1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved. 2*03ce13f7SAndroid Build Coastguard Worker // 3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*03ce13f7SAndroid Build Coastguard Worker // 7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0 8*03ce13f7SAndroid Build Coastguard Worker // 9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License. 14*03ce13f7SAndroid Build Coastguard Worker 15*03ce13f7SAndroid Build Coastguard Worker #ifndef VK_SHADER_MODULE_HPP_ 16*03ce13f7SAndroid Build Coastguard Worker #define VK_SHADER_MODULE_HPP_ 17*03ce13f7SAndroid Build Coastguard Worker 18*03ce13f7SAndroid Build Coastguard Worker #include "VkObject.hpp" 19*03ce13f7SAndroid Build Coastguard Worker #include "Pipeline/SpirvBinary.hpp" 20*03ce13f7SAndroid Build Coastguard Worker 21*03ce13f7SAndroid Build Coastguard Worker namespace vk { 22*03ce13f7SAndroid Build Coastguard Worker 23*03ce13f7SAndroid Build Coastguard Worker class ShaderModule : public Object<ShaderModule, VkShaderModule> 24*03ce13f7SAndroid Build Coastguard Worker { 25*03ce13f7SAndroid Build Coastguard Worker public: 26*03ce13f7SAndroid Build Coastguard Worker ShaderModule(const VkShaderModuleCreateInfo *pCreateInfo, void *mem); 27*03ce13f7SAndroid Build Coastguard Worker 28*03ce13f7SAndroid Build Coastguard Worker static size_t ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo *pCreateInfo); getBinary() const29*03ce13f7SAndroid Build Coastguard Worker const sw::SpirvBinary &getBinary() const { return binary; } 30*03ce13f7SAndroid Build Coastguard Worker 31*03ce13f7SAndroid Build Coastguard Worker private: 32*03ce13f7SAndroid Build Coastguard Worker sw::SpirvBinary binary; 33*03ce13f7SAndroid Build Coastguard Worker }; 34*03ce13f7SAndroid Build Coastguard Worker Cast(VkShaderModule object)35*03ce13f7SAndroid Build Coastguard Workerstatic inline ShaderModule *Cast(VkShaderModule object) 36*03ce13f7SAndroid Build Coastguard Worker { 37*03ce13f7SAndroid Build Coastguard Worker return ShaderModule::Cast(object); 38*03ce13f7SAndroid Build Coastguard Worker } 39*03ce13f7SAndroid Build Coastguard Worker 40*03ce13f7SAndroid Build Coastguard Worker } // namespace vk 41*03ce13f7SAndroid Build Coastguard Worker 42*03ce13f7SAndroid Build Coastguard Worker #endif // VK_SHADER_MODULE_HPP_ 43