1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker
15*03ce13f7SAndroid Build Coastguard Worker #ifndef VK_DESCRIPTOR_POOL_HPP_
16*03ce13f7SAndroid Build Coastguard Worker #define VK_DESCRIPTOR_POOL_HPP_
17*03ce13f7SAndroid Build Coastguard Worker
18*03ce13f7SAndroid Build Coastguard Worker #include "VkObject.hpp"
19*03ce13f7SAndroid Build Coastguard Worker #include <set>
20*03ce13f7SAndroid Build Coastguard Worker
21*03ce13f7SAndroid Build Coastguard Worker namespace vk {
22*03ce13f7SAndroid Build Coastguard Worker
23*03ce13f7SAndroid Build Coastguard Worker class DescriptorPool : public Object<DescriptorPool, VkDescriptorPool>
24*03ce13f7SAndroid Build Coastguard Worker {
25*03ce13f7SAndroid Build Coastguard Worker public:
26*03ce13f7SAndroid Build Coastguard Worker DescriptorPool(const VkDescriptorPoolCreateInfo *pCreateInfo, void *mem);
27*03ce13f7SAndroid Build Coastguard Worker void destroy(const VkAllocationCallbacks *pAllocator);
28*03ce13f7SAndroid Build Coastguard Worker
29*03ce13f7SAndroid Build Coastguard Worker static size_t ComputeRequiredAllocationSize(const VkDescriptorPoolCreateInfo *pCreateInfo);
30*03ce13f7SAndroid Build Coastguard Worker
31*03ce13f7SAndroid Build Coastguard Worker VkResult allocateSets(uint32_t descriptorSetCount, const VkDescriptorSetLayout *pSetLayouts, VkDescriptorSet *pDescriptorSets, const VkDescriptorSetVariableDescriptorCountAllocateInfo *variableDescriptorCountAllocateInfo);
32*03ce13f7SAndroid Build Coastguard Worker void freeSets(uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets);
33*03ce13f7SAndroid Build Coastguard Worker VkResult reset();
34*03ce13f7SAndroid Build Coastguard Worker
35*03ce13f7SAndroid Build Coastguard Worker private:
36*03ce13f7SAndroid Build Coastguard Worker VkResult allocateSets(size_t *sizes, uint32_t numAllocs, VkDescriptorSet *pDescriptorSets);
37*03ce13f7SAndroid Build Coastguard Worker uint8_t *findAvailableMemory(size_t size);
38*03ce13f7SAndroid Build Coastguard Worker void freeSet(const VkDescriptorSet descriptorSet);
39*03ce13f7SAndroid Build Coastguard Worker size_t computeTotalFreeSize() const;
40*03ce13f7SAndroid Build Coastguard Worker
41*03ce13f7SAndroid Build Coastguard Worker struct Node
42*03ce13f7SAndroid Build Coastguard Worker {
Nodevk::DescriptorPool::Node43*03ce13f7SAndroid Build Coastguard Worker Node(uint8_t *set, size_t size)
44*03ce13f7SAndroid Build Coastguard Worker : set(set)
45*03ce13f7SAndroid Build Coastguard Worker , size(size)
46*03ce13f7SAndroid Build Coastguard Worker {}
operator <vk::DescriptorPool::Node47*03ce13f7SAndroid Build Coastguard Worker bool operator<(const Node &node) const { return set < node.set; }
operator ==vk::DescriptorPool::Node48*03ce13f7SAndroid Build Coastguard Worker bool operator==(const uint8_t *other) const { return set == other; }
49*03ce13f7SAndroid Build Coastguard Worker
50*03ce13f7SAndroid Build Coastguard Worker uint8_t *set = nullptr;
51*03ce13f7SAndroid Build Coastguard Worker size_t size = 0;
52*03ce13f7SAndroid Build Coastguard Worker };
53*03ce13f7SAndroid Build Coastguard Worker std::set<Node> nodes;
54*03ce13f7SAndroid Build Coastguard Worker
55*03ce13f7SAndroid Build Coastguard Worker uint8_t *pool = nullptr;
56*03ce13f7SAndroid Build Coastguard Worker size_t poolSize = 0;
57*03ce13f7SAndroid Build Coastguard Worker };
58*03ce13f7SAndroid Build Coastguard Worker
Cast(VkDescriptorPool object)59*03ce13f7SAndroid Build Coastguard Worker static inline DescriptorPool *Cast(VkDescriptorPool object)
60*03ce13f7SAndroid Build Coastguard Worker {
61*03ce13f7SAndroid Build Coastguard Worker return DescriptorPool::Cast(object);
62*03ce13f7SAndroid Build Coastguard Worker }
63*03ce13f7SAndroid Build Coastguard Worker
64*03ce13f7SAndroid Build Coastguard Worker } // namespace vk
65*03ce13f7SAndroid Build Coastguard Worker
66*03ce13f7SAndroid Build Coastguard Worker #endif // VK_DESCRIPTOR_POOL_HPP_
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