1*03ce13f7SAndroid Build Coastguard Worker //===- subzero/src/IceUtils.h - Utility functions ---------------*- C++ -*-===//
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // The Subzero Code Generator
4*03ce13f7SAndroid Build Coastguard Worker //
5*03ce13f7SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*03ce13f7SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*03ce13f7SAndroid Build Coastguard Worker //
8*03ce13f7SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*03ce13f7SAndroid Build Coastguard Worker ///
10*03ce13f7SAndroid Build Coastguard Worker /// \file
11*03ce13f7SAndroid Build Coastguard Worker /// \brief Defines some utility functions.
12*03ce13f7SAndroid Build Coastguard Worker ///
13*03ce13f7SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
14*03ce13f7SAndroid Build Coastguard Worker
15*03ce13f7SAndroid Build Coastguard Worker #ifndef SUBZERO_SRC_ICEUTILS_H
16*03ce13f7SAndroid Build Coastguard Worker #define SUBZERO_SRC_ICEUTILS_H
17*03ce13f7SAndroid Build Coastguard Worker
18*03ce13f7SAndroid Build Coastguard Worker #include <climits>
19*03ce13f7SAndroid Build Coastguard Worker #include <cmath> // std::signbit()
20*03ce13f7SAndroid Build Coastguard Worker
21*03ce13f7SAndroid Build Coastguard Worker namespace Ice {
22*03ce13f7SAndroid Build Coastguard Worker namespace Utils {
23*03ce13f7SAndroid Build Coastguard Worker
24*03ce13f7SAndroid Build Coastguard Worker /// Allows copying from types of unrelated sizes. This method was introduced to
25*03ce13f7SAndroid Build Coastguard Worker /// enable the strict aliasing optimizations of GCC 4.4. Basically, GCC
26*03ce13f7SAndroid Build Coastguard Worker /// mindlessly relies on obscure details in the C++ standard that make
27*03ce13f7SAndroid Build Coastguard Worker /// reinterpret_cast virtually useless.
bitCopy(const S & Source)28*03ce13f7SAndroid Build Coastguard Worker template <typename D, typename S> inline D bitCopy(const S &Source) {
29*03ce13f7SAndroid Build Coastguard Worker static_assert(sizeof(D) <= sizeof(S),
30*03ce13f7SAndroid Build Coastguard Worker "bitCopy between incompatible type widths");
31*03ce13f7SAndroid Build Coastguard Worker static_assert(!std::is_pointer<S>::value, "");
32*03ce13f7SAndroid Build Coastguard Worker D Destination;
33*03ce13f7SAndroid Build Coastguard Worker // This use of memcpy is safe: source and destination cannot overlap.
34*03ce13f7SAndroid Build Coastguard Worker memcpy(&Destination, reinterpret_cast<const void *>(&Source), sizeof(D));
35*03ce13f7SAndroid Build Coastguard Worker return Destination;
36*03ce13f7SAndroid Build Coastguard Worker }
37*03ce13f7SAndroid Build Coastguard Worker
38*03ce13f7SAndroid Build Coastguard Worker /// Check whether an N-bit two's-complement representation can hold value.
IsInt(int N,T value)39*03ce13f7SAndroid Build Coastguard Worker template <typename T> inline bool IsInt(int N, T value) {
40*03ce13f7SAndroid Build Coastguard Worker assert((0 < N) &&
41*03ce13f7SAndroid Build Coastguard Worker (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(value))));
42*03ce13f7SAndroid Build Coastguard Worker T limit = static_cast<T>(1) << (N - 1);
43*03ce13f7SAndroid Build Coastguard Worker return (-limit <= value) && (value < limit);
44*03ce13f7SAndroid Build Coastguard Worker }
45*03ce13f7SAndroid Build Coastguard Worker
IsUint(int N,T value)46*03ce13f7SAndroid Build Coastguard Worker template <typename T> inline bool IsUint(int N, T value) {
47*03ce13f7SAndroid Build Coastguard Worker assert((0 < N) &&
48*03ce13f7SAndroid Build Coastguard Worker (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(value))));
49*03ce13f7SAndroid Build Coastguard Worker T limit = static_cast<T>(1) << N;
50*03ce13f7SAndroid Build Coastguard Worker return (0 <= value) && (value < limit);
51*03ce13f7SAndroid Build Coastguard Worker }
52*03ce13f7SAndroid Build Coastguard Worker
53*03ce13f7SAndroid Build Coastguard Worker /// Check whether the magnitude of value fits in N bits, i.e., whether an
54*03ce13f7SAndroid Build Coastguard Worker /// (N+1)-bit sign-magnitude representation can hold value.
IsAbsoluteUint(int N,T Value)55*03ce13f7SAndroid Build Coastguard Worker template <typename T> inline bool IsAbsoluteUint(int N, T Value) {
56*03ce13f7SAndroid Build Coastguard Worker assert((0 < N) &&
57*03ce13f7SAndroid Build Coastguard Worker (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(Value))));
58*03ce13f7SAndroid Build Coastguard Worker if (Value < 0)
59*03ce13f7SAndroid Build Coastguard Worker Value = -Value;
60*03ce13f7SAndroid Build Coastguard Worker return IsUint(N, Value);
61*03ce13f7SAndroid Build Coastguard Worker }
62*03ce13f7SAndroid Build Coastguard Worker
63*03ce13f7SAndroid Build Coastguard Worker /// Return true if the addition X + Y will cause integer overflow for integers
64*03ce13f7SAndroid Build Coastguard Worker /// of type T.
WouldOverflowAdd(T X,T Y)65*03ce13f7SAndroid Build Coastguard Worker template <typename T> inline bool WouldOverflowAdd(T X, T Y) {
66*03ce13f7SAndroid Build Coastguard Worker return ((X > 0 && Y > 0 && (X > std::numeric_limits<T>::max() - Y)) ||
67*03ce13f7SAndroid Build Coastguard Worker (X < 0 && Y < 0 && (X < std::numeric_limits<T>::min() - Y)));
68*03ce13f7SAndroid Build Coastguard Worker }
69*03ce13f7SAndroid Build Coastguard Worker
70*03ce13f7SAndroid Build Coastguard Worker /// Adds x to y and stores the result in sum. Returns true if the addition
71*03ce13f7SAndroid Build Coastguard Worker /// overflowed.
add_overflow(uint32_t x,uint32_t y,uint32_t * sum)72*03ce13f7SAndroid Build Coastguard Worker inline bool add_overflow(uint32_t x, uint32_t y, uint32_t *sum) {
73*03ce13f7SAndroid Build Coastguard Worker static_assert(std::is_same<uint32_t, unsigned>::value, "Must match type");
74*03ce13f7SAndroid Build Coastguard Worker #if __has_builtin(__builtin_uadd_overflow)
75*03ce13f7SAndroid Build Coastguard Worker return __builtin_uadd_overflow(x, y, sum);
76*03ce13f7SAndroid Build Coastguard Worker #else
77*03ce13f7SAndroid Build Coastguard Worker *sum = x + y;
78*03ce13f7SAndroid Build Coastguard Worker return WouldOverflowAdd(x, y);
79*03ce13f7SAndroid Build Coastguard Worker #endif
80*03ce13f7SAndroid Build Coastguard Worker }
81*03ce13f7SAndroid Build Coastguard Worker
82*03ce13f7SAndroid Build Coastguard Worker /// Return true if X is already aligned by N, where N is a power of 2.
IsAligned(T X,intptr_t N)83*03ce13f7SAndroid Build Coastguard Worker template <typename T> inline bool IsAligned(T X, intptr_t N) {
84*03ce13f7SAndroid Build Coastguard Worker assert(llvm::isPowerOf2_64(N));
85*03ce13f7SAndroid Build Coastguard Worker return (X & (N - 1)) == 0;
86*03ce13f7SAndroid Build Coastguard Worker }
87*03ce13f7SAndroid Build Coastguard Worker
88*03ce13f7SAndroid Build Coastguard Worker /// Return Value adjusted to the next highest multiple of Alignment.
applyAlignment(uint32_t Value,uint32_t Alignment)89*03ce13f7SAndroid Build Coastguard Worker inline uint32_t applyAlignment(uint32_t Value, uint32_t Alignment) {
90*03ce13f7SAndroid Build Coastguard Worker assert(llvm::isPowerOf2_32(Alignment));
91*03ce13f7SAndroid Build Coastguard Worker return (Value + Alignment - 1) & -Alignment;
92*03ce13f7SAndroid Build Coastguard Worker }
93*03ce13f7SAndroid Build Coastguard Worker
94*03ce13f7SAndroid Build Coastguard Worker /// Return amount which must be added to adjust Pos to the next highest
95*03ce13f7SAndroid Build Coastguard Worker /// multiple of Align.
OffsetToAlignment(uint64_t Pos,uint64_t Align)96*03ce13f7SAndroid Build Coastguard Worker inline uint64_t OffsetToAlignment(uint64_t Pos, uint64_t Align) {
97*03ce13f7SAndroid Build Coastguard Worker assert(llvm::isPowerOf2_64(Align));
98*03ce13f7SAndroid Build Coastguard Worker uint64_t Mod = Pos & (Align - 1);
99*03ce13f7SAndroid Build Coastguard Worker if (Mod == 0)
100*03ce13f7SAndroid Build Coastguard Worker return 0;
101*03ce13f7SAndroid Build Coastguard Worker return Align - Mod;
102*03ce13f7SAndroid Build Coastguard Worker }
103*03ce13f7SAndroid Build Coastguard Worker
104*03ce13f7SAndroid Build Coastguard Worker /// Rotate the value bit pattern to the left by shift bits.
105*03ce13f7SAndroid Build Coastguard Worker /// Precondition: 0 <= shift < 32
rotateLeft32(uint32_t value,uint32_t shift)106*03ce13f7SAndroid Build Coastguard Worker inline uint32_t rotateLeft32(uint32_t value, uint32_t shift) {
107*03ce13f7SAndroid Build Coastguard Worker if (shift == 0)
108*03ce13f7SAndroid Build Coastguard Worker return value;
109*03ce13f7SAndroid Build Coastguard Worker return (value << shift) | (value >> (32 - shift));
110*03ce13f7SAndroid Build Coastguard Worker }
111*03ce13f7SAndroid Build Coastguard Worker
112*03ce13f7SAndroid Build Coastguard Worker /// Rotate the value bit pattern to the right by shift bits.
rotateRight32(uint32_t value,uint32_t shift)113*03ce13f7SAndroid Build Coastguard Worker inline uint32_t rotateRight32(uint32_t value, uint32_t shift) {
114*03ce13f7SAndroid Build Coastguard Worker if (shift == 0)
115*03ce13f7SAndroid Build Coastguard Worker return value;
116*03ce13f7SAndroid Build Coastguard Worker return (value >> shift) | (value << (32 - shift));
117*03ce13f7SAndroid Build Coastguard Worker }
118*03ce13f7SAndroid Build Coastguard Worker
119*03ce13f7SAndroid Build Coastguard Worker /// Returns true if Val is +0.0. It requires T to be a floating point type.
isPositiveZero(T Val)120*03ce13f7SAndroid Build Coastguard Worker template <typename T> bool isPositiveZero(T Val) {
121*03ce13f7SAndroid Build Coastguard Worker static_assert(std::is_floating_point<T>::value,
122*03ce13f7SAndroid Build Coastguard Worker "Input type must be floating point");
123*03ce13f7SAndroid Build Coastguard Worker return Val == 0 && !std::signbit(Val);
124*03ce13f7SAndroid Build Coastguard Worker }
125*03ce13f7SAndroid Build Coastguard Worker
126*03ce13f7SAndroid Build Coastguard Worker /// Resize a vector (or other suitable container) to a particular size, and also
127*03ce13f7SAndroid Build Coastguard Worker /// reserve possibly a larger size to avoid repeatedly recopying as the
128*03ce13f7SAndroid Build Coastguard Worker /// container grows. It uses a strategy of doubling capacity up to a certain
129*03ce13f7SAndroid Build Coastguard Worker /// point, after which it bumps the capacity by a fixed amount.
130*03ce13f7SAndroid Build Coastguard Worker template <typename Container>
131*03ce13f7SAndroid Build Coastguard Worker inline void reserveAndResize(Container &V, uint32_t Size,
132*03ce13f7SAndroid Build Coastguard Worker uint32_t ChunkSizeBits = 10) {
133*03ce13f7SAndroid Build Coastguard Worker #if __has_builtin(__builtin_clz)
134*03ce13f7SAndroid Build Coastguard Worker // Don't call reserve() if Size==0.
135*03ce13f7SAndroid Build Coastguard Worker if (Size > 0) {
136*03ce13f7SAndroid Build Coastguard Worker uint32_t Mask;
137*03ce13f7SAndroid Build Coastguard Worker if (Size <= (1u << ChunkSizeBits)) {
138*03ce13f7SAndroid Build Coastguard Worker // For smaller sizes, reserve the smallest power of 2 greater than or
139*03ce13f7SAndroid Build Coastguard Worker // equal to Size.
140*03ce13f7SAndroid Build Coastguard Worker Mask =
141*03ce13f7SAndroid Build Coastguard Worker ((1 << (CHAR_BIT * sizeof(uint32_t) - __builtin_clz(Size))) - 1) - 1;
142*03ce13f7SAndroid Build Coastguard Worker } else {
143*03ce13f7SAndroid Build Coastguard Worker // For larger sizes, round up to the smallest multiple of 1<<ChunkSizeBits
144*03ce13f7SAndroid Build Coastguard Worker // greater than or equal to Size.
145*03ce13f7SAndroid Build Coastguard Worker Mask = (1 << ChunkSizeBits) - 1;
146*03ce13f7SAndroid Build Coastguard Worker }
147*03ce13f7SAndroid Build Coastguard Worker V.reserve((Size + Mask) & ~Mask);
148*03ce13f7SAndroid Build Coastguard Worker }
149*03ce13f7SAndroid Build Coastguard Worker #endif
150*03ce13f7SAndroid Build Coastguard Worker V.resize(Size);
151*03ce13f7SAndroid Build Coastguard Worker }
152*03ce13f7SAndroid Build Coastguard Worker
153*03ce13f7SAndroid Build Coastguard Worker /// An RAII class to ensure that a boolean flag is restored to its previous
154*03ce13f7SAndroid Build Coastguard Worker /// value upon function exit.
155*03ce13f7SAndroid Build Coastguard Worker ///
156*03ce13f7SAndroid Build Coastguard Worker /// Used in places like RandomizationPoolingPause and generating target helper
157*03ce13f7SAndroid Build Coastguard Worker /// calls.
158*03ce13f7SAndroid Build Coastguard Worker class BoolFlagSaver {
159*03ce13f7SAndroid Build Coastguard Worker BoolFlagSaver() = delete;
160*03ce13f7SAndroid Build Coastguard Worker BoolFlagSaver(const BoolFlagSaver &) = delete;
161*03ce13f7SAndroid Build Coastguard Worker BoolFlagSaver &operator=(const BoolFlagSaver &) = delete;
162*03ce13f7SAndroid Build Coastguard Worker
163*03ce13f7SAndroid Build Coastguard Worker public:
BoolFlagSaver(bool & F,bool NewValue)164*03ce13f7SAndroid Build Coastguard Worker BoolFlagSaver(bool &F, bool NewValue) : OldValue(F), Flag(F) { F = NewValue; }
~BoolFlagSaver()165*03ce13f7SAndroid Build Coastguard Worker ~BoolFlagSaver() { Flag = OldValue; }
166*03ce13f7SAndroid Build Coastguard Worker
167*03ce13f7SAndroid Build Coastguard Worker private:
168*03ce13f7SAndroid Build Coastguard Worker const bool OldValue;
169*03ce13f7SAndroid Build Coastguard Worker bool &Flag;
170*03ce13f7SAndroid Build Coastguard Worker };
171*03ce13f7SAndroid Build Coastguard Worker
172*03ce13f7SAndroid Build Coastguard Worker } // end of namespace Utils
173*03ce13f7SAndroid Build Coastguard Worker } // end of namespace Ice
174*03ce13f7SAndroid Build Coastguard Worker
175*03ce13f7SAndroid Build Coastguard Worker #endif // SUBZERO_SRC_ICEUTILS_H
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