xref: /aosp_15_r20/external/v4l2_codec2/components/DecodeInterface.cpp (revision 0ec5a0ec62797f775085659156625e7f1bdb369f)
1*0ec5a0ecSAndroid Build Coastguard Worker // Copyright 2023 The Chromium Authors. All rights reserved.
2*0ec5a0ecSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*0ec5a0ecSAndroid Build Coastguard Worker // found in the LICENSE file.
4*0ec5a0ecSAndroid Build Coastguard Worker 
5*0ec5a0ecSAndroid Build Coastguard Worker //#define LOG_NDEBUG 0
6*0ec5a0ecSAndroid Build Coastguard Worker #define LOG_TAG "DecodeInterface"
7*0ec5a0ecSAndroid Build Coastguard Worker 
8*0ec5a0ecSAndroid Build Coastguard Worker #include <v4l2_codec2/components/DecodeInterface.h>
9*0ec5a0ecSAndroid Build Coastguard Worker 
10*0ec5a0ecSAndroid Build Coastguard Worker #include <C2PlatformSupport.h>
11*0ec5a0ecSAndroid Build Coastguard Worker #include <SimpleC2Interface.h>
12*0ec5a0ecSAndroid Build Coastguard Worker #include <android/hardware/graphics/common/1.0/types.h>
13*0ec5a0ecSAndroid Build Coastguard Worker #include <log/log.h>
14*0ec5a0ecSAndroid Build Coastguard Worker #include <media/stagefright/foundation/MediaDefs.h>
15*0ec5a0ecSAndroid Build Coastguard Worker 
16*0ec5a0ecSAndroid Build Coastguard Worker #include <v4l2_codec2/common/Common.h>
17*0ec5a0ecSAndroid Build Coastguard Worker #include <v4l2_codec2/plugin_store/V4L2AllocatorId.h>
18*0ec5a0ecSAndroid Build Coastguard Worker 
19*0ec5a0ecSAndroid Build Coastguard Worker namespace android {
20*0ec5a0ecSAndroid Build Coastguard Worker namespace {
21*0ec5a0ecSAndroid Build Coastguard Worker 
22*0ec5a0ecSAndroid Build Coastguard Worker constexpr size_t k1080pArea = 1920 * 1088;
23*0ec5a0ecSAndroid Build Coastguard Worker constexpr size_t k4KArea = 3840 * 2160;
24*0ec5a0ecSAndroid Build Coastguard Worker // Input bitstream buffer size for up to 1080p streams.
25*0ec5a0ecSAndroid Build Coastguard Worker // Set it to 2MB since it is possible for the encoded bitstream to exceed the size of 1MB
26*0ec5a0ecSAndroid Build Coastguard Worker // when using higher bitrates, like 1Mb/s on slower devices. Also, this brings up compability
27*0ec5a0ecSAndroid Build Coastguard Worker // with the Chrome browser as it is using 2MB buffer size for a 1080p stream, ref:
28*0ec5a0ecSAndroid Build Coastguard Worker // https://source.chromium.org/chromium/chromium/src/+/main:media/gpu/gpu_video_encode_accelerator_helpers.cc;l=25
29*0ec5a0ecSAndroid Build Coastguard Worker constexpr size_t kInputBufferSizeFor1080p = 2 * 1024 * 1024;  // 2MB
30*0ec5a0ecSAndroid Build Coastguard Worker // Input bitstream buffer size for up to 4k streams.
31*0ec5a0ecSAndroid Build Coastguard Worker constexpr size_t kInputBufferSizeFor4K = 4 * kInputBufferSizeFor1080p;
32*0ec5a0ecSAndroid Build Coastguard Worker 
calculateInputBufferSize(size_t area)33*0ec5a0ecSAndroid Build Coastguard Worker size_t calculateInputBufferSize(size_t area) {
34*0ec5a0ecSAndroid Build Coastguard Worker     if (area > k4KArea) {
35*0ec5a0ecSAndroid Build Coastguard Worker         ALOGW("Input buffer size for video size (%zu) larger than 4K (%zu) might be too small.",
36*0ec5a0ecSAndroid Build Coastguard Worker               area, k4KArea);
37*0ec5a0ecSAndroid Build Coastguard Worker     }
38*0ec5a0ecSAndroid Build Coastguard Worker 
39*0ec5a0ecSAndroid Build Coastguard Worker     // Enlarge the input buffer for 4k video
40*0ec5a0ecSAndroid Build Coastguard Worker     if (area > k1080pArea) return kInputBufferSizeFor4K;
41*0ec5a0ecSAndroid Build Coastguard Worker     return kInputBufferSizeFor1080p;
42*0ec5a0ecSAndroid Build Coastguard Worker }
43*0ec5a0ecSAndroid Build Coastguard Worker }  // namespace
44*0ec5a0ecSAndroid Build Coastguard Worker 
45*0ec5a0ecSAndroid Build Coastguard Worker // static
ProfileLevelSetter(bool,C2P<C2StreamProfileLevelInfo::input> & info)46*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::ProfileLevelSetter(bool /* mayBlock */,
47*0ec5a0ecSAndroid Build Coastguard Worker                                         C2P<C2StreamProfileLevelInfo::input>& info) {
48*0ec5a0ecSAndroid Build Coastguard Worker     return info.F(info.v.profile)
49*0ec5a0ecSAndroid Build Coastguard Worker             .validatePossible(info.v.profile)
50*0ec5a0ecSAndroid Build Coastguard Worker             .plus(info.F(info.v.level).validatePossible(info.v.level));
51*0ec5a0ecSAndroid Build Coastguard Worker }
52*0ec5a0ecSAndroid Build Coastguard Worker 
53*0ec5a0ecSAndroid Build Coastguard Worker // static
SizeSetter(bool,C2P<C2StreamPictureSizeInfo::output> & videoSize)54*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::SizeSetter(bool /* mayBlock */,
55*0ec5a0ecSAndroid Build Coastguard Worker                                 C2P<C2StreamPictureSizeInfo::output>& videoSize) {
56*0ec5a0ecSAndroid Build Coastguard Worker     return videoSize.F(videoSize.v.width)
57*0ec5a0ecSAndroid Build Coastguard Worker             .validatePossible(videoSize.v.width)
58*0ec5a0ecSAndroid Build Coastguard Worker             .plus(videoSize.F(videoSize.v.height).validatePossible(videoSize.v.height));
59*0ec5a0ecSAndroid Build Coastguard Worker }
60*0ec5a0ecSAndroid Build Coastguard Worker 
InputSizeSetter(bool,C2P<C2StreamMaxBufferSizeInfo::input> & inputSize)61*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::InputSizeSetter(bool /* mayBlock */,
62*0ec5a0ecSAndroid Build Coastguard Worker                                      C2P<C2StreamMaxBufferSizeInfo::input>& inputSize) {
63*0ec5a0ecSAndroid Build Coastguard Worker     return inputSize.F(inputSize.v.value).validatePossible(inputSize.v.value);
64*0ec5a0ecSAndroid Build Coastguard Worker }
65*0ec5a0ecSAndroid Build Coastguard Worker 
66*0ec5a0ecSAndroid Build Coastguard Worker // static
67*0ec5a0ecSAndroid Build Coastguard Worker template <typename T>
DefaultColorAspectsSetter(bool,C2P<T> & def)68*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::DefaultColorAspectsSetter(bool /* mayBlock */, C2P<T>& def) {
69*0ec5a0ecSAndroid Build Coastguard Worker     if (def.v.range > C2Color::RANGE_OTHER) {
70*0ec5a0ecSAndroid Build Coastguard Worker         def.set().range = C2Color::RANGE_OTHER;
71*0ec5a0ecSAndroid Build Coastguard Worker     }
72*0ec5a0ecSAndroid Build Coastguard Worker     if (def.v.primaries > C2Color::PRIMARIES_OTHER) {
73*0ec5a0ecSAndroid Build Coastguard Worker         def.set().primaries = C2Color::PRIMARIES_OTHER;
74*0ec5a0ecSAndroid Build Coastguard Worker     }
75*0ec5a0ecSAndroid Build Coastguard Worker     if (def.v.transfer > C2Color::TRANSFER_OTHER) {
76*0ec5a0ecSAndroid Build Coastguard Worker         def.set().transfer = C2Color::TRANSFER_OTHER;
77*0ec5a0ecSAndroid Build Coastguard Worker     }
78*0ec5a0ecSAndroid Build Coastguard Worker     if (def.v.matrix > C2Color::MATRIX_OTHER) {
79*0ec5a0ecSAndroid Build Coastguard Worker         def.set().matrix = C2Color::MATRIX_OTHER;
80*0ec5a0ecSAndroid Build Coastguard Worker     }
81*0ec5a0ecSAndroid Build Coastguard Worker     return C2R::Ok();
82*0ec5a0ecSAndroid Build Coastguard Worker }
83*0ec5a0ecSAndroid Build Coastguard Worker 
84*0ec5a0ecSAndroid Build Coastguard Worker // static
MergedColorAspectsSetter(bool,C2P<C2StreamColorAspectsInfo::output> & merged,const C2P<C2StreamColorAspectsTuning::output> & def,const C2P<C2StreamColorAspectsInfo::input> & coded)85*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::MergedColorAspectsSetter(bool /* mayBlock */,
86*0ec5a0ecSAndroid Build Coastguard Worker                                               C2P<C2StreamColorAspectsInfo::output>& merged,
87*0ec5a0ecSAndroid Build Coastguard Worker                                               const C2P<C2StreamColorAspectsTuning::output>& def,
88*0ec5a0ecSAndroid Build Coastguard Worker                                               const C2P<C2StreamColorAspectsInfo::input>& coded) {
89*0ec5a0ecSAndroid Build Coastguard Worker     // Take coded values for all specified fields, and default values for unspecified ones.
90*0ec5a0ecSAndroid Build Coastguard Worker     merged.set().range = coded.v.range == RANGE_UNSPECIFIED ? def.v.range : coded.v.range;
91*0ec5a0ecSAndroid Build Coastguard Worker     merged.set().primaries =
92*0ec5a0ecSAndroid Build Coastguard Worker             coded.v.primaries == PRIMARIES_UNSPECIFIED ? def.v.primaries : coded.v.primaries;
93*0ec5a0ecSAndroid Build Coastguard Worker     merged.set().transfer =
94*0ec5a0ecSAndroid Build Coastguard Worker             coded.v.transfer == TRANSFER_UNSPECIFIED ? def.v.transfer : coded.v.transfer;
95*0ec5a0ecSAndroid Build Coastguard Worker     merged.set().matrix = coded.v.matrix == MATRIX_UNSPECIFIED ? def.v.matrix : coded.v.matrix;
96*0ec5a0ecSAndroid Build Coastguard Worker     return C2R::Ok();
97*0ec5a0ecSAndroid Build Coastguard Worker }
98*0ec5a0ecSAndroid Build Coastguard Worker 
99*0ec5a0ecSAndroid Build Coastguard Worker // static
MaxInputBufferSizeCalculator(bool,C2P<C2StreamMaxBufferSizeInfo::input> & me,const C2P<C2StreamPictureSizeInfo::output> & size)100*0ec5a0ecSAndroid Build Coastguard Worker C2R DecodeInterface::MaxInputBufferSizeCalculator(
101*0ec5a0ecSAndroid Build Coastguard Worker         bool /* mayBlock */, C2P<C2StreamMaxBufferSizeInfo::input>& me,
102*0ec5a0ecSAndroid Build Coastguard Worker         const C2P<C2StreamPictureSizeInfo::output>& size) {
103*0ec5a0ecSAndroid Build Coastguard Worker     size_t calculatedSize = calculateInputBufferSize(size.v.width * size.v.height);
104*0ec5a0ecSAndroid Build Coastguard Worker 
105*0ec5a0ecSAndroid Build Coastguard Worker     if (me.v.value < calculatedSize) me.set().value = calculatedSize;
106*0ec5a0ecSAndroid Build Coastguard Worker 
107*0ec5a0ecSAndroid Build Coastguard Worker     return C2R::Ok();
108*0ec5a0ecSAndroid Build Coastguard Worker }
109*0ec5a0ecSAndroid Build Coastguard Worker 
DecodeInterface(const std::string & name,const std::shared_ptr<C2ReflectorHelper> & helper,const SupportedCapabilities & caps)110*0ec5a0ecSAndroid Build Coastguard Worker DecodeInterface::DecodeInterface(const std::string& name,
111*0ec5a0ecSAndroid Build Coastguard Worker                                  const std::shared_ptr<C2ReflectorHelper>& helper,
112*0ec5a0ecSAndroid Build Coastguard Worker                                  const SupportedCapabilities& caps)
113*0ec5a0ecSAndroid Build Coastguard Worker       : C2InterfaceHelper(helper), mInitStatus(C2_OK), mVideoCodec(caps.codec) {
114*0ec5a0ecSAndroid Build Coastguard Worker     ALOGV("%s(%s)", __func__, name.c_str());
115*0ec5a0ecSAndroid Build Coastguard Worker 
116*0ec5a0ecSAndroid Build Coastguard Worker     setDerivedInstance(this);
117*0ec5a0ecSAndroid Build Coastguard Worker 
118*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mKind, C2_PARAMKEY_COMPONENT_KIND)
119*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(new C2ComponentKindSetting(C2Component::KIND_DECODER))
120*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
121*0ec5a0ecSAndroid Build Coastguard Worker 
122*0ec5a0ecSAndroid Build Coastguard Worker     std::string inputMime;
123*0ec5a0ecSAndroid Build Coastguard Worker 
124*0ec5a0ecSAndroid Build Coastguard Worker     ui::Size maxSize(1, 1);
125*0ec5a0ecSAndroid Build Coastguard Worker 
126*0ec5a0ecSAndroid Build Coastguard Worker     std::vector<uint32_t> profiles;
127*0ec5a0ecSAndroid Build Coastguard Worker     for (const auto& supportedProfile : caps.supportedProfiles) {
128*0ec5a0ecSAndroid Build Coastguard Worker         if (isValidProfileForCodec(mVideoCodec.value(), supportedProfile.profile)) {
129*0ec5a0ecSAndroid Build Coastguard Worker             profiles.push_back(static_cast<uint32_t>(supportedProfile.profile));
130*0ec5a0ecSAndroid Build Coastguard Worker             maxSize.setWidth(std::max(maxSize.width, supportedProfile.max_resolution.width));
131*0ec5a0ecSAndroid Build Coastguard Worker             maxSize.setHeight(std::max(maxSize.height, supportedProfile.max_resolution.height));
132*0ec5a0ecSAndroid Build Coastguard Worker         }
133*0ec5a0ecSAndroid Build Coastguard Worker     }
134*0ec5a0ecSAndroid Build Coastguard Worker 
135*0ec5a0ecSAndroid Build Coastguard Worker     // In case of no supported profile or uninitialized device maxSize is set to default
136*0ec5a0ecSAndroid Build Coastguard Worker     if (maxSize == ui::Size(1, 1)) maxSize = ui::Size(4096, 4096);
137*0ec5a0ecSAndroid Build Coastguard Worker 
138*0ec5a0ecSAndroid Build Coastguard Worker     if (profiles.empty()) {
139*0ec5a0ecSAndroid Build Coastguard Worker         ALOGW("No supported profiles for H264 codec");
140*0ec5a0ecSAndroid Build Coastguard Worker         switch (*mVideoCodec) {  //default values used when querry is not supported
141*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::H264:
142*0ec5a0ecSAndroid Build Coastguard Worker             profiles = {
143*0ec5a0ecSAndroid Build Coastguard Worker                     C2Config::PROFILE_AVC_BASELINE,
144*0ec5a0ecSAndroid Build Coastguard Worker                     C2Config::PROFILE_AVC_CONSTRAINED_BASELINE,
145*0ec5a0ecSAndroid Build Coastguard Worker                     C2Config::PROFILE_AVC_MAIN,
146*0ec5a0ecSAndroid Build Coastguard Worker                     C2Config::PROFILE_AVC_HIGH,
147*0ec5a0ecSAndroid Build Coastguard Worker             };
148*0ec5a0ecSAndroid Build Coastguard Worker             break;
149*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::VP8:
150*0ec5a0ecSAndroid Build Coastguard Worker             profiles = {C2Config::PROFILE_VP8_0};
151*0ec5a0ecSAndroid Build Coastguard Worker             break;
152*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::VP9:
153*0ec5a0ecSAndroid Build Coastguard Worker             profiles = {C2Config::PROFILE_VP9_0};
154*0ec5a0ecSAndroid Build Coastguard Worker             break;
155*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::HEVC:
156*0ec5a0ecSAndroid Build Coastguard Worker             profiles = {C2Config::PROFILE_HEVC_MAIN};
157*0ec5a0ecSAndroid Build Coastguard Worker             break;
158*0ec5a0ecSAndroid Build Coastguard Worker         }
159*0ec5a0ecSAndroid Build Coastguard Worker     }
160*0ec5a0ecSAndroid Build Coastguard Worker 
161*0ec5a0ecSAndroid Build Coastguard Worker     uint32_t defaultProfile = caps.defaultProfile;
162*0ec5a0ecSAndroid Build Coastguard Worker     if (defaultProfile == C2Config::PROFILE_UNUSED)
163*0ec5a0ecSAndroid Build Coastguard Worker         defaultProfile = *std::min_element(profiles.begin(), profiles.end());
164*0ec5a0ecSAndroid Build Coastguard Worker 
165*0ec5a0ecSAndroid Build Coastguard Worker     std::vector<unsigned int> levels;
166*0ec5a0ecSAndroid Build Coastguard Worker     std::vector<C2Config::level_t> supportedLevels = caps.supportedLevels;
167*0ec5a0ecSAndroid Build Coastguard Worker     for (const auto& supportedLevel : supportedLevels) {
168*0ec5a0ecSAndroid Build Coastguard Worker         levels.push_back(static_cast<unsigned int>(supportedLevel));
169*0ec5a0ecSAndroid Build Coastguard Worker     }
170*0ec5a0ecSAndroid Build Coastguard Worker 
171*0ec5a0ecSAndroid Build Coastguard Worker     if (levels.empty()) {
172*0ec5a0ecSAndroid Build Coastguard Worker         ALOGE("No supported levels for H264 codec");
173*0ec5a0ecSAndroid Build Coastguard Worker         switch (*mVideoCodec) {  //default values used when querry is not supported
174*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::H264:
175*0ec5a0ecSAndroid Build Coastguard Worker             levels = {C2Config::LEVEL_AVC_1,   C2Config::LEVEL_AVC_1B,  C2Config::LEVEL_AVC_1_1,
176*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_AVC_1_2, C2Config::LEVEL_AVC_1_3, C2Config::LEVEL_AVC_2,
177*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_AVC_2_1, C2Config::LEVEL_AVC_2_2, C2Config::LEVEL_AVC_3,
178*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_AVC_3_1, C2Config::LEVEL_AVC_3_2, C2Config::LEVEL_AVC_4,
179*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_AVC_4_1, C2Config::LEVEL_AVC_4_2, C2Config::LEVEL_AVC_5,
180*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_AVC_5_1, C2Config::LEVEL_AVC_5_2};
181*0ec5a0ecSAndroid Build Coastguard Worker             break;
182*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::VP8:
183*0ec5a0ecSAndroid Build Coastguard Worker             levels = {C2Config::LEVEL_UNUSED};
184*0ec5a0ecSAndroid Build Coastguard Worker             break;
185*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::VP9:
186*0ec5a0ecSAndroid Build Coastguard Worker             levels = {C2Config::LEVEL_VP9_1,   C2Config::LEVEL_VP9_1_1, C2Config::LEVEL_VP9_2,
187*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_VP9_2_1, C2Config::LEVEL_VP9_3,   C2Config::LEVEL_VP9_3_1,
188*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_VP9_4,   C2Config::LEVEL_VP9_4_1, C2Config::LEVEL_VP9_5};
189*0ec5a0ecSAndroid Build Coastguard Worker             break;
190*0ec5a0ecSAndroid Build Coastguard Worker         case VideoCodec::HEVC:
191*0ec5a0ecSAndroid Build Coastguard Worker             levels = {C2Config::LEVEL_HEVC_MAIN_1,   C2Config::LEVEL_HEVC_MAIN_2,
192*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_2_1, C2Config::LEVEL_HEVC_MAIN_3,
193*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_3_1, C2Config::LEVEL_HEVC_MAIN_4,
194*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_4_1, C2Config::LEVEL_HEVC_MAIN_5,
195*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_5_1, C2Config::LEVEL_HEVC_MAIN_5_2,
196*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_6,   C2Config::LEVEL_HEVC_MAIN_6_1,
197*0ec5a0ecSAndroid Build Coastguard Worker                       C2Config::LEVEL_HEVC_MAIN_6_2};
198*0ec5a0ecSAndroid Build Coastguard Worker             break;
199*0ec5a0ecSAndroid Build Coastguard Worker         }
200*0ec5a0ecSAndroid Build Coastguard Worker     }
201*0ec5a0ecSAndroid Build Coastguard Worker 
202*0ec5a0ecSAndroid Build Coastguard Worker     uint32_t defaultLevel = caps.defaultLevel;
203*0ec5a0ecSAndroid Build Coastguard Worker     if (defaultLevel == C2Config::LEVEL_UNUSED)
204*0ec5a0ecSAndroid Build Coastguard Worker         defaultLevel = *std::min_element(levels.begin(), levels.end());
205*0ec5a0ecSAndroid Build Coastguard Worker 
206*0ec5a0ecSAndroid Build Coastguard Worker     switch (*mVideoCodec) {
207*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::H264:
208*0ec5a0ecSAndroid Build Coastguard Worker         inputMime = MEDIA_MIMETYPE_VIDEO_AVC;
209*0ec5a0ecSAndroid Build Coastguard Worker         addParameter(DefineParam(mProfileLevel, C2_PARAMKEY_PROFILE_LEVEL)
210*0ec5a0ecSAndroid Build Coastguard Worker                              .withDefault(new C2StreamProfileLevelInfo::input(
211*0ec5a0ecSAndroid Build Coastguard Worker                                      0u, static_cast<C2Config::profile_t>(defaultProfile),
212*0ec5a0ecSAndroid Build Coastguard Worker                                      static_cast<C2Config::level_t>(defaultLevel)))
213*0ec5a0ecSAndroid Build Coastguard Worker                              .withFields({C2F(mProfileLevel, profile).oneOf(profiles),
214*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mProfileLevel, level).oneOf(levels)})
215*0ec5a0ecSAndroid Build Coastguard Worker                              .withSetter(ProfileLevelSetter)
216*0ec5a0ecSAndroid Build Coastguard Worker                              .build());
217*0ec5a0ecSAndroid Build Coastguard Worker         break;
218*0ec5a0ecSAndroid Build Coastguard Worker 
219*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::VP8:
220*0ec5a0ecSAndroid Build Coastguard Worker         inputMime = MEDIA_MIMETYPE_VIDEO_VP8;
221*0ec5a0ecSAndroid Build Coastguard Worker         addParameter(DefineParam(mProfileLevel, C2_PARAMKEY_PROFILE_LEVEL)
222*0ec5a0ecSAndroid Build Coastguard Worker                              .withConstValue(new C2StreamProfileLevelInfo::input(
223*0ec5a0ecSAndroid Build Coastguard Worker                                      0u, C2Config::PROFILE_UNUSED, C2Config::LEVEL_UNUSED))
224*0ec5a0ecSAndroid Build Coastguard Worker                              .build());
225*0ec5a0ecSAndroid Build Coastguard Worker         break;
226*0ec5a0ecSAndroid Build Coastguard Worker 
227*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::VP9:
228*0ec5a0ecSAndroid Build Coastguard Worker         inputMime = MEDIA_MIMETYPE_VIDEO_VP9;
229*0ec5a0ecSAndroid Build Coastguard Worker         addParameter(DefineParam(mProfileLevel, C2_PARAMKEY_PROFILE_LEVEL)
230*0ec5a0ecSAndroid Build Coastguard Worker                              .withDefault(new C2StreamProfileLevelInfo::input(
231*0ec5a0ecSAndroid Build Coastguard Worker                                      0u, static_cast<C2Config::profile_t>(defaultProfile),
232*0ec5a0ecSAndroid Build Coastguard Worker                                      static_cast<C2Config::level_t>(defaultLevel)))
233*0ec5a0ecSAndroid Build Coastguard Worker                              .withFields({C2F(mProfileLevel, profile).oneOf(profiles),
234*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mProfileLevel, level).oneOf(levels)})
235*0ec5a0ecSAndroid Build Coastguard Worker                              .withSetter(ProfileLevelSetter)
236*0ec5a0ecSAndroid Build Coastguard Worker                              .build());
237*0ec5a0ecSAndroid Build Coastguard Worker         break;
238*0ec5a0ecSAndroid Build Coastguard Worker 
239*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::HEVC:
240*0ec5a0ecSAndroid Build Coastguard Worker         inputMime = MEDIA_MIMETYPE_VIDEO_HEVC;
241*0ec5a0ecSAndroid Build Coastguard Worker         addParameter(DefineParam(mProfileLevel, C2_PARAMKEY_PROFILE_LEVEL)
242*0ec5a0ecSAndroid Build Coastguard Worker                              .withDefault(new C2StreamProfileLevelInfo::input(
243*0ec5a0ecSAndroid Build Coastguard Worker                                      0u, static_cast<C2Config::profile_t>(defaultProfile),
244*0ec5a0ecSAndroid Build Coastguard Worker                                      static_cast<C2Config::level_t>(defaultLevel)))
245*0ec5a0ecSAndroid Build Coastguard Worker                              .withFields({C2F(mProfileLevel, profile).oneOf(profiles),
246*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mProfileLevel, level).oneOf(levels)})
247*0ec5a0ecSAndroid Build Coastguard Worker                              .withSetter(ProfileLevelSetter)
248*0ec5a0ecSAndroid Build Coastguard Worker                              .build());
249*0ec5a0ecSAndroid Build Coastguard Worker         break;
250*0ec5a0ecSAndroid Build Coastguard Worker     }
251*0ec5a0ecSAndroid Build Coastguard Worker 
252*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
253*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mInputFormat, C2_PARAMKEY_INPUT_STREAM_BUFFER_TYPE)
254*0ec5a0ecSAndroid Build Coastguard Worker                     .withConstValue(new C2StreamBufferTypeSetting::input(0u, C2BufferData::LINEAR))
255*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
256*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
257*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mInputMemoryUsage, C2_PARAMKEY_INPUT_STREAM_USAGE)
258*0ec5a0ecSAndroid Build Coastguard Worker                     .withConstValue(new C2StreamUsageTuning::input(
259*0ec5a0ecSAndroid Build Coastguard Worker                             0u, static_cast<uint64_t>(android::hardware::graphics::common::V1_0::
260*0ec5a0ecSAndroid Build Coastguard Worker                                                               BufferUsage::VIDEO_DECODER)))
261*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
262*0ec5a0ecSAndroid Build Coastguard Worker 
263*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mOutputFormat, C2_PARAMKEY_OUTPUT_STREAM_BUFFER_TYPE)
264*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(
265*0ec5a0ecSAndroid Build Coastguard Worker                                  new C2StreamBufferTypeSetting::output(0u, C2BufferData::GRAPHIC))
266*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
267*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
268*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mOutputDelay, C2_PARAMKEY_OUTPUT_DELAY)
269*0ec5a0ecSAndroid Build Coastguard Worker                     .withConstValue(new C2PortDelayTuning::output(getOutputDelay(*mVideoCodec)))
270*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
271*0ec5a0ecSAndroid Build Coastguard Worker 
272*0ec5a0ecSAndroid Build Coastguard Worker     // This value is set according to the relation between kNumInputBuffers = 16 and the current
273*0ec5a0ecSAndroid Build Coastguard Worker     // codec2 framework implementation. Specifically, this generally limits the framework to using
274*0ec5a0ecSAndroid Build Coastguard Worker     // <= 16 input buffers, although certain timing of events can result in a few more input buffers
275*0ec5a0ecSAndroid Build Coastguard Worker     // being allocated but rarely used. This lets us avoid remapping v4l2 input buffers and DMA
276*0ec5a0ecSAndroid Build Coastguard Worker     // buffers in the common case. We could go up to 4 here, to limit the framework to
277*0ec5a0ecSAndroid Build Coastguard Worker     // simultaneously enqueuing 16 input buffers, but there doesn't seem to be much of an a
278*0ec5a0ecSAndroid Build Coastguard Worker     // performance improvement from that.
279*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mPipelineDelay, C2_PARAMKEY_PIPELINE_DELAY)
280*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(new C2PipelineDelayTuning(3))
281*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
282*0ec5a0ecSAndroid Build Coastguard Worker 
283*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mInputMediaType, C2_PARAMKEY_INPUT_MEDIA_TYPE)
284*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(AllocSharedString<C2PortMediaTypeSetting::input>(
285*0ec5a0ecSAndroid Build Coastguard Worker                                  inputMime.c_str()))
286*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
287*0ec5a0ecSAndroid Build Coastguard Worker 
288*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mOutputMediaType, C2_PARAMKEY_OUTPUT_MEDIA_TYPE)
289*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(AllocSharedString<C2PortMediaTypeSetting::output>(
290*0ec5a0ecSAndroid Build Coastguard Worker                                  MEDIA_MIMETYPE_VIDEO_RAW))
291*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
292*0ec5a0ecSAndroid Build Coastguard Worker 
293*0ec5a0ecSAndroid Build Coastguard Worker     // Note(b/165826281): The check is not used at Android framework currently.
294*0ec5a0ecSAndroid Build Coastguard Worker     // In order to fasten the bootup time, we use the maximum supported size instead of querying the
295*0ec5a0ecSAndroid Build Coastguard Worker     // capability from the V4L2 device.
296*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mSize, C2_PARAMKEY_PICTURE_SIZE)
297*0ec5a0ecSAndroid Build Coastguard Worker                          .withDefault(new C2StreamPictureSizeInfo::output(
298*0ec5a0ecSAndroid Build Coastguard Worker                                  0u, std::min(320, maxSize.width), std::min(240, maxSize.height)))
299*0ec5a0ecSAndroid Build Coastguard Worker                          .withFields({
300*0ec5a0ecSAndroid Build Coastguard Worker                                  C2F(mSize, width).inRange(16, maxSize.width, 16),
301*0ec5a0ecSAndroid Build Coastguard Worker                                  C2F(mSize, height).inRange(16, maxSize.height, 16),
302*0ec5a0ecSAndroid Build Coastguard Worker                          })
303*0ec5a0ecSAndroid Build Coastguard Worker                          .withSetter(SizeSetter)
304*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
305*0ec5a0ecSAndroid Build Coastguard Worker 
306*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
307*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mMaxInputSize, C2_PARAMKEY_INPUT_MAX_BUFFER_SIZE)
308*0ec5a0ecSAndroid Build Coastguard Worker                     .withDefault(new C2StreamMaxBufferSizeInfo::input(0u, kInputBufferSizeFor1080p))
309*0ec5a0ecSAndroid Build Coastguard Worker                     .withFields({
310*0ec5a0ecSAndroid Build Coastguard Worker                             C2F(mMaxInputSize, value).any(),
311*0ec5a0ecSAndroid Build Coastguard Worker                     })
312*0ec5a0ecSAndroid Build Coastguard Worker                     .withSetter(InputSizeSetter)
313*0ec5a0ecSAndroid Build Coastguard Worker                     .calculatedAs(MaxInputBufferSizeCalculator, mSize)
314*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
315*0ec5a0ecSAndroid Build Coastguard Worker 
316*0ec5a0ecSAndroid Build Coastguard Worker     bool secureMode = name.find(".secure") != std::string::npos;
317*0ec5a0ecSAndroid Build Coastguard Worker     const C2Allocator::id_t inputAllocators[] = {secureMode ? V4L2AllocatorId::SECURE_LINEAR
318*0ec5a0ecSAndroid Build Coastguard Worker                                                             : C2AllocatorStore::DEFAULT_LINEAR};
319*0ec5a0ecSAndroid Build Coastguard Worker 
320*0ec5a0ecSAndroid Build Coastguard Worker     const C2Allocator::id_t outputAllocators[] = {C2PlatformAllocatorStore::GRALLOC};
321*0ec5a0ecSAndroid Build Coastguard Worker     const C2Allocator::id_t surfaceAllocator =
322*0ec5a0ecSAndroid Build Coastguard Worker             secureMode ? V4L2AllocatorId::SECURE_GRAPHIC : C2PlatformAllocatorStore::BUFFERQUEUE;
323*0ec5a0ecSAndroid Build Coastguard Worker     const C2BlockPool::local_id_t outputBlockPools[] = {C2BlockPool::BASIC_GRAPHIC};
324*0ec5a0ecSAndroid Build Coastguard Worker 
325*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
326*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mInputAllocatorIds, C2_PARAMKEY_INPUT_ALLOCATORS)
327*0ec5a0ecSAndroid Build Coastguard Worker                     .withConstValue(C2PortAllocatorsTuning::input::AllocShared(inputAllocators))
328*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
329*0ec5a0ecSAndroid Build Coastguard Worker 
330*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
331*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mOutputAllocatorIds, C2_PARAMKEY_OUTPUT_ALLOCATORS)
332*0ec5a0ecSAndroid Build Coastguard Worker                     .withConstValue(C2PortAllocatorsTuning::output::AllocShared(outputAllocators))
333*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
334*0ec5a0ecSAndroid Build Coastguard Worker 
335*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(DefineParam(mOutputSurfaceAllocatorId, C2_PARAMKEY_OUTPUT_SURFACE_ALLOCATOR)
336*0ec5a0ecSAndroid Build Coastguard Worker                          .withConstValue(new C2PortSurfaceAllocatorTuning::output(surfaceAllocator))
337*0ec5a0ecSAndroid Build Coastguard Worker                          .build());
338*0ec5a0ecSAndroid Build Coastguard Worker 
339*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
340*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mOutputBlockPoolIds, C2_PARAMKEY_OUTPUT_BLOCK_POOLS)
341*0ec5a0ecSAndroid Build Coastguard Worker                     .withDefault(C2PortBlockPoolsTuning::output::AllocShared(outputBlockPools))
342*0ec5a0ecSAndroid Build Coastguard Worker                     .withFields({C2F(mOutputBlockPoolIds, m.values[0]).any(),
343*0ec5a0ecSAndroid Build Coastguard Worker                                  C2F(mOutputBlockPoolIds, m.values).inRange(0, 1)})
344*0ec5a0ecSAndroid Build Coastguard Worker                     .withSetter(Setter<C2PortBlockPoolsTuning::output>::NonStrictValuesWithNoDeps)
345*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
346*0ec5a0ecSAndroid Build Coastguard Worker 
347*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
348*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mDefaultColorAspects, C2_PARAMKEY_DEFAULT_COLOR_ASPECTS)
349*0ec5a0ecSAndroid Build Coastguard Worker                     .withDefault(new C2StreamColorAspectsTuning::output(
350*0ec5a0ecSAndroid Build Coastguard Worker                             0u, C2Color::RANGE_UNSPECIFIED, C2Color::PRIMARIES_UNSPECIFIED,
351*0ec5a0ecSAndroid Build Coastguard Worker                             C2Color::TRANSFER_UNSPECIFIED, C2Color::MATRIX_UNSPECIFIED))
352*0ec5a0ecSAndroid Build Coastguard Worker                     .withFields(
353*0ec5a0ecSAndroid Build Coastguard Worker                             {C2F(mDefaultColorAspects, range)
354*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::RANGE_UNSPECIFIED, C2Color::RANGE_OTHER),
355*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mDefaultColorAspects, primaries)
356*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::PRIMARIES_UNSPECIFIED,
357*0ec5a0ecSAndroid Build Coastguard Worker                                               C2Color::PRIMARIES_OTHER),
358*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mDefaultColorAspects, transfer)
359*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::TRANSFER_UNSPECIFIED,
360*0ec5a0ecSAndroid Build Coastguard Worker                                               C2Color::TRANSFER_OTHER),
361*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mDefaultColorAspects, matrix)
362*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::MATRIX_UNSPECIFIED, C2Color::MATRIX_OTHER)})
363*0ec5a0ecSAndroid Build Coastguard Worker                     .withSetter(DefaultColorAspectsSetter)
364*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
365*0ec5a0ecSAndroid Build Coastguard Worker 
366*0ec5a0ecSAndroid Build Coastguard Worker     addParameter(
367*0ec5a0ecSAndroid Build Coastguard Worker             DefineParam(mCodedColorAspects, C2_PARAMKEY_VUI_COLOR_ASPECTS)
368*0ec5a0ecSAndroid Build Coastguard Worker                     .withDefault(new C2StreamColorAspectsInfo::input(
369*0ec5a0ecSAndroid Build Coastguard Worker                             0u, C2Color::RANGE_LIMITED, C2Color::PRIMARIES_UNSPECIFIED,
370*0ec5a0ecSAndroid Build Coastguard Worker                             C2Color::TRANSFER_UNSPECIFIED, C2Color::MATRIX_UNSPECIFIED))
371*0ec5a0ecSAndroid Build Coastguard Worker                     .withFields(
372*0ec5a0ecSAndroid Build Coastguard Worker                             {C2F(mCodedColorAspects, range)
373*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::RANGE_UNSPECIFIED, C2Color::RANGE_OTHER),
374*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mCodedColorAspects, primaries)
375*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::PRIMARIES_UNSPECIFIED,
376*0ec5a0ecSAndroid Build Coastguard Worker                                               C2Color::PRIMARIES_OTHER),
377*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mCodedColorAspects, transfer)
378*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::TRANSFER_UNSPECIFIED,
379*0ec5a0ecSAndroid Build Coastguard Worker                                               C2Color::TRANSFER_OTHER),
380*0ec5a0ecSAndroid Build Coastguard Worker                              C2F(mCodedColorAspects, matrix)
381*0ec5a0ecSAndroid Build Coastguard Worker                                      .inRange(C2Color::MATRIX_UNSPECIFIED, C2Color::MATRIX_OTHER)})
382*0ec5a0ecSAndroid Build Coastguard Worker                     .withSetter(DefaultColorAspectsSetter)
383*0ec5a0ecSAndroid Build Coastguard Worker                     .build());
384*0ec5a0ecSAndroid Build Coastguard Worker 
385*0ec5a0ecSAndroid Build Coastguard Worker     // At this moment v4l2_codec2 support decoding this information only for
386*0ec5a0ecSAndroid Build Coastguard Worker     // unprotected H264 and both protected and unprotected HEVC.
387*0ec5a0ecSAndroid Build Coastguard Worker     if ((mVideoCodec == VideoCodec::H264 && !secureMode) || mVideoCodec == VideoCodec::HEVC) {
388*0ec5a0ecSAndroid Build Coastguard Worker         addParameter(DefineParam(mColorAspects, C2_PARAMKEY_COLOR_ASPECTS)
389*0ec5a0ecSAndroid Build Coastguard Worker                              .withDefault(new C2StreamColorAspectsInfo::output(
390*0ec5a0ecSAndroid Build Coastguard Worker                                      0u, C2Color::RANGE_UNSPECIFIED, C2Color::PRIMARIES_UNSPECIFIED,
391*0ec5a0ecSAndroid Build Coastguard Worker                                      C2Color::TRANSFER_UNSPECIFIED, C2Color::MATRIX_UNSPECIFIED))
392*0ec5a0ecSAndroid Build Coastguard Worker                              .withFields({C2F(mColorAspects, range)
393*0ec5a0ecSAndroid Build Coastguard Worker                                                   .inRange(C2Color::RANGE_UNSPECIFIED,
394*0ec5a0ecSAndroid Build Coastguard Worker                                                            C2Color::RANGE_OTHER),
395*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mColorAspects, primaries)
396*0ec5a0ecSAndroid Build Coastguard Worker                                                   .inRange(C2Color::PRIMARIES_UNSPECIFIED,
397*0ec5a0ecSAndroid Build Coastguard Worker                                                            C2Color::PRIMARIES_OTHER),
398*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mColorAspects, transfer)
399*0ec5a0ecSAndroid Build Coastguard Worker                                                   .inRange(C2Color::TRANSFER_UNSPECIFIED,
400*0ec5a0ecSAndroid Build Coastguard Worker                                                            C2Color::TRANSFER_OTHER),
401*0ec5a0ecSAndroid Build Coastguard Worker                                           C2F(mColorAspects, matrix)
402*0ec5a0ecSAndroid Build Coastguard Worker                                                   .inRange(C2Color::MATRIX_UNSPECIFIED,
403*0ec5a0ecSAndroid Build Coastguard Worker                                                            C2Color::MATRIX_OTHER)})
404*0ec5a0ecSAndroid Build Coastguard Worker                              .withSetter(MergedColorAspectsSetter, mDefaultColorAspects,
405*0ec5a0ecSAndroid Build Coastguard Worker                                          mCodedColorAspects)
406*0ec5a0ecSAndroid Build Coastguard Worker                              .build());
407*0ec5a0ecSAndroid Build Coastguard Worker     }
408*0ec5a0ecSAndroid Build Coastguard Worker }
409*0ec5a0ecSAndroid Build Coastguard Worker 
getInputBufferSize() const410*0ec5a0ecSAndroid Build Coastguard Worker size_t DecodeInterface::getInputBufferSize() const {
411*0ec5a0ecSAndroid Build Coastguard Worker     return mMaxInputSize->value;
412*0ec5a0ecSAndroid Build Coastguard Worker }
413*0ec5a0ecSAndroid Build Coastguard Worker 
queryColorAspects(std::shared_ptr<C2StreamColorAspectsInfo::output> * targetColorAspects)414*0ec5a0ecSAndroid Build Coastguard Worker c2_status_t DecodeInterface::queryColorAspects(
415*0ec5a0ecSAndroid Build Coastguard Worker         std::shared_ptr<C2StreamColorAspectsInfo::output>* targetColorAspects) {
416*0ec5a0ecSAndroid Build Coastguard Worker     std::unique_ptr<C2StreamColorAspectsInfo::output> colorAspects =
417*0ec5a0ecSAndroid Build Coastguard Worker             std::make_unique<C2StreamColorAspectsInfo::output>(
418*0ec5a0ecSAndroid Build Coastguard Worker                     0u, C2Color::RANGE_UNSPECIFIED, C2Color::PRIMARIES_UNSPECIFIED,
419*0ec5a0ecSAndroid Build Coastguard Worker                     C2Color::TRANSFER_UNSPECIFIED, C2Color::MATRIX_UNSPECIFIED);
420*0ec5a0ecSAndroid Build Coastguard Worker     c2_status_t status = query({colorAspects.get()}, {}, C2_DONT_BLOCK, nullptr);
421*0ec5a0ecSAndroid Build Coastguard Worker     if (status == C2_OK) {
422*0ec5a0ecSAndroid Build Coastguard Worker         *targetColorAspects = std::move(colorAspects);
423*0ec5a0ecSAndroid Build Coastguard Worker     }
424*0ec5a0ecSAndroid Build Coastguard Worker     return status;
425*0ec5a0ecSAndroid Build Coastguard Worker }
426*0ec5a0ecSAndroid Build Coastguard Worker 
getOutputDelay(VideoCodec codec)427*0ec5a0ecSAndroid Build Coastguard Worker uint32_t DecodeInterface::getOutputDelay(VideoCodec codec) {
428*0ec5a0ecSAndroid Build Coastguard Worker     switch (codec) {
429*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::H264:
430*0ec5a0ecSAndroid Build Coastguard Worker         // Due to frame reordering an H264 decoder might need multiple additional input frames to be
431*0ec5a0ecSAndroid Build Coastguard Worker         // queued before being able to output the associated decoded buffers. We need to tell the
432*0ec5a0ecSAndroid Build Coastguard Worker         // codec2 framework that it should not stop queuing new work items until the maximum number
433*0ec5a0ecSAndroid Build Coastguard Worker         // of frame reordering is reached, to avoid stalling the decoder.
434*0ec5a0ecSAndroid Build Coastguard Worker         return 16;
435*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::HEVC:
436*0ec5a0ecSAndroid Build Coastguard Worker         return 16;
437*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::VP8:
438*0ec5a0ecSAndroid Build Coastguard Worker         // The decoder might held a few frames as a reference for decoding. Since Android T
439*0ec5a0ecSAndroid Build Coastguard Worker         // the Codec2 is more prone to timeout the component if one is not producing frames. This
440*0ec5a0ecSAndroid Build Coastguard Worker         // might especially occur when those frames are held for reference and playback/decoding
441*0ec5a0ecSAndroid Build Coastguard Worker         // is paused. With increased output delay we inform Codec2 not to timeout the component,
442*0ec5a0ecSAndroid Build Coastguard Worker         // if number of frames in components is less then the number of maximum reference frames
443*0ec5a0ecSAndroid Build Coastguard Worker         // that could be held by decoder.
444*0ec5a0ecSAndroid Build Coastguard Worker         // Reference: RFC 6386 Section 3. Compressed Frame Types
445*0ec5a0ecSAndroid Build Coastguard Worker         return 3;
446*0ec5a0ecSAndroid Build Coastguard Worker     case VideoCodec::VP9:
447*0ec5a0ecSAndroid Build Coastguard Worker         // Reference: https://www.webmproject.org/vp9/levels/
448*0ec5a0ecSAndroid Build Coastguard Worker         return 8;
449*0ec5a0ecSAndroid Build Coastguard Worker     }
450*0ec5a0ecSAndroid Build Coastguard Worker }
451*0ec5a0ecSAndroid Build Coastguard Worker 
452*0ec5a0ecSAndroid Build Coastguard Worker }  // namespace android
453