xref: /aosp_15_r20/external/swiftshader/src/System/Build.cpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2020 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #if defined(_MSVC_LANG)
16*03ce13f7SAndroid Build Coastguard Worker #	define CPP_VERSION _MSVC_LANG
17*03ce13f7SAndroid Build Coastguard Worker #elif defined(__cplusplus)
18*03ce13f7SAndroid Build Coastguard Worker // Note: This must come after checking for _MSVC_LANG.
19*03ce13f7SAndroid Build Coastguard Worker // See https://developercommunity.visualstudio.com/content/problem/139261/msvc-incorrectly-defines-cplusplus.html
20*03ce13f7SAndroid Build Coastguard Worker #	define CPP_VERSION __cplusplus
21*03ce13f7SAndroid Build Coastguard Worker #endif
22*03ce13f7SAndroid Build Coastguard Worker 
23*03ce13f7SAndroid Build Coastguard Worker #if !defined(CPP_VERSION) || CPP_VERSION <= 1
24*03ce13f7SAndroid Build Coastguard Worker #	error "Unable to identify C++ language version"
25*03ce13f7SAndroid Build Coastguard Worker #endif
26*03ce13f7SAndroid Build Coastguard Worker 
27*03ce13f7SAndroid Build Coastguard Worker // The template and unused function below verifies the compiler is using at least
28*03ce13f7SAndroid Build Coastguard Worker // C++17. It will print an error message containing the actual C++ version if
29*03ce13f7SAndroid Build Coastguard Worker // the version is < 17.
30*03ce13f7SAndroid Build Coastguard Worker 
31*03ce13f7SAndroid Build Coastguard Worker namespace {
32*03ce13f7SAndroid Build Coastguard Worker 
33*03ce13f7SAndroid Build Coastguard Worker template<int version>
34*03ce13f7SAndroid Build Coastguard Worker class cpp
35*03ce13f7SAndroid Build Coastguard Worker {
36*03ce13f7SAndroid Build Coastguard Worker 	static_assert(version >= 2017, "SwiftShader requires at least C++17");
37*03ce13f7SAndroid Build Coastguard Worker };
38*03ce13f7SAndroid Build Coastguard Worker 
check_cpp_version()39*03ce13f7SAndroid Build Coastguard Worker void check_cpp_version()
40*03ce13f7SAndroid Build Coastguard Worker {
41*03ce13f7SAndroid Build Coastguard Worker 	cpp<CPP_VERSION / 100>();
42*03ce13f7SAndroid Build Coastguard Worker 	(void)&check_cpp_version;  // Unused reference to avoid unreferenced function warning.
43*03ce13f7SAndroid Build Coastguard Worker }
44*03ce13f7SAndroid Build Coastguard Worker 
45*03ce13f7SAndroid Build Coastguard Worker }  // namespace
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