xref: /aosp_15_r20/external/swiftshader/src/Vulkan/VkRenderPass.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef VK_RENDER_PASS_HPP_
16*03ce13f7SAndroid Build Coastguard Worker #define VK_RENDER_PASS_HPP_
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "VkObject.hpp"
19*03ce13f7SAndroid Build Coastguard Worker 
20*03ce13f7SAndroid Build Coastguard Worker #include <vector>
21*03ce13f7SAndroid Build Coastguard Worker 
22*03ce13f7SAndroid Build Coastguard Worker namespace vk {
23*03ce13f7SAndroid Build Coastguard Worker 
24*03ce13f7SAndroid Build Coastguard Worker class RenderPass : public Object<RenderPass, VkRenderPass>
25*03ce13f7SAndroid Build Coastguard Worker {
26*03ce13f7SAndroid Build Coastguard Worker public:
27*03ce13f7SAndroid Build Coastguard Worker 	RenderPass(const VkRenderPassCreateInfo *pCreateInfo, void *mem);
28*03ce13f7SAndroid Build Coastguard Worker 	RenderPass(const VkRenderPassCreateInfo2KHR *pCreateInfo, void *mem);
29*03ce13f7SAndroid Build Coastguard Worker 	void destroy(const VkAllocationCallbacks *pAllocator);
30*03ce13f7SAndroid Build Coastguard Worker 
31*03ce13f7SAndroid Build Coastguard Worker 	static size_t ComputeRequiredAllocationSize(const VkRenderPassCreateInfo *pCreateInfo);
32*03ce13f7SAndroid Build Coastguard Worker 	static size_t ComputeRequiredAllocationSize(const VkRenderPassCreateInfo2KHR *pCreateInfo);
33*03ce13f7SAndroid Build Coastguard Worker 
34*03ce13f7SAndroid Build Coastguard Worker 	void getRenderAreaGranularity(VkExtent2D *pGranularity) const;
35*03ce13f7SAndroid Build Coastguard Worker 
getAttachmentCount() const36*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getAttachmentCount() const
37*03ce13f7SAndroid Build Coastguard Worker 	{
38*03ce13f7SAndroid Build Coastguard Worker 		return attachmentCount;
39*03ce13f7SAndroid Build Coastguard Worker 	}
40*03ce13f7SAndroid Build Coastguard Worker 
getAttachment(uint32_t attachmentIndex) const41*03ce13f7SAndroid Build Coastguard Worker 	VkAttachmentDescription getAttachment(uint32_t attachmentIndex) const
42*03ce13f7SAndroid Build Coastguard Worker 	{
43*03ce13f7SAndroid Build Coastguard Worker 		return attachments[attachmentIndex];
44*03ce13f7SAndroid Build Coastguard Worker 	}
45*03ce13f7SAndroid Build Coastguard Worker 
getSubpassCount() const46*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getSubpassCount() const
47*03ce13f7SAndroid Build Coastguard Worker 	{
48*03ce13f7SAndroid Build Coastguard Worker 		return subpassCount;
49*03ce13f7SAndroid Build Coastguard Worker 	}
50*03ce13f7SAndroid Build Coastguard Worker 
getSubpass(uint32_t subpassIndex) const51*03ce13f7SAndroid Build Coastguard Worker 	const VkSubpassDescription &getSubpass(uint32_t subpassIndex) const
52*03ce13f7SAndroid Build Coastguard Worker 	{
53*03ce13f7SAndroid Build Coastguard Worker 		return subpasses[subpassIndex];
54*03ce13f7SAndroid Build Coastguard Worker 	}
55*03ce13f7SAndroid Build Coastguard Worker 
hasDepthStencilResolve() const56*03ce13f7SAndroid Build Coastguard Worker 	bool hasDepthStencilResolve() const
57*03ce13f7SAndroid Build Coastguard Worker 	{
58*03ce13f7SAndroid Build Coastguard Worker 		return subpassDepthStencilResolves != nullptr;
59*03ce13f7SAndroid Build Coastguard Worker 	}
60*03ce13f7SAndroid Build Coastguard Worker 
getSubpassDepthStencilResolve(uint32_t subpassIndex) const61*03ce13f7SAndroid Build Coastguard Worker 	VkSubpassDescriptionDepthStencilResolve getSubpassDepthStencilResolve(uint32_t subpassIndex) const
62*03ce13f7SAndroid Build Coastguard Worker 	{
63*03ce13f7SAndroid Build Coastguard Worker 		return subpassDepthStencilResolves[subpassIndex];
64*03ce13f7SAndroid Build Coastguard Worker 	}
65*03ce13f7SAndroid Build Coastguard Worker 
getDependencyCount() const66*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getDependencyCount() const
67*03ce13f7SAndroid Build Coastguard Worker 	{
68*03ce13f7SAndroid Build Coastguard Worker 		return dependencyCount;
69*03ce13f7SAndroid Build Coastguard Worker 	}
70*03ce13f7SAndroid Build Coastguard Worker 
getDependency(uint32_t i) const71*03ce13f7SAndroid Build Coastguard Worker 	VkSubpassDependency getDependency(uint32_t i) const
72*03ce13f7SAndroid Build Coastguard Worker 	{
73*03ce13f7SAndroid Build Coastguard Worker 		return dependencies[i];
74*03ce13f7SAndroid Build Coastguard Worker 	}
75*03ce13f7SAndroid Build Coastguard Worker 
isAttachmentUsed(uint32_t i) const76*03ce13f7SAndroid Build Coastguard Worker 	bool isAttachmentUsed(uint32_t i) const
77*03ce13f7SAndroid Build Coastguard Worker 	{
78*03ce13f7SAndroid Build Coastguard Worker 		return attachmentFirstUse[i] >= 0;
79*03ce13f7SAndroid Build Coastguard Worker 	}
80*03ce13f7SAndroid Build Coastguard Worker 
getViewMask(uint32_t subpassIndex) const81*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getViewMask(uint32_t subpassIndex) const
82*03ce13f7SAndroid Build Coastguard Worker 	{
83*03ce13f7SAndroid Build Coastguard Worker 		return viewMasks ? viewMasks[subpassIndex] : 0;
84*03ce13f7SAndroid Build Coastguard Worker 	}
85*03ce13f7SAndroid Build Coastguard Worker 
isMultiView() const86*03ce13f7SAndroid Build Coastguard Worker 	bool isMultiView() const
87*03ce13f7SAndroid Build Coastguard Worker 	{
88*03ce13f7SAndroid Build Coastguard Worker 		return viewMasks != nullptr;
89*03ce13f7SAndroid Build Coastguard Worker 	}
90*03ce13f7SAndroid Build Coastguard Worker 
getAttachmentViewMask(uint32_t attachmentIndex) const91*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getAttachmentViewMask(uint32_t attachmentIndex) const
92*03ce13f7SAndroid Build Coastguard Worker 	{
93*03ce13f7SAndroid Build Coastguard Worker 		return attachmentViewMasks[attachmentIndex];
94*03ce13f7SAndroid Build Coastguard Worker 	}
95*03ce13f7SAndroid Build Coastguard Worker 
96*03ce13f7SAndroid Build Coastguard Worker private:
97*03ce13f7SAndroid Build Coastguard Worker 	uint32_t attachmentCount = 0;
98*03ce13f7SAndroid Build Coastguard Worker 	VkAttachmentDescription *attachments = nullptr;
99*03ce13f7SAndroid Build Coastguard Worker 	uint32_t subpassCount = 0;
100*03ce13f7SAndroid Build Coastguard Worker 	VkSubpassDescription *subpasses = nullptr;
101*03ce13f7SAndroid Build Coastguard Worker 	VkSubpassDescriptionDepthStencilResolve *subpassDepthStencilResolves = nullptr;
102*03ce13f7SAndroid Build Coastguard Worker 	uint32_t dependencyCount = 0;
103*03ce13f7SAndroid Build Coastguard Worker 	VkSubpassDependency *dependencies = nullptr;
104*03ce13f7SAndroid Build Coastguard Worker 	int *attachmentFirstUse = nullptr;
105*03ce13f7SAndroid Build Coastguard Worker 	uint32_t *viewMasks = nullptr;
106*03ce13f7SAndroid Build Coastguard Worker 	uint32_t *attachmentViewMasks = nullptr;
107*03ce13f7SAndroid Build Coastguard Worker 
108*03ce13f7SAndroid Build Coastguard Worker 	void MarkFirstUse(int attachment, int subpass);
109*03ce13f7SAndroid Build Coastguard Worker 	template<class T>
110*03ce13f7SAndroid Build Coastguard Worker 	void init(const T *pCreateInfo, void **mem);
111*03ce13f7SAndroid Build Coastguard Worker };
112*03ce13f7SAndroid Build Coastguard Worker 
Cast(VkRenderPass object)113*03ce13f7SAndroid Build Coastguard Worker static inline RenderPass *Cast(VkRenderPass object)
114*03ce13f7SAndroid Build Coastguard Worker {
115*03ce13f7SAndroid Build Coastguard Worker 	return RenderPass::Cast(object);
116*03ce13f7SAndroid Build Coastguard Worker }
117*03ce13f7SAndroid Build Coastguard Worker 
118*03ce13f7SAndroid Build Coastguard Worker }  // namespace vk
119*03ce13f7SAndroid Build Coastguard Worker 
120*03ce13f7SAndroid Build Coastguard Worker #endif  // VK_RENDER_PASS_HPP_
121