1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker // http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker
15*03ce13f7SAndroid Build Coastguard Worker #include "Socket.hpp"
16*03ce13f7SAndroid Build Coastguard Worker
17*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
18*03ce13f7SAndroid Build Coastguard Worker # include <ws2tcpip.h>
19*03ce13f7SAndroid Build Coastguard Worker #else
20*03ce13f7SAndroid Build Coastguard Worker # include <unistd.h>
21*03ce13f7SAndroid Build Coastguard Worker # include <netdb.h>
22*03ce13f7SAndroid Build Coastguard Worker # include <netinet/in.h>
23*03ce13f7SAndroid Build Coastguard Worker # include <sys/select.h>
24*03ce13f7SAndroid Build Coastguard Worker #endif
25*03ce13f7SAndroid Build Coastguard Worker
26*03ce13f7SAndroid Build Coastguard Worker namespace sw {
27*03ce13f7SAndroid Build Coastguard Worker
Socket(SOCKET socket)28*03ce13f7SAndroid Build Coastguard Worker Socket::Socket(SOCKET socket)
29*03ce13f7SAndroid Build Coastguard Worker : socket(socket)
30*03ce13f7SAndroid Build Coastguard Worker {
31*03ce13f7SAndroid Build Coastguard Worker }
32*03ce13f7SAndroid Build Coastguard Worker
Socket(const char * address,const char * port)33*03ce13f7SAndroid Build Coastguard Worker Socket::Socket(const char *address, const char *port)
34*03ce13f7SAndroid Build Coastguard Worker {
35*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
36*03ce13f7SAndroid Build Coastguard Worker socket = INVALID_SOCKET;
37*03ce13f7SAndroid Build Coastguard Worker #else
38*03ce13f7SAndroid Build Coastguard Worker socket = -1;
39*03ce13f7SAndroid Build Coastguard Worker #endif
40*03ce13f7SAndroid Build Coastguard Worker
41*03ce13f7SAndroid Build Coastguard Worker addrinfo hints = {};
42*03ce13f7SAndroid Build Coastguard Worker hints.ai_family = AF_INET;
43*03ce13f7SAndroid Build Coastguard Worker hints.ai_socktype = SOCK_STREAM;
44*03ce13f7SAndroid Build Coastguard Worker hints.ai_protocol = IPPROTO_TCP;
45*03ce13f7SAndroid Build Coastguard Worker hints.ai_flags = AI_PASSIVE;
46*03ce13f7SAndroid Build Coastguard Worker
47*03ce13f7SAndroid Build Coastguard Worker addrinfo *info = 0;
48*03ce13f7SAndroid Build Coastguard Worker getaddrinfo(address, port, &hints, &info);
49*03ce13f7SAndroid Build Coastguard Worker
50*03ce13f7SAndroid Build Coastguard Worker if(info)
51*03ce13f7SAndroid Build Coastguard Worker {
52*03ce13f7SAndroid Build Coastguard Worker socket = ::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
53*03ce13f7SAndroid Build Coastguard Worker bind(socket, info->ai_addr, (int)info->ai_addrlen);
54*03ce13f7SAndroid Build Coastguard Worker }
55*03ce13f7SAndroid Build Coastguard Worker }
56*03ce13f7SAndroid Build Coastguard Worker
~Socket()57*03ce13f7SAndroid Build Coastguard Worker Socket::~Socket()
58*03ce13f7SAndroid Build Coastguard Worker {
59*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
60*03ce13f7SAndroid Build Coastguard Worker closesocket(socket);
61*03ce13f7SAndroid Build Coastguard Worker #else
62*03ce13f7SAndroid Build Coastguard Worker close(socket);
63*03ce13f7SAndroid Build Coastguard Worker #endif
64*03ce13f7SAndroid Build Coastguard Worker }
65*03ce13f7SAndroid Build Coastguard Worker
listen(int backlog)66*03ce13f7SAndroid Build Coastguard Worker void Socket::listen(int backlog)
67*03ce13f7SAndroid Build Coastguard Worker {
68*03ce13f7SAndroid Build Coastguard Worker ::listen(socket, backlog);
69*03ce13f7SAndroid Build Coastguard Worker }
70*03ce13f7SAndroid Build Coastguard Worker
select(int us)71*03ce13f7SAndroid Build Coastguard Worker bool Socket::select(int us)
72*03ce13f7SAndroid Build Coastguard Worker {
73*03ce13f7SAndroid Build Coastguard Worker fd_set sockets;
74*03ce13f7SAndroid Build Coastguard Worker FD_ZERO(&sockets);
75*03ce13f7SAndroid Build Coastguard Worker FD_SET(socket, &sockets);
76*03ce13f7SAndroid Build Coastguard Worker
77*03ce13f7SAndroid Build Coastguard Worker timeval timeout = { us / 1000000, us % 1000000 };
78*03ce13f7SAndroid Build Coastguard Worker
79*03ce13f7SAndroid Build Coastguard Worker return ::select(FD_SETSIZE, &sockets, 0, 0, &timeout) >= 1;
80*03ce13f7SAndroid Build Coastguard Worker }
81*03ce13f7SAndroid Build Coastguard Worker
accept()82*03ce13f7SAndroid Build Coastguard Worker Socket *Socket::accept()
83*03ce13f7SAndroid Build Coastguard Worker {
84*03ce13f7SAndroid Build Coastguard Worker return new Socket(::accept(socket, 0, 0));
85*03ce13f7SAndroid Build Coastguard Worker }
86*03ce13f7SAndroid Build Coastguard Worker
receive(char * buffer,int length)87*03ce13f7SAndroid Build Coastguard Worker int Socket::receive(char *buffer, int length)
88*03ce13f7SAndroid Build Coastguard Worker {
89*03ce13f7SAndroid Build Coastguard Worker return recv(socket, buffer, length, 0);
90*03ce13f7SAndroid Build Coastguard Worker }
91*03ce13f7SAndroid Build Coastguard Worker
send(const char * buffer,int length)92*03ce13f7SAndroid Build Coastguard Worker void Socket::send(const char *buffer, int length)
93*03ce13f7SAndroid Build Coastguard Worker {
94*03ce13f7SAndroid Build Coastguard Worker ::send(socket, buffer, length, 0);
95*03ce13f7SAndroid Build Coastguard Worker }
96*03ce13f7SAndroid Build Coastguard Worker
startup()97*03ce13f7SAndroid Build Coastguard Worker void Socket::startup()
98*03ce13f7SAndroid Build Coastguard Worker {
99*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
100*03ce13f7SAndroid Build Coastguard Worker WSADATA winsockData;
101*03ce13f7SAndroid Build Coastguard Worker WSAStartup(MAKEWORD(2, 2), &winsockData);
102*03ce13f7SAndroid Build Coastguard Worker #endif
103*03ce13f7SAndroid Build Coastguard Worker }
104*03ce13f7SAndroid Build Coastguard Worker
cleanup()105*03ce13f7SAndroid Build Coastguard Worker void Socket::cleanup()
106*03ce13f7SAndroid Build Coastguard Worker {
107*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
108*03ce13f7SAndroid Build Coastguard Worker WSACleanup();
109*03ce13f7SAndroid Build Coastguard Worker #endif
110*03ce13f7SAndroid Build Coastguard Worker }
111*03ce13f7SAndroid Build Coastguard Worker
112*03ce13f7SAndroid Build Coastguard Worker } // namespace sw
113