xref: /aosp_15_r20/external/swiftshader/src/Pipeline/SpirvProfiler.hpp (revision 03ce13f70fcc45d86ee91b7ee4cab1936a95046e)
1*03ce13f7SAndroid Build Coastguard Worker // Copyright 2022 The SwiftShader Authors. All Rights Reserved.
2*03ce13f7SAndroid Build Coastguard Worker //
3*03ce13f7SAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*03ce13f7SAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*03ce13f7SAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*03ce13f7SAndroid Build Coastguard Worker //
7*03ce13f7SAndroid Build Coastguard Worker //    http://www.apache.org/licenses/LICENSE-2.0
8*03ce13f7SAndroid Build Coastguard Worker //
9*03ce13f7SAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*03ce13f7SAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*03ce13f7SAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*03ce13f7SAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*03ce13f7SAndroid Build Coastguard Worker // limitations under the License.
14*03ce13f7SAndroid Build Coastguard Worker 
15*03ce13f7SAndroid Build Coastguard Worker #ifndef sw_SpirvProfiler_hpp
16*03ce13f7SAndroid Build Coastguard Worker #define sw_SpirvProfiler_hpp
17*03ce13f7SAndroid Build Coastguard Worker 
18*03ce13f7SAndroid Build Coastguard Worker #include "System/SwiftConfig.hpp"
19*03ce13f7SAndroid Build Coastguard Worker 
20*03ce13f7SAndroid Build Coastguard Worker #define SPV_ENABLE_UTILITY_CODE
21*03ce13f7SAndroid Build Coastguard Worker #include <spirv/unified1/spirv.hpp>
22*03ce13f7SAndroid Build Coastguard Worker 
23*03ce13f7SAndroid Build Coastguard Worker #include "marl/mutex.h"
24*03ce13f7SAndroid Build Coastguard Worker 
25*03ce13f7SAndroid Build Coastguard Worker #include <atomic>
26*03ce13f7SAndroid Build Coastguard Worker #include <cstdint>
27*03ce13f7SAndroid Build Coastguard Worker #include <thread>
28*03ce13f7SAndroid Build Coastguard Worker #include <unordered_map>
29*03ce13f7SAndroid Build Coastguard Worker 
30*03ce13f7SAndroid Build Coastguard Worker namespace sw {
31*03ce13f7SAndroid Build Coastguard Worker 
32*03ce13f7SAndroid Build Coastguard Worker // SpirvProfileData contains bookkeeping data structures for SPIR-V
33*03ce13f7SAndroid Build Coastguard Worker // instrumentation.
34*03ce13f7SAndroid Build Coastguard Worker class SpirvProfileData
35*03ce13f7SAndroid Build Coastguard Worker {
36*03ce13f7SAndroid Build Coastguard Worker public:
37*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfileData() = default;
38*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfileData(const SpirvProfileData &) = delete;
39*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfileData(SpirvProfileData &&) = delete;
40*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfileData &operator=(const SpirvProfileData &) = delete;
41*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfileData &operator=(SpirvProfileData &&) = delete;
42*03ce13f7SAndroid Build Coastguard Worker 
43*03ce13f7SAndroid Build Coastguard Worker 	// SPIR-V instruction execution count, by opcode.
44*03ce13f7SAndroid Build Coastguard Worker 	std::unordered_map<spv::Op, int64_t> spvOpExecutionCount;
45*03ce13f7SAndroid Build Coastguard Worker };
46*03ce13f7SAndroid Build Coastguard Worker 
47*03ce13f7SAndroid Build Coastguard Worker class SpirvProfiler
48*03ce13f7SAndroid Build Coastguard Worker {
49*03ce13f7SAndroid Build Coastguard Worker public:
50*03ce13f7SAndroid Build Coastguard Worker 	SpirvProfiler(const Configuration &config);
51*03ce13f7SAndroid Build Coastguard Worker 	~SpirvProfiler();
52*03ce13f7SAndroid Build Coastguard Worker 
53*03ce13f7SAndroid Build Coastguard Worker 	void RegisterShaderForProfiling(std::string shaderId, std::unique_ptr<SpirvProfileData> profData);
54*03ce13f7SAndroid Build Coastguard Worker 
55*03ce13f7SAndroid Build Coastguard Worker private:
56*03ce13f7SAndroid Build Coastguard Worker 	void ReportSnapshot();
57*03ce13f7SAndroid Build Coastguard Worker 	std::unordered_map<std::string, SpirvProfileData *> GetRegisteredProfilesSnapshot();
58*03ce13f7SAndroid Build Coastguard Worker 
59*03ce13f7SAndroid Build Coastguard Worker 	const Configuration &cfg;
60*03ce13f7SAndroid Build Coastguard Worker 	std::string reportFilePath;
61*03ce13f7SAndroid Build Coastguard Worker 
62*03ce13f7SAndroid Build Coastguard Worker 	std::thread reportThread;
63*03ce13f7SAndroid Build Coastguard Worker 	std::atomic<bool> reportThreadStop;
64*03ce13f7SAndroid Build Coastguard Worker 
65*03ce13f7SAndroid Build Coastguard Worker 	// Map from shader ID to associated profile data.
66*03ce13f7SAndroid Build Coastguard Worker 	std::unordered_map<std::string, std::unique_ptr<SpirvProfileData>> shaderProfiles GUARDED_BY(profileMux);
67*03ce13f7SAndroid Build Coastguard Worker 	marl::mutex profileMux;
68*03ce13f7SAndroid Build Coastguard Worker };
69*03ce13f7SAndroid Build Coastguard Worker 
70*03ce13f7SAndroid Build Coastguard Worker }  // namespace sw
71*03ce13f7SAndroid Build Coastguard Worker 
72*03ce13f7SAndroid Build Coastguard Worker #endif  // sw_SpirvProfiler_hpp