xref: /aosp_15_r20/external/swiftshader/src/System/CPUID.cpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #include "CPUID.hpp"
16*03ce13f7SAndroid Build Coastguard Worker 
17*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
18*03ce13f7SAndroid Build Coastguard Worker #	ifndef WIN32_LEAN_AND_MEAN
19*03ce13f7SAndroid Build Coastguard Worker #		define WIN32_LEAN_AND_MEAN
20*03ce13f7SAndroid Build Coastguard Worker #	endif
21*03ce13f7SAndroid Build Coastguard Worker #	include <windows.h>
22*03ce13f7SAndroid Build Coastguard Worker #	include <intrin.h>
23*03ce13f7SAndroid Build Coastguard Worker #	include <float.h>
24*03ce13f7SAndroid Build Coastguard Worker #else
25*03ce13f7SAndroid Build Coastguard Worker #	include <unistd.h>
26*03ce13f7SAndroid Build Coastguard Worker #	include <sched.h>
27*03ce13f7SAndroid Build Coastguard Worker #	include <sys/types.h>
28*03ce13f7SAndroid Build Coastguard Worker #endif
29*03ce13f7SAndroid Build Coastguard Worker 
30*03ce13f7SAndroid Build Coastguard Worker #if defined(__i386__) || defined(__x86_64__)
31*03ce13f7SAndroid Build Coastguard Worker #	include <xmmintrin.h>
32*03ce13f7SAndroid Build Coastguard Worker #	include <pmmintrin.h>
33*03ce13f7SAndroid Build Coastguard Worker #endif
34*03ce13f7SAndroid Build Coastguard Worker 
35*03ce13f7SAndroid Build Coastguard Worker namespace sw {
36*03ce13f7SAndroid Build Coastguard Worker 
cpuid(int registers[4],int info)37*03ce13f7SAndroid Build Coastguard Worker static void cpuid(int registers[4], int info)
38*03ce13f7SAndroid Build Coastguard Worker {
39*03ce13f7SAndroid Build Coastguard Worker #if defined(__i386__) || defined(__x86_64__)
40*03ce13f7SAndroid Build Coastguard Worker #	if defined(_WIN32)
41*03ce13f7SAndroid Build Coastguard Worker 	__cpuid(registers, info);
42*03ce13f7SAndroid Build Coastguard Worker #	else
43*03ce13f7SAndroid Build Coastguard Worker 	__asm volatile("cpuid"
44*03ce13f7SAndroid Build Coastguard Worker 	               : "=a"(registers[0]), "=b"(registers[1]), "=c"(registers[2]), "=d"(registers[3])
45*03ce13f7SAndroid Build Coastguard Worker 	               : "a"(info));
46*03ce13f7SAndroid Build Coastguard Worker #	endif
47*03ce13f7SAndroid Build Coastguard Worker #else
48*03ce13f7SAndroid Build Coastguard Worker 	registers[0] = 0;
49*03ce13f7SAndroid Build Coastguard Worker 	registers[1] = 0;
50*03ce13f7SAndroid Build Coastguard Worker 	registers[2] = 0;
51*03ce13f7SAndroid Build Coastguard Worker 	registers[3] = 0;
52*03ce13f7SAndroid Build Coastguard Worker #endif
53*03ce13f7SAndroid Build Coastguard Worker }
54*03ce13f7SAndroid Build Coastguard Worker 
supportsMMX()55*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsMMX()
56*03ce13f7SAndroid Build Coastguard Worker {
57*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
58*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
59*03ce13f7SAndroid Build Coastguard Worker 	return (registers[3] & 0x00800000) != 0;
60*03ce13f7SAndroid Build Coastguard Worker }
61*03ce13f7SAndroid Build Coastguard Worker 
supportsCMOV()62*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsCMOV()
63*03ce13f7SAndroid Build Coastguard Worker {
64*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
65*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
66*03ce13f7SAndroid Build Coastguard Worker 	return (registers[3] & 0x00008000) != 0;
67*03ce13f7SAndroid Build Coastguard Worker }
68*03ce13f7SAndroid Build Coastguard Worker 
supportsSSE()69*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsSSE()
70*03ce13f7SAndroid Build Coastguard Worker {
71*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
72*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
73*03ce13f7SAndroid Build Coastguard Worker 	return (registers[3] & 0x02000000) != 0;
74*03ce13f7SAndroid Build Coastguard Worker }
75*03ce13f7SAndroid Build Coastguard Worker 
supportsSSE2()76*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsSSE2()
77*03ce13f7SAndroid Build Coastguard Worker {
78*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
79*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
80*03ce13f7SAndroid Build Coastguard Worker 	return (registers[3] & 0x04000000) != 0;
81*03ce13f7SAndroid Build Coastguard Worker }
82*03ce13f7SAndroid Build Coastguard Worker 
supportsSSE3()83*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsSSE3()
84*03ce13f7SAndroid Build Coastguard Worker {
85*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
86*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
87*03ce13f7SAndroid Build Coastguard Worker 	return (registers[2] & 0x00000001) != 0;
88*03ce13f7SAndroid Build Coastguard Worker }
89*03ce13f7SAndroid Build Coastguard Worker 
supportsSSSE3()90*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsSSSE3()
91*03ce13f7SAndroid Build Coastguard Worker {
92*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
93*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
94*03ce13f7SAndroid Build Coastguard Worker 	return (registers[2] & 0x00000200) != 0;
95*03ce13f7SAndroid Build Coastguard Worker }
96*03ce13f7SAndroid Build Coastguard Worker 
supportsSSE4_1()97*03ce13f7SAndroid Build Coastguard Worker bool CPUID::supportsSSE4_1()
98*03ce13f7SAndroid Build Coastguard Worker {
99*03ce13f7SAndroid Build Coastguard Worker 	int registers[4];
100*03ce13f7SAndroid Build Coastguard Worker 	cpuid(registers, 1);
101*03ce13f7SAndroid Build Coastguard Worker 	return (registers[2] & 0x00080000) != 0;
102*03ce13f7SAndroid Build Coastguard Worker }
103*03ce13f7SAndroid Build Coastguard Worker 
coreCount()104*03ce13f7SAndroid Build Coastguard Worker int CPUID::coreCount()
105*03ce13f7SAndroid Build Coastguard Worker {
106*03ce13f7SAndroid Build Coastguard Worker 	int cores = 0;
107*03ce13f7SAndroid Build Coastguard Worker 
108*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
109*03ce13f7SAndroid Build Coastguard Worker 	DWORD_PTR processAffinityMask = 1;
110*03ce13f7SAndroid Build Coastguard Worker 	DWORD_PTR systemAffinityMask = 1;
111*03ce13f7SAndroid Build Coastguard Worker 
112*03ce13f7SAndroid Build Coastguard Worker 	GetProcessAffinityMask(GetCurrentProcess(), &processAffinityMask, &systemAffinityMask);
113*03ce13f7SAndroid Build Coastguard Worker 
114*03ce13f7SAndroid Build Coastguard Worker 	while(systemAffinityMask)
115*03ce13f7SAndroid Build Coastguard Worker 	{
116*03ce13f7SAndroid Build Coastguard Worker 		if(systemAffinityMask & 1)
117*03ce13f7SAndroid Build Coastguard Worker 		{
118*03ce13f7SAndroid Build Coastguard Worker 			cores++;
119*03ce13f7SAndroid Build Coastguard Worker 		}
120*03ce13f7SAndroid Build Coastguard Worker 
121*03ce13f7SAndroid Build Coastguard Worker 		systemAffinityMask >>= 1;
122*03ce13f7SAndroid Build Coastguard Worker 	}
123*03ce13f7SAndroid Build Coastguard Worker #else
124*03ce13f7SAndroid Build Coastguard Worker 	cores = sysconf(_SC_NPROCESSORS_ONLN);
125*03ce13f7SAndroid Build Coastguard Worker #endif
126*03ce13f7SAndroid Build Coastguard Worker 
127*03ce13f7SAndroid Build Coastguard Worker 	if(cores < 1) cores = 1;
128*03ce13f7SAndroid Build Coastguard Worker 	if(cores > 16) cores = 16;
129*03ce13f7SAndroid Build Coastguard Worker 
130*03ce13f7SAndroid Build Coastguard Worker 	return cores;  // FIXME: Number of physical cores
131*03ce13f7SAndroid Build Coastguard Worker }
132*03ce13f7SAndroid Build Coastguard Worker 
processAffinity()133*03ce13f7SAndroid Build Coastguard Worker int CPUID::processAffinity()
134*03ce13f7SAndroid Build Coastguard Worker {
135*03ce13f7SAndroid Build Coastguard Worker 	int cores = 0;
136*03ce13f7SAndroid Build Coastguard Worker 
137*03ce13f7SAndroid Build Coastguard Worker #if defined(_WIN32)
138*03ce13f7SAndroid Build Coastguard Worker 	DWORD_PTR processAffinityMask = 1;
139*03ce13f7SAndroid Build Coastguard Worker 	DWORD_PTR systemAffinityMask = 1;
140*03ce13f7SAndroid Build Coastguard Worker 
141*03ce13f7SAndroid Build Coastguard Worker 	GetProcessAffinityMask(GetCurrentProcess(), &processAffinityMask, &systemAffinityMask);
142*03ce13f7SAndroid Build Coastguard Worker 
143*03ce13f7SAndroid Build Coastguard Worker 	while(processAffinityMask)
144*03ce13f7SAndroid Build Coastguard Worker 	{
145*03ce13f7SAndroid Build Coastguard Worker 		if(processAffinityMask & 1)
146*03ce13f7SAndroid Build Coastguard Worker 		{
147*03ce13f7SAndroid Build Coastguard Worker 			cores++;
148*03ce13f7SAndroid Build Coastguard Worker 		}
149*03ce13f7SAndroid Build Coastguard Worker 
150*03ce13f7SAndroid Build Coastguard Worker 		processAffinityMask >>= 1;
151*03ce13f7SAndroid Build Coastguard Worker 	}
152*03ce13f7SAndroid Build Coastguard Worker #else
153*03ce13f7SAndroid Build Coastguard Worker 	return coreCount();  // FIXME: Assumes no affinity limitation
154*03ce13f7SAndroid Build Coastguard Worker #endif
155*03ce13f7SAndroid Build Coastguard Worker 
156*03ce13f7SAndroid Build Coastguard Worker 	if(cores < 1) cores = 1;
157*03ce13f7SAndroid Build Coastguard Worker 	if(cores > 16) cores = 16;
158*03ce13f7SAndroid Build Coastguard Worker 
159*03ce13f7SAndroid Build Coastguard Worker 	return cores;
160*03ce13f7SAndroid Build Coastguard Worker }
161*03ce13f7SAndroid Build Coastguard Worker 
setFlushToZero(bool enableFTZ)162*03ce13f7SAndroid Build Coastguard Worker void CPUID::setFlushToZero(bool enableFTZ)
163*03ce13f7SAndroid Build Coastguard Worker {
164*03ce13f7SAndroid Build Coastguard Worker #if defined(_MSC_VER)
165*03ce13f7SAndroid Build Coastguard Worker 	unsigned int current = _controlfp(0, 0) & _MCW_DN;
166*03ce13f7SAndroid Build Coastguard Worker 	if(current == _DN_SAVE || current == _DN_SAVE_OPERANDS_FLUSH_RESULTS)  // DAZ off
167*03ce13f7SAndroid Build Coastguard Worker 	{
168*03ce13f7SAndroid Build Coastguard Worker 		_controlfp(enableFTZ ? _DN_SAVE_OPERANDS_FLUSH_RESULTS : _DN_SAVE, _MCW_DN);
169*03ce13f7SAndroid Build Coastguard Worker 	}
170*03ce13f7SAndroid Build Coastguard Worker 	else  // DAZ on
171*03ce13f7SAndroid Build Coastguard Worker 	{
172*03ce13f7SAndroid Build Coastguard Worker 		_controlfp(enableFTZ ? _DN_FLUSH : _DN_FLUSH_OPERANDS_SAVE_RESULTS, _MCW_DN);
173*03ce13f7SAndroid Build Coastguard Worker 	}
174*03ce13f7SAndroid Build Coastguard Worker #elif defined(__i386__) || defined(__x86_64__)
175*03ce13f7SAndroid Build Coastguard Worker 	_MM_SET_FLUSH_ZERO_MODE(enableFTZ ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
176*03ce13f7SAndroid Build Coastguard Worker #else
177*03ce13f7SAndroid Build Coastguard Worker 	// Unimplemented
178*03ce13f7SAndroid Build Coastguard Worker #endif
179*03ce13f7SAndroid Build Coastguard Worker }
180*03ce13f7SAndroid Build Coastguard Worker 
setDenormalsAreZero(bool enableDAZ)181*03ce13f7SAndroid Build Coastguard Worker void CPUID::setDenormalsAreZero(bool enableDAZ)
182*03ce13f7SAndroid Build Coastguard Worker {
183*03ce13f7SAndroid Build Coastguard Worker #if defined(_MSC_VER)
184*03ce13f7SAndroid Build Coastguard Worker 	unsigned int current = _controlfp(0, 0) & _MCW_DN;
185*03ce13f7SAndroid Build Coastguard Worker 	if(current == _DN_SAVE || current == _DN_FLUSH_OPERANDS_SAVE_RESULTS)  // FTZ off
186*03ce13f7SAndroid Build Coastguard Worker 	{
187*03ce13f7SAndroid Build Coastguard Worker 		_controlfp(enableDAZ ? _DN_FLUSH_OPERANDS_SAVE_RESULTS : _DN_SAVE, _MCW_DN);
188*03ce13f7SAndroid Build Coastguard Worker 	}
189*03ce13f7SAndroid Build Coastguard Worker 	else  // FTZ on
190*03ce13f7SAndroid Build Coastguard Worker 	{
191*03ce13f7SAndroid Build Coastguard Worker 		_controlfp(enableDAZ ? _DN_FLUSH : _DN_SAVE_OPERANDS_FLUSH_RESULTS, _MCW_DN);
192*03ce13f7SAndroid Build Coastguard Worker 	}
193*03ce13f7SAndroid Build Coastguard Worker #elif defined(__i386__) || defined(__x86_64__)
194*03ce13f7SAndroid Build Coastguard Worker 	_MM_SET_DENORMALS_ZERO_MODE(enableDAZ ? _MM_DENORMALS_ZERO_ON : _MM_DENORMALS_ZERO_OFF);
195*03ce13f7SAndroid Build Coastguard Worker #else
196*03ce13f7SAndroid Build Coastguard Worker 	// Unimplemented
197*03ce13f7SAndroid Build Coastguard Worker #endif
198*03ce13f7SAndroid Build Coastguard Worker }
199*03ce13f7SAndroid Build Coastguard Worker 
200*03ce13f7SAndroid Build Coastguard Worker }  // namespace sw
201