coastguard Worker// 8*bbecb9d1SAndroid Build Coastguard Worker// http://www.apache.org/licenses/LICENSE-2.0 9*bbecb9d1SAndroid Build Coastguard Worker// 10*bbecb9d1SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software 11*bbecb9d1SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS, 12*bbecb9d1SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*bbecb9d1SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and 14*bbecb9d1SAndroid Build Coastguard Worker// limitations under the License. 15*bbecb9d1SAndroid Build Coastguard Worker// 16*bbecb9d1SAndroid Build Coastguard Worker 17*bbecb9d1SAndroid Build Coastguard Workerpackage { 18*bbecb9d1SAndroid Build Coastguard Worker default_applicable_licenses: ["external_virglrenderer_license"], 19*bbecb9d1SAndroid Build Coastguard Worker} 20*bbecb9d1SAndroid Build Coastguard Worker 21*bbecb9d1SAndroid Build Coastguard Worker// Added automatically by a large-scale-change that took the approach of 22*bbecb9d1SAndroid Build Coastguard Worker// 'apply every license found to every target'. While this makes sure we respect 23*bbecb9d1SAndroid Build Coastguard Worker// every license restriction, it may not be entirely correct. 24*bbecb9d1SAndroid Build Coastguard Worker// 25*bbecb9d1SAndroid Build Coastguard Worker// e.g. GPL in an MIT project might only apply to the contrib/ directory. 26*bbecb9d1SAndroid Build Coastguard Worker// 27*bbecb9d1SAndroid Build Coastguard Worker// Please consider splitting the single license below into multiple licenses, 28*bbecb9d1SAndroid Build Coastguard Worker// taking care not to lose any license_kind information, and overriding the 29*bbecb9d1SAndroid Build Coastguard Worker// default license using the 'licenses: [...]' property on targets as needed. 30*bbecb9d1SAndroid Build Coastguard Worker// 31*bbecb9d1SAndroid Build Coastguard Worker// For unused files, consider creating a 'fileGroup' with "//visibility:private" 32*bbecb9d1SAndroid Build Coastguard Worker// to attach the license to, and including a comment whether the files may be 33*bbecb9d1SAndroid Build Coastguard Worker// used in the current project. 34*bbecb9d1SAndroid Build Coastguard Worker// 35*bbecb9d1SAndroid Build Coastguard Worker// large-scale-change included anything that looked like it might be a license 36*bbecb9d1SAndroid Build Coastguard Worker// text as a license_text. e.g. LICENSE, NOTICE, COPYING etc. 37*bbecb9d1SAndroid Build Coastguard Worker// 38*bbecb9d1SAndroid Build Coastguard Worker// Please consider removing redundant or irrelevant files from 'license_text:'. 39*bbecb9d1SAndroid Build Coastguard Worker// See: http://go/android-license-faq 40*bbecb9d1SAndroid Build Coastguard Workerlicense { 41*bbecb9d1SAndroid Build Coastguard Worker name: "external_virglrenderer_license", 42*bbecb9d1SAndroid Build Coastguard Worker visibility: [":__subpackages__"], 43*bbecb9d1SAndroid Build Coastguard Worker license_kinds: [ 44*bbecb9d1SAndroid Build Coastguard Worker "SPDX-license-identifier-BSD", 45*bbecb9d1SAndroid Build Coastguard Worker "SPDX-license-identifier-BSL-1.0", 46*bbecb9d1SAndroid Build Coastguard Worker "SPDX-license-identifier-MIT", 47*bbecb9d1SAndroid Build Coastguard Worker ], 48*bbecb9d1SAndroid Build Coastguard Worker license_text: [ 49*bbecb9d1SAndroid Build Coastguard Worker "COPYING", 50*bbecb9d1SAndroid Build Coastguard Worker "LICENSE", 51*bbecb9d1SAndroid Build Coastguard Worker "NOTICE", 52*bbecb9d1SAndroid Build Coastguard Worker ], 53*bbecb9d1SAndroid Build Coastguard Worker} 54*bbecb9d1SAndroid Build Coastguard Worker 55*bbecb9d1SAndroid Build Coastguard Workercc_library_headers { 56*bbecb9d1SAndroid Build Coastguard Worker name: "virgl_headers", 57*bbecb9d1SAndroid Build Coastguard Worker host_supported: true, 58*bbecb9d1SAndroid Build Coastguard Worker export_include_dirs: ["src"], 59*bbecb9d1SAndroid Build Coastguard Worker} 60*bbecb9d1SAndroid Build Coastguard Worker 61*bbecb9d1SAndroid Build Coastguard Workercc_library { 62*bbecb9d1SAndroid Build Coastguard Worker name: "libvirglrenderer", 63*bbecb9d1SAndroid Build Coastguard Worker host_supported: true, 64*bbecb9d1SAndroid Build Coastguard Worker 65*bbecb9d1SAndroid Build Coastguard Worker // This project's unreachable() macro conflicts with the C23 one. 66*bbecb9d1SAndroid Build Coastguard Worker c_std: "gnu17", 67*bbecb9d1SAndroid Build Coastguard Worker 68*bbecb9d1SAndroid Build Coastguard Worker cflags: [ 69*bbecb9d1SAndroid Build Coastguard Worker "-DHAVE_CONFIG_H", 70*bbecb9d1SAndroid Build Coastguard Worker "-include prebuilt-intermediates/config.h", 71*bbecb9d1SAndroid Build Coastguard Worker "-Wno-unused-parameter", 72*bbecb9d1SAndroid Build Coastguard Worker ], 73*bbecb9d1SAndroid Build Coastguard Worker local_include_dirs: [ 74*bbecb9d1SAndroid Build Coastguard Worker "prebuilt-intermediates", 75*bbecb9d1SAndroid Build Coastguard Worker "src", 76*bbecb9d1SAndroid Build Coastguard Worker "src/drm", 77*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary", 78*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/util", 79*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/include", 80*bbecb9d1SAndroid Build Coastguard Worker "src/mesa", 81*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/compat", 82*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/pipe", 83*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util", 84*bbecb9d1SAndroid Build Coastguard Worker "src/venus", 85*bbecb9d1SAndroid Build Coastguard Worker ], 86*bbecb9d1SAndroid Build Coastguard Worker srcs: [ 87*bbecb9d1SAndroid Build Coastguard Worker "prebuilt-intermediates/src/u_format_table.c", 88*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/cso_cache/cso_cache.c", 89*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/cso_cache/cso_hash.c", 90*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_build.c", 91*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_dump.c", 92*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_info.c", 93*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_iterate.c", 94*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_parse.c", 95*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_sanity.c", 96*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_scan.c", 97*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_strings.c", 98*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_text.c", 99*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/tgsi/tgsi_util.c", 100*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/util/u_debug_describe.c", 101*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/util/u_format.c", 102*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/util/u_hash_table.c", 103*bbecb9d1SAndroid Build Coastguard Worker "src/gallium/auxiliary/util/u_texture.c", 104*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/anon_file.c", 105*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/bitscan.c", 106*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/hash_table.c", 107*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/os_file.c", 108*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/os_misc.c", 109*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/ralloc.c", 110*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/u_cpu_detect.c", 111*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/u_debug.c", 112*bbecb9d1SAndroid Build Coastguard Worker "src/mesa/util/u_math.c", 113*bbecb9d1SAndroid Build Coastguard Worker "src/iov.c", 114*bbecb9d1SAndroid Build Coastguard Worker "src/virgl_context.c", 115*bbecb9d1SAndroid Build Coastguard Worker "src/virglrenderer.c", 116*bbecb9d1SAndroid Build Coastguard Worker "src/virgl_resource.c", 117*bbecb9d1SAndroid Build Coastguard Worker "src/virgl_util.c", 118*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_blitter.c", 119*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_debug.c", 120*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_decode.c", 121*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_formats.c", 122*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_object.c", 123*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_renderer.c", 124*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_shader.c", 125*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_tweaks.c", 126*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_winsys.c", 127*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_winsys_egl.c", 128*bbecb9d1SAndroid Build Coastguard Worker "src/vrend_winsys_gbm_stubs.c", 129*bbecb9d1SAndroid Build Coastguard Worker ], 130*bbecb9d1SAndroid Build Coastguard Worker target: { 131*bbecb9d1SAndroid Build Coastguard Worker host_linux: { 132*bbecb9d1SAndroid Build Coastguard Worker shared_libs: [ 133*bbecb9d1SAndroid Build Coastguard Worker "libepoxy", 134*bbecb9d1SAndroid Build Coastguard Worker ], 135*bbecb9d1SAndroid Build Coastguard Worker }, 136*bbecb9d1SAndroid Build Coastguard Worker linux_glibc: { 137*bbecb9d1SAndroid Build Coastguard Worker cflags: [ 138*bbecb9d1SAndroid Build Coastguard Worker "-Wno-#warnings", 139*bbecb9d1SAndroid Build Coastguard Worker // FIXME: Figure out how to get C protos for asprintf, 140*bbecb9d1SAndroid Build Coastguard Worker // pthread_setname_np and sched_getcpu from glibc sysroot 141*bbecb9d1SAndroid Build Coastguard Worker "-Wno-error=implicit-function-declaration", 142*bbecb9d1SAndroid Build Coastguard Worker ], 143*bbecb9d1SAndroid Build Coastguard Worker // Avoid linking to another host copy of libdrm; this library will cause 144*bbecb9d1SAndroid Build Coastguard Worker // binary GPU drivers to be loaded from the host, which might be linked 145*bbecb9d1SAndroid Build Coastguard Worker // to a system copy of libdrm, which conflicts with the AOSP one 146*bbecb9d1SAndroid Build Coastguard Worker allow_undefined_symbols: true, 147*bbecb9d1SAndroid Build Coastguard Worker header_libs: ["libdrm_headers"], 148*bbecb9d1SAndroid Build Coastguard Worker exclude_shared_libs: [ 149*bbecb9d1SAndroid Build Coastguard Worker "libdrm", 150*bbecb9d1SAndroid Build Coastguard Worker ], 151*bbecb9d1SAndroid Build Coastguard Worker }, 152*bbecb9d1SAndroid Build Coastguard Worker linux_bionic: { 153*bbecb9d1SAndroid Build Coastguard Worker cflags: [ 154*bbecb9d1SAndroid Build Coastguard Worker // Provide a C proto for memfd_create 155*bbecb9d1SAndroid Build Coastguard Worker "-D__USE_GNU", 156*bbecb9d1SAndroid Build Coastguard Worker "-DHAVE_MEMFD_CREATE=1", 157*bbecb9d1SAndroid Build Coastguard Worker ], 158*bbecb9d1SAndroid Build Coastguard Worker }, 159*bbecb9d1SAndroid Build Coastguard Worker android: { 160*bbecb9d1SAndroid Build Coastguard Worker cflags: [ 161*bbecb9d1SAndroid Build Coastguard Worker // Provide a C proto for memfd_create 162*bbecb9d1SAndroid Build Coastguard Worker "-D__USE_GNU", 163*bbecb9d1SAndroid Build Coastguard Worker "-DHAVE_MEMFD_CREATE=1", 164*bbecb9d1SAndroid Build Coastguard Worker ], 165*bbecb9d1SAndroid Build Coastguard Worker shared_libs: [ 166*bbecb9d1SAndroid Build Coastguard Worker "libcutils", 167*bbecb9d1SAndroid Build Coastguard Worker "liblog", 168*bbecb9d1SAndroid Build Coastguard Worker ], 169*bbecb9d1SAndroid Build Coastguard Worker static_libs: [ 170*bbecb9d1SAndroid Build Coastguard Worker "libepoxy", 171*bbecb9d1SAndroid Build Coastguard Worker ], 172*bbecb9d1SAndroid Build Coastguard Worker }, 173*bbecb9d1SAndroid Build Coastguard Worker }, 174*bbecb9d1SAndroid Build Coastguard Worker apex_available: [ 175*bbecb9d1SAndroid Build Coastguard Worker "//apex_available:platform", 176*bbecb9d1SAndroid Build Coastguard Worker "com.android.virt", 177*bbecb9d1SAndroid Build Coastguard Worker ], 178*bbecb9d1SAndroid Build Coastguard Worker} 179