xref: /aosp_15_r20/external/swiftshader/src/Vulkan/VkImageView.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef VK_IMAGE_VIEW_HPP_
16*03ce13f7SAndroid Build Coastguard Worker #define VK_IMAGE_VIEW_HPP_
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "VkFormat.hpp"
19*03ce13f7SAndroid Build Coastguard Worker #include "VkImage.hpp"
20*03ce13f7SAndroid Build Coastguard Worker #include "VkObject.hpp"
21*03ce13f7SAndroid Build Coastguard Worker 
22*03ce13f7SAndroid Build Coastguard Worker #include "System/Debug.hpp"
23*03ce13f7SAndroid Build Coastguard Worker 
24*03ce13f7SAndroid Build Coastguard Worker #include <atomic>
25*03ce13f7SAndroid Build Coastguard Worker 
26*03ce13f7SAndroid Build Coastguard Worker namespace vk {
27*03ce13f7SAndroid Build Coastguard Worker 
28*03ce13f7SAndroid Build Coastguard Worker class SamplerYcbcrConversion;
29*03ce13f7SAndroid Build Coastguard Worker 
30*03ce13f7SAndroid Build Coastguard Worker // Uniquely identifies state used by sampling routine generation.
31*03ce13f7SAndroid Build Coastguard Worker // Integer ID space shared by image views and buffer views.
32*03ce13f7SAndroid Build Coastguard Worker union Identifier
33*03ce13f7SAndroid Build Coastguard Worker {
34*03ce13f7SAndroid Build Coastguard Worker 	// Image view identifier
35*03ce13f7SAndroid Build Coastguard Worker 	Identifier(const VkImageViewCreateInfo *pCreateInfo);
36*03ce13f7SAndroid Build Coastguard Worker 
37*03ce13f7SAndroid Build Coastguard Worker 	// Buffer view identifier
38*03ce13f7SAndroid Build Coastguard Worker 	Identifier(VkFormat format);
39*03ce13f7SAndroid Build Coastguard Worker 
40*03ce13f7SAndroid Build Coastguard Worker 	// Copy constructor from existing identifier
Identifier(uint32_t fromId)41*03ce13f7SAndroid Build Coastguard Worker 	Identifier(uint32_t fromId)
42*03ce13f7SAndroid Build Coastguard Worker 	    : id(fromId)
43*03ce13f7SAndroid Build Coastguard Worker 	{}
44*03ce13f7SAndroid Build Coastguard Worker 
operator uint32_t() const45*03ce13f7SAndroid Build Coastguard Worker 	operator uint32_t() const
46*03ce13f7SAndroid Build Coastguard Worker 	{
47*03ce13f7SAndroid Build Coastguard Worker 		static_assert(sizeof(Identifier) == sizeof(uint32_t), "Identifier must be 32-bit");
48*03ce13f7SAndroid Build Coastguard Worker 		return id;
49*03ce13f7SAndroid Build Coastguard Worker 	}
50*03ce13f7SAndroid Build Coastguard Worker 
51*03ce13f7SAndroid Build Coastguard Worker 	struct State
52*03ce13f7SAndroid Build Coastguard Worker 	{
53*03ce13f7SAndroid Build Coastguard Worker 		VkImageViewType imageViewType;
54*03ce13f7SAndroid Build Coastguard Worker 		VkFormat format;
55*03ce13f7SAndroid Build Coastguard Worker 		VkComponentMapping mapping;
56*03ce13f7SAndroid Build Coastguard Worker 		uint8_t minLod;
57*03ce13f7SAndroid Build Coastguard Worker 		uint8_t maxLod;
58*03ce13f7SAndroid Build Coastguard Worker 		bool singleMipLevel;
59*03ce13f7SAndroid Build Coastguard Worker 	};
60*03ce13f7SAndroid Build Coastguard Worker 	State getState() const;
61*03ce13f7SAndroid Build Coastguard Worker 
62*03ce13f7SAndroid Build Coastguard Worker private:
63*03ce13f7SAndroid Build Coastguard Worker 	void pack(const State &data);
64*03ce13f7SAndroid Build Coastguard Worker 
65*03ce13f7SAndroid Build Coastguard Worker 	// Identifier is a union of this struct and the integer below.
66*03ce13f7SAndroid Build Coastguard Worker 	static_assert(sw::MIPMAP_LEVELS <= 15);
67*03ce13f7SAndroid Build Coastguard Worker 	struct
68*03ce13f7SAndroid Build Coastguard Worker 	{
69*03ce13f7SAndroid Build Coastguard Worker 		uint32_t imageViewType : 3;
70*03ce13f7SAndroid Build Coastguard Worker 		uint32_t format : 8;
71*03ce13f7SAndroid Build Coastguard Worker 		uint32_t r : 3;
72*03ce13f7SAndroid Build Coastguard Worker 		uint32_t g : 3;
73*03ce13f7SAndroid Build Coastguard Worker 		uint32_t b : 3;
74*03ce13f7SAndroid Build Coastguard Worker 		uint32_t a : 3;
75*03ce13f7SAndroid Build Coastguard Worker 		uint32_t minLod : 4;
76*03ce13f7SAndroid Build Coastguard Worker 		uint32_t maxLod : 4;
77*03ce13f7SAndroid Build Coastguard Worker 		uint32_t singleMipLevel : 1;
78*03ce13f7SAndroid Build Coastguard Worker 	};
79*03ce13f7SAndroid Build Coastguard Worker 
80*03ce13f7SAndroid Build Coastguard Worker 	uint32_t id = 0;
81*03ce13f7SAndroid Build Coastguard Worker };
82*03ce13f7SAndroid Build Coastguard Worker 
83*03ce13f7SAndroid Build Coastguard Worker class ImageView : public Object<ImageView, VkImageView>
84*03ce13f7SAndroid Build Coastguard Worker {
85*03ce13f7SAndroid Build Coastguard Worker public:
86*03ce13f7SAndroid Build Coastguard Worker 	// Image usage:
87*03ce13f7SAndroid Build Coastguard Worker 	// RAW: Use the base image as is
88*03ce13f7SAndroid Build Coastguard Worker 	// SAMPLING: Image used for texture sampling
89*03ce13f7SAndroid Build Coastguard Worker 	enum Usage
90*03ce13f7SAndroid Build Coastguard Worker 	{
91*03ce13f7SAndroid Build Coastguard Worker 		RAW,
92*03ce13f7SAndroid Build Coastguard Worker 		SAMPLING
93*03ce13f7SAndroid Build Coastguard Worker 	};
94*03ce13f7SAndroid Build Coastguard Worker 
95*03ce13f7SAndroid Build Coastguard Worker 	ImageView(const VkImageViewCreateInfo *pCreateInfo, void *mem, const vk::SamplerYcbcrConversion *ycbcrConversion);
96*03ce13f7SAndroid Build Coastguard Worker 	void destroy(const VkAllocationCallbacks *pAllocator);
97*03ce13f7SAndroid Build Coastguard Worker 
98*03ce13f7SAndroid Build Coastguard Worker 	static size_t ComputeRequiredAllocationSize(const VkImageViewCreateInfo *pCreateInfo);
99*03ce13f7SAndroid Build Coastguard Worker 
100*03ce13f7SAndroid Build Coastguard Worker 	void clear(const VkClearValue &clearValues, VkImageAspectFlags aspectMask, const VkRect2D &renderArea, uint32_t layerMask);
101*03ce13f7SAndroid Build Coastguard Worker 	void clear(const VkClearValue &clearValue, VkImageAspectFlags aspectMask, const VkClearRect &renderArea, uint32_t layerMask);
102*03ce13f7SAndroid Build Coastguard Worker 	void resolve(ImageView *resolveAttachment, uint32_t layerMask);
103*03ce13f7SAndroid Build Coastguard Worker 	void resolveDepthStencil(ImageView *resolveAttachment, VkResolveModeFlagBits depthResolveMode, VkResolveModeFlagBits stencilResolveMode);
104*03ce13f7SAndroid Build Coastguard Worker 
getType() const105*03ce13f7SAndroid Build Coastguard Worker 	VkImageViewType getType() const { return viewType; }
106*03ce13f7SAndroid Build Coastguard Worker 	Format getFormat(Usage usage = RAW) const;
getFormat(VkImageAspectFlagBits aspect) const107*03ce13f7SAndroid Build Coastguard Worker 	Format getFormat(VkImageAspectFlagBits aspect) const { return image->getFormat(aspect); }
108*03ce13f7SAndroid Build Coastguard Worker 	uint32_t rowPitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const;
109*03ce13f7SAndroid Build Coastguard Worker 	uint32_t slicePitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const;
110*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getMipLevelSize(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const;
111*03ce13f7SAndroid Build Coastguard Worker 	uint32_t layerPitchBytes(VkImageAspectFlagBits aspect, Usage usage = RAW) const;
112*03ce13f7SAndroid Build Coastguard Worker 	VkExtent2D getMipLevelExtent(uint32_t mipLevel) const;
113*03ce13f7SAndroid Build Coastguard Worker 	VkExtent2D getMipLevelExtent(uint32_t mipLevel, VkImageAspectFlagBits aspect) const;
114*03ce13f7SAndroid Build Coastguard Worker 	uint32_t getDepthOrLayerCount(uint32_t mipLevel) const;
115*03ce13f7SAndroid Build Coastguard Worker 
getSampleCount() const116*03ce13f7SAndroid Build Coastguard Worker 	int getSampleCount() const
117*03ce13f7SAndroid Build Coastguard Worker 	{
118*03ce13f7SAndroid Build Coastguard Worker 		switch(image->getSampleCount())
119*03ce13f7SAndroid Build Coastguard Worker 		{
120*03ce13f7SAndroid Build Coastguard Worker 		case VK_SAMPLE_COUNT_1_BIT: return 1;
121*03ce13f7SAndroid Build Coastguard Worker 		case VK_SAMPLE_COUNT_4_BIT: return 4;
122*03ce13f7SAndroid Build Coastguard Worker 		default:
123*03ce13f7SAndroid Build Coastguard Worker 			UNSUPPORTED("Sample count %d", image->getSampleCount());
124*03ce13f7SAndroid Build Coastguard Worker 			return 1;
125*03ce13f7SAndroid Build Coastguard Worker 		}
126*03ce13f7SAndroid Build Coastguard Worker 	}
127*03ce13f7SAndroid Build Coastguard Worker 
128*03ce13f7SAndroid Build Coastguard Worker 	void *getOffsetPointer(const VkOffset3D &offset, VkImageAspectFlagBits aspect, uint32_t mipLevel, uint32_t layer, Usage usage = RAW) const;
hasDepthAspect() const129*03ce13f7SAndroid Build Coastguard Worker 	bool hasDepthAspect() const { return (subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; }
hasStencilAspect() const130*03ce13f7SAndroid Build Coastguard Worker 	bool hasStencilAspect() const { return (subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0; }
131*03ce13f7SAndroid Build Coastguard Worker 
contentsChanged(Image::ContentsChangedContext context)132*03ce13f7SAndroid Build Coastguard Worker 	void contentsChanged(Image::ContentsChangedContext context) { image->contentsChanged(subresourceRange, context); }
133*03ce13f7SAndroid Build Coastguard Worker 
prepareForSampling()134*03ce13f7SAndroid Build Coastguard Worker 	void prepareForSampling() { image->prepareForSampling(subresourceRange); }
135*03ce13f7SAndroid Build Coastguard Worker 
getComponentMapping() const136*03ce13f7SAndroid Build Coastguard Worker 	const VkComponentMapping &getComponentMapping() const { return components; }
getSubresourceRange() const137*03ce13f7SAndroid Build Coastguard Worker 	const VkImageSubresourceRange &getSubresourceRange() const { return subresourceRange; }
getSizeInBytes() const138*03ce13f7SAndroid Build Coastguard Worker 	size_t getSizeInBytes() const { return image->getSizeInBytes(subresourceRange); }
139*03ce13f7SAndroid Build Coastguard Worker 
140*03ce13f7SAndroid Build Coastguard Worker private:
141*03ce13f7SAndroid Build Coastguard Worker 	bool imageTypesMatch(VkImageType imageType) const;
142*03ce13f7SAndroid Build Coastguard Worker 	const Image *getImage(Usage usage) const;
143*03ce13f7SAndroid Build Coastguard Worker 	void clear(const VkClearValue &clearValues, VkImageAspectFlags aspectMask, const VkRect2D &renderArea);
144*03ce13f7SAndroid Build Coastguard Worker 	void clear(const VkClearValue &clearValue, VkImageAspectFlags aspectMask, const VkClearRect &renderArea);
145*03ce13f7SAndroid Build Coastguard Worker 	void clearWithLayerMask(const VkClearValue &clearValue, VkImageAspectFlags aspectMask, const VkRect2D &renderArea, uint32_t layerMask);
146*03ce13f7SAndroid Build Coastguard Worker 	void resolve(ImageView *resolveAttachment);
147*03ce13f7SAndroid Build Coastguard Worker 	void resolveSingleLayer(ImageView *resolveAttachment, int layer);
148*03ce13f7SAndroid Build Coastguard Worker 	void resolveWithLayerMask(ImageView *resolveAttachment, uint32_t layerMask);
149*03ce13f7SAndroid Build Coastguard Worker 
150*03ce13f7SAndroid Build Coastguard Worker 	Image *const image = nullptr;
151*03ce13f7SAndroid Build Coastguard Worker 	const VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D;
152*03ce13f7SAndroid Build Coastguard Worker 	const Format format = VK_FORMAT_UNDEFINED;
153*03ce13f7SAndroid Build Coastguard Worker 	const VkComponentMapping components = {};
154*03ce13f7SAndroid Build Coastguard Worker 	const VkImageSubresourceRange subresourceRange = {};
155*03ce13f7SAndroid Build Coastguard Worker 
156*03ce13f7SAndroid Build Coastguard Worker 	const vk::SamplerYcbcrConversion *ycbcrConversion = nullptr;
157*03ce13f7SAndroid Build Coastguard Worker 
158*03ce13f7SAndroid Build Coastguard Worker public:
159*03ce13f7SAndroid Build Coastguard Worker 	const Identifier id;
160*03ce13f7SAndroid Build Coastguard Worker };
161*03ce13f7SAndroid Build Coastguard Worker 
162*03ce13f7SAndroid Build Coastguard Worker VkComponentMapping ResolveIdentityMapping(VkComponentMapping mapping);
163*03ce13f7SAndroid Build Coastguard Worker VkComponentMapping ResolveComponentMapping(VkComponentMapping mapping, vk::Format format);
164*03ce13f7SAndroid Build Coastguard Worker VkImageSubresourceRange ResolveRemainingLevelsLayers(VkImageSubresourceRange range, const vk::Image *image);
165*03ce13f7SAndroid Build Coastguard Worker 
Cast(VkImageView object)166*03ce13f7SAndroid Build Coastguard Worker static inline ImageView *Cast(VkImageView object)
167*03ce13f7SAndroid Build Coastguard Worker {
168*03ce13f7SAndroid Build Coastguard Worker 	return ImageView::Cast(object);
169*03ce13f7SAndroid Build Coastguard Worker }
170*03ce13f7SAndroid Build Coastguard Worker 
171*03ce13f7SAndroid Build Coastguard Worker }  // namespace vk
172*03ce13f7SAndroid Build Coastguard Worker 
173*03ce13f7SAndroid Build Coastguard Worker #endif  // VK_IMAGE_VIEW_HPP_
174