1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2019 The SwiftShader Authors. All Rights Reserved. 2*03ce13f7SAndroid Build Coastguard Worker // 3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*03ce13f7SAndroid Build Coastguard Worker // 7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0 8*03ce13f7SAndroid Build Coastguard Worker // 9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License. 14*03ce13f7SAndroid Build Coastguard Worker 15*03ce13f7SAndroid Build Coastguard Worker #ifndef SWIFTSHADER_WIN32SURFACEKHR_HPP 16*03ce13f7SAndroid Build Coastguard Worker #define SWIFTSHADER_WIN32SURFACEKHR_HPP 17*03ce13f7SAndroid Build Coastguard Worker 18*03ce13f7SAndroid Build Coastguard Worker #include "VkSurfaceKHR.hpp" 19*03ce13f7SAndroid Build Coastguard Worker #include "Vulkan/VkImage.hpp" 20*03ce13f7SAndroid Build Coastguard Worker #include "Vulkan/VkObject.hpp" 21*03ce13f7SAndroid Build Coastguard Worker 22*03ce13f7SAndroid Build Coastguard Worker #if !defined(WIN32_LEAN_AND_MEAN) 23*03ce13f7SAndroid Build Coastguard Worker # define WIN32_LEAN_AND_MEAN 24*03ce13f7SAndroid Build Coastguard Worker #endif // !defined(WIN32_LEAN_AND_MEAN) 25*03ce13f7SAndroid Build Coastguard Worker #include <Windows.h> 26*03ce13f7SAndroid Build Coastguard Worker #include <vulkan/vulkan_win32.h> 27*03ce13f7SAndroid Build Coastguard Worker 28*03ce13f7SAndroid Build Coastguard Worker namespace vk { 29*03ce13f7SAndroid Build Coastguard Worker 30*03ce13f7SAndroid Build Coastguard Worker class Win32SurfaceKHR : public SurfaceKHR, public ObjectBase<Win32SurfaceKHR, VkSurfaceKHR> 31*03ce13f7SAndroid Build Coastguard Worker { 32*03ce13f7SAndroid Build Coastguard Worker public: 33*03ce13f7SAndroid Build Coastguard Worker Win32SurfaceKHR(const VkWin32SurfaceCreateInfoKHR *pCreateInfo, void *mem); 34*03ce13f7SAndroid Build Coastguard Worker 35*03ce13f7SAndroid Build Coastguard Worker void destroySurface(const VkAllocationCallbacks *pAllocator) override; 36*03ce13f7SAndroid Build Coastguard Worker 37*03ce13f7SAndroid Build Coastguard Worker static size_t ComputeRequiredAllocationSize(const VkWin32SurfaceCreateInfoKHR *pCreateInfo); 38*03ce13f7SAndroid Build Coastguard Worker 39*03ce13f7SAndroid Build Coastguard Worker VkResult getSurfaceCapabilities(const void *pSurfaceInfoPNext, VkSurfaceCapabilitiesKHR *pSurfaceCapabilities, void *pSurfaceCapabilitiesPNext) const override; 40*03ce13f7SAndroid Build Coastguard Worker 41*03ce13f7SAndroid Build Coastguard Worker virtual void attachImage(PresentImage *image) override; 42*03ce13f7SAndroid Build Coastguard Worker virtual void detachImage(PresentImage *image) override; 43*03ce13f7SAndroid Build Coastguard Worker VkResult present(PresentImage *image) override; 44*03ce13f7SAndroid Build Coastguard Worker 45*03ce13f7SAndroid Build Coastguard Worker private: 46*03ce13f7SAndroid Build Coastguard Worker const HWND hwnd; 47*03ce13f7SAndroid Build Coastguard Worker 48*03ce13f7SAndroid Build Coastguard Worker HDC windowContext = {}; 49*03ce13f7SAndroid Build Coastguard Worker HDC bitmapContext = {}; 50*03ce13f7SAndroid Build Coastguard Worker }; 51*03ce13f7SAndroid Build Coastguard Worker 52*03ce13f7SAndroid Build Coastguard Worker } // namespace vk 53*03ce13f7SAndroid Build Coastguard Worker #endif // SWIFTSHADER_WIN32SURFACEKHR_HPP 54