1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker
15*03ce13f7SAndroid Build Coastguard Worker #ifndef VK_PIPELINE_LAYOUT_HPP_
16*03ce13f7SAndroid Build Coastguard Worker #define VK_PIPELINE_LAYOUT_HPP_
17*03ce13f7SAndroid Build Coastguard Worker
18*03ce13f7SAndroid Build Coastguard Worker #include "VkConfig.hpp"
19*03ce13f7SAndroid Build Coastguard Worker #include "VkDescriptorSetLayout.hpp"
20*03ce13f7SAndroid Build Coastguard Worker
21*03ce13f7SAndroid Build Coastguard Worker namespace vk {
22*03ce13f7SAndroid Build Coastguard Worker
23*03ce13f7SAndroid Build Coastguard Worker class PipelineLayout : public Object<PipelineLayout, VkPipelineLayout>
24*03ce13f7SAndroid Build Coastguard Worker {
25*03ce13f7SAndroid Build Coastguard Worker public:
26*03ce13f7SAndroid Build Coastguard Worker PipelineLayout(const VkPipelineLayoutCreateInfo *pCreateInfo, void *mem);
27*03ce13f7SAndroid Build Coastguard Worker void destroy(const VkAllocationCallbacks *pAllocator);
28*03ce13f7SAndroid Build Coastguard Worker bool release(const VkAllocationCallbacks *pAllocator);
29*03ce13f7SAndroid Build Coastguard Worker
30*03ce13f7SAndroid Build Coastguard Worker static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo *pCreateInfo);
31*03ce13f7SAndroid Build Coastguard Worker
32*03ce13f7SAndroid Build Coastguard Worker size_t getDescriptorSetCount() const;
33*03ce13f7SAndroid Build Coastguard Worker uint32_t getBindingCount(uint32_t setNumber) const;
34*03ce13f7SAndroid Build Coastguard Worker
35*03ce13f7SAndroid Build Coastguard Worker // Returns the index into the pipeline's dynamic offsets array for
36*03ce13f7SAndroid Build Coastguard Worker // the given descriptor set and binding number.
37*03ce13f7SAndroid Build Coastguard Worker uint32_t getDynamicOffsetIndex(uint32_t setNumber, uint32_t bindingNumber) const;
38*03ce13f7SAndroid Build Coastguard Worker uint32_t getDescriptorCount(uint32_t setNumber, uint32_t bindingNumber) const;
39*03ce13f7SAndroid Build Coastguard Worker uint32_t getBindingOffset(uint32_t setNumber, uint32_t bindingNumber) const;
40*03ce13f7SAndroid Build Coastguard Worker VkDescriptorType getDescriptorType(uint32_t setNumber, uint32_t bindingNumber) const;
41*03ce13f7SAndroid Build Coastguard Worker uint32_t getDescriptorSize(uint32_t setNumber, uint32_t bindingNumber) const;
42*03ce13f7SAndroid Build Coastguard Worker bool isDescriptorDynamic(uint32_t setNumber, uint32_t bindingNumber) const;
43*03ce13f7SAndroid Build Coastguard Worker
44*03ce13f7SAndroid Build Coastguard Worker const uint32_t identifier;
45*03ce13f7SAndroid Build Coastguard Worker
46*03ce13f7SAndroid Build Coastguard Worker uint32_t incRefCount();
47*03ce13f7SAndroid Build Coastguard Worker uint32_t decRefCount();
48*03ce13f7SAndroid Build Coastguard Worker
49*03ce13f7SAndroid Build Coastguard Worker private:
50*03ce13f7SAndroid Build Coastguard Worker struct Binding
51*03ce13f7SAndroid Build Coastguard Worker {
52*03ce13f7SAndroid Build Coastguard Worker VkDescriptorType descriptorType;
53*03ce13f7SAndroid Build Coastguard Worker uint32_t offset; // Offset in bytes in the descriptor set data.
54*03ce13f7SAndroid Build Coastguard Worker uint32_t dynamicOffsetIndex;
55*03ce13f7SAndroid Build Coastguard Worker uint32_t descriptorCount;
56*03ce13f7SAndroid Build Coastguard Worker };
57*03ce13f7SAndroid Build Coastguard Worker
58*03ce13f7SAndroid Build Coastguard Worker struct DescriptorSet
59*03ce13f7SAndroid Build Coastguard Worker {
60*03ce13f7SAndroid Build Coastguard Worker Binding *bindings;
61*03ce13f7SAndroid Build Coastguard Worker uint32_t bindingCount;
62*03ce13f7SAndroid Build Coastguard Worker };
63*03ce13f7SAndroid Build Coastguard Worker
64*03ce13f7SAndroid Build Coastguard Worker DescriptorSet descriptorSets[MAX_BOUND_DESCRIPTOR_SETS];
65*03ce13f7SAndroid Build Coastguard Worker
66*03ce13f7SAndroid Build Coastguard Worker const uint32_t descriptorSetCount = 0;
67*03ce13f7SAndroid Build Coastguard Worker const uint32_t pushConstantRangeCount = 0;
68*03ce13f7SAndroid Build Coastguard Worker VkPushConstantRange *pushConstantRanges = nullptr;
69*03ce13f7SAndroid Build Coastguard Worker
70*03ce13f7SAndroid Build Coastguard Worker std::atomic<uint32_t> refCount{ 0 };
71*03ce13f7SAndroid Build Coastguard Worker };
72*03ce13f7SAndroid Build Coastguard Worker
Cast(VkPipelineLayout object)73*03ce13f7SAndroid Build Coastguard Worker static inline PipelineLayout *Cast(VkPipelineLayout object)
74*03ce13f7SAndroid Build Coastguard Worker {
75*03ce13f7SAndroid Build Coastguard Worker return PipelineLayout::Cast(object);
76*03ce13f7SAndroid Build Coastguard Worker }
77*03ce13f7SAndroid Build Coastguard Worker
78*03ce13f7SAndroid Build Coastguard Worker } // namespace vk
79*03ce13f7SAndroid Build Coastguard Worker
80*03ce13f7SAndroid Build Coastguard Worker #endif // VK_PIPELINE_LAYOUT_HPP_
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